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This game is impossible >read books in dungeons, gain a lot

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This game is impossible

>read books in dungeons, gain a lot of stress because they are full of nightmare stories or some shit
>walk into traps that hurt me
>all those big bandit orc things
>everyone bleeds
>running out of food and torches, dark as fuck now
>people go insane, my swordsman becomes selfish and my plague doctor becomes hopeless
>constantly at death's door, try to heal a bit with priest
>priest girl has a heart attack and dies

Fuck you video game everything is miserable
>>
>>322103809
RNG - The Game: Luck is a Skill Edition.
At least you can learn how to avoid bullshit on FTL.
>>
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>>322103809
Well you did quite a few mistakes
>reading books is 70% aids and 30% good don't read em
>traps are supposed to hurt you, also bring a hifhwayman if you want them disarmed
>bring bandages
>every dungeon atleast 12 torches and 12 food
>after like a third day you get the abbility to remove negative perks in your Abby
>you are right about heart attacks
This game told you at start that it's about making the best out of the worst situation so put your big pants on and chew through it, you literally can't loose the game
>>
>>322105480
Man it was the FIRST zone I entered after starting the game.

You expect me to know all that.

I had bandages but they got used up
>>
this game is seriously gay as fuck, why can't my priest heal out of combat? why is everything so fucking RNG based?
>>
Love the game's art style and everything it's a lot of fun but it opens your anus wide and fucks you hard
The devs hate you
>>
I'm getting mixed signals here. I played the game well before they released any of the new classes and I was pretty good at it. I got some classes to blue level before I stopped.

Now all I hear is that the game is too hard and I don't know because of its new players or the devs actually did make the game harder

So which is it?
>>
>>322105534
Well now you know, this game is kinda bullshit with it's RNG so you have to be prepared for anything, your success will mostly depend on preparation, also don't be afraid to run from combat or dungeons, you still get all the gold but your party gets a bit stressed.
>>
>>322105764
They definitely made it harder
>>
>>322105764
It's still good, problem is the Devs got high on the HARDEST GAME EVAR and started making everything stupidly hard
Also the new class can't party with Sader/Vestal/Leper becouse the backer is a cunt like that
>>
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>stack buffs on crusader
>play medium+ length only and my party can self medicate stress and give crusader more buffs
>crusader hits for 15-30 by week 4 and crits for 40+
>healer heals everyone for 3 every round and seems to crit half the time

Thought this game was supposed to be hard :^)
>>
>>322105823
Definitely this. It's better to stress out your party a little bit than to lose everything you've invested into them trying to fight through a hopeless situation.

>>322105764
It's a bunch of whiny babies. The game isn't that hard if you aren't an impatient idiot with no planning ability. Sure RNG will fuck you from time to time but the whole point is to stack the odds in your favor.
>>
>>322105764
they added some very BS stuff

once a party member snaps at 100 stress (already very punishing) their stress continues to rise till it reaches 200, at which point, they die from stress

sometimes when an enemy dies, rather than disappearing and moving that annoying enchanter/crossbow fuck to the front, they will leave a corpse, making it impossible for the tank to hit the guys in the back and allowing them to continue using their "back of the group 1 hit kill" moves
>>
The only bad thing about the game is that the roster system needs a grouping system and how it takes forever to get that one class you need and constantly getting 8 arbalests

also, the narrator is pure sex.
>>
What is the backer-only class?
Is it OP?
>>
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>>322105965
>one of the classes can't be in a party with other classes

And to think, I was going to pick this up when it was on sale.
>>
>>322106103

>sometimes

it's not sometimes, there's a very clear set of rules that determines if they leave a corpse or not
>>
>make nice game
>start adding stupid shit no one asked for
Every time. Should've just released it and moved on, stupid faggots.
>>
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>>322103809
I don't find the game hard at all.

However, the latest update to the stalling mechanic really grinds my gears because it ruins a lot of team comps and several tactics you can play during a fight.
>>
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>>322106047
>be rolling around like that BH and SS getting crits like never before
>vestal healin it up in this bitch
>pigmen encounter who cares lol
>vestal gets critted two times onto deaths door
>poisoned
>mfw
>>
>>322106103
>once a party member snaps at 100 stress (already very punishing) their stress continues to rise till it reaches 200, at which point, they die from stress
Don't let your party get that stressed. Run away if necessary.

>sometimes when an enemy dies, rather than disappearing and moving that annoying enchanter/crossbow fuck to the front, they will leave a corpse, making it impossible for the tank to hit the guys in the back and allowing them to continue using their "back of the group 1 hit kill" moves
Compose your party of people that can hit every enemy position. Include someone that can remove corpses if you are having that big of a problem. Include someone that can displace enemies as well. Pushing a frontline enemy to the back often leaves them useless for a turn or two as well as pushing weaker enemies into the front.

Use your brain.
>>
>>322106169

It's fine, that class is for shitters anyway.
>>
>>322106268
>hey x happened to me
>don't let x happen

le ebin "git gud at rng" man
>>
I hear that they did a hard reset recently too.

Does that mean all my progress is loss? I might get back into it since it's harder now
>>
>>322106169
It pisses me off too, the worst is it's only one fucking class and the only reason it's there is becouse of the backer that designed it.
Thank god the Devs didn't make this a feature for all of the classes
>>
>>322106268
I know these problems can be dealt with, I just preferred the previous balance, where the game was more about the combat, rather than planning for all eventualites
>>
>>322106340
Git gud at decision making, you fucking idiot. It's literally impossible for your men to die from stress unless you're a moron that pushes them too far. You can retreat from battles AND from missions. It takes far too long to build up to 200 stress for you to attempt to argue that you couldn't do anything about it. Most missions I don't even get one person to 100 stress.
>>
>>322106340
You can disable corpses in the options you know
>>
>>322106103
yeah I hate the corpse system. it is not fun and the logic behind it is flawed. >I cant step over this corpse, instead I must hit it with my sword until it disappears.
>>
I picked it up in the sale, I was a little weary because of all this shit I had read about the Devs just making it artificially difficult to keep up with the 'game is hard' meme.
>>
>>322106449
That's fair. I personally prefer the strategic planning and decision making. I'm a "plan for all contingencies" type of guy and am honestly finding DD a bit easier than expected.
>>
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is this game finished yet? when is it going to be finished? i haven't played it in a while.
>>
>>322106617
Still early access.

Which means don't buy it.
>>
>>322106617
>visible eye

someone post the fixed edit
>>
>>322106617
shit, darkest dungeon porn mod when?
>>
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What do you think, familytachi?
>>
>>322106617
Pirate it while it's in early access
If you like it buy it once it comes out
>>
>>322106692
sorry, i didn't save that one
>>
> Download 'Lighter Dungeon' mod
> Go into game settings and turn off corpses, OP enemy crits and bullshit stress rules
> Have fun while still being challenging

I understand 'git gud' and all, and I love difficult games, but when a game straight up cheats and constantly fucks your asshole unfairly, i just cant have fun. This mod tweaks a lot of the rules and settings and makes the game bearable.
>>
>>322106712
Wasted potential
>>
>>322106047
>Giant hit Crusader for 71
>Poison Debuff
>Death's Door
>Die
>>
>>322106863
In what way?
>>
>>322106712
Arbalest seems kind of weak for a lady carrying around a giant crossbow. Suppressing Fire is SOAT against enemy parties with 4 slots though (4 enemies or 1 big guy and 2 smaller guys). Reducing accuracy of 3 enemies at a time is nice.

And Plague Doctor is superior waifu.
>>
>>322106876

>96% death blow resist

i'm goddamn invulnerable
>>
>>322107051
How do you even get that much?
>>
>>322106103
>once a party member snaps at 100 stress (already very punishing) their stress continues to rise till it reaches 200, at which point, they die from stress
This is untrue

When you hit 200 stress it only takes you down to 1 health or death's door (can't remember which)

It's really fucking hard to die in Darkest Dungeon if you don't just fucking ignore the bad effects
>>
Post your favorite combo

Front - Bounty Hunter
Second -Highwayman
Third-Vestal
Fourth-Crossbowfu
>BH for those marks and crits
>HM can shuffle thanks to point blank shot and duelist
>Vestal for heals, can be replaced by cultist for debuffs or PD for free disease removal
>SS to synergize with BH
>>
>>322107131
Trait+Ancestral Trinket

Not really all that good desu because of the debuff you get from having been at death's door for the length of that dungeon
>>
Tips for getting into it for the first time? Specifically, anything the game doesn't tell you that's very important to understanding the game.
>>
>>322106993
Shit DPS, shit debuffs, and shit healing.
>>
>>322107153
>This is untrue
That was true until the December's updates.
>>
>>322106169
Don't be retarded, it's a shit class anyway. Game is easily worth a try.
>>
>>322107153
>see tide has turned quickly
>"run"
>run failed
>tank gets crit posioned, death door and dead
>fuck, "RUN"
>run failed
>max out stress, plague's heart pops
>"RUN!"
>"you got away safely"
>>
>>322107167
Front - Man at arms/Crusader
Second - Man at arms/Crusader
Third - bounty hunter
Fourth - Vestal

Crusader and Man at arms for DPS and they can swap beteween eachother for their +1 position moves. Especially 'sader when he has to stab some one in the back.

Bounty for marks and massive damage since he can hit everyone in third spot

Vestal for judgement, and basic healing.
>>
>>322107167

Red Hook
Alternatively
Vestral/HWM/Crusader/Leper

or if I'm feeling cheeky

houndmaster/BH/BH/Jester
>>
>>322107286
I meant the skin mod, dummy, not the character.
>>
>>322107167
Occultist, Abomination, Hellion, Jester

Finale to backline for jester
Abomination casts blight turn 1 or transforms immediately
Occultist debuffs or heals
Backline Jester removes stress/buffs plus jumps to front and finales again when the debuffs go

Frontliner is either Hellion for bleeds and stuns or MaA for tanking and stuns. I don't like MaA but Leper has no utility so they're not viable if running a zone with high bleed resist

>>322107289
So why is the poster acting like it's true on the 31st of december

If the devs make a mistake and then fix it don't fucking whine about the pre-fix version of it
>>
>>322107460
Oh, skin color? who gives a shit
>>
>>322106509
You can disable them in the game options bro, that's what I did
>>
Does anyone else like never die?

I genuinely don't get the difficulty complaints, the only thing I struggle at is making money and balancing inventory space on long dungeons
>>
>>322107556
The devs. And everyone who's not blind.
>>
>>322106509
Logically it works actually

DD takes place in narrow corridors, stepping over corpses would expose you to attacks

I leave corpses on because they actually make the game easier, you can use them to keep enemies in range of classes abilities or to deny enemies their best skills i.e. rend
>>
>>322107167
Depends on the dungeon and who's available at the time, but this is my favorite all-around one:

Front: Man-at-Arms
Second: Bounty Hunter
Third: Vestal/Occultist
Fourth: Houndmaster

Houndmaster's marking ability also does -prot%, which makes Bounty Hunter's 'Collect Bounty' attack hit for truckloads. They also work well together in stacking multiple bleeds on enemies. I give both BH and MaA their stunning knockback abilities so they can disable and displace strong enemies. I also run Vestal with her stun and give her a +stun trinket, since I have her stunning a lot when heals aren't necessary. I'll run Occultist if I'm going into Eldritch-heavy dungeons or if my Vestal is currently out of commission. He does more damage than Vestal but obviously his heals are not all that reliable. And of course my MaA uses Retribution a lot, since it's basically a free attack against anyone with AoE abilities.
>>
>>322107405
>>322106309
Abomination is amazing. It's easy to see that his inability to party with religious characters was balanced around, seeing as he deals tons of damage and has an innate heal. As long as you're decent at stress management then he's a real boon.
>>
>>322107167
4- Jester
3- Occultist/Vestal
2- Grave Robber
1- Leper

Jester uses Battle Ballad for days
Occultist/Vestal provides heals/backline fire
Grave Robber crits for days
Leper hits like a truck
>>
>>322107276
Take care of your heroes, and don't feel ashamed to retreat - their lives are worth more than one measly victory.
>>
>tfw my reynauld has a 3 awful quirks locked in
Genuinely might not ever use him again
>>
>>322107167
Front- Crusader
Second- Man At Arms
Third- Grave Robber
Fourth- Plague Doctor

I am a Fucking god in the ruins and cove.
>>
>>322107654
I'm in the same boat. Pretty much the only time I lose a character is when they get crit AND have a bleed/blight effect, AND move before my healer's turn, and THEN fail their death's door resistance. I barely ever hit 100 stress too. I don't understand the complaints so I can only attribute it to the need to git gud.
And yeah having enough money is a bitch but that's more a matter of needing to invest extra time by doing low-level runs.
>>
>>322107654
I never Lost a guy yet and the last time I played I was on week 36. But the latest stalling patch really does make my newer team comps weaker making me worry a bit, due to how aggressive the mechanic is,
>>
>>322108306
>but that's more a matter of needing to invest extra time by doing low-level runs.
My problem is that I'm running out of low level characters but I can't afford the money to upgrade the weapons of my level 3 ones
>>
>>322107669
I don't think either looks objectively better than the other, though I'd make the paleskin a bit more tanned so she doesn't clash with her armour so hard
>>
>>322108494
Yeah my level 3 dudes are far behind in upgrades. I'm still managing some veteran quests with very careful preparation though.
Putting me even further behind is one of my MaA's just got a +10% prot perk which I wanted locked in. That shit cost almost everything I got from the medium veteran mission they just completed.
>>
>>322103809
>upgrade convoy twice, easy to do with the loot from the second tutorial mission
>literally impossible to lose the game beyond save corruption
????
>>
>>322107556
>Oh, skin color? who gives a shit
It's an even weirder change given that whites used fucking longbows
>>
Do you still get more loot in the dark?
>>
>>322108728
I honestly hope they put in a hardcore mode where it's possible to lose. Like maybe once every 4-8 weeks the town is attacked by progressively stronger bosses and you have to throw heroes at them until they are defeated or until you are wiped out.
>>
>>322108868
Yeah, but you can't insta-snuff the torch just before killing the enemy anymore
>>
>>322108926
>322108926
The system they have now adds a feeling similar to Dark Souls.
The game doesn't want you to die. The game doesn't want you to lose.
It is always possible to keep trying, and win.
The game wants you to survive.
>>
>>322108790
You mean in real life? As far as I know only the English used longbows because they were a weapon that took a lifetime's worth of training. I don't know what civilization invented the crossbow but I do know pretty much everyone started using them because even weak peasants could handle it.
I also know the Chinese invented a rapid-fire crossbow which is fucking badass.
>>
>>322108926
I think there was an idea of the town being more alive and requiering more help due to that like leaving all your PD behind when the plague shows up and stuff like that
>>
I can clear dungeons 30% of the time with a new team, no items, and no torchlight.

GIT
U
D
>>
>>322106540
But are you enjoying it?
>>
>>322106617

1/19
>>
Are dark runs still worth it?
>>
i think the reason I'm bitter is because I played the game a certain way the last time I played it (~8 months ago) so now coming back to it, it seems all the changes were made to stop me from playing it that way, which sucks
>>
The game is pretty shitty desu senpai baka but the artstyle is godly
>>
>>322103809
>Crusader and Vestal weren't originally going to rip off Dark Souls and Warhammer 40k
Huh.
>>
>>322111374
The music and the narrator are pretty GOAT.
>>
>>322111068
do them with level 1 adventurers who you release after to make money
>>
>>322111490
Yeah because crusaders didn't exist before souls
fuck off

Bounty Hunter is the closest class to a design rip off
>>
Bought this for a friend during Christmas on sale (and for myself). He loves indie rogue-likes, FTL etc. Nigga can't make it through 2 dungeons. Loses someone every time and restarts. Meanwhile I have my guys at level 3 resolve and really starting to just cruise.

The beginning is possibly the hardest just because you're going to have all of these characters rolling with potentially useless skill combinations and you have no money and no guild.

It's a good time once you have it kind of figured out. .
>>
>>322111769
I was remarking that Crusader was a bearded dude and Vestal was a leather armor cleric before they deciding to mack on the Elite Knight armor from DaS and Sister of Battle style respectively.
>>
You gotta be cheap,get a lot of new adventurers and do runs without items and try to get as much money as you can,it's the only way.
>>
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in hindsight, maybe making someone who is bloodthirsty whip themselves wasn't a great idea
>>
>>322111903
I aggre with the crusader, the helmet isn't even from the crusader era
But the old vestal looks too much like a run of the mill druid I like how they went with the cleric theme
>>
>>322111902
Tell your friend to stop being such a bitch and tell him to not get attached to his heroes
He is going to lose people, and he is going to get heroes afflicted, and if he can't man up and dismiss heroes who aren't worth the gold, he is going to not make it anywhere
>>
>>322112324
well, she's less stressed now at least
>>
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>>322103809
I sure wish I didn't rage quitted and deleted ny save today but I've got fucked badly and need time to recover before starting again.
>>
>>322112397
I actually prefer the direction they went with both, looks much more distinct this way but the OP pic makes it clear the designs we have now didn't come from a vacuum.
>>
>>322112324
>sent my abom to flagellate
>doesn't stop
Self-hating bastard.
>>
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>>322113104
>crit heal for 12
>>
>>322113104
I can't got back to vestal after using occultist

her heals are too shit
>>
Which option is best: enemy crits scale off their normal dmg, or enemy crits do max dmg? What does the game define as "max"? What will let me survive their ridiculous crits?
>>
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>>322113643

>3+ party wide heal every turn that can crit
>shit
>>
>>322113643
I only get occultist after I get cleansing crystal, otherwise the risk isnt worth it to me
>>
>>322114068
It's so weak later on, even with trinkets the party heal is too weak to matter
>>
>finish first mission
>one member snapped, others near it
>put them all into stress relief
>stage coach has only 3 characters and it's 2 fucking shapeshifters and a highwayman

Are you supposed to do multiple runs in a row with the same party? Guess I should have brought more torches so they aren't all stressed after one.

Also one of my characters was greyed out and had a question mark but I couldn't figure out why they weren't available, where do I check that?
>>
>>322107167
>crusader
>leper
>arbelest
>vestal
Enjoy that tank 'n' heal. Just waiting on a jester so I can go
>abomination
>jester
>plague doctor
>occultist
>>
>>322114182
I think the odds are in your favor to the point where it is pretty much worth it, to the point of probably healing more over a dungeon's length than the vestal.

It does, on rare occasion, just totally fuck you though lol.
>>
>every time I read a book I get positive stats
>so many positive stats they start replacing each other
>no, or almost no negative stats on all my main guys
>huge crits and buffs, I can sometimes run the same party 2-3 times before they're even 50% insane

Is the game this easy, or have I missed the difficulty options somewhere?
>>
>>322115241
RNGods have blessed you
Do not squander it
>>
Why do people prefer AOEs and DOTs to straight line damage
Bleed, blights, and stuns can all be resisted, and AOEs dont do nearly enough damage
>>
>>322105764
>I don't know because of its new players or the devs actually did make the game harder
Both
>>
>>322115093
the log, it's a picture of a scroll
>>
>>322115492
Because of PROT
>>
>>322105480
>12 Torches

I fight on the edge. 4 Torches only.
>>
>>322115838
But once you hit end game their resistances are too high for DOTs to actually work against PROT
>>
Is there a way to make time pass for stress relief besides questing with another party?
>>
>come back after every update
>game is still too easy

Once you realize the optimal party comp for each region its no torch runs all night. More difficulty is definitely necessary. The game could also use a "lose" condition.
>>
>>322106712
Bretty good
>>
>>322103809
If the books are making you go insane then don't fucking read the books.
>>
>>322116053
Nope

Each in game week is one dungeon run
>>
>>322116204
Fancy posting those party comps?
>>
>>322106126
the Abomination

not really, it can be powerful but comes at stress costs and not being to bring Leper, Crusader, or Vestal
>>
>>322116204
It means it's time you move on. It's not a fucking mmo.
>>
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>Long Dungeon
>Literally 8 random battles and 6 battle rooms
>last battle on the very last square
>Collector and Shambler both show up
>Two people almost die of stress attacks

SweatingMan.jpg
>>
>>322103809
>This game is impossible
I'm playing TOME and DD in alternating bursts

DD is not hard
>>
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There must have been some serious rebalancing in the time since I'd played. Because replaying it now I'm getting my nuts stomped on Lv. 3 dungeons even with fully upgraded and skilled guys.

Also diseases are an annoying as fuck addition. I want that shit gone so fast. Same with this fucking streetsign captcha shit.
>>
They really should allow for you to group together people in the roster instead of a long string.
>>
>>322118043
Bunch of classes have camp skills to remove them
>>
>>322117456
>look I'm so tough

the last patch literally made DD impossible you faggot and you'd know it if you played the game instead of being a retard here
>>
>>322118240
You mean the patch that stopped heart attacks being instakills?

That patch made it impossible?
>>
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>>322118608
>>
>>322103809
>>read books in dungeons, gain a lot of stress because they are full of nightmare stories or some shit
risk / reward, if you think the odds are bad, don't use them
>>walk into traps that hurt me
take a trap specialist
>>all those big bandit orc things
stun, debuff, dots
>>everyone bleeds
bandages and healers
>>running out of food and torches, dark as fuck now
oy vey don't be such a goyim
>>people go insane, my swordsman becomes selfish and my plague doctor becomes hopeless
make camps, buff the party to get criticals and destress, focus the stress dealers
>>constantly at death's door, try to heal a bit with priest
upgrade your priest, take another character who can deal damage and heal as a support
>>priest girl has a heart attack and dies
see everything above
>>
Fuck the Collector.

Either he stays in the back while his skulls attack or if you pull him forward they just defend and heal him
>>
>>322105480
>loose
>>
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It's just a rate game. The game isn't strategic. Sure the battles are pitched, but the dungeons are just linear series of fights that you cannot avoid, and the traps are just binary. There's no actual exploration.

Really based on the gameplay, you should just be able to send in a crew and autobattle and just get a report of how they did, the structure of the game would be the same.

Shame because the art is 10/10 perfect but the gameplay is like maybe only a fourth of what I would expect a full game to be.
>>
>>322118932
Stack dot
Clear every skull but the vestal
Pull him to the front
Stun him
stack dot
>>
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Why is everyone on /v/ so shit at this game. Yea it's loaded with RNG but don't Fucking lie to me and tell me you can't form a strategy and make the best our of any situation. Team comps, what quirks to keep, who to use, when to use them, what abilities to take, what to level up and shit all that matters in the end. It's all based on strategy, you start of shit and get better as you go. You lose your best guy but you keep going. Seriously hope theres more people here that see that it's not just RNG meme game because I'm tired already of all these negative threads. Just want a good DD thread.
>>
>>322115868
nigga thats risky, i bring 8 always
>>
>>322119729
/v/ hates any early access that gets slightly onto the popularity radar
I remember when even fucking Northenlion didn't play this game and the general opinion was that it was good and challenging
Plus the /vg/ threads were actualy about the fucking game and waifuposting was pretty minimal
>>
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>>322106116
Agree. I just want more classes, trinkets and more enemies to die to.
>>
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>start a new save
>get this in the second dungeon

Oh fuck yes
>>
>>322119729
It's just that the game is too simple. There is no strategy, just obvious "put big guy in the front, take bleed guys for the bleed dungeon" etc.
You can just grind for gold and heirlooms to unlock things.
>You lose your best guy but you keep going.
The game is just a waste of time.
>>
>>322119729
Some people here complain the game is too easy when you've figured out how it really works and clicks.
>>
The game is easy and quickly becomes so fucking tedious. You have to manage 20 fuckers because apparently they're still stressed out after that skeleton poured some rotten wine on them and not even finishing an expedition makes them better.

Once you learn how to deal with bullshit, the only thing that makes the game hard is RNG fucking you in the ass when you least expect it.

Being good and exploring dungeons since you didn't get your men killed is discouraged and even penalized with the limited inventory and stress mechanics.

And above all that, it's so fucking tedious god fucking damn.
>>
>>322108926
There's a confirmed NG+ mode that will be harder as well as have a game over and time limit.
>>
>>322121080
>time limit
Wishing for an option to disable it in-game
>>
>>322121179
You think Shub-Niggurath is gonna just sit there waiting for you to kill it?
>>
>>322120338
>The game is just a waste of time

Holy fuck, calm down your autism. All video games are a waste of time you dipshit.
>>
>>322118608
This. I don't get how people are STILL having problems with Heart Attacks once they've gotten into the game more than a couple hours.
>>
>>322122501
>Holy fuck, calm down your autism.
I think you went overboard on your desire to shitpost.
>>
>>322121762
Well he is omni-everything I mean he has literally all the time in the universe
>>
>>322115492
Depends on the situation. An AoE does more damage overall much of the time, but obviously you're going to have more trouble killing singular enemies. They're good to use if you just need a little damage to push them over the edge into death. Even better if they include some useful effects like debuffs.
Much of the same goes for DoTs; they do more damage overall and bypass protecting but they take time. DoTs have the additional benefit of dealing predictable damage the next time an enemy takes its turn. If the DoT is higher than their remaining health, you can spend your extra turns reducing stress or healing instead of ending combat prematurely.
>>
>>322119294
I don't know what you want out of traps in a game like this, but the dungeons aren't actually linear once you get outside of the early game babby dungeons. There are plenty of times when I get a successful scout check and I outright avoid areas because I'm trying to preserve my party for say, a boss fight, or my party is in bad condition and the goal isn't just "kill everyone in all the rooms." Or I realize that one route involves a wall but I have no shovels, so I take the way around to avoid the stress/damage.

It ain't rocket surgery but there's enough going on to be entertaining on a run, on top of the random chance of running into an eldritch horror or whatever.
>>
>pig prince
>stacked bleed&blight on pig, he'll die this turn for sure
>decide to finish wilbur in the same turn, because the stacks will proc when the prince attacks and kill him
>lolno free attack say bye to your leper
What a crock of shit
>>
I heard this game isn't finished yet.

When will it be finished?
>>
>>322125784
Like, next week. Seriously.
>>
>>322125784
Jan something

it's somewhere around dragon dogma's release
>>
>>322107167
Man at Arms
Man at Arms
Grave Robber
Occultist
>>
>>322124284
>>322124284
Exactly, every turn is precious unless you're steamrolling the enemy. The main advantage I find with DoTs and AoE are that you can avoid wasting a turn overkilling.

If it's the start of the battle, you would probably want to deal focused damage or use some other utility skill. Unless the enemy has such low hp that you know they'll be rekt.
>>
>>322103809

Dude, just make a team of 4 priest
>>
>>322103809
The game has a lot of potential but they have yet to balance the game properly. There has to be a "right" answer. It must be possible for a player to learn the game and know what to do. Everything must be manageable in some way.

RNG should only be there to test the player. I quick "oh shit this is more than expected" but at the same time there must be something the player can do to contain the situation.

They were doing this in the beginning quiet well they added in the abilty to test worl objects with your various items and learn what items work on what objects got you better rewards and removed the threat. Then you learned what objects were in what zones so you knew what to buy and bring.

It was all going so well before the faggot masses started screaming "lol is so hard! needs to be harder!" and they threw it all out the window to pander to retards.
>>
When will they make inventory management less terrible. You should be able to search by effect and class at least.
>>
I haven't touched it since February. Should I re-install now? It's almost complete aside from the final dungeon that's out in January, right?
>>
Funny how over the years /v/ has slowly transitioned from hardcore to casual as fuck.
>>
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This game doesn't even require inherent skill like a FPS or RTS, you have infinite time to decide what skills to use and what people to bring. The only possible way to fail is if you can't read and understand how the skills work

If you are bad at this game you are literally outing yourself as retarded.
>>
>>322130516
>clicking really fast
>skill
>>
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How do we fix him?
>>
>>322131090
Either massively buff his damage of redesign

No attacks that hit beyond the frontline
No DoT
No tanking

If he still did amazing damage it'd be worth it
>>
>>322131090
Cure his leprosy
>>
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>>322103809
>tfw first time step in champion dungeon
That's just bullshit. Enemy never miss, these dodge and protection stats.
>>
guys I need tips for medium coves quests. I just got recked with a highwayman, crusader, plague doc, and vestal team. those fucking crabs do a shit-ton bleed damage.
>>
Just started playing it again after a long break. I forgot how awesome (shitty) this game's attitude is.
>>
>>322119878
Usually 2 for me, I live and die by the crits
>>
>what is risk management

There are two types of people on /v/ - those that restart whenever they lose one rookie in XCOM, and those that dont play XCOM.
>>
>>322107167
>crusader
>crusader
>crusader
>crusader

Shish kebab crew, skewing fuckers on lances all day long.
>>
>>322133358
Bring bandages. Let the plague doctor heal bleeding. Also crusader not good for cove in my opinion, i prefer maa or leper.
>>
>>322120292
Fuck thats good early on.
>>
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>mfw the devs ruined a game for trying to fuck over there own fan base who took the time to learn the mechanics and how to play it.
>>
>>322133925
With like 40% of failure.
>>
>>322108790

I didn't know their was a race restriction on longbows
>>
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>>322112324
This leper came to me with this trait, and I just love it too much to remove. He's horrible and callous bastard.
>>
Tried a four person team of three Abominations and 1 Occultist today because I was super curious how Abomination worked

Surprisingly went well despite only being able to use Transform once due to Occultist's high stress
>>
I'm fucking loving this game. I got a bunch of dudes to 3 resolve and I'm getting my ass kicked. I'm leveling other heroes up to get money/relics to upgrade everyone's abilities and weapons, since my first dive into a veteran dungeon got my jester killed.

I did another today but decided to keep going (that overconfidence), and stupidly lit an eldritch torch. Managed to escape with three people at max stress, and my Vestal dead.

Gonna play now.
>>
>>322135048
>You will never force prostitutes to suck your desiccated dick and kiss your leprous lips
>>
>>322131090
Buff Chop and Revenge
>>
Goddamn corpses! Why add them? It's mean!
>>
>>322131090
Increase his damage and accuracy

Give him an ability with guard and another with move
>>
>>322135771
Remember to take bandages or a Plague Doctor if you journey to the cove.
>>
The only thing I can't deal with is money management
>>
>>322137016
suicide runs with no torches, grind that gold
>>
>>322136894

Always do. Thanks brother
>>
>>322136589
Only if you're running completely front line reliant combos and don't have any units with move abilities. Otherwise it's actually pretty useful for keeping every unit meaningful.
>>
>>322131090
He just needs a bit more utility. I think it makes sense that he doesn't hit as hard as the Abomination and since they buffed his accuracy he's been much more fun to use at earlier levels.
>>
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>>322134174
>We took the time to learn how to break the game, therefore their fixing it is fucking us over
>>
>>322105480
>>reading books is 70% aids and 30% good don't read em
For what purpose? Might as well not include them or add a mechanic where every 5 minutes there's 70% to get fucked. I don't understand the design behind this,
>>
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Can I take the Shambler on the first mission?
>>
>Early access
>trashman.jpg
>>
>>32213783
yeah, corpses aren't that hard to deal with (and are they supposed to disappear by themselves after a while? I thought I read that somewhere but I've never seen it).

Heart attacks are some bullshit though, I don't like that system at all and I don't think you can turn it off.
>>
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>>322139048
Use a torch on the book, the light will illuminate the pages and give you a 100% chance of a positive event (stress heal or positive quirk i think)
>>
>>322139248
how important are Reynald and Dismas to you
>>
>>322107289
heart attack brings them to death's door and heals 30 stress
>>
>>322139503

They're my boys. I want em to live.
>>
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>>322139394
Don't listen to him, it makes mustard gas.
>>
>>322139846
I retreated from a fight and one of my party members had a heart attack and died instantly.
>>
>>322139987
leave the shambler be for now lad
>>
>>322140061
stop trying to deny him easy perks.

seriously though, learning what items are supposed to be used with whatever garbage you find helps
>>
>People playing without corpses and heart attacks

git gud

No seriously, heart attack gives you some urgency not to let your stress run away, and corpses are benefitial for your tactic, as it can let you shuffle melee enemies into the backline, which is, you know, great.
>>
>>322139987
Never use them on the Shambler then. Also no dark runs.
>>
>>322139394
Yeah. do this
>>
>>322138206
He shouldn't have utility because his whole deal is being a self-sufficient, solitary character. It's just pretty obvious he was made before most of the game was finished. Really I think he needs to have a few skills completely reworked while keeping his solo status.
>>
>>322107167
Not Religious:
Back - Plague Doctor
Middle Back - Occultist
Middle Front - Abomination
Front - Man-At-Arms
>>
>>322113643
Vestal is more reliable than Occultist when it comes to healing.

A high level Occultist however can be awesome when paired with an Arbalest and/or Plague Doctor.

I can say that so far of all the characters, the only person that is the least useful is the Jester even if a high level one can greatly reduce stress.

Not to mention the right combination of people in your team are essential for the job.

Certain characters work better together (like Occultist - Arbalest - Bounty Hunter - Hound Master combo).
>>
>>322131090
Greater resistance and health.

Even modify him so that he'd provoke enemies to concentrate attacks on him.
>>
>>322107167
Front - Hellion
Second -Highwayman
Third - Bounty Hunter
Fourth - Occultist

Great for boss fights and big enemies
>stack bleed
>shuffle highwayman with lunge then point plank shot
>occultist and bounty hunter mark and shuffle enemies
>camp buffs for the hellion to put her in beast mode

This isnt a good low light team, having them surprised and shuffled throws off their chemistry
>>
>>322139248
Don't unless all your dudes are lvl 6, have maxed out equipment and skills and have top-tier trinkets.

The Shambler is literally a close combat monster.

Once went out with a Occultist - Arbalest - Highwayman - Man-At-Arms party and got baited with putting the torch in a Shambler shrine. If it weren't for the first two going virtuous long enough to get a white flag of retreat, then I'd have been toast.
>>
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Do I want this guy? He has Deadly, but Fear of Unholy sounds really bad.
>>
>>322109265
>i'm lucky 30% times
Ok.
>>
So I've found mods for the game, but not one that removes the RNG element. Does anyone know if one is being developed?
>>
>>322145402
Nah, it's not this bad.

It's his crowd control skills you want.

Pair him with the Occultist, Arbalest and Hound Master and keep marking your enemies.

The Occultist marks them with Vulnerability Hex while the rest gets big bonuses to damage against marked targets.
>>
Is there any way I can check what the turn order is for battles?
>>
>>322145876
No, it's determined randomly based on your speed.

More speed = higher chance to go first.
>>
>>322145876
Well Speed matters. The higher your speed the better the chance to go first.
>>
>>322145943
on the topic of speed

fuck those dogs in this game
the dodge and speed combo is annoying as fuck
>>
>>322103809
>This game is impossible

Stopped reading, get good instead of shitting around and whining on /v/ about how unfair the game is because it doesn't reward your retarded aimless flailing around.
>>
>>322146190
>get good in a dice rolling game
>>
>>322145876
No if you could do that you would be able to plan ahead and maybe win fights easily.
>>
>>322146497
>other people manage to do it over and over again no problems
>Instead of learning the game and trying different things you throw a temper tantrum and bitch about it

Guess why you aren't good at videogames?
>>
>>322146497
You can get good even if most of the time your enemies get rolls.

The right party composition and placing, along with the right combat/camping skills and equipment can actually make a difference.

Also if you don't have any diseases and vices. And even certain diseases (like Rabies) can be useful.
>>
>>322146497
>able to keep three parties alive and healthy over hundreds of in game weeks on dungeon crawling
Yes, get good.
>>
>>322146889
>other people manage to do it over and over

Same people that have a 100% win rate on roulette no doubt.

>>322146919
>Also if you don't have any diseases and vices.

And that brings me to the next problem, the grinding. Removing diseases and vices costs a fuckton of it. Those diseases and vices will all be back on the next fight.

So it's a Skinner's Box where the reward is constant dice rolls. That's worse than most MMOs.
>>
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>>322107167
Front to Back

Guaranteed Survival
>Crusader
>Grave Robber
>Vestal
>Arbalest

Shit Wrecking Crew
>Man-at-Arms
>Bounty Hunter
>Abomination
>Occultist
>>
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>>322106692
>>
>>322147164
You can remove disease for free when camping with like 3 different classes

Just take a plague doctor with you on a medium dungeon and camp before the end
>>
>>322103809

The first iteration of the game was pretty fun. These new updates are turning it into more of a chore though. :/
>>
>>322113643
Occultist is way more useful than vestal, especially end game.
>>
I'm still waiting my grave robber to come by. Am I doing anything wrong?
>>
>>322147457
Vestal's good if you have no other stun/stun on your damage dealer
>>
>>322147396
You know what they could do?

Add buyable upgrades that further increase the amount of items you can take and how much do they stock.
>>
>>322147151
If the dice don't favour you on your first dungeon, you're fucked.

>>322147356
>he camps to remove diseases instead of loading up on dps buffs
>>
>>322147494
It's rng for who appears

Took me like 20 weeks to get an arbalist, then she was shit like
>>
>>322147494
Like everything else, it's RNG.

>>322147396
That's why I'm so bitter. Loved the game up and until the December patch.

>>322147608
There's mods that do that though if you want.
>>
>>322147610
>needing dps buffs on a medium length
>>
>>322147806
>he camps on a medium length
>>
>>322131090
Give him a skill that buffs his ACC and Heals him for a few turns.
>>
>>322147164
Sounds like you're retarded dude. The RNG is 100% stacked against you, but that's the point of the game, to play something that's unforgiving and stacked against you. I'm sure you saw the dev note saying "Warning, we made this game to make you miserable." before the title screen even comes in.
The point, regardless, is that other people are obviously having multiple successful runs in game, even though it's so heavily stacked against them. So, instead of throwing a temper tantrum like a child and blaming the game, how about you read up on how the game works, learn some common strats to help you get through the very hard early-game, and give yourself a fresh start from the start of the game.
If you're dumb enough to use a failing strat over and over and then blame the game, I don't know what to tell you other than "You're a very stupid person,"
>>
>>322147880
The whole fucking point of the suggestion was that you don't need to camp on medium length SO YOU CAN CAMP THEN TO REMOVE DISEASES FOR FREE
>>
>>322147880
>he does it for free
>>
>>322147973
>The RNG is 100% stacked against you,
It's not actually, you have higher base stats than most enemies and you can boost them with items/levels
>>
>>322147985
I think you just added in the medium length thing anon.
>>
>>322139248
Not unless you're a crit god.
>>
damn its frustrating seeing you all crying for the game to be easier. i dont think you really understand what the game is trying to go for. if you do and you dont like it, it's just not the game for you.

its like people whining about random crits in TF2 all over again.
>>
>>322148104
read >>322147356
>>
>>322147973
>I'm sure you saw the dev note saying "Warning, we made this game to make you miserable." before the title screen even comes in.
I missed it.
>>
>>322105159

Luck is never a skill you faggot. This is a terrible game if it is made with that mentality.
>>
>>322148168
>grind = difficulty
>>
>>322148168
What's difficult about the game? The grinding required? The dice rolling or the Protection slapped onto mobs at higher levels?
>>
>>322148078
You know full well what I'm referring to friend.

>>322148241
Try reading things next time. Who knew reading things helps you in a fucking rougelike, right?
>>
>>322105559
>why can't my priest heal out of combat?
I always felt this was bad design on their part, you will be doing fine in a fight but then when there is one monster left he crits you three times in a row and you pretty much have to leave the dungeon because you cant heal out of combat besides 2 hp with food.
>>
>>322148448
>Try reading things next time.

Fair enough m8. Could you screenshot me that dev note. I did read something but it didn't say that. Just wondering if you read it wrong or if I did.
>>
>>322148301
not a single person thinks luck is a skill, but you can influence your luck by getting better at risk management, which is the whole point of the game.

>>322148332
i like to get attached to my characters and it's fun to actually care about them and get to watch how their adventure goes, because you never know how it will go. it's how i like to enjoy darkest dungeon. it's never a grind for me.
>>
>>322148569
>Can't heal out of combat
>Literally what is camping and camping abilities
>>
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>>322103809
Who is your favorite class and why?
>>
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Started the game a few days ago and I've been really enjoying it. I'm having a pretty rough time getting through medium length dungeons. Mostly because it's tough(for me anyways) to gauge out when the best opportunity to camp. Could anyone shoot out some tips?
>>
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Its like playing Hearthstone with terrible RNG
>>
>>322148705
how do you camp?
>>
>>322106268
>Compose your party of people that can hit every enemy position.
too bad even the order you get party members is fucking random, and before you say the rotations are good they really aren't, I got the game 2 days ago and have had 4 abominations show up as recruitable at least 3 times so far, and the dungeons in this game can't really be finished fast due to the retarded way you navigate them having to click an walk slowly across corridors, and don't even get me started on the classes.
>>
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>>322148797

>Uneducated savage!

Occultist 4 life
>>
>>322148805
As mentioned before.

Right party composition and placement, right combat/fighting skills and fully upgraded dudes + the right positive quirks and trinkets can make a difference even if the odds are stacked against you. Even certain diseases like Rabies can help you.

Also always take as much provisions as possible.
>>
>>322103809
I always thought Artificial Difficulty was a myth until playing this game.
>>
>>322148797
Crusader unless you're a fag
>>
>>322149208
I still wonder what he did in Liberal Arts School...
>>
>>322148797

If you're not hooking and pullin the back row all day long you're doing the game round.

Bounty Hunter 4 lyfe.
>>
>>322149305
Unless they nerfed Man At Arms why would you ever take a Crusader? Legit question not played since October.
>>
>>322148827
It's gotta be a Medium or Long mission.

If you could, you'd have a wood log in your inventory, which you'd right click when in a room to activate Camping.

Two things:
Always have food before camping
ALWAYS use a skill that diminishes ambush chance unless you feeling lucky, punk
>>
>>322149303

Never played Dark Souls or Bloodborne?
>>
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>>322148797
>>
>>322149406

The Crusader does have a pretty bad ass face melting ability that hits the first two enemies in the row.
>>
>>322149490
Not played Bloodborne. Dark Souls is just memorising movesets for parry/dodges. Nothing artificial about that.
>>
>Just got the game
>Do a billion short dungeons because you lost almost all the money you make treating your heroes
>Go do my first medium dungeon when I have money to buy supplies and treat heroes
>Having a very easy time because I prepared
>find a red orb blocking the way
>press the button that opens it
>takes me into a weird dimension where some giant purple monster kills my entire 75% hp party in two rounds because you can't escape first 3 rounds for some reason
Yeah, fuck this game, and I cant even get a refund because in 2 hours there is no way a first time played would have known that this game was ass.
>>
>>322103809
just started playing this game again. im enjoying it so far, but i have a question.

can you play yourself into a corner where you can only choose from hard missions or will there always be something low level dudes can do?
>>
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>>322148653
>about making the most of a bad situation
>this game expects a lot out of you
Basically, it says "This is going to be hard, and unfair, deal with it."
>>
>>322149617
Going by the old version you only want a Crusader for Holy Lance and even for that you need someone that can swap places with him so he can use it every round.
>>
>>322149490
> Long telegraphed moves
> Player messages all over the place
You're just bad, not unlike this game.
>>
>>322149648
hahaha, i also had that happen today.
luckily my party survived and i managed to flee.
caught me off guard. got that thing pretty close to dying though, bleed and blight are your friends.
>>
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Anyone else feel the urge to comfort the Abomination? I wanna give him a hug!

I don't really understand why the Abomination give your party stress. I know the backer designed him that way (I think), but why? It'd be cool as hell to have such a beast on your side, and a huge relief. And he never even hints at being aggressive toward your team. As a human, he just looks scared...
>>
>>322149727
So you read it wrong. In a roguelike. For shame.
>>
>>322149649
always low level stuff to do, I think the "leveling up" of dungeons is just for unlocking the boss or different types of missions.
>>
Anyone got any good webms of getting fucked over?

>>322149303
GOTY award for most cursing at a game 2015. Mostly at your own characters. The devs are pretty sadistic and seem to know what pisses me off.
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>>322148797
Grave Robber by far

>Crit machine
>Talks shit, never gets hit
>Self buff ACC with throwing knives as well as lower target's bleed resistence
>Toxin Trickery heals blight/bleed, buffs dodge and speed
>Shadow Fade BUFFS HER EVEN MORE WITH +20 DODGE while Stunning target
>qt 3.14

Litrerally Perfect
>>
>>322149630

The artificial difficult comes in the form of losing your xp when you die and then all the enemies just respawn.
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>>322149849
He smells bad.
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>>322149769

Haven't tried it yet but the face melter still does solid damage and I think ignores protections
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>>322148797
Highwayman is the only one with the sense to bring guns.

I'm disappointed there's no class that lugs around a fucking cannon with wheels. Or hell, just carries the fucker on their shoulder.
>>
>>322143632
That's more what I meant. Solo utility rather than Party utility. I think the player needs a little more incentive to use his self buffs before/rather than attacking.
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>thinking this game is pretty easy if you rotate between teams to manage stress
>Doing pig dungeons for the first time
>Well diseases are annoying as shit but I can deal
>mfw encountering 2 of those large 50% PROT fuckers with no bleed or blight on my team
>mfw I lose my high level bounty hunter with an orange relic i got from shambler
>mfw reinforcements that same fight

Now I've got no money, thanks game. You could have at least gave me back my fucking relic, I guess you don't get shit back if you run away.
>>
>>322149873
Sure, it's not word for word, good job for grasping at straws to save face. But reading that dev note and then complaining about game being hard is dumb. You know full well what you're getting into, friend. Maybe you should try DICEfront or something, it sounds more your speed.
>quests WILL fail
>heros WILL die
If you read that, and then don't expect most parties to drop like flies during dungeons, you're being dumb. Even then, the retreat function is in the game for a reason. You need to learn not to be greedy and save what little ground you've gained when you're entire party is being threatened.
>>
>>322148797
Abomination or Jester
>>
>>322148812
>Its like playing Hearthstone with terrible RNG
so it's like playing Hearthstone?
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>>322149951
mah nigga, been using her since day one
>>
>>322149783

>Implying Darksouls/Bloodborne is actually hard.

It's baby's first monster hunter. Tedium does not make for a fun game. Besides it isn't the bosses or enemies that can cheap one-hit, it's the artificial difficulty of putting that "lose your xp hurr durr" roadblock.
>>
>>322149991
You can get it back how is that artificial?
>>
>>322150154
>save face
Was just amused at being told I had a reading problem anon =)
>>
>>322150210
I think this was drawn when the general on /vg/ was still alive.
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>>322148797
Man'O'War.

He doesn't need guns, magic, toxins, bullshit amazon powers, or God to face the endless hordes of evil, he just bashes those fucker's faces in with a big ass mace and takes their hits like a champ.
>>
>>322150295
Fair enough, it's hard not to take any statement made as an angry attack on this website 2bh. If you're not bothered by guides, I have a link to a solid 2 ep 4 hour one that does a great job of explaining what is hard to learn in game. I'm the type of person who learns better when I can see the things happening while they're being explained to me rather than reading tooltips and menus, so it may help you as much as it helped me.
>>
>>322150241

It's a tedious mechanic that just is there to add frustration. You don't truly "lose" anything to make you reflect how you could have done shit differently. You just have to go through the same swath of enemies to pick up all your lost xp, or go into a boss room and try and pick them up before it does one of its one hit kills that is telegraphed out of no where.
>>
>>322150237
>"lose your xp hurr durr" roadblock.
you have to die twice on the same spot for that to happen, if the game is so easy why did you lose your xp, anon?
>>
>>322150210
I think Grave Robber is very underrated and underused. It's not uncommon for people to just dismiss them entriely in favor for the Highwayman because they're supposedly similar
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>>322150409
Best man.
>OUTMANEUVERED

Makes me smile every time thinking of how much fun the guy is having smashing shit in.
>>
>>322150471

>Implying one has to play the game to not realize losing xp as a mechanic is fucking retarded
>>
>>322150452
>before it does one of its one hit kills that is telegraphed out of no where
It's clear you have no idea about what you're talking about.
>>
I missed the sale, should I go for it or wait until the 4th
>>
>>322150409
>Put two different eye-patches on him.
>Laugh to myself like an idiot imagining him charging down hallways blind as fuck and just swinging like a madman.
>>
>>322150579
>>322150409
Did they nerf his counter attacks? That shit was OP as all fuck.
>>
>>322150639
Wait until the 4th. Better yet, anon, pirate it and see what you think. It's not for everyone and a bunch of masochists are influencing the devs to drain all the fun out of it.
>>
>>322150803
Forgot to add, if you pirate it and like it, you'll get hundreds of hours out of it so it's worth even full price.
>>
>>322150314
It was.
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>>322150580
>he didn't even play the game
hahaha
>>
>>322150803
>>322150891
>latest build has no seeders
what do
>>
>>322150580
2e DnD Spectral Undead would have made you cry like a baby.

Losing xp has been a thing since before vidya
>>
>>322150580
>trying to make dumb arguments about the mechanics of a game you haven't even tried.

Anon, please don't be a sheep like the rest of /v/. Form your own opinions from playtime and you may find yourself liking games more.
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>>322151024
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I'm the highwayman.
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>>322150695
I think so, it certainly feels weaker than it did before the patch dropped.
>>
>>322149649
There will always be green and yellow missions available.
However there may come a time where you have too few low lvl heroes and must take them on higher lvl missions
>>
>>322151024
Buy it on sale price or watch no commentary gameplay or informative beginners guides.
>>
>>322151176
I do work with my hands, just like any other man!
>>
>>322151179
Fucckkkk I loved that dirty old bastard.

What was the thing the narrator said when you recruited him? I remember it being cool as fuck.
>>
>>322151463
>The raw strength of youth may be spent, but his eyes hold the secrets of a hundred campaigns
>>
>>322151658
Yeah that's it, thanks anon.

Here's my other favourite.

>This man understands that adversity and existence are one and the same

DD has the best words in vidya
>>
>>322150409
He does have magic tho
>>
>>322151797
The writing is great. They really nailed the narrator. It feels so great to have him praise you when you finally start winning or completing quests.
>GIVE THEM NO QUARTER
>>
>>322151080

I've seen enough from the Souls and Bloodborne games to know that they are simple games wrapped in cheap mechanics to make the game seem more difficult than what they actually are.

Tedium =/= challenging.
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>>322103809
Contrary to what some faggots on /v/ would have you believe, this game is pure RNG.

Mind you, it used to be manageable RNG in early alpha. If you did things right you could often be victorious despite bad luck. However, the devs gradually made the game more and more RNG dependent to the point where tactics barely matter.

Devs done fucked up. Pirate one of the older versions if you can, those can be great fun.
>>
>>322149330
Majored in Communications

Communication with the Star Gods.
>>
>>322151884
there's cool little easter eggs as well

The Prophet holding out his eyes for display is from Event Horizon I'm sure of it.

one more then bed

>As life ebbs . . . Terrible vistas of emptiness reveal themselves
>>
>>322152287
This game is fucking easy, I have never had a problem.

RNG aside if you use the right party line-ups you should never even get close to losing.
>>
>>322152287
Being shit at the game isn't a good reason to trash the Devs anon.
>>
>>322152534
Getting the right party and getting the right skills is a chore now. Can't be assed with it.
>>
>>322152287

The game was always an RNG sim with absolutely zero tactics after you press the embark button. It's just it was less tedious before.
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How do you decide which recruits are worth hiring? Are there quirks so bad that you simply leave them behind?
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>>322152287
Right, when you could cheese everything with laughably easy tactics that required no skill.
>>
>>322152184
Alright man, you're welcome to miss out on fun because you don't want to give something a try. Perhaps it's not tedious when you're doing it yourself and experiencing the fun of progression rather than watching someone else play a game for you.
>>
>>322152842
>are the quirks so bad you simply have to leave them behind?
Yes, the kleptomania on the crusader at the start is a good example of this. Hard to gain ground when a party member keeps stealing the loot you gain early game.
>>
>>322152842

Yips
Slow Draw
>>
>>322151272
Could you recommend me a guide to watch meanwhile it downloads.
>>
>>322149849
Abomination - God only knows how he became what he is or how the rest of his life was prior.

Man-At-Arms - Sole survivor of a annihilated unit. Feels survivors guilt and probably is too old and tired of this shit.

Highwayman - Day as usual. A coach, a shot, a stab, another shot. When he found out that he killed a woman and her child son, this impacted him to the point that he turned into an atoner and death seeker. Hell, the guy you are starting with, Dismas, his name literally means penitent thief.

>>322150475
Grave Robber is very versatile. No matter what position she is, she is not impaired at all.

>>322152320
Makes sense.
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Best girl
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>>322152842
Most won't start out with shitty quirks you can't deal with. My personal policy is to see how they do after their first mission without supplies, then if they survive, or even better "thrive", then I'll invest. Alternatively, if it's a unit I know I want, I keep them and see how they do with a couple supplied missions. If they fail I can them, if not then it's investment time.
>>
>>322153552
https://www.youtube.com/watch?v=Kkyu4QJ20zo

This one is long but it'll explain everything you'd have to figure out yourself anyway and it's nice to have an informed start to the game because it makes it less painful as a new player.
>>
>>322139248
The earlier you fight it the better off you are. Early game dots suck and lower level stress relief is cheap. Plus he drops ancestor loot which taper off to nothing at end game which is fucking dumb.
>>
>>322151884
https://www.youtube.com/watch?v=-CZZo_y3TB8
The narrator (Wayne June) has done a few Lovecraft audiobooks, if you wanna hear more from him.
>>
>>322148078
>Higher stats
At early game yes, but by champion level the enemies have 30+ dodge, 20% crit, and 150 accuracy. By then it becomes very thin on "challenging" and "RNG bullshit". I manage fine usually, but it annoys me that debuffs are useless at the end game.
>>
>>322131090
he's fine, l2p
>>
Fuck negative perks
Fuck the blight
Fuck the maggots that have every disease ever
and most of all
Fuck
The
Cove
>>
>>322154783
Not that anon, but also fuck the swines.

ESPECIALLY WHEN THEY VOMIT AT YOU.
>>
>>322152184
>doubling down on your misinformed bullshit

shiggydiggydoo
>>
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>>322153739
Good taste
>>
>get crit 3 times in row
>enemy dodges twice

Seriously, fuck this game.
>>
>>322154783

I like how I can tell immediately if I'm gonna have a bad time when the enemies spawn.

>Maggots

Bad Time.

>Four dogs

Bad Time.

>Little pig fuckers and their drummer boy.

Bad Time.
>>
>>322155170
The game has pattern with its crit RNG. If dodges happen, then crits are coming. I'm not sure why that is. I thought it was just me but even seeing scrubs LP it has the same pattern.
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>>322148797
>that -protection mark
>that damage to every position
>self heal
>stress heal
>can guard ally
>>
>>322154783
I've gone twice to the Cove now and so far it's not even half as bad as the fucking Warrens

FUCK

THE

WARRENS
>>
>>322155264
>Bone wall and 2 nobles
BAD. FUCKING. TIME.
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>Blanket Shot
>Cri-
>>
>>322155638
I'm glad they nerffed Blanket Shot, it used to be so much worse.
>>
>>322149565
leaper is honestly better then crusader
>>
>>322150210

Shit, I need to draw more of her.
>>
>>322153739
>>322155073
plague doctor is honestly the worst, DOTs are so shit compared to pure damage
>>
>>322156342
You need to draw more of her getting fucked by highwayman.
>>
>>322156549
highway man is shit, inordinate exsanguination tier

crusader / leaper dick plz
>>
>>322156734
Highwayman and Grave Robber have a professional relationship. A professional relationship where they fuck on piles of money.
>>
>>322156412
>huge, guaranteed damage over time
>bleed / blight heal
>aoe stun
I never leave home without her.
>>
>>322156342
Yes, you should.
>>
>this thread
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>>322148797
>someone saved my OC
oh my, how flattering
>>
>>322157905
I never understood why a bony nigger with a cup of grape drink stresses out people.
>>
>>322158252
>grape
more like rape amirite guize lmao
>>
>>322158252
I can.
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>>322158252
It's skeleton blood and piss.
>>
>>322150202
You literally have no idea what you're even saying, you vapid slut
>>
>>322150237
>implying monster hunter is hard
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Unfortunately the devs of Dankest Memegeon are in the same autistic mindframe as the developers of The Long War mod for XCOM 2012.

They seem to think that if players discover any sort of meaningful strategy beyond bashing their heads against a fucking wall and praying to the RNG gods, they should modify the game to make it unviable.

It's pure, untarnished autism and the only surprising thing is that people actually paid them for this shit.
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>>322158748
>you vapid slut
>>
>>322158506
>skeleton blood and piss
>skeleton
>blood
>piss
>skeleton blood
>skeleton piss
>skeleton blood and piss
>skeleton has blood
>skeleton has piss
>skeleton has blood and piss
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>>322159053
Actually, it's magnificent design.
Seriously though, DD is supposed to be bullshit. I'm glad the devs aren't backing down.

>>322159485
Spooky.
>>
>>322159143
I want to always say rancid swine
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>get Dismas killed like an idiot and have to abandon the quest
>Reynauld gets guilty conscience
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>>322156412
She's best in my heart
>>
>>322103809
It's not impossible, just sometimes an encounter becomes impossible.

As long as you use good combat tactics, buy all the shit you need and get decent rolls you'll only get fucked 1/16th of the time.
>>
>>322160424
Show me the penis.
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>>322160329
>dismas dies
>reynald goes nuts
>POWERFUL
>dies in the next turn anyway
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>>322159053
mods will fix it anon

mods will fix it.
>>
>>322155264
>blighted giant and hag
>SURPRISED
the time I'll have in the period spanning the next few minutes can be considered by many as not optimal in the point of view of how much fun and comfort I will be experiencing
>>
>>322149208
does anyone have the edit of that one "well memed my friend" image with the Occultist instead, healing for 0 and then bleeding, saying "well healed my friend!"?
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Noob question.What classes go well together? What types of skills does every lineup need?
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>Back tracking causes stress

By this logic, should returning to town cause severe heart attacks?
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>>322160507
That's 2lewd anon.
>>
>>322161135
Walking backwards in narrow corridors full of monsters would be pretty stressful. Unless walking through corridors you've already been through stresses you out too, in which case that's something I never noticed.
>>
>>322161135
Its walking backwards and not able to see that stresses them. Things can occupy squares after you move past them. Backing into an enemy mob is instant surprise.
>>
>>322161081
every party you have should have a way of kill 1 backrow enemy on the 1st turn

i would also bring a healer with you if its a mid/long dungeon
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>>322153739
holy shit mah nigga

-dat pithair
-dat tease pubehair
-healthy doc body

would have her heal me all night
...would u so kindly reccomend the artist they annone?
>>
>>322107167
1 - Bounty Hunter
2 - Houndmaster
3 - Vestal
4 - Arbalest

So basically the same as yours
Houndmaster's whistle + Collect bounty is my shit
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post a better item

i dare someone to trump this thing
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>>322161595
Because I'm going to be stressed in an area I KNOW is free of enemy mobs I recently killed.

Yeah ok.
>>
>>322161081
>Occultist, Arbalest, Hound Master, Bounty Hunter.

All of them have marks, and(except for the occultist) all of them have abilities that exploit marks. This is great single target DPS, Occultist can heal and debuff, Houndmaster and BH can stun. Lacking a bit in the defense department.

>Highwayman, Highwayman

A bit silly, but even with the addition of corpses you can still do the ol' gatling gun trick. Put two highwaymen in the first two rows, and have the front one use Point Blank Shot. PBS deals massive damage to the front target, but moves the HWM one row back. While this is usually a bad thing, in this setup it just means the HWM in the second row will go to the front row, meaning he can use PBS again. Chain that shit.

I can't really think of many other synergistic setups, but just keep the following in mind:

>Healing is not essential, but very important
Shit is not going to go your way every time. Having a heal is good, but you need to understand that healing may sometimes be a bad idea.
>Stun is extremely valuable
If you can stun an enemy, it's probably better to do it than to heal a character. You'll hardly ever heal for more than an enemy can damage.
>Targeting flexibility
This goes in two ways. Some heroes can attack several different rows from a specific position(Hellion can damage all four rows from row 1) and some heroes can do damage to some row no matter where they are...

cont
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>Played Dankest Dungeon when it came out.
>Has promise, but fairly easy once you get past the stages where RNG can truly fuck you.
>Year later, hear the cry of the casual. The filter is upon him.
>Try it again.
>Only aware of heart attacks due to people complaining, because holy fuck how are you bad enough to even hit 200 stress.
>Utilize corpses to fuck over enemy formations.
>There's even an option to turn this off.
>Death's door actually has a negligible debuff now, for the 1-2 times you manage to hit it.
>Larger hero pools make for some easy synergies.
>Only challenge remains in accidentally fighting things too early, or other new content I don't know about yet.

We are not the flame.
We are but moths, and we are doomed.
>>
>>322162820
Here's hoping to a super difficult NG+
>>
>>322161991
Highwayman's very rare buckle is top tier, as is Plague Doctor's vial.

The best trinket is Ancestor's Musketball.
>>
>>322162167
the Highwayman and the Grave Robber are examples of classes that can always attack no matter which row they're sitting in. This is important, especially against certain bosses that can ruin your formation in a second, like the Hag.

Killing enemies is a priority, with stunning being in second place, and healing in third, except for edge cases like an ally bleeding in death's door. When a fight starts, kill as many weak enemies as you can and use a stun to take any big dudes out of the way for the moment.

Debuffs aren't useful most of the times, since fights tend to end pretty fast. Against bosses and Blighted Giants though, it's a good idea to have an occultist cast a weakening curse to severely limit their damage potential.
Several bosses have very small debuff resistance, so you can keep a -80% damage debuff going for the entire fight. This is absolutely invaluable against the Prophet, and the Swine King, which are DPS races.

As for Bleed and Blight, they're marginally useful on normal fights, and insanely useful against bosses, since they're likely to eat the full DoT. A houndmaster can vaporize the Inchoate Flesh, and a Plague Doctor can make short work of the Drowned Crew due to the fact it has low blight resistance, can get high PROT values and takes two moves every turn(meaning DoTs also proc twice every turn).
Oh yeah, bleed and blight ignore PROT values.

>>322162820
difficulty is fine aside from ancestor lvl5 dungeons. The main issue is the grind.
>>
How long until red hook becomes a shit party, just beat the first boss easily
>>
>>322162104
>man this place sucks, we're almost out, right?
>actually we went the completely wrong way, we gotta go back
>>
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>Arterial Pinch
>Skull Toss
>Seaweed Strike
>>
>>322163229
I always find myself having trouble using the Very Rare Buckle because my Highwaymen are always a melee/range mix. It's definitely a huge buff though.
>>
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>>322163647
>>
>>322151024
You don't need any seeders with a direct download.
>>
>>322161784
http://incaseart.tumblr.com/post/110363269115/taking-a-break-from-doing-real-work-today-i-drew
>>
Is the Abomination only for Kickstarter backers? I've cycled a few weeks in game and still haven't seen one
>>
>>322164280
just bad luck. There's a ton of classes in the game right now, no surprise you're not getting a specific one.
>>
>>322164374
Alright I'll keep trying. Thanks anon
>>
So I have been enjoying a certain team lineup lately of a Jester, Occultist, and 2 Abominations. It's more for the fact they always do well together and I've just taken a liking to sending them in together.

I'm trying to optimize them, and I don't know what abilities to put on my Occultist. Obviously I destroy the frontline (but I only transform my rank 2 Abomination if I really need damage, otherwise I use him for his meaty stun), so I was wondering if I should even bother running Abyssal Artillery. Sometimes hitting the back is a pain, but I rather like using Sacrificial Blade, Wyrd Reconstruction, Mark, and Tentacle Pull to bring things in the back forward and to clear corpses.

I'm wondering if I should replace Sacrificial Blade with Abyssal Artillery?
>>
>>322163647
You have to mark the GIANT ENEMY CRAB so you can get MASSIVE DAMAGE.

Preferably with Houndmaster.
>>
Got a very rare trinket (+2 speed, +15% damage) off of the very first dungeon enemy. Is this going to be a good run?
>>
>>322162104
Enemies can spawn randomly in hallways, so there is never a 100% safe area.
>>
>>322164567
abyssal artillery has the smallest damage debuff in the game, but it only does real damage against eldritch enemies, meaning it's good in the Cove and in the Weald.

I prefer single target damage nowadays though, so I'd keep Sacrificial Blade.

Don't forget Weakening Curse though, it's pretty good against heavy hitters. If you use the debuff chance + trinkets the Occultist has, you can keep just about anything hitting as hard as a lvl 1 skeleton.

>>322164707
the berserker charm is great. Keep going son
>>
>>322148301
He obviously means to talk the game down. He admits that FTL's luck is better.
>>
>have a man at arms with a quirk that makes him less likely to get a virtue
>he's my first guy ever to get a virtue
>>
>>322164709
>randomly

Doesn't scouting let you know if there's a fight/trap/treasure/etc coming up? Or did a new patch change that?
>>
>>322165713
they didn't change that, but you can still find shit in corridors you've already scouted and been through.
>>
>>322165713
It does but additional enemy groups can spawn while walking around.
>>
>>322164873
Wow, Weakening Curse seems pretty powerful. I never use it, I'm usually too busy getting heals for 7 and up, not counting crits, on my Occultist. I get so lucky with him. I'd have loved Weakening Curse in the boss fight I just did with my dream team. I killed the Swine Prince with a crit that was exactly the amount of his remaining health right after he got my Abomination to Death's Door and Wilbur got a hit on him after that, but he resisted the Deathblow and my other Abomination hit Wilbur for the exact remainder of his health as well.

But because I was brought so close to losing him, it was all the more satisfying to win and not lose anyone. Everyone went to the Brothel for a week.
>>
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>>322164030
Thank you my Lord
>>
>>322165969
It makes an absolute joke out of several bosses like Swine and Prophet.
>>
>>322166204
I've heard a lot of bad things about the Prophet, but nothing specific. Just something about an eyeball? I don't know anything about him myself, I'm quite excited to see what all the fuss is about.
>>
>>322165969
yeah, I never paid attention to Weakening Curse because I'm used to enemies in games being very resistant to debuffs. But in Darkest Dungeon it's quite the opposite.

The Swine God has 65% debuff resistance, and weakening curse maxed has 140% chance to proc, and there's no growing resistances like in stuns.
>>
>>322103809
>>322105159
>>322105534
>>322105559
>>322105692
>>322105764
>>322105823
>>322105965
>>322106103
>implying this game is even difficult
this game is one of the fucking EASIEST there is once you git gud.
>>
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>tfw Divine Comfort crits the entire team
>>
>>322166441
Sounds based.

When should I upgrade my adventurers? Should I do it whenever they hit something like 3 or 5? Or just every level? I'm trying to keep a good amount of gold, but I also want to give my team the best chance I can, but not if it's not necessary.
>>
>>
>>322166398
the prophet is being three wooden pews that are a dick to destroy, meaning only classes that can hit the fourth row have a shot at him.

His thing is that he "prophesizes" the death of certain party members, and at the end of the turn rocks fall from the sky and deal shittons of damage. He also has a blight attack to sneak some deathblows in your character.

You can either use a PROT + defend move to tank the damage around(like with a crusader or MAA) or use the occultist to make the rocks feel like pebbles.
>>
>>322107415
I like running Hellion(1), Abomination(2), Jester(3, with the song that moves him to 1 and the finale that pulls him to 4), Occultist(4, since they both have heals and damage)

Right now Abomation is a fucking powerhouse, he hits like a truck in beast form and has great stun/heal in human. Right now he's OP but I'm glad he is kinda balanced with the use of 'no religious classes' on quests with him. Props to the backer who designed the dude.
>>
>>322166757
It's gotta be really embarrassing to do that on stream. But then again, it was a conscious decision, so I don't know what he was thinking.
>>
>>322166757
>unironically losing to Necromancer
>>
>>322166724
I try to keep them upgraded every level, since every little boost helps a lot. I focus mostly on weapons and skills(hit harder, faster, more often), less in armor.
>>
>>322167174
He's doing it on stream so he probably did it on purpose. Now people are going to come back with the hopes of seeing this guy flip his shit again.
>>
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>>322166757
>>
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>>322167123
He's like a better Leper and if one of them has to change, just make it the Leper. It would be lame as hell to make the demonic beast less powerful, so come up with something new and cool the Leper could do, or just buff him because honestly, he's one of my favorite characters. He has a lot of things that appeal to me- masks, disease, executioner sword, religious badass.
>>
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>>322167320
>fighting Champion Necromancer
>"alright this will be a piece of cake, just kill the little skellies and shit"
>The Flesh Is Willing
>Crit for 15 damage on two guys
>summons a Bone General
>>
>>322167430
That's not a bad idea to save a little bit of cash while giving some solid insurance to my adventurers.
>>
>People bitching about this game's difficulty
>They will never know the fuckery that was the 7th floor in Wizardry: Proving Grounds of the Mad Overlord
So much traps, so much bottomless pits in the dark, so much ninjas, demons and vampires
>>
>>322167174
Autism. He may also be playing it up to the market, but most likely it's just autism.
>>
>>322159053
Cry more you baby. I bet you look up walkthroughs to games.
>>
>>322166757
That guy must suck real hard to lose to Necromancer, on any level. He's the only boss that doesn't punish you for not having a specific party set up.
>>
>want to play while I watch stuff on other screen
>don't want to mute narrator
what do
>>
>>322166757
>doing any crypt boss with out 2 crusaders lanceing back 2 back 2 back
>game gives me slow draw on one of them
>thinks its a debuff

AAAAAAAAAAAAAAAAAA HAHAHAHAHA
>>
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>>322166631
Of course you fucking idiot. Anything can be easy once you master it. Never type something so retarded ever again.
>>
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>go to fight the prophet
>give one of my crusaders the martyr seal and holy orders
>every one but him gets deathdoored
>he doesn't even lose 20% of his max hp
>mfw
>>
>>322107654
From the very start? I randomly quit playing because I get mad at stupid bullshit that happens.
>>
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>>322167706
>First Champion mission
>Necromancer
>Seriously feeling unprepared
>Walk out totally unstressed with only two encounters besides the boss
>>
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>first dungeon after the tutorial
>everyone gets bad traits
>they all kill each other with heart attacks in the last room of the short dungeon
Glad I pirated this, what a load of crap.
>>
Currently sending level 0s on suicide no torch runs to amp gold and relics so I can stand a chance in vet dungeons
>>
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>>322171368
How is it possible to be this bad? I have literally never lost a beginner dungeon no matter how retarded my party is
>>
>>322172192
Every post you see bitching about the difficulty is another one of those retards. Evidently it's very easy to be that bad.
>>
>>322172470
No dude you don't get it. This game was made to be the easiest game ever made. Duh.
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