I just got paid. What are some underrated, yet excellent steam games out there?
I enjoy platformers, roguelikes, roguelites, metroidvanias, rpg's, and shmups.
I'm interested, but it only has 3 stages? Hmm. You sure about this?
I don't know how tough that stage you're talking about is, but if I've SS'd Yotta Difficult in Dustforce, I'm pretty sure I can do anything any platformer asks of me.
Well I like it a lot. There's no bullshit, it's very much only about the gameplay, and the mirror stages will kick your ass for a while.
Then pirate it first nigger, it's only two bucks.
Forgot to reply to the other part of your comment.
I don't play many very hard platformers so I don't really know how to quantify the mirror stages in regards to others. It's mostly about timing, that's it.
Crimzon Clover, Mushihimesama, and Eschatos.
I'd recommend the Umihara Kawase games, but they were pulled from steam recently. Do yourself a favor and pirate them, it's an excellent series.
>I'm pretty sure I can do anything any platformer asks of me.
You'll rethink that statement if you decide to try out umihara.
Hijacking the thread because I have a question to.
Are there any platformers on Steam in the vein of Banjo-Kazooie, Jack and Daxter, Crash Bandicoot etc. You know the classic good shit?
Played all four of those to completion
Played that too. With all 4 characters, actually.
I'll check them out, but I doubt Umihara has anything harder than Yotta, bro.
Caves of Qud is the fucking bomb for a roguelike itch
I clocked 20 hours on that game in my first three days playing
Legend of Grimrock and its sequel are pretty fucking good
They aren't randomly generated but you'd probably love them
Probably the most underrated ~$30 Steam release of a game this year.
Do you like turn-based strategy games? Do you like stealth games? Then this is for you. This game is basically XCOM with a focus on doing objectives while avoiding detection using both your party's skills, items and hacking abilities. Fun campaign with a decent budget, great music and an amazing artstyle. Levels are randomly generated and can be re-rolled using custom settings and a handful of unique characters to keep things interesting everytime. You're encouraged to keep playing even after you completely "fail" the singleplayer by having your spy agency underperform.
Here are my cons to balance out the praise:
>No borderless windows mode or FXAA
>Easy to fuck your agency's progress up mid-campaign if you focus on the wrong missions
>Higher difficulties favor certain characters over others
>Huge difficulty spikes inbetween missions
>Base game is kinda short once you nail exactly what to do, so you're inclined to buy the DLC.
>DLC is actually a pretty good expansion to the base game (Extra campaign/characters/abilities/levels/etc), but doesn't excuse the fact that the base game needed more content
>Taking too long on levels will fuck your shit up because of the "Alert" system that raises the mission's current defenses/patrols the more turns it takes you to get to the end
Overall, I'd say its worth your time.
I've been playing it these last few days. Graphics are nothing special, but it's fun. Hookshot is great to swing around with. Overall it reminds me a lot of playing the original Metroid as a kid. Well worth the price.
Nuclear Throne if you haven't already got it. Loads of fun. Roguelite drop-down shooter. Lots of variety in weapons and enemies, good replayability, some good gimmicks for the different characters.
Oh, and Ori and the Blind Forest is another one you should look at. I've only just started it, but it's good so far. Gorgeous visuals.
Draco is absolutely ridiculous to use in the early game, but he is a DLC character.
Having one character focused on speed/hacking (doing objectives/stealth) and the other on strength/anarchy (taking down guards/holding down chokepoints) is always a recipe for success. Put one point into each of their stats (forgot what it was called) to allow them to pickpocket guards from behind.
Take your time before ending a turn. You might feel impatient but there are times when I fucked up a perfectly executed level because I got lazy near the end.
CLOSE ALL DOORS BEHIND YOU. Seriously, or else guards wake up and can spot you across several rooms away.
Burst PWR gain > slow-drip PWR gain.
The ending to the game is complete bullshit so don't feel bad when you see it coming. Enjoy the journey, not the destination.
Came here to say this.
I'm currently playing through this. It's overall great, there is just one boss that feels completely bullshit (it's a giant snake/worm) that you will have to endure.
I'm also slightly disappointed by the upgrades that feel underwhelming.
But the controls are top notch, atmosphere is great, overall I really recommend.