Is Kingdom Hearts 2.5 worth it if I don't care at all about the plot and just think the combat looks cool?
Gameplay stupid or setting/world stupid? I can deal with stupid so long as they just give me a series of over the top assholes to beat down and save the world or something.
If the gameplay is stupid we have problems.
Combat will get repetitive after a while, you've got magic, abilities and such, but you'll soon realize they're pretty useless and just spam X instead, becoming some strange Metal Gear Rising clone with a less effective parry/dodge mechanic.
I loved Metal Gear Rising, but that's subjective
People pretty much only play for the combat anyways. Most people can't even understand the story and it gets pretty fucking ridiculous in the later games.
But the combat is very solid and definitely worth playing just for that.
And don't listen to this >>283432445 anon, on harder difficulties the game is actually fairly challenging. Definitly worth playing, but you'll want to start with release order. So, 1.5 then 2.5 basically.
A level 1 run means you get no XP and don't get the abilities Once More and Second Chance (abilities that keep you alive at 1 HP and such), so you get one shot by lots of attacks. Unless you want to brute force your way into being able to beat every boss perfectly without getting hit its not advisable on a first playthough. If you're confident just play Critical, but don't use EXP Zero to keep yourself at level 1. Or do and see if its too difficult.
Gameplay of the games in 2.5 is the best in the series. Its fantastic.
No. They aren't rusing you. Shit's amazing.
Except it has almost no problems whatsoever unlike the Silent Hill HD Collection.
>the gameplay is shit
Its a game where you have to quickly dodge and block enemy attacks, figure out enemy attack patterns, and then learn how to best hit the enemies without getting hit back all while having crazy as fuck fast paced combat.
>implying this is bad gameplay
>immediately hit with no way to avoid it