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/wfg/ Warhammer Fantasy General

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Thread replies: 344
Thread images: 80

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JONAH edition

Upcoming Content: Total War: Warhammer 2, WFRP 4e, unnamed hack'n'slash genre Warhammer vidya, Vermintide 2, Doomwheel

> Resources (Crunch, Lore and Warhammer Fantasy Role-play)
WFB: http://www.pastebin.com/8rnyAa1S
WFRP: http://www.pastebin.com/0e6RuQux
Novels: https://mega.nz/#F!9Lw1WIRZ!eKxkOlAQwuZO3_8pHOK-EQ

> We're looking for these novels for the archive
https://pastebin.com/TSQhemJR

> Alternative Warhammer Miniatures and Manufacturers
http://pastebin.com/CvGaNyrk
http://www.the-ninth-age.com/lexicon/index.php?lexicon/462-the-9th-age-miniature-library/
https://tabletop-miniatures-solutions.com/13-the-9th-age
Tomb Kings Alternative: https://www.indiegogo.com/projects/tms-undying-dynasties-army-release#/
Bretonnia Alternative: https://www.indiegogo.com/projects/tms-kingdom-of-equitaine-army-release

> The 9th Age
http://www.the-ninth-age.com

> Warhammer Wikis
warhammerfb.wikia.com/wiki/Warhammer_Wiki (most complete)
whfb.lexicanum.com/wiki/Main_Page
warhammeronline.wikia.com/wiki/Warhammer_Online_Wiki

> Warhammer Video Games
Total War Warhammer: store.steampowered.com/app/364360/
Vermintide: store.steampowered.com/app/235540/
Mordheim City of the Damned: store.steampowered.com/app/276810/
Bloodbowl 2: store.steampowered.com/app/236690/
Man O' War: http://store.steampowered.com/app/344240/
Return of Reckoning: https://www.returnofreckoning.com/
Snotling Fling: https://itunes.apple.com/us/app/warhammer-snotling-fling/id901638145?mt=8

Previous >>55280790
>>
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1st for Bretonnia a shit
>>
>>55321045
Summon the elector cunts!
>>
>>55321045
>tfw even when you make friends with some factions, they're still kind of mean to you
>>
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>>55321045
>marienburg
Lmao @ u
>>
>>55321308

Its just medieval bantz, means they respect you and think you can handle it.
>>
>>55321616
>-80% to trade income faction-wide
>>
>>55321045
I hope they record new lines for the conbined map after TWW2 is released. I can't wait for the HE/Dwarf and Skaven/Dwarf bantz.
>>
>>55320847
Who the fuck is Jonah?
>>
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>tfw playing Call of Warhammer in anticipation for TW:W2

I just want to play as my favorite factions. None of them are in the first game.
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>>55323400
I like how even Druchii cups have blades on them.
>>
What do you guys feel about this army list? Are there things that you like about it and are there things you would change?

++ Standard (Warriors of Chaos - Army Book (2013-4) -V8.8.0.) [2496pts] ++

+ Uncategorised +

- Army Size: Army (0-2999 points)

+ Lords +

Daemon Prince [565pts]: Chaos armour, Daemon of Nurgle, Daemonic Flight, Lore of Nurgle, Wizard Level 4
. Chaos Mutations & Powers: Chaos Familiar, Flaming Breath, Nurgle's Rot, Scaled Skin, Soul Feeder
. Magic Items: BRB - Charmed Shield, BRB - Dragonbane Gem, BRB - Sword of Striking

+ Heroes +

Exalted Hero [236pts]: Battle Standard Bearer, Great weapon, Mark of Nurgle, Palanquin of Nurgle
. Magic Items: BRB - Dragonhelm, BRB - Potion of Foolhardiness, BRB - Talisman of Endurance

Chaos Sorcerer [140pts]: Lore of Shadow, Wizard Level 1
. Magic Items: BRB - Dispel Scroll, BRB - Enchanted Shield

+ Core +

Chaos Chariot [125pts]: Mark of Nurgle

Chaos Chariot [125pts]: Mark of Nurgle

Chaos Warhounds [40pts]
. 5x Chaos Warhound: 5x Vanguard special rule

Chaos Warriors [385pts]
. Champion
. 20x Chaos Warrior: 20x Mark of Nurgle, 20x Shields
. Musician
. Standard Bearer: BRB - Banner of Swiftness

+ Special +

Chimera [275pts]: Flaming Breath, Regenerating Flesh

Chaos Ogres [390pts]: Champion, Musician, Standard Bearer
. 8x Chaos Ogre: 8x Great weapons, 8x Mark of Nurgle

+ Rare +

Chaos Giant [215pts]: Giant of Nurgle

++ Total: [2496pts] ++

Created with BattleScribe (https://battlescribe.net)

I have had some bad luck running ogres in the past but with some nurgley spells buffing them they should be able to not succumb to any old foe facing them while putting out quite the dmg output. If anyone here have any tips for how to get the most out of them I'd love to hear it!
>>
>>55323459
How fast are ogres? If they're quick, maybe you could dump the warriors for more chariots and blitz.
>>
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>>55321045
The diplomacy voicelines for Total warhammer are great
>>
>>55323789
Can you even kill a vampire with daggers?
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>>55323678
They're M is 6 so pretty fast. The warriors serve the dual purpose of being my anvil and housing my BSB and Sorcerer so I'm a bit sceptical about dropping it, especially since my Ogres have a tendency to get themselves slaughtered.
>>
>>55323843
Its a metaphor
>>
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>>55323843
Probably. Stick a dagger in it's heart then use another dagger to saw off it's head.
>>
>>55323869
Metaphors don't kill anyone.
>>
While I'm at it what do you guys think about this Sorcerer Lord set-up? I was aiming for a compromise between a lord and a sorcerer lord.


++ Standard (Warriors of Chaos - Army Book (2013-4) -V8.8.0.) [425pts] ++

+ Lords +

Chaos Sorcerer Lord [425pts]: Lore of Nurgle, Mark of Nurgle, Wizard Level 4
. Chaos Mutations & Powers: Daemonblade
. Magic Items: BRB - Dispel Scroll, BRB - Enchanted Shield, BRB - Potion of Strength, BRB - Talisman of Preservation
>>
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Roll your warhammer waifu
>>
>>55324019
If anyone's wondering the Daemon Blade nets the character with d6+3 attacks but any hit rolls of 1 are made against the wielder.
>>
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>>55324048
Okay, fine, rollin.
>>
>>55324048
Might as well ask us to check your dubs.
>>
>>55324048
Rollin.
>>
>>55324048
No Valkia no roll.
>>
>>55323400
I don't understand, why put fancy gilded metal bits if you're also going to leave on the dirty slave rags?

It seems like a one or the other situation.
>>
>>55324048
all of these seem like bad gf choices
>>
>>55324100
On one hand, dubz.

On the other hand, oh jesus why Durthu. I just hope I come out as top.
>>
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What happens when Daemons die? Can you take a trophy from it, or does it just sorta melt into Chaos?
>>
>>55324048
roll
>>
>>55324584
Both, and also neither. You _can_ chop bits off a daemon and carry them around, but they tend not to last very long in realspace.

That being said, I've heard of spells being put on bits of them (a bloodletter's sword, in one case) that kept them in realspace for a long time.
>>
From the last thread:

I spent yesterday sorting through my bitz, with separate bags for human bitz, chaos bitz, etc. I'm trying to downsize and clear them out, and am looking for ways to use the leftovers.

1) What's a good way to get/make extra torsos/legs so I can use up leftover arms/heads? I've been using sprue and greenstuff.
2) How do you use leftover stuff from dual-use kits? I have a lot of infantry and am trying to have them "mount up".
3) Can a Gorebeast be easily modded/bulked to be a good Juggernaut of Khorne?
>>
>>55324663
Okay, that makes sense. So you can use a Daemon's blood for a ritual, but you probably couldn't mount a Daemonette's head on your wall for more than a couple of days.
>>
>>55324048
Better not be slut in chief.
>>
>>55324048
roly poly
>>
>>55324048
Roalin
>>
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>>55324738

1) Sadly I know of no better way than buying more units. Crafting your own is really hard to do if you want them to look decent.
2) Could you rephrase the question?
3)It's fairly easy to convert it into a Daemon Mount. Throw some additional armour on it and it would make a good and unique juggernaut.
>>
>>55320847
I need a badass nurgle champion for wfrp. Talking exalted champion here. What should I give him?
>>
>>55325016
Aids. Aids and cancer.
>>
>>55324979
What I mean is, 8e WHFB was when many of the "giant monster" kits were made to be "dual-use." Like, you could build a Necrosphinx or Warsphinx from the same box, a Hurricanum or a Luminark, etc.

Most my WHFB stuff is "on foot." Empire Militia, State Troops, and assorted stuff for Mordheim. I want to add more cavalry/chariots, and was curious if there were any shortcuts that would let me convert some of my infantry models into cavalry. Stuff like modding Chaos Hounds (two-piece snap-builds alas) to be poorhammer Boars, scratch-building giant spiders, etc.
>>
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>>55325093
>>55325016
So, pic related as the champion?
>>
>>55324048
7 please.
>>
>>55324584
This is from 40k, but apparently the White Scars managed to cover a daemon's head in silver and keep it as a trophy. I wouldn't be surprised if you could do something similar with other parts - you just have to add something somehow that makes the form a bit more longer lasting, like the Soulgrinders.
>>
>>55324132
>Not liking wood.
What are you gay?
>>
>>55324115
>vampire gf
>bad choice
She'll literally love you to death, anon. It might be an intense rocky relationship sometimes, but think of the possibilities.
>>
>>55325243
Oh well, close enough. Still cute and pale and evil.
>>
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>>55324048
i dont know why im doing this
>>
>>55325131
Left over orc legs can be used as great mounted legs.

Chariots can be made out of pretty much whatever and might even look really good if they are pulled by a leash of warhounds.
>>
>>55324083
>>55324813
>>55325733
>>55325243

That dark elf is a slut.
>>
>>55325843
It's just a trap to lure some slaves in with.

>sexy dangerous druchii girl looking for love
>partner needs to be used to hours of long labour in mines and have enough blood for a potential sacrifice (hypothetical)
>>
>>55326188
Remove Khaineinites
>>
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>>55326223
What other options are there? I don't feel like the elven pantheon was fleshed out all that much, though I actually enjoyed some of the End Times regiments devoted to certain deities, particularly Drakira's Claws.
>>
>>55323843
Do enough damage and yes.

Ideally you'd use silver.
>>
>>55324114
I wouldn't expect an animal to understand.
>>
>>55324584
Generally any part of a daemon and anything it carries vanishes when it's banished, but this does not hold 100% true. If you're a wizard trying to isolate daemonic components, it probably involves a Channeling test in the RPG.
>>
>>55324048
I've lost control of my life.
>>
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>>55323843
Dracula got fucking rekt by a bowie knife and a kukri.
>>
>>55326223
>t. Pleasure Cult filth
>>
>>55327777
Fuck Slannesh and Fuck Khaine.

No gods no masters.

nice digits though
>>
>>55324584
They die more easily than in 40k, I know that much.

Enchanted weapons kill them pretty much guaranteed unless the CGs step in and imbue direct power into them to survive, which is costly and takes time.

Mundane weapons basically Ringwraith them to where they're sent back to the Warp in diminished form and have to "rebuild" themselves.
>>
>>55324048
please be good
>>
>>55325737
That looks awesome. Definitely going to work with this. Thanks.
>>
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>>55324048
3 or 7 please
>>
>>55329003
YES!
>>
Nobody would happen to be running any WFRP games online or over Roll20? The only Warhammer Fantasy games on there are in French.
It's been like a year since I got to play, I want to find a game. I'd try and run, but everything I run is cursed and falls apart after session one.
>>
>>55329546
What kind of game are you looking for?
>>
>>55329546
I can't say I am, though I've seen people looking for players before here. I'd like to play if something came along (and I could feasibly make it), so at least you aren't alone.
>>
>>55324048
rollan
wholesome
loving
monogomous
and interested in stories
pls
>>
>>55331863
>Dreadlord

; _ ;
>>
Rolled 4 (1d10)

>>55324048
Meh why not?
>>
>>55323843
Yes. Yes you can, but you'd need to get hilariously lucky.
>>
>>55328966
Thanks, and you're welcome!

If you're into nurgle I highly recommend the Putrid Blightking-box as it gives you plenty of extra bits, including the front side of torsos which can reasonably easy be converted into full torsos by adding a healthy chunk of greenstuff.
>>
>>55332210
>Thanks, and you're welcome!
Back to your general, shill
>>
>>55332863
What's shilly about being polite?
>>
>>55332210
>guy in the back right looks like a monstrous fuck, there's surely something horrible under that helmet by the look of things
>seems to be true for the other models as well
>except for the guy in the middle, who's just a happy cyclops
>even his stomach is probably happy

An anticlimactic cover desu.
>>
>>55332931
>what's shilly about shilling GW models?
>>
>>55332931
Fucking phoneposting-antifications.
>>
>>55332934
They've could certainly have picked a better cover for it.

>>55332955
>Recommending things is being a shill for GW.
We get it you're still butthurt about AoS. Get fucking over it.
>>
>>55332986
>>Recommending things is being a shill for GW.
>AoS box
>not shilling
>>
>>55332986
Go back to your own fucking general.
>>
>>55332991
Belive it or not but companies can actually be capable of making some good products.

But I guess you get some weird sense of entitlement from being buttmad.
>>
>>55333048
>g-g-g-guys please buy our space marines they are good!
>w-w-we also have fedora-dwarves
Back to your general, shill
>>
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>>55333037
I am in my general. Warhammer Fantasy belongs in the wfbg-channel. If you don't want to talk about fantasy then what are you doing here?
>>
>>55332991
The box is your problem. Really. Okay then, have this and shut the fuck up, you baby.
>>
>>55333072
>Warhammer Fantasy belongs in the wfbg-channel
Wrong
>>
>>55333086
>Okay then, have this
>End Times
>somehow not AoS
Back to your own fucking general.
>>
>>55333069
Come on now. You're not even trying anymore. Atleast pretend to be something other than a troll.
>>
>>55333104
>y-y-y-y-you are troll!
Not an argument.
>>
>>55332210
Don't mind the haters too much. I get where you're coming from. Atm, I'll pass on the Blightkings since I already have a large backlog as is. I've found Ogres to be a really good investment, as their Ironfists are really easy to turn into torsos, either for Gobbos or Orks (though I would need to do sprue+GS legs for them). Plus the spare Barrels and Gnoblars make for good loot counters.

I bought 3 Burning Chariots before they were repackaged last year with the price hike, which also gave me access to 4 Screamees. They've been amazing conversion fodder.

Are there any other kits worth hunting down? The Hurricanum was awesome for spare "Magic Bitz," Empire Flagellants are cool too.
>>
>>55328454
Ancap dark elves fucking when?
>>
>>55333092
Never go full retard.

>>55333099
End Times is indeed Fantasy and not AoS. It thus belongs in the wfbg-general.
>>
What does /wfbg think about the Storm of Chaos? I started playing at that time and thought it was a neat concept, if somewhat questionably executed
>>
>>55333118
Ofc, it's not an argument you dimwitted bridge-trawler. It's simple a statement. The sky is blue and you are a flagrant troll.
>>
>>55333141
>End Times is indeed Fantasy and not AoS.
>literally AoS prequel, made by AoS writters and designers
>not AoS
Meanwhile, shouldn't you with another shill >>55333135 promoting your new starter?
In another general.
>>
>>55333135
Empire flagellants are indeed great for conversions. Chaos knights also have a lot of nice bits which can be used in various chaos units.
>>
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How do I stop my High Elves from running away, even at Ld 8 over half of my army ran off the board.
>>
>>55333151
>utroll
You should be older than GW age rating to post here
>>
>>55333161
End times is by definition Fantasy. You're
arguing that Fantasy should be posted in the AoS general as the setting is the prequel to AoS.
In other words; you're shooting yourself in the foot.
>>
>>55333169
Pot calling the kettle black.
>>
>>55333207
FOR ALL INTENTS AND PURPOSES IT IS

NOT. THE. SAME. UNIVERSE.

I refuse games against people who use ET stuff, and even 8th edition rules.
>>
>>55333167
I just love that picture.
>>
>>55333207
>You're
>arguing that Fantasy should be posted in the AoS general as the setting is the prequel to AoS.
Your words, not mine, shill.
>In other words; you're shooting yourself in the foot
Where? All what I've said that you should shilling GW models somewhere else.
>>
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>>55333233
>I don't like canon so I refuse to accept its existance-the post.
Mate, I'm fine with you playing your homebrew and I hope you have fun with it. Just don't expect people to conform to your preferences. This is a hobby, not your personal safe space.
>>
>>55333259
>GW
>hobby
Back to your general.
>>
>>55333246
>Your words, not mine, shill.
'literally AoS prequel, made by AoS writters and designers
not AoS'
Those are your word.

>Where?
When you said that fantasy is the prequel to AoS.
In before special pleading.

>All what I've said that you should shilling GW models somewhere else.
GW's models are the most suitable models to use for fantasy. Even if that wasn't the case they would still serve the purpose of being a source for conversion--work, which was the point of the original post. Instead of acting like a butthurt little troll you could've actually contributed to the thread by taking the time and argue against my suggestion for using Putrid Blightking-parts as source for conversions. Instead you went full manchild.
>>
>>55333270
Warhammer is a hobby.
>>
>>55333310
>Those are your word
Yep, it's definition of ET models and fluff.
>GW's models are the most suitable models to use for fantasy.
>guys I am not shill

>source for conversion--work,
If you aren't redshirt it's a shit source

>you could've actually contributed to the thread
I contributing by sending you and your fuckfriend back to your general
>>
>>55333331
>collecting toys from McDonalds are hobby
>>
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>>55324584
This is what always bothered me about the setting. Slanesh, along with the Elfin god of the underworld, seem to have a nearly infinite source of soldiers coming to them from death. They just seize all the elf souls soul when they die. I assume the rest of Chaos does the same.

Since there is no shortage of new troops or apparently little to no cost for losing one of their own since they just reappear, those two should have just rolled everybody about -4500 IC, and the entire setting is moot.
>>
>>55333233
>not the same universe
>but WFRP is fine
>And TW:W

Go back to sucking your brothers dick, you incestuous piece of shit.

Anyone had any experience using 1ed soellx with the 2ed magic system?
>>
>>55333379
>>but WFRP is fine
>>And TW:W
Yes it is, problem, GWcuckboi?
>>
>>55333167
Be lucky? Honestly that's just how it goes sometimes. As a skaven player, I have learned the art of cover, wether terrain or meat sheilds. Wood elves block out the sun and that shit is fucking infuriating.

If it's melee resolution, then you should always have your bsb and lord in range. The amount of battles pulled from the brink just by that reroll is proof enough. Unless it's a suicide unit, muscian and standard are a must for me. Even the 2 points help for resolution. (Once again, fuck the fucking war dancers and their stupid fucking 'no rank bonus' dances)
>>
>>55333379
*spells

I'm trying to add some diversity to the spell list and an easy way to represent Battle Mages in WFRP.
>>
>>55333207
Not him, and not exactly a hater (I just don't like AoS as a setting at all) but end times really is the disputed, unacceptable chapter of the universe before AoS. Maybe if they handled it better it would have been accepted as a divergence point in the game. But as it stands, end times was a horribly handled marketing effort to end a line and start another. It's generally accepted as being chapter 0 of AoS rather then the end chapter of WHFB.
>>
>>55333389
Welcome back InferiorSlav, was begining to think you'd abandoned us.

>>55333331
I've seen a lot of people use undead elements to convert a Nurgle force, but has anyone seen/had experience using Nurgle elements for an undead army?
>>
>>55333434
fuck off you yellow teethed gw shill
>>
>>55327615
Calling either of those daggers is a little cheeky though. A bowie knife is damn near a short sword and a kukri is a kukri.
>>
>>55333453
Have to work at that a little harder, inferiorSlav. Your troll game is slipping.

>>55333146
I'm a fan of the idea of the story of a setting being driven by the actual results of the playerbase, but it does mean you need to balance the metagame like crazy if you want to keep things stable.

>>55324048
They see me rollin'.

>>55327018
Are vampires universally weak to silver or is specific to strain/individual?
>>
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What do the Chaos Dwarfs eat?
>>
>>55333344
Yes so what?
>>
>>55333531
the meat of their slaves, most likely
>>
>>55333531
Slave meat?

Hmm...proper dwarfs have stonebread on their menu, I'd suspect C.Dorfs have something similar. They could also trade/raid for any other exotic meals, as well as whatever they could grow. Fungus sounds like the call of the day, certainly.
>>
>>55333335

>Yep, it's definition of ET models and fluff.
So you agree with me now?

>The models produced for the game is not the most suitable models for it.
I bet you play football with a rugby ball.


Yep, it's definition of ET models and fluff.

>source for conversion--work,
If you aren't redshirt it's a shit source
Now we're starting to get somewhere constructive. Could you explain why you think that this is the case?

>I contributing by sending you and your fuckfriend back to your general
The cognitive disssonace of your autism is strong.
Remember that we've always been at war with Eastasia.
>>
>>55333427
It's still fantasy however.
As I mentioned earlier it's fine to come up with you own headcanon and homebrew but don't expect other people to restrict themselves to your preferences.
>>
>>55333603
>I bet you play football with a rugby ball
>g-g-g-guys, GW owns the genre, m'kay

>Could you explain why you think that this is the case?
Overpriced, ugly, 40k.
>>
>>55333631
>It's still fantasy however
Says who?
>but don't expect other people to restrict themselves to your preferences.
The (((other))) people can fuck themselves in their own general.
>>
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>tfw updating the /tg/ recommended mods page.
>>
>>55333694
>m-m-m-mods please, I need a safe space for shilling
>>
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hey, are slaaneshi chariots supposed to look like this?
>>
>>55333631
You are right, it's still WHFB. But just know it's a bone of contention and your likely going to do nothing but derail this into a shit post.
So I will try to at least put out the life boat: do you actually play WHFB?

Question for the thread: does anyone play WHFB online? What program? If I started with 8th ed, how difficult is it to learn 6th ed, ect? I'd really like to play again but my area hardly has more then the infrequent MTG tournement.

3rd: group wants to try a whrpg game, but wants to be chaos. From the little I've seen of the rpg, they focus heavily on good guys sort of deal. What books would I need to grab from the archives?
>>
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>>55333710
>muh shill.
>>
>>55333663

>Says who?
Canon, the rules and players.


>The (((other))) people can fuck themselves in their own general.
You are probably the first anti-jew I've ever seen autistically rant about the need for safe spaces.
Oh and this is the correct general btw.
>>
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>>55333570
>>55333552
Eh, eating stuff like humans tends not to be a very good idea if you don't want your brain melting. Though who knows, maybe dwarfs are immune to prions.

Would explain a bit of why they're the way they are, though.

As for stonebread equivalent, I had thought of that, but considering they live in a place more desolate than fricking Mordor (no inland sea or nuffin), I don't think crops would take very well. Open-air ones, anyway.

You're probably right when it comes to fungus, their creating the black orcs would indicate that they have some aptitude with breeding them creatively. Wouldn't provide a big enough range of foodsources, though, I would think.
>>
>>55333146
Shitty execution since results end up based on the meta game and people cheat with reports. These types of things are better left to creating narrative potentials with the "canon" outcome being determined by the most flavorful outcome around the next release of materials, something that reflects that events happened, but doesn't go in to one faction or other getting BTFO.
>>
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lets play a game of
>GUESS THE FUN BITS
>>
>>55333650
>>g-g-g-guys, GW owns the genre, m'kay
Atleast try to make your strawmen a little less obvious.


>Overpriced, ugly, 40k.
Okay, would you mind telling me what about the putrid blightking bit's apperances you don't like? I've never heared that sentiment before.
>>
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is shooting at slaaneshi cultists anti LGBTQ?
>>
>>55333755
She looks like a barbie doll.

And not a very good one either, like a knock-off version where half the paint's already rubbed off by the time it gets in the box.
>>
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>>55333711
That's fucking gangsta.
>>
>>55333721
>So I will try to at least put out the life boat: do you actually play WHFB?
I do. Some of the minis I've posted are my own.
>>
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>>55333773
>doesn't understand the scintillation of slaanesh
how droll
>>
>>55333335
The funny thing is most of my spare bitz are leftovers from the 6e Empire Militia box, and most of my intended conversion work is to get extra bodies for all the leftover arms and heads.

If you're going to spew shit, at least aim it at the right target.
>>
>>55333721
Grab 'Realm of Corruption' for a Chaos Theme game.

But protips - either play in the Bloodbowl setting or have them as a single cult worshipping the same god. Norse chaos campaigns and multi-god stuff tends to crash and burn real quick.
>>
>>55333773
I really don't get the subset of people here who devote time to unironically waifupost about TWW. Out of the already small handful of female models, there's only like two that don't look like bland low detail 3D Poser models or Unity assets.
>>
>>55333730
>Canon,
No such thing since setting doesn't exist.
>rules
You mean..?
>players
>AoSplayers opinion
>matter
>in wfg

>You are probably the first anti-jew I've ever seen autistically rant about the need for safe spaces.
Oh and this is the correct general btw.
>projecting so hard
>>
>>55333721
The main differences from 8e to 6e are:
-Charge is simply move x 2, not move + 2d6.
-Power/dispel dice are per wizard level. Casting values are generally lower, powers generally weaker (exception: Heavens Second Sign of Amul is very good).
-No Steadfast. Requirements to negate rank bonuses via flanking are lower too.
-Models only fight in one rank (2 with spears). No Hordes. Models are removed from the front rank, so strike fast enough and you don't get retaliated against.
-Not TLOS. Units BLOS to other units, etc. This makes cannons slightly less lolpowerful.
-Inversely, chariots are a glass cannon. Although the melee and combat res rules mean two chariots can generally steamroll an infantry block, a chariot is automatically destroyed if hit with a S7+ attack.
-Perhaps the coolest thing IMO, is you can use pistols in the first round of close combat. Empire Pistoliers are remarkably deadly flankers.

If you get into 6th, I strongly suggest you read The General's Compendium, since it has rules for map campaigns, castle sieges, and naval warfare too.
>>
>>55333911
At least some of them have ears. And coloured eyes.
>>
>>55333911
Refugess from /vg/, where waifuposting is all they do.
>>
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This must be terrifying...
>>55333911
>people waifu 2d sprites
>people waifued macha and taldeer when they were just helmets with tits
>>
>>55333735
who said they eat human slaves? I thought more on the line of goblins, gnoblars squigs etc.
>>
>>55333945
as opposed to /wfg/
where people say that GW will bring back Warhammer fantasy any day now.
>>
>>55333993
Fair point, although it doesn't seem particularly pragmatic for your workforce to double as your foodsource. Especially given whatever you're feeding them, if it's the same stuff as what you're having (that is, mashed up slaves), then you're just asking for an outbreak of Mad Goblin Disease somewhere down the line.
>>
>>55324048
Gib waifu ;_;

And on a serious note, does anyone here have a link for the collected Path to Glory articles for 6th edition? I've got all the old white dwarfs that have them, but it's more of a hassle than it's worth to lug those around to games than a PDF on my tablet.
>>
>>55333850
Seems legit. Thanks!
>>55333937
Really appreciate the general run down. I got into 8th because that's all I had for books. 6th ed seems to be a well liked edition so I wanted to at least learn for the off chance I get to play again some how. I have a 4k+ point army just gathering dust (and it's worse that my wife keeps getting me a new model every birthday/christmas. I have anot her abomination, a screaming bell, and verminlord I need to paint)
>>
https://www.youtube.com/watch?v=A1Y75CQuQB4

STUFF!
>>
>>55334015
That doesn't stop the Skaven. In fact, the 6e and 7e books have rather amusing descriptions of the Skaven food industry, where wheat black corn from the marshes of Skavenblight are processed in conveyor belt assembly lines where slaves separate grains from chaff, and those that expire or pass out are just tossed onto the belts to make way for new slaves to take their place.

Very much a more grimdark The Jungle, really.
>>
>>55334034
Oh cool, a high elf thing looking like it might win.
>>
>>55334056
Skaven have the numbers to waste, though. The Chaos Dwarfs kinda don't. Plus, you'd hardly tell the difference if a bunch of the rat-men came down with mad cow disease, hell, Pestilens would probably think it was hilarious.
>>
>>55333936
>Canon,
>No such thing since setting doesn't exist.
It does exist, it has just been ended. Would you say that the Lord of the Rings-trilogy have no canon just because Tolkien finished writing it?

>rules
>You mean..?
The rules of the game obviously.

>players
>AoSplayers opinion
>matter
>in wfg
I agree. AoS-players opinions doesn't matter in fantasy. That is why I stick to fantasy players. If you can't handle it when people are discussing a setting beyond your personal homebrewed headcanon perhaps you shouldn't read this thread?

>projecting so hard
>Talking about fantasy in the fantasy-general is now projecting.
>>
>>55334101
Come to think of it, how come Mad Ogre Disease isn't a thing? I would imagine that it could still be handwaved though (or CDorfs are already mad as is).

Alternately, fluff mentions squigs as being edible by humans, and having the consistency in between ham and chicken.

Alternately, since they're evil yet more merchantilist than expansionist, it wouldn't be entirely implausiblefor them to import Rhinoxen or other beasts of burden from the Mountains of Mourn in exchange for better gear. After all, with enough slaves and steam, who needs draft animals?
>>
>>55334199
lord of the rings wasn't made to be the backdrop of the Tabletop game so that we could have armies of noldor fighting numenor.
>>
>>55333379

The difference is Warhammer fans like those. Just not Age of Sigmar or its prequel material.
>>
>>55333398
>always have your bsb and lord in range
I guess it didn't help that I had no BSB, I was also using the 7th edition army book.
>>
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>>55333525
>Are vampires universally weak to silver or is specific to strain/individual?

It's one of the most common weaknesses, but it's not universal. Some vampires completely lack the typical weaknesses like sunlight, no reflection, silver, and running water...but usually at least one is present. It won't hurt to plate or fill engravings on your blade with silver, though, on the chance that they are.
>>
>>55333735
>Eh, eating stuff like humans tends not to be a very good idea if you don't want your brain melting. Though who knows, maybe dwarfs are immune to prions.

Prions are generally only a problem with CNS tissue.
>>
>>55334311
Considering the casual way whole carcasses are prepared, I would expect cns tissues.
>>
>>55334199
>it has just been ended.
Then why are you still here instead of your "oficially approved by GW"-general? The only reason I can see is shilling.
>The rules of the game obviously.
Such as..?
>That is why I stick to fantasy players.
>people are discussing a setting
pick one shill, AoS discussions, isn't "discussing the settng" in this thread
>>
>>55334227
Makes sense.

And I've just remembered that Ghouls are a thing in this setting, basically just Mad Human Disease only turned up to eleven. I wonder if other races can be afflicted with that. I mean, I doubt you'd notice with goblins and the like, but dwarfs?
>>
>>55334352

>Then why are you still here
Because I like to dicuss a game I play in a hobby I like.

> instead of your "oficially approved by GW"-general?
Atleast read a comment before responding to it.

>The only reason I can see is shilling.
Yeah, I'm totally shilling for fantasy. In facg, GW pays me large sums of money every month for discussing one of their discontinued games.

>The rules of the game obviously.
>Such as..?
If you want specific rules then go and read the rulebooks. OP provides you with a link to them if you don't have them at hand.

>That is why I stick to fantasy players.
>people are discussing a setting
pick one shill, AoS discussions, isn't "discussing the settng" in this thread
What are you trying to say? It was you or some other headcanon autists who brought up AoS.
>>
>>55334437
>Because I like to dicuss a game I play in a hobby I like

But you don't play Fantasy. You play AoS: The Prequel.
>>
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What are some of the ideal load outs for Chaos Mortal heroes and lords? Specifically the Lord of Chaos and Exhalted Champions of the Nurgle type.

I'm converting one now, I was thinking great weapon, but it seems like then you waste their incredible Initiative value. Maybe additional close combat weapon?
>>
>>55334437
>, I'm totally shilling for fantasy.
>says he while keep shilling for AoS models.

>If you want specific rules then go and read the rulebooks
And I cannot see fantasy version of Death Guard in rulebook

>What are you trying to say?
That it's not AoS general, which means, go back to your general and take ET with you.
>>
>>55334673
>What are some of the ideal load outs for Chaos Mortal heroes and lords? Specifically the Lord of Chaos and Exhalted Champions of the Nurgle type.
>I'm converting one now, I was thinking great weapon, but it seems like then you waste their incredible Initiative value. Maybe additional close combat weapon?

Should specify I'm talking about 6th edition here.
>>
>>55334605
Can you stop with the autism? Your personal preferences and headcanon hold no sway over other people and you wont get any good boy points for defending them.
>>
>>55334824
>, I'm totally shilling for fantasy.
>says he while keep shilling for AoS models.
Learn how to read.


>And I cannot see fantasy version of Death Guard in rulebook
That might be because there is no such thing as fantasy Death Guards. If you can't handle that people convert things then this hobby is not for you.

>go back to your general and take ET with you.
Wait so you're in favour of ET now? 'Cause I'm in the correct general.
>>
>>55334673
Why a Lord instead of a Sorc Lord? Magic gives more utility after all. What does the rest of your army look like btw?

If nothing else, Flame Breath is helpful (though probably better to splurge for Throgg if you want a semi-reliable breath Weapon not attached to a Spawn; then again, Random Movement does prevent charge reactions, so you could use a Firewyrm for messing up fast cav).
>>
>>55335137

I guess I could go with a Sorcerer Lord. This is 6th Ediiton Hordes of Chaos (with some Beasts of Chaos)

I own...

>x2 Chaos Champions/Sorcerers (could count as either)
>x1 Chaos Sorcerer
>x20 Chaos Maruders w/ HW & Shields
>x15 Chaos Warriors, unassembled
>x6 Chaos Knights
>x12 Plauge Bearers
>x3 Nurgling Swarms
>x5 Chaos Ogres
>x1 Chaos Spawn
>>
>>55335185
Got any particular fluff/theme restrictions going on? Because as far as magic goes, you're going to want Slaanesh for Titillating Delusion. Forcing your opponent to make advances towards target points of your choice will help.

I see a lack of skirmishers and fast cav. That seems fairly problematic IMO. One thing I'm still pondering is how to handle Hellblasters in 6e since they autohit. You need more support elements, as the biggest issue with genetic Warriors of Chaos is they're basically Bretonnia on Foot.

I'd have to get back to you and review how 6e warmachine casualties worked, as well as 6e Fly, but getting some form of warmachine hunter or throwaway flanker/rank-blocker seems key to making your army work. Magic is definitely a must, just to prevent enemy fast cav from Marchblocking you too.
>>
>>55335121
>no such thing as fantasy Death Guards
>>55332210

>'Cause I'm in the correct general.
>GW shill
>in correct general
>/wfg/
>>
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So this happened to the Chaos Knight I sent my PCs against last session.

It was actually funny, the battle with the guy's sorcerer and mooks went way more roughly. Tzeentch worshipers, when will they learn?
>>
>>55332863

Putrid Blightkings are awesome models. I use them as Chaos Ogres in my 6th Ed Hordes of Chaos Army. They come with tons of great bits. Whats wrong here?
>>
>>55335301
You seriously need to improve your
reading comprehension.
>>
>>55335367
Not to mention that their bits make for excellent nurgle conversion-fodder. When buying a box you basically get five characters and a small bitbox.
>>
>>55333531
Could still have a brewing craft - might have to get barely from the Mountains of Mourn, but it's not like it'd be out of character for their Babylonian-style civilization. And slave meat, more than likely.
>>
>>55335430
I really wish they brought back the Necrosphinx though. Because it was so useful for so many purposes. I took the howdah and used it as a chariot carriage, the skeletons for general skeleton stuff, the scorpions and snakes as tomb swarms, the necrosphinx torso for a bone giant...Ah well.

What other kits are worth snagging up when they can be found? For general conversions that is.
>>
>>55335367
>>55335430

0.05 has been deposited in your account!
>>
>>55335294

>Got any particular fluff/theme restrictions going on?

I do, I'm pretty much a modeller first and wargamer second. A majority of the force is converted.

Part of the reason I posted this question is because I don't know what to arm one of the heroes I'm working on with.
>>
>>55335554
Given you have the assorted nurgle stuff then, I don't actually remember if 6e let Great Weapons attack first on the charge like 7e. I do remember them being S+2 instead of S+1 for cavalry though. If 6e is "Strike first on the charge", get the GW and a good Ward Save. You can model up a boss grim reaper Lord with scythe and all.
>>
>>55335632

6e is always strike last, even on the charge.
>>
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>>55335516
Doesn't hurt that it looks pretty snazzy as well, though beginning to show signs of the overdesigning that plagues the models today.
>>
>>55335516
As a chaos player I can recommend a couple besides the Putrid Blightkings:
Chaos Knight - Great weapon, shield and helmet selection.
Plaguebearers/Bloodletters - Have some good conversion material if you want god-specific warriors.
Forsaken - Really great kit for mutations albeit really hard to come by cheap now a days as they're OOP.
Chariot/ Gorebeast Chariot - Have some good heads and trinkets, the chariot can also be made into a palanquin or a warshrine while the Gorebeast can be turned into a spawn or a Daemonic Mount.
Empire Flagellants - Great for small trinkets and cultists.
>>
>>55335067
I'm not him, dude. I'm just telling you that End Times and 8th aren't really welcome in this general.
>>
>>55335784
It doesn't matter who you are. Your personal autism isn't sacrosanct and people aren't limited to your comfort zones.
If you don't want to discuss 8th edition then don't no one is forcing you to do so. Just don't think that you can decide for other people what relevant topics are discussed.
>>
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>>55324048
Gimme incest mommy
>>
>>55335667
I agree wholeheartedly. I do feel that too much "bling" makes a model look busy, or top-heavy. Marine Centurions in 40k are a classic example, with too much bling, decked out arms, and the tiny Tactical heads that don't actually quite fit in the suit. Some general trimming and reworking (as well as some shenanigans involving using a Marine shoulderpad as a helmet visor) and things become far more bearable.

But it's not too hard to take the Sphinx apart and get a bunch of secondary units in the process, which helped considerably.

The craziest thing I've found is that if you chop up sprue to bulk up the "inside" of an Ogre ironfist, then add some "stubby legs", you have a good "torso" for mounting spare Night Goblin arms and heads on. It's a damn shame that the spare barrels from the Ogre Bulls are "flat" on one end though. You could place them "inside" a bar counter or so, for scenery though.

One thing I love about Mordheim over WHFB is how it gives you an excuse to model "interiors" for games, such as having bar brawls, dungeon crawls, etc that otherwise don't quite work at regimental scale.
>>
>>55335738
I think I came across a box of Forsaken at my LGS; if they're OOP, then I may just grab one. I picked up some Tomb King Skeletal horses from said place, and I saw a metal Chaos Ogre Command box. It's sad to see them gathering dust, but hey, GW killed off its playerbase. :/

The Chariot is more immediately useful, but the Forsaken are a once&gone. Decisions decisions.
>>
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>>55335948
Alas, so close. Enjoy your booty.
>>
I've got an intact Island of Blood box minus the Skaven, how much should I sell it for? Should I sell the models and the rules/tools separately?
>>
>>55336199
I'd definitely pick up the box of forsaken. If nothing else you should be able to sell it on Ebay for a profit.
>>
>>55335854
>Just don't think that you can decide for other people what relevant topics are discussed.
We can since (((other people))) belong to another general, where they can discuss their precious cartoonish 40k shit 24/7.
>>
>>55335854
>Says the dude who brings ET in a place where it's not accepted
>While not even talking about the ET, but metashitposting about it's acceptance
How fucking pathethic can you be? Seek some help you autist

And what happened to the "limit ET discussion" sticker in OP?
>>
>>55336501
I'm continuedly amazed at these anti-jew safe space-crusaders.
If you can't handle relevant discussions in the correct places perhaps you should start your own headcanon-thread where only your personal preferences are catered to. However I'd guess you'd only fill it up with off-topic, conspiratorical meme-rants about AoS.
>>
>>55336576
>safe space-crusaders.
>says the guys who wiping the thread by his demanding to respect GW-minority here
>>
>>55336544
Kek. The only one that keeps bringing up ET are you guys.
>>
>>55336593
See >>55336594
>>
>>55336617
>you are the problem! respect me, or I will wipe your thread with shitposting!
>>
>>55336593
You're the one/s who can't handle it when people talk about things outside of your comfort zone. I'm actually really surprised that anyone would be against converting in fantasy.
>>
>>55336632
Now that's some fine projecting. I'm not the one demanding respect or authority. I'm also just responding to people. If you can't handle confrontation you shouldn't contribute to one.
>>
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>>55336576
>>
>>55336680
>I'm not the one demanding respect or authority.
>>55332986
>>55333259
>>55334199
>>
So, uh, how's everyones wfrp game going?
>>
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>>55336753
Wish I had one. Though I'm sure eventually the group would get tired of how many Bretonnian characters I'd make.
>>
>>55336722
Please elaborate where in those posts I demanded respect or authority.
>>
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So...awhile ago, I worked on a rewrite/expansion of the mount wagon rules for Mordheim, and was wondering if there was anyone familiar with all the random aspects, such as the Whoa Boy table, wagon rules from Empire in Flames, etc. that could give it a lookover.

I haven't assigned gold costs to a lot of the items, and some implementation is still a bit off. I ideally want to expand these rules to allow for customizable strongholds and ships as well.
>>
>>55336753
The Witch Hunter's party finally crossed the BlackFire pass and under the guidiance of outlaw-noble from Ostermark reached the Akendorf
>>
>>55336716
How can I fuckoff to a place I'm not from?
If you can't stand the relevant topics in a thread then why do you visit it?
>>
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>>55336321
Oh well
>>
>>55324048
roll
>>
>>55336819
Sounds interesting, player witch hunter or npc?
>>
>>55337122
Techynically player, but now just a npc, who sits in Altdorf and writting letters to the rest of party.
>>
>>55335657
Not true.
>>
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>>55336841
>>
In WFB, what stats should take priority for melee units? Are there any benchmarks to keep in mind when filling out the hammer or anvil roles, like a certain Toughness or Strength number?
>>
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>>55320847
From a purely fluff perspective, who would win between a Grail Knight and a Blood Knight?
>>
>>55338122
That's difficult to say, and would probably depend on the individual combatants. Some Grail Knights are anathema to the undead, while others are just a bit more stronger or faster than the average person. Some Blood Knights have been fighting longer and have more experience than others.
>>
>>55338007
My limited experience tells me that there are no definite numbers to check. It all really depends on what army you're running and what tactics you are prefering, especially when talking about anvil as those can be quite varied depending on what race you play. A skaven one will look nothing like a WoC anvil.
It might help if you tell us what armies you're interested in playing as we can then give more helpful answers than the vagueries I just spouted.
>>
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>>55328502
>>55327060
So how would someone go about getting Daemon blood for this ritual?
>>
>>55338122
That's not a fair comparison because Blood Knights are hero-level Blood Dragon thralls, compare them to heroes with Grail Vow. Vampires still win though.
>>
>>55338122
Whoever launders the panties of the watching noblewomen.
>>
>>55338666
Kill a bunch of daemons until one has blood that doesn't vanish, or summon a daemon and force it to bleed during the casting of the new spell, or find some way to aethyrically isolate the blood of a summoned and slain daemon.
>>
>>55338007
Depends on the edition, really. For 8th, "cheapness/hordiness" tends to matter far more than anything else. Otherwise, you mostly care about speed, strength, and damage. If you have Impact Hits, good for you. Chariots are slow due to not getting to march, so a mix of chariots for the center, and cavalry in the flanks to negate rank bonuses works as a solid "one two." In 7th, I ran a "holy order of the steam tank", meaning that I didn't run any infantry. The War Altar was such an autoinclude for Empire players that it got the nickname the Popemobile.

What army are you playing and what edition?
>>
>>55337470

It isn't!?
>>
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>>55339193
>>
>>55339272

Ohhh man thanks
>>
>>55336445
Thanks again for the input despite all the autism going about.

One last question, a bit more random than the rest. I want to make some squigs for a Mordheim O&G warband, and don't want to buy the official GW stuff because it's Finecast resin, and I walk 20-some minutes to the LGS. Given Manhattan gets hot fast, I don't want to deal with mini decay in that manner.

Any ideas for how to poorhammer squigs? I'm thinking what I may do as an experiment, is chop off the heads from some Chaos Hounds, "scratchbuild" some boar heads (so I have makeshift Warboars), and use the leftover hound heads as the base "body" for said squigs. This way, I can get some Boars, some squigs, and mount the leftover Orks at once.
>>
Do you need a BSB in a Lizardmen army? I feel like cold-blooded is good enough for break tests and I'd rather spend the scar-veteran points on a couple of skink priests, since I'd rather take an oldblood on a carnosaur than a Slann.
>>
>>55333937
You can tarpit units by making contact with just one model and 'fight' corner to corner in 6th. 7th forces you to maximise contact.

You also get ranks with 4-wide units, instead of
5+

.Play 7th with 6th ed army books are youre set
>>
>>55339759
IIRC (it's been awhile so I am still somewhat rusty), if a unit won a melee but didn't rout its foe in 6th, it could "wrap around" the enemy unit, so come next turn, 6 models were attacking instead of 4. And Chaos Dwarfs had Hobgoblin Nasty Gits that could do this, regardless of whether they won or lost.
>>
>>55339990

This is true. After the first round of combat, more models fight.
>>
>>55339759
Did 6th edition not have this rule? Even the 5th had it.
>>
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>>55339759
>>55340390
>>
>>55339601
Slann are so great for their magic so they are the Lord of choice, being a BSB is just an extra. Doesn't help that the carnosaur is a cannon magnet too

Lone BSB is not really worth it for Lizardmen (unless you really want to add a magic banner), Skinks will melt in any engagement and Saurus have enough Ld to be self-sufficient
>>
>>55340541
Plus Skinks should be skirmishing anyway, and should Fall Back as a charge reaction. When they rally, they should ideally be in range of your General (assuming they aren't conga-lining of course).

They're "cute" with Hand of Glory and Blowpipes, but that's about it.
>>
>>55340541
Slann is not really an option for me because the metal model is so expensive, plus the original Carnosaur looks badass. That's why I'd rather take the skink priests than a scar-veteran.
>>
>>55338666
yeah right, quit goofin around - you how to cast that ritual, satan
>>
>>55336753
Talabehim is overrun with ratmen, half of the party has died of plague, the invasion has just begun in ernest and the dwarf has had a Stormvermin's halberd shoved into his back.

They still don't even know what's coming next.
>>
>>55320847
Where do you guys find the warhammer monthly comics? I might be blind, but I can't find it in the links.
>>
So as a noob O&G player I am writting a new list and thinking about Doom Diver but theorycrafted it and found it only does like 1-2 wounds a turn if it hits. What am I missing?
>>
>>55342196
The big thing is it's fairly easy to ensure it will hit something, and D6 no-save hits adds up over time versus small elites, supports, lone heroes, etc.
>>
>>55342345
Guess it must just be the armies I play against because all units are fuck-off big units or T7 warmachines/monsters with no lone heroes.
>>
Do Chaos Dwarfs and Skaven get along? I think this duo above all others would be the most OP.
>>
>>55342752
skaven dont get along with anyone. Mostly, skaven would want to steal their tech, and chaos dwarves would want that endless slave pool. Hell, I'd think they would fight more then skaven and regular dwarves because chaos dwarves would have warpstone and again, that juicy tech.
>>
>>55334305
I suppose blessing your silver dagger before you stab a leech in the heart can't hurt. It's just when you start getting to 'throw powdered silver at it' that issues start to arise.

>>55334284
I'm a Warhammer fan and I can tolerate End times and AoS crap for the same reason I can tolerate TW:W or Endhammer - it promotes discussion and ideas. Bad ideas, sure - but there's some gems in there.

Like, fuck, discussing the theological/metaphysical difference between a wizard casting a spell and a Khorne cultist wishing for and getting a miracle was great.

And the idea of how AoS should have been about Karl-Franz/Sigmar and Gotrek/Grimnir and their armies pushing for the Northern/Southern Warp Gates and taking the fight to the Realm of Chaos is simply inspired.
>>
>>55333730
/pol/ types cry for safe spaces all the time. Always cry that reddit/JIDF/etc is raiding them whenever someone mocks them
>>
>>55342801
skaven provides chaos dwarves with endless skavenslaves, chaos dwarfs ally with them

could work until skaven betray them
>>
>>55342803
What's lore breaking about TWW?! It's the best lore we've had in years.
>>
>>55342821
So who is the one crying for a safespace? The one saying the warhammer fantasy general is for all things warhammer fantasy, or the one saying end of times doesn't belong in this general? Or both?

>>55342801
>>55342752

Skaven and C.Dorfs would have the most strenuous alliances, if they ever pop up.

But thinking about it, they probably have terrifying situations of tunnel warfare.
>>
>>55342752
I'm pretty sure Ikit Claw spent a few years apprenticing under the chaos dwarfs
>>
>>55342909
Characters interacting who would have been dead for decades?

It's not an issue, it's just another Warhammer Lore Tangent - like Bloodbowl, WFRP, Storm of Chaos, End Times, Man-o-War (to a certain extent).
>>
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So the Fimir seen in the new Norsca TW DLC seem to be artic based, as the clothing the balefiends wear are for cold climates, and they speak in dark nordic accents. Does this confirm that there's still small pockets of Fimir everywhere?
>>
>>55342752
They have mild trade relations, but despise each other.

Like the Skaven and Druchii.
>>
>>55343167
It doesn't un-confirm it, so we should assume that fimir, as when we last heard, still haunt abandoned swamps and moors all across the world.

I kinda liked the idea of them put forward in Warpstone, for that never-published Fimir splat for WFRP 1. The Fimir in that were daemonspawn, but not chaotic. Kin to humans, but intrinsically their enemies. Evil, but tragic. It was compelling.
>>
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>>55343298
This sort of stuff, right?
>>
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>>55343337
Exactly. I feel like Chaos-worshiping Fimir are better as the exception. Not EVERYTHING has to boil down to them.
>>
>>55343298
Having chaos-oriented races be less all-chaos-all-the-time tends to make for better characterisation more often than not.

Having Norscans just be farmers and vikings, with their gods being renamed and slightly respecced aspects of Chaos makes them more relatable and usable - especially when a religious zealot comes in, stirs them up with a few miracles and pushes them out for the latest march of darkness.

Chaos Dwarfs being focussed on their work and industry, leaving the idolatry and sacrifices to the sorcerer caste.

Skaven focus on saving their own hides and onky offer as much worship to the Horned Rat as they think they need to to stay alive.

Just a personal preference, but it's a common one.
>>
>>55333167
Lion comes in white chocolate? Awesome!
>>
>>55321308
""""bantz"""" is the most idiotic meme since thicc
>>
>>55342801
>skaven dont get along with anyone

Not necessarily true. Skaven don't exactly like anyone, even each other, but they do sell weapons, gear, and services to other races. They've sold assassins and informants to Humans, spies and gear to some Dwarfs and Ogres, and mercenaries to Archaon. Skaven can interact with others non-violently.
>>
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>>55343566
They apparently have their own deity - I wouldn't mind if it was like Hashut but for the Fimir, though it could be interesting as its own corrupted nature deity or something.
>>
what do you think the chances are that chaos dwarfs ever make it into total war? I mean they have Fimir and supposedly even Araby is on the way....
>>
anyone play on universal battle 2? its pretty basic but I'm dying for a game (not to mention I learned the game real late and want to play against someone who can help me learn better, rather then reluctant new comers).

Havent really set anything up, but if anyone has tried it: is it a decent stand in? or is it a shit show in practice?
>>
>>55344582
Considering that there's enough already for a modded Chaos Dwarf faction for multiplayer, I think CA could do it.
>>
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>>55343298
I wasn't a huge fan of the Warpstone depiction because I felt the mythic origin made them too 'human'. Cursed people instead of pre-human creatures.
I like Fimir because they feel alien and ancient, like the Fomorians and the Skeksis that inspired them. They stalked the primordial marsh in the dawn of time, ages before the arrival of the Old Ones. When we see them in Warhammer, they're a dwindling race, creeping in the borderlands between land and water, light and dark. Their time has been and gone.

I don't mind them being chaotic either. They're like the Dragon Ogres - they made some bad decisions back in their glory days, because of their greed and lust for power. And now, in their twilight years, they're paying the full price.
The fact that they worship Daemon Princes and minor Chaos Gods rather than the Big Four makes that element a little more interesting and gives you some leeway for creativity.

https://youtu.be/k501YF4vbz0
>>
>>55344582
almost guaranteed. CA has shown they will introduce older/outdated armies with forgeworld support like fimir and norsca already.
>>
>>55344632
my headcanon has the currnent dwindling fimir race worshipping chaos before chaos had even entered the warhammer world, making them consider themselves the "true" children. As a result their view of chaos is radically different and they see the gods much more unconventionally.

The Fimir also dont really tag along with WoC or even daemons as a result.
>>
>>55344493
Yeah, I'm familiar. There's pretty much the entire splat in Warpstone #25. People forget a daemon can be non-Chaotic; even leaving aside the Daemons of Law (which no one really uses these days), you have things like Araby's djinn or Kislev's oblast spirits. Hell, even the Empire has rare, reclusive naiads, and of course Athel Loren has its own panalopy of "spirits" that are surely some flavor of daemon.
>>
>>55344309
>can't handle the bantz

>will never have a thicc wood elf chicc sit on his face


Sad!
>>
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Am I the only one who thinks that those dumb age of sigmar ironjawz warboss models would make a good black Orc warboss
>>
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>>55345632
AOS stuff is way too over the top to where it looks goofy. So when you have an army of khorne symbols and skulls with little humanity left it is silly. BUT hero models are already allowed to be OTT so it can be tasteful.
So basically the new hero models look good because they stand out.
>>
>>55344432
Skaven and Nagash had a slaves for Warpstone deal going on in the beginning, before they forged the Fellblade and gave it to Alcadizzar.

And supposedly, a Skyre diplomat was able to convince/provide material aid for Sultan Jaffar to invade Estalia.

In the 6e Ogre Kingdoms book, the Lazargh tribe would sell off rebellious Ogres to Clan Moulder in exchange for warbeast assistance.
>>
>>55345830
>This.

A few of the AoS minis would make decent conversion fodder for Fantasy units. I still think Sigmarines would be great for Slaaneshi Chosen units, especially if you use Sigvald. And a few of those Fyreslayers could be converted to make a unique Daemon/Dragonslayer heroes.
>>
>>55345145
>you have things like Araby's djinn or Kislev's oblast spirits

There's no indication that they are daermons. Spirit Hosts aren't daemons either.
>>
>>55346536
What about the C.Dorfs fire elementals? I think they straddle the line of daemonic influence.

>>55346504
Contribute or be banned, inferiorSlav.
>>
>>55346584
chaos dwarfs kadaai are daemons, hashut fire elementals summoned into metal constructs
>>
>>55345632
the ironjawz megaboss has a stupid name and a retarded color scheme here, but the design itself is good and would fit a black orc warboss that covers itself head to toe in armor
>>
>>55346607
Actually, K'Daai are closer to daemon-possessed lava in an armpured exo-skeleton.

They're also described as being near mindless and enslaved, rather than summoned.
>>
No details regarding release date. However, Cubicle 7 has advertised 2017.
Cubicle 7 (C7) has told fans that WFRP 4e will be released normally, meaning it won’t have a Kickstarter to raise funds.
WHFRP4 will be a bit different from first and second edition, but “if you stood on their shoulders, you could clearly see 4 from there”. It will not borrow anything from third edition, and is clearly looking to be the latest evolution of the classic D100 percentile system.
Default setting of WFRP 4th edition is The Enemy Within era of the Empire. By dialing the timeline back, they’ll let everyone enjoy the classic ‘Old World Feel’ and decide for themselves how far they wish to go into the Storm of Chaos/End Times material.
WFRP 4e is meant to be the “Look, a Bloodthirster! Run!” game, while Age of Sigmar is meant to be the “Look, a Bloodthirster! Charge!” game. Different power levels, different gonzo levels. C7 said that while they and other writers on WFRP4 are big fans of the classic Old World, they’re actually really looking forward to Age of Sigmar as a chance to do something that feels very different within the Warhammer mythos. C7 said they have hopes to develop Age of Sigmar’s setting into something very special, and those who were originally turned off by Age of Sigmar should give the RPG take on it a second look.
C7 said the current regime at GW is very enthusiastic about RPGs and is a dream to work with. C7 has already been offered free ad space in White Dwarf as a way of supporting the rpg-end of the Warhammer hobby.
>>
>>55346742
All good except for the
>misconception that storm of chaos = end times
I wish people would stop doing this.
>>
>>55346584
>Contribute or be banned,
And I'am contributing to thread, by sendong you back
>>
>>55346742
Into the thrash it goes
>>
>>55321045
I have so many of these
>>
>>55346742
>WHFRP4 will be a bit different from first and second edition, but “if you stood on their shoulders, you could clearly see 4 from there”. It will not borrow anything from third edition, and is clearly looking to be the latest evolution of the classic D100 percentile system.
Oh great, it's shit.
>WFRP 4e is meant to be the “Look, a Bloodthirster! Run!” game, while Age of Sigmar is meant to be the “Look, a Bloodthirster! Charge!” game. Different power levels, different gonzo levels. C7 said that while they and other writers on WFRP4 are big fans of the classic Old World, they’re actually really looking forward to Age of Sigmar as a chance to do something that feels very different within the Warhammer mythos. C7 said they have hopes to develop Age of Sigmar’s setting into something very special, and those who were originally turned off by Age of Sigmar should give the RPG take on it a second look.
And here we can see a main Cubicle7 purpose, promoting AoS
>>
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>>55345815
Still not the best.
>>
what's your "dream FFA"/Triumph & Treachery?
Greenskins, Skaven, Ogres, and Chaos Dwarfs seems like fun. Hopefully I'll get to see it in TWW sometime.
>>
>>55324048
rollan
>>
>>55333246
Why did you quote the "you're"? That's the correct version.
>>
>>55346742
apparently its getting a starter box AND Core rulebook

>those who were originally turned off by Age of Sigmar should give the RPG take on it a second look.

yeah good luck with that.
>>
>>55346913
>Oh great, it's shit.

You get all that from them updating the d100 system and not using anything from 3ed?

>Promoting AoS
Given that their primary focus is on WFRP 4ed and they're using AoSRPG to dump off anything that won't work for 4ed, that's a bit of a leap.

Certainly Gee Dubs will use it to promote AoS but C7 has been given a chance to take a steaming pile of shit and see if they can make something grow out of it.

Sounds a lot like the situation Hogshead found themselves in back in the '80s.
>>
>>55333370
Magic was far stronger back then. Mortals banished the demons almost as fast as they spawned.
>>
>>55347144
A starter box that's coming out before the core release. Is it just me or does that seem like a bad sign?
>>
>>55347324
>You get all that from them updating the d100 system and not using anything from 3ed?
Not exactly.
>Given that their primary focus is on WFRP 4ed
They aren't focusing on WFRP.
>>
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How should I go about trying to kitbash these guys?
>>
>>55347673
White Lions bodies and heads?
>>
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>>55342196
I'm starting an OG army too, also noob if you disregard the years I played from ages, like, 8-13 (over 10 years ago now)

From what I've read a competitive OG force benefits from a couple doom divers and rock lobbers for its artillery.
>>
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>>55348200
we phoneposters truly be'eth the most acurse'd of all ye'er kin
>>
>>55347574
>They're not focussing on WFRP

How do you figure?
>>
>>55348322
>How do you figure?
>>55346913
>>WHFRP4 will be a bit different from first and second edition, but “if you stood on their shoulders, you could clearly see 4 from there”. It will not borrow anything from third edition, and is clearly looking to be the latest evolution of the classic D100 percentile system.
>>
>>55348356
So the fact they are returning to a d100 system and updating it instead of following on from the maligned proprietary dice system of 3rd ed, and the fact they've said they were going to focus on aspects of WFRP That haven't seen official splats...this leads you to believe they won't focus on WFRP, despite all their focus and all the information we have being about their work on WFRP rather than AoS?
>>
>>55348394
>So the fact they are returning to a d100 system and updating it instead of following on from the maligned proprietary dice system of 3rd ed, and the fact they've said they were going to focus on aspects of WFRP That haven't seen official splats...this leads you to believe they won't focus on WFRP, despite all their focus and all the information we have being about their work on WFRP rather than AoS?
Yes. Especially
>It will not borrow anything from third edition,
They didn't try to made better game, they are just pleasing the nostalgiafags and trying to catch a TWW hype. While the real efforts would be spend on AoS (they also said it pretty clear)
>>
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>>55320847
Any chance of GW bringing Fantasy back? AoS is some fucking gay shit and I don't want to talk about 40k.

Everything from GW now is an uncluttered mess right now, at least Fantasy was somewhat grounded in reality.
>>
>>55348527
>Any chance of GW bringing Fantasy back?
Nope
>>
>>55348527
only in WFRP and vidya
>>
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>>55348535
>>55348542
fuck
>>
>>55348464
Interesting thoughts, inferiorSlav.

>>55348527
They're bringing back Necromunda, they've brought back Bloodbowl. If they think they can make a buck from WFB, we'll see it again.

I just doubt that'll be any time soon. WFB fans will still buy AoS miniatures if they think they can rebase them for WFB, and GW is making pretty transparent steps towards a universal game system.

But hey, the future is a big place. We'll see what happens.

>>55348322
If 4ed is backwards compatible with 1ed and 2ed, I'll be happy. C7 did alright with One Ring, so I'll reserve my judgement for their first campaign module.
>>
>>55348614
>being so fucking butthurt that you can't even stomach another game being mentioned without chimping out
>>
>>55348708
>g-g-g-guys, GW miniatures are cool, pls buy them!
back to your general.
>>
>>55348711
I've literally never played a game of AoS, I haven't given GW money since fantasy died, and I'm not even the guy who suggested the AoS models. In fact if anyone is shilly in here it's you, doing your best to kill all discussion in this thread by acting the fool every time AoS is even mentioned.
>>
>>55348723
Save your breath, all the inferiorSlav understands is trolling.

>>55346763
You didn't read the post, did you?
>Players can dial back the timeline.
>Choose how far they want to go into Storm of Chaos/End Times.

As in, groups can choose one over the other as though they were two seperate timelines.
>>
>>55348723
>n fact if anyone is shilly in here it's you
I've never tried to convince people to buy cartoonish toys from GW.
>doing your best to kill all discussion in this thread by acting the fool every time AoS is even mentioned.
There is no discussions here, only obvious shilling.
>>
>>55348786
Shilling was the wrong word, you're the only one here with an ulterior motive, to kill the discussion that was going on for most of the 300 posts, and you succeeded.
>>
>>55348235
>fucking swole gobbo

>>55338666
Very fucking carefully.

Also,
>666
>question about demon blood.

>>55336832
>How can I fuckoff to a place I'm not from?
>insert Trump joke

>>55333164
Fanatics + Free Company = Conversion Gold Mine.
>>
>>55323425
If you can't kill a slave with it, it has no business being in Druchii hands.

>>55324663
Demonstuff doesn't last because it's held together by magic, yeah? What about possessed people? Would someone possessed by a demon count as having 'demonblood' for the sake of a spell component?
>>
>>55348862
>to kill the discussion that was going on for most of the 300 posts
>guys buy GW minis
>discussion
>>
>>55346227
The atrocious Kairic Acolytes can also be reworked with a fair bit of kitbashing/conversions into Slaaneshi marauders.
>>
>>55344582
I'd say very high.
I'd wager that the the third game will take place in the Dark Lands and stretch north up untill the Chaos Wastes so as to include Daemons of Chaos in the base game and a mono-god WoC-dlc. Having the Dark Lands without the Chaos Dwarfs wouldn't make much sense and not including the Dark Lands would make it really hard for CA to include Ogre Kingdoms which they have already confirmed.
>>
>>55347673
Dunno how to kitbash them but I suppose that you could convert use something like Hail Caesar!'s legionaries and greenstuff leopard pelts. Pikes can probably be made from all manner of things.

https://store.warlordgames.com/collections/early-imperial-romans/products/early-imperial-romans-legionaries-and-scorpion-boxed-set

Something like these guys might also perhaps work.

https://store.warlordgames.com/collections/wars-of-religion/products/wars-of-religion-pikemen

I have however no idea how well they scale to other manufactors.
>>
>>55349221
>The atrocious Kairic Acolytes can also be reworked with a fair bit of kitbashing/conversions into Slaaneshi marauders.
Since when Slaaneshites started looking like 40k?
>>
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>>55349399
You do realise that Slaanesh exist in 40K aswell, buddy?

Ridiculously chiseled abs are perfect for Followers of Slaanesh.
>>
>>55321308
>denies a cosmic truth
Blasphemy!
>>
>>55349494
>You do realise that Slaanesh exist in 40K aswell, buddy?
Yes, so what?
>>
>>55349663
Well then the answer to your question should be obvious.
>>
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>>55348910
>swole gobbo
Aye, here's some more from the set I'm working on, still early days but coming along
>>
So, later today I'm gonna play a game of 3-player Triumph and Treachery.
It's an 1800-points game and this is what I'm going to bring:


++ Standard (Warriors of Chaos - Army Book (2013-4) -V8.8.0.) [1800pts] ++

+ Uncategorised +

- Army Size: Army (0-2999 points)

+ Lords +

Chaos Sorcerer Lord [425pts]: Lore of Nurgle, Mark of Nurgle, Wizard Level 4
. Chaos Mutations & Powers: Daemonblade
. Magic Items: BRB - Dispel Scroll, BRB - Enchanted Shield, BRB - Potion of Strength, BRB - Talisman of Preservation

+ Heroes +

Exalted Hero [220pts]: Battle Standard Bearer, Mark of Nurgle
. Chaos Mutations & Powers: Hideous Visage, Scaled Skin
. Magic Items: BRB - Charmed Shield, BRB - Opal Amulet, BRB - Sword of Anti-Heroes

+ Core +

Chaos Chariot [125pts]: Mark of Nurgle

Chaos Chariot [125pts]: Mark of Nurgle

Chaos Warriors [402pts]
. Champion
. 21x Chaos Warrior: 21x Mark of Nurgle, 21x Shields
. Musician
. Standard Bearer: BRB - Banner of Swiftness

+ Special +

Chaos Trolls [228pts]
. 6x Chaos Troll: 6x Additional hand weapons

Chimera [275pts]: Flaming Breath, Regenerating Flesh

++ Total: [1800pts] ++

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It's a pretty standard set up for me with the exception of the combat-focused Sorcerer Lord who I'm trying out for the first time and trolls which I've only used once or twice before.
What do you think about it?
My general battle tactic will be to let the chimera fly off and clear away artillery while the trolls and warriors try to get to the objectives in time to matter while the chariots protect the flanks. Is there some apperant flaw in this plan and would it perhaps be a better idea to let the chariots support each other rather than having them protecting my flanks? Ofc, depending on the set up of the table and my starting position I might not have to take one of the flanks into too much consideration.
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>>55350289
Why not Harpies for artillery-clearing? Cheaper, more of a hassle to remove with ranged attacks. Perhaps the main issue I'm seeing is that your army looks vulnerable to throwaway charge-redirectors. MSU warhounds, solo snotlings or Sabretusks, etc.

I assume the Trolls will be lurking near both the General and BSB so their Stupidity doesn't come back to haunt you?
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>>55350539
>Why not Harpies for artillery-clearing?
I'm playing WoC so no harpies are availible. Seems like they would have been pretty useable otherwise.

>Perhaps the main issue I'm seeing is that your army looks vulnerable to throwaway charge-redirectors.
That's true. In normal games I usually bring a couple of warhounds but my experience in T&T is that they just clutter up the starting zone. The gameplay itself is actually quite handy as it, atleast to me, seems to be in favour of chaff-less lists as there's a smaller manouver space and more players to soak up the ranged fire.


>I assume the Trolls will be lurking near both the General and BSB so their Stupidity doesn't come back to haunt you?
You asume correct. My aim is to be throwing them at anything heavily armoured or overly monstrous, so that their puke can work its can-opening magic.
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Oh and I'm probably going to be facing greenskin or Helves and Delves or Dwarfs.
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Random alternate WHFB scenario.

What if instead of capturing a Dark Elf Sorceress and deriving Necromancy based off of Dhar magic, Nagash captured a High Elf Mage and managed to build a Lore based on corrupted Saphery? What would such a Lore look like? Would any aspiring Nefereta or otherwise be able to create an Elixer of Unlife, with the side effect being magic addiction?
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>>55350949
See you in the next thread.
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>>55350715
Ally in with the opponent that has less artillery if you can. Forgot Chaos couldn't take Harpies. If you're going for a smaller DZ, that seems more reasonable. It may still be worth shaving points off from the trolls, or dropping nurgle from the chariots in order to get dem hounds for screening. Because chariots not getting the charge off is frustrating :/
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>>55350056
>Well then the answer to your question should be obvious.
Enlight me, please
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>>55350949
Well it would end up being a lot harder for normal folks to become necromancers given the difficultys they have using anything outside of dark/one wind. Nagash could pull it off as he's exceptional enough. What form it would take is more or less new territory, given the only thing that really sounds like high magic based necromancy is Lord Kroak.
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