>Recent market research conducted by Superdata shows that World of Warcraft still holds the lions share of the MMO market at 36 per cent, with its closest competitor Lineage 1 holding only 9 per cent
what the fuck
>game is in a stale time with no new content until the next expac, so people lose interest
>still has millions of active subs and a returning million or two with WoD
>T-THE GAME IS DYING GUYS
>HA, HAHA HA, THERE YOU HAVE IT ACTIBLIZZ DRONES, YOUR GAME IS SHIT NOW
>BUT M-M-MUH NOSTALGIA ;_;
>/v/ shills & blind, baseless antidrones genuinely act exactly like described and have yet come up with one single legit reason why vanilla would be better than even Cata, let alone MOP or the vastly improved genre-redifining expac that is WoD
Being right has never felt so good.
Ok I recognize that they're sitting at a lot less than they did at their most prosperous but how does 6.8 MILLION subscribers mean "RIP WoW" in any way?
That's still 6.8 million people paying 15 bucks, every month. That's over a hundred million, and even after revenues and costs and such that is still very very good income for the company.
It's far from what it used to be, but to say it's dead is pretty delusional.
I'm a PvP player. I play with my friends and will ride out this train.
Plan to play at least for WoD and get Rank 1.
I need rank 1. It's been my goal since BC. When I get it, I can finally have my closure with this game.
>RIP implies that the death has already happened
Hope you are in the Betal to try learn what will be the "flavour of the season" class so you dont get screwed over like Monks did back during the release of MoP or how DKs gutted the opening season of WotLk before the nerfs.
>Don't worry guys once the new expansion with the least amount of content ever hits we will be back up to 12 million!
>It won't just spike for 2 months like it did in MoP, no way!
>It's not blizzards fault they made a raid tier last for a year!
i love laughing at the desperate shit they pull off to keep the raking in the money.
let them crash and burn, so that better games may take its place. this one has run its course
ARR is a lot more promising than WoW, the quality of content for WoW has plummeted over the years. Every time ARR gets a patch, it's like an expansion size-wise and that says a lot.
>Not a single bit of new content since September 2013 except cash shop bullshit
>Still has 6.8m subs
Honestly I'm mostly impressed it hasn't dropped lower.
>p2p is dying due to people losing interest and not wanting to pay 15 bucks per month
>p2w is dying due to people being tired of being shit on
MMOs are dying of a slow death. What I think could be a remedy to this is by doing what GW2 did. Even though it was a shit game, the whole "pay once and play forever" and it's cosmetic only cash shop which you can buy with gold was pretty well thought.
>Every time ARR gets a patch, it's like an expansion size-wise and that says a lot.
You're definitely exaggerating. But the patches are definitely frequent (3 months per) and contain a sizable amount of content.
The most impressive thing so far is next patch will have a new playable class for free.
Same here. Though more will drop (likely to 6m or lower) with Q3.
It's beyond obvious at this point that the massive sub loss is due to no content. There's nothing to fucking do in the game.
If they weren't retarded, they'd reduce the size of their expansions so they could release an expansion every year or year 1/2, and never have these year-long content droughts.
Why is Blizzard so fucking incompetent? They've had this problem 3 times now.
im sure it is, but the combat is really slow, and loading screens everywhere.
I would see why people like it, but i prefer something with more of an open world if you catch my drift
Less than 10% of the playerbase had beaten the previous raid content before they released the current content.
But yes, this content is harder. And they're starting to add bosses with more elements of randomness, so it doesn't feel so scripted.
>You're definitely exaggerating.
Nah, just take a look at what was mentioned for the next one.
If this isn't enough indicative
>Entrance to Ishgard
FFXI's first expansion was basically 2 new classes, an extension to the story mode and a airship ride to an island.
I'm looking forward to the new expansion. It looks to be the final one. I plan to get to level 100 for the first time, and never play again.
Let's be honest, it's an MMORPG. I know people will be like MUH BURNING CRUSADE but it's done well to last as long as it has. It's an ageing game. MMO's never last forever. This is the most successful one.
I'm looking forward to saying goodbye to WoW, and probably MMORPG's overall. They've never been that interesting really. You've got to make a quest for EVERYONE that makes sense with the story. It's hard to do.
>implying I mentioned anything about this
>implying that there's less content in WoD than any other
>implying there'll be a significant spike; it's not needed anyway because the game is still very much alive and doing great
>the year of SoO isn't a big deal unless you live and breathe only to do the latest raiding tier, in a game where raiding isn't a big thing anymore and there's dozens of other activities to do
I thought it be the last one.. I was to excited for this game to finally be over.
>foreshadowing Burning Legion
>new expansion announced
I actually thought they were going to move the story forward for once
The vast majority of WoW subscriptions are chinese.
Chinese accounts are pay by the hour, never close, and each new account gets a couple hours free.
So if WoW subscriptions fall AT ALL, it means non-chinese, pay per month accounts (read: the accounts that are actually worth a fuck) are being closed.
>Chinese accounts are pay by the hour, never close, and each new account gets a couple hours free.
That's actually a lie. They don't count inactive accounts. I'm not sure what's the exact time when they consider an account inactive in asia, but it happens. Also, they said in their press release that the decline in subscribers was mostly due to Asia, and not the west.
yeah, it came out at a perfect time, and WC3 was the best RTS out there, so the buyers carried out to it. WoW was the first MMO for most of the people, not to add in that the average players was probably 13 years old.
>less raid content than ever before (2 raids and 7 dungeons at launch)
>less class skills (which means balancing wont be an issue like in WotLK)
>no new hero class
>no new playable races
>garrisons get alot of cut content
>Tanaan (which was the starting zone for both factions) wont even be in launch but only include a small hub to fly each faction to the next zone
>alot of the new models got faces/animations cut and the new Blood elf models wont even be ingame during launch but "patched in" later
>alot of the models are recycled and rehashes not just on the skeleton level and they already had the Terrain from Outland to work with
>yet this expac still needs the longest time of developement of any prior to it which will be around 1 year and 3 months (if they stick with the original december release date planned).
>Rob Pardo, the man that made WoW the success it is today and was brought from Titan to be the poster boy and "savior" of WoD decides to leave mid-production eventhough he had a comfy position at Blizzard and a six figure salary
Just what the fuck is going on at Blizzard right now that it became this massive clusterfuck?
>not literally playing "wack-a-mole" with Grid or similar shit while never running out of mana
Oh yeah, there was that one time I actually had to dispell something.
There was a time when my druid saved countless wipes because of my ability to swap roles and keep the DPS going that little bit longer, making me this epic jack of all trades. Now? Get better gearscore nub
>end of BC
>end of Wrath
>end of Cata
>end of MoP
You faggots never learn. The only thing that will kill WoW, is WoW. Just like EQ.
Plenty of MMOs have existed with FAR less subs.
But you fags want to be like /pol/. Scream it's happening until it does happen.
Don't they usually release content patches based on how and where they're moving the overall story of the series? Seems to me there's a correlation between little content being released and bad story writing.
>>T-THE GAME IS DYING GUYS
>>HA, HAHA HA, THERE YOU HAVE IT ACTIBLIZZ DRONES, YOUR GAME IS SHIT NOW
>>BUT M-M-MUH NOSTALGIA ;_;
Why do people even treat posts like this as if they're worth anyone's time
They're the most obnoxious bottom of the barrel shitposts
Most blizzard defense force posts are
The Chinese accounts pay by the hour and get a few free hours a month. If there accounts are left open even even if they haven't played in months they still are getting time added up to a cap for free time. Blizzard counts those accounts as open and it's completely legal to for them to do that. Normally lying to shareholder would be against the law, but in this case it isn't.
They made 10s award the same loot as 25s in Cata and tons of guilds dropped a huge number of shitty players. A good portion of those shitty players ended up quiting because no one wanted to carry them.
>The Chinese accounts [...] get a few free hours a month.
This is completely new information to me.
This means its possible for a Chinese player to play WoW, literally, 24 hours a day, for free, if he has enough accounts.
How can blizzard pretend the millions of subs figure they keep trotting around is valid in any way, shape, or form?
>They've never been that interesting really. You've got to make a quest for EVERYONE that makes sense with the story. It's hard to do.
WoW is a baby's first MMO. It's casual as fuck and because it's so successful it ruined any chance of MMOs being good for a very long time if ever because everyone else is trying to play it safe any copy the garbage that is WoW.
>Black Temple and Frostwolf keep no longer hub cities, just quest locations you visit once.
>New faction cities are copy pastes of the 4.1 krasarang wilds faction bases in ashran, an island in bumfuck nowhere
>Garrisons only in one zone now, no longer customization, no longer lets you name npcs, no longer has skill boosts, is just a daily quest hub phased to you.
>average class goes from 40 spells to 7
>no new skeletons or animations, literally every creature in the expansion is a remodelled creature.
>portions of entire zones are copy pasted from the BC devset
>the rest are not flying compatible and have 2d jpg mountains -now you know why shamans had far sight and hunters had eagle vision removed.
>now only 4 dungeons from level 90-100
>client code for garrison cash shop functionality discovered, quickly removed along with tweet mentioning it from cory stockton
>less raid content at launch than any expansion
>less dungeons than cataclysm had in PATCHES
>story is a barely canon side timeline alternate dimension just to give another enemy to fight while trying to lure in veterans with nostalgia and a 'veterans first!" beta access program
>almost all CC removed in pvp. totally removed in pve
>adding healing and tanking npcs in quests
>replacing quests with "dynamic, interactive world experiences" that appear once and when you do them disappear leaving huge swathes of zones empty.
>new models have a single face and the cosmetic choices in almost every model but undead simply adds a new texture to said single face.
>80% of announcements from blizzcon for the expansion are confirmed cut or extremely truncated in some way.
It's all been proven as 100% accurate many times over. Blizzard drones have battard wife syndrome and will find any way to spin it. A blue poster even tried to twist everything on that list as a positive.
man, I fucking hate blizzard.
I actually fact check, post on their forums, and on /v/ to discourage people who say they want to resub.
You can believe it all you want, but most of the stuff on that list isn't true.
It's a game with a low bar of entry, no sub fee, and is still pretty good for pick up and play.
Crushingly disappointing sequel, but as a standalone game for people who didn't play GW1 I can see why it's doing alright for itself.
Love the people who post memes even when they are proven wrong, and constantly scream _______ drone! They aren't legally allowed to count the free time on the accounts, only the recent(within a month) hour cards. You really should actually look into stuff and not just be a parrot
>POST LAUGHING IMAGES AND HE'LL GO AWAY
Pretty typical in these threads I suppose.
Used to be anti-blizzard threads had people who played the game and were seriously against the shit Blizzard did. People who actually knew what they were talking about. But people like you've shown me that these threads are mostly people who don't even play the game who just like to shitpost on popular games.
Good job anon, bet your mum is proud.
Yes it does, it always has since the end of Wrath when they peaked. As you can see the Asian "subscribers" make up over half of the subscribers.
WoW seems to be the only game people pay attention to with subscription numbers.
That guy wasn't me. I don't hate video games, I hate WoW and most MMOs. /v/ is always in agreement that gameplay is important until WoW or a shitty JRPG or some other terrible mmo is brought up then it doesn't matter how terrible the gameplay is for some fucking retarded reason. WoW is bad. You should realize that.
Asia has always been over half of the player base, so around 4-5 million we'll say. Then EU and NA combined is the other half, with EU always having a little more than NA. So EU would have around 1-2 million, and NA would have around 500k to 1 million.
When you do the math and remember that it's region locked, you then start to realize just how dead it really is compared to other MMOs in NA.
I can tell you are young or autistic, but there is a difference between explaining how a process actually works and being a "drone". If anything you are so anti blizzard that you won't listen to how business ethics work, making you a drone.
>anti blizzard anons
>who still played blizzard games
Holy fuck my sides
A cursory glance can actually prove I'm right.
CC is still in, even for PVP. I played through Skyreach in the beta and we had to use CC on the mobs before the last boss.
Garrisons can be customized just as they were promised at Blizzcon, though the naming function was removed last build.
It already has as much raid content as MOP or Cata at launch, though a lot of that is outdoor raid bosses.
They aren't replacing quests, since there are still a fuckton of quests everywhere.
There are already around 6 dungeons ( not sure on the exact number but I did six of them, few of them were buggy as shit )
There's more than fucking 7 class spells, though I only ever really used around 7-9~ ish while doing dungeons.
Half of that list is completely true though, but the other half is bullshit. Deal with it.
>over $100 million in subscription fees monthly
>no new content for over a year
Still waiting for SoO to end. Why is this allowed?!
>6.8 million subs.
>counting Chinese farmers paying by the day as subs
>implying people with multiple accounts is the same as having two distinct players
>counting multiboxers as legitimate subs
>meanwhile limit the ability to /who to see how many players are active on the server and merge servers to further hide real numbers
Blizzard is the king of cooking the books outside of the banking industry.
No it hasn't, it's been stated many times that MOP stabilized the hemorrhaging. WOD is viewed as the tipping point as it either keeps subs or fucks up and the hemorrhaging starts again.
Nigga why do you think they count those numbers?
6.8 mil is an inviting number for advertisements, it's also the amount of accounts, legitimate or not that are paying out money each month to Blizzard.
They don't say otherwise because they have no reason to. They'd be retarded if they reported the actual numbers.
>y-you didn't see any of that!
>here, let me tell you what you actually saw
okay so we'll put a very conservative estimate of $20 million
that is 1/3 of the entire original WoW budget of $60 mil, every month. it's been like that for years. how are people still paying $15/month for no content in over a year's worth of collecting a pile of money greater than 99.9% of games budgets, including this one?
>mfw there is a cash shop too
I don't think he said why
But everyone pretty much knew why. I was at Blizzcon and he seemed so sad about what they were presenting for WoD. There were a few times he was on stage and the crowd booed over some things they were presenting and he looked legitimately upset. I'm sure he could tell that the game was turning out horribly and jumped ship.
>trying to spin the blizzard critacisers out of the blizzard criticism thread
Because people don't know the facts. They think 6 million subscribers means people they are playing with, and that everyone pays $15 a month. So they think, oh wow, that's so many people this must be a really good game guys, I'll just keep paying for it because there's nothing else out there.
But little do they know there's MMOs out there who have more subscribers NA than NA WoW: >>256655537
I've seen so many posts on the WoW forums that are like "My server is dead, WTF Blizzard, I thought there were like 7 million subs where are all those people?"
>posting smug_anime_girl.jpg means you lost an argument
I wish being retarded was grounds for a ban
He's too professional to say anything about it, but I think it's obvious he is unhappy with how things are going at Blizzard. This is the same guy who said microtransactions in WoW would feel like betraying their playerbase.
Several years later and Blizzard is jewing a cash shop in WoW while still charging a subscription. Maximum jewry with Diablo 3's RMAH design which sullied the franchise's clean name. SC2 was a bust, and Heroes looks like shit.
Pardo was influential in the Diablo 2, SC1, WoW vanilla & TBC era of Blizzard. I think he knows more than anyone that the company is done as an innovator and creator of great games with great value.
>tfw resubbed a week ago and having a fucking blast levelling an alt
I don't even care. This game's gonna be around for a minimum of another 5 years. Probably 10. MMO's with a fraction of WoW's subs are going strong.
>Raid content lasting for over a year
>Hype out the ass for WOD
You're going to see a dip but they will come back because we get to see good ol' Grom again and no his hunched back isn't going to stop people so don't try to tell me different
>MMO's with a fraction of WoW's subs are going strong.
They also release content 4 times as fast as WoW does, even ones that are free to play.
I don't know why you would continue paying for a game in which you get the least for your money compared to ANY other MMO out there.
It's because the game literally has nothing left going for it.
PVP? Other MMOs do it better
Content? Other games release it quicker
Pay model? Other games do it better
End game? Other games can do it just as well (this I will admit is something they still have, but you can get the same if not better elsewhere)
Graphics? Other games do it better
Subscriber numbers? Oh wow they have 6 million subscribers including pay by hour players in China, they must be the best MMO out there guys
No it's really not, trust me. Go out there and try other games, and don't just be like "I wonder how many subscribers they have, they only have 1 million, game must be dead".
I stopped playing WoW a long time ago and started giving some of those "smaller" MMOs a chance that people are so quick to write off because of their supposed player numbers. I was pleasantly surprised by the quality of end game, graphics, community, and how quickly they release new content.
>half same shit as MoP
Have you been looking into the beta footage/details? The 5 mans have challenge to them and heroics now require people to know the basics of their class. WOD is going to revive WoW with new player models, a new world and rewarding ACTUAL raiders.
No it won't, the people who left aren't going to come back, they've already left and came back a million times before.
It's just too little too late. Screenshot this post and save it if you don't believe me. I guarantee when WoD comes out the numbers will not be anywhere near where they used to be at the start of MoP. People just aren't coming back anymore, and new players aren't coming in, either. She's dying man, let her go.
It's WoW, and will be for at least 2 more years unless WoD actually turns out great.
But really this is the end of the expansion where pretty much a shit load of people are not playing and holding off until the new expansion hits. The only reason I play WoW right now is because I didn't play this entire expansion so I am not burned out or tired of the content since it is still relatively fresh to me. But still WoW is on the downturn slowly leaking subs. But when WoD hits I expect the sub count to reach back into 9 million.
>implying I give a fuck about raids
dude, I like levelling alts and stomping punks in battlegrounds
I've tried tons of MMOs. Off the top of my head, Rift, Guild Wars 2, Runescape, Tera, Aion, The Secret World, APB. That's just the ones I could think of in 30 seconds. I liked all of them, but I always come back to WoW.
>complaining about Anime on a Japanese style image board
And yet the dungeons are still mere hallways in size, with 3-4 bosses each. They are nothing more than a 1 day gear boost
LFR still exists in any degree
The cash shop continues to be expanded and now features non-cosmetic items
Blizzard outright states they will be adding more diversity
They continue to destroy server communities
Caving to shitters who can't control their targeting and flag themselves. They even stated they will buff guards if city raids happen.
>WoW fags desperately try to convince everyone and themselves the game is dying so they won't be tempted to play the new expansion
MMO fags are retarded addicts.
>Paying $15 a month for a game you already bought
But ask yourself, why? What is so special about WoW that makes you come back to it?
Like I said here: >>256658524
In this day and age, it does almost nothing better than any other decent MMO out there who will cost you much less to play and releases content 4 times faster than WoW. Not to mention the community for most of them generally isn't as shitty and you can still find people to play with.
I've been playing Aion lately. Most people consider it "dead" on NA servers, but from my experience I always see people playing even just while leveling. There's always organized large scale world PVP, and a really tight knit community where it seems like everyone knows everyone.
I will never ever go back to WoW after trying what else is out there on the market. I used to always go back to it, too. But then I realized I never really gave any other game an actual chance, I just wrote them off because of their supposed subscriber numbers.
WoD will be cataclysm 2.0.
It'll be the unfinished expansion they originally had a ton of awesome plans for but shit it out prematurely anyway because suits were already pressuring them to work on the next one.
Next expansion will be finished and probably pretty good, but it won't matter because the game will be dead.
Dude, I just have more fun with WoW. We can discuss perceptions, objective value, and whatever else you want, but, at the end of the day, fun is what matters. And WoW is the most fun to me, so it's worth the subscription cost.
As if that's something anyone is able to quantify.
I like the world that blizzard created. I like the questing. I like the art-style. I like the PvP.
I don't need to justify my enjoyment of a videogame.
>And yet the dungeons are still mere hallways in size, with 3-4 bosses each. They are nothing more than a 1 day gear boost
Go take a look at Fatboss dungeon footage or something when you get a chance. The dungeons actually look great. Too bad there's only seven and a rehash, that part is inexcusable.
>LFR still exists in any degree
It's getting BTFO to the point they may as well have just removed it because the incentive for shitters to run it is gone.
>The cash shop continues to be expanded and now features non-cosmetic items
Not even close to being pay2win yet. The only complaint I have is that they say they don't have the resources to do X, yet cash shop is constantly churning out things to sell. It's also unlikely that any of that money will be put back into making more content.
>Blizzard outright states they will be adding more diversity
>They continue to destroy server communities
This is a big problem. They're trying to fix it and save some face with connected realms, but they need to bite the bullet and merge servers.
>Caving to shitters who can't control their targeting and flag themselves. They even stated they will buff guards if city raids happen.
City raids will always happen on larger population servers. Unless they make guards that one-shot tanks, there will be city raids. People are just getting assblasted about Ashran faction generals (who are targets for Ashran objectives) also being vendors for PvP gear.
>There are now over 1.5 million preorders for Warlords of Draenor.
>Hearthstone on the iPad has added millions of new users to Battle.Net.
>There have been over 20 million copies of Diablo III sold, counting both the base game and Reaper of Souls.
>There was a decline in subscribers quarter over quarter, which was disproportionately concentrated in the East and was similar to the seasonal decline experienced during the second quarter of 2012, prior to the launch of the most recent expansion later that year.
Blizzard sounds like they are doing fine.
I think it's pretty easy to explain to someone why you don't or do like a game?
I was only asking you why you like it compared to other games out there. If it really is worth it to you and enjoyable, then by all means, go for it. But I still feel like despite that you at least aren't getting the most for your money in my opinion considering how long it takes them to release new content, and how that new content has a $60+ price tag along with it, and then another $15 monthly. It's just ridiculous.
>it is 2014 and there are still people on this earth who enjoy WoWs hotbar cycling static slog that is combat
literally how do you have fun with this shit
i enjoyed playing the game when i was a kid, but how can anyone over the age of 18 justify playing this to themselves? it's so fucking boring i literally cannot think of an mmo i've tried with a worse combat system than this piece of shit
Not even that guy, but it's your OPINION that other MMOs do this or that better. It's other's opinion that WoW is better. People have had a decade to build a history with WoW. They're comfortable with it. As for me, I didn't like the other MMOs I tried (mainly FFXIV, GW2) for different reasons. Also, the expansion is $50.
The way I view if any game was worth the price is a little system I use in which 1 hour of gameplay must equal 1 dollar in total price spent.
There are some games I have that are successful in that account like EU3 where I have 180 hours logged or Natural Selection 2 where I have 234 hours. Anything less than that makes it a loss/bad game in my opinion.
I haven't played WoW much at all this expansion so I am still fresh and new to the whole MoP concept and am getting plenty of bang for my buck.
On the contrary, every new MMO coming out trying to innovate in combat has sucked major ass in comparison to WoW though. Of course these are just our opinions anyways so it's not like any one of us will budge on it nor does it mean either of us is in the right.
>still has almost 7mil subs
>at the end of an expansion
>no new content for a year
>still has almost 7mil subs
Ded gaem, right?
>I like the world that blizzard created. I like the questing. I like the art-style. I like the PvP.
Why don't you try reading for a change?
for a better combat system? literally anything
TERA, vindictus, c9, gw2 all immediately come to mind
they have their own problems, of course, but still way better than that shitfest
>On the contrary, every new MMO coming out trying to innovate in combat has sucked major ass in comparison to WoW though
in some ways, yes, but the combat is still way better, which is kind of important in a game focused on fighting
Why does anyone like anything?
Why would they release this for free? They still have almost 6.8mil people subbing and they haven't released new content for ten months, and won't until the expansion releases. They are in the driver's seat and all other MMOs are riding coattails. I get that you don't like it, but it's the way it is right now. You can make it your crusade to tell everyone why they're wrong and why they shouldn't like the game they do, or you can go play what you like and stop worrying about it.
GW2 is doing very well for itself, and always has. The game's business model built the entire experience from the ground up knowing it was gonna hit f2p status at some point, so they made sure the game could support itself from the get go.
Arenanet can be retarded with balance patches and some gameplay designs, but they at least understand where their product stands.
I like Aion for tab target combat. You can "cancel" auto attack animations so you can use a skill over it and get skill damage with auto attack damage at the same time or something. It's like a more hardcore version of WoW is how I'd describe it. Here's a video on it:
There are some other class specific skill/auto attack animation cancel mechanics like that, too, but that's just an example for most classes.
>I find the "action" MMO combat like TERA and GW2 to be pretty terrible
then you're too accustomed to eating shit to accept anything other than your beloved WoW
regardless of whether they are *good* or not, they are still *better* than fucking WoW
appealing to nostalgia idiots by bastardizing old memories and content
I don't. I haven't played the game since shortly after MOP came out. Now that they're defeating the incentive and accomplishment of leveling, I have even more of a reason to not play
But it's only because they were forced into that business model, not because they're some good guys.
Other games that tried to be "WoW-killers" and charge a monthly sub have been wrekt, like TOR, Aion, TES (lel) - really all but FFXIV. If GW2 could command the player base WoW does, don't think for a second they wouldn't have the same exact business model.
No they aren't. They are just running a different combat method.
I am glad you enjoy them, as I know a lot of other people do despite it being an MMO. However I, along with a lot of others as well, prefer the WoW method.
holy shit dude. opinions. calm down. let people like the things they like.
I, for one, was super on board with GW2 and it's cool new combat system, but, after playing at max level for about a month, I found it to be more boring than WoW's because of the limited abilities.
Again, your opinion. You're trying to make this an objective thing, when it is entirely subjective as to why someone likes X or Y.
Name a game from any genre that you like, and I can give you reasons why "you're eating shit".
>mfw people actually believe mc was hard
>I, for one, was super on board with GW2 and it's cool new combat system
It doesn't have a cool new combat system, it is literally just tab target.
I'm pretty sure the guy you're quoting was probably mostly talking about Tera.
They did you fucking idiot. I literally AFK'D the whole fight on my Mage with a Frost Damage Wand that made it look like I was casting frostbolts
If you think MC was hard you weren't around for classic, you moron
>the vastly improved genre-redifining expac that is WoD
>0 new races
>0 new classes
>0 new professions
>new zones are just rehashed outland zones
>less dungeons than any other xpac
>less raids than any other xpac
>garrison is shitty and repetitive solo grind, but it's TOTALLY BETTER THAN DAYLIES GUISE!!
yeah awesome xpac you got there, buddy
No, Warcraft, at least from Warcraft 3 to now, ends with Sargeras, hes the big baddie and has been the entire time pretty much, like hes the cause for pretty much everything going to shit.
Right. That's the business model they chose. It's also what Blizzard set out to do ten years ago, but it took off like no other game has (to even their surprise). Now that they had the most successful MMO, they were free to charge what they wanted.
I think it's more shocking that they are still near 7mil subs with so little content released and at the end of an expansion. I thought they would be much lower than this. It's inevitable that more people will re-sub for WoD too. They aren't even going to be punished for the lack of content, etc. That alone shows that Blizzard can do just about anything and get away with it.
Nigga, half the reason classic WoW was "hard" was because there wasn't Thottbot and player guides to tell them how to build/play their character.
People leveled like complete assholes, and if it wasn't for online guides, wouldn't have a goddamn clue how their character should be built. This is proven by the fact that boss mechanics were completely retarded.
when the only thing you have to fall back on is "b-b-b-but muh opinions" you've already lost. This IS an objective thing, and WoWs combat is OBJECTIVELY shit. In this day and age there is NO excuse for a game to have a combat system that consists of "stand still, cycle your hotbar, occasionally move out of boss aoe attacks, repeat"
It is not acceptable, and you fucking faggots acting like it is lowers the standard for everyone else
Thottbot's been around since Vanilla. It wasn't that WoW was hard, it's that it was a lot more grindy back then. You had to be a no-lifer to get to the top in those days, both PvE and PvP (anyone ever try for General?).
Hardly, simple would be more apt. One thing WoW does better than every single other MMO in regards to combat though, is responsiveness, and polish. It's largely seamless. But yes, it is dated, as the engine is.
>WAAAAAH QUIT LIKING WHAT I DON'T LIKE
Is this supposed to be some kind of argument? "It's shit", the classic /v/ adjective? If this is the highest quality reasoning you can come up with, I'm just going to tell you to fuck yourself and ignore your posts.
As someone who started playing WoW last Sunday I can safely say that HOOLY shit, this game has a shitload of content. And I only bought the Battlechest (up to Cataclysm) for 10€.
Currently a LVL 31 Retrobution Paladin.
Spent the entire day of yesterday just horseriding across the map until I found out that I was in the middle of Horde territory and got ganged by a couple of Orcs in Undercity.
Spent all of today just tanking in Dungeons with mostly very positive results.
I like it, and so do all the fucking LVL 90's in Goldshire.
Seriously, what the fuck is up with people just being in the middle of the square in Goldshire or at the entrance gates of Stormwind dueling?
i guess this video isnt exactly what i described then
or maybe youre just a fucking retard
>b-b-but you gotta have played for 10000 hours and be a level 90 to know what you're talking about!
fuck you, i played WoW to 50 back in TBC, and it was the same shit then as it is now, except i was young enough to not know any better
Day old picture.
>actually having to ask for directions
The old continent is massive as is, can't wait to get to the others.
>Want to goto the blacksmith
>Literally 40 people outside dueling, 10 more ontop of flying mounts
My eyes, it burns.
Retrobutions report in!
Dorf ret pally master race here
A lot of awesome games have simple combat. FFT, any JRPG, other MMOs. Combat is just one part of the experience. In PvE complexity comes from boss mechanics and (speaking as a prot pally now) quick reactions with defensive cooldowns, picking up adds, etc.
No, just stop. I can't breath. Raiding isn't much about personal performance, but group coordination. Much likes MOBAs. Simple, but teamwork and communication make it fun.
oh boy, i didnt join the cool kids club at the level cap
im sure the gameplay somehow magically changed when you hit 70 instead of being the same shit
>but group coordination. Much likes MOBAs.
im sure group coordination has only improved ever since the fucking dungeon finder came out
oh wait no the opposite happened
Yeah, and shitposters usually have more than one way to shitpost, but I guess this IS a WoW thread on /v/ so you can't expect the people who don't play to know what they're talking about
>Watching your HP bar going down and up like its crazy non-stop
>Teammates never get it
>Number 1 in DPS somehow
I'm a noob, get over it. I'm still figuring out the details on using the map.
>y-y-yur just shitpostan!!1
Its nice how you can't even make any sort of effort to argue that WoW has game mechanics other than combat. Effectively proving my argument correct.
That is glorious, brother. Keep doling out holy justice.
And so does WoW. Maybe not for you, but a lot of people enjoy it. Have you raided in WoW (LFR does not count btw)? If so, at what level? I can assure you heroic raiding mechanics are fairly complex.
Considering that they give every person with a WoW account the free trial version, which also seems impossible to turn off, and always shows as 'active' the fact that they can still lose those numbers is very, very bad.
If you chop out the 4 or so million chinese pay for time accounts, then half the remainder to account for them artificially doubling the accounts, you end up with around 1.4 million. Which just by chance seems to be in sync with what most census websites are saying about the player population.
The game is super dying, just look at how hard they're tying to get people to reactivate to grab some shitty mounts and a corgi.
Blizzards biggest problem is if it were run by grown ass men they would accept this and adjust their business strategy accordingly, and prepare for the future. They'd be spending money developing a new warcraft game and starting on WoW2. Instead they're trying the laziest cash grabs in existence, P2W cardgame and moba.
This is a company I actually hope gets bought up by EA. Because lets face it, a turd game shat out by EA with the Diablo name yearly would be objectively better than D3.
At this rate I wouldn't be surprised if Legacy of the Void was canceled.
>Queued as tank
You're what's wrong with low level dungeons you asshole. They made the game so self explanatory that they tell you what each spec is supposed to do and you still don't listen
Allready maxed out on Stormwind reputation from all that dungening with the tabard.
I know. My role as a tank would be to have the biggest threat, by far, in the group and getting all those pesky mobs to be mirin on me along with the bosses so my niggas can just cast and DPS without worries.
It was my first Dungeon, I tried out all 3 roles but stayed a Damage most of the time.
The times I tanked I was just basicly going Tank + Damage at the same time, sucking up the aggro while dealing a shitload of damage non-stop and being a Holy Power mobile generator.
Archeage already has pay to win and korean gambling schemes.
Even the literally $150 USD founders pre order version comes with 6 gambling boxes (each only has a small chance to contain a mount instead of garbage) and a few months of pay2win status.
Your entire argument hinged on it. Without the numbers it's just you saying "I think WoW is super totes dying, look they're selling pets and mounts"
>4mil Chinese accounts - don't count
>trial accounts - don't count
>1.4 million - where did you even end up with this number?
You don't have Righteous Fury, you dont have Avenger's Shield, you don't have any damage mitigation
You shouldn't be tanking and Flash of Light is an emergency self heal its not meant for Ret paladins to be healers
I think that's really pathetic that so many people are willing to continue paying monthly for nothing. I am genuinely disgusted at it and I am depressed about how they can get away with it.
And it has been dying for most of those 6 years.
Lich came out in 08 and that's when Blizzard started making the choices that have lead to its decline, early 2010 it hit its peak and it has been steadily declining since then.
It's literally dying before our eyes.
Because you knew everything about the game first time you installed, right? Plus, part of the fun is learning it yourself or from other players. When he starts getting into harder content, he'll get kicked and/or bitched at until somebody shows him what's up. It's the way it goes.
I'm proud of you bro
Yes a game that literally holds a third of it's market's subscribers is so dead.
Tell me more about how WoW went free to play with a "legacy subscription option" within a year of coming out
Sorry for hoping that the video game community supports quality games and doesn't just throw money at developers who give them nothing but cash shop items that they have to pay extra for in return for months and months.
I don't even know how you can't be disgusted at that. Are you really okay with them setting the example for the rest of developers and other games becoming that way?
Other developers don't need an example because they'd be fucking us too, if they could. It's like you don't even into capitalism.
You know this guy is messing with you, right?
It was the lowest level dungeon and I stayed with the same group in all those 4 plays I did with them when I tried different specs.
Get your nickers out of the fan and chill out man, the guys with me agreed to it.
>Because you knew everything about the game first time you installed, right?
Pretty sure you completely misinterpreted just about every word.
>I want WoW to teach its players early on so idiots like these wouldn't completely brickwall otherwise trivial early dungeons
>Oh yeah you think you knew everything when you started!?
How the fuck did you even reach that conclusion.
>When he starts getting into harder content, he'll get kicked and/or bitched at until somebody shows him what's up
The biggest Alliance server is in a group with like 3 or 4 fucking Spic servers, you can't rely on player interaction to teach someone, when the person you're trying to teach doesn't have a clue what you're saying.
No, that was the setting of my argument. Which is why I summarized it with the single sentence that WoW is super dying. Because all of that was opinion.
My argument was that if the company were being developed by grown ass men we'd be seeing more resources being put into the proper areas. Not development of 2 obvious cash grabs while they continue to sink millions in cash and man hours into developing yet another fucking raid.
Offering players what essentially amounts to a bribe to come back for a month with a chopper and a corgi is not a long term business solution.
I am still vastly skeptical of their numbers, though. Perhaps they aren't as dire as I said, but there's no chance that blizzard isn't doing something to those numbers.
>is so dead
Changing the word doesn't help your argument, retard.
>You've been saying WoW is dying for 6 years
>It's been dying that entire time, it's just not dead yet
>Well it's not dead, is it!?
So I should just bend over and give them all my money and just accept it as "lol capitalism" and not expect any better at all? Sorry but capitalism isn't just accepting that every company is out for profit and continuing to throw your money at them, if they give me a shit product for my money, I have the freedom to take my business elsewhere, competition and all that.
They already did what? Sorry I'm not sure which specific part of my post you are replying to.
It's dying and it's four times the size of its next closest competitor. It's a foolish argument, is what we're saying. I'm in my late twenties. Technically, I'm dying now, but I still have a long fucking way to go before I die of old age.
>clarify your post.
>>WoW desperately needs to teach its idiotic Players how the game works. dungeons
>I want WoW to teach its players early on so idiots like these wouldn't completely brickwall otherwise trivial early
Nothing needed clarifying more, you're just an over-defensive idiot having a kneejerk reaction to anything you think might be questioning Blizzard's almighty power, like most WoW players
>never even reached max lvl
>never even saw a max lvl dungeon from the inside
>never even came close to entering a raid
>never even dared to dream about ever finishing a raid
daily reminder that scrublords like him are the people who complain about WoW's combat system being 'objectively shit'
You're doing what you can - not paying a sub.
So then you can't explain what you meant by
>Normally I hate handholding in games
and how that shouldn't be taken to mean that you'd prefer WoW to teach new players?
And expressing that I feel like it's disgusting that people continue to pay them money despite getting no new content in return for their money, and on top of that, the cherry on the fucking sundae, the only new content they do get is content they have to pay extra money for on top of their sub.
I just, don't even. I don't know what's more disgusting, that they can get away with it and set the standard for other game devs, or that there are genuinely people in the world who are completely okay with that and continue to throw money at them. What a bunch of fucking idiots.
>It's a foolish argument
It's not an argument, it's a fact.
>Technically, I'm dying now
Has absolutely no relevance to WoW, WoW is dying because Blizzard completely fucked the game over in Lich and has been getting progressively worse, you're simply living out your inevitably limited existence.
WoW would not be dying if they didn't base all their business meetings on how to fuck their subs as hard as possible.
You would be dying much faster if you actively pursued how best to ruin yourself, which is exactly what's happening here.
>The best part about WoW is figuring things out for yourself and talking to people who help you out.
you mean 'was'
i remember when you'd just get your ass wrecked if you fucked up.
nowadays you can't really make any serious mistakes because everything is so weak.
I just, don't even. I don't know what's more disgusting, the fact that you give a shit about things you don't even enjoy, or that you're not constructively posting in a thread for a game you actually like. What a fucking idiot
Sure, but I don't know what it proves. It's still several times larger than its next closest competitors combined. It's like saying a mountain is declining into the earth. It's just happening really slowly and it's still much taller than anything else around. It's not a very profound statement.
I remember when you could actually die while leveling in WoW. It wasn't even because I was new to the game or anything either, WoW wasn't my first MMO and I had a pretty decent grasp on the genre when I first started playing.
>So then you can't explain what you meant by
I explained it in the exact same sentence you fucknut.
>WoW desperately needs to teach its idiotic Players how the game works.
While I prefer games that leave everything completely up to the player, WoW's target consumers can't be trusted to not fuck everything up for the rest of us.
You wanting it to die, and it being dead are two different things.
Fuck, man. WoW is pay2play (most expensive sub cost), buy2play (with expansions more expensive than some new PC games), and a goddamned cash shop. Yet it STILL HAS FUCKING SEVEN MILLION PEOPLE PLAYING at the end of an expansion when it's been like a year and a half since new content was released. Please understand.
The only reason I care at all is because they are the king pin, the ones who set the standard for the other game devs out there, and for the community. Anything WoW does and gets away with is what other devs can grow to get away with too, because the MMO community is already accustomed to it.
Look at how many people used to be against level boosts in other MMOs, and now that WoW did it, look at how many people suddenly feel like "it's totally fine". Or how many people used to be against cash shops in MMOs, even just for cosmetic items. Then WoW did it, look at how many people are okay with it now. WoW sets the standards for every other MMO on the market, and they are a really shit example. No wonder there aren't that many good MMOs out nowadays.
>You wanting it to die, and it being dead are two different things.
Don't know why you mentioned that since I said neither of those things.
>WoW's players are fucking idiots!
Ooh I'm impressed.
Doesn't change the fact though, it's been dying since its peak in Lich, doesn't fucking matter how slow it is or how healthy its numbers are now, until the numbers stop constantly going down, it's dying.
What, it went from 10 million to 7 million within the last year to year and a half.
>Then fucking help people, you antisocial faggot
Do you just read every second word?
>The biggest Alliance server is in a group with like 3 or 4 fucking Spic servers, you can't rely on player interaction to teach someone, when the person you're trying to teach doesn't have a clue what you're saying.
That's not even a closet case for Spics, there's idiots who just don't listen, people who whinge at you for asking DPS to turn off Threat passives, people who up and leave leaving you with a 5 minute wait on another Tank who doesn't know how to play.
>a line trending straight down
This is why people think you faggots are so dumb. You've been crying dead game for years, yet it's still going strong in spite of all the bullshit Blizzard has pulled (all of which has been posted in the thread already). It's still beating the living fuck out of it's competition somehow. Don't even ask me how. I don't understand it. But what is even the point of saying a game in this condition is dead?
The only reason WoW's subscription numbers have any sense of stability or even size are Chinese accounts.
Chinese accounts are pay by the hour, free to open, get a couple hours free each month, never close, are counted as "active subscription" as long as someone logs in once a quarter, etc, etc.
The fact chinese accounts were ever lumped together with actual subscription based accounts is practically fraud.
First, you aren't being nearly as clear as you think you are. You aren't doing a good job of explaining yourself.
Never seen a spic on any server I've played on, so I can't speak to that. Apparently they're all concentrated in your server thank christ.
For huntards who leave on growl and tanks who are bad, we used to help them out instead of VTK or screaming at them. That option should be reserved for the people who do not listen or refuse to improve. Just because we've played for a decade doesn't mean they have. I'd much rather have someone ask me for help than to be hand-held from the game itself.
The Tarren Mill vs Southshore thing sounds alright but I just know it's going to be shit somehow and there's no way they can ever bring back the feels of how it was in Vanilla and even BC.
No thanks to LFR Molten Core, fuck that. Whoever thought 40 man LFR was a good idea is seriously fucking retarded, it's just going to be a bunch of people AFKing but even worse than 25 man.
I don't really care about a fiery corgi.
You aren't really trying a spec in the lowest level dungeon. Also, don't piss off your healer and dps by being a ret pally trying to tank. It's fine for lower levels, but once you start to get up there you'll see how bad it ends.
I don't deny that. In my example the old ex-player remembers the glory days and wants to buy the newest WoW installation to get back into the fray.
...but often much to his disappointment when he realizes the game doesn't feel like the same or even equally good at all.
I don't even have to do any math to tell you that this projection is flawed. Every expansion has shown an uptick in subs upon release. Your future projection does not.
Sub loss has been has been on a more gradual slope, the future portion continues from the last two data points and makes a straight line to the x axis. This is as moronic and wishful thinking as people who thing WoD is going to make subs rocket up to 14mil. You see that, right?
Playerbase is lower becouse of lack of content atm. Last PvE update was 11 months ago, how long can you do one raid over and over again. Playerbase will be up again after releas of WoD, so go hate somewhere else.
> Also, there's more freedom in picking talents now then ever.
That is definitely a way to spin the "free respec" thing they did once they dropped all talent trees to three each and zero prerequisites between them.
>no talents, but ignore that BECAUSE FREEDOM
I didn't make that projection, this guy did:
Also, I don't think you understand how a projection at the same rate of decline works. It's not a "realistic" projection, he just took the rate of decline and continued it into the future. I don't know why you're getting your panties in a twist over something theoretical that is obviously theoretical and not meant to be fact in the slightest.
Daily reminder that Everquest peaked out at 550k subs.
Daily reminder that WoW is sustainable with its pre cash shop business model at 500k subs.
Daily reminder that long after WoW "dies", a hardcore old guard fan group will stay until servers shut down.
Daily reminder that the "old guard fan group" very likely numbers over 500,000 players.
Well, he'd probably say GW2. But who even wants a shitty two week episode that has about as much "content" as a WoW holliday, and is only going to be taken away at the end of the two week period? Don't get me wrong, Blizzards content release pacing is shameful, but what they do release is by far the best.
I know you didn't make it, and I know exactly what he did. I'm looking at it. I'm telling you that the projection is pants on head retarded because he took the last data two data points and went straight to the ground with them. It's meaningless, and if you weren't trying to prove your point, why did you even post it?
It's a linear extrapolation of the last two data points. Please, mate. I have a doctorate degree and I read scholarly articles for a living. I know a fudging graph when I see one.
It really doesn't matter if the game has been losing subs. The game will continue to be profitable for a very long time. So even though content is getting worse, and people are leaving, it will keep making money.
For a long, long time.Possibly another ten or so years.
>beleiveing some imaginary soure for info
You need a crediable source to disprove the corperate press release. Sure it might not be 100% truthful but unless you got something that disproves it, you got no argument.
After the game's servers close down, expect twenty years of people linking WoW songs, machinima and memes. Continually posting webms and images of their sadness and grief.
And for people to begin RPG groups that always fall apart, or devolve into ERP meetings.
And for the WoW porn to continue on for at least ten years after the game shuts down.
I doubt it has anything to do with the quality of the game. The sad truth is that WoW hit the saturation point of the genre. Everyone who ever cared about MMOs, played WoW, and over time they stop caring. This happens with most games, and it becomes all about finding ways to attract new customers. There are no new customers for MMOs though; all the kids are into cod, assfaggots, and cell phone games now. The fact WoW has managed to hold out for this long in what's become a niche genre is a testament to what its done right. This is why they've started expanding into Hearthstone and assfaggots. To try to shift their brand recognition and loyalty into avenues that "might" have a future.
No, I read your post too. It's dropped from 10mil to 7mil in two years. On the investor's call a year ago Blizzard said that the majority of the subs lost were from Asia (who were initially excited about MoP then hated it, for obvious reasons).
>Conveniently add a big update news post the same day as anything bad is posted on MMO Champion
>H-hey guys remember Molten Core and Hillsbrad? Have a TEMPORARY event about both to relive the olden days!
Did you even read the post I was quoting to see why I posted it? Jesus christ dude learn to pay attention
>It's actually been pretty stable over the last year to year and a half within about 1mil subs.
>posts chart of sub numbers to prove that guy wrong
>what the fuck projections I can't even take you seriously why did you even post this chart
>here's why I posted it
>but the sub loss has been mostly from Asia!
Okay? What does that have to do with literally anything I posted?
The only way that would be remotely true is if they actually had 7-8 million people paying $20 a month.
They don't. Its not even close to that. Because of the way chinese accounts are handled, every year a higher percentage of total"active accounts" are chinese. Chinese accounts barely make any money.
>subs continue growing
>growth stops, subs stagnate
>small spike at release, then subs continue to decline
vanilla and tbc were good
wrath was the turning point where it turned to shit
cata and mists continued to drag it down the shitter
The biggest chunk of WoW players even in the early days were WC3 babies. Wrath of the Lich King featured the most popular lore character, and the last story they really gave a shit about. WoW's death is essentially from the deaths of Arthas, Illidan, and Kael'thas.
Have you looked at the goddamn graph you posted, nigger? It's outdated by a year.
Q1 2013 - 7.7mil subs
Q3 2014 - 6.8mil subs
It's lost less than 1mil in the past year and a half. And that's WITH zero new content and the end of the expansion lull. I read what you're posting, you're just wrong and you don't see it yet.
Have you read what that guy posted and why I responded with that graph?
>It's actually been pretty stable over the last year to year and a half within about 1mil subs.
>over the last year to year and a half
>post graph with numbers from then
>your graph is out of date!
Are you genuinely incapable of reading words?
>m-muh vanillas weren't the apex of minigame handholding shit
>m-muh vanillas didn't have movement and fighting
>m-mih vanilla bugs
>none of these autismals that post this shit realise the real reason vanilla was good was because the game forced you to be social to get anything done
it was fun anyway
part of the fun was the struggle to survive and even thrive in this hostile, broken and unfair world
>no quest markers on map, gotta work with what people tell you
>no lfg baby tool, gotta work with real people to get a dungeon group going
>gold was hard to get
>pull 3 mobs at once - die
>elite areas with group quests everywhere
>dungeons actually being big and complex enemy bases isntead of loot pinata filled hallways
things took time and effort and thus came with a sense of accomplishment.
the world was harsh and mysterious.
that's what made this game the top dog of the genre, and straying away from these core concepts brought upon it the beginning of its downfall.
You dense fucking faggot. I am the one who posted what you initially replied to. I posted >>256672046
>it went from 10 million to 7 million within the last year to year and a half
You are wrong because it has lost less that 1mil in the past year and a half. Are you genuinely retarded? I am legitimately getting angry, not because of the content of your post, but because you are a fucking fool.
imba is inherent in an MMO like this
theres 3 trees that you can spread your points in, hardly one spec
because bad itemization detracts from game experience, right
makes sense from a role playing perspective
>Tryhards vs Casuals
>"NO YOU'RE FUCKING DOING IT WRONG DO IT THIS WAY BECAUSE IT'S THE RIGHT WAY FUCKING FUCK MOTHERFUCK DO YOU FUCKING UNDERSTAND THE WORDS COMING OUT OF MY MOUTH YOU FUCKING SHITSTAIN"
>"Dude, fucking chill, I'm having fun playing the way I'm playing, and that's all that counts."
This is the maddest I've been in a long time. I'm furious over here. This thread has me all kinds of hot.
The reasons the subs stayed up at the end of Wrath was actually because they finally got the game into China at the ass-end of the expansion. A big boost from a brand new market. The American subs were already declining.
It's because when WoW launched, RPGs were still pretty king as far as games went. But since then, their playerbase has grown older, has grown up, has had to give up the game in favor of the growing pile of adult responsibilities expected of them in life.
Combine that with the fact that RPGs are no longer the top dog as far as games go - we're living in an FPS Culture now. Shooters and action games are where the money lies, and MMORPGs just don't appeal to anyone anymore. It's no wonder that WoW is steadily declining into oblivion. No one except the die-hard committed fans of the genre cares about it.
I just did here >>256677103
Take a look at where the Y and X axes meet (the red lines). That is where we are currently (Q3 2014) which is 6.8mil. Where subs were at 7.8mil a year and a half ago (Q1 2013).