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/hwg/ - Historical Wargames General

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Thread replies: 314
Thread images: 98

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Richard And Saladin Edition

Previous thread: >>55124939

Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:
https://docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit

List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/

Games, Ospreys & References folders:
https://www.mediafire.com/folder/lu95l5mgg06d5/Ancient
https://www.mediafire.com/folder/81ck8x600cas4/Medieval
https://www.mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
https://www.mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
https://www.mediafire.com/folder/bbpscr0dam7iy/ACW
https://www.mediafire.com/folder/bvdtt01gh105d/Victorian
https://www.mediafire.com/folder/b35x147vmc6sg/World_War_One
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
https://www.mediafire.com/folder/7n3mcn9hlgl1t/Modern

https://www.mediafire.com/folder/6jrcg496e7vnb/Avalon%20Hill
https://www.mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
https://www.mediafire.com/folder/whmbo8ii2evqh//SPI
https://www.mediafire.com/folder/ws6yi58d2oacc/Strategy_%26_Tactics_Magazine
https://www.mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
https://www.mediafire.com/folder/s1am77aldi1as/Wargames
https://mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ
>>
>Advanced Squad Leader
https://www.mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Battleground WWII
https://www.mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
https://mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
http://www.mediafire.com/download/o5x6blwoczojmfr/Black+Powder.pdf
>Bolt Action
https://www.mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
https://mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fleet Series
https://mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>Hail Caesar
https://mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
https://www.mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
https://www.mediafire.com/folder/7b5027l7oaz05/Modelling_%26_Painting_Guides
>Next War (GMT)
https://www.mediafire.com/folder/eupungrg93xgb/Next_War
>Phoenix Command RPG
https://mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
https://www.mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
https://mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
http://www.mediafire.com/download/cghxf3475qy46aq/Wargaming+Compendium.pdf
>Warhammer Ancient battles 2.0
http://www.mediafire.com/download/uttov32riixm9b0/Warhammer+Ancient+Battles+2E.pdf
http://www.mediafire.com/download/ta7aj1erh7sap1t/Warhammer+Ancient+Battles+-+Armies+of+Antiquity+v2.pdf
>Warhammer Historical
https://mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
>Warmaster Ancients
http://www.mediafire.com/download/cifld8bl3uy2i5g/Warmaster+Ancients.pdf
http://www.mediafire.com/download/3emyvka11bnna1b/Warmaster+Ancient+Armies.pdf

Desired scans :
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest
Modern Spearhead
>>
September the 7th in military history:

AD 70 – A Roman army under Titus occupies and plunders Jerusalem.
1191 – Third Crusade: Battle of Arsuf: Richard I of England defeats Saladin at Arsuf.
1652 – Around 15,000 Han farmers and militia rebel against Dutch rule on Taiwan.
1695 – Henry Every perpetrates one of the most profitable pirate raids in history with the capture of the Grand Mughal ship Ganj-i-Sawai.
1706 – War of the Spanish Succession: Siege of Turin ends, leading to the withdrawal of French forces from North Italy.
1778 – American Revolutionary War: France invades Dominica in the British West Indies.
1812 – French invasion of Russia: The Battle of Borodino, the bloodiest battle of the Napoleonic Wars, was fought near Moscow and resulted in a French victory.
1901 – The Boxer Rebellion in Qing dynasty China officially ends with the signing of the Boxer Protocol.
1932 – The Battle of Boquerón, the first major battle of the Chaco War, commences.
1940 – World War II: The German Luftwaffe begins the Blitz, bombing London and other British cities for over 50 consecutive nights.
1942 – World War II: Australian and US forces inflict a significant defeat upon the Japanese at the Battle of Milne Bay.
1943 – World War II: The German 17th Army begins its evacuation of the Kuban bridgehead (Taman Peninsula) in southern Russia and moves across the Strait of Kerch to the Crimea.
1945 – The Berlin Victory Parade of 1945 is held.
1965 – Vietnam War: In a follow-up to August's Operation Starlight, United States Marines and South Vietnamese forces initiate Operation Piranha on the Batangan Peninsula.
1997 – Maiden flight of the Lockheed Martin F-22 Raptor.
>>
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It is 826 years since the Battle of Arsuf, part of the Third Crusade, in which Richard I of England defeated the forces of Ayyubid leader Saladin.

The Third Crusade (1189-1192) had been a response to the overwhelming victories of Saladin in the previous years. Throughout 1187 Saladin had conquered the Kingdom of Jerusalem, leaving Tyre as the only significant Crusader outpost.

Following word of the massive losses, the royals of Western Europe answered the call to crusade. Frederick I Barbarossa, the Holy Roman Emperor, was the first to journey to the Holy Land but drowned during a river crossing. His army was mostly destroyed by disease and Turkish horse-archers, the remnants of his forces falling under the command of Duke Leopold V of Austria. Richard, at this time King of England, Duke of Normandy and Aquitaine, and Count of Anjou, traveled by sea, stopping at Sicily and conquering the island of Cyprus from the Byzantines before his arrival at Acre in 1191. Here Guy of Lusignan, along with Duke Leopold and Phillip Augustus, King of France, were already laying siege to the city. Under Richard's overall command, and by his mastery of siege warfare, the city fell to the crusaders, returning a vital port to the kingdom. Phillip, claiming sickness, departed for France, and the crusader army fell under Richard's sole command. He set his army on the march to Arsuf, traveling along the Mediterranean coast, desiring to secure port cities from which he could launch an inland invasion on the city of Jerusalem itself. It was during this march that Richard would met the forces of Saladin at the battle of Arsuf.

The crusader force, along with the Knights Templar and Hospitaller, numbered roughly 20,000-30,000 men. The army would have been infantry heavy, only a few thousand men being knights, along with Turcopole light cavalry. Saladin most likely fielded an army roughly the same size as Richard's, 20,-30,000 men, divided more evenly between infantry and cavalry.
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>>55266450
While marching to his ultimate goal of Jerusalem, Richard kept his forces close to the Mediterranean Sea, his fleet logistic being readily available for the army. Closest to the sea marched his baggage train with a screen of infantry, next were the cavalry, the Knights Hospitaller in the rear, the Knights Templar in the vanguard, followed by a line of protective infantry.

Saladin saw the march as a chance to crush the crusaders in the field, push them back into the sea, and thus secure the doom of the Crusader States. He began by sending his light infantry and Turkish horse in skirmishing attacks against the crusader left flank, commanded by the Hospitallers. These attacks began as minor harassment, over the course of the day they intensified to a desperate struggle for the Hospitallers. Saladin's goal was to force the crusader left flank away from the main army, creating a gap he could then exploit by a full charge, destroying the crusader formation and pushing Richard's forces into the Mediterranean. Were it not for the discipline of Richard and the Hospitallers, he may have succeeded.

The attacks on the left flank consisted mainly of archery and javelin fire, the crusaders behind their wall of infantry spearmen and retaliating with crossbows. The Hospitallers suffered few losses, however they were losing horses. Several times they begged Richard to launch a full charge, fearing if they lost any more horses they wouldn't be able to charge at all. Richard refused each request, waiting for Saladin to expose his right flank, when it would be away from the center and left and more vulnerable to a charge.

Saladin continued to commit more men to the crusader left flank, some Turkish horse even dismounting to better shoot into the crusader ranks. More requests were made, and denied, by the Hospitallers to charge.
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>>55266459
As the knights continued to lose horses they too lost all patience, and without orders charged into the Ayyubid right flank. Richard, seeing no option but to support the charge, ordered the Templars to charge the Ayyubid left. The Ayyubids, having failed to provoke a charge all day, were caught by surprise, and though they attempted to rally, they were slaughtered. The knights, followed by their infantry, killed over 7,000 Ayyubids, including 7 high ranking emirs, at a total loss of at best 1,000 casualties for the crusaders.

The victory of Arsuf allowed Richard to continue unimpeded down the Mediterranean coast. Though Richard believed he could take the city of Jerusalem, he believed once most of the crusaders returned home, those remaining would be unable to hold it. After several more actions, including the amphibious retaking of the port of Jaffa, and a proposed marriage between Richard's sister and Saladin's brother, the King of England concluded a peace with Saladin and left the Holy Land in 1192, bringing an end to the Third Crusade.

This is a classic subject for a wargame, with two legendary leaders bringing interesting forces to the table in a test of pure generalship.

http://www.mediafire.com/file/qx9y9dnazmtrrhd/Osprey+-+CAM+161+-+The+Third+Crusade+1191.pdf
http://www.mediafire.com/file/da03ri8sc803nca/Osprey+-+FOR+032+-+Crusader+Castles+in+the+Holy+Land+1192-1302.pdf
http://www.mediafire.com/file/5sn46pirygc8zbv/Osprey+-+MAA+171+-+Saladin+and+the+Saracens.pdf
http://www.mediafire.com/file/s3w35qfrdp3546i/Osprey+-+WAR+033+-+Knight+Hospitaller+%281%29+1100-1306.pdf
http://www.mediafire.com/file/6670fyb57no5jte/Osprey+-+WAR+091+-+Knight+Templar+1120-1312.pdf

This is actually an Usborne Wargaming title intended for kids, but it has a nice and simple Arsuf game so I thought I'd include it:
http://www.mediafire.com/file/7t23q9162uor1gv/Knights+At+War.pdf
>>
Yes I know it's Borodino Day too, but you try summarizing that in a few paragraphs. Take this pic of a cutie Russian drummer girl instead and go read War and Peace.

An anon has provided this folder of Next War games from GMT; if you could add it to your MF folder ASLAnon I'd be much obliged:

https://onedrive.live.com/?id=BAF113CFB8DCD1CD%2111206&cid=BAF113CFB8DCD1CD

The new community project is for a Garrison, Militia, or Second-Line-type unit, and runs until the 16th
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Sharpshooting Rifles of the American Civil War (Osprey Weapon 56)

At the outset of the American Civil War, the Union Army's sharpshooters were initially equipped with the M1855 Colt revolving rifle, but it was prone to malfunction. Instead, the North's sharpshooters preferred the Sharps rifle, an innovative breech-loading weapon capable of firing up to ten shots per minute - more than three times the rate of fire offered by the standard-issue Springfield .58-caliber rifled musket. Other Union sharpshooters were equipped with the standard-issue Springfield rifled musket or the .56-56-caliber Spencer Repeating Rifle. Conversely, the Confederacy favoured the Pattern 1853 Enfield rifled musket for its sharpshooters and also imported from Britain the Whitworth Rifle, a .45-caliber, single-shot, muzzle-loading weapon distinguished by its use of a twisted hexagonal barrel. Featuring specially commissioned artwork, this is the engrossing story of the innovative rifles that saw combat in the hands of sharpshooters on both sides during the Civil War.

https://mega.nz/#!Ox9TVB7B!Zb57n_MsKjSFtT-e1G2gLnR6zhmHo6unMzRaGze_ihc
>>
>>55266430
Baibars was more important to history than Richard and Salad Man combined.
>>
>>55266571
What did he do except defeating a numerically smaller, exhausted and morally weak mongol force which forwent their previous war winning strategies and charged like maniacs?
>>
>>55266571
Funnily enough it was the anniversary of Ain Jalut back on the 3rd
I went to Damascus on a tour nearly 20 years ago, visited the tombs of both Saladin and Baibars
Seems like a very long time back now
>>
>>55266685
Just think, a not insignificant proportion of this websites userbase was born around the time or after that trip.

I was a little over one year old
>>
>>55266430
Total newbie here.

I've been lurking these threads for some weeks and my interest is growing, I might as well spend some bucks in miniatures and properly get into the hobby.

Anyways, Im interested in mostly painting and playing with medieval knights, either mounted or not, i think I will start with these.

What miniatures (either brand or game) would you recomend me?

Thanks in advance folks
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>>55266952
Does sort of depend on scale there anon
Assuming 28mm, then I'd say Gripping Beast for the earlier half of the period, and Perry, Essex and Crusader miniatures for the later half
>>
>>55266952
You can't go wrong with Perry Miniatures.

Pretty much everything they sculpt looks great and they make both metal and plastic minis.
>>
>>55266952
A tip is looking up what people are playing in your vicinity and going that since it fucking sucks not to have anyone to play with.
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>>55266430
Dear /hwg/, while moving I found this kit, that I bought a couple of years back and never got to build. I don't have a lot of space in my new place and so I won't take it with me? Any of you guys interested in it? I am willing to part from it for just the shipping price.

The kit has been opened but nothing has been taken out if I recall correctly.
>>
>>55266952
I recently fell in love with claymore castings miniatures. They look awesome.
Perry is also really good. Don't forget to check out their metal minis in addition to the plastic stuff.
The Fireforge plastic minis are also pretty good.

For games I can't really recommend anything, cause I haven't played anything, but I'm interested in SAGA myself.
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>tfw can't decide between Anglo-Saxons and Vikings

It's funny because in reality their aesthetics were pretty similar, but with miniatures you can "play up" Saxons to look like Rohan and Vikings to look like low-fantasy barbarians
>>
>>55267761
Where do you live, anon?
>>
>>55267761
>>55267895
Netherlands
>>
>>55267945
Might be worth asking in /smg/ on /toy/.
>>
>>55268137
I like you guys better so I wanted to give someone here a chance first.
>>
>>55267840
Go for frisians
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>>55267945
Hey anon, I would love to get that kit, live in Luxembourg, how much do you reckon postage would be ?
>>
>>55268439
Hah, fair enough. I fancied the kit myself a while back, but I heard bad things about the quality of the cast and parts.
>>
>>55268725
About 10 euros it looks like. I'm not sure about it though.
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>>55268772
>>55268725
13 euros probably
>>
>>55268807
>>55268772
I'd be willing to pay that, how do I go about giving you the information you need? Never done something like this, still a bit of a newfag.
>>
>>55267840
>>55268616

Reading in to it a bit more for SAGA, I might try to make them as generic Dark Ages/Early Medieval as possible, so I can change factions.

Just need to work out if my local Historicals club is still going, they haven't made a Facebook post on their group for a few months. I guess mostly old blokes aren't going to keep that updated like younger people though.
>>
>>55269074

Give the chap an email now (a throwaway if you don't want [email protected] posting on 4chan), then I imagine he will email you which Paypal account to send the €13 to, and give him your postal address.

Facebook trade groups do similar, they always advise to use "pay for Goods and Services" instead of "pay family or friends" as even though the commission is slightly higher, it gives you buyer protection.
>>
Where do I get muh Mesopotamians
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just got some Norman infantry from conquest games, did I make a mistake, probably should have asked here first looking back.
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>>55269206

No they're good, I bought a few out of curiosity.

I don't even know if anyone else makes 28mm Norman plastics actually.
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>>55269279
nice, look forward to it now. newb question, what games can i play with them out of curiosity?
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>>55269204
Foundry/Warlord have great 28mm Biblical stuff

>>55269313
Your best start would be Saga
>>
>>55269313
You could use them as Early Crusaders for something like Deus Vult or Soldiers of God.
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>>55269313
Could also use them for Chevauchee as well.
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>>55269331
>>55269362
>>55269387
is there a system which has a bit of a RPG bit to it, like going on a campaign with a set force and maybe some progression or something?
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>>55269453
Do you want your 'force' to be a warband of just a couple of dudes or an army of lots of dudes?

Because for the former there are a fair few choices including Chevauchee like anon >>55269387 suggests.

For army-level stuff not that many games focus on progression, but there are still campaign supplements for many systems.
>>
>>55269484
il look at Chevauchee, what systems would work with just an ongoing campaign kind of deal then?
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>>55269515
Here's a write-up of a Chevauchee campaign I ran a couple of months back.
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>>55269586
nice, are the rules for the campaign in the book or are they added homebrew or something?
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>>55269829
They're in the book!
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>>55269884
hmmmssst, might start reading then. cheers
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Gettin' into ACW. These chaps are meant to be the 41st Ohio, chosen because a very very distant member of my family who went to America was a sergeant in the regiment.
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>>55269989
Always fun to adopt a regiment and study them, especially if there's a personal collection
I see they were in the Western Theatre; Shiloh, Murfreesboro and Chickamauga
Also they won two Medals of Honor at Nashville
Casualty count is pretty high too; it says something that they lost more men in combat than to disease, they saw some hard fighting
>>
>>55270075
Aye, it's odd being on the other side of things since normally it's Americans finding a distant connection to Europe, while in my case I'm finding a distant connection to America.

https://en.wikipedia.org/wiki/William_Garrett_(Medal_of_Honor)

The man himself.
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>>55270131
A Manxman, even
>With several companions Sergeant Garrett dashed forward, the first to enter the enemy's works, taking possession of four pieces of artillery and captured the flag of the 13th Mississippi Infantry
Nice to have a Sharpe in the family
>>
I made a thread about this already and a kind anon pointed me to this thread. Can anyone help with my very specific issue:

I want to set up an operational level wargame where players command brigades down to platoon level but not individual soldiers or tanks.
I also want to use real world topographical maps with hexes where each hex represents say 1km and NATO symbol counters for the units.
I cannot find anywhere online to get hold of this stuff. Can anyone suggest any ideas as to how I can go about making this happen?
>>
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>>55270532
You have a number of options
Brigade down to platoon level is pretty intense, most games only go as far down as battalion
We have a range of modern-era hex and counter games in the Modern/Games folder in the OP, you should browse that; start with this:
http://www.mediafire.com/file/89r71ptqb813018/NATO+Division+Commander.pdf
We just scored a full set of the Next War games, a set of modern hex-and-chit titles that go down to battalion level:
https://mega.nz/#F!6tV3UCgQ!Vn1tOhgfBobKNZsxVqX2Jg
You could take either Cold War Commander:
https://mega.nz/#!jwcXSY6Y!_jMaHQU9JEnPvrNp54ZOtF5SdQnp8aNb9o4nmUOMCFk
or Fistful of Tows:
http://www.mediafire.com/file/9xxzdx9568ga3gj/A+Fistful+of+TOWs+3+v01-20.pdf
and play them in 3mm scale, using counters if you prefer them over minis, on a hex map
There's also GDW's WW3 games, but they were strategic rather than operational:
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
Check out Tinytanks' blog for some inspiration:
http://tinytanks3mm.blogspot.co.nz/
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>>55270770

Thanks for the advice. I'm not too worried about what rules to use but more about getting hold of real world topographical maps with hexes to help determine movement. Any ideas?
>>
>>55270780
You could literally just use google maps then add a grid on top in photoshop or gimp or similar.
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>>55270780
>getting hold of real world topographical maps with hexes to help determine movement
You could plifer them from various hex-and-counter games, these for example are from Avalon Hill's Panzer Leader
>>
>>55269074
>>55269091
Yeah drop the email here, I will contact you then.
>>
>>55267840
Anglo Saxons imo. Not only do they seem to have a lot more depth and character, but you can roll them as Pagan or Christian.
>>
>>55270770
Another system to recommend if you want more crunch is Strike Legion: Planetary Operations (it's an SF game) with the WW3 supplement (which... isn't SF).

FFT3's great though. And board games?

For maps, just add a hex overlay onto google or something, then ideally redraw it yourself to abstract things or simplify them a bit - if a road's all over the place for no apparent reason, it really can make life easier to have it run straight on the map, or at least align to a hexline better.
>>
Does anyone have a scan of an Osprey - The Caucasus 1942–43: Kleist’s race for oil (Campaign)?
>>
>>55273144
>>
>>55271326
[email protected]
>>
Does any one have a pdf of General de Bridgade Deluxe edition?
>>
>>55273275
Thanks!
>>
Anyone here knows of some game like "a song of drums and shakos" but for victorian colonial era ? If not, do you reckon using said rules as is would do ?
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>>55273658
I think the normal version is in our Napoleonics folder, what's the difference with the deluxe version?
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>>55269586
Are there any big differences between the Beta rules in the archive and the final version? Other than the campaign stuffs, I'd like to play some demo games with friends before actually buying the rules but if they are too different I might just get the final version
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>>55278261
The game underwent some pretty significant revisions in terms of readability/play-ability between beta and final release.

I reckon you'd get a rough idea of how it plays with the beta rules, but you'd be better off with the final version.
>>
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>>55278345
Thats quite the impressive collection of teeny men.
>>
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>>55275236
I think the existing rules would work pretty well.
Breach-loaders need only 1 action to reload, repeaters need none
Point values for them need some guesswork
>>
>>55278345
These the GHQ hex pieces or something else? Was wondering if the cost was worth it.
>>
>>55284012
>>55284012
It's one of the centrepiece games from this year's Joy of Six - Waterloo at 6mm. I didn't get a chance to talk to the blokes running the game, but I suspect it was pretty expensive to put together.
>>
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>>55284024
>Joy of Six
Oh wargamers and their puns
>>
>>55284024
Ah. I had the notion that I could find Styrofoam hexagons cheaper then GHQ was offering. Turns out not many people make stuff shaped like hexes.
>>
>>55284051
Wouldn't be the same without them.

>>55284052
It's really annoying, we've had some success with the hexon stuff, but again it costs the fucking earth.
>>
How is SAGA?

I've seen people say it's the ginger stepchild of Historicals.
>>
>>55284302
I have a lot of fun with it, but yeah, it's barely historical.
That hasn't stopped me from putting together some Vikings and Crusaders and having battles down at my club.
>>
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dumping some pics of a Chain of Command game I've played recently.
>>
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>>55284619
>>
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>>55284633
>>
>>55284619
>>55284633
>>55284652
Looks really nice
>>
>>55284619
>>55284633
>>55284652
Noice.
What scale is that?
Looks like 28mm.
>>
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>>55284652
>>
Empress Miniatures will be starting a late war German line. I personally find Empress and Perry to have the perfect scale on their minis so I'm quite looking forward to it. I hope they release some late war Brits in the future.
>>
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>>55284687
Forgot the image.
>>
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>>55284684
yep 28mm
>>
>>55284302
I'd say it's pretty beer and pretzels but that doesn't mean it isn't fun.

It's for when you can't be bothered to meticulously research a scenario and just want to throw down with some goddamn vikings.
>>
Get'em while you can. I'll have to pull them soon. They haven't made it into the ASL trove yet.

On M3d14 F1r3

/file/tm7h7j596vg74w9/ASL_-_Map_Boards_01-20.rar

/file/amupbbf9lm6kqow/ASL_-_Map_Boards_21-40.rar

/file/b12b3zbuxzb61d6/ASL_-_Map_Boards_41-64.rar

/file/52day67655rdq09/ASL%20Scenarios%20-%20MMP%20-%20Core%20Modules%201-144.pdf

/file/9d1aveh9v5tdldt/ASL%20Scenarios%20-%20MMP%20-%20Journal%20Scenarios%20-%20J001-112.pdf

/file/7z34ja82sj6f0nd/ASL%20Rulebook%20v2.pdf

For the trove (OP)
>>
>>55284701
How does Chain of Command compare to Bolt Action?
>>
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Has anyone ever seen a modification of Dux Britanium or Saga (or similar) for Caesar in Gaul?
>>
I'm looking for recommendations for WWII and Cold War games that either use 15mm or can easily be converted to use that scale, and aren't Flames of War. Are there any? Crunch-wise, I'm OK with anything from beer and pretzels to "bring a general staff, you'll need it."
>>
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>>55286254
Chain of Command is a lot more rooted in the actual history. One doesn't buy units with points but one uses historically correct Platoon structures with accurate weaponry and equipment. Ruleswise it also plays differently. It simulates the fog of war aspect a lot more than Bold Action and NCOs and officers play a bigger role.
I like both and I think Bolt Action is a fine game, especially if you use a historically correct platoon structure instead of 6 five men squads armed with Assault rifles only and 3 flame tanks bullshit.
>>
>>55286545
Battlegroup
>>
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>>55286545
Rapid Fire and Command Decision are both originally meant for 15mm
>>
>>55286561
>>55286575
Thank you, I'll look into those.
>>
>>55286545
Force on Force, works fine for WW2, but better for Cold War stuff.
>>
>>55286555
I tend to go for mostly historical-inspired structures for my BA lists, and I do find myself getting swamped by German players with assault rifles everywhere/US players with LMGs everywhere.
I've never encountered a flamethrower vehicle, thankfully.
>>
>>55286545
FFT3 works OK in 15mm.
>>
>>55284687
>>55284699
>more late war Germans
Yay...
>>
>>55285677
rulebook and core modules are already in the trove. put everything else up
>>
>>55287018
>>55287383
Thank you, added to my reading list.
>>
>>55286692
Also note the 2nd edition Command Decision scan is much more complex than the current streamlined 4th edition.

Also check out Fistful of TOWs 3
>>
>>55287843
At least these are proper Hicks sculpts: you can never have too many well-sculpted figures for any periods. Most of Warlord's are average at best. Who knows, Empress might expand into the Opfor in time.
>>
>>55287843
Hey, we only complain about Warlord and their Germans, Empress actually has excellent sculpts.
>>
Anyone else more interested in Blood Red Skies from Warlord now that they've posted rules explanation videos and an battle report?

Seems pretty smooth in terms of gameplay and capable of handling even bigger battles, which is something most WW2 rulesets kinda struggle with.
The models also look quite solid for 1/200 stuff.
>>
Dont know if this goes here or /awg/ but holy fuck cant wait to get the scorpion tank for my japs!!
>>
>>55287332
Marines with the BAR rifles are ridiculous, no move and fire penalty and rip your squads apart.
>>
>>55289643
That scorpion tank definitely belongs in AWG
Glad you are excited though
>>
>>55289643
Eh, I'd just buy a HG gunpla and texture it up to look like it's made of cloth, bamboo, and as little metal as possible. give it a shitty gun, a katana, and a pilot high on burning spirit.

Way cooler than some tachikoma knock-off.
>>
>>55289702
>Browning Automatic Rifle Rifle
>>
>>55288734
I don't think its the sculpt quality anon is worried about, just the fact that the most covered WW2 faction is getting more miniatures.

Give us some WW2 Chinese or something. Anything but late war Germans
>>
>>55289945
>tfw Germans are the Space Marines of historical wargaming
>>
>>55289945
Empress is expanding their own ww2 range, they recently released their late war America line and seem to be moving towards Germans now. I'd also like ww2 Chinese but I suppose the demand isn't there or interest from sculptors.
>>
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>>55288877
Nah, Lacquered coffins covers me completely for WW2 air combat. Stats for 200+ aircraft and handles up to 30 aircraft per side. I don't think BRS covers ground targets or ground attack / defense either.

Either way I prefer 1/600 scale as tumbling dice is the shit and has a huge range at a low price.
Beware entering a scale where the only miniatures available are made by the game publisher... The range is never going to be that good.
>>
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>>55289801
I was thinking of painting it like pic related.
>>
>>55287865

Thank you. I have another large file of miscellaneous map boards and a bunch of scenario packs for you if you have space.
>>
How do you convince people who don't normally do historicals to pick one up? No one in my group plays historicals and I want to change that.

I recently picked up Blood and Plunder and as far as historicals go it seems like a good shout, I mean everybody loves pirates right?
>>
>>55290313
My main problem with games like Lackquered Coffins and Sturmovik Commander is that most of the locals aren't willing to go to the levels of detail where you need to track altitude and speed.

I personally do prefer stuff like 1/200 or even 1/144 over the smaller stuff like 1/600 for actual dogfighting since the spectacle of nicely detailed minis is part of the fun for us.
>>
>>55290918
oh I havnt even hit 40% of my limit yet.
>>
So I hear a lot of people recommending Battlegroup as an alternative to Flames of War.

Can anyone sell me on it? I'm kinda set back by the lack of theatre options and player base, but I'm no stranger to enjoying solo wargaming if the rules feel captivating enough.

Will the game work with PicoArmor as I've considered doing a game with their 3mm stuff at some point.
>>
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Bolt Action: Campaign: New Guinea

In 1942, Japanese forces invaded the island of New Guinea and started a bitter, three-year campaign against allied Australian and American forces. Fought in dense jungles and across rugged mountaintops, the grueling fight pushed men to their very limits and forced commanders to adopt new strategies and tactics for the harsh island terrain. Filled with new rules, scenarios, and unit types, this supplement for Bolt Action provides players with all of the information they need to set their games in this unforgiving battlefield.

http://www.mediafire.com/file/c490jb71q7cf2rm/Bolt+Action+-+New+Guinea.pdf
>>
>>55295858
Cheers lad
>>
>>55288734
Wehraboos need their newest injection of smurfs. People complain about it just being yet more late war jerry regardless of who is making them.
>>
>>55296202

Is there a good book for debunking the myth of Wehrmacht hyper competence? I know a lot of the basics like their Aces were "good" because they were flown to death and had more time to rack up kill counts, they had barely any radios compared to US troops, etc.

But I'd like a legitimized source showing that the Nazi Warmachine had actual flaws and weren't a mythological super Army.
>>
>>55296302
There are a bunch of different factors that made it possible for the war to go on as long as it did.
The generals brought experience from WW1 to the table for example.
And America basically waited around until England ran out of bombs before they got involved at all, i.e. they felt they had to.

There are a whole bunch of things that came together.
Russians made a whole lot of cheap tanks, while Germany produced fewer expensive tanks which caused problems on the eastern front for example. German tanks wouldn't rust but were completely outnumbered.

Not sure what you are after here, but losing the war kind of should be evidence enough there was no "mythological super army".
But the Wehrmacht was a professional standing army when the war began.
>>
>>55296541

I run into a lot of Wehraboos in my area that are convinced of German Superiority over the period in all ways. Wanted to compile a big detailed list of stuff to keep by my side at the club at all times.
>>
>>55266952

Hold out for Oct 10. Mythic Games is making a kickstarter that will have at least 200 15mm awesomely detailed models for grabs. https://boardgamegeek.com/boardgame/230791/time-legends-joan-arc
>>
>>55266952
Probably give Lion Rampart by Osprey Wargames a look into then. Kings Of War is fantasy but they have a Kingdoms of Men Faction and is a great game to start out into the hobby with, you only need the rules and just need to make sure the sizes of the units are accurate (use paper at first if you want) before starting to build up an army of miniatures.
>>
>>55296302
the luftwaffe counted planes destroyed on the ground as 'killls'. its one of the ways that a lot of german pilots racked up huge numbers
>>
>>55296302
The only 'hyper competent' thing in Wehrmacht were the last of the Prussian-style Generals before Adolf ran them off after Barbarossa's failure.

After that, it was all smooth sailing straight to the bottom of the heap as the rest of the shit made itself felt.
>>
Are there any decent WW1 games?
>>
>>55298053
Through The Mud & Blood if you have alot of guys.
>>
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>>55291425
You'd be surprised how easy it is to track speed and altitude with dice on the aircraft's base, especially at low numbers (4 - 6 aircraft per side). Altitude is a very important aspect of air combat, about as important as terrain in a regular wargame. LC is very simple and the tracking of speed an altitude is about as complex as it gets, and even then its no more complex that tracking wounds on a base of infantry or pins on a squad in BA. Sturmovik commander is only slightly more complex from what I can tell from the core rules, but still seems pretty streamlined. It's well worth checking these systems out (as well as other simple air combat systems) unless you find the specific rules of BRS appealing. You do still have to track advantage in BRS, although the specially made flight stands allow you to tilt the aircraft to indicate its 'advantage'.
The main thing that puts me off BRS is the lack of aircraft variety and no bombers or ground attack aircraft or any interaction between air and ground.
Another drawback is the incredible price. You could have a ruleset covering all the aircraft of WW2, plus 50 aircraft per side varying from recon to ground attack to bombers, for any period or nationality you wanted, for the price of a single aircraft bundle for BRS.

>>55296302
>their Aces were "good" because they were flown to death and had more time to rack up kill counts
Pretty much, most of them started combat missions in the Spanish civil war in 1936 and flew every day for the next 9 years. Compared to the relatively short tours of duty for allied pilots its no surprise that individual Luftwaffe pilots racked up much higher kill counts.

Many of the Luftwaffe pilots were more than just "good", plenty of straight-up aces (and not just in the "5 kills" definition).
>>
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>>55298053
What kind of scale? are you looking for something quick and fun or something detailed and in-depth?

Check the WW1 mediafire in the OP, there are a bunch in there.
Pic is Westfront at 1/72 scale - medium to light complexity but with a ton of WW1 flavor. Your units might get lost or bombarded by friendly artillery (or both!), and a single unit doing a recon mission near enemy lines might win you the game.
>>
>>55298528
Any scale, really, but something quick and fun for now. I'm still pretty new to wargames, and I haven't gotten into in-depth systems yet.
>>
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>>55298663
Hmm, unfortunately WW1 doesn't seem to have many "quick and fun rulesets". It tends to be a lesser gamed conflict, so that when people do game it they tend to want to do it right - spotting for artillery, dealing with orders from above etc.

Through the Mud and Blood might be a good starter, just need some individually based minis and you could use 1/72 which is cheap and usually available at your local toy store - buy a box of airfix Germans and British or French and you would be good to go.

the Warhammer Historical great war might be a nice clearly laid out entry point as well, although it would suit smaller battles. I've heard it grinds to a halt with too many miniautres.
>>
>>55295817
Battlegroup is fairly scalable from squad level to company level, possibly even higher. You mostly buy platoons that unlock other support options like artillery, engineers, etc. The platoons follow historical organizations with slight deviations (i.e.: 8-men British sections), but you can only get the vehicles that were actually there. It uses random numbers of activations that depends on the size of the game you're playing and the number of officers in your force (i.e.: in a platoon level game - if I recall correctly - you get d6 orders every turn plus the number of officers in your force). The system tracks ammo for your vehicles, and you need to decide how to load your tanks before the game. You can buy supply trucks to reload them in-game, but if you want to play big battles in 3mm, I'd say forget these rules.
Every unit has a battle rating that adds to the total. Every time something bad happens (you lose a unit, you want to unpin d6 units, the enemy captures an objective, etc.), you pull a chit out of a bag, which has either a number on it, or a random event like mine strike, airplane arriving, etc. Always keep in mind the total number of these chits, if it's more than your battle rating, your force retreats and the game's over.
Currently there are books for Blitzkrieg, Barbarossa, Kursk, North Africa, Normandy, '45, Batte of the Bulge, and Arnhem will come out later this year. They promised a book for the Far East as well.

Hope this helps, anon.
>>
>>55298663
You could try Bolt Action, and as the other anon suggested, Westfront. As far as I know it's not that complex.
>>
>>55296541
>German tanks wouldn't rust but were completely outnumbered.
Hard to rust when you caught fire doing daring maneuvers like "disembarking train" and "attempting slight slope."

shitposting, but their expensive tanks were pretty shit in a lot of ways, it's the meth that really made things work as well as they did (not that well)
>>
>>55298053
>>55298663
Large-scale fights with smaller miniatures: Great War Spearhead 2 is good fun. One base is a company, you move large formations around, you get to play with cavalry and other neat units.
>>
>>55298384
Yeah, I've tried getting locals into SC (and even a trimmed-down version removing pre-planning and ammo tracking) but they still feel it's too much hassle.
Seems to be the case for most games more complex than Warmachine/X-Wing, actually.

In short; local players are casuals, most historical games with some decent nuts and bolts seem to fiddly for them.
Which can be bloody frustrating.

One point about BRS you do seem to have missed; they do start with rules for bombers as well; apparently there's bomber tokens (Blenheim on one side, Heinkel on the other) in the starter.
>>
>>55291419
You need to run demo games, and with B&P you can probably leave out that it's a historical and just talk about pirates.
>>
>order reference material
>they ship it to a town that shares a name with mine but is 550 miles away
On that note I find myself reading a metric fuckton of dry military history references, would people like reviews as to how useful they are from a gaming standpoint? Being a grog I have a stack of like 10 right next to my bed at all times.
>>
Well, I pre-ordered two boxes of PSC's 1:72 T-55s...they need approx. 20 more to start production.

Anons, if you need some T-55s in God's Own Scale, do everyone a favor and pre-order a box or two. T-55, T-55A, or T-55AM, three to a box.
>>
>>55304797
>God's Own Scale
I didn't know PSC made 6mm tanks
>>
>>55304855
Then we have different gods.
>>
More A S L on flaming media

/file/1zg71se4oxi7ad7/ASL_Map_Boards_-_Miscellaneous.rar

/file/a49qn6017v8idan/Le_Franc_Tireur_ASL_Scenarios.rar

/file/ojlbc755a80a9sa/Lone_Canuck_ASL_Scenarios.rar

/file/9ucgu194j0i2tdz/Winnipeg_ASL_Club_Scenarios.rar

/file/1fosyodncepg6h4/Rally_Point_ASL_Scenarios.rar

For trove (OP)
>>
>>55304797
Aren't there tons of T-55s in 1/72 available anyway?

But i'll give it a look.
>>
>>55305167
In plastic there's one by Trumpeter, one by PST, and one probably by ACE...none of them are too suitable for wargaming, and the PSC kit gives you more options.

Oh, Revell released one not too long ago, but that's more of a display model as well.

And as a final point...this'd help them releasing other 1/72 Cold War kits as well, like the Leopard I and Soviet infantry. Which would be nice.
>>
>>55305209
i wonder why they don't do a proper campaign on kickstarter or indiegogo.
>>
>>55305454
This way all the money goes to them directly. Also it seems like they are aware of what KS should be, but nobody gives a shit: startups for small companies, and not pre-orders for bigger companies...*cough*CMON*cough*
>>
http://www.angelfire.com/games3/jacksongamer/

http://www.jacksongamers.net/
>>
>>55304981
Dziekuje Bardzo. Jestes Polakiem?
>>
>>55306994
Most of the people here are english speakers m80
>>
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>>55305209
The trumpeter ones are easy to build and if you leave off a few parts like the DSHK are wargames suitable
>>
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>>55307469
Since it has no DSK included, it's not hard to leave it off.
>>
>>55298663
Nordic Weasel's Trench Storm?
>>
M113
>>
Are there any plastic kits that would be suitable as a base for making pirates?
>>
>>55311712
Northstar is about to release a plastic pirate set
>>
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>>55311712
What scale?
>>
>>55266489
Girls in uniform is a top-tier fetish. Its a real shame reproduction uniforms are so expensive.
>>
>>55311797

The ones for that Frostgrave spin off right? they might work I guess but they need to have guns really and the only company that makes guns that would fit the chunky aesthetic would be GW.

>>55311851

28mm preferably but it's not that important I guess, any scale that works for skirmish is fine.
>>
>>55311940
These are 1/72, so maybe not what you're looking for, but they are cheap and come in quantity.

http://www.plasticsoldierreview.com/PeriodList.aspx?period=16
>>
Has anyone had any luck finding a pdf of the Aetius & Arthur supplement for Saga?
>>
I'm looking for a Hex & Counter Wargames to act as the Campaign layer of FFT3 games.

What is the best Operational Wargame of Overlord? Preferably with Counters representing Brigades as I usually play FFT as Brigade vs Brigade.

Are there many other good games on that scale? I'm looking at the Next War series as well but I understand it has a lot of Air Superiority stuff and I'm not sure which game to use for that layer.
>>
>>55312378
brigade level? gonna be tough to find those for hex and counter. most games just break it down to either Battalion or smaller or Regiment and higher.

you looking at using FFT3 for WWII or more modern?
>>
>>55306994

You're very welcome and no. Why do you think I'm Polish?
>>
>>55312378

Try Normandy '44
http://www.gmtgames.com/p-395-normandy-44-reprint.aspx
>>
>>55313693
Doesn't matter just want to have something to use as a good Overworld map to show campaign progress I've got models for WWII and Modern stuff.

But yeah most hex games I've found tend to have Counters be whole divisons which are expensive to field when things get tactical even in micro armor scales, Normandy '44 as has been linked has the scale I'm gunning for so I'll start there.
>>
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Looking for Platoon Forward by TFL.
Thanks in advance for sharing.
>>
Does anyone know what pikes do in Black Powder? Can't find them in the rules at all.
>>
If I wanted to find detailed and functional maps and images of early medieval fortifications and castles, what would be the best place to look?
>>
>>55315934
Look in Last Argument of Kings, page 17.
>>
>>55316036
Perhaps you could look up the website of particular castles you like, or the government department in charge of them, and ask for what you want. They might fob you off with tourist stuff, or aerial photos, but you could ask them which builder they hired to do restoration or maintenance work on them and try contacting them for maps or plans they drew (but don't expect great service or disclosure of their plans - you aren't making them any money). Alternatively there'd be planning commissions or state records of the designs, so you could contact the council of the area in which the castle is located. Diplomacy is key, and subtly planting the suggestion that you are interested in whatever it is they do will get them to cooperate more, if they see it as "you scratch my back" stuff. Eg: put emphasis on your interest being in the architecture of the castle if you're contacting builders or architects, and put emphasis on being interested in the locality of the castle if you're contacting the council. And try to sound credentialed, like you're a historian, not just a 4chan anon making model toys even though models of historical buildings and things in general are legitimately important for historical memory. Good luck.
>>
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Some castle-related PDFs

Generic maps for games:
http://www.mediafire.com/download/3tuy3g24en5q1kp/Castle+Book+I.pdf
http://www.mediafire.com/download/ezsn52lks4974ph/Castle+Book+II.pdf

Reference texts:
http://www.mediafire.com/download/iycyc905440z6k6/Engineering+Castles.pdf
http://www.mediafire.com/download/v6dpnvwoanr52jt/Medieval+Castles.pdf

Ospreys:
http://www.mediafire.com/download/6v8tuaebiex6o27/Osprey+-+ELI+028+-+Medieval+Siege+Warfare.pdf
http://www.mediafire.com/download/d174z77f4p1tgh8/Osprey+-+ELI+121+-+Ancient+Siege+Warfare.pdf
http://www.mediafire.com/download/6c27142qw02iolv/Osprey+-+ELI+126+-+Siege+Warfare+in+the+Roman+World.pdf
http://www.mediafire.com/download/edplyf4q3sgzl1z/Osprey+-+FOR+009+-+English+Civil+War+Fortifications+1642-51.pdf
http://www.mediafire.com/download/8inliv8dn755a4o/Osprey+-+FOR+017+-+Troy+1700-1250BC.pdf
http://www.mediafire.com/download/1waj1d2hywryh6c/Osprey+-+FOR+025+-+Walls+of+Constantinople+324-1453.pdf
http://www.mediafire.com/download/da03ri8sc803nca/Osprey+-+FOR+032+-+Crusader+Castles+in+the+Holy+Land+1192-1302.pdf
http://www.mediafire.com/download/t9o79iqf75yho09/Osprey+-+FOR+046+-+Castles+and+Tower+Houses+of+the+Scottish+Clans+1450-1650.pdf
http://www.mediafire.com/download/7a7xd3gl43vxx64/Osprey+-+FOR+049+-+The+Spanish+Main+1492-1800.pdf
http://www.mediafire.com/download/odac9e8a7opx3zq/Osprey+-+FOR+050+-+The+Forts+of+Celtic+Britain.pdf
http://www.mediafire.com/download/7rw9z70hrq3w950/Osprey+-+FOR+051+-+Indian+Castles+1206-1526.pdf
http://www.mediafire.com/download/46mj0hvqw6lai6x/Osprey+-+FOR+055+-+Fortresses+Of+The+Albigensian+Crusade+1209-1300.pdf
http://www.mediafire.com/download/tir7ahjubwdd76e/Osprey+-+FOR+092+-+Strongholds+of+the+Picts.pdf
>>
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i haven't posted anything i quite some time because RL hit me kinda hard, but i started working on several vehicles for my WW2 armies.
The Stuart is going to be a L&L soviet tank.

A couple of month without modelling and i already feel rusty.
>>
>>55314501
I think Atlantic Wall is what you need.
>>
>>55317329
What did you paint the tanks red with?
You're going for a very late war tank?
>>
>>55317398
A spraycan with red tank primer by Tamiya.

The Panther stays the way it is with a dunkelgelb turret on the mostly red hull so it indeed gets a late-war style.
Hard to see on my shitty pic, but the headlight and a couple of other bits are also dunkelgelb so it looks like the tank got some spareparts from a different tank to make it combat ready again.

I just had no better primer for the panzer 4 at hand.I will either paint it dark grey with yellow stripes (kursk-ish style) or make it completely dunkelgelb, but i'm not sure if short barreled 4s were entirely yellow so i have to look that up first.
>>
Do you think it would be possible to kitbash early war polish infantry out of Warlord Games various plastic kits? If so what would be the best kits to use?
>>
>>55317665
there is a unit called black brigade or something, they seem to wear greatcoats and german style helmets.
>>
>>55317665
I doubt it. They do metal Polish anyway.
>>
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>>55315364
>>
>>55316600
>>55316663

Cool, thanks.
>>
>>55316663
stronghold of the picts link doesn't work.
>>
>>55317765

Yeah yeah and if I wanted metal that'd be great but I don't.
>>
>>55317859
Not him, but thank you good sir!
>>
>>55318093
Come to think of it a couple of those links might be broken now
So here's all the Fortress series titles I have; a far from complete collection but it will have any missing titles from the other links
Mainly I just grabbed stuff that interested me
https://mega.nz/#F!K1kzySbS!hLzjZhs8TJ927C0DBC7klA
I should get to work completing this series like I did for Weapon, but it'll take a while
>>
>>55318180
Any reason why you really want plastic?
>>
>>55318206
Because metal is expensive and sucks to work with? Maybe.
>>
>>55318216
Converting one army into their enemy's army in an era with distinctive uniforms seems more trouble than it's worth desu.
Get used to working with metal.
>>
>>55314501
well if your looking for moderns try the Central Front series from SPI.

BAOR
Donau Front
Fifth Corps
Hof Gap
North German Plain

Think 2 or 3 of them are up in the SPI folder in OP
>>
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Hey, this Osprey book Byzantine Imperial Guardsmen 925-1025. Anyone happen to have this one?

All the download links for pdf i can find seem to be dead. Can someone upload this?
>>
>>55319983
http://www.mediafire.com/file/9g6oqlqv77v9q2d/Osprey+-+ELI+187+-+Byzantine+Imperial+Guardsmen.pdf
>>
>>55266952

Fireforge makes some great material, and Gripping Beast has some good metal crusaders if you have a little extra to spare.

And depends what kind of a game you are looking for. If you are looking for Mass battle, I suggest Impetus or Kings of War. Skirmish-wise SAGA: Crescent and the Cross is really good as well.
>>
>>55316098
thanks.
>>
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i assume no one has a scan of Congo?

is that in HWG or in AWG?
>>
Is the I Ain't Been Shot Mum folder not suppose to have the Army books in them or has no one scanned them?

I'd be willing to buy them in a couple weeks if no one has them so long as they aren't watermarked.
>>
Where can one get good 6mm Infantry for WWII and forward that aren't GHQ seeing as they are a little big for the scale?

Any tutorials on making micro Infantry look distinct? Like differentiating Parachute Infantry from typical G.I.s?
>>
>>55323896
Do it and i will be forever grateful, anon
>>
>>55324123
Soon as I get paid next, and I don't know if the PDFs the Lardies sell are Watermarked as I've only ever bought physical products from them.
>>
>>55324123
Any particular requests? I just need the Western Front Late War one for my current collection but I'm willing to spring for one or two more.
>>
>>55311712
>>55311797
>>55311851

Starting to think I might be able to kitbash some fairly decent pirates from the pike and shotte infantry and hail caesar celts.

I can pick up a couple of sprues from warlord to give it a go without spending too much money so no big loss if it doesn't work out.

If it does work it means I should be able to get well over 40 pirates for around 45 quid which isn't bad at all and should be more than enough to run some intro games of Blood and Plunder.
>>
OT-64
>>
>>55325477
Even if they don't work out, post results here.

I'm curious how they'll end up looking.
>>
>>55311940
>>55312021
Also see these: http://www.plasticsoldierreview.com/PeriodList.aspx?period=15
>>
>>55319840

Four are in the Strategy & Tactics folder in OP.
>>
is there a PDF for hail caesar core rules anywhere, cant find it in OP
>>
>>55330665
There's a Mega folder in the second post, anon
>>
>>55330677
cheers pal, sorry for being a blind cunt
>>
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There is no dba 3.0 on hwg?
>>
Dear Luxemburg anon, HMS Vic anon here, I shot you an email.
>>
>>55324149
PDFs bought directly from their webstore are not watermarked.
>>
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Whelp, my box of dragon dildos arrived, so I guess it's time to start painting.
>>
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>>55327958

I actually found a few bits lying around my bits box so I slapped a couple together.

So the first guy is some kind of grenadier.

I think he's pretty good, a little hunched over but that's just the reality of the celts sprue.
>>
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>>55333394

The second one is just a figure built as is but with a gripping beast viking head with a hat.

Again I think he'd make a fine captain, the heads a little big I guess but it's not too bad.
>>
>>55324235
Late war eastern front eould be appreciated as would be the pacific supplement.
>>
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>>55269989
My goons grow in size.
>>
>>55333419
Really good desu
>>
>>55333347
Kingdom Death is /awg/.
>>
>>55332791
Saw it and shot an answer right back !
>>
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Cool new piece from the Perrys for their Napoleon in Egypt line: one of the camel ambulances invented by Baron Larrey
>>
>>55335804
Nah, if it were Kingdom Death it would be Dragons MADE of Dildos.
>>
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What's the cutest armoured car and why is it the Otter?

IBG makes some really cool 1:72 kits. Such a shame they left out the Boys rifle, it'd have made this kit much more awesome.
>>
>>55336829
That one is definitely a strong contender.
>>
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>>55336829
That's... neither the Puma nor the Dingo.
>>
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>>55337677
BA-64!
>>
>>55322502
"At that moment he knew...he'd fucked up."
>>
>>55339102
Funny thing is if you got a couple dozen or so more of those monkeys you'd probably have a more effective fighting force than the average african militia.
>>
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>>
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>>55335804
KD has its own circlejerk general.
>>
>>55342449
kdg is pretty chill, and can't really be called a general. It's mostly just some corvus belli fan shitting up every thread like our own shitpost-kun.
>>
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New scores from generous anons:

TFL's Squadrom Forward

Squadron Forward is a character based campaign system that allows you to add personality to your WWII aerial games. Written for aerial wargames set in the Second World War, Squadron Forward focusses on the characters within your force. Its three sections allow the gamer to generate characters, to generate a range of scenarions and follow their force through a range of missions with a broad selection of events that can affect their performance in combat and interaction with other characters in a campaign setting. This is the perfect addition to solo games as the dynamic system presents the player with a hidden enemy and provides a huge variety of potential outcomes, keeping the games interesting and allowing the unexpected to occur. Squadron Forward is designed to bolt on to whatever set of WWII aerial rules you are using and may be easily adjusted to match your choice of game.

http://www.mediafire.com/file/scp9prd148dzaf5/Squadron+Forward+%28TFL%29.pdf
>>
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Hail Caesar: Aetius and Arthur:

The year is 410AD. Barbarians have crossed the Rhine and invaded the Western Roman Empire. The Visigoths have pillaged Rome while the Huns have arrived on the Roman Empire's borders after ravaging the east. To counter these threats, the Romans have abandoned Britain, leaving the Britons to face the Picts and Saxons alone. In the century to come, empires will fail and kingdoms will rise. Prepare your Warband and join the battle to defend or destroy the Roman Empire! In this hard back supplement you will find:
6 new factions: The Romans, Britons, Saxons, Goth, Picts and Huns.
New heroes and Legendary units for the new factions.
New units of Mercenaries to fight alongside your new factions.
Rules to adapt certain existing factions to take part in your battles in the Age of Invasions.
4 new scenarios.
A complete campaign system where a lone frontier post must hold out against waves of barbarian raiders..

http://www.mediafire.com/file/j74uptf2tl169eu/SAGA+-+Aetius+%26+Arthur.pdf
>>
>>55343802
It's a general topic thread, how is it not a general?
>>
>>55344675
Awesome!
Thnx, Anon!
>>
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Don't forget that the /hwg/ group build project starts on the 16th, with this months theme of second stringers
>>
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A very interesting read about F-14s and their pilots during the Iran-Iraq war in the 80s.

http://rahauav.com/Library/Others/Iranian%20F-14%20Tomcat%20Units%20in%20Combat_RAHAUAV.com.pdf

Could be added to our modern reference folder potentially.

Pic only partially related
>>
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More Lardies goodness (praise be to their Groggy Fatness and generous anons)

Pickett's Charge: Wargame Rules for Battles in the American Civil War

Written by veteran game designer Dave Brown, Pickett’s Charge are an exciting and dynamic game with plenty of fast-paced action combined with a command and control system which is intuitive and simple to use, but nuanced and subtle enough to provide the gamer with interesting and testing command challenges. ‘Simple to learn but a challenge to master’ has never been more the case as the player is constantly presented with decisions about how to best influence the action, to seize the initiative from the enemy and to inspire his troops on to great deeds.

Packed with Civil War flavour, Pickett’s Charge is designed for Divisional and larger battles in the American Civil War, with the Regiment being the smallest manoeuvre element, the Brigade the lowest tactical command. A typical club night action involving several Brigades per side and a full day or weekend handling a Corps or two with ease.

82 pages in length with two A4 laminated playsheets, Pickett’s Charge includes rules for using both 15mm and 28mm figures, suggestions for organising your armies with a point system and a guide to rating force. An introductory scenario is all you need to get playing with this great new set of rules from the master of the big battlefield.

http://www.mediafire.com/file/gixkvw28ec2ayd0/Picketts+Charge.pdf
>>
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Some different ACW goodness:

Johnny Reb III is a game of Grand Regimental tactics of the American Civil War, using miniatures from 10mm to 25mm.The game comes with rules set and 4 Reference cards for 15mm miniatures. Some scenarios are available for purchase but the fun of the game is researching your own battles from the ACW period to recreate.

The first edition was published by Adventure Games in 1983. GDW released a 2nd edition with minor changes in 1988, with a scenario book "To the Sound of the Guns" the same year. Johnny Reb III, published by John Hill in 1996 is a very different game, with major changes to the scale (1":50 vs 1":40 yards, 1:30 vs 1:20 men, artillery batteries vs sections) and games mechanisms.

https://www.mediafire.com/folder/w1sa3pkoo1we2/Johnny_Reb_III
>>
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>>55347190
I got into the flow and painted my unit already. Some Illyrian Peltasts. Not the best skin ever, but this project encouraged me to pick up a brush for the first time since the /hwg/ M&T game.
>>
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>>
15% OFF Discount Code:

REJOINTHEFRAY

Applies to Warlord Games products only.
One use per customer. Expires 25th September 2017.
>>
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>>55347190
>when someone's talking shit about your favorite system
>>
>>55351333
Check your email for a free £10 coupon from Warlord.
>>
>>55351790
the 15% code is all i got yet but Warlords mails came to strange times in the past too
>>
>>55344683
>Aetius
You are a Comes amongst men
>>
>>55344675
Neat! I'll have to give it a read later on!
>>
>>55344683
Thanks: looks really interesting.

Are there any SAGA players here? I've not played it before, is it any good?
>>
>>55354624
>is it any good?
Define good. It's not overly simulationist, more of a beer and pretzel game. But I find it great fun of an evening (and it can be finished in an evening with no worries, which if nice if you have work/school/family).
>>
>>55349786
>the /hwg/ M&T game.
Are we doing this/something else again at some point?

Good to see you painting again!
>>
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>>
>>55354624

I really like it, probabley one of my favourite games, but it's very light and not really all that historical beyond the window dressing. A lot of the factions have abilities that are borderline magical for example.

I've often wondered why the guys who make it don't release a fantasy version, it'd probabley sell quite well.
>>
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>>55355927
I'd be game, with enough fore-warning. What are you working on/interested in at the moment?

We can always do more M&T, but otherwise I've got these ancient Greeks on the go, and some fantasy shenanigans. Could get into Very British Civil War, AK-47 Republic or some colonial nonsense like Congo if you like?
>>
Anyone got the Krieg Ohne Hass rules pdf? Thanks in advance.
>>
>>55355927
I'd also be down, although I now live in Oxford and have only a limited amount of my tiny manz.
>>
>>55357422
>>
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Anyone got a pdf of Tribal? Can't find it in the op.
>>
missing from the date in history post: 1631, Battle of Breitenfeld
https://en.wikipedia.org/wiki/Battle_of_Breitenfeld_(1631)
>>
>>55304855
>he worships the true God...
>>
>>55318216
>>55318262
this

work with metal, become a man.
>>
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BMPT-72 Terminator
>>
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>>
Yo Mein fellow Aryans

Homies here is looking to make a small bolt action army of Snow Nazis. Would like it to be legal for a small game but I'm mostly doing it as practice for painting snowy models.

I ordered a box of snow Nazis, a MG and a Command. Looking to flesh it out next time Warlord's new letter does £10 off again. Any advice?
>>
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>>55365962
for basing: paint bases brown, then get some snow flock and mix it with PVA to make a sludge. Apply the sludge to the base after your model is painted, being careful not to cover the feet too much (unless you want it to look like the mini is sunk into some deep snow... which is fine). Then let it dry. Should give you a good snow effect.
>>
>>55365962
grab a small tank. A box of warlord guys and a tank often makes a nice litte 500pt BA army.
>>
>>55366020
Thanks for the help but I'm actually going to try basing them as if they're on a frozen lake. It's one of the reasons the experiment is happening.

>>55366026
Awesome, any recommendations for the era?
>>
>>55366042
Give them a captured aerosled, it'll emphasize the snow aspect
The Axis did actually plan to build their own one, the Tatra V855, but it never got beyond prototype stage
>>
>>55366042
No idea, sorry. My only Nazi miniatures are desert Nazis.

Probably a 35t/38t or a Panzer II would work? Either that or an Aerosled like>>55366069
suggests. It's cooler than a tank anyways.
>>
>>55347190
Hopefully I'll be able to join. I'm waiting for my dudes who'll be coming in the mail in a couple of weeks hopefully.
>>
>>55347190
If Heroics and Ros get their shit together I should have stuff to make some Middle-Eastern security police/paramilitary units to go with my armoured cars and stuff.
>>
>>55336829
>>55337677
>>55337925

>'Cutest'
>Not picking the Turtle
>>
>>55365962
>Yo Mein fellow Aryans
nah mate this thread is for Victor
>>
So there I was, drilling the barrel on a Warlord Firefly...
And it melted.
It looks like the muzzle brake was made from cheese :(
Anyone have an idea for a fix? My current best thought is to cut off any protruding parts, and layer some putty up to sand/file/drill back to the original shape.
>>
>>55368491
Just replace it with some brass rod or plasticard tube or something.
>>
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>>55368491
What the hell were you drilling it with?

I would try rebuilding it like you said, and use a pin vise instead of a dremel or whatever you used last time to try again.

>>55368628
No anon, it's a muzzle brake, not a plain old muzzle. it looks like pic related.
>>
>>55368491
You could buy an 1/48 scale aftermarket barrel like this one:
https://www.dersockelshop.de/17pdr-oqf-m4-sherman-firefly-1-48_rb-model_rb48b17.html

It might be a bit bigger than your 1/56 barrel but you can just call it "heroic scale" :^)

joke aside, it works really well
>>
>>55368766
>>55368491
pic related is a Warlord Luchs with a 1/48 20mm gun because the Warlord gun is made from super soft and bendy white metal
>>
>>55368491
>And it melted.

huh....must have been all those HEAT shells :^)
>>
>>55347190
could you define second stringers please?
>>
>>55371227
The intent was anything that was intended to fight, but not as a frontline combatant. This includes militia, garrison, and reserves.
>>
>>55368697
Dremel. Never had it happen on normal plastic kits before, it's odd; I pretty much exclusively use the lowest rpm.
>>55368766
Warlord's Shermans are apparently quite small, though I'll give those a look. I've used RB model's barrels on 1/35 stuff before, they're awesome.
>>55368802
ahur hur.
>>
>>55349078

Somebody please do general d'armee by dave brown, I want to see how cross compatible it would be with blucher at 6mm before I start assembling my baccus.
>>
>>55344683

Do you have the Battleboards too ?
>>
Is there a scan of Impetus 2 around?
>>
>>55376606
Is it out?
>>
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>>55377291
Looks like just Basic Impetus 2 is out so far.
>>
>>55375096
Hoping the original anon will scan those for us
>>
>>55351790
>>55365962

Did you gentlemen anons get any discount with the £10 off code?

I just got an error message with SEPTFREE10 and <<SEPTFREE10>>, the 15% works, by the way.
>>
>>55379513
The code has numbers after it, it's unique to each e-mail I think.
>>
>>55275811
The version of GdB in the file list is the older 2nd edn. Third Edn has been about for many years and is a very much improved game.
>>
What's the sequel to GMTs Downtown?
>>
Looking for pdf scans of Command, Wargamer Vol 1, and CounterAttack magazines with games.

Any help appreciated.
>>
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Learning is fun, making progress on the Iran-Iraq war for Missile Threat

What do you guys think? table for F-14 failures for Iranians due to their incredibly strained maintenance and lack of spare parts? or will this kill the fun?

Iranian pilots do mention all the things on the table happening, not often, but they do happen. I think it will add some flavor for the conflict and help the F-14 not be too overpowered (it will still be OP af).
>>
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>>55384135
You definitely have to call the Iran-Iraq supplement 'Rock The Casbah', anon

>The king called up his jet fighters
>He said you better earn your pay
>Drop your bombs between the minarets
>Down the Casbah way
>As soon as the Shareef was
>Chauffeured outta there
>The jet pilots tuned to
>The cockpit radio blare
>As soon as the Shareef was
>Out of their hair
>The jet pilots wailed...
>>
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>>55383036
Red Storm
>>
>>55383036
Elusive Victory.
>>
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>>55384233
Its no supplement my friend, its part of the core aircraft lists of the game :^)

The Iranian F-14 pilots really had a hard time of things...

>Shah (King) of Iran, a pilot himself, makes sure to equip his airforce with the best and most versatile aircraft in the world at the time - the F-14
>Makes sure it aint no "export model"
>billion dollar Iranian deal to buy F-14s practically saves the Grumman Company and restores faith in the most complex and expensive fighter to date
>Crews are extensively trained in Iran and US
>Iranian Revolution happens in 1979
>Shah is overthrown and Exiled
>"Shah's pilots" - the F-14 pilots, all imprisoned, tortured, killed
>Iraq invades Iran in 1980
>Shit, better let some of them F-14 pilots out of prison
>No US support now that lol revolution
>F-14s chronically lacking spare parts and maintenance
>F-14 pilots still absolutely wreck anything the Iraqi Air Force can throw at them, including top of the line Russian and French fighters
>A few pilots are convinced to defect to Iraq so the US could study their aircraft, including an F-14 (how the hell are these guys still keeping these things in the air 9 years after we stopped giving them spare parts?)
>the defecting F-14 is in such a poor state US pilots refuse to fly it out of Iraq until its been 'repaired'

Definitely a colorful period for air combat! Probably my new favorite
>>
>>55296302
Not sure if you go on Youtube but look up Military History Visualized. Great German history buff who covers a lot of World War II and covers the faults of the Werhmachts' competence.
>>
>>55290080
Copplestone has some Warlord Chinese and bandits.

Brigade games also have some Chinese Nationalists.
>>
>>55296302
If you know german there is a several hour long 4-part doku called "Der seltsame Sieg – Hitlers Blitzkrieg 1940" (The strange victory - Hitlers blitzrkieg 1940) which is an in-depth analysis on how the Wehrmacht was able to win in 1940.

It depicts lots of incompetent actions on the german side, lots of the shortcomings of the Wehrmacht in general too, but also on the allied (especially french) side which was in the end the reason that the germans won: The french army was even more incompetent, but the germans had a shitton of luck too.

I found it very interesting with some of the anecdotes being incredible funny too. Highly recommended.

https://www.youtube.com/watch?v=g1dPGZ3pSxQ
>>
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>>55385832
>German history buff

Reeeeeeee

He's austrian
>>
>>55386011
Oh he is?

Sorry, I am a dirty Amerifat.Was under the impression he was German so my apologies.
>>
>>55266430
I want nice plastic arab/muslim minis. What game should I go for?
>>
>>55386099
I honestly couldn't tell the difference until he mentioned his mandatory service in a video.
>>
>>55386121
This is /hwg/ the game doesn't really impact what models you should get.
>>
>>55386142
Never seen that video yet so that is why.
>>
>>55386142
There's one video where he reads a quote from (I think) an Austro-Hungarian Army Officer and he deliberately puts on a very thick Upper Austrian accent, even I could tell and I'm a britbong.

Although I have friends who have spent a lot of time in Austria so I'm probably a bit more conscious of it than the average Anglo.
>>
>>55386142

Don't worry. There isn't really any difference between Austrians and Germans anyway. Nobody in Europe cares except the Austrians.
>>
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New thread: >>55389315
Thread posts: 314
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