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What the fuck is with the trend of obsessive...
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You are currently reading a thread in /v/ - Video Games

Thread replies: 43
Thread images: 7
File: halflifeundead.jpg (411 KB, 1596x1371) Image search: [iqdb] [SauceNao] [Google]
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What the fuck is with the trend of obsessive realism in vidya? Do people not realize that fictional media can stray from realism?

How would we have Mawmen from Half Life if we had to be realistic?
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>>322515630
Because there are no creative writers/artists in the industry, so it's easier to create Realistic settings, because most of the Art direction is already given.
It's like making a game on unity using default assets.
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>>322516219
That makes sense. Heavy reliance on realism is probably the first sign of a lack of creativity.
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>>322515630
>Its a mawmen thread
But in all seriousness I don't know why this is a thing when half of the established headcrab zombies dont have maws.
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>>322515630
>you can actually see the skull on the top left

In all those years I never noticed.
The HL2 design is kind of inferior and less scray, they are much slower and look clumsy.
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>Actually using the mawmen meme
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>>322518215
yes it is a >mawman thread

in a guide for Half Life it referred to them as Mawmen. At that time there was only zombies you see in the top left and bottom right, which had maws.
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>>322519530
>""""""""""meme""""""""""
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File: Mr Friendly.jpg (115 KB, 694x554) Image search: [iqdb] [SauceNao] [Google]
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Oh hai. Whatchu thinkin' 'bout?
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>>322519646
It's a meme. Just like the Sheev meme or the Natalie Hershlag meme.
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Whats the third evolution stage of a headcrab after its attached to a person?
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>>322515630
The mawmen designs were the best ones. They fucked up with the HL2 zombie.
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>>322521293
ur maw, man
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>>322515630
>mawmen
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>>322515630
Excessive realism is what people want and what devs want to make. Its the current trend and not something you can change.
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>>322519783
Triggered
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>>322521863
>Excessive realism is what people want

>"""People""""
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>>322521293
Gonarch
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>>322515630
You must be very proud of your meme.
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>>322523289
I'm proud of his meme too. Half Life is GOAT and I hope we can play some mawmen maps with /v/ once SC 5.0 comes out.
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>>322515630
>it aint' mawmen starts playing
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>>322522545
I thought the Gonarch was just the headcrab mommy

This obviously isn't the final stage of mawmen but it's something
http://half-life.wikia.com/wiki/Gonome
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>>322515630
>mawmen

oh for fuck sakes

not this again
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>>322523979
Why did HL2 take out all the cool enemies and leave us with combine soldiers and zombies.
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>>322515630
THE FLIGHT PLAN I JUST FILED WITH THE CITADEL LISTS ME, MAWMEN, DOCTOR FREEMAN HERE
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>>322515630
>the one with many headcrabs on him

Fuck this shit. I had to turn off the game the first time I've met them.
No wonder they no longer go to Ravenholm.
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>>322524558
It's too bad the poison headcrabs aren't actually deadly on their own since your health completely regenerates after being bitten by them.
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>>322524159
This is the reason why most modern shooters are shit
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>>322518897
Really? That was easy to spot. What I didn't notice, or realize was that the people were alive and probably conscious under that headcrab and must be losing their fucking minds from all the body modification and shit.
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realism appeals to normies. Gotta get those casual dollars
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>>322522326
>>322522326
Hes kinda right, but the reason for the trend is its what developers pushed for. More graphical power in consoles meant they could push for more realistic stuff. Kids grew up on this and saw more graphics = Better, and since that power was used for realism, the jump could be made that Realistic = Better than stylized.

It doesn't help that games in general are heavily marketed towards kids who in turn want to be perceived as mature, and their view of maturity tends to be mean more realistic and gritty = mature.

That said, its also had a negative impact because now Devs can't really shy away from realism as easily cause thats what kids demand now.
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>>322526871
That makes a lot of sense, anon.

Still, I can't help but think that stylization might make a comeback. The game Yooka-Laylee was a huge hit on kikestarter.
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>>322524407
You're a big Mawman
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>>322527446
YABBA
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>>322527536
DABBA
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>>322527652
ICING

WAAAAAAAAUUUUUUUUUUGHHHHH
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>>322515630
Pretty sure vidya's obsession with realism was a late 00's thing, and not actually relevant anymore.
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>>322527978
Isn't it supposed to be "OH GOD HELP ME" backwards too?
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https://www.youtube.com/watch?v=s5VTWEQdVhA
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>>322515630
Mawmen threads were some of the most retarded ones I saw in 2015. Glad to see some things never change.
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>>322529392
it's like playing a game by picasso
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>>322523979
isn't gonarch what happens to the headcrab if it doesn't find a host body for some reason?
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>>322527285
Oh it can, but I don't think it'd be triple A gaming that makes the push. As odd as it sounds, the larger the company, the less willing to take risks they wind up becoming. Eventually stylized probably will wind up becoming more popular again, but it'll mostly be smaller studios making the push, and only will become popular if theres a massive cult smash that hits it out of the park. YL might becoming that but only time will really tell on how its received by newer players
Thread replies: 43
Thread images: 7
Thread DB ID: 363887



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