ITT: God tier indie games
>not also posting fortune summoner
>No relevant update in a year
>Release date postponed until forever
I don't know if I would go as far as God Tier, but Binding of Isaac is pretty fun. Good replay value, keeps me playing it. Too bad it fucking crashes all the time. Flash probably wasn't the best choice.
honest question here, but why do people like faster than light? the combat is boring and you spend so much time just looking at bar fillings ups, grinding is rewarded rather than punished, a lot of event are heavily stacked against the player (small chance of success for a small reward vs high chance of losing an important member) and unlike a proper roguelike there is a very small pool of items and random stuff
is it because it let you roleplay your star trek fantasies?
You and me both buddy
I thought it was a cut above all the other retro platformer games.
>10/10 LITERALLY PERFECT GOTY
not out yet, but they're working on them and it'll be free dlc
also it has over 300 cheat codes, some are pretty ridiculous like making shovel knight (and his hitbox) 8x normal size
For an indie title, Age of Wonders III is meaty and pretty to look at. The early game in Civ where you explore and battle barbarians is one of my favourite parts of that kind of game: it's bigger in AoW3 and persists for longer as you conquer things due to all the independent forces populating the map.
Michiel van den Bos does the soundtrack for it too.
Agreed OP. Its actually my most played Steam game.
I don't use Steam too terribly much for gaming I hate multiplayer games
Its not a Sonic clone. It has too much focus on combat to be one.
I also think its better than Sonic
yeah the sudden ending was the one downside, but apparently that was only part 1, theres 2 more coming
>muh 2D art
>muh bedroom, basement or garage dev team
It feels really satisfying after going through so much bullshit, and seeing the boss finally blow up using what you had. Although I only won once, barely destroying it with my last missile, and don't feel like replaying it for the other ships (especially Crystal).
Anyway, Astrebreed is pretty amazing for its price, a shmup, but even then, hacking through enemies and bullets with a sword-wielding mech felt satisfying. From the same group, Fairy Bloom Fresia is all about being a cute fairy going Fist of the North Star on stuff.
One Way Heroics is a good roguelike. Has some "casual" mechanics (item vault for one), although you can just ignore that and beat it with what you start with.
Dungeons of dredmor
Risk of Rain
Both The adventure of van helsing games
One way heroics
Tiny and Big
Binding of isaac
i can continue forever, even though, for every good indie game, there are 5 shitty ones
>Company of Candy Crash Saga, a game for shitbook and Shitphone making a shitloads of minigames with Saga at the end
>The Banner Saga, a game about vikings'n'shit getting sued by that company because he got "Saga" at the end
This piece of art.
Fresh off the presses (in English).
AoW3 was released in March of this year. That doesn't make it old by a stretch, not unless you want to discard nearly every other example in this thread (for no good reason because age has nothing to do with 'indie' status either). The expansion pack is even more recent.
I felt I got my money's worth with Strike Suit Zero, even with the non-Strike-Suit missions, and more-so with Infinity, the arcade-game-format spinoff which was nothing but Strike Suit fighting.
damn, was just coming here posting that...
... man what else i can post now
oh yeah, this one is oldie but solid
yeah, i know the author went to do artsy fartsy game but this one is fun, i promise
I see your Terraria in space and raise you Terraria in moon.
>I liked it before X
No, that's retarded
The problem with minecraft isn't that they introduced shit that ruined the game, the problem is that Notch failed to deliver on most of his promises and the potential of the game was squandered
I only ever played it twice, once before hunger was around (made a tunnel and got bored) and once more after hunger was implemented (made a wooden hut and got bored). Never heard of Notch or any such promises until long after both turns either.
Minecraft has two problems, both lack of content and updates that ruin the game.
Minecraft is a bad game for its genre, but it's the best game of its genre. It's really easy to make a game that makes Minecraft look like a 5/10 game. It's easy to think it deserves an 8/10, but that's just because all other games suck not because it's good.
He didn't say that. He promised ALL future versions of the game to be free for alpha buyers, which basically includes what you said. At least from what I know about. But I'd asume I'd hear it elsewhere if it were true and not from you for the first time.
1 million people bought Minecraft in Alpha, all those people were promised Minecraft for free. So although that specific promise may only include 15000 people, he also made an extended promise that includes 1 million people. I and many others bought Minecraft under promise of getting every future version for free which he has not delivered on.
Iji is fucking amazing. I loved every second of it.
Aquaria and la-mulana are both great metroidvanias.
Lots of fun. Makes me wish Megaman wasn't dead.
Freedom planet is pretty great; it's a shame almost all of the people who played it are incredibly autistic furfags/sonicfags.
Motherfucking IJI yo. Loved it.
You know it, become the captain of a pixelated ship and explore systems while upgrading, fighting baddies and escaping the enemy fleet
>Binfing of Isaac
Dungeons and monsters. Never know what the next playing attempt will bring.
>Strike Suit Zero/Infinity
Spaceships, spaceships that turn into overpowered mechs. Comfy soundtrack, nice visuals with lost of flare. Refined controls, even with kb/m
Isometric action. Kickass narrating voice. Nice implementation of choices. Challenges and unlocks keep you playing.
Very short adventure horror by Mike Inel. Nice for a lonely night when you got 30 mins to spare.
Fun, blood, guts, gore, retro. Did I mention it's fucking fun?
>To the Moon
Not a game, but the music is great and the story/characters actually quite interesting.
Even while still being unfinished, Distance is fantastic
This fucking game man
Touches me in all the right places
Is the multiplayer banner saga still good?
It was pretty fun last time i played, but unlocking/upgrading characters took ages.
Double dragon neon was really awesome. Skullmageddon was pretty much Betty from kung pow but more menacing.
The only part i didn't like was that boss that was a plataforming secton on a huge tank.
never really got into the multiplayer so I can't say, but I liked the single player so much that I played through it a bunch of times to get all the achievements
winning on hard without ever losing a battle was pretty intense, this is what the first fucking battle looks like