Anyone find any good MMORPG games? Used to love WoW pre-Cata but it went downhill from there.
Also any thoughts on WoW and new expansion?
PvP is shit but BGs are a ret paladin is fun.
But there's little content unless you're a raider.
Probably wont change in legion either
It can't salvage what they did to WoW. Some of the changes look interesting, but it's not enough. They would have to retcon all the Cataclysm shit to even have a chance of saving it.
>I'm going to make the same exact thread every ten minutes!!!
Are you ever going to get tired of shilling your awful fucking game OP?
I just started playing ESO on PS4 a few hours ago. When do I start finding armor and weapons? I still have cloth clothes on and I'm randomly doing quests I come across. Fun game so far, don't get the hate.
I was hoping they could fix what they did, the main reason I got tired of it was they made it to damn easy. The talent system was beautiful in Vanilla and every expansion they just dumbed it down until a toddler was able to pick a spec.
Yeah, the ease of leveling bothered me when I went back to it recently. Hell, you've already outleveled a zone when you're halfway through it, and everything comes off disjointed because of it.
I might try sneaking. I made a Dragonknight Dunmer so I don't know how well I'd be trying to sneak and steal. I want to find some heavy armor too. Guess I should keep gathering mats to craft and hope I get lucky while exploring like you did.
It got hate on release because of how buggy and little content there was, after the Tamriel Unlimited patch it actually became a really fucking good MMO. Sadly once /v/'s opinion has been made, it doesn't change regardless of having even played the game. That is, until, it gets thrown into obscurity years later and every one says how much they loved it.
Lmao supporting EA.
You guy's are funding the death of star wars games.
Let them make a few shit tittles, pump them with DRM and DLC, make huge losses and sell the IP thinking it's a dud.
And that's when wel'l get a REAL battlefront 4 + KOTOR 3 and a decent republic commando 2018.
It just couldn't hold my interest and had a lack of content, and imo, Elder Scrolls just isn't a MMO type of game, also not a huge fan of micro transactions but as long as they remain cosmetic it's not bad i guess.
Because Vanilla was actually challenging as fuck.
If you weren't careful and walked into a group of mobs you were fucked.
If you had shitty party members (if you could find any) that you hauled ass all the way to run a dungeon you were fucked.
It gave you a feeling of accomplishment no game has given me in a long time. Real shame they made it into the shitstorm it is today.
They're all sandbox MMO at the core.
Planeshift is 3D and has several interesting features, like the world of the dead and the world of the living, with their own mechanics (for example, if you stay in the world of the dead, you age slower, but you die instantly if you try to go back in the world of the living after some time). There is aging and there's true death. True death means your character is gone. Regular death brings you to the land of the dead. Additionally, there are a lot of secrets, and you talk to NPCs using the chat system and keywords. The lore and level design is also very interesting.
Land of fire, land of mana and stendhal are all 2D. Land of fire is steampunk and land of mana is fantasy. Both rely on the manaplus client. It's pretty standard old-school MMOs. Stendhal has a lot of mechanics with regard to player interaction, public raids, death, and the like. The featurelist is on the game's site.