Gameplay footage from Dark Souls 3:
-Gangs of weak swordmen every so often
-Boss is a bigger regular enemy, which the player can fearlessly roll around and fight like a normal enemy
Second level from Demon's Souls:
-Insta-death dragon bombardments
-Surprise wolf charge in the tunnels
-Archers at every balcony
-Toughest knights sandwich you between dragons and archers
-Boss is huge, fast moving and has archers at every side
What happened to this series? Why are they using the worst parts from DaS2 over again instead of something exciting?
>>322287492
>I really hope they are instead using their A team to make Armored Core Great Again!
>>322287492
>-Insta-death dragon bombardments
Insta death is fucking stupid.
>-Surprise wolf charge in the tunnels
Surprises aren't good either. Just becomes trial and error
>-Archers at every balcony
Annoying if you're not a mage.
>-Toughest knights sandwich you between dragons and archers
This is fine.
>-Boss is huge, fast moving and has archers at every side
Archers at every side is shitty difficulty.
@322287492
>judging a game on one gameplay video
no anon no (You)'s for you I'm keeping them
>>322288237
That's okay. I don't even have that feature switched on because I don't like it.
@322287492
Nothing happened to it, we're still gonna enjoy it anyway XD
@OP
What is Demon's Souls?
Thanks,
Jeff
Threads like these make remember how much of a containment-board /v/ has become.
>>322288960
>2016
>not saging threads and actually responding to them
you are the cancer
>>322287492
The giant preggo tree in the latest video hardly looks like a "regular enemy". Souls series never shied from crowd fights.
>>322288685
>>322288470
>>322288237
>@
/v/ is going to be hell when the game comes out, isn't it?