ITT: Scariest shit in vidya
No matter how many years it's been this has always stuck with me. The primitive graphics help it if nothing else.
Nemesis still makes me jump. I know where he comes from, I know exactly when the events are triggered. But it still keeps me on the edge of my seat. That ond the tension in REmake still keeps me on edge, it's a great remake.
Outside of RE, I genuinely find the Souls games creeoy as fuck. I don't know what it is, sometimes I have to stop for a while, Amazing games regardless.
DS3wasnt as scary as the other 1 and 2but holy shit, those fuckers were nightmare fuel
you only fought it once though, right? imagine if it was re-occurring
These guys still creep me out. Not so much in the XB version, but the N64 one always does the trick
Only the real old people will get this.
Enjoy your trauma m8s.
Yeah its just in the well. I think the fact that its only seen once makes it far creepier. The re-deads are pretty creepy when you first see them, but there is kind of a lead up to them. Dead hand comes out of fucking no where and scares the shit out of you with his millions of hands that burst from the ground and molest you.
Man, I fucking loved that game. Wanted a sequel so bad for this thing. I still remember the entire game... AND HOW FUCKING HARD IT WAS TO FIND ALL THOSE PARTS FOR YOUR SHIP!!!!
I swear to god nothing in games scare me more than Bethesda games. They have that unfinished feel to them and the AI is fucking weird and can sneak up on you at any time. You're just minding your own business exploring some cave and suddenly BAM a huge burning monster is standing right behind you. And let's not even talk about swimming in those games, that's beyond spooky.
The first time you play F.E.A.R is fucking so discomforting.
The second all the kick ass combat goes and you start getting
*UNKNOWN ORIGIN*on your screen the beads of sweat begin to show.
Special mention goes to the jump scare when
the corpse gets flung through the office window at like two hundred miles an hour. I usually don't buy into jump scares, but that one actually made my heart race.
the last of us is genuinely tense if you actually try to recover when shit goes wrong. i kept falling into the 'fuck up, let myself die, respawn' loop which i learned was a massive oversight.
My dad used to play RE at night when i was a kid thinking i was sleeping. I am still fuckin traumatized, waking up to piss and hear "UOOOOOAAAAAAAGGGH" coming from the livingroom is not cool
yeah that was pretty fucking awesome. Although DS3 had a different, and in my opinion less scary and more actiony, vibe to it crafting was pretty fucking awesome. If it didnt have
in it breaking muh immersion I would rank it above DS2
>Just be in this mansion
>Shit this is spooky stop hitting me with stuff
>Suddenly hear a girl whisper "he's behind you"
>Someone is stood there
>Dive at him while swinging my baseball bat like a mad man
>MFW I rush through the rest of the mansion with lights on and volume turned down
I'm a chicken. Aint even scared to admit it.
Fuck these bastards.
nigga you cannot even comprehend how to
BEWARE I LIVE
>when you've never seen anything scary in your life, you are 10 years old playing that casper game on ps1, it's cool cause casper is a friendly ghost, not a scary one but then fatso pops out of a chest and grabs casper
I remember when my dad bought Diablo 1 and I was watching him play, he was watching the intro again and he told me to look away cause it would scare me, lol didn't listen and I regretted it when Diablo said hello. Also fresh meat...
>being scared of Skullface
Big Boss, is that you?
Step dad made me watch him play pic related in our dark ass basement
He tried to scare me every chance he got.
>Them panties. take em off.
>I only want the skin yer in
>Scariest shit in vidya
First time I played a game with them I cried because I thought the controller was broken. I was 12 and a poorfag.
Motherfucker was more annoying than scary, but the music that came with him was stressful as fuck.
When you first enter the elevator, there are only buttons for the first 3 floors.. Lobby 1, 2 and 3 all have locked doors, so you think you hit a dead end. When you go back, floor 4 appears.
Oh my god that fucking scream at 4:09.
It stays with me to this day.
I need to try this game.
Thats Silent Hill 1 right? Or one of em at least.
Fell off my bed at 2 in the morning because of this fucking shit
>hear Scissorman coming
>hide under bed
>didn't find me and left the room
>Scissorman chasing me again
>hide under the bed again
>he stabs the bed impaling me underneath
Not really BOO scary, but mostly unsetting.
Seriously fuck games like these.
A friend of mine went to get a pizza at 10 PM in a busy part of town.
Some guy smashed a bottle over his head at the till and gave him bleeding on his brain.
He's recovered but his motor abilities are fucked and his degree in surgery has been a waste of thousands of pounds.
He didn't start a fight or cause trouble. He was sober and kept himself to himself, but some guy decided to single him out and ruined his life for no reason.
>first Half Life
>get to the vent part early on
>rapid clanking noise
>quickly switch on flashlight
>fucking headcrab jumping towards you at the speed of 10,000 sanics
Jesus, I remember those fuckers ruining the tank section of Dino Crisis 2, you suddenly got trown out of a building and had to learn the goddam controls of the tank in two fucking seconds before the rex was able to destroy you
I know exactly what you mean. The pre rendered enviroments add to the macabre sense of dread the games were trying to convey. The first 3 resident evil games are proof that when done correctly, less is moat certainly more.
I guess I'm one of the rare ones here who played this, but Eternal Darkness had some scary scenes, namely the bathtub scene.
why do these faggots act so much? I remember when people said amnesia was the scariest shit ever and there were youtubers dying on cam. I bought that shit for 2 bucks and its cool game, really liked it, but the only time i actually jumped alittle was in the water level. I refuse to believe these games actually scare poeple.
>middle of watching these
>get a call from friend
>just hear footsteps and movement
>hang up and call them
>haha oh i dialed by accident
FUCK YOU JEREMY
>mfw the first thing my friends and I thought was that they were just a bunch of Jews fresh from the camps
>Being A little kid
>Deciding to play Ski Free
>Goin down the slope
>All is well
>I can almost feel him watching me
>I love playing the game but its only a matter of time
>BOOM! there he is!
>Frantically going as fast as I can
>see this game on coolroms yesterday
>decide to download it and play it
>next thing I know I'm collecting vegetables as a ghost.
I faintly remember these things, I had so much fun with this game as a kid.
MDK gave me straight up fucking nightmares for some reason though. Wasn't even afraid of it, thought the game was neat and had fun playing it.
>Get the Insanity effect where your limbs start falling off
>Enemies in the room attack
>Go into the menu to equip my weapon
>"That'd be hard to do without any arms."
>le ebbin jewish people maymay xD
Those ship parts were fucking impossible to find... I remember finding out about walkthroughs and FAQs on the internet and Jet Force Gemini being the first game I look up a walkthrough for.
Fucker would always be right next to me when i dive. Shit was intense
But for spooky scary it has to be the village in resident evil 4 or Dead Space 2 when the necromorph kids run out of that toy store
The ones of actual murders always get me, couldn't sleep at night as a kid as I thought someone would break in and kill me.
Accidental stuff is just saddening, I really wanted the guys on the flight recorder video to actually make it.
That Sasquatch call thing was pretty neat though.
The Station fire video is awful. It's legitimately one of the only remaining things that will get to me now.
>That part where he walks by the wall and all you can hear is screams
>the pile of people who weren't that lucky at the door
If you're going to play F.E.A.R., play it on the highest difficulty. Everyone complains that the gameplay and atmosphere are diametrically opposite, well they become a bit closer on higher difficulty levels when using slo-mo is actually almost necessary to survive some firefights on Very hard. The game hasn't aged nearly as badly as you'd think it has (except the flying kick because to this day that's one of the funniest things I've seen in first person. I seriously used the weird hover ability it had to not take falling damage).
0:14 Fire starts (look at the fact that there's more smoke than there should be on the middle of the alcove's edge).
0:18 Fire is now visible in the video, also at this point, some people begin to rush to the band door where bouncers prevent them from leaving.
0:35 The fire now feeds off the foam and has reached the ceiling and stage lights.
0:44 The whole alcove is in flames. Members of audience begin to realize that this is not part of the show and back off, crowding into other people and starting an early stampede.
0:46 Look closely, you can see people being stopped by the bouncer to the right of the dance floor. Listen closely too and you can hear people dropping beer bottles causing them to shatter on the wood floor.
0:50 Jack Russel trying to use little cups of water to put out fire.
0:55 First 9-11 Calls are made, GW has now made it off the stage. Three members have left via band door while one (Ty Longley?) went another direction.
0:58 Fire Alarm System is activated (Wheelock MT in continuous mode).
1:15 I'm not sure if that's fire to the left or a neon sign but it appears that flashover is beginning.
1:18 Neon tubes on ceiling go out. Stampede begins.
1:40 Flashover begins, any flammable material bursts into flames, including people.
1:45 Heat becomes so intense that neons and lights shatter.
2:00 People begin shattering greenhouse-like windows to get out. This brings in more oxygen fueling the hellfire.
2:13 Fire alarms stop sounding
3:32 Fire trucks start to be heard.
4:49 The person is drunk, you can even hear at 4:47 a person saying "Get this drunk out of here".
5:05 Look closely and you can see bodies. You can also see how visible it was in the club and the "Black Rain"
5:30 People still screaming and scratching to get out.
6:12 Last audible scream from inside is heard.
6:17 Last person gets out burning.
6:34 You can barely see person walking to left in the right window.
>Pfft, it's just a little fire, how bad can it be?
I have to play this part of the game with the sound off because of how scary it is.
Oh, and as a second post, you forgot about the bit in the elevator where suddenly you're falling, you look down just in time to see you're going to fall into a pit of blood, resurface just in time to see ANOTHER body fall into the water, and another rotting corpse, seeing the water is full of them. You dive under to see a way out, just as you swim into seeing your way out, rotting teenage Alma stares at you, staring at you, standing/floating at a 90 degree angle. You swim through the hole and emerge bone dry in a hospital hallway knowing EXACTLY what's going to come next.
I don't even care if that sounds like pussy shit to some people, it takes you along for the ride around the end. Also talk about a story that just gets more and more fucked up as you keep going through it. Haven't played the sequels, but goddamn.
>WHERE'S MY HUSBAND?!?! WHERE'S MY HUUUUSBAAAAAND?!?!
Seen this for the first time last month cause someone posted it on here and I genuinely will never
visit an over capacity venue ever again. A little spooky thinking about all the shit nightclubs I've been to that have been packed.
Why cant I find anything about this on google?
> the catacombs of pizza land
>it all happened in just ten minutes
This probably scares me the most. Ten fucking minutes.
I jerked off to the dead hands and like likes in OoT
you got there a great collection anon
>mfw you can hear a faint moan when the guy yells "IS ANYBODY INSIDE?"
He was right near the damn exit.
He almost made it.
The elevator buttons.
>B,1,2,3 buttons are shown
>go to each floor, there's a locked door
>4 appears from out of nowhere after you checked the last floor
Literally fucked me up too. I remember, it's same with the school's teleporting bathroom, mind fuck
and then there's these things, which are honestly more goofy than scary
>mfw someone copies my shit joke
I remember the exact moment I saw it, going to all the floors and then back into the elevator thinking I was missing something; "uh?, how strange, didn't see that button before, well let's go and check it", then I pushed it and jesus fuck my fucking face in that moment, I swear it happens so naturally I never gave it a fucking 2nd thought, I was so into the game it never came to my mind that something like that could happen.
fucking silent hill man
Is anyone else really scared of that part in Majora's Mask where the guy runs up and steals that woman's stuff in the park? What about the drowning music from Sonic?
>Polish Air Force
The only people who think that scary are people who played Bloodlines only once and hipsters.
There is literally nothing scary about it anymore on the second playthrough, because it relies on nothing but SCRIPTED jump scares, aka the lowest scares possible. Basically it's nothing but startling.
So I looked at this picture and thanks to image search I found the game that I was looking for after so long. I knew I was looking for a point and click game, but I couldn't remember the name of the game at all but I remember this asshole. Fucking hell I was 5 yrs old when this came out and must have played it around the same time as King's Quest 6. Shit was terrifying. Didn't like the minotaur bit in KQ6 either.
Scariest game I've ever played, period.
Anyone ever tried Baroque? I tried once only to find out the hub area (A pretty desolate looking place inhabited by the most delightful carnival folk) which in every other Roguelike is your safe Zone was haunted by Ghost Fish which would follow you no matter where you were on the map. They could kill you too.
Noped right the fuck out of that game.
Not really scary exactly, but "the Punished" in Oblivion certainly raise some unsettling questions.
I love this game no matter how shitty it is. The atmosphere was great and some really scary shit happened to me.
>get blinded (can only see literally one foot in front of you)
>start flailing my sword around like a madman, kill an enemy or two
>think the coast is clear
>pic related DASHES INTO ME FROM THE SIDE AND SENDS ME FLYING INTO A WALL
by butthole clenched so fucking hard
this. the snuff tape and fleshcrafter storyline in hollywood had a way creepier and scarier atmosphere than the house
it goes to show how pleb /v/s taste is when a house full of scripted as fuck jump scares and spooky skellingtons is consistently rated some of the scariest shit in vidya
My niggas. One of the scariest games ever made.
holy god damn shit bonewalkers scared the dick out of me. actually, there's allot about morowinds aesthetics that were creepy as fuck. the lower poly models really helped it too
>watching a smash stream
>had these open at the same time
>download game for the spooks
>end up playing for the awesome gameplay
I thought Quietus a scarier theme.
ALSO, DUMPING SOME CREEPY FUCKIN' VIDYA MUSIC!
Secret of Mana - The Oracle
Secret of Mana - Ceremony
Donkey Kong Country - Northern Hemisphere
Donkey Kong Country - Misty Menace
Paper Mario - River Twygz
Pokemon Ruby - Drought (This one gets creepier as the song goes.)
Rayman 2 - Tomb of the Ancients
Sonic CD - Fun is infinite
Super Metroid - Crateria Arrival
Earthbound - Giygas
Majora's Mask - Ikana Canyon
Anyone got anymore?
No, they're spooky as shit once you get their backstory. You didn't pay attention to what a Tzimisce does didn't you? And you wondered why the walls and furniture seemed to move.
>the spooky chanting soundtrack in morrowind tombs, along with waiting for those fucking things that drain your strength
>half-life:opposing force, the very beginning where the zombie breaks through the glass and chases you and you have no weapons
>all of thief 1, but especially return to the cathedral
and I've brought this up occasionally, but
>star wars: droidworks
>a learning game where you make a droid, the only chance of failure is getting your fatass robot stuck in the shitty geometry
>until the very last level when a fucking ASSASSIN DROID is chasing you and will shoot your ass dead
These are fucking stupid. Half of these aren't even unsettling in the slightest, especially the wikipedia articles.
Please either clean the shit out of the list or stop posting it in every spooky thread.