>best game of the year, perhaps the decade thus far has been a crowdsourced indie game that came to fame on Kickstarter
Why is this allowed, and why am I okay with it?
>anything but white people
Just because you don't like historical realism doesn't mean everything else needs to follow suit.
I would, but I actually like these devs.
That's honestly reassuring. Probably gonna cave and pick it up tonight. I just wish my friends were responsible enough to have real fucking jobs and can afford to drop $40 on this shit. Guess I'll eventually find some people to bro-op with.
Neither of which it has. Sooooooo at least let me make whatever character I want to make. I mean Christ Skyrim is shit but if I want to play it as a dude with pale white skin, a big black cock and an orange for a head I can.
>tfw no orc princess will ever become wet for you
They're making a mod that supports 4 players instead of two. I would check the boards, I'm sure someone there will play it with you. Although it wouldn't be as fun as with a real bro.
If you have any friends with birthdays coming up, there's a two pack you can buy on steam that comes with one for you, one for a friend, and some extra shit. Kill two birds with one stone.
I'm meh. I found that dashing as much as possible trips people up pretty easily, and I like getting up in peoples faces with the nuclear perk so even if they do take you out, 9 times out of 10 you get them too.
I'd say it's pretty populated. Although it's really not something I could ever play competitively. It kinda just seems like something to take the edge off in between DOTA and GO
Bro and I have been playing with two mages (two of each elemental), a dps/tank kind of deal (Madora) and a rouge build, and I can't imagine playing with any other team. Be patient with the rouge. He/she sucks ass until like half way through the game, but when you get to the forest it'll do insane amounts of damage.
You can be strong enough to use a sword like that with arms like that. A good neural system along with a reasonable amount of myofibrillar muscle growth, like what she has, is more than enough.
So how good is the co-op in this game? How does it work anyway? Do you play through a main campaign together? Is it divided so one person is the main character and the other one is just a passenger?
It seems you have fucked up in your gender choices OP,
All front-line classes are males because it ties in with their natural superior strength;
Knight, Barbarian, Paladin, Warrior
Stealth-oriented champions are female because it ties in with their natural slender frame and opens up the possibly of seduction.
Thief, Assassin, Bard
Mages, Healers and Ranged fighters are generally unisex;
Mage, Warlock, Priest, Bishop, Archer, Ranger
Oddball classes that require extreme intelligence or ingenuity are generally male;
WOMEN-ONLY, NO MEN ALLOWED CLUB;
I found this game tedious, mostly because the plot didn't draw me in at all. I can't be the only one that is bored with generic fantasy settings am I? I feel like there is no creativity in most RPGs these days, and side quests in almost all games just seem like tacked on BS. Surprisingly, the only game in recent memory that I played with good side quests was Skyrim, but maybe that was because the main quest and faction quests were completely underwhelming so anything else seemed good in comparison.
And no I'm not saying skyrim was a great game, before someone tries to put me on blast
I just finished the Luculla Forest, so far I feel...
>2 companions so you're unable to optimize your companions around your heroes, you have to optimize your heroes around your companions (this really bothers me)
>massively unbalanced traits (especially Leech+Comeback Kid+Glass Cannon holy fuck)
>magic always feel like it's the strongest partly because it doesn't even have to put up with melee's shot in the dark hit chance and partly because most of the game will never hit you
>AI turns can be slow as fuck for no reason
>terrain can be hard to distinguish and manipulate despite it being a major selling point
>it's really easy to become rich as soon as you get to Cyseal
>crafting and blacksmithing are a mess of rules and restrictions
>the forest map is horribly paced in numbers of fights and leveling, also fuck the Cliffs of Slow
>charisma checks are fucking rock-papers-scissors nonsense
Despite all this, I love the game and I'm addicted but it has some big flaws.
It was pretty fun but like >>255851902 said, It's better as a VN than an RTS. There is NO depth to strategy you need to win the RTS battles. Just build shit tons of units and swarm.
It's pretty good, i kind of want to mod out the way the environmental effects go everywhere when you attack something. Having a dog poison and burn all of the groups melee people when you hit it with a fire arrrow is annoying as fuck.
Imo spells should result in environmental effects everywhere, creature affinities should just effect resistance bonuses.
>Surprisingly, the only game in recent memory that I played with good side quests was Skyrim
That's because side quests have always been the focus of TES games.
The reason the stuff on the surface is so shitty is because they're putting more effort into the deeper stuff. Well that and Bethesda just can't pull off everything they want to so they end up making everything subpar.
Okay, so one person keeps the save, the other just joins the game whenever said bros are playing. Your character doesn't carry over or anything, it's a drop in drop out sort of deal.
You can set the control to whatever characters to whichever player, but we've stuck with the same ones the whole game. Oh and there's 4 characters in the party, so ideally each person gets two, unless you want to split it 3/1 for some reason.
It plays pretty well considering it's really built like a single player game. We just share loot, have our own money, get our own gear for our own characters, and give eachother gear/money when it seems beneficial.
But in terms of playing alone, you definitely couldn't play the same game by your self, you'd have to start a different one. The host could, but the other player would miss out.
>tfw my toaster crashes everytime I play for more than 10 minutes
its true m8, strength isnt dependant on muscle size, in fact of the three main ways you can get stronger, the one that gives the most muscle mass, sarcoplasmic hypertrophy, also gives the least strength gain.
also being able to fuck around with a sword like that is going to be more reliant on a well developed supportive muscle system, which you arent going to notice without close inspection. the strongest non gym-rat i know looks like a slightly overweight, yet normal dude, but he's a fucking powerhouse and would able to sling that sword around no problem.
That's true to an extent, but the fact is that a sexxboi like Sephiroth could never wield such a blade without some huge muscles.
Neurological strength is a real thing, and is the biggest part of why beginner lifters see such huge and quick gains. It's essentially the brain getting better at using the muscles, by making all the fibers pull in sync. But there's a limit to it and eventually you're not gonna see much more there.
At an intermediate level AT MOST you're not gonna see real strength gains without some mass gains as well.
>Mfw I read her name as Gruntilda