>>322394078 Cause its dead. From are retarded; mecha are a niche market, last-gen are niche as fuck now too. They'd get a big community on PC; niche games always do; hell AVP2 from 2003 is still going with regular servers and Jedi academy is the same
>>322394078 Because, as much as /v/ will cry and scream otherwise, people here are casual as fuck. The average /v/edditor would probably play for 5 minutes and just give up. Way too hard and complicated for the casual babbies here.
No they wouldn't. PC is the last audience that would ever care about Armored Core, just take a look at that pathetic """petition""" they did a couple of months ago. PCfags are only interested in Valve garbage and moba shit.
Most PCfags think Souls is the only series From has ever been involved with.
I tried to believe /v/ about this series and bought a couple of the ps2 games, but the fact that they just ignored the second analog stick makes playing these games a chore. I'd absolutely love them if they were strategy games like Front Mission 3, but the real time combat really clashed with the ps2's limited controls. I do, however, want a real time mech game to come out for PC - that'd be rad as fuck.
V was a very enjoyable game once you got the hang of it. The retarded thing about it is how they made team based multiplayer the only focus of the game. I mean, AC is niche as fuck and the playerbase is very small as it is, of course it was gonna be dead after a week.
Also the new damage system turned the game into mech rock paper scissors.
Can't remember which one I played but it had a tier system that wasnt the main campaign where you'd be the mech at the bottom of the list and you fought each mech above you one at a time to become ULTIMATE MECH
I distinctly remember fighting some four legged motherfucker in a grassy park looking map with lots of stone statues and arches
>>322403419 >which armored core is best? Debatable but Silent Line and Last Raven are usually considered the best. They're objectively very well designed and tight games on their own but it's nice seeing how they perfected both their eras.
>which armored core is best for emulation? Every Armored Core up to Nexus is easily emulated. Nexus, Nine Breaker and Last Raven all use modified engine which is harder to emulate.
>I remember liking four answer, but I never played them all. 4/For Answer differ greatly from the older titles but are still amazing as well. AC3 is a good overall starting point.
>>322404029 How do the older titles differ? Do they have less customization for better campaigns or something? I am asking all this because it was honestly a series I always wanted to get more into, but just never did.
IMO, SL and LR are the best. I also like 4A because of FAST and the fancy new mech designs.
>which armored core is best for emulation?
All of them up to Nexus emulate pretty well. Last Raven does not work on hardware mode, just a reminder that 3, SL and LR all have PSP versions with extra content, and they emulate pretty well too as long as you have some workarounds.
>>322404383 >How do the older titles differ? They're slower but more complex, not saying that 4/FA are shallow though.
AC games up to Nexus control the aiming by using the shoulder buttons. It's weird to newcomers at first but once you get used to it it's really smooth and makes you feel like you're legitimately piloting a machine. The customization is through the roof especially in later titles seeing how they just kept adding more and more parts. Builds differ greatly in how they control so you're bound to find a way to play it that suits you the best.
If you can tolerate the dated graphics you could always just play them in release order. The ps1 AC games still hold up, especially Master of Arena.
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