>>322441569 It was a PS3 exclusive. The PS3 still wasn't well understood at this time, and thus a lot of the design choices were done because they had no choice. Konami was trying to make a "normal game" on the PS3, but the hardware was too alien for them to do anything other than hide the system's glaring limitations behind rather impressive cinematics. It's a movie game because they were already pushing the PS3 hard, and that was due because they didn't have a fucking idea how the console worked. Had it been a multi, and developed for the 360 first, it would've actually resembled a game because they could get it to work in the first place.
The plot itself was mostly nonsense on account of having to clear up 3 games worth of Kojima bullshit (yay more nanomachine PowerPoint!) but it had enough truly great moments like >>322443992 and the final Liquid fight that I still forgive it.
>>322443463 MGS has always had very good looking character models. Environments, not so much. It's a very character-driven series so they put the emphasis there. The MGS2 player models are downright impressive for their age, considering most PS2 faces looked like potato.
Act 1 and 2 are alright. linear open stages were pretty good. Act 3 is awful. Fucking awful. Dreadful follow sequence followed by one of the worst vehicle rail shooting sequence (sub 30fps+controller aiming+fast moving target=fuck you Kojimhack) Act 4, I remember nostalgia pandering and the mecha fight, but nothing really exceptional. Act 5 is 5 minutes of gameplay and that's it. Boss fights are forgettable.
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