>>322599679 story, characters, they don't try to be edgy as fuck, it is basically DB, and how you get to grow up in some of them, for example V spans 3 generations, you watch your father wreck shit and travel alongside him as a kid, you watch him die, you grow up, get married, have kids, your kid ends up strong as fuck, so much that he saves you when you get turned into stone
Consistency. You think this is a bad thing but if you got a good thing going why change it. Instead of revamping each iteration DQ just adds upon itself. Experimentation tends to go in the spin-off series.
I liked having at least 1 JRPG series that just kept it simple. Something reliable without worry of change.
>>322605091 >bad class systems The only thing bad about it is the level cap system. If you're keeping up a good pace, you'll be getting your skills and spells soon enough. >or shit characters (I literally have no idea what the fuck I'm doing. How do I equip properly? How do I choose classes for each respective character? I am so confused. What is the point of Blazemost/kafrizzle? Why is everyone taking so long to get to Hero class? What are class passives and how do they work?) Fixed
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