After doing some thorough research, is Ghosts and Goblins the first game to include stripping/clothing damage in an action game? Is Toy Pop the first game (Namco, 1986) to include the same on a female character (in its case, the protagonist)?
And why is this such a great mechanic? Let's compile a list of every game to include it.
For reference, that would make the girl on the right, as far as I can tell, the first girl you could strip in vidya.
This is, however, excluding strip mahjong games.
Surprisingly harder to find than I had anticipated. I'll have to boot up mame in a moment to grab some, there doesn't seem to be anything on google.
Either way, don't get your hopes up for anything too sexy. This is how the game looks (pic is using male character)
Ah, nevermind -- here's the sprites of Acha both clothed and in her underwear.
Dude, Akiba's Trip wasn't an amazing game by a long stretch, and the stripping mechanic wasn't great or very fun outside of collecting the strip pictures like what you posted.
Also Shion is best girl.
What can I say. Everything you posted is true. I personally think Nana is the best girl, just because she's the only one with a semblance of a personality thanks to her weird conversation feature.
Shinovi Versus is legitimately great however. And to keep contributing, Demon Master Chris has pretty good strip (and dressup) mechanics.
Just that. Stupid and funny. I quite like the dialogue, but I enjoy the game overall just because it scratches my collector's itch. So much weird shit in the game to collect and upgrade.
Very basic beat em up combat, location-based. You need to wear down individual clothing parts and then rip them off (and collect them).
It's serviceable, but if you're exclusively interested in the combat, not worth getting the game for.
Overall I enjoy the game though.
Very campy, usually doesn't take itself seriously at all and panders to the otaku/weeb crowd with its dialogue. And mechanically it's very repetitive: go to town, strip vampires, back to cafe, dialogue options, repeat.
I personally enjoyed it enough to finish three endings, though. And every now and then the VA will create a surprisingly good scene, example being Shion's true route.
I suppose the Vita version is out of the question?
If so I'd say you still aren't missing anything life-changing. On the other hand, be a man and ignore what those fucks think of your vampire stripping game.
There's some minor stuff here and there, but its not that much. Like you can come across a gothic lolita posing or a not-vampire making out with a normal person, things like that.
I'm still surprised this managed to get over to the US considering its source material. I'm also surprised by the fact that no SJWs complained about it.
No. The PSV version is the original; the PS3 version, which is a port, suffers from slowdown.
Slightly better load times with less slowdown, but suffers from the same upscaling problems that the PS3 version does.
Live under a rock? The first day it was even out they were bitching about the localization text. They've given up complaining about the lewdness because XSEED stopped falling for that bait however.
It'll fix frame rate issues and add a bunch of new features due to the better hardware. If you have a choice and can wait it's probably the better one to get.
The PSV version suffers the slowdown as well. There's no real difference overall.
How is Ghosts and Goblins Genesis/Mega Drive compared to NES/SNES?
I know SNES is probably best but I do not have a SNES, while I do have G'nG for Mega Drive on genuine cartridge and all.
Passed first level few times now. It really is challenging but the more you get hang of it - Champion's Road in 3Dworld really harkens back to NES days.