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It's been four years since Source Filmmaker...
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Thread replies: 24
Thread images: 3
File: SFM.jpg (71 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
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It's been four years since Source Filmmaker was released, besides CS:GO and Dota 2:Reborn was it the best thing Valve has done

what is /v/'s verdict of Source Filmmaker
>>
>>322357126
They should've renamed it the Team Fortress Filmmaker, since it's what the majority of the assets it has and since that's all what people really make of it
>>
>>322358330
>that's all what people really make of it

Porn, dude. Lots and lots and lots of porn.

>>>/aco/sfm
>>
>>322358330
People make a bit of DOTA stuff, its just that people were already making GMOD TF2 videos and that viewerbase just moved onto SFM videos.

Also, porn.
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>>322357126
SFM is great though, tons of future cinematographers and pornographers have got their start with it. That's a pretty big contribution to the world by valve.
>>
SFM is pretty good, but it's got some minor issues that always bug me.

It's pretty user-unfriendly, and doing some things feels way more convoluted than it really needs to be. For example, material overrides are super fuckin' handy, but always kind of annoying to use.
>>
SFM has amazed me by spawning so much video game porn. I don't get why people weren't doing it sooner, its not like its any harder to animate this shit in maya or something.
>>
theres porn

sometimes its good and sometimes it is not good
>>
GOTYAY porn engine

seriously, it's amazing for that alone
>>
File: sdfgsdf.gif (867 KB, 321x530) Image search: [iqdb] [SauceNao] [Google]
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>>322357126

the Best & the easiest porn maker we ever get.
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>>322360837

Because blender etc are hard to get it to render good. Everything looks plasticy unless you know what you're doing. Since most people don't know what they're doing, it looks like shit.

SFM makes it easy to make good looking porn. It's easy, that's it.
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>>322361063

Blender is good, especially the lightning
but true, it was too plasticy

Maya is even better than Blender, but you literally need to go to animator school to master it.
>>
I never managed to get into SFM and even the official tutorials are too hard for me
How do I stop being bad?
>>
SFM would have been forgotten if it weren't for the rise of .Webm

it would have only be remembered on the occasional saxxon awards

https://www.youtube.com/watch?v=jf4ba72kFNQ
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File: whatsgoingonhere.gif (3 MB, 511x282) Image search: [iqdb] [SauceNao] [Google]
whatsgoingonhere.gif
3 MB, 511x282
All Patreon porn now.
>>
>>322357126

there are already Source 2 Filmmaker

but it was too buggy & its limited to Dota 2 models only
>>
>>322362054

i hope those jews will die a painful death.
>>
>>322357126
I tried using it with Dota models, but found it a pain in the ass because they were essentially particle effects of the heroes and not the actual ragdolls or whatever they're called.

It was incredibly hard to pose and move them, but then again this was back when it first came out so it may have been improved since then.
>>
>>322357126
It marked a real turning point for porn. In fact, if we ever do a porn history thing, the release of SFM should be featured as an outstanding achievement of the 21st century.
>>
>>322362054

Most SFM animator who is really good at animating is a Goddamn Jerk.

this is why i hate SFM
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>>322362640

it's actually strange thinking about how 50 years from now, nobody will remember valve, gaben, or hl2 but will know what SFM is and will still be using it

I just can't think of a way that we can go back now. Any idiot can find any model and make any porn. It's amazing.
>>
Porn.

That's it really.
>>
>>322363419

the problem is when they can really animating it good or not. thats why
>>
>>322358471
how do people get off to this?
Thread replies: 24
Thread images: 3
Thread DB ID: 362579



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