>still no Dragon Quest X localization announcement
After 3 1/2 years, you expected it to happen today?
>a game with zero marketing
>haha look how shitty it sells!
And yet when a DQ game does get marketing, it sells 1.5 million copies. Problem is, only four games have gotten that marketing.
Iwata definitely helped. But even when Iwata was alive, SquareEnix dragged its feet for 4 years, blocking new games from being released. Nintendo kept offering to market and distribute the games. But SquareEnix had to localize it first. And there's plenty of interviews where the head of localization said he didn't want to localize the games.
I'm thinking that we're finally getting DQ games in the west because of all the massive shifts in management in SquareEnix.
Wada is gone, a lot of people under him have left and been replaced and their Final Fantasy games are selling well below expectations. They might finally be supporting Dragon Quest because of new management. Plus, DQHeroes and the upcoming games aren't being released by Nintendo. They're being released by SquareEnix themselves. It looks like SE finally fucking woke up.
Though they still have a dozen games unannounced for the west. Let's see if they actually come through.
Considering the producers of DQX said they expected it to last 10 years and supporting it on PC, PS4 and NX, they could easily still bring it over to the west and have 7 more years of time.
SquareEnix is just stubborn. And thinks all the west wants is ARPGs, despite massive fan outcry against FFVII, XV and DQHeroes.
In other words, business as usual for SquareEnix. They think they know the market more than the consumer.
I really want to know what they're thinking because it doesn't make any sense. Does it all come down to money in the end? Can they really not afford to bring these games over or is it something else?
I have no clue.
>Want nip games translated
>Whine about normies reeeeeeee
Namco still supports Tales games when they sell 200,000 copies in the west. SquareEnix throws a bitch fest when a Dragon Quest game, which Nintendo helped release, sells 500,000 copies. Hell, they threw a fit when Chrono Trigger on DS, a fucking port, sold 1 million copies.
This company does not follow logic or profit. It follows pride. And basically any game that sells less in the west than in Japan is considered a failure.
And then it'd be a typical Dragon Quest translation. There's no fucking way Treehouse could fuck up a Dragon Quest translation unless they went full fucking accent mode like Joker and IV.
That said, at least Square is dragging it's feet with DQX and leaving it at that. Sega is doing the same thing with PSO2, BUT WE'RE FUCKING GETTING THE ANIME BASED OFF OF IT IN THE WEST.
Sega with PSO2 is a whole new definition of stupidity. They're the only company more dumb than SquareEnix and Konami.
>announce PSO2 for the west
>ignore it for 2 years
>randomly announce its not coming to the west because of 'internal difficulties'
>later come to learn that Sega of Japan pulled the game because of copyright issues with Sega of America
>20 years after Genesis and Sega of Japan is still fighting with Sega of America
>mfw I saw a strategy guide for Dragon Quest X at a local Japanese bookstore
>most beautiful strategy guide since Suikoden III
>has all my favorite weapons, monsters and skills
I would have bought it IF I COULD PLAY THE GAME!
Don't forget SEGA IP blocks PSO2 and undermines any attempt for non-Japanese speakers to play it.
And boy did he try. He practically announced it on Nintendo Direct. Twice.
The only one was can blame is SquareEnix.
Since the last SE announcement specifically cited 'fan outcry' and a facebook petition for why they're bringing it over, I think they know.
Still, pre order them so we can get the others.