Assassin's Creed II is essentially renaissance GTA. You still like GTA. So...why do you hate this series, /v/? What is it that made it turn bad later? Did the details of the design start to become lazy and problematic? Or is it simply that there's too much of it: an entry every year?
it's tepid and gay
it's the same useless piece of shit each time around, I am not engaged by the story, I am not engaged by the gameplay, I do not enjoy artful regurgitation (muh classical architecture and finery)
Because there's a severe quantity over quality problem with most of the next games' content.
Pointless collectibles and unlocks, samey missions with little to zero premise or bearing on the plot(see how AC2 avoided it with its tomb sequences, although the parkour controls were too easy to make them truly enjoyable), the gameplay or anything else, and the general lack of interesting gameplay mechanics all contribute to the problem.
Also the fact that AC doesn't really work outside of the urban environment, or is, as you say, resemblant of a GTA game.
Assassin's Creed 1 was historically supported, in the setting AND in the chracters.
The other assassin's creed game are just "let's take the same shit that sold well, but in a new setting, not supportive of assassins, this time around".
AC1 is historical fiction, and the rest of the serie is sci-fi/fantasy.
I remember being so hyped about the first game until I started playing it.
The back and forth between the past and the present was completely unnecessary and the atmosphere which could have been fantastic got ruined by all the wireframe/highlight effects plus the UI.
I would have dropped that thing right away but they seem to enjoy their self-inserts too much to realize how pointless all the present story is.
>never played ass creed games before
>decided to start with 3 when it came out
>never gonna play ass creed games again
>You're listening to The top 100 Charts on Venetzia FM and that was Violin Concerto in F minor Op. 8 No. 4 RV 297, "L'inverno" by Vivaldi. More of the latest and greatest right after these messages.
Assassin's Creed 1 was actually clever, well researched historically, and well written with its plot and conspiracy
The exploration and missions were repetitive, but as far as the combat goes it was actually challenging and difficult. It remains still the only AC game where it's actually possible to fucking die when fighting more than one guard.
Further iterations of the game improved on the exploration and missions, but became casual easy garbage in exchange.
Now it's just the same boring uninteresting shit we've seen a million times. No one gives a shit about it anymore. The most annoying thing is that you have unlimited potential of locations you could set the game in, but the dev team keeps picking incredibly fucking boring and played out areas.
Serious question here. I have never played a single GTA, I have played AC2. I thought it was awful. Is it really like GTA? If so why do you guys like these games?
This approximately how I feel about AC2. Does that mean GTA doesn't suffer from these problems?
>get assassins creed 1
>play it with friend
>opening sequence is in the future with the animus
>both of us wonder if we even got the right game for like 20 minutes while the scene was playing
AC 1 to revelations was good. Big cities.
AC 3 was shit. Small cities, small buildings, the highest building is a church. And i hate forests.
AC4 was a lot better. Nice havana city, but not as much verticality though. Cool naval combat. Butndoesnt seem like an ac game.
Hyped for Unity, but wont be buying until a sale or a friends borrows me.
In the the trash the other ones goes. Who wants to have copy pasted cities from ac3 and icebergs and naval combat that we are tired already off.
>>Does Assassins Creed have radio station
Atmosphere is pretty good in 2.
2 uses the real Medici vs Pazzi conspiracy history though with of course a decent amount of alterations to serve their purposes in making it into a game
Yeah but I just want to know what went wrong later. How can they fuck up "historical GTA"
Its the same gimmick year after year, the same fucking story over and over again but each time with a different historical city skin.
The yearly and now multi-yearly releases of this same game, that adds nothing new to gaming and refuses to add anything new to its own series, is a sign of complete consumer disregard
The games are tonally defunct, jumping from historical fiction spy thriller to modern alien conspiracy at the drop of a dime, cheapening both story lines and strengthening neither. It makes the game feel drawn out and uninteresting. Ubisoft would be smart to either drop desmond entirely or JUST FUCKING MAKE A MODERN ASSASINS CREED and gain SOME credibility back.
the voice acting is bad in all the series, the graphics arent anything great and every Asscreed game has been riddled with bugs and AI silliness.
The only thing asscreed has got for it is good exploration, the activities outside of the main story line, and the combat, although limited, does make you feel pretty powerful. However, there is just not enough variation in the animations and combos for attacking.
Just an FYI, people who like Assassin's Creed hate Assassin's Creed 3. I haven't gotten a new one since due to how bad it was. The moment I finished it, I sold it. This is coming from someone who got every single trophy/achievement on the previous iterations.
Wouldn't recommend 1 unless you really like the setting.
Would recommend 2.
Would recommend Brotherhood if you liked 2.
Would only recommend Revelations if you really want more of 2 after brotherhood.
Wouldn't recommend 3 to anyone.
Didn't play black flag.
Considering getting Assassin's Creed: White flag because of the setting.
Assassin's Creed is Mafia: Renaissance edition. Also dat Italian stereotype
Less focus on stealth, turning it into "social stealth"
Combat turning you into a one man army
Multiplayer turned into 420 head shot 100 point kills.
Story going south (Killing of desmond and lucy)
Man I loved their first iteration of multiplayer. I was actually proud getting extreme variety trophies for me and my brother. It was about setting up kills and out smarting your opponent.
I think 3 is where they changed the control scheme to auto-parkour (Ie, no more holding trigger / R2 to actually parkour, the character just DID it when you moved against a wall). That and the setting and characters were pretty fucking boring.
>I think 3 is where they changed the control scheme to auto-parkour (Ie, no more holding trigger / R2 to actually parkour, the character just DID it when you moved against a wall).
Uh what's wrong with that? It's retarded to have to hold R2 and X just to run. Instead you should be in auto-parkour and have to hold R2 and X to WALK. Since primarily you're going to be spending most of the game running. Who the fuck wants to walk everywhere in a video game?
In Black Flag you play as no-name Abstergo game tester #5968. The out-of-Animus sequences aren't really all that important and there isn't too much story involved. it focuses on staying in the animus and bein a mufuggin pirate
that being said Edward Kenway just totally pisses all over the Assassin's Creed, so it's a refreshing change from 'muh rationalized control of prostitution, thieving, and killing to achieve politically ideology BUT IM THE GOOD GUY" bullshit
No, you're right. Thats all it really is. Its a really nice way of wrapping up Ezio's story (old man Ezio wearing a cloak makes up for all other short fallings) but it really should have just been a smaller more concise expansion pack.
Those days are gone though. Especially for ubiosft, the kings of bloat.
Except for those last two Rayman games, holy fuck those things are godly based ancel etc. etc.
Well it's subjective. I found that the previous control scheme afforded me more control and direction as to where I wanted my character to climb and jump.
I couldn't stand it, maybe some folks like it
Well I can see that but even in 2 I occasionally would have Ezio do things I didn't want him to while climbing, like I'd push right and he'd grab on to one lower ledge when I wanted him to go to the higher one or the like.
I remember when the first AC went out, lots of people were praising the game so I gave it a try.
It was one of the most boring experiences I have ever had in all my years of gaming and made me realise that nowadays there are no gamers, just consumers that jumped on the gaming bandwagon when it became popular and a vast majority of them have no taste at all, they just buy whatever is advertised.
So yeah, biggest pile of crap series ever.
For me personally, one of the most important things in AC games were the settings, the characters, the atmosphere, the story and the overall lore. It was that magical, mystical sci-fi feeling that made me love AC so much.
AC3 has none of that. None. It's a completely empty game with nothing of the things I listed above. It also fucked up the controls. Come on man, it doesn't even have music during free roam. Who fucking decided this?
This is why most people hate the game. Also, don't forget the horrible mission design, the missions themselves, the retarded optional objectives, the fucking idiotic ending and a huge world with fuck all to do.
I was hyped for Unity because it really reminds me of the older AC games but I just see more and more stuff that reminds me of AC3. I'm not so sure now.
Yeah, agreed. I never said the previous scheme was perfect. In fact for a game that has you using parkour erry second the controls were pretty fucking iffy even earlier in the series. Especially when running the Lairs of Romulus! FUCK I wanted to bang my head against wall several times because of this shit.
It just seemed to happen to me more in Black Flag.
2 is supposedly more varied. It seems like there's only a small contingent of Asscreed 1 lovers around now who liked the "assassin sim" take it chose rather than the more "video gamey" 2
IMO if you don't approach it as an Ass Greed game or go into thinking 'Ass Greed 4' (despite the title) you'll actually have a pretty decent pirate romp on your hands. Just don't be disappointed at the lackluster (or arguably non-existent) stealth
The only people who enjoyed Revelations are the same people who loved 2 and Brotherhood but also wanted to see how Ezio's and Altair's story ends.
If you are not like that, Revelations is not for you.
It's almost like when it shows you how their stories end it's a...REVELATION.
My complain is not about variety, is about I do not understand how people can play this games where you can stand against 10 guys taking turns to hit you and it requires 0 skill to kill them.
For me games are about the challenge and even the most retarded person you can imagine can play AC series, no skill or thinking involved at all.
Yes, the combat is literally press X to win. (Or in Brohood press LB / L1 to win cuz lel muh telemaportin ass ass in).
It's really the exploration and parkour that allow me to enjoy it.
You don't have to engage in the Collectathon aspect. Once I crushed my autistic need to 100% everything I started enjoying the game
FFXIII and Dark Souls bad. AC4 bad. It will choke unless you've got SLI 980s (even then, FUCKLEL) because Ubisoft can't into optimization and some kind anon will fix it for us
I really hope this one turns out to be Assassin's Creed 2: Paris edition instead of Assassin's Creed 3: Paris edition.
Playing through it now.
One question for history buffs: Are the layouts of the cities accurate to or representative of the layouts of the day? It's something I'm sure Ubisoft prides itself on maintaining.
GTA doesn't have this ancient illuminati aliums bullshit.
GTA also has a certain difficulty.
GTA also has decent controls, whereas in AC you just press W and Space and it plays by itself.
GTA also doesn't punish you for killing "innocents".
The first game in this series had, to me, a great story: both the Altaïr and desmond story were pretty captivating and very well written imo. 'Course the were a bit preachy but they were still damn good.
But moreover you actually played an assassin. Gameplay not withstanding Altaïr was a number. A faceless assassin doing his masters bidding untill he found out what was happening. And that was teh game. The gameplay was not that great with stupid A.I. and an even stupider combat system. But the concept was there. The story was tight, and the game just felt like it would give us some great sequels.
But Ubi said no. they thought what this game needed was a stupid citybuilder concept, costumizable items and all kinds of tertiary shit the game didnt need. It didnt fix the AI or the combat, if not making it worse. But I could live wit that. What made me lose all interest was the fact that you werent an assassin anymore. You were just some jean-clause van damme cool guy killing people. Hanging out with Machiavelli and Da Vinci (who were prolly best buds rite...) I mean goddamn... Instead of making you a stealth killer, like an assassin is supposed to be. It just turned into a mediocre hack-n-slash game with 'the ground is lava' side quests.. Just like James Bond killed the concept of a 'spy' Ass creed killed the concept of an assassin. I mean in AC 3 you lead a fucking revolutionary army for pete's sake. It's fucking horrible and they wont make it right either cuz this is the stuff that sells to 17 year old douchebags who need something to play between cod and forza...
At least Venezia seems to be somewhat representative.
Asscreed 2 is one of the most overrated games of all time.
The only people who praise it are faggots who were 12-14 at the time and who have never played games prior to 7th gen.
The interviews with the director are incredibly promising. Sounds like they've taken a page out of Warren Spector's design philosophy. Based around shared authorship and removal of failure states, as well as creating complex layered level design which offers different options for as many role-playing opportunities/different playstyles as you can think of.
Co-op only, dropped that shit ass "vs" multiplayer crap. As far as I'm aware, they dropped the easy combat as well. It's more like fencing now, apparently.
PLUS; the writer on this? Was one of the writers on Fallout New Vegas. I'm a little ashamed to admit how hype I am.
Unpopular but I think 3 is pretty underrated.
It has some great animations and a lot to do, although most of it is pointless. I love the way the historical characters are written as well.
Many only quarrel is some of the mission designs are dreadful. Revelations i think is the worse Assassin's game
Agreed, the AI and combat were shit. But since the game was SUPPOSED to be about stealth / assassination they probably figured they didn't need to develop the combat.
Keep in mind this is historical fiction and thus it takes serious liberties with history. It makes an interesting story at least, though this is subjective
It is disappointing that it is no true assassination game, but considering the assassins were figures that altered history and such it was no surprise that they took a bigger role in the events of our past.
from what I've seen and read they're pretty accurate, but they take 'artistic liberties' like putting buildings that were only built a few decades later in the game. They even point it out in a codex(?) entry in Ass Creed 4.
>You don't HAVE to use auto aim
>hell nobody actually does
You absolutely had to use autoaim in GTA3. You couldn't hit the broad side of a barn with anything less than a rocket launcher otherwise
Ok, that's a fair point. Ass Creed doesn't have the option to turn it off.
Let's not start that 'discussion', I'm a mustard.
>Play through Assassin's Creed 2
>Enjoy myself for most of game
>Fist fight the Pope, fuck you, we're not talking about the time skip
>Beat the Pope, don't kill him
>Everything good about AC2 is now ruined
No, seriously, fuck the entire third act of AC2.
But further and further in the series it stopped being a stealth game. It turned into a hack and slash jungle gym... 'Let's run in and kill these goons so we can get some guy we might need'
in my opinion:
Brotherhood was good.
Revelations was just too much of the same, I struggled through it and couldn't give half of a fuck about the story.
Got AC4 for free from a random anon posting a code here(love you bby) and I have to say it's pretty damn fun.
>>Fist fight the Pope
Only fists? Blah, JRPGs always do it better.
>not playing gta3 on pc
Mash X to kill one enemie while his 15 comrades wait for their turn to die
Black Flag should have been covered with secret caves, instead it's DK64 tier collectathon bullshit
>No freedom in parkour
I was hoping to be able to tackle a building however I chose, even falling if my route was unsafe or I fucked up. Nope, there is only one correct way to scale a tall building.
To be fair, I've only played 3 (which I understand is the worst of the series) and Black Flag, so I may have missed some of what made that series interesting. However, playing those two made it painfully obvious that Ubisoft is only interested in riding the franchise name for sales, regardless of the potential the games had.
I clocked at least 200-500 hours into every single GTA, including VCS and LCS.
Could only play every AC for a few hours after finishing the main quest before getting bored and uninstalling. (metaphorical uninstalling, I have enough HDD space)
Sorry to burst your bubble but the New Vegas guy only wrote sidestories in that game and also in an interview he says that the basic storyline was already done in Unity before he started working with Ubi. All he does is "execute" that story, so it's not like he came up with the story in Unity. Therefore, it the story sucks, he shouldn't be blamed 100 % but if it doesn't he shouldn't be praised for it as well.
god no, i love it. Atmosphere was nice, story too, maybe fighting mechanics were piss easy but hell, why not. It was good game.
But new AC's are shit. Black Flag with sea instead of cities and overall desmond's story progression is so wrong.
Assassins Creed is Prince of Persia 6 that never was .
It is one time joke told 7 times to many(not counting PoP sequels).
It does not have any charm and story is just plain stupid, characters are not interesting or "lovable".
Also, for essentially parkour stealth game it has very little parkour and stealth.
that's the main reason why i play it, i wanted to see the end of ezio's, altaïr's and desmond's story. i'm not sure if i'll ever touch another asscreed after that, the collecting stuff gets really boring after a while and i don't just want to run through the main story
GTA has the advantage of having a working combat system.
While AC has the problem of still using a modified AC1 combat system, one that is spesifically designed against you going into combat.
I mean, you have a freerunner Assassin game, and you turn it into a combat focused game with cutscene action. Its not a good way to escalate.
ACIV suffers especially bad, since the sailing and stuff is better than the story missions, and they just serve to make you taste how awful the game is, between the fun and singing.
Collecting chantries for pirate radio was good, but a lot of stuff was bad.
It's the action-adventure form of call of duty. We get yearly releases shoveled out now. The first AC was a unique game that was incredibly rough around the edges. AC2 was a massive improvement in every way. It even had a pretty good story. AC Brotherhood streamlined the combat changing it from "Sit there and wait to counter" to "Chain kill everything to death". It was still kinda mediocre but a massive improvement over the previous combat system. Then AC Revelations cam out and did not not innovate in any particular way if I remember right other than forcing in that shitty tower defense game and adding ziplines. IMO it was the first game in the series to really feel like a cash-in. AC3 was a completely new environment which was a nice change of pace but the story wasn't nearly as good as AC2 and the gameplay still hadn't changed very much. Boat missions were kinda neat but there weren't a whole lot of them. I haven't played AC4, but it seems like it's just the same old shit with better and more frequent boat missions. Also while I say the combat changed massively between 2 and Brotherhood, the stealth and parkour has pretty much been the exact same shit the whole series.
tl;dr After about 3 games it feels like the same shit over and over
>tfw every time you enter an AC thread you see people shitting on the ancient alien meta-plot
>tfw Ubisoft is catering to those people release after release by pretending that plot doesn't exist
>tfw you're the only one who genuinely thinks the alien meta plot is intriguing
AC2 peaked, and it peaked hard
AC1 had great ideas and shoddy execution, but 2 improved on it in a huge way and added tons.
Each successive game has less and less love put into it - bossfights is the absolute best example
You have crazy teleporting arab, then the nutso 5 stage pope fight, Cesare's okay nothing special wave fight, I forget ACR completely, a chase down and pressing x to kill an old man
they don't need to make standout game anymore, they just need to make a game with the title assassins creed
I'm the EXACT FUCKING SAME anon. We are a minority, but we are not alone.
What Ubi is doing isn't even a bad decision business wise, I understand them, but man, it fucking sucks.
I was kinda happy when I saw that trailer of Unity where some of Subject 16's blood pointing's appeared again but I just won't hold my breath.
I think the AssCreed series would have benefited from a avoidance of combat structure. The combat is fucking awful, and incredibly repetitive. Plus it breaks any and all immersion.
>supposed to be an assassin
>kills hundreds of guards in broad daylight wearing the most conspicuous costume
Assassin's Creed was good for one thing.
You follow this one single character, Ezio, for his entire life from a young adult in AC2 to the experienced grandmaster of the brotherhood he is in AC:R.
I don't know any other fucking game, or even other media, do that. Maybe there's some books, but it's goddamn unique with audiovisual media. inb4 Sims
This unique point was then discarded after AC:R.
That said, the execution was still awful. Ancient aliums horseshit, shit gameplay, empty world, and fucking retarded writing spoil it, but it was still the unique thing about it.
Confirmed for never having played Dragon Quest V.
You start out as a kid following your father who's on a quest to find the hero. Eventually, you are separated from him and have to grow up on your own, eventually discovering your own royal heritage. After choosing a wife, you eventually have children who turn out to be the chosen heroes that can wield blessed weapons.
to be honest, i never do preorders or day one buys because i'm a poorfag
i don't have a current gen console yet, just an old 360 elite and my toaster PC which can barely handle BF3 medium settings
Because at some parts of ACII, you still focus on attempting instant kills. Its the only thing making combat bearable.
The combat as in combo -> parry -> counter -> stun is shit.
>Sounds like they've taken a page out of Warren Spector's design philosophy. Based around shared authorship and removal of failure states, as well as creating complex layered level design which offers different options for as many role-playing opportunities/different playstyles as you can think of.
Thats the biggest bunch of nothing I have read in a while. None of those words mean anything.
Assassin's Creed is a yearly series. That is, every year a new one comes out, and as a result it feels less polished and refined with only a very few minor additions to make it stand out as a worthwhile progression. Rockstar takes their time releasing their games, and as a result the end product is drastically different and improved over the previous one. Moreover, the perception and hype when a new game is affected by its frequency. When a new AC comes out, it's hard to get excited when you know another one will come out next year without fail, but with GTA you have no idea when the next one will come out, so you are able to get more invested in it (and of course, the most recent previous release has a similar effect). Do you really think people would be as hyped up or argumentative about the Smash Bros series if they knew another one would be come out every year for the foreseeable future? Shit like who did or did not get on the roster would mean a hell of a lot less if you knew things would change in a year.
>Thats the biggest bunch of nothing I have read in a while. None of those words mean anything.
Just because you don't know what it means, doesn't facilitate your argument that it means nothing.
You've just admitted how much of an ignorant fucking moron you are. Great job.
That was how AC1 was designed until endgame. I still, to this date, want to find out who designed the endgame to be a hour long super combat segment: And I want to kill them for it.
The final boss was super cool. Fighting trough the last assassin mission and then trough 2 armies? Not so much.
Alien plot is stupid because its never used for anything. Each game it comes up, and then its rapidly dropped again.
This. JRPGs have a gigantic pile of "this doesn't actually matter for shit".
AssCreed could have had so much potential if it stayed in the crusader time period. There were so many things left undone, so many concepts left unexplored.
I don't think anyone who's played the games hates it. The games are great in themselves.
The problem is the franchise itself, once Ubi realized it sold like hotkaces they started churning out yearly sequels without significant upgrades. And once other studios realized it sold like hotcakes it became the standard for stealth games and good third person combat despite not being an actual stealth game and featuring shallow as fuck combat.
Unfortunately, violence sells more than nuance does. Ubisoft has successfully marketed AC as an "epic dudebro" game where instant gratification is king.
There really is a lot of potential in an open world assassination game where one must carefully track targets and maintain a status quo between the powers at large. But the most money is made in good marketing and short development time.
Its a load of marketing wishwash cakeboy
shared authorship and removal of failure states? It'll be multiplayer and easy.
Enjoy your many diverse playstyles such as guy with sword, guy with knife, guy with spear
>I don't think anyone who's played the games hates it
Fuck OFF m8. The games are fucking repetitive and boring, and as people said, there is zero immersion.
They're awesome if you play for like one hour total, but it is exactly the people who have played the games who know how mediocre they are.
Only casuals who have never played better games think otherwise. AssCreed is an easy chick game.
I just want AC to go to fucking Asia or atleast go back in time. Holy fucking shit, have you noticed that Unity is the FIFTH game in the series to be set in the 18TH FUCKING CENTURY HOLY SHIT.
Then, instead of making a full fledged game set in 16th century china, they make 2.5 side-scroller set in that time period. Fuck.
Depends. It would have been fine if they'd stop whoring out the renaissance-ish setting.
After 2 they should have moved even more forward, maybe unity. After that they could have gone WW1 period (not necessarily in europe though), after that maybe a recent setting.
But no, sabres and muskets are pretty cool, lets make roughly 6 games about that.
It is what sold, apparently.
I see all kinds of Crusader shit being popular on PC among semi-hardcore gamers. If Ubisoft had any heart, they could have made AssCreed stay in the crusader time period (when the assassins actually existed), but no, they just had to fuck everything up with their stupid plot.
What exactly are you attempting to say? This isn't a statement, and it's in no way related to anything I've said in the past. Are you that fucking stupid?
>Its a load of marketing wishwash cakeboy
You're a retard.
>shared authorship and removal of failure states? It'll be multiplayer and easy.
Neither of those things have any grounding in difficulty or multiplayer. You continue to prove my point.
>Enjoy your many diverse playstyles such as guy with sword, guy with knife, guy with spear
Confirmed for not knowing the first thing about this game.
Kill yourself. seriously. You're shitposting.
If the next AC game, the one coming out in 2015, is not set before the 18th century and not set somewhere that is not america or europe I will drop the series.
I love the series so fucking much, but I can't handle this anymore. They have to fucking move away already.
>there is zero immersion
i found 1 and 2 pretty immersive. 2 wasn't really repetitive either, neither in story nor in missions. you could complain you have to infiltrate shit all the time, but that's like complaining you have to kill targets in hitman all the time.
1 was the definition of repetition though, can't deny that.
and after 2 they went completely apeshit on the story, assassins turned from a cult with good intentions but morally wrong methods to a bunch of witty killer batmans
I dropped the series after playing AssCreed 1 because it was an extremely underwhelming and overrated game.
In fact, it is so overrated that people are still obsessed with the series to this day even though all it has is stylish art direction.
>and easy gameplay that makes everyone feel competent
I'ma be real. The only way I will ever purchase this series is if they do a Steam Collection for $10 or less for 1-4 (don't care about side games)
>I dropped the series after playing AssCreed 1 because it was an extremely underwhelming and overrated game.
Should have gone for 2, it was pretty much what 1 should have been minus the templar-assassin plot.
>easy gameplay that makes everyone feel competent
you have no fucking clue mayne. 2 was even easier, and in brohood they pretty much added a "kill 20 guys in one click each" mechanic
I don't know. I loved ACII but I just can't seem to like GTA. A good friend of mine who's a massive GTA fan borrowed my ACII copy and told me he didn't like the game. I don't really think they are the same type of game or that the same people like them.
>One question for history buffs: Are the layouts of the cities accurate to or representative of the layouts of the day? It's something I'm sure Ubisoft prides itself on maintaining.
I played AssCreed 2 shortly after visiting Italy and I was almost able to navigate through the city relying on travel memories alone.
Can't speak about Brohood and 3/4 though.
Same here, I love the AC games but I just can't like GTA. Except for GTA V, I really like that game. It was the only GTA I ever did missions in and the only one I actually finished.
AssCreed is totally different from GTA, it's more of an adventure game than GTA is, more focus on climbing/melee than driving/shooting.
While I really like ACII, Ubisoft has milked the series dry, they have not improved it at all, the combat is still bad, the stealth is still a joke, and navigation became more clumsy with the control changes in III/IV. They just keep adding shitty features nobody asked for such as crafting and hunting, instead of addressing the big issues of the games.
Games are pretty much worthless these days. 1-3 are already nearly that cheap, and it won't be long for 4 to follow suit, especially if they're making a 5.
Being a gamer these days is mostly about ignoring hype and waiting for the Steam sale.
Yeah I got 3 and 4 on the steam sale because I enjoyed 2 on xbl when it was free but it does feel like the movement is shitty on 3. Haven't played 4 yet. I feel like I weight more if that makes sense.
>any open world game is essentially GTA
saints row is essentially gta,
simpsons hit and run is essentially gta.
but no. assassin's creed is not essentially gta.
not even the same genre.
>stealth is still a joke
stealth in the side missions of 4 was pretty cool
if you pretended you're not an unstoppable killing machine that could outright kill every living being on the planet
Just get 1, 2 and 4. I don't think there'll be a bundle without Brohood and Rev because they're parts of the main series, not side games.
Besides, 1, 2 and 4 are the only ones actually different from each other without being shit. If you miss out on Brotherhood and Revelations you'll be missing way more from the plot than from skipping 3.
well, as I said you need to play pretend
basically the blowpipe sucks, I wish you could unequip it, it looks fucking ugly to boot
also you're not allowed to kill anyone
good luck ghosting now
>run around town
>main char randomly grabs people, climbs boxes and stands on them or runs up a tree and falls back down
>want to make a double assassination
>connor stabs one guy then humps the lamp post next to the other
>want to jump over a fence in my way
>connor hugs it
>freeclimbing in trees
>no control whatsoever about direction because connor just jumps to random branches or starts climbing upwards then jumping all the way down to the ground
god movement was so fucking atrocious in 3 its not even funny. got the game free off PS+ and i still feel cheated because i spent time playing it.
>muh charls lee
>ar u charls lee
>ar u a templar
>i just delivered that love letter for u. now join me and fite for freedum. or not, it's k bro
>Same here, I love the AC games but I just can't like GTA.
wouldn't say i love the AC games, but AC2 has been great fun due to my trip to Italy and I love the multiplayer in Revelations
I know it got added in Brotherhood, but I never played it online
Also 4 was cool because Pirates!
Not that anon, but I remember watching on TV some news about carnival in Venice, and the buildings and all that shit gave me the creeps, it's like I was there, a very weird feeling.
-Modern openworld game without any loading screens ingame except cutscenes and missions (since IV)
-Story is all about thug life and how it works
-Has a lot of content
-Had very good multiplayer since mods on VC
-Comes out every couple of years, brings A LOT of new stuff into series
-Le good ol' times, still has a lot of loading screens
-Story is assasins versus tampliers, tampliers being illuminati-level evil
-Content is not that good, most of it is lore
that's actually not that bad
-Actually good multiplayer will only show up in Unity and it may be complete shit
-Comes out every year, mostly brings nothing but little features into gameplay
-One of the game titles that almost killed openworld games
no one hates AC2
AC2 is the fucking best one out of the series
ranking goes 2>Brotherhood>1>Watching Paint dry>4>Revelations>Sucking feces straight out of a donkeys asshole>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>NO, WHAT THE FUCK ARE YOU DOING IF YOU KILL ANOTHER INNOCENT WE WILL QUIT THE GAME FOR YOU
Why the fuck can't I just do what I want in a game?
It's like republicans are in my games now
daily reminder that ac always has the best trailers
maybe I should create a thread about this, 13 mins of Unity gameplay:
looks like shit to me
>buildings are really far apart
>climbing seems to be more automated, just like III and IV was, with less control over your character than AC1 and AC2/Ezio trilogy with their grid-like climbing
>So...why do you hate this series, /v/?
terrible fucking gameplay since its inception
pure trash, 100% game journo bait
no value whatsoever
if this is your favorite "game" you should literally stop playing games
I expected a modern-day ac long ago.
Im pretty sure watchdongs was the prototype of ac:2070 and we will finally get it in 2016
game is pretty good thou. loved the villa rebuild and the ship upgradin
>terrible fucking gameplay since its inception
>pure trash, 100% game journo bait
>no value whatsoever
Yeah that's what he said, GTA: Renaissance.
Are you saying you don't like GTA?
You forgot the weird as shit voiceover.
It was like they got a nigger kid and morphed his voice
>oy im a handsome british assassin with awesome voice
>oh you thought you will be enjoying this game? nope.jpg have a faggy aztec kid with shitty voice
>Play assassins creed 3
>Finally I get to actually play as Desmond
>The security guards literally have all of their animations ripped from the guards in the animus
>Down to the way they fire their pistols, which they only fire one shot at a time as if it were a flintlock
they still recycle this shit over and over
AC Unity has animations from AC III, and in IV they recycled the axe swing animations from III, but for swords, and it looks absolutely disgusting
>Since when did we have a villa in ac4, friend?
Did you even play 4?
You get your own fucking pirate island alongside a villa. Where do you think you get the special armour this time around?
>they all go into melee anyway
GTA was a great series, back then I would get a car, kill some guys with car until I got stars then "lel gotta escape da police". I heard it has missions and gameplay too but they are very boring?
you mean you got bored and stopped playing because it's a shitty game.
i thought games were supposed to be fun.
every assassin's creed game is a series of copypasted grinds.