let's have 'em
you fuckers bankrupted Cing with your flash karts. The devs were even talking about making a crossover title with Kyle Hyde and Ashley Robbins (since it's confirmed in-game that they take place in the same world). Dammit :(
I still own this game too, I fucking love it.
I've never heard nor seen anyone talk about it. Awesome game.
I learned about this obscure, unknown game from X-play back in like 2005 or 2006. Back when X-Play was good.
Damn I almost want to pick this game up again. Emulating it just doesn't feel right.
yes. If you played the sequel to Trace Memory (Another Code R), you can find pictures of the Hotel Dusk characters at a lake. And in Last Window, you find a painting of that same lake that is the setting of Another Code R. This was mentioned in a dev interview and their response was we would love to make a crossover sequel if Last Window garners enough attention. But you fags just pirated the games, and Cing went kaput. Yes I mad. >:(
As much as I love Cing, TM was pretty short which kinda kills it for me. The sequel for Wii was many times better.
On topic, this, although it's only underrated in the sense that most would assume it's shovelware just by looking at it. It's actually fairly high quality, the 3ds one is too.
Bitch, I bought the game
I'm still disappointed that I'll never be able to play Another Code R on my Wii.
I should pick up a EU copy of Last Window before it completely disappears, though.
>Carrying the Lightning Rod into their tank
>Wrecking shit with The Golem
>In dire need of ammo and find a Hero Sword
>The Bunny Tank's secret drill weapon
>They fire their best weapon into yourMirror Shield
>The Moneybag that steals all their good shit
This game was fun man
Fire Emblem is shit compared to this. The amount of surprises in the game is amazing
thank you brother.
Also, Another Code R is pretty comfy. It does have so much text that you'll feel like you're reading a mystery novella than playing a videogame. It definitely is a direct sequel to trace memory with all the characters returning and direct references and such.
I actually still have pic related poster from Nintendo Power, since I thought it looked cool enough to put up in my room and cool enough not to toss when I took it down.
I've never actually played the game though.
>GBA original will never have its fan translation finished.
>3DS sequel will never be localized the way Square-Enix is going.
Honestly haven't seen much liking for that game. That said, I'd give it a try if a local store hadn't bought every complete copy available where I live to scalp at $20 each (other stores had previous had t for about $6 complete).
I believe if those people didn't have access to flash carts (or didn't know flash carts existed), they would have bought the game somehow. just like with the sequel to 999 - since flash karts weren't as widespread for the 3ds, many people did whatever they could to get the game - even going on ebay and such.
I pirated it when I got my flash cart and basically downloaded games at random, then bought it later after enjoying it so much.
If I hadn't pirated it, I probably would have never known about it, let alone bought it.
I still feel bad to this day I don't own a physical copy of this game.
I keep hearing decent things about that, but the EA logo in the corner makes me leery. Still, it's not as if EA is bad 100% of the time (some of the older games they handled, like, say, Hot Wheels Turbo Racing are pretty damn good), but they do have a bit of a bad reputation these days with their more modern games.
>include one Slime Knight in your tank
>grab the Slime Knight
>wander over to enemy tank, trash the front doors
>smash all the machines, throw all the ammo out the front door so they can't attack anymore
>enemy comes into your tank
>keep doing the throw-hit to keep the enemy alive and hold onto it
>door to enemy tank just opens for you
>grab a bunch of items
>keep electro-blasting them all back to your tank
>enemy fired lightning rod at you
>watch as it comes into your take
>sit right in the middle of the firing area
>catch lightning rod
>fire it back at opponents
>go into enemy tank
>toss them into their cannons
>they die from running into fire from your tank
>first time you were actually in trouble
>your tank runs out of HP
>enemies running into your tank
>just grab them, bring them up to the cannons
>toss them into the cannons
>you have half a minute to blast the enemy tank freely because they're stuck in the air after the cannons
This game was a lot of fun.
I started 999 the other day for the 1st time
I ended up with the coffin ending and a TBC
I was pissed so I looked up why
Apparently you HAVE to play the game at least twice, skipping all the dialogue, re doing the same puzzles since you have to do coffin in order to get true ending
so I watched the rest on youtube
considering 999 is an interactive book
did I ruin the fun?
You can't ever know, to a lot of people that hadn't played it they'd be going in blind, and they may have opted to keep their money for something else instead
Pirating lets you play at no cost, but this means the customer saw the game's value at 0$ instead of the retail price, there's no guarantee they would've ever bought it if they had no other choice
With the sequel to 999, its people who already know the value the sequel would offer and were willing to spend the money
True, without pirating a lot of people wouldn't have known about it, but having already experienced it for free I doubt many people would go out of their way to pay for it
I've actually bought games I've pirated, but its often because of a feature I can't have with the pirated version, and knowing the game and its quality, it pushes the value to the point were I feel like paying for it. But without any new feature other than support to the developers and moral peace of mind, there's little incentive to buy a game you've pirated.
Those who really dig and like the game will go out and get the real copy, supporting the developers, but those who pirated and dropped it or didn't like it as much, they got their money's worth, 0$. They weren't willing to spend any money on it to begin with, nor after the fact.
Huh. Might have to keep my eye out for it. But I don't recall ever seeing any copies around where I live. Gives me the feeling it's going to be pricy these days (I suppose emulation would be the go-to for it, but no acekard or anything here).
What's there to say about this game? I remember hearing some good stuff about it way back at the DS launch, but it's hazy.
Literally nobody but me and my friend played it, it looked really gay when showing it to other friends, but once they started getting the hang of it they all loved it.
Proudly own a phisical copy which came with a cute little sticker of a zombie ninja.
Forgot pic, fuck
I'll go buy it tomorrow right on the spot if I hear
the story is just as amazing as 999
and there were more puzzles
my main complaint with 999 was not being able to go through all the rooms and solve the puzzles
I understand the whole time limit
>did I ruin the fun?
A little bit. The big point is that the game takes different routes depending on your choices, and most of them are "bad" routes. Stuff goes to shit very quickly when you don't do things properly.
You needed to get a different ending first (the Safe ending) before the game would progress past the Coffin ending.
>mashing A because the dialogue is forever long
Once you've seen some dialogue, you can just hold down one of the shoulder buttons and run through it all quickly.
It wasn't that bad, just way too short.
Their idea of "replay value" was beating the main levels over and over again, until you got enough stars to unlock your girlfriend, naked.
I fucking love Contact. A few years ago I read there was talk of maybe making a sequel but nothing ever came of it.
Don't know if it's underrated but the first and second space invaders extreme were fun as hell. Been playing the 2nd one a lot recently on hard which is frustrating to beat.
I really tried to like Contact, didn't care for it though.
Tony Hawk's American Sk8land (the only good Tony Hawk game after 4).
Viewtiful Joe: Double Trouble.
And pic extremely related.
I heard about that a while ago. I assumed it would be terrible since the touch screen was, you know, super important.
6 years after getting this game I still play it frequently
That "Moe" Stage
Gonna post some games that are not even that much talked about on /v/.
>Touch Detective 2 and a Half
Charming adventure game, I like the artstyle as well as the phallus shaped mushroom.
Puzzle game for absolutely everyone to play.
Can be played in short bursts or straight through multiple levels.
Motherfucker! This is an arcadey racing game where all you do is crash on cars to rack up points! Also, Bowling mode!
>SaGa 3 Ruler of Space-Time - Shadow or Light
Nigga if you run out of RPGs to play, this one's right up your alley!
Nethack-ish game, it's homebrew
>Operation - Vietnam
Ran out of other DS vidya?
Operation Vietnam has gameplay similar to Cannon Fodder!
Only 1 DS and on the road with your mate?
Download this fucking homebrew right now and each of you control either side of the DS pad!
THIS IS POKEMON WITH RACING MOTHERFUCKER
>Master of the Monster Lair
You dig up a dungeon ala Dungeon Keeper, and make it appealing for demons to live in the dungeon so that you can kill them and get items for recipes and shit
>From the Abyss
IMO, this is like Ragnarok Online, offline and for the DS
Another homebrew where you keep going fast while avoiding blocks
A Magic trading card like game
>Fab 5 Soccer
If you don't want no RPG-ish soccer shit and just want to play soccer with no bullshit touch screen controls, play this
>IL-2 Sturmovik - Birds of Prey
a flight combat sim
>Summon Night - Twin Age
Summon Knight, with touch screen controls, yet another RPG for when you've ran out of things to play
>Super Dodgeball Brawlers
MOTHERFUCKER PLAY THIS SHIT RIGHT HERE AND THROW THOSE FUCKING BALLS AT THE OPPOSING TEAM!
LATER ON, GET TO THROW THOSE FUCKING REFRIGERATORS AT THEM TOO
I see this game mentioned once a year on /v/
While flawed, I rather enjoy this one.
Still trying to figure out why that was never localized.
Aww shit nigga, I bought this one and the psp version
There are a lot of mechanics in this game but honestly all you really need to be able to do is know how to use weapons and items and how to move your characters by using regular attacks.
I probably played Geometry Wars: Galaxies the most on my DS in total. Such a fun game.
Powder is a great roguelike, played the shit out of it on DS, PSP and my Pandora.
Oh bullshit. This game was fucking garbage. I fucking love Contra, love it. But fuck Contra 4. Jesus Christ.
If you have never played Contra 4 let's break it down. You know how that space between the top and bottom screen? The literal plastic space between the screen that allows you the close the son of a bitch? Well Contra 4 says "Fuck yeah, that's part of the game!" So when you play on a level that progresses upward, the bullets that are moving up or down, are in this "dead space" and you have to follow them, mentally, between screens to make sure you don't get hit by them.
Fuck. Contra 4.
I loved it.
>some people have never heard of Drawn to Life
>some people haven't heard of Spongebob
>some people didn't realize there was a Drawn to Life Spongebob game
I'm surprised by this.
>I loved it.
Alright cool I was almost mad for a second.
I think I'm the only one who really loved Metroid Prime Pinball.
IT'S CALLED ANOTHER CODE FAGGOTS
YOU KNOW LIKE THE SEQUEL YOU NEVER GOT
the translation for this got completely fucked though.
Some of the bosses in the last half of that game were so fucking intense, but very satisfying to beat. I do remember getting really fucking bored with the regular battles, though.
Really loved Radiant Historia. Brought back memories of the SNES and PS1 RPGs in a big way.
Game is atrocious both as a Mana game and standalone as a game
A really bad first-person adventure game, forced into a retro-styled look because of the DS it was way too easy to get lost on the find-key-put-in-X 'puzzles' that made the entirety of the game
This game is wasted potential
You have to be kidding
OK this one makes me sad. I went into the game expecting each enemy and character etc. to have an actual 'code' to them, that you'd decipher by changing and replacing and removing parts to see what they represented and did in conjunction etc. Insstead it was tetris. With a very bland combat system. Still finished the shit out of it, I really wanted to love that game
Not worth suffering through at all, it's all in the story - which is fucked up six ways through sunday by a terrible translation job. the fight scene things are fuck awful.
Basically I'm saying sometimes a game isn't talked about, for a reason.
Basically the protagonist was a sword, and you would play as the people who wielded it throughout history. It was supposed to have a different timeline setup. Instead of being two parallel timelines, there would be a graph iirc.
Also Stocke was going to just be a generic assassin who used the sword briefly.
>sold most of my 3DS games because of reasons
>specifically didn't sell Meteos
I remember playing for like 10 minutes and finding it really boring. I know I should have played it for longer, but the island seemed so dull and staying hydrated/rested and shit was such a chore.
Underrated on /v/? Not at all.
Underrated IRL? Definitely
I liked the artsytle, the story, the gameplay (although on the easy side, it's oddly addicting). It also has a awesome soundtrack.
>Dig out copy of Meteos
>Pop it in
>Still only three planets left to unlock
>Can't remember why I didn't unlock them, specifically remember unlocking Meteo but no idea why I never finished the game off
>Decide to do it
>No where near as good as I was
I'll just tell people I unlocked them, I'd rather just remember being really good at meteos
Any other games like 999 / Ace Attorney / Hotel Dusk / Ghost Trick?
He’s fat and he don’t run too fast
But he’s faster than me
Last night at the show we saw him
Going out of his tree
Well you’re walkin and a talkin
You’re my walkie talkie man
Well you’re walkin and a talkin
Go Go Go Go
I fucking adored this game
Did anyone get the weird paddle controller to plug into the DS
Sometimes you just see a game sitting on the shelf and you know it's a winner. Lock's Quest is one of those games.
Great story, good music, awesome gameplay mechanics and nice style. Surprisingly long, unique game. And that secret developer's room. Came with a free comic too.
My only complaint about this game is sometimes you get graphical glitches and freezes but otherwise very good game.
Shino is a slender black-haired beauty.
>checking patient's condition
>rub his crotch
>hehe doctor that tickles
I was disappointed they didn't react when they did lewd things. I can't bring myself to play this game in general though, it had terrible mini games, gets too goddamn animu, and I for someone like me who has to autistically show everyone everything I have to see their reactions it's torture.
When I first started playing Rondo, I wasn't sure why Atlus decided to publish it. After getting further into the game though, all I could say to myself was:
Hell yeah Atlus, Hell fucking yeah I shouldn't have doubted you.
>7th Dragon takes place in the world of Eden of which 80% is ruled by dragons, so the premise of the game is simple: Kill all the dragons, or the human race is going to be wiped out of existence.
it definitely wasn't B material but I enjoyed it enough. At least when you present something irrelevant to the characters they don't shoot out 1000 lines of dialogues like in Ace Attorney.
Honestly the game wasn't that great. The combat system was okay and the game was either obnoxiously difficult or insanely easy.
And then the route split happens. Holy shit it was amazing.
>fucktard forgets the picture
Nobody played this version of Meteos.
Sort of. It takes place in a larger world like a traditional JRPG with top down exploration of multiple, disjointed mazes, instead of exploring one big one from a first person perspective
Well, in most cases it depended on the team you brought into the battle. But I'd rather the game be hard than be easy. Plus some of the hard parts actually had a pay off.
Amazing is right
I occasionally play this game in emulator and play one or two games with this settings. Six minutes of constantly getting full screen'd.
It's a shame I lost my copy along with my DS.
This was a pretty impressive Diablo 2 clone. It did some things even better than the original. The story sucks, but that's acceptable.
After beating it I've decided I'm never touching it again, this game was fucking infuriating. It wouldn't have been so bad if they didn't have a pointless lives system and they didn't make you lose the loot you got when you died, both of which only serve to piss you off if you die, which will happen frequently with it's cheap fall deaths and enemy placement. Plus their speech sounds are terribly annoying, I never thought I'd be able to tolerate it.
hold the attack button and magic performs its ability in amazing mirror, where it was a one time use move that spun a roulette for different effects
You lose the ability afterwards, so careless slip by holding the button just a tad too long and you've lost your magic ability
I was exactly the same. However from what I read neither of them (or the Wii version) sounded beery thrilling.
As a huge LOST fan this is very disappointing since this is the closest thing we'll have to that experience in a game.
>tfw the sequels will never be localized
2 was good but more of the same, just refined.
3 has an over the top anime aesthetic to the point where it's obnoxious, the story is a lot more prominent too but there's also more survivors/gameplay elements
Didn't play the Wii one, figured the series peaked at 2
One of the few games that really scared me.
I remember following that game as close as I could in my
Nintendo Powerissues. I even started calling myself Lucian for a handful of years
I wanted more than anything to win that grand prize of the sword they had up for some raffle.
Wouldn't have been as cool as the Sword of Mana from the gba game, but still I would have shit myself.
then I played the game and it was okay, didn't even finish it
I really wish they didn't kill Crystal Chronicles. I poured a shitload of time into this.
How is Crystal Bearers/My Life as X games?
I don't need complete though just enough understand how things work. God I loved that game and had giving up hope but played it around 7 times when only the first town and part of the first dungeon was finished...
Most underrated game for me? Sands of Destruction.
Great use of spirtes in a 3D world, good voice acting, solid music. gameplay was good (gamebreaking if you chain a certain way, but you don't have to.) and a plot 4chan would love (you want to destroy the world and kill all the furries.)
Im only posting this at all because NO ONE EVER FUCKING TALKS ABOUT THIS GAME ANYMORE. Whatever happened to everyone wanting a sequel?
That game was so fucking magical, and it's a shame it went off everyone's radar into obscurity about 5-6 years back.
Been meaning to play that, but I've heard people saying that the story winds up with a ton of dissonance to the feel of it due to some of the original script being cut and changed (both in Japan and the west) due to being too dark, and as such the game can't seem to decide fully what tone it wants. That true?
Meteos was the first game I played on DS and I still have it to this day. And I still fucking love it
sequel with online play when sakurai? and dont say xbox 360 cuz that version is shit
>Always used to see this game in Game Stop
>the ugly art work put me off
>Brawl had trophies of this game
>Trophy descriptions made it sound interesting
>Bought it for 7 bucks
>it was meh
Indeed. It may have had a lot of shovelware on it, but it had both really good games from well known series as well as a lot of various gems buried in the library as well.
I just wish later models like the DSi hadn't sacrificed the GBA backwards compatibility for stuff like a camera or whatever.
This fucking game
one of the only somewhat scary handheld games
the sequel wasn't as good though
No that was Tao's Adventure which is apparently shit. Lost Magic is more a pseudo sequel to Magic Pengel/Graffiti Kingdom (As in they take place in the same world, gameplay's different)
>hearing tao's adventure was shit.
th-thanks. I just wanted another Azure Dreams like game.
Much better than the real sequal which was shit shit shit.
lost magic was pretty good, a real time mini monster army/ real time spell casting. Vs was Godlike, you feel like Pure magic after smiting someone down online.
>I just wanted another Azure Dreams like game.
Same here I fucking loved that game, still start it up every once in a while and do a few runs on the tower and visit my first love, Cherrl.
Underrated 3DS games.
>Dragon Quest games on DS
>Dragon Quest Heroes: Rocket Slime DS
Enjoyed it a lot
>Dragon Quest Monsters: Joker DS
>Dragon Quest V DS
>Dragon Quest Wars DSi
Very fun, gets old fast tho
>Dragon Quest IX DS
Loved the shit out of starry skys.
>Dragon Quest VI DS
Never played it but a friend that played Starry skies with me loved it.
>Dragon Quest Monsters: Joker 2 DS
I only got to borrow it a for a while but I enjoyed it a lot.
these are the ones i got to play
Acceptable but Selfi a best.
but it's nice to see someone else who liked the game. Never, ever found anything similar to it?
Mileage might vary a bit with IV, since some people really abhor the accents the DS version uses. V's great, and tones the accents down a bit. VI is good, but not quite as good as the other Dragon Quest games. IX's a bit different since it's something of an MMO as I recall. Rocket Slime's a great spin off as well
Biggest issue is that IV and V DS will cost you out the ass (compared to most DS games) these days. Square-Enix didn't give either a very big print as I recall, and even had the gall to bitch about low sales with V sold out in the west.
>Never, ever found anything similar to it?
Yes I have 3 great games for you, if you haven't played them already, I love each of these almost as much as Azure dreams and have played the heck of of them. Think I'll try a them out again, thanks I would have never remembered them had you not asked.
1. Monster seed on ps1.
2. Eternal eyes on ps1.
3. Time stalkers for Dreamcast.
check out some gameplay of each!
All great grid based monster raising, dungeon diving games.
There is a GB Azure dreams which is pretty good, IMO it's like a down graded AD but its still fun.
I'm going to play this for Shino.
I remember I got this a few years back. I got stuck at one part; I think it's where you have to find the dog. I was never able to find it for some reason, spent days looking for it.
Really need to replay this.
I bought it for 10 bucks and gave it back, the controls just suck ass, its a typical stylus gimmick early ds game...didnt like it at all, you can have the same action with some cheap ios tower defense game
Sorry for hijacking the thread, but does anyone here know if this game's controls would be playable on an Android?
Too bad it took Capcom so long to get their shit together that this game bombed.
The one on 3ds is very bad. I bought new and am disappointed. The games and challenges are very boring. The story and art style is wrong. Excuse my English I am still learning
The one on 3ds is very good! It is a little bit harder than the last one but is super fun. It is cheap now, you can find it for about 15 usd
This game is very good. It makes me nostalgic for the Twin Peaks tv show. >>260289698
It is all touchscreen, I think it is better on the original hardware.
Sorry for bad English!
But it is.
GO PLAY THAT SHIT RIGHT NOW
You might hate video games then.
It's a puyo clone.
It's undeniable that the detective games had awful writing. "The mystery of the mysterious weeping sound...
oh it's Sasano crying MYSTERY SOLVED". Toritos is just inferior to puyo and the like so I couldn't enjoy it. I really did think the other games were great though.
>mfw 'mericans will NEVER EVER
Why is one nation filled with so many sexually insecure faggots?
Hey! Might as well add this to underarated DS game. Most people never heard it and if you loved EBA you'll LOVE this....if you can stand J-Pop.
I've played OTO too and loved it very much (maybe more than EBA). You don't need to understand moon though (I read the transcriptions translation afterward to understand more)
>fucking mexicans in a foster home stole my DS along with contact inside of it.
I still have the case.
This one. IMO, out of the series this game was the best. Even better than the second and third game titles. It wasn't nearly as harsh, allowing things like training and breeding to take less time up and let me actually enjoy the game.
>my dick when Guadia Quest Saga
I had never played a Dragon Quest-like game before
holy shit did I get addicted as fuck to the first
Saga just made me jizz in every direction like a sprinkler
More of an underrated GBA game, but I started playing this lately (GBA vrersion) and so far it's great.
Spiritual sequel to Shadow of Memories so this disappointed me
I keep forgetting how good this game is. It's got lots of world building, a hundred goddamn buyable ships, fucking tetris ship room management, long-ass storzzzzzzzzzzzzzzzzzz
I thought I was the only one who actually enjoyed it since nobody was talking about it and the reviews weren't so favourable. Sure, it was fucking easy and kinda short but as a visual novel it was quite interesting and entertaining. An Android/iOS release would probably do the justice.
One of these days, CC2 needs to get better at the whole "marketing" thing.
This game was so damn cool. I was always baffled by the poor to mediocre scores it got in every gaming publication.
>that ship customization
>that crazy plot
This has to be the most underrated DS game.
why didn't it sold well, we might have gotten summon night X too
My first impression from the cover:
"A Panel de Pon rip-off? And made by EA? No thanks."
I decided to give it a try a little before Monster Tale release (another underrated DS game from the same creators) when I heard that they also made Henry Hatsworth.
My impression after playing it? "One of the best and most original games I've ever played."
In the end I prefered it over MT. MT was also great and fresh but not as fresh as HH. Also it was very short, kinda easy and without replay value. HH from the other hand was much longer and very challenging. Its difficulty is not as annoying as most people say (excluding the final boss).
Actually it's always mentioned to DS threads as one of the best exclusives of this console. Such a shame that it didn't sold as well as Ouendan (which for a period it was one of the most popular import titles from sites like PlayAsia).
Elebits: The Adventures of Kai and Zero is one of the most beautiful yet underrated action/adventures despite its favourable reviews. Konami didn't bothered to advertise it so much.
Super Robot Wars OG - Endless Frontier. One of my favourite jrpg and one of the few ones I have finished. Fuck you Atlus for not bringing the sequel.
My only complain is the lack of a proper tutorial (since the battle system needs some practise to get used to it).
Banshees were about the only "scary" thing, partially because of how much damage they could do.
Sequel had far better music like the final boss theme...which was fucked up in Dementium II HD.
No seriously, listen to this.
https://www.youtube.com/watch?v=pTnSU-rjvOI Shitty HD version
>all dat innuendo
this game was so amazing, just wish I didn't ragequit at that optional boss
Unfortunately not. The translator ragequit after fans' flaming that he shouldn't translate it since Atlus was supposed to translate it. In the end Atlus never localized it. Thank you assholes for ruining a potential fantranslation. I hate faggots like these who bitch about free stuff.
>Wayforward's best game
You mean Mighty Swich Force?
Bangai-0 Spirits. One of my favourite Treasure games and one of the most ideal games for a portable console.
Ring of Fates and Echoes of Time were bretty good games.
Echoes of Times had a pretty melancholy ending though.
>Save the world
>Lose your friends, family, everything
>Pretty much left alone in the world
>Ftw Capcom won't make again great new IPs like this
I hate it when people misuse term like that. "Oh. This game it too short. It doesn't have the 100 hours of gameplay like rpg do." It's a 6 dollars game, what did you expected? At least I prefer a short but complete experience than a long and fucking repetitive one.
Contra 4 was also short. But it had replay value, without even counting the huge amount of extra content outside of the main game.
At least half of Mighty Switch Force is mindlessly easy, enough that you'll clear levels on the first try in a blink, and trying to beat your times won't really keep your interest for more than an afternoon. The puzzles never get all that good, and by the time they start actually throwing things at you that require some quick and actual thought, you're at the last two levels.
There are very few levels in the game, and most of them are beyond basic. The graphics are cute and well made, and it makes excellent use of the 3D effect with 2D sprites, but it's not much of a game. Pushmo has more puzzles and harder puzzles, though I think that game became painfully boring very fast. Ikaruga is, what, 30 minutes long, most shmups are short, but it has lots of replay value and a bit of a puzzle element to it. Mutant Mudds is also a decent comparison, another 2D eshop download but a much better and longer game.
Face it, Mighty Switch Force is nice looking, but it's not much of a game. It's really little more than a tech demo. I'm glad you liked it so damn much, but it's really not all that. It's certainly not their best game.
The fact that there will never be another Custom Robo game breaks my heart ;_;.
I would do anything for another Custom Robo.
i think i am the only person who has played this game
>He’s fat and he don’t run too fast
>But he’s faster than me
Never seen this game mentioned by anyone other than myself. It is a very fun RTS.
Yeah, there was executive meddling. But to be fair, I think it works out in the end since the game would have been way to depressing if they went full dark. (Basically everywhere you go, humans are enslaved and it's implied that women are being raped and children are eaten.) The mood whiplash helps negate this.
Granted it turns the first villain into a comic relief and
When you actually kill him, it feels like 'wow, that early?'
One of the best robot arena fight games a la Virtual On. Even with its simplistic graphics it was awesome. Imagine how badass a sequel would be on 3DS with more impressive, flashy graphics and with the ability to play with an analog stick (playing Custom Robo Arena with DS's d-pad was a little painful after a while). Make it happen, Nintendo.
For me it was so mediocre. I expected something better from Wayforward. Even at license games (in some of them at least) they can do great work if they want like with Batman - The Brave and the Bold (if only it wasn't too easy and short the DS version) and Wendy: Every Witch Way.
You can beat the main game without DLC, the bonus area you do need DLC to beat it.
I bought the games and pirated the DLC because SE did some serious nickle and dime jewing with those two games.
>I even started calling myself Lucian for a handful of years
Holy shit anon, that's autistic as fuck.
But I think I had the same experience. Got really excited for it, played like halfway through, never finished it.
Hope I'm not to late, but AoE DS was tons of fun for me. It's like mini Civ portable.
AoE II itself isn't underrated, but the DS version doesn't get enough love. It'a not a top 10 game, but it's very solid.
Best fucking rhythm game on the DS. The sequel even got a translated Euro release...
I used to play meteos so much, I'd start seeing things almost in a line, and really want to line them up. like OCD style.
it got so bad I started wishing people's noses and eyes would line up, then I knew it was time to stop.
If you mean the Wii-game I found that very enjoyable. Probably more so than the DS game tbh.
Many games have positives reviews and awards yet they don't sell well. I think Meteos sold well. It was even released at mobiles phones. Is the XBLA has extra stuff or it's the same exactly with DS version but with better graphics?
I have that one sitting on my shelf, but I want to play the original first. Tfw I can't find a copy for cheaper than $60.
Great atmosphere, decent gameplay. Some of the minigames got repetitive and it was easy to get stuck in the "maybe tomorrow I'll do something to progress the story when I'm more ready", but you really have to play this game aggressively if you want to progress in the story; waiting for the time when you have enough food, rest, and water to actually do anything will leave you stuck for-fucking-ever.
Also, the ending was satisfying as fuck.
The bandit base was actually really high tension since if you were caught by guards, it was an automatic game over.
The whole choice of how you'd escape the island was also satisfying; you were able to choose between several options. There was the pity option for sucking so bad and just taking the life raft that washes on shore day 75 or so with a stolen flair gun, to signalling for a rescue from the mainland by helicopter, to stowing away with the drug dealers, to my favorite over the top ending, requiring you to steal a map, gasoline, and the keys to run off with the big bad's yacht.
I remember Izuna (or maybe it was Shino) appeared in this fighting game