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Has any game been fucked harder by console limitations than Dark

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Has any game been fucked harder by console limitations than Dark Souls 2?

I remember reading something about call of cthulu being downgraded alot too
>>
Most games of last gen from 2007 onward.
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>>262261981
>>
>>262261981
>>262262531
Jesus man! Fuck consoles and fuck FROM for not releasing 2 versions. I would even accept and upgrade to pc version now that all console shitters already gave them money. Damn this game could have been beautiful.
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>>262261981
Ds1 could barely run on360
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>>262262858
I would honestly buy a remastered version with the old lighting and assets and such

>>262263020
didn't it run better than ps3 still?

all i remember of console DaS1 was getting 10 fps in blighttown
>>
Just you wait.
1 year or so after Bloodborne, From will announce the "NEXT-GEN DARK SOULS 2 EDITION!" to suck money from the fucking idiots that fell to their lies.

And no, they won't update the PC version.
If much they'll release it again at full price.
>>
>>262263020
What are you talking about? It lagged a bit in Blighttown but that was intentional.
>>
>>262263426
Oh look.
>>262263331
One of the idiots.
>>
>>262263426
don't care man. got money to spare. would buy again like i did for ps3, 360 and pc with DS1
>>
>>262263426
I just want a next-gen DaS3.

and a Bloodborne PC port
>>
The witcher 2.
>>
>>262263640
>>262263426

I don't think you guys realize how much fucking shit got cut because it wouldn't run on consoles.

Textures, dynamic lighting, ENTIRE DAY NIGHT CYCLES FOR EVERY ZONE

entire areas cut (you know all those doors you can't open in drangleic castle? yup)

it's a fucking travesty
>>
>>262263673
Can't you see how fucking jewish it was what From did?
They had a WORKING version of the game with all the graphical improvements.
And then they DOWNGRADED it because of consoles sales and because, as I said, I'm pretty sure they are going to re-release it.
>>
>>262264162
But that's the thing.
Cutting those on the consoles because they can't run it?
Alright.

Cutting it on the PC just because they wanted "graphical parity" or something?
When they had a working version with the game with all that?
I couldn't take From's shit anymore after that.
>>
>>262261981
I honestly do not believe it was hardware limitations...

Bear with me here but the timeline as I understand it goes like this.

AotA is released
Sony offer FromSoftware free blow jobs and cash for a console exclusive.
AotA sales come in... PC sold comparatively well.
From realises they fucked over their new fanbase with a sony exclusive.
From begin work on dark souls 2.
Production looks promising but...
Sony wants to announce bloodborne at the first 2014 conference.
FromSoft rush to finish dark souls 2 so that it is released before the bloodborne announcement can undermine and foreshadow it.

If you want to know why DS2 sucked, look no further than bloodborne.
>>
dragons dogma
>>
>>262264617
So, in the end it was Sony's fault?
I knew it.
Same shit that happened with Watch Dogs.
>>
>>262264806
how?
>>
>>262264895
Well I obviously do not have proof merely correlation.

Bloodborne begun development before DS2.
This is why DS2 has the B-Team.

Sony would have wanted that exclusive as one of their gotchas at the conference they announced it.

It's pretty realistic that if they released DS2 in a less than stella state it would have reflected badly on both sony's attempt at stockholme syndrome and DS2 sales.

DS2 had comparatively less dev time than bloodborne will get.

I feel these are all fairly self evident but if you wish to dispute them with good logic go ahead.
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>>262265268
well it didn't really get fucked in the way DaS2 did but it is held back alot by consoles

letterboxed, low res, low texture quality, no AA, low draw distance

and to top it off, it barely hits 30 even with nothing going on looking a a wall in the middle of no where. it's a mess
>>
>>262265834
>It's pretty realistic that if they released DS2 in a less than stella state it would have reflected badly on both sony's attempt at stockholme syndrome and DS2 sales.

Therefore releasing early would have allowed for Dark Souls 2 sales to have their day before the bloodborne announcement?
>>
>>262266010
Thats pretty much every console game though.
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as some one who played the beta on PS3

they also down graded the graphics from there MOSTLY because people whined about areas being too dark

it kills alot of builds like duel wield/Shield/two hand because you cannot see SHIT
>>
>>262266557
Wasn't that the point though? They emphasized that you'd have to make the tradeoff for obviously better offense with the ability to see well. It's semi disappointing.
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>>262266772
they realized it was a bad idea

they also took down the new magic system where R1 was faster but weaker cast and R2 was slower but stronger cast

and you could aim magic without binoculars
>>
>>262261981
Every console game ever would be better on a high end PC. Not sure what your point is OP.
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>>262264617

Sony wants in on that dosh. The Souls games sell very well.

"We are very very sorryu Miyazaki-san, prease accept my suppre young daughteru and makeu a new gameu"
>>
>>262266557
Seems like piss poor reasoning to cut a very valid concept... they could have simply added lanterns like Dragon's Dogma. Just replace torches with oil and make oil a bit rarer than torches are now.

Not only do you add a whole new element of gameplay such as hiding in the dark in pvp. You also add the fear of not being able to light your way through the darker areas of the game.
>>
>>262265268
It's amazing how time and time again people still think released games will look anything like E3 trailers.
>>
>>262267468
Sony are pathetic and they know it. None of their Japanese studios measure up. They can't make games that sell and hit that million mark. Their best selling IP is 2nd party made and it's a golf game for christ sake.
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>>262268198

But sir, what about the griffin?
>>
>>262267725

There are plenty of games that either look as good as or better than their trailers.

Just off the top of my head:

Battlefield 3/4
The entire Crysis series
Halo Reach and 4 (but not 2 or 3, which were fucking travesties and grossly misrepresented the final product)
>>
>>262267652
they simply had it completely ready in the beta but had no time to balance out the levels without it
>>
>>262268396
Those games aren't popular in Japan. I should clarify "NO SONY MADE GAME SELLS CLOSE TO A MILLION IN JAPAN".
>>
No.

I thought Call of Cthulu looked great.
Use 4x4 Wide Tent/Quincunx Supersampling with it.

PC hardware has held back a lot of games.
Crysis is the worst example there. From Donkey Kong Country 3D to nothing special. Like Deus Ex without everything that made Deus Ex good.

Blame hardware devs.
Consoles use pc hardware.

Dark Souls 2 could have looked as initially shown though. Instead they decided to use a higher resolution.
>>
>>262261981
>developed with PC as lead platform with ports to consoles
>the majority of the Steam userbase is playing on laptops with shitty hardware
>they have to downgrade the overall graphics rather than lose out on PC sales due to high requirements
>HURR CONSOLES RUINED IT
I see this shit all the time. Devs still have to optimize their games to play on Intel GPUs, so rather than try to do workarounds they just drop fancy lighting and shaders entirely. You can't blame the platforms that sold the least for problems that happen on the best selling one.
>>
>>262268698
did SoTC ever sell a million?
>>
>>262268396

what about it?
>>
Let's go right ahead and believe Dark Souls 2 let alone Dark Souls would even exist without consoles you ungrateful fucks.
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>>262268870
sadly most people here dont realize this

only 1/3 of the steam user base that actually did their surveys can actually play 1080p 60 fps

high graphic capabilities is and will never be the majority
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>>262268868
>>
>>262267468
And From should have told them to allow porting as part of the contract. Full exclusivity hurts everyone but the publisher, sony.

>The Souls games sell very well.
Demon's Souls sold 1.7 million.
Dark Souls sold 1.8 million.
Dark Souls II sold 1.39 million.

Not really... Just for a hilarious comparison... FFXIII sold 7.1 million copies... Collectively the souls series doesn't even touch that.
>>
>>262268870
>cutting better graphics entirely instead of adding options
>>
>>262263436

>intentional

wut
>>
>>262269347
the experience needs to be the same for everyone
>>
>>262269204
Over 1.5 million is pretty good. You're comparing it to one of the biggest franchises out there.
>>
>>262263798
which blows my mind because it's being downgraded for the PS4 and Xbone

THESE JUST CAME OUT
GAMES ARE ALREADY GETTING GIMPED TO HELL


though I still retain hope until the game releases

based slavs have stronk magick
>>
>>262269510
That's the justification behind the Watch_Dogs bullshit. If you're serious you should kill yourself.
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>>262269204
So ~1.5-2mil somehow isn't good because it isn't as high as one of the highest selling entries in a franchise that is a household name in all three major regions and has been for over 2 decades? Great logic there.
>>
>>262263331
>I would honestly buy a remastered version with the old lighting and assets and such
Well you're in luck because thats why they downgraded it. Hope you have an xbone/ps4.
>>
>>262269204
Gran Turismo does though. So does The Last of Us. So does Uncharted. So does God of War. So does Singstar.

Square Enix can't even measure up to Sony and Sony is a fucking shit. Comparitively speaking Square Enix means nothing when a Platform holderlike Sony outdoes them.
>>
>>262263798
>witcher 2
well fuck
I should read better

point still stand by by golly gee i'm retarded
>>262269652
>>
>>262269652
To be fair, The Witcher 3 is going to push modern pc hardware as well, if anyone was expecting the console versions to be on par with maxed out pc version they are retarded.
>>
>>262269204
>Not really

What's your yardstick for that? A new series that even Sony laughed at initially (DeS) has gone on to create two more games each selling at least one million units. That sounds like it sells well to me mate.
>>
>>262269347
It's easier and much more managable to cut graphics options entirely to market it to more PC gamers with a wider set of hardware options. People still bought it, after all.
They did the same thing with Half Life 2, they cut out certain lighting effects at the release but added them back in years later with the Orange Box update.
>>
>>262264162

I'm gonna have to ask for source on the day/night cycles thing and the doors in Drangleic.
>>
>>262270039
Yeah, but it's not defensible. It's 100% jewry.
>>
>>262264162
>ENTIRE DAY NIGHT CYCLES FOR EVERY ZONE
>entire areas cut (you know all those doors you can't open in drangleic castle? yup)

Gonna have to cite that bucko.
>>
>>262270163
>making a game more accessible to a larger audience on the same platform instead of locking it to a certain group who can afford more expensive hardware is jewery
Really now.
>>
The only kids who defend consoles:
>Autistic kids with IQ Below 80
>Butthurt manchildren whose parents wont buy them a gaming pc
>Entitled and vocal minority

This is why gaming can never truly move forward. The standards are set low.
>>
>>262268698

What exactly are the Japanese players playing anyway? are they going into mobile games? handhelds?
>>
>>262270430
Did you totally ignore the part I said about making expensive graphical features optional?
>>
>>262264162
>implying it's not because the stupid gooks can't into optimization
>>
>>262270560
Mobile games and probably Japanese games on 3DS.
>>
>>262269582
>>262269734

Corridor simulator sold better than the entire souls series combined... Despite the huge amount of bad press revolving around FFXIII... But fine... I concede that it does have a heavy name bias on it.

Dragon's Dogma sold 2.31 million and it was an entirely new IP. In almost half the time it took Demon's Souls to get 1.71.
>>
>>262270485

all dese buzzwords
>>
>>262270745

Is that your yardstick? I am sincerely baffled as to how you can say a brand new series from a one trick pony developer that has gone on to sell at least 1 million units from each game in said series isn't something that sells well.

Do you work at Square?
>>
>>262270867
>no legitimate rebuttal
>HURR BUZZWURRZ xDDD
>>
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>>262270745
We are debating sales, not quality. I hate FFXIII but that trilogy is highly successful and apparently extremely well liked outside of communities like this. Dragon's Crown also had a much more well known AAA publisher pushing it. You keep comparing a D list dev team's newest ip to major internationally known and trusted publishers and dev teams.
>>
>>262270745
Dragon's Dogma has only sold 1.3 million
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>>262271116
What was he supposed to rebut? All you did was call random groups of people names.
>>
>>262270092
Not him but I'm not sure if it was ever actually stated. But before release I actually thought the game was going to have day night cycles for some reason, I think because the first IGN reveal had that fancy clock looking icon where the covenant icon is in the retail version. And that icon isnt even used in the final version at all.
>>
>>262271116
In the special olypmics, it doesn't matter who wins, you are all still retarded
>>
>>262271224
I meant Dogma, not Crown, of course.
>>
>>262271421
Fair enough, I did wonder what that was about.
Though i wouldn't necessarily chalk that up to console limitations.
Things get left on the cutting floor in just about any game ever made.
>>
>>262270957
1.5 seems about average actually... So i'd say thats my yardstick.
Anything obscure, small name or most jrpgs that aren't persona or have square written on them seems to hit under this.

I wouldn't consider "average" selling well... It sold about as well as everything else.

Sony didn't want From for their game sales, they wanted them for their image.

Sony think by having bloodborne on the PS4 it'll give it a more desireable image.

If they wanted sales theres plenty of triple A studios at EA or Activision that shit out games that sell substancially higher than 1.5.
>>
>>262271116

just saying, cut back on that /v/. i don't care one way or the other. some games come out on consoles, fine, guess i'll play them on a console. in any case, i doubt games would be as big without consoles, both in the good and the bad. what does that last part even mean, entitled? who is entitled?
>>
>>262267021
The stat system was completely different too wasn't it?
>>
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>>262271803
>Sony didn't want From for their game sales, they wanted them for their image.

Yeah I can dig that.
>>
>>262270568
>keeping features that maybe 20% of the playerbase would be able to run vs optimizing for everyone else with weaker machines
This is the thing about PC gaming, you're automatically locking out a huge portion of a possible consumer base just by adding in fancy lighting features. If they had gone through with it, we'd have a nicer looking game but the sales would have been abysmal in comparison, and fewer online players in an online centric game like this spells doom for the franchise.
>>
>>262271364
Not according to my source...

1.59 on ps3
0.71 on 360
for a total of 2.31
>>
>>262271803
If you think 1.5mil is average for a non AAA title you need to do more research. A shocking amount of games never hit the 1mil mark worldwide.
>>
>>262269652
>TW3 runs like shit on the expensive custom PCs they made specifically to showcase the graphics
>c-c-c-consoles ruined it!
>>
>>262268960
It might be a spy.
>>
>>262272175
It's easy to keep the gameplay feature of darkness and adding options to make it less expensive to render. Even then, at some point you have to say "your computer is shit". That's what minimum requirements are for.
>>
>>262272013
for spell scaling and requirements

flame had need more int then faith and dark needed more faith then int
>>
>>262272221
>vgchartz
Reaction image.

http://www.capcom.co.jp/ir/english/business/million.html
>>
>>262272221
And what source is that?
>>
>>262261981
Oh shit nigga' I'm hyped as fuck for this cthulhu game. I don't from a whole not about it though. Why the downgrade? There's literally no reason for it.
>>
>>262261981
Please, Skyrim looks twice as good as DS2 on its worst day and it's an open-world action game developed three years ago by Bethesda on fucking Gamebryo. FromSoft is fucking incompetent and the more you cunts fawn over their many ineptitudes the worse they'll get.
>>
>>262264162
That's the thing that bothers me.
If you have to cut so much content out of something because of limitations set by the consoles they are being designed for, the company should make the intelligent decision of taking it over to superior consoles and if they couldn't handle it, just make it a fucking PC exclusive.
But, you see, that wouldn't have acquired them the money they desired, so they cut corners and made the small cash cow that is Dark Souls 2. Even though it's practically a cult classic anyways.
So, then they marketed correctly and gave pre-order bonuses along with a special super duper ultimate dew box set edition so they can yield a bigger profit on a cheap figurine.

I can't blame them for wanting them to make money, and I can't even get mad. At least I have Dark Souls 1.
>>
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>>262264617
Didn't they also unwisely remove miyazaki from the development of the entire game?
>>
>>262273945

He can barely direct some games one at a time. He was better off being a tutor and letting some other FROMSoft veterans make their KF game.
>>
>>262261981

Don't blame the console because FROM is incapable of being honest with their audience.

They're the Japanese Ubisoft, after all.
>>
>>262273945
Well he was presumably too busy with bloodborne
>>
>>262273945

probably because they wanted him to focus on BB, they've been working on it since the DaS1 DLC. sony approached them like hey wanna make another game for our new console and ditch the xbox. i don't think the pc version of DaS was even a thing at that point
>>
>>262273945
Not exactly...

Seems they made the bloodborne team immediately after AotA released.

So Miyazaki was already taken when the team for DS2 was being put together.
>>
>>262274430
The PC version of DS1 came hand in hand with the DLC for it.
>>
>>262274430
They started working on Bloodborne after finishing AotA, which was always planned for PC.
>>
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Let's get this shit going

Artorias of the Abyss>=Demon's Souls>Dark Souls first half>Old Iron King DLC>Sunken King DLC>Dark Souls II>Dark Souls second half
>>
>>262274430
>i don't think the pc version of DaS was even a thing at that point

What? The PC version CAME WITH the DLC.
>>
>>262274619
>>262274636

oh, i remembered it wrong then. thought the dlc came out for consoles first and then it was free for the pc version
>>
>>262274871
Old Iron King DLC>Artorias of the we totally didn't rip off berserk for all our ideas>Dark Souls first half>Sunken King DLC>Dark Souls 2 and Demon's Souls> Second half of Dark Souls.
>>
>>262274871
looks good enough although i'd change
des>das first half
to
des>=das first half
>>
>>262263331
Wouldn't save the gameplay from being dreck.
>>
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>>262275154
>old iron king dlc
>three big humanoids with big weapons
>one of which is the exact same as a previous boss except with a different color

DaS=DeS>DaS2 dlcs included
>>
>>262275154
The ONLY thing Old Iron King DLC has going for it is Sir Alonne and Raime.
>>
>>262275528
> Played a series about kings and knights and the world they live in...
"OMG THEY HAVE BOSSES THAT ARE KINGS AND KNIGHTS AND THEY USE LARGE WEAPONS MADE FOR HUMANOIDS"

What exactly were you expecting in a western themed game about the dark exploits of fallen kingdoms? Lolis?
>>
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>>262275940

>Lolis?
>>
>>262276174
The mods are being faggots these days. I wouldn't be surprised if they ban you for that.
>>
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>>262275528

Y'know I don't get the whole "a lot of bosses are humans/a lot of enemies are humans" complaint.

Vendrick refused to kindle the first flame, so the game is now heading to the Age of Dark, the age of Man. Surprise surprise there are humans everywhere.
>>
>>262275528

Anyone else who doesn't really care about the bosses?
>>
>>262274871

DeS>DaS2>DaS

Sunken King>Iron King=AotA

Admittedly Dark Souls 2 has a lot of small stupid flaws like proc equipment and flat damage reduction spells, but again they're minor.
>>262275578

And the fantastic vertical level design(bar the memory and iron passage), cool new weapons, and well designed encounters.
>>
>>262276384
Me. I was indifferent because they were boring. Except for the Darklurker. That boss was the shit. And also The Flexile Sentry. Shields make him a bitch though.
>>
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>>262276404
>and well designed encounters.

Foreal. I found myself thinking a lot "wow this is really good and challenging enemy placement."
>>
>>262276287

nothing like a quick modem reset
>>
>>262276312
I don't get it either. You're traveling through an actual kingdom, no shit you aren't going to find demonic monsters as bosses everywhere.
>>
>>262261981
FFXI got hit pretty hard by the limitations of the PS2.

Console games making PC games worse, is regrettably not a new thing.

FFXIV continued this trend by completely separating the world into zones, as the PS3 can't handle the open world and instead has to have separate maps for every area.
>>
>>262276739
Or a proxy to piss off moot.
>>
>>262276312
>>262276768
A plot excuse for unimaginative bosses is still an excuse. And they're still unimaginative.
>>
>>262271884
>i doubt games would be as big without consoles

this wouldn't be anything but an improvement
>>
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>>262277092

Hmm, well here we get subjective so let's just agree to disagree.
>>
>>262270039
Yeah, it's always easier to be greedy and not put effort into what you're doing, especially if it means more money. What point are you making?
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