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Flames of War: Edition Wars Edition

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In this thread, we weather the great Shitstorm of our time....
....and talk about Flames of War. carry on....

Flames of War SCANS database:
http://www.mediafire.com/?8ciamhs8husms
---Includes our Late War Leviathan rules!
Official Flames of War Free Briefings:
http://www.flamesofwar.com/Default.aspx?tabid=108

Current /tg/ fan projects - Noob Guide &FAQ, and a Podcast
https://drive.google.com/open?id=1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw
Quick Guide on all present FOW Books:
http://www.wargames-romania.ro/wordpress/wargames/flames-of-war/flames-of-war-starting-player-guide-the-books/

Archive of all known Panzer Tracts PDFs: http://www.mediafire.com/folder/nyvobnlg12hoz/Panzer_Tracts

WWII Osprey's, Other Wargames, and Reference Books
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
and, for Vietnam.
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War

--Guybrarian Notes:
https://docs.google.com/document/d/1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw/edit?usp=sharing

http://www.400gb.com/u/1883935

Panzerfunk, the /fowg/ podcast.
http://panzerfunk.podbean.com/

https://vimeo.com/128373915

http://www.flamesofwar.com/Portals/0/Documents/Briefings/CariusNarva.pdf

http://www.flamesofwar.com/hobby.aspx?art_id=1949 the Azul Division: no longer linkable off the main page

Which army do you play the most?
http://strawpoll.me/4631475

what actual country are you from?
http://strawpoll.me/4896764

DISCORD
https://discord.gg/drZbxvm

https://docs.google.com/document/d/1JWmbvVANUraO9ILWJZduRgiI9w4ZC3ytNUQE8rK7Xrw/edit?usp=sharing an "i want to get a starter set" for late war.

Do you play TANKS? what is the local scene / meta like? (multi)
http://www.strawpoll.me/12127794/r

Soviet Brainstorming Batalon Discord
https://discord.gg/BfbxDSp
>>
oh, and the rules poll the one dude posted a while ago, i found it good.

http://www.strawpoll.me/13709010
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Komissar is asleep
Post meme tanks
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>>55248702
Here you go!
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>>55248702
i want to mow my lawn now....
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>>55249074
>/mowtg/
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>>55248761
Awesome job on that StuG!
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>Laser Tankovy Bump
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>>55251726
What on Earth is that?
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Finished gecko and storm
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>>55251726
Prototype laser weapons system mounted on a T-72 chassis. Development was discontinued because it couldn't do anything a conventional system couldn't do better and cheaper.
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>>55252752
Looks great!
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>>55253261

We all know the Eye-Ties one true weakness.

>[52.6] The Italian Pasta Rule

>One of the biggest mistakes the Italians made during the entire Desert Campaign was to provide their troops with a diet which was composed, in large part, of spaghetti and macaroni. Aside from providing insufficient protein (this wasn’t Buitoni Brand) pasta has one serious drawback in the desert: you need water to cook it! Therefore, each Italian battalion,when it receives its Stores, must receive an additional 1 point of water when stores are distributed. Any battalion-sized unit that does not receive their Pasta Point (one water point) may not voluntarily exceed their CPA that turn. Furthermore, Italian battalions not receiving their Pasta Point that have a Cohesion Level of -10 or worse immediately become Disorganized, as if they had reached -26. As soon as such units get their Pasta Point,they regain the original cohesion level(i.e., the level they had before they disintegrated.)
>>
>>55253261
Phil's rules for the italians will be this
CHEERS
>>
>>55253321
>The Italian Pasta Rule
wait is that real, or is a meme?
>>
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>>55253881
It's an alternative rule included in the game as a joke, but naturally everyone likes to take it seriously
CfNA actually has something of an impish sense of humour in the rules, it's needed to keep you sane
With the huge efforts required to track logistics in CfNA, most players would probably be struggling to track the basic things let alone extra rules like that
Italian rations were notoriously poor, Allied soldiers wouldn't even bother to loot the stuff
Informative discussion here:
http://www.comandosupremo.com/forums/topic/1868-italian-rations/
>>
>>55253881
It was a rule included in the hex-and-counter wargame Campaign for North Africa.

The jury is still out on wether or not this rule was meant to be taken seriously.
>>
Saw the Fighting First preview on FoW Digital, Super Pumped to do a Big Red One Army this Fall and some Krauts to put em up against.

>tfw you usually play these games alone

Feels bad man

>tfw wife will occasionally try and learn about my love of overpriced toy army men

Makes me feel a little better.
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>>55255672
>tfw you played the open fire starter set alone because nobody at the the clubs you visted would join
>>
>>55256275
I live in the middle of nowhere because of work necessity.

I was the guy here 6 months ago who was working on the Vassal program to play online, I've since switched to Tabletop simulator in the last month due to frustration with certain limitations in Vassal and have been learning 3D modeling with Blender from scratch.
>>
So I know everyone's pissed about the Soviets right now. But what if the upcoming Barbarossa books make them competitive again. After all, it's in their best economic interest to want to sell the models they're making.

V4 is broken from the perspective of trying to use last editions splats, but I imagine they can't possibly want to make it so no one will buy and play armies for one of the biggest factions without some long term plan.
>>
>>55257154
>what if
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>>55255672
>tfw wife will occasionally try and learn about my love of overpriced toy army men
wife her
>>
>>55257154
Go read Phil on Soviets >>55252182
>>
>>55257511

I don't mind the Meme Russia portrayal too much as long as they make it balanced, which they apparently have not.

I still think if it starts hurting the company and the game's scene in a big way they'll fix it with the horde of incoming splatbooks.

When was the last time something like this caused a melt down on this General, was there similar stuff going on during V3? I vaguely remember the Hen & Chickens thing. Maybe they do like torturing the Soviets.
>>
I just purchased the v4 rulebook and thinking of getting back into FoW is it worth?
>>
>>55257719
If you like Mid War or don't mind waiting on seeing what the new Late War books look like, and don't mind that the Soviets are gonna be a clusterfuck for awhile.

Personally, I think this is probably the best time for full on newbies and the worst for returning vets.
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Wait wait.

Are snipers and observers still in the game?
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>>55258701
You get one observer per force, and snipers suck even more now, but yes.
>>
Are Stukas worth taking if I'm doing a DAK list? Really want to try my hand at an infantry company
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>*blocks your mid war African path*

What do you do?
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>>55259542
*flies behind your lines and bombs your logistics, Nothing Personal Hans*
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>>55259542
Roll out 3 of these with some bullshit card that gives them 3+ to do movement orders.
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>>55259734
Fug
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>>55258750
Snipers are better now mr speed-reader
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>>55259845
Might want to remember to read the errata
>Stats are the same
>expert shot is the same
>Sniper's hide is the same
>perfectly camouflaged is the same
>driven off is functionally the same
>Alternate hides is gone, you now have to physically move the sniper teams around, and per errata they lose the perfectly camouflaged rule once they move
Now they're pretty much completely static, instead of being able to slip away. Before errata (when you could move and remain GtG/dug in) I'd say it's a wash, the convenience of the V4 rules making up for the flexibility of V3. But now they're static or dead (they don't even get Scout/Cautious movement when they move!)
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>>55259542
"Ignore the Tiger, just kill everything else!!!"

V4...
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>>55258701
not in mid which is the actual rules. the conversion is shiiit.
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Wait why the FUCK are Matildas not in V4 MW?
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>>55260805
because of cheers
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>>55260805
Because Battlefront didn't have time to make a shiny plastic kit for it.
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>>55260805
They're cutting a lot of stuff that doesn't sell well enough to justify it's spot in the rules.
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>>55258701
Don't forget to go through and find your points rebate for all those observer teams you lose

I'm glad v4 is so simplified
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>>55248577
Anybody got their grubby nerdpaws on Fighting First, US forces in midwar?
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>>55261593
It's pretty much all spoiled here.

>http://bel-podcast.blogspot.com/2017/08/review-fighting-first-us-forces-in.html?m=1
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Imma weather my soviet wwII tanks.
You guys have links for some good tutorials?
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>>55261956
I would also like to know
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>>55257511
Holy fuck Phil is an asshole. The condescension is incredible
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>>55263328
Where did you think CHEERS came from?
>>
>>55261247

It *is* simplified though, at least for Mid-War.

As for Early or Late, the patches are rough and not as seamless as they could be, but overall I'd still say it runs more smoothly than V3 did.

Maybe not V4MW smooth, but not anywhere near as badly as the detractors like to claim it is.
>>
>>55252579
It's meant for messing with IR-guided weapons.
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>>55261177
Actually, they just don't want people "stealing" "their" WW2 lunchmoney.
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>>55263746
>As for Early or Late, the patches are rough and not as seamless as they could be, but overall I'd still say it runs more smoothly than V3 did.
hahahahahahahahaha
>>
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>>55263937
Well I agree with that guy
>>
>OPTION 1
Units with at least 16 teams when shot at have an Infantry Save of 4+ rather than the usual 3+.
>OPTION 2
Units that started the game with at least 16 teams require at least 5 teams (rather than 3 teams) to be In Good Spirits.
>OPTION 3
Units that started the game with at least 16 teams count as two Units Destroyed when calculating Victory Points.
>the H&C change is gone entirely
http://www.flamesofwar.com/Default.aspx?tabid=53&art_id=5739
I'm genuinely confused that BF is responding to feedback.
>>
>>55264001
Option two is the best. Options one and two penalise the Soviets too much for being Soviet and big.
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>>55264093
Three* Fuck's sake me.
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>>55264001
I actually like that they are updating fast and listening to feedback.
>no change to h&c
Damnit I was warming up to it but I guess I like the old rules.
>large platoons
I feel that option 2 is way way better than the alternatives. Does this mean that the changes will affect all nations and not just slavia?
>>
>>55264001
Also, option one seem to do fuck all really as the save goes back to 3+ when the unit count drops under 16.
This doesn't resolve shit.
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>>55261123
they said we get an infantry book, with infantry tanks
they had better make plastic Tillies.

then i will buy 4 boxes worth and paint them ALL in a nice cool Soviet Green....
>>
>>55264001
>the H&C change is gone entirely

mary motherfuck yes!
they either need to drop that rule or do some real serious research and actual playtest before hitting us with that
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>>55264001
>16 teams
They still don't get that the main culprit of people whining about big platoons are ARPs, do they?
>>
>>55266604
Why should nurf US infantry again?
Good points of US lists in v3 are mostly nurfed in V4, I don't think further nuking is necessary.
>>
>>55256338

In case you arent aware, there is a blender addon that can import tank models from World Of Tanks.. instant source of tenks (might need poly reduction though) ;)
>>
>>55267156
You mean your arty park got nerfed? Not sure how US infantry got nerfed any more than infantry in general. Pretty sure the Soviets could say the same thing about their infantry.

The issue is morale rules being bad and not one particular nation or platoon.
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>>55248577
Thoughts?
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>>55267318
What about Men of war?
It might be a source of halftracks, trucks, guns and men WoT lacks.
>>
>>55267591
Arty, TD, tanks, aircrafts.
All infantry might suffer from change, but you looks like ignoring flames of war is a game of combined arms and infantry in the game are dependent on their support.
Having all of the nation's competitive assets nurfed can be said their infantry is nurfed more than others.
Other nations suffer fron V4 changes too, but they have substitutes got better while US does not have anything got bette, all distictive points of US lists are lost or diluted.
Change was needed as V3 US is an autowin, but BF changed it beyond the point.
I agree on current morale is not good, but I do not think US infantry should change for reasons above.
>>
>>55267636

I havent seen anything for men of war specifically but yeah itd be good for filling non-tank units.

There are a lot of model rips from Relics 'Dawn of war' for the 40k tabletop mod. I'm going to assume DoW and Company of heroes will use the same file format so CoH might be more suitable..?
>>
>>55267915
Aircraft rockets will be going to AT 5 after the new update, which will at least make them worth of consideration.

As far as Arty, the US retains time on target, so their tube artillery is especially deadly against infantry. Also one could argue that the 60mm mortar was the arty piece most buffed by the new changes (all rocket launchers are getting nerfed).

Tank destroyers have stormtrooper. May not be as useful as decloaking, but it is still really good for weak armored vehicles with big guns.

For tanks you lose a lot of special rules, but dashing should benefit the Shermans as much as it does T-34s. You can very quickly be on someone's flank. Mistaken target still gives you a 2/3 chance of prioritizing hits on jumbos.

Armored rifles get to keep their transports. AOPs are nigh invincible to shoot down. Any US unit leader can be a spotter in a game where all other nations are restricted to one observer and their CiC. Reluctant lists are more viable with current morale rules.

I don't think it's fair to say everything got nerfed, and the nerfs that did happen were either minor, or to the things that made US auto win in V3 (as you said).
>>
>>55267614
Here are my thoughts for multiple small T-55 platoons:

In a tournament environment, you are basically guaranteeing a 4-3 or worse result with each game since your platoons are so fragile. In a friendly game/firestorm game where points don't matter, I personally feel like its a shitty thing to do. It bloats your numbers beyond what they would ordinarily be and exploits the morale system of "you have to kill everything to cause a check".

Also think about it this way, comrade. You have 30 fucking platoons. Who is going to want to sit for 30 minutes while you micromanage each one of them every turn. Personally I'd rather blow my brains out. I am being a bit salty, because I have dealt with MSUs before, but I'm mainly telling you this because I think you and your opponent will have a better time if you group things up and take less..
>>
>>55267318
>>55267636
>>55267955

Thanks gents you may have just made my life way easier. I'll try and rip some stuff.
>>
Hey fellas can anyone spot some pointers for a halftrack/king tiger force?
>>
>>55270050
What version are you playing? Unlike V2->V3 the V3-V4 radically changes the uses of lots of units.
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>>55270050
Well in V4, your mounted assault can be driven back by taking 5 hits of Rifle/MG/SMG fire, but not if you lose 2 halftracks to panzerfaust. That means, contrary to the small arms protection a half track would survive, its best to try and mounted assault against low RoF high AT weapons, instead of high RoF low AT weapons.

Cheers
>>
>>55270088
V3 Lad but im pretty new to the whole game and halftracks x KTs peaked my interest
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>>55270271
Well, you want the KTs as cheap as you can get them. Vet KTs in quantity generally cost too much for what they do, so you're going to be looking for trained ones. You're hit easier, but with your armor you don't particularly care. SS-Kampfgruppe Peiper from Ardennes Offensive lets you get some cheaper Fearless Trained KTs, and Fearless Trained infantry to go with them. If you do Confident Veteran infantry and KTs, I wouldn't go for more than two KTs just because of how expensive they are. You can find such forces in Desperate Measures, Bridge By Bridge, and Grey Wolf.
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>>55253261
im italian and i dont understand.

>>55253321
this i understand
>>
>>55270996
Very cool. This is 1/72 right?
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>>55269365
Seconding this.

It's possible to do, and technically not illegal, but it's also a shitty thing to do, and won't earn you any friends.
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>>55270597
Bridge at Remagen has some of the cheapest King Tigers you can find, but that's because they lack Panzer Ace skills.

But it does make them low points enough to field in semi-decent numbers.
>>
>>55275037
Sadly, B@R lacks mechanized troops, and he's looking for Halftracks+KTs.
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>>55275188
You can get Gep. Panzergrens in Remagen, up to two platoons, with the KTs.

You can run the army in reverse: instead of an Inf HQ and two PzGren Plts, you get a KT HQ and another KT or two, then one or two PzGren Platoons.
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>>55276502
>You can get Gep. Panzergrens in Remagen, up to two platoons, with the KTs.
Ah, I see, only with the RV ones, not the cheap RT ones.
>>
>>55267614
Good.
I would change all BMP recons to BRDMs and add some AAs. Also I would change T-55 units in BTR companies to 3 Spandrels.
I used T-55s in both many smaller units like you and few large unit, I would recommend you to not use them in large group. Use them in maximized unit is not a good idea, enemy will still slaughter your T55s despite how many T55s you have. Numbers do not provide survivality to T55s so its better take them in small numbers and get surplus points from it.
If you need to use them in large numbers for time limit in tournament, use T72Ms rather than t55s.
Basically enemy single shot air supports are not effective against T55s, but you will need some AA because tornado and harriers will be your threat. T55s are going to crowd in narrow area to avoid getting in terrain, tornado and harriers will destroy all of them in single bombing run.
T55s have AA MGs but you will want AA soon.
Warpac can't win without numbers, it is a design of the game. They need numbers of cheap cannon fodders even if they have few units have good gun and armor and expensive, due to their bad skills and being hit on 3+.
If your oppnenet do not want to see many warpac and saying they can't wait untill you finish your move, just go blue on blue. No Brits, though. They have still numbers.
>>
>>55269365
>>55273024

didn't some one post an alternate where instead he tried to pack as many tanks in ass possible via optimum number/point cost/morale?
something like 88 points for 66 tanks or something....
>>
>>55276876
>>55278179
The issue with MSUs in TY is you are gaming the system. I agree that the WarPac tanks shouldn't be forced to use spam, but MSU causes a huge shift in game balance between tournaments and friendly games.

Each T-55 beyond the initial 3 costs as much as the 3 initial tanks combined. That's a tripling of cost. The huge discount you get for taking tiny T-55 units lets you take nearly double the tanks you'd otherwise bring (you'll have to pay a few extra points for formation commanders). You will also have double the units that can all move independantly. You also get double the formations. When you bring multiple formations, you get multiple commanders which can combat attach and help your platoons actually stand a chance to use movement orders.

Or of course you can save the money you'd have otherwise spent on tanks and buy a full compliment of air support or motor rifles.

Using the mission scoring each 3 tank platoon destroyed would count against your score. Even if you managed to win 3 games in a tournament, each game would be 4-3. Losing 2 or more units is inevitable. So no sane tourney player would run MSU's despite the advantages.

Now let's look at the firestorm campaign where WarPac is kicking NATO ass. MSUs are pretty common. There's no penalty for going 4-3. I had to play a game against an East German player with 20 tanks, 2 motor rifle units, Shilkas, 4 Hinds, and 4 frogfoots at 80 points. I had 10 tanks, 3 Leo 2s and 7 Leo 1s, some dinky Fuchs Panzergrenadiers, and Gepards as my main force. I rolled well and hung in for a while but was inevitably just overwhelmed by the red tide, despite killing 9 units.

What I am trying to say in this long rant is that surely there is some compromise between MSUs and large units that could work for both tourney and casual play. Right now there is a huge gap in balance between the two. Or maybe the 100 point system doesn't allow it? Hmm.
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>>55279602
PIck for reference. We were playing 80 points and my opponent still had reserves and air
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>>55279602
You make a compelling argument anon.
What is worse is that an answer to those lists would be even more milan spam.
It is not the future I chose.
>>
>>55279794
Against Milan spam these would melt like cheese on a hot pan.
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>>55280062
It's not particularly efficient, but you can attach Shilkas and Carnations to your MSU T-55 formations to give yourself a better chance against infantry. Or you could just spam motor rifles with the points you save using MSU.

But >>55279969 is right, the meta is creeping in a shitty direction.
>>
>>55279602
you forget:

max of 3 tank formation in Volksarmee, hands down.
that min-max only makes sense if he backs that up with a shitton of BMP and BTR
it is ineffective at full armor due to force chart restrictions, unless you play low point games.
but what NATO player is going to play under 80?
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>>55269365
>>55279602
>>55269365
>>55279602

excuse me, Popular Game Theory trendsetter,

what the fuck is an MSU?

t.OldGrognard
>>
>>55281006

min size unit

t. somedude
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>>55281006
Multiple Small Units. Tactic of spamming a bunch of min strength units. Favorable in situations where the rules or points make it more effective than taking average size or max size units.
>>
>>55267915
>waaaah, my TDs don't teleport anymore
>my arty isn't absurdly effective
>Muh-muh-muh Patton
>America didn't get no fun toys in exchange
M8
>>
>>55281284
And yet in spite of all that, they're still one of the better armies in the game.
>>
>>55283029
>>55281284
Stabilizer are OP against anything non-veteran, they should've make them work like in TY where you can extend your tactical move
>>
>>55280945
Yeah, a Volkspamee player can still bring a ton of T-55s and back it up with BMPs/BTRs and some hefty support since the tanks are like 21 points for 30 tanks.

I saw a lot of firestorm games at 50 points. I am looking to play some games at 50, but I'd probably kindly ask my opponent to not use MSUs at that point level.

It's ultimately Battlefront's fault for making everything spammy and making small T-55 units so chaff tier cheap. I don't necessarily blame the East German players for trying to bring as many T-55s as possible. It's a shitty tank unless you have a bucket of them.

In light of the firestorm campaign, I need to rerun my Leo 1 vs T-55 calcs for the adjusted price of small units. I bet the T-55 wins out.
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Early Preview version of Filthy Eyetie Pasta Fuckers granted by BF to MOAB.
>>
>>55279794
>people will actually play games like this
>>
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>>55285017
>2pts a tank
>>
>>55285017
i know im going to be gimped by phil again and i cant do shit to stop it.
>>
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>Meanwhile, in PSC camp...
>>
Preorder here:
http://theplasticsoldiercompany.co.uk/index.php?main_page=product_info&products_id=1673
>>
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>...reinforcements are being prepared... with no cheers in sight!
>>
Hello, total newfag here. How is the air combat in this game, and is it good enough to build a whole campaign around?
>>
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Oh hello there
>>
>>55286078
Air Combat is a singular event in the form of CAS. There's no interceptors or any such shit. Might want to check out Blood Red Skies which is Warlord Games's newest offering from Rick Presley.
>>
>>55286078
>How is the air combat in this game
It's a roll to see if planes come in and bad touch some ground forces. That's the entire depth of it. Air combat isn't a focus of flames.
>>
>>55286116
>>55286111

Ok, thank you.
>>
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I'm having trouble identifying the nationality of these troops. Are they Irish or Soviet infantry being transported?
>>
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>>55286287
It says Ireland right on the side. Lay off the barley juice for a bit, Paddy.
>>
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/NVA/
>>
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>>55286049
>>55286072

>Battlefront Plastic Gets Delayed, we haven't even seen a preview

>PSC swoops in to steal Battlefront's lunch money

I love that PSC is there to punish Battlefront every time they fuck up.
>>
>>55286847
>the Yokozuna of the east vs Kaiser of the ring this SUNDAY SUNDAY SUNDAY
>get your tickets before they sell out
>>
>>55286049
hnnnnng i'm tempted. Is PSC good at making models? My friend had some tanks from them that was covered in awful flashing and moldlines
>>
>>55286065
>>55286049
>AT-4 Spiggot, AGS-17 Grenade Launcher, SA-7 Grail AA Missile

ROFL It comes with the afgantsy weapons. In superior plastic. For half the fucking price. Good on ya PSC will be grabbing this when it comes out
>>
>>55288022
most there stuff should be fine. Do you know what kit it was?
>>
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Stolen intel from fb
>>
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>>55288596
Woops spoilers unintended
>>
>>55288596
Pleb tier...use a static grass applicator, results are several times better.
>>
>>55286049
Oh boy! Fantastic!
>>
I bought something!
>>
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>>55288816
Er...here it is
>>
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>It is time
>>
>>55288608
>camembert
>stripes
what the fuck
>>
>>55286049
>>55286072
>>55286065
>>55286105

>Right in the CHEERS
>>
>>55290061
A few years back I would have bough *all* the SU-76s. Now...I need three for BG, that's it.

My wallet is at least thankful for V4.
>>
>>55290214
Think he means that wood ring around the cheese.
>>
awesome for PSC, how many bases i gonna need per infantry PSC box?

Any option to get 15mm plastic gremlim AA infantry?
>>
>>55291497
That's in the PSC box man. They got you.
>>
>>55290061
This just in. SU-76M confirmed to NOT be in the Eastern Front MW release.
>>
>>55291581
kek

But probably true.
>>
>>55291461
Everything here looks absolutely fucking disgusting
0/10 you're fired and see me after class
>>
>>55291461
what am i looking at in that photo. i feel like im on drugs m89
>>
>>55291461
>hitlers-corpse.jpeg
>>
>>55291461
i think you need to see a doctor for that.
>>
>Italians have legit better ratings than US forces

TOP kek no more million bayonets either : ^)
>>
>>55292451
italian *elite troops* have better ratings but shittier equipment, as it should be.
>>
Wait how the fuck do i get the early and late rules? I missed the boat on the (((free))) copies
>>
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Assembled my raketenwerfers!
>>
>>55293234
Hm... There's something off about that picture...
>>
>>55293234
>Zis Werfer
>LARS tow truck
Good shit.
>>
>>55292552
Check out the SCANS database in the OP. We have the EW/LW conversion and the special rules and warriors conversion.
>>
>>55293234
Katyusha had MUCH bigger rockets than that
>>
>>55293309
is it the thick ass paint on the car
>>
>>55285017

Is that fanmade? Literally everything wrote there (bar that Italian tanks were initially developed for mountain fighting, and we aren't talking about the M series) is wrong.

I am honestly rather curious of the approach: Soviets had better tech and better tactics than Italians, yet they get worse units? How peculiar.
>>
>>55294354
>Dual Breda MG + AA and Coax Breda
>6 MG dice
>each mg fed by 24 round box magazine
>24 round box
>550 rounds per minute
>2.6 seconds of firing
>time to reload
>one crewman to drive. 3 crewman to constantly reload 24 round box magazines.
>>
>>55286049
>>55288043
>>55290061

bought.

>>55286078
hello Newfag, oldfag here. i really wish we had a 1:144 scale air war aspect to this game, but, we don't.
you can take planes that are interceptors, but it's all dice rolls.

and, that Italian preview is just the tanks? funny to see how this goes, stepping away from random ratings. that would be a fuckign mess if they had to randomize all those new ratings....
>>
>>55294759
That's how many they've always had since always if you bought the AA MG.

>>55295003
Just tanks. It's for MOAB and BF gave them it for some reason.
>>
For V4 mid to hit rating, its bit funny to see how units act alternatively than their ratings.
Units having careful rating, are hit on 4+, are more likely exposing themselves to shoot enemys even there are small chances to hit enemy.
On the other hand, units having aggresive or reckless rating, are hit on 3+ or 2+, do not want exposing themselves to be fired upon unless there are good chances to eliminate enemys. If they couldn't neutralize enemy's firepower they will suffer heavy losses, so their rating makes playing with them more carefully. Meanwhile units with careful rating plays more aggressively than units with lower rating, as they can neutralize enemy's firepower more easily so they are less likely hit by return fire.
>>
>>55291581
This is probably true, and it hurts.
>>
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>>55293376
Katyusha had more than one kind of rocket, comrade. To gulag with you.
>>
>>55296078
you (left) and. the guy she tells you not to worry about (right)
>>
>>55296698
except it's phils face on the right rocket and he also arbitrarily made your stats worse
>>
>>55296965
What happens when you stick two men in a turret?

>+1 to hit when moving
>2+ to hit
>5+ tactics

Only Phil knows!
>>
>>55295875
yeah, to-hit should be based on how Dodgy the unit is, and the player should choose to use cover or tactics accordingly.
>>
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Koreashit BMP

also fuck captcha. Asking me to tap the center of tiny ant cars on the interstate.
>>
>>55248577
Will it work?
>>
>>55301807
Sure, just use all 6 of your bombardments until all your opponents men are dead or they kill themself so they don't have to go through another round of dice rolling hell.
>>
>>55301875
>only counted the 6 mortars
>didn't see the naval bombardment on top
>>
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>>55302264
Oh are the Ranger Mortars separate bombardments? I guess that makes sense, as it says company and has 2 command teams.
>>
>>55302476
Yeah, they are purchased as one option but function as two like commandos.
>>
>>55301383
use the legacy captcha you silly
>>
>>55294354

What's wrong exactly?
>>
>>55302476
the dankest of memes.

what would be my face if i have 3 Wespes in my Pumahorde that are still highly costed and don't perform as well as the 81mm 6-pack?

cheers!
>>
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>>55303875
The 81mm mortars are also superior to nebelwerfers now.
>>
>>55304546
AAA

AAAAAA
>>
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So this happened
>>
>>55307196
>1+Cross.png
>>
>>55307196
"Leopard tank attempts to get away from unpainted minis, circa 1985 (colorised)"
>>
>>55307196
this had to have been a posed shot
that is clearly impassable terrain.
3/10 bait
>>
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>>55307685
Yeah you got me.
Just some pre deployment horsing around.
>>
>>55307913
That's a pretty sweet looking board.
>>
>>55307913
Ok now show us the disgusting parking lot that is the opposite deployment zone
>>
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>>55308431
Wasn't too bad. This was what I was facing and 40% was kept in delayed reserves.
>>
>>55307913
>your photo a shit
>>
>>55308618
That hurts my feelings anon
>>
>>55307913
that fence is really nice, is that DIY?
>>
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>>55308995
Yep. A pal made it and it looks pretty sweet imo.
>>
>>55309265
any chance you could find out what materials he used? the links look like the perfect size for this scale and the barbed wire is a really nice touch
>>
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Here, have some tonks.
>>
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>>55309323
The base is a small rack of wall hangers with alluminium car mesh and gf9 barbed wire on top. It was apoarently real easy to put together.
>>
>>55309510
>that one sad Gepard missing a barrel

Oh how I can relate.
>>
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>>55309547
They keep falling off I'm at my wits' end here..
>>
>>55309596
>>55309547

Same. I'm going to have to pin the bastards in or something.
>>
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ayyy lmao
>>
>>55311723
>I have no mouth (or any other facial features) and I must scream
>>
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>>
So just checked the firestorm campaign. The British got surrounded and the american are pushing into east Germany but for now are failing.

NATO just got outmanoeuvred like the Nazis in WW2 and are in the same kind of denial. If things get historical the British are mostly done for and the American push into East Germany will end in tears.

Feels good to have the better strategists.
>>
Fighting first scans when?
>>
>>55314132
When the book comes out in 2019.
>>
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BMP
>>
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>>55314036
mfw British Workers Army formed from dissatisfied troops captured by the WARPAC
>>
>>55315644
>that depression when you know there will never be a 15mm Star Wars game where you can Roger Roger your way to victory
>>
>>55317345
Version 4 is a perfectly accurate representation of the tactics and troops deployed in Episode I.

CHEERS
>>
Do we have any scans of the unit cards for the Shilka and the 2S1 Gvozdika?
Especially the back with special rules reference?

Got some of the Zvezda kits, and while I could grab pics from the rulebook scan and edit together something, they layout in the books is kind of impractical compared to the cards.
>>
>>55313885
>gramps tell me about that war again
>>
>>55316316
>NVA
>>
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>>
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>>55309323
Better pic
>>
>>55323494
Neat.
>>
>>55313885
>i can't believe my grandson is a cyclop
>>
>>55323494
that is fucking genius. Need to make lots of these
>>
>>55323494
Very nice. Very 80's.
>>
>>55323494
>>55325864
tonight there's gonna be a jail break...
>>
i can tell no one is posting, because i made the last post too.
sad.
>>
>>55309350
10/10 would play with.
>>
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>>55327354
Eh, I know that feel.
I guess I'll shitpost about painting ugly A&A T-34s.
Stop me when it gets too boring.
>>
>>55327522
Leftmost is how they come "pre painted".
I tried just a drybrush of iraqui sand and oh boy did that look shit.
I realised I had to do a sloppy layer of russian green (middle) and THEN the iraqui sand drybrush (rightmost).
If you tell me it still looks shit then I'm going to cry.
>>
>>55327570
Looks better, you can only do so much with these "special" models.
>>
>>55327522
>>55327570
I'd try hitting it with a wash. That might add some depth back in, but overall it's looking a lot better than it did.

Although the mold-line right along the top of the barrel might be something to try and fix on future models.
>>
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>>55327704
Yeah.
One of my other T-34s for comparison.
>BF plastic with only one layer of paint, a pinwash and one drybrush of iraqui sand

Now why do I seem to want to find the least amount of acceptable effort? Well...
>>
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>>55327883
This is why.

>>55327875
Eh, I'd really like to avoid a wash (it will double the time spent and the model isn't a very good reciever of a wash).

But you're probably right.
>>
>>55327938
yeah, you'd probably have to gloss them. then apply the wash. it already looks like they have a bit of recess shading anyway.
>>
>>55327883
>>55327938
Perhaps skip the wash and just grunge it up a bit like you did with the BF one.

Just doing that will visually tie it in with the higher quality models.
>>
>>55327938
if you really want them looking good, the bedspring armor is not a bad way to go.

otherwise,
life IS suffering.
>>
>>55328581
The only thing is you'd be putting bedspring armor on a model 1941 turret, which would probably be a rare sight.
>>
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>>55328581
Yeah bedsprings, I'm probably going that route since they will catch the eye and distract from other shortcomings.

>>55328617
I know. The bedsprings should hide the distinguishing details though. Besides, the model gets other details totally wrong so why paint a burning pig.
>>
https://youtu.be/C38e2raVfDo?t=5m37s


Guys, I'm famous and I made Phil smile.

Brb, going to bathe in 60 mm mortar patrols.
>>
>>55329294
Go to bed Andrew

>Chris loves yellow decals
A man of culture and refinement.

But seriously, I'd love to see someone abuse those 60 mils.
>>
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New meme material, Chis basically asked us to meme this.
>>
>>55329513
>shop new text on shirt
>shop maus into hands
>>
>>55329294
>free french
DO IT FAGGOT
>>
>>55329294
wait,

they talk about hard charging and the reckless ratings getting 2+
flames of war and team yankee are no longer divorced-theory games
....
what are the chances we will see a WARPAC force that's insanely spammy and rated at 2+ reckless?
2+ T-55's for 12 pts for 10?
>>
>>55330813
>2+ T-55's for 12 pts for 10?
Why bother when you can get 18 for 12pts that are hit on a 3+?

Yes that is actually something you can do right now, thank you Battlefront balancing and morale systems
>>
>>55330951
I've got the MSU blues.

There are people on facebook seriously considering running MSU T-55s in a tournament. A list with a maximum outcome of a 4-3 victory and a more likely outcome of mutual loss due to time. Sorry if you get paired up with one. You get to watch your opponent scoot an amphous blob of tanks around until the game times out.
>>
Looking at Soviet Motor Rifles in TY, what kind of support would you add to a BMP-2 based force?

Personally, I'm thinking a medium unit of T-64 as a mobile striking unit, some Shilkas for AA and some Gvozdikas to lay down a critical smokescreen at least.
>>
>>55333366
You definitely want shilkas, as your BMPs don't have any AA MGs. Add on a gremlin team or two to supplement that. You just want to minimize the chance that a tornado can drop a nasty salvo on you.

From the standpoint of a west german player, my main strategy for dealing with motor rifles is using my LARS to disrupt the advance of the infantry, and Luchs to do a spoiling attack on the BMPs until my heavier assets can maneuver into position. You probably want some Hinds or Frogfoots that could threaten enemy artillery. Your infantry have to be the ones that take the objective with the way the new missions define BMPs as transport teams.
>>
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thread is ded. post valentines.
>>
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>>55336103
posting superior infantry tank
>>
If you see this gif while scrolling, you have been visited by the spinning Valentine of low poly count.

A PSC Valentine with Archer option will come to you, but only if you type "be mine valentine"
>>
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>>55336374
Believe and it will be true on friday
>>
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>>55336374
>>55336397
Be mine valentine(archer)
>>
>>55336374
"be mine valentine" (x100)
>>
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>>55336397
>>55336374

be mine valentine

if PSC does anything else I am going to an hero
>>
>>55336374

Be mine, Valentine!
>>
>>55340609
I will accept Archers or Sextons. Anything else starts the suicide pact.
>>
>>55341755
I guess you meant bishop
>>
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>>55343091
No_
>>
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>>
Looks like the only thing keeping this thread and the people in it alive is the promise of more plastic crack from PSC.
>>
>>55332539
4-3 either way though. Nobody playing it can win.
>>
>>55347229
But what about the VALUE
>>
>>55332539
>hitting time limit
Psssh, it's like you never played EW tankovy, just practice a bit with soviets and you'll move platoons and throw dice at blistering fast speeds, trust me.
>>
>>55349638
Yeah but at the very least T-26s and BTs are hit on 2+ in EW and have shit for armor. The T-55 is hit on 3+ and has armor that is sometimes effective.

I get the point though. Unfortunately your opponent may not. Especially if they get an eye to start using their formation commanders to try movement orders each turn.
>>
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>>55347623
The goal isn't to win, it's to make others lose.
>>
>>55351523
But what's the fun in that?

Mutual loss can't possibly be fun.
>>
>>55353521
>Mutual loss can't possibly be fun
There's a cold war analogy in there somewhere.
>>
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>>55353937
>>
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>Teabongs feel underpowered
>>
>>55355649
Do people honestly believe that Brits are weak?

Brits are quite powerful in Team Yankee.
>>
>>55357132
Probably just bongboos wanting the Challenger (which they'll never use because it'll cost something like 14 points).
>>
>>55355649
It's just teebs not playing cheese lists, you know. Chieftan companies aren't all that great.
>>
>>55357631
A 10 Chieftain list won the TY nationals at Historicon. It's all about what you support it with.
>>
>>55357688
the brit's most powerful COMPETITIVE unit would be the Scimitar/Scorpion

Milan is the nasty vs. local casual tank-heavy players.

Chieftan is overrated (literally) skub
>>
>>55351523
does anyone realize that is an exit wound?
>>
>>55359006
And yet, that's not what happened with the first place player at US Team Yankee Nationals at Historicon.

Say what you want about the Chieftan being overrated, it formed the backbone of the winning list at US TY Nats.
>>
>>55359055
Maybe they meant overrated as in, the stats are overrated compared to how they should be for the Chieftain. It's closer to a challenger once you add stillbrew.

For 6 points you get a heavy hitting tank with static RoF 2, AT 22, and brutal. Front armor isn't shabby at all and it has 2+ to cross. Seems like a pretty solid tank until you get into high concentrations of BMPs. (You can hang out just outside of Milan range, hue).
>>
>>55360132
Stats overrated, points underrated.
Many of British units are.
I can't understand how 4 rapiers are 6 points when 4 geckos are 8 points.
>>
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>>55271204
Yep those are 1/72, for Ostfront.

Quite interesting to see someone else post your miniatures...

>>55286078
If you want a good WW2 air combat game that you could build a campaign around, try Lacquered Coffins:
http://www.wargamevault.com/product/205740/Lacquered-Coffins-WW2-Air-Combat
>>
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>>55361301
>that pic
keke mille
>>
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>>55361409
We often have a lot of fun doing our supply train markers - pic is Chiang Kai-Shek for our Chinese Nationalist army.

The supply trains are used in-game too, if an enemy unit is able to get within 3" by the end of the game, they win regardless of the objectives of the game.
Allows for sweeping outflanking maneuvers to actually be effective in cutting off an enemy forces supply train.
>>
>>55359055
uhm, you know that 10-Chieftan list had a severe addition of 10 or so Scimitars and Scorpions, right?

it did happen.
>>
>>55362284
Does anyone know what the actual list was?

I know it had some of those as well, but I have no idea of what it actually looked like.
>>
I'm not sure scorpions are all that OP except for spearhead spam on some missions.
>>
>>55363883
Scorpions rapes every vehicles except MBTs, which are raped by cheiftains and milans. Also scorpions are incredibly effective against dug in infantry unlike any other recons. They are not good at move and shoot with their main gun, but Scout increases their survivality almost twice so it is not a problem if you use them like short ranged guided plaforms.
>>
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>>55361486
>ywn have an V3 good book about East Asian theater
>mfw phill prefers to keep cheering the same things again and over again
>>
>>55364472
How? Yeah it's straight through on everything not an mbt but the same is true in reverse. It'll struggle against bmps or gepards.
>>
>>55365470
You can drive into a hull down position or a field of short terrain and be 6s to hit. I think the idea is you use that as your armor until you can get an effective alpha strike in. FP 2+ also makes the scorpion surprisingly good against infantry for the price.
>>
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>>55365333
>One of the largest theaters of the war
>Interesting tactics and units
FoW feels like its less of a gamers game are more of a profit machine.

Ostfront has pretty detailed Japanese and Chinese army lists, we often fight Shanghai 1937 - Before the Chinese lost most of their Vickers 6-tons...
>>
>>55365333
Honestly what
>>55365965
Anon says, there are probably more than a few games that would let you play in the East Asian Theater, like Fistful of TOWs or Ostfront.
>>
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>>55366004
Huh. Fistful of TOWs doesn't have Chinese or even Japanese...
It starts with 1939 and only covers the main forces in the European theater.
>Poles and French but no Chinese or Japanese
>US army AND US marine lists, but no Japanese

Truly and under-appreciated theater. I would have expected at least the Japanese to make the cut for FFOT. I guess they're mostly focused on 1950+, and they do that very well, so its no biggie.
>>
It's much more fun to theorycraft this game than to actually play it
>>
>>55366081
They do include rules for statting units, including generating points values, so its not exactly a big deal.
>>
>>55365758
Still need to hit and get past the infantry save as our local brit's "infantry are too tough" bitching will attest.

Why are they 2+ anyway?
>>
>>55366430
>Why are they 2+ anyway?
Because HESH. The shell is mostly plastic explosive that deforms on impact before exploding. It is superbly effective against buildings, which is why it has the 2+ FP to break through bulletproof cover.
>>
>>55365333
a goddess
>>
So how much of a fag would I be if I decided to go all Tiny Tank Teabag Troop on TY?

>Medium recce squadron
2 HQ Spartan 1pt
4 Scorpion 4pts
4 Scorpion 4pts
4 Scorpion 4pts
4 Striker 10pts
3 GPMG and Spartan 3pts

>Medium recce squadron
2 HQ Spartan 1pt
4 Scorpion 4pts
4 Scorpion 4pts
4 Scorpion 4pts
4 Striker 10pts

>Medium recce squadron
2 HQ Spartan 1pt
4 Scorpion 4pts
4 Scorpion 4pts
4 Scorpion 4pts
4 Striker 10pts

>Support
6 Blowpipe 9pts
4 Rapier 6pts
8 Abbot 12pts
1 Foo 1pt
>>
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Is there anyway to make the Zis-30 work in EW? All I see is an glass cannon with a neon shoot me light above it. The only thing I can think of is putting it in ambush and using that to pop it out in a good position in case enemy armor needs to be dealt with.

I'd prefer my 6 x 45 mms with 6 T-20s, but you have to have something to deal with the inevitable heavy armor in EW.
>>
>>55367070
Drop each to 2 scorps and 1 Striker, do 4 squadrons, drop the Abbots to 4. Gives you more AT 23 always GtG against tanks.
>>
>>55367093
It's like the EW version of the Archer. Sadly I don't know how to use the Archer either, so let's hope someone has advice.
>>
>>55367070
I feel like 8 abbots are a trap. Not worth double the cost to reroll misses, especially against WarPac. I'd drop that and the OP. Use you GPMG/Spartan team to spot for your arty at 3+. Now you have 7 points to spend without losing too much effectiveness.
>>
>>55366456
Sounds like a Brutal gun. I don't think 3in stuff has ever gotten 2+ fp before.
>>
>>55367575
>Sounds like a Brutal gun
Brutal is mainly for large HE areas and blowing up lots of guys at once. FP is mainly for showing how good something is at penetrating hard cover. Hence it being FP 2+ instead of 3+ and Brutal.
>>
>>55366168
>It's much more fun to theorycraft this game than to actually play it

What makes you say that?

I honestly enjoy both.
>>
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>>
>>55372973
Why does everyone always make fun of the Italians?

Surely the weren't anywhere near as bad as the popular conception would seem to suggest.
>>
>>55374489
Because meme history
Benito Mussolini liked to boast about how big his army was but the truth was thy were severely lacking in pretty much everything.
Declaring war on Ethiopia didn't help either
>>
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>>55374489
Being known as lovers of life, love and food is not such a bad thing when you think about it.
>>
>>55374583
Fair enough.
>>
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It's craptember, let's paint some crap.

>tell me some good joke concept that only requires me painting one vehicle

I'll fucking do it watch me
>>
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>>55375998
Paint a Bo-105P up as either a police, ems, or traffic helicopter.
>>
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>>55376320
Oh fuck.
Well I promised I'd do it, screenshot this.
>>
>>55376320
Traffic/News.

What's the local news station in Hamburg or Hannover?
>>
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>>55375998
Pick one of these in the link below

http://www.tanks-encyclopedia.com/ww2/nazi_germany/gas-powered-fahrschulwanne-tanks.php

>tfw your nation is so shit at logistics you have to rig up wood burning stoves and propane tanks to power your training tanks
>>
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Look at this goofy looking nug.
>>
Hello gents.

I'm making a Company of Heroes mod and my late holdup is with extending 'Commander Tree' permits for the American Airborne Company , it already has paratroopers and airstrikes but I have to add in 6 more upgrades and I ran out of ideas at this point.

Any ideas?

http://companyofheroes.wikia.com/wiki/Airborne_Company
>>
>>55379254
Supply line harassment
>cas planes bomb the supply lines
>reset all build queues
>>
They've changed things again:
http://www.flamesofwar.com/Default.aspx?tabid=53&art_id=5739
Still no decision on large mobs, and their idea of balancing air is to give jets ANOTHER TO-HIT MOD. Also some minor changes to the points rebates. All hail the Arado 234B, the new super annoying plane of V$.
>>
>>55366168

t. Someone who's never played.
>>
>>55379448
There are limitations to the engine unfortunately. But the closest I got with supply line harassment is sector overwatch.

I was thinking of deploying gliderborne M24 Chaffee (not sure if historically proper) that can be further upgraded to deploy various Jeep units (Armored, Recoilless Rifle, and Calliope.) I might swap the Chaffee for an infantry unit and make building the Chaffee require a Commander Tree upgrade just like the Jeeps.

The other branch implemented goes like:

Aircraft are harder to hit [1 point]
|
v
P47 & Typhoon Sector Overwatch [2 points]
|
v
Airborne abilities and Command Tree upgrades discount (3 points)
>>
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>>55379646
>I was thinking of deploying gliderborne M24 Chaffee (not sure if historically proper)
The only gliderborne tanks of the war were the Tetrarch and the M22 Locust, both used by the British. The US lacked heavy lift gliders (like the British Hamilcar) needed to even get them in the air.

Jeeps are fine through, the US got some Horsas from the brits and those could carry a jeep and a lighter gun like a 57mm. 17pdrs needed a Hamilcar like the tanks.
>>
>>55379748
I don't think I can get my hand on a model for Locust tank. If it's going to be featured in CoH2 someone might back-port its model to CoH but I doubt this since relicnews went down the modding community seems swarted.

How about the initial payload of the glider being infantry but the glider can deploy/construct vehicles on the ground?
>>
>>55380528
CoH2 is dead my man, lelic went chasing the 40k neckbeards and fucked up.
>>
>>55380670
I didn't follow it up so I guess the franchise is done with.
>>
>>55380670
It wasn't even chasing 40k neckbeards, it was just shit.

The core game was simplified and the whole commander cards thing was a baffling decision that can only be a desire to mimic the success of out of game upgrade systems in games like CoD.
>>
>>55380528
I just dabbled in Blitzkrieg mod contents and saw that the Chaffee's 75mm gun I clinged to can be substituted with Tetrarch's close support 76.2mm howitzer. The former has better AT statistics in-game (according to the original game's developers) but Tetrarch can be upgrade its gun with Littlejohn's adapter accomodate for AT roles.
>>
How're people feeling about stripes?
>>
>>55381457
American players are being totally spoiled, but still won't stop bitching for Bradley and M1A1.
>>
>>55381457
If the yanks actually get the fucking Sgt York while they keep tutting about where the tanks with ERA are I riot.
>>
Also someone make a new thread I'm on mobile.
>>
>>55382338
It was infamously overloaded but I bet it won't get 4+ cross. That's only for vehicles with the same ground pressure as the t-72.
>>
>>55382338
Why are they even getting Sgt Yorks?
>>
>>55382739
New thread up. Posting in it will bring good luck and PSC Valentines.
>>
>>55381229
>but Tetrarch can be upgrade its gun with Littlejohn's adapter accomodate for AT roles.
The littlejohn SHOULD only be for the 2pdr, not for the 3" howitzer, but I don't know how the game handles upgrades at the back end.
>>
>>55383677
I overlooked that.
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