How should I manage a merchant republic vassal?
I like to have all counts vassalized under the duke and clearly giving a single duke 3 counties is not the best idea (is this true for grand mayors?), but I'm at a loss as to who I should give these counties to without giving his vassals the -30 wrong government type.
I could promote one mayor from the province to a duke but the other country has nothing built there.
I like having my de jure duchies all held by their correct dukes.
seduction really is broken
your fine just giving them a duchy and letting them take care of it themselves, any rebellion is going to get doshed into the ground
>I like having my de jure duchies all held by their correct dukes.
I know that feel anon, but it's not a good idea to make a large and strong kike vassal. He's going to start expanding on some random shoreline somewhere and fuck you over a lot. He's going to be making you money regardless, so keeping him week is a great way to just get extra cash. Don't have more than 1 though, that's bad for business, you should also shovel some money at him so he can upgrade his mansion and build trade posts.
Thanks for the advice. I've decided to just make a merchant duke in the county I can and transfer his vassalage, and hold the other county for now (Infa).
Yeah he has about 330 troop levies compared to my 18k.
I'm currently in the process of taking England/Pictland (already hold Ireland) so I guess I'll focus on that for a while while trying to weaken Mali.