Posting best one first.
Not really the best, but a personal favorite.
I love it
you are incorrect OP, >>322315617 got it, /v/ agreed don't bother them about it
As much as people shit on TPP, if mission 51 was included and there'd been some more closure for various events then I wouldn't have been so mad. I understand what Kojima wanted to do with MGSV in the same way I understand what he wanted to do with MGS2. The difference is that MGS2 did it well. If those cut cutscenes from the trailer were included like post mission 51 where Venom goes back to where you fought Eli and the niglets in Kingdom of The Flies and has a breakdown for having all the kids killed in a napalm strike, and it was the moment he finally gives in to fully becoming BB so he doesn't have to deal with the consequences of his own actions. That just happened in Truth, and there is literally no reason for Venom to actually want to be Big Boss' phantom.
I think Kojima missed the point of things being left intentionally vague and just used it as a cop out to not have to deliver definitive answers on everything. I still love the game but these trailers will never not hurt to watch.
>Most Hyped for the Future
Post 'em lads.
I think the "closure" thing is overblown for a game that takes place in the actual middle of a 30 year old series
We've already had the conclusion of everyone's story except Raiden (kinda)
The problem most people I've talked to are
>The answers given to us are to questions nobody asked
>The answers give us MORE questions
>We where promised someone "going Nuclear"
It was heavily marketed as the missing link in the series, which is completely false.
I get that too but I wanted closure on Venom's story. It would have been better off if it had been advertised as basically its own little story that slots into the overall story arc and not as the super-duper-be-all-end-all-missing-link greatest story of all time that they portrayed it as. I actually would've preferred a self contained story after 4, Peace Walker was a step in the right direction in being its own thing with minimal bearing on the rest of the series but still feeling like a cohesive part.
The rehashed hospital scene leads me to believe that the venom twist was added at the end because the game was incomplete.
I wouldn't be surprised if development ended in 2014 because of the Konami fiasco.
His story not his life. Theres a massive blank space between his Metal Gear getting stolen by a gay British kid who goes on to never wear shirts ever and saying a few lines then getting shot. They set up all this cool shit and then it just stops and leaves a massive 11 year gap where all the dangling plot threads are assumedly wrapped up and left to our imagination and we get an ebin twist that answers a uestion that literally no one ever at all except Kojima himself asked.
>I wouldn't be surprised if development ended in 2014 because of the Konami fiasco.
I think something like this happened. Maybe funding for the game was ripped right from out under them. They weren't allowed to mo-cap anymore cutscenes so that anything that wasn't completed couldn't be, and anything that wasn't perfect had to go or be heavily trimmed down.
I couldn't believe we saw so much of MGSV before its release. Every other MGS game withheld the majority of its game from the public before release. Hell, look at MGS2. It seems as if Kojima actually intended for people to see through all his smoke and mirrors before the game was out. MGS2 we had no idea Raiden existed, but TPP we all assumed we wouldn't be playing as the real Big Boss from the get-go.
A week before playing the game I was convinced it would be the hugest MGS game ever. We had seen so much of the game's trailers and cut-scenes, not to mention two of the maps, that there just had to be so much more. Never did I imagine that we had literally seen everything. Not to mention they had hours and hours of gameplay footage released over the year, and we had Ground Zeroes released separately, that even small gameplay features weren't unspoiled.
MGSV is reverse MGS2.
>The final scene with him in the mirror smiling is that he's okay with being BB's double and finds purpose in it
I think for just a moment he thinks that. He's a bit smug there like "Fuck yeah I'm Big Boss," but then afterwards the reality of his situation dawns on him. Maybe there's a part of the tape we didn't hear - of the real Big Boss informing him that he's in the way of his plans and Solid Snake is coming for him. Who knows. Personally I feel speculating on all this, in what is highly likely a game that is the victim of upper management and budgetary issues, is pointless.
I get the impression that the story in TPP was uninteresting and the trailers remixed it to a totally interesting narrative entirely because Kojima spent too much budget money.
I think the "Not your kind of people" was the only one that was actually true to the content.
Still mad, the game wasn't even great either. It felt too much like a cheap spin-off.
Well, the lyrics definitely capture the feeling of absolute despair. "Oh hey, you guys fought hard and stood tall. Too bad it really did nothing and you're basically fucked. May as well give up now."
Too bad the calamity didn't really do anything to the world other than turn Coerthas into Freeze Easy Peak and jam a few crystallized dragon loogies around.