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/btg/ BattleTech General

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Thread replies: 315
Thread images: 58

---------------------------------
Clans taking the piss once again, edition

The /btg/ is dead - long live the /btg/!

Old thread: >>54940672
==================================

BattleTech video-game Beta gameplay
https://www.youtube.com/watch?v=rt6FatHHnzI

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megamek.info/
https://github.com/MegaMek

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing? (old)
http://pastebin.com/pE2f7TR5

2017-03-03 – (Against the Bot)
http://www.mediafire.com/file/kffatbm11ffus7l/Against_the_Bot_Instructions_v2-5.pdf

http://bg.battletech.com/forums/index.php?topic=56065.0
Current 3.21 rule set is included in the mekhq package

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (2017-08-18 - Still getting worked on & now has 14788 pics! Any help with tagging appreciated!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord server, etc.) Last updated 2017-07-30!
http://pastebin.com/uFwvhVhE
>>
>>54979342
hehe, Butte Hold
>>
>>54979342

improved IS/Clan weapons

https://pastebin.com/1aTz1FLA
>>
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First for chibi mechs.
>>
>>54979525
That's it? No explanation, just "here you go, have some stats?"
>>
uh, we got three threads.
there was an explaination on the original, and it wasn't really anywhere near the bump limit, so..
>>
>>54979987
Previous thread is at bump limit now. Don't know about the other thread, let's use this one instead.
>>
Hell, I'm using this one.
>>
>>54980076
>320 text replies
>60 image replies
yeah, no, but if you want to talk privately thats fine.
>>
Why can't the crazies just stick to the OF or troll the other threads rather than drag this here.
>>
>>54980148
Bump limit on this board is, has been, and continues to be 310 posts.
>>
>>54980366
nice try
>>
>>54980130
The anatomy on that pinup though... what's with her arm? Not complaining about dat ass though.
>>
>>
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What's your favorite Crud design?
>>
>>54984503
Succession Wars: I would say CDR-3L is my favourite one due to JJs.

Any other period: Star League CDR-2R is really decent one, CDR-4BR sounds fun aswell haven't tried one out yet. Not really sure any of the Xl engined ones, they just yet another weakness to allready frail mech.
>>
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Looks like Harmony Gold is fucked sideways. Per their acknowledged and agreed arbitration with Tatsunoko (the most recent legal incident) they own everything for Macross except two things - one, merchandising rights for the franchise in Japan. Two, the big killer, "41 characters" that were never Tatsunoko's to begin with, that were awarded in 2002 to Big West. Specifically, those 41 characters are listed here in an announcement from BW, sourced from the Internet Archive.

http://web.archive.org/web/20020803190522/http://www.macross.co.jp/contents/index.html

Those look mighty familiar, don't they? And yet Harmony Gold just accepted a legal ruling that says they have zero rights or ownership of any of them. This means their case folds completely.

On the topic of Cruds, I still love the original. It's got tons of problems that need to be fixed yesterday, and the -2R is nice, but gimme those leg sixpacks so I can leave giant piles of smoke.
>>
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>>54984503
I still wish we'd get some drawfag that actually follows Obari as his senpai. Imagining an Obari-style drawn Atlas makes me cum buckets.
>>
>>54984865
Is there a missile boat version of the Atlas, preferably backed up by a main gun like an AC/20 or gauss?
>>
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>>54985056
No, there isn't.
>>
Thoughts on plasma rifles?
>>
>>54984701
>broken link
The only conceivable hurdle remaining would be Big West pulling the same bullshit with CGL/PGI/HBS.

Here's hoping they let us have our knockoff robits and leave us in peace.
>>
>>54984701

Aren't they also claiming that because they've used those 41 characters for over 5 continuous years without anyone claiming fraud or copyright infingement, that their copyright on them is therefore presumably valid?
>>
>>
>>54985351

Oh Bawoo. Only Ex-not!Nazi's who've spent too long in space would ever think you were a good idea. Let alone put you into mass production.
>>
>>54985344
That's not how it works. Maybe with trademarks but absolutely not with copyright.
>>
>>54985344
Nope. On August 16, they accepted arbitration that declared Tatsunoko had zero ownership of those mechs, and could not have transferred those rights to Harmony Gold, therefore HG does not at all own the designs in question.

>>54985340
>>broken link
Huh, works for me. I'll copypaste.
----
To Whom It May Concern
Big West Co., Ltd.
We brought a lawsuit against Tatsunoko Production to confirm our copyright ownership of TV anime "The Super Dimension Fortress-1 Macross" which has been broadcast in Japan since 1982.

Consequently, on February 25, 2002, the Tokyo District Court accepted our assertion and ruled that we are copyright owner of all character patterns attached hereto as lists No.1 to No. 41.

It is an inevitable ruling by the court that made a thorough examination on production process of "The Super Dimension Fortress-1 Macross."

We will take advantage of the copyright to develop more "Macross" products.
Kaya Ohnishi

President
Big West Co., Ltd.
Enclosure


1 VF-1S FIGHTER
2 VF-1S BATTROID
3 VF-1S GERWALK
4 VF-1J FIGHTER
5 VF-1J BATTROID
6 VF-1J GERWALK
7 VF-1D FIGHTER
8 VF-1D BATTROID
9 VF-1D GERWALK
10 VF-1A FIGHTER
11 VF-1A BATTROID
12 VF-1A GERWALK
13 ARMORED VALKYRIE
14 SPARTAN
15 REGULT
16 GLAUG
17 SDF-1 BATTLE SHIP
18 SDF-1
19 PHALANX
20 DEFENDER
21 TOMAHAWK
22 QUEADLUUN-RAU
23 NOUSJADEUL-GER
24 MONSTER
25 QUEADOL-MAGDOMILLA
26 TOUGOU-GUN Emblem
27 ZENTRAEDI Emblem
28 Misa Hayase
29 Hikaru ichijo 1
30 Hikaru ichijo 2
31 Lynn Minmay 1
32 Lynn Minmay 2
33 Lynn Minmay 3
34 Lynn Minmay 4
35 Claudia La Salle
36 CAPTAIN Gloval
37 Maximilian Jeunius
38 Roy Focker
39 Milia Fallyuna Jenius
40 Bullitie
41 Exsedol Folmo
----
>>
Have anyone access to pdfs of the HexPacks pdfs?
>>
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>>54985466
>14 SPARTAN
>31 Lynn Minmay 1

Is it too early to celebrate possible victory for the little guy? Do I risk jinxing it?
>>
>>54986564
Can't really jinx what's already occurred. Arbitration's over, that's the decision, agreed to by both sides, that's final.
>>
>>54985317
Bretty gud
Fucks up vehicles and BA pretty well
Good against TSM mechs too
>>
It's what us Macrossfags have been saying for since fucking 2002.
It's just now that Tatsunoko, for some reason, pushed Harmony Gold to finally accept it.
>>
>>54986564
>>54986617
Unfortunatly this court case is happening in US and it seems US Courts tend to ignore decisions made in other countries courts.
>>
>>54986881
No, that's the entire thing.
This is the old ruling cited for well over a decade that Harmony Gold ignored.
However, Tatsunoko, for some reason, attacked them over it and Harmony Gold agreed to the arbitration in the Californian court.
>>
>>54986981
>However, Tatsunoko, for some reason, attacked them over it and Harmony Gold agreed to the arbitration in the Californian court.
And said arbitration (which did occur in the US) made a declaration that harmony gold does not own the macross designs, that those 41 characters are Big West's only.
>>
The even worse thing, for HG, is that this is going in front of a jury
>>
>>54985340
Didn't FASA actually get the rights to use the designs from Big West back in the 80s?
>>
>>54987277
No. They got it from some third party US import company that went belly up long before the Unseen court case started.
>>
>>54987277
The version I have heard is that FASA went for some company they thought had the rights to licence the designs, but it was later found out that the company actually didn't have the licensing rights. Which screwed FASA over in the 90's court case.

in early 2000's CGL did go to the japanese companies and got licence for all the unseen mechs that had nothing to do with Macross. That's why they can use Griffin, Locust and Battlemaster minis on the new boxset that is comming.
>>
>>54987277
No, but if I were CGL/PGI right now I'd sure as hell be on the phone with big west trying to arrange one
>>
>>54986478
Look into pastebin Anon. That's all the hand holding you get.
>>
>>54987359
The Japanese have said the company in question had the rights to model kits and misinterpreted that to sell them the rights to the designs themselves.
Lines up with the fact Twelfth Century Imports initially provided the models for the game in a form of licensed models from Japan.

CGL never got the rights from anyone, otherwise you'd see a pretty big "© 1981 Sunrise" on these, which is simply not there. Likewise, if they had, they would have been free to just release all but the Macross machines long ago, which they did not.
>>
>>54987559
Doh! And me looking for it in the pdf Folders. Would not be easier to have the files there?
>>
>>54987662
They are just all grouped and uploaded as one.

I don't know myself but I imagine it was just easier to just leave it all together
>>
>>54987692


Did not saw it...clearly i did not look into the folders good enough.
>>
>>54985466

https://www.youtube.com/watch?v=XoMs6iYXyng

Copyright lawyer on the content of this case.
>>
Clan Blood Spirit shall rise again.
>>
Hey, doesn't this mean that RRT is now 100% fucked?
>>
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Why not just drop the Unseen and stick to non-legally fucked up mechs?

This all seems like more trouble than it's worth.

None of the Unseen are that good or cool enough that the game can't be played without them.
>>
What's the likely availability of ferro fibrous armour leading to the invasion for mercs?
>>
>>54988747
FF leading up to the invasion is so-so. Before 3039 they'd be limited to what they could salvage or steal.
>>
>>54988561
Some are iconic Anon. The rest of people/backers would go mad with anger.

HBS can't do it without pissing off 70%of people.

Personally I just love the marauder so I need it in
>>
>>54988794

Mid 40s to 50?

Looking to see how freely I can mod my lances
>>
>>54988838
FF would be expensive, but within reach for a successful unit. If you unit has any luck with battlefield salvage it shouldn't be a problem.
>>
>>54988561
>None of the Unseen are that good or cool enough that the game can't be played without them.

That's not what matters now. HG is claiming copyright on the fucking Atlas, of all things, which means that they feel that ANY giant warrior robot with 2 legs, 2 ams, and a head is a potential violation of the copyright they're claiming. It's not about the unseen anymore, it's about shutting down HG so they don't decide in 10 years that the Bushwacker, Uziel, and Templar are violating their claimed copyright.

HG is just going to keep coming back as long as they think they can squeeze money of out the Battletech franchise. They need to be shut down hard, and this is the only way it can happen.
>>
>>54988747

FF Armor is rediscovered by Dracs in 3040 and listed as widely available by 3055.

It should be rare before mid 40s and gradually become more available after that.
>>
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>>54984503

This one.

>Created in 3066 with the mindset of "bigger is better", the 8S Crusader was built around an Endo Steel chassis and powered by an XL Engine. The 'Mech carried two LRM-10 launchers and two Medium Lasers but was also armed with the new Heavy Gauss Rifle, giving it great deal of close to medium range firepower.
>>
>>54989082
>>54988865
Well I think my unit is quite good but Lance leaders(1/4-1/3 of strength) only got it.
>>
Sorry to ask on a similar topic but I guess Endo is significantly rarer that FF? This then makes is almost impossible for mercs to get endo before the invasion?

Sanra says it was rediscovered in 39 but I imagine it was closely guarded plus is a full blown factory job to refit a mech with it.
>>
>>54989417
Yes and yes. It's made in orbital facilities so that complicates things a lot. And finally, yes.
>>
>>54988747
Depends entirely on if you use 3039 retcons or not. That's why I hate these kind of questions.
>>
>>54989417

I recall Endo Steel was also rediscovered by the Dracs around that time but the Class F probably makes it even rare.

As for state secret, neither technology seems to stay secret for that long. Lyrans started building the FF equipped P. Hawk 3S in 3042 and the Dervish 7D has both FF and ES by 3047.
>>
>>54986478

Now how'd they get a Cataphract?
>>
>>54990094
Bought it?
>>
>>54990094
Didn't they have an alliance with the Capellans for a bit?
>>
>>54990094
Depends on the era. They probably got it from raiding the MoC though during the Trinity Alliance days.
>>
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>>54990094
Same way they got a whole shipment of a Phoenix Marauder II battalion still in the shrink wrap from New Valencia half the Sphere away.

"Pirate"
>>
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>>54988953
redpill me on HG
>>
>>54990748
Patent trolls.
>>
>>54990748
Copyright Trolls with a fuckton of financial resources.
>>
>>54990748
True, unadulterated evil who hates all fun. Pure ass pained autism.
>>
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Thoughts on the Manteuffel tank?
>>
>>54990727

I actually like those Marauders more than the Lyran one with the HGR.
>>
>>54991397
>Manteuffel
Mehteuffel more like. I'd expect way more firepower out of a 70 ton tank. It going 5/8 was a mistake.
>>
>>54991633
RAC/5 when vees don't take heat from ballistic or missile weapons is kinda nice though.
>>54991397
It's okay, but I vastly prefer the Musketeer
>>
Speaking of RACs I remember someone once telling me always shoot 5 shot bursts always, I forget the reasoning.

Was he nuts?
>>
>>54991900
He was nuts. They fire 1-6 rounds, with increasing chances for a jam the more you shoot.
>>
>>54991942
I know how they work and I forget why he mentioned 5 shot. Any guesses?
>>
>>54992039
He was nuts.
>>
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You're building a CCAF lance.

What four mechs do you use? (besides four Vindicators)

What regiment (or Warrior House) do you roll as?
>>
As I figured, thanks.
>>
>>54992140
Goliath, Goliath, Stalker, Cataphract.
>>
>>54992140

Stealth Pillager
Stealth Pillager
Stealth Pillager
Stealth Pillager
>>
>>54992140
Depends on the era and who I am fighting. Right now I have an odd lance with an old Marauder, a Pixie, a Vindi and a Wasp of all things. It's a cobbled together unit.
>>
>>54990748
Rich white US Americans who want to do the Disney.
>>
>>54992445
>founded and run by an Egyptian
Hmmm....
>>
>>54992365
>cobbled together unit

Fits any pre-Sun Tzu Cappie force
>>
>>54992140

Two Cataphracts, a Thunderbolt and a Shen Yi
>>
>>54992140
Xin Sheng
Xin Sheng
Xin Sheng
Xin Sheng
>>
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>>54990094

Bought it in the open market, got it from an ex-merc going regular, got it in a raid, "pirated" it. Your choice. With enough money and contacts...
>>
>>54990572
>>54992747
>bought
>from a statist government fixed in positions of desperate military build-up in at least every era since the Succession Wars began

Sold to mercs for service to the state I can see. "Open market" doesn't make sense for and shouldn't really be a Liao thing. Short of Xin Sheng magic.
>>
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>>54992722
You're just mad you can't even read it out properly.

新生!新生!新生!
>>
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>>54992793
Westaboos can't appreciate superior Han culture.
>>
>>54992825

No, the problem is that our rounded eyes allows us to see it more clearly, and thus we can tell it's nothing of consequence.
>>
so let me get this straight.
Japs looked at their legal department and found out that HG doesn't own the 41 originals. Okay!
and they also can pull the plug in March 2021 and remove all licenses from HG right?
>>
>>54992176
>>54992267
>>54992663

The one of these which is most likely to appear as a representative Capellan lance on an actual tabletop is >>54992267
>>
>>54992899
No, it's still a cluster fuck.

Japanese ruled they don't have the designs in 2002. Harmony Gold ignores because it's "just" Japanese court.
Late last year, Tatsunoko attacks them over something, asks for some money and makes it clear they hold no right to those designs.
That case got settled around now.
However, it was an arbitration so any rulings only concern the parties involved.
While that is going on, HG attacks PGI/HBS/CGL.
CGL doesn't show up and accepts default ruling.
The court is set to September 2018.

If you're Tatsunoko or Harmony Gold, HG admitted they don't own the designs and can't do anything with them.
If you're not one of them, HG can claim whatever the fuck they wish (which they do, calling an infringement on those same designs they ruled they don't have) and the arbitration itself can't be used against them.

I often heard people saying that US jurisdiction is fucked up in the head but this is really satire at best.
>>
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So I noticed a few threads back when new box set discussion happened, there were major errors in understanding what comes in the boxes, and no one tried to correct, and surprisingly no one got too mad over the abysmal given examples.

Now, new starter still isn't the crazy value the previous set has, but the current details are:
Starter Set:
-Locust, Commando, Wolverine, Shadow Hawk, Thunderbolt, Catapult, BattleMaster, Awesome.
-2 Dice, Rules, Primer, Record Sheets, 8 Mechwarrior cards (AS cards?), 2 Maps, Reference cards, Terrain Tokens.
-$60

Still decent value as starters go in the industry, and better miniatures then the previous sets that new players / passers by wont cringe at (but hey, I'm biased). As an anon pointed out, you've got enough mechs for lance vs lance combat, no new player should be playing company vs company. But yet, lacks some flexibility in selection.
>>
>>54993519
That doesn't seem too bad at all for what's in it, the 'sclups alone are probably worth around half that.
I don't like most of the reseens but the woverline, griff, and thud look awesome in 3d.
>>
Beginners Box:
-Griffin and Wolverine
-2 Dice, Quickstart Rules, Universe Book, Record Sheets, Mechwarrior Cards, Map, Terrain Tokens.
-$25

Value for mechs goes way down in this set, but is obviously designed for cautious new players to buy to try out. Get a taste of the rules in 1v1 combat, buy more if you like it.
Of course, fans desperate to get their hands on a griffin mini asap will buy it too. Ultimately compared to IWM rates, you're still not being robbed.

In their con QnA they covered that the non mech materials are by no means cheap, so after the initial cost of mold setup, the mechs are actually one of the cheapest parts to manufacture in a starter set.
>>
>>54993519
$60 is a little more than I expected and I wanted more than 8 minis, but it isn't terrible at all. Lots of good supplementary stuff in there for new players, it's a solid starter set. I'll probably pick one or two up, mostly for the minis.
>>
>>54993519
Box is still stuck in 3025, I see. yawn. next.
>>
>>54993750

All starterboxes will be until the death of the franchise or heat death of the universe. Get the fuck over yourself.
>>
>>54993519
This is going to come down to just how well the miniatures are, I think.
If they can keep this sort of quality up and people can actually paint them decently, it shouldn't be hard to get some people into it.
But if the molds screw up in some way or the detailig gets too much for the scale so every mini looks like barf on the table, it's going to go down bad for us.

Anyway, how are the Shimmyseen Destroids? Did CGL drop them already?
>>
>>54993671
Ray had previously mentioned often that a 12 mech set was coming, and I'm sure it's easy to guess why it's only 8 now. I designed and Alex Immerzeel modeled quite a few legally embattled mechs.
So yeah, you can thank HG for a smaller boxed set.

>>54993750
Pretty much every design in the box has new tech variants and none are dead tech. Several of them require very little modification to refit. The catapult in particular can be fitted in almost all of its variants with ease.

>>54993809
I'm not in the know, but as mentioned above, their absence from the box sets is pretty obvious. We modeled many of them first, now poof.
Who knows what CGL will do with them if HG loses their case years from now, but I expect they'll stay on ice through the case at minimum.
>>
Does anyone have the final PDF version of the battlemech manual? I only see the beta version in the mediafire folders but maybe I'm just missing it.
>>
>>54993925
>>54993664
>>54993519
>Locust, Commando, Wolverine, Shadow Hawk, Thunderbolt, Catapult, BattleMaster, Awesome
Why are they displaying things that aren't in the box here? We don't get a second Thud. Do they just not have the Commando and Awesome done? If that's the case, then why didn't they compensate for HG and replace the four missing sculpts with other minis? This seems like an odd call to make in general. Still, at $7 a mini (assuming $4 per map/terrain token set) this could be worse, if the quality is true. I'm upset about the mini count, but I'll get over it if this is as good as it could be. Quality has to be on the ball else this will be a flop. I would like to get my hands on that Catapult though. Also the Thud and Beemer look promising. Wolvie, Shad, and Griff are too fat though, and the Locust scaling is way off.
>>
>>54995831
>Locust scaling is way off.

It's correct for the older canon, pre-TRO3039 and the Great Fuckening Up Of Relative Mech Sizes.

And, frankly, it looks much better being oversized.
>>
>>54994133

I didn't think there was a final version PDF yet. Just the print Manual they were selling at GenCon and will never print again.
>>
>>54996226
There is a final version, but no one has put up in the thread, since most of us bought it.
>>
>>54992445
With alleged criminal ties to money laundering operation, and currently under constant scrutiny of laws.
>>
I just want some damn unseen lance packs
>>
>>54996445

Fuck you, criminal.

-Harmony Gold Legal Department
>>
>>54993382
Can past case like HG vs Hasbro over Jetfire be use as reference? HG got smacked very hard on that one!
>>
>>54993519
Oh shit, those look pretty nice! Any qord on when it'll be released?

>>54993664
That's pretty nifty. Will this come with a new map, or a repeat of one of the maps from the big starter?

This has me pretty damn excited. I'll gladly take less 'mechs in the starter for better quality than the old starter models. Also means I don't need to buy some of these from IWM. May even grab two to have a couple copies of 'mechs handy.
>>
>>54995831
>Do they just not have the Commando and Awesome done?
Correct. IIRC the Commando is being sculpted while the Awesome is still being drawn. And, you don't replace them with minis you're not going to get in the box, you just add a few extras. The minis that you see there, one of each will be in the box. Not other ones that won't be.
>>
>>54996445
God I'd pay more than I want to admit.
>>54996457
I laff'd I lost.
>>
>>54996467
If it's over the same alleged infringing images or depictions, then possibly yes. If no, then no, it would be tossed out by the judge.
>>
>>54991942
>>54992039
It's specifically about the way the jam risk works. You jam on a 2 for 2-3 shots, on a 3 for 4-5 shots, and on a 4 for six shots.
So as far as jamming goes, since the risk is the same for firing three and five shots as it is two and four, it's better to go with the former. And if you're only shooting two arguably you should have saved weight and just brought an Ultra. Some folks don't consider six shots worth the additional risk and ammo consumption.
>>
I have most of a lance with a Cataphract, Vindicator and Raven.

What should I round it out with?
>>
>>54997917
Meme Answer: Stealth Pillager
Real Answer: A second Vindicator, it's a solid trooper and would fit the lance thematically, aesthetically, and lore-wise.
>>
>>54997917
What are you wanting to do with the lance?
>>
>>54997917
This >>54997948 you need to know what the lance is for before you can choose a fourth. Because as it stands you're lance can do a little of everything
>>
>>54992140
>3rd/4th SW
Blackjack, JagerMech, Catapult, Vindicator/Thud (heavy)
Wasp, Locust, Wasp 1L, UrbanMech (Light)
>Invasion
Raven, Thunder, Catapult C3, Cataphract (heavy)
Raven, Raven, Jackal, Snake (Light)
>Jihad
Men Shen, Emperor, Pillager, Catapult C3 (heavy)
Snake 2Br, Raven 4Lr, Raven 4Lr, Locust 3S (light)
>>
>>54997917
Era? What's the lance's role? A bit more information is required here.
>>
So I've been rocking avatars lately, tell me why I'm wrong. I've had pretty good luck mostly they don't come out of the fight alive but take down a lot more tonnage before going out. Being most of my games are just skirmishes it's not a bad deal.
>>
>Somebody should really just sell bootlegs.
>>
Is there like a box that lets you roll paired d6's?
>>
>>54998432
I like most avatars too anon. They're pretty solid heavies.
>>
Can t-bolt missiles indirect fire?
>>
What if t-bolt missiles fired in a spiral? That would make it much more effective at jinking, wouldn't it? Maybe it could get a saving throw against AMS?
>>
could you shoot..
could you shoot [/spoiler]battlesuits?[/spoiler]
>>
>>54999046
like out of a mortar?
could we start using 6 man squads?
>>
could you make a Tokamok, start a fusion reaction, put a tap at one end and direct fire it?
>>
>>54999092
One shot weapon that does 50 damage.
>>
>>54999046
This sounds like an intro to a Dr. Suess.
>>
Do mechwarriors ever use drugs to increase their reflexes or to increase focus?
>>
>>54999123
like maybe in secret?
like maybe in a secret project?
>>
>>54999123
I would assume so, being currently they still eat addys.I can't see someone in a cost equivalent of a stealth bomber not snacking on some uppers.

I don't know of it ever mentioned and I've read a good deal of the novels.
>>
>>54998432
You're wrong because GET WITH THE TIMES GRANDPA. In the year 3150 you should be using Vulture Mk IVs, not knock-off Mk Is. But seriously Avatars are pretty decent in my book, though some configs are definitely iffy, like the D.

>>54999046
No. Launching BA is done the old fashioned way, picking them up and chucking them at your enemy like a baseball.
>>
>>54999200
Nice dubs, I know I'm LITERALLY killing BT by playing some games in earlier eras and not being meta.
>>
>>54999123
I think the reason drug usage is low on Btech lorewise is neurohelmets, anything affecting your brain might screw up the signals your mech is receiving and it might act oddly.

Real world is probably that it was game made for young people to play and drug usage would have been big issue in early 80's and probably would have got the jimmies of the moral guardians rustled pretty badly.
>>
>>54999282
I'm not advocating it, I'm saying maybe it could be "say no to drugs" story where everybody dies of brain annurisms.

But I guess kids are kinda impressionable at that age, they might identify with them regardless.
>>
Could you use a directed neutron beam/ blast to kill pilots inside a battlemech?
>>
is there a glorp gun? Something that shoots foam and sticky stuff that gets in your actuators? How about two handed melee weapons?
>>
>>54999380
That sounds lamer than tazers....
>>
Is there a mech that looks like bob hope?
>>
>>54999416
It could be an 'evil' weapon.
Hahaha, Davion scum, face my radiation gun!
>>
Will battletech ever use Gyrocs?
>>
So what parental guidelines level do you play battletech at?

R?
PG-13?
>>
>>54999403
Fluid guns shoot various stuff, but nothing that gums up actuators. You can drop oil slicks and splat paint in people's faces though. Or just spray acid.

>How about two handed melee weapons?
Technically no, but there is a piloting skill that lets you use them two handed, though you also risk breaking something.
>>
>>54999403
The Plasma Rifle shoots foam slime stuff that's on fire... does that count?

Weaponized HarJel could be hilarious.
>>
>>54999470
>HarJel
Lol, what if there were foam spray in armor that you could use like a fix a flat? Like that stuff the got going on in materials science?
>>
>>54999466
Violence level R.
>>
What if you could like.. punch a guy with a spike, then have a bomb come out the spike?
>>
>>54999516
>fucking AC/20 with bayonette
>>
What in the fuck is happening in this thread?
>>
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>>54999536
Welcome to battletech
>>
>>54999491
That's basically what HarJel II and III are.
>>
>>54998999
... fuck off HeroChip
>>
>>54999516
Why not just use explosive harpoons aka Arrow IV?
>>
>>54993925

The question I have is whether the box set was reduced in price with the reduction in 'Mechs or not.

Knowing Catalyst I suspect they were just like HAHA FUCK YEAH EXTRA MONEYZ.
>>
>>54999898
I doubt it since they announced the price and the contents apparently. I mean I guess we could be pleasantly surprised but... this is CGL we're talking about here, anon.
>>
>>55000093

The price and contents were only announced after what Shimmy told us happened- they may have intended to put extra 'Mechs in before the lawsuit and then decided to keep mum about what should have been in there.

Or the resculpts for stuff might legitimately be taking its place.

CGL has exhausted my stores of goodwill and trust though so I suspect shennanigans.
>>
>>54993519
Available from when because I need to get my order in?
>>
>>54996245
I didn't
>>
>>55000539
I bet atleast two of those dropped out mechs where Warhammer and Marauder. possibly Phoenix Hawk and Ostscout as the other ones. Why? They allready demoed the minis of Warhammer and Marauder before the lawsuit happened in a event, so the figure molds where probably ready, Phoenix Hawk and Ostscout where also introduced back in Combat Manual Kurita so their minis would have been the 3rd and 4th inline.
>>
Is 1/285 scale good for BT
>>
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>>54998717
You can make those pretty easily yourself.
A trip to the dollar store to find a plastic compartment box and you're set.
>>
>>55001582
1/285 is BT's scale.
It was made with microarmor scales in mind.

Of course, scale creep since at least the death of Fasa means mechs are getting uncomfortably huge, and use more pewter as a result.
>>
>>55001253
If I were a betting man, I'd say whammy, marauder, Archer, Stinger/Wasp were the missing ones
>>
>>55001253
If TRO:SW is anything to go by, it looks like they got to keep the Ostscout. I think it simply boils down to knowing that nobody actually wants an Ostscout when Spiders exist.
>>
I completely missed any Gen-Con news.

What's happening with BattleTech? What are these chunky minis? Are they a different scale?
>>
has there been any mention of the crusader being resculpted aswell?
>>
>>55001696
It looks like they're a bit scale creeped, but probably not yet n-scale (Clix-sized).

These minis are part of a set of redesigns done by Shimmering Sword that were supposed to be Catalysts' attempt at another batch of project phoenix designs that modernized the look of the unseen.

However, though I don't know the details, Catalyst pretty quickly pulled their own redesigns of macross art when Harmony Gold started hissing. They sounded pretty sure that they'd not be able to be targeted, but their legal guy might want to spend a little more time double-checking things before they make more expensive mistakes.
>>
>>55001650
OK thanks
Can anyone comment on the quality of Warhansa mechs? Thinking about a enforcer and king crab.

I starting out and think the new starter set, the AS support lance(mainly for the charger) plus the Warhansa mechs is good place to start over the course of the next year or so. Sound like a good mix or not.
>>
>>55001839
There's separate scales even on that single board with the same models. The ones with the textured bases look to be normal scale while the ones with flat bases are upscaled slightly. Those Tbolts aren't the same size.

I would bet because they're a mixture of one off 3D prints and preproduction prototypes.
>>
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>>55001650
A year ago or so I've seen two guys play a game of battletech with four huge 3d-printed mechs in a dense city terrain. Shit was cash. I'd be down for that scale.
>>
>>55001839
N-scale is double normal scale. Scale creep has never been even close to that bad. IWM Museum Scale is N-scale.

>>55001878
There's a lot of 1/60 mechs. Including loads of japanese kits, official kits, fan kits and official battletech toys. You can use a Max Factory Thunderbolt next to an Armorcast Vulture, a Joyride Crosscut Industrial and Adam Steiner's Axman from the TV show. They're all roughly the same size.

I really wish I had a better set of the old late-80's Mechwarrior 25mm figures to go with stuff that size. They made all sorts of neat stuff for the RPG including lots of mechwarriors, soldiers and even aerospace crew.
>>
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>you will never own a imperial knight-sized Marauder or Battlemaster
Why live?
>>
>>55002039
>Never play a game where you can swap our armour plates, weapons and limbs as sections get damaged

Why do I taunt myself with these thoughts?
>>
>>55001839
Thanks for the info.

And yeah, don't want to go and commission some expensive plastic moulds (and a production line) if you suddenly can't make Marauders or Whammy's again.

Fucking Harmony Gold. I wish they'd drink some paint and retard themselves out of existence.
>>
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>>55002039
>1:72 Behemoth or Shrek
>it will never happen
>>
>>55001674
>Wasp
Oh yeah I forgot that was reintroduced in the CM: Mercenaries, so switch that with the Ostscout and then you have the missing mechs.

I don't think they had any plans for Archer yet, we would have seen a model or painting done by Shimmy of one if they where planning to go with that.
>>
>>54997917
Eh... Myself, I'd suggest a LRM unit. There's not much other reason to have a Raven in the lance, otherwise.

Being Liao...Catapult is the most obvious course of action, but there are also LRM Jagermechs and Hunchbacks that you could use to add some spice to things, and the CC is on record for using the Hunchback, and used to have access to Jagermech production up 'till the 4th succession war, I think. If you've got unseen-access, the Archer, Crusader, Griffin, and Thunderbolt are also options.
>>
>>54999466
Nothing ever really got worse than PG-13, to be honest. Not that I'd be averse to seeing games go full warcrimes with civilian stomping, but when players hear about being robot-knights, they tend to keep their noses clean.

Also because I told them that if they go about killing every motherfucker who looks at them sideways, there are consequences.
>>
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>>55002323
Wasp was 1st SW than CM Kurita, Ostscout was in CM Mercs. As for the Archer, this piece showed up in Combat Operations.
>>
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>>55002039
>Giant robot miniatures.
>Warhammer 40k kidney-selling tier stuff that you have to handle more gently than the Queen herself otherwise it ends up in pieces.
>Not wishing instead for a plamo by Bandai. Same size, better quality, fully articulated, looks decent even without any paint, resilient enough to be handled by kids let alone a hobbyist, cheap, comes with extras instead of having you sell the other kidney to play with a sensible configuration.

Why would you do this to yourself?
>>
Thoughts on the Emperor?

Just come across it and I really like it. It is worth buying one for a unit in the 60s
>>
>>55002582
>tfw I just remembered the new Bmer kit gets released next month

Aw fuck. Preorder time.
>>
>>55002706
It's a solid Capellan mech
>>
>>55002582
>1/144

No.

1/72 or bust.
>>
>>55002962
Fun fact. 1/100 Gundam stuff is the same as 1/60-1/72 Battletech stuff. Has to do with the difference in the size of the actual mechs.

It's why you can use 1/400 Gundam minis for Battletech and 1/200 for N-scale.
>>
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>>55002962
>1/144

>Being misinformed.
Gunpla come in several scales 1/35, 1/60, 1/100, 1/144 and 1/200.
>>
>>55003004
>Fun fact. 1/100 Gundam stuff is the same as 1/60-1/72 Battletech stuff.

Well, if they keep to consistency between Battletech video games, we might as well assume duplicity of scales.
TT scale - 13-ish meters and Mechwarrior scale - 18 meters top just like MSGundam (no, the irony of Alex applying Gundam aesthetics to everything is not lost on me here).
>>
>>55003078
I meant real world model heights being equivalent based on differences in canonical mech heights. 18m is the RX-78-2 which is actually pretty short compared to the size creep you get all the way up to the end of Early UC.

Also, Mechwarrior game sizes have always been noncannon and all over the place. MWO is particularly bad about it because they want to make the cockpit look roomy instead of insanely cramped like it's supposed to be on most mechs or use the cockpit glass instead of sensors to see when that's supposed to be secondary.

Real Battletech is 7-12 meters BTW. Remember, the trick is that you have the range of everything between the top of level one and the top of level two.
>>
>>54992772
Remember, it was made also by Earthwerks of Tikonov. The place was FedCom from the 3028 to the end of the FCCW.
>>
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>>55003219
>MWO is particularly bad about it because they want to make the cockpit look roomy

I doubt that was the reason.
After all, the in-game models would need to be scaled up like 20-fold to fit the cockpits that represent them.
From the game's perspective, you don't even pilot a mech, you merely have a gigantic floating cockpit with barrels sticking out of the side.

They don't really give the slightest damn about fitting the cockpit inside, so I doubt that was the real reason.
>>
>>55003431
>I doubt that was the reason.
>so I doubt that was the real reason.

And I take too damn long to write even the most simple of posts. Damn.
>>
>>54989417
Well, not only rare, but "Replacing the structure with Endo" is made incredibly painless in the computer games. You click a button and "Poof", you have endo steel structure.

Using campaign rules though, swapping to endo is one of the most difficult and time consuming things you can do to a mech, as you're pretty well rebuilding the whole thing from scratch. For as little benefit that FF armor gives in comparison, it's a much better option for refitting old-tech mechs, since the procedure is way easier and faster.
>>
>>54999898
>>55000093
>>55000539
>>55001253
Have we become so jaded that we get shown a pretty bitching looking new intro box and we're complaining about it?
>>
>>55004022
Kinda, but it's mostly because it's not as great as it was supposed to be due to CGL's legal fuckups.
>>
>>55004022
As far as the box itself goes, it's not bad at all.

Personally, I'm just disappointed that it's not as great as it could've been.
>>
>>55004022
pointing out undershot goals isn't really the same as complaining. I think you're overreacting.
>>
>>55004022
It's not "takes four years to make" bitching by any stretch. CGL can't lose this license fast enough.
>>
>>55005118
>CGL can't lose this license fast enough.

This. Maybe we'll get lucky during the Harmony Gold case, the judge will find in favor of the plaintiff and award everything Battletech related held by CGL and HBS to Harmony Gold. They certainly can't do any worse than Catalyst has been doing.
>>
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>>54995831
Second Thud just because they had 2 prints there, I think one was taken away and painted, if not both, during the con.
And correct, the Commando and Awesome are not ready yet. Alex and I will be getting them done soon.
The non unseen mechs in the box are already a compensation for issues (was gonna be 100% newseen), but running through this process isn't quick.
I have to design one, with multiple approvals. Then Alex has to model it, which can be quick but not consistently. Then it has to run through a few prototypes for scaling and detail checks. And finally setting up and executing production. Every stage takes time and money, so adding 4 more would have cost CGL a lot of investment.

>>54996210
Locust/lights have been scaled up for durability.

>>54996599
CGL says next year, and I don't know of any roadblocks keeping them from making that beginners set asap.
Also of note, that Shad is not the IWM Shad. So if you guys have yet to pick one up, this one will have higher detail.

>>54998701
If you mean me. Yeah if I broke ties with CGL and went vigilante, I could release quality miniatures on a regular schedule. But meh.

>>55001253
>>55001674
No mechs have their molds made until the whole project is ready to go. Everything you've seen over the years are 3D prototype prints.
I have sexy Marauder, Warhammer, Archer, Rifleman, Stinger, and PhoenixHawk sculpt files on hand, collecting legal dust. There are also the killed IWM Wasp and Valk.

>>55004022
I thing the general consensus is "good box, shoulda been amazing".
>>
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>>55005227
>>
>>55005227
>HG certainly can't do any worse than Catalyst has been doing
Ummmm, have you even paid attention to the RTT kickstarter? Is Lying to, cheating, and robbing your greatest supporters and fans better than CGL's inability to make things fast enough?
>>
Friendly reminder: 40k Titans are better
>>
>>55005358

You're clearly responding to bait, but in the interests of fairness, the RTT project is entirely on Palladium (not even on Ninja Division, since Siembedia basically kicked them off the project). Harmony Gold just got some royalty checks.
>>
>>55005314
Ah thanks for explaining and I have to say I still like your newseen Warhammer, shame with the whole HG thing, not really fan of the Marauder i prefer the MWOs take on it more.
>>
>>55004896
Ah, my mistake. I was unaware of undershot goals. This is the first I'm hearing of the new box.

Maybe I'm the one that's jaded. It just seems like CGL can do no right in the eyes of /btg/ sometimes. Admittedly they have fucked up quite a lot.

>>55005118
Who would be a good company to grab it?

>>55005227
What is with acting like HBS are somehow reaponsible for anything CGL does? I keep seeing people make them out to somehow be the devil.
>wanting Harmony Gold to get the rights
Oh...so you're a troll. Got it.

>>55005314
>New box sometime next year
Damn.
>>
>>55005500
Some old grogs are still bitter to Jordan Weisman how he handled FASA during his time. Also Jihad and Dark Age are his handiwork so that get's alot of hate still from some people.
>>
>>55005500
>Who would be a good company to grab it?

There isn't one.

As trite as that sounds, there really isn't. Nobody who has the resources to do BattleTech justice (large volumes of writing, metaplot advancement, ability to deal with 30 years of accumulated canon, experience with miniatures, respect for the core concepts of the game, a release schedule that isn't insanely slow, actually getting product out) is a company who we'd be comfortable with handling the license. We're basically limited to WotC, GW, Privateer, and FFG. There's a few other companies like Green Ronin or Mongoose, but they're almost all terrible with actually supporting a game much longer than the initial release.

BattleTech requires a company which is capable of dealing with a hugely toxic (by proportion) fanbase, who isn't going to radically change the way the game universe works, and who can write well AND who knows how to write a good wargame. There simply is not a company who would be willing to acquire the license, be able to support all the aspects of the game, and not essentially either abandon it after release or completely re-do the game in their own image (insert joke about FFG proprietary dice being required for BattleTech here).

BattleTech sits in a weird space between wargame and RPG and historical wargame, and nobody else inhabits it.
>>
>>54979342
How do I get those nice print outs from meklab? I want to share a couple VTOL designs
>>
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>>55005314
>I have sexy Marauder, Warhammer, Archer, Rifleman, Stinger, and PhoenixHawk sculpt files on hand, collecting legal dust. There are also the killed IWM Wasp and Valk.
>>
>>55005929
Are you talking about stuff like these? Because all you have to do is make your mech, then in the file menu go to "export" to "clipboard," then paste it in a paint program. I use paint.net.
>>
>>55005314
Now if only there was some way for those files to be leaked to the Russians....
>>
>>55005602
I mean, CGL isn't doing it succesfully either. I would much rather see a streamlining of the TW rules and consistent, quality model releases then what we have now.

The dumbest part is that CGL could just partner with basically any decent board game company to make the starter boxes. Fucking randos on KS that have never produced a game before are better at it than CGL.
>>
>>55003009
1/100 and 1/144 are the ones that matter though, while 1/35 is used for diorama sets only.

Really, 1/72 is the way to go. You'll end up in the right size range to use bits from both koto and Bandai and you're in scale with standard military plamo.
>>
>I have sexy Marauder, Warhammer, Archer, Rifleman, Stinger, and PhoenixHawk sculpt files on hand, collecting legal dust. There are also the killed IWM Wasp and Valk.

Are these STL files? If so, be a good goy and post them so I can print them.
>>
What scale of Officer's Pod should I be looking for if I want it to fit alongside 1/72 stuff as a MAD?
>>55006243
He'd most assuredly get jacked up on some breach of contract shit if he did, and certainly loose any future CGL work even if he somehow did, unfortunately
>>
>>55006140
>I mean, CGL isn't doing it succesfully either.

That's totally fair. I suppose my larger point is that we have no reason to even suspect anyone else would do better, because nobody is doing anything even remotely like it except for companies we 100% are CERTAIN we don't want to have handling the license.

I would rather like to see CGL lose the license at this point (I'm not 100% on board with insisting they do because I want to see what happens with Brent Evens at the helm), but only under the condition it goes to a company who has a track record with handling games like BT and who is willing to commit to it for the long term, and which isn't actually Evil...

...which means that, since the condition can't be fulfilled by the gaming market as it stands, I don't want CGL to lose the license.
>>
You know, for all the bitching I think CGL has run things better on their own than when Fanpro was holding their hands. Fucking Forever 67 was a nightmare. My main complaint lately is stuff like them wasting time on Alpha Strike exclusive books and not keeping the damn timeline moving forward or getting some new novels in actual print somehow.

As far as the box set goes, would be nice with a few more minis but we all know why they're not there. The timeframe isn't out of the ordinary for a new box. I really don't know why their catching flak for that. Same as it ever was. Boxes run out after a few years. Prices get stupid high for a year from scalpers. New box released.

At least all the HG stuff should be resolved by the time the next box comes around in a few years. HG will probably lose all their licenses in 2021.
>>
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>>55005998
Honestly fuck the russians. Props for them knowing how to cast stuff, but they and the westerners who feed them file assistance could have made decent original knockoffs with only a little more effort. Unfortunately they have no design talent, until more recently.
I miss the good ol days where if you wanted pirate miniatures, you'd at least be subtle about it. Now Alex Clarke and friends act like they're something special, when all they do is pull a few game files and hit the print button.

You could have all these nice mechs CGL has commissioned, but HG doesn't want you to have them.

>>55006243
Indeed, I have STL's, and source files, everything essentially.
>>55006317
Yep, odds are CGL would never work with me again. Other than leaking a completed ilClan before it can print, it'd probably the most damaging IP leak one could do to CGL.
>>
I wonder if there's a robotech computer game that models could be ripped from...
>>
>>55006758
The russians are so lazy they don't even sand their prints flat before producing them, or at least spend the extra cash for a smooth print.
>>
>>55006758
>Blaming Harmony Gold for all this
C'mon Shimmy really? Art direction the your redesigns under the bus when they asked for reproductions of the Macross stuff that was so blatant.
>>
>>55006833
They're all the only game in town since IK's metal recasts are more expensive and the shipping is murder. Get some Chinese bootleggers in on it then you'll see some competition.
>>
>>55006758
Complete absence of availability creates a helluva demand. We wouldn't need to even have this bloody gripe of a discussion if the people you work with weren't bunglecuntian oxygen thieves from Planet Fuckup. The level of incompetence leaves me more sympathetic to the Russians than CGL or HBG, and my level of sympathy for the fucking thieves is zero.
>>
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>>55006831
The last Robotech game might as well have come out before PCs were invented.

For Macross, well. Fancy finding any of these or one of those missing from the list?
https://en.wikipedia.org/wiki/List_of_Macross_video_games
>>
>>55006365
I am 100% certain that Corvus Belli or Privateer Press would do a better job if they wanted to. Would it be exactly the same? No. Would the wrotting take a hit? Probably. Would I actually be able to get a game of it in one of the 10 game stores I have within driving distance? Yup.

And not having a core set in production for fucking years at a time is embarassing. It's probably the literal most important thing to keeping a game like this alive and they can't manage it. How many box set print runs has CB and PP produced in the time BT was barren? Probably hundreds.
>>
>>55007242
>Corvus Belli
Maybe, but they can barely handle their own single game. They haven't even finished releasing the minis for the initial set of units in the game. Plus the writing would be done in Spanish and have to be translated over to English, which is just one more thing to go wrong.

I'd entertain the thought, but practically I don't think Corvus could actually pull it off. The heart would be there, but actually doing it is out of their reach.

>or Privateer Press
You're a fucking idiot. The company that brought you Page 5 having to deal with BATTLETECH'S fanbase? Battletech is the complete opposite of a competitive tournament wargame, and that's all Privateer barely knows how to make. Privateer can release a card game that uses miniatures as counters. They can't balance for shit. They can't write metaplot. They can't into art direction at the fuck all. Privateer would be the worst possible choice for Battletech short of actually and truthfully giving the license to Palladium/Harmony gold.
>>
>>55007373
>>55007242
>>55006365
>>55006140
>>55005602
>>55005500

Steve Jackson Games
>>
>>55007373

>BATTLETECH'S fanbase
Barely exists, irrelevant. In fact, BT's fanbase is now primarily video gamers that would probably prefer PP's style.

>They can't balance for shit.
In a BT thread of all places.

>They can't write metaplot.
We have enough, I'm good.

>They can't into art direction at the fuck all.
In a BT thread of all places.

>Privateer would be the worst possible choice
We'd have a playerbase though. Something to pull players into TW from, using the quality minis they already own. ...and two dozen box sets for new players instead of zero.
>>
>>55007242
CB could if they hired a lot more people. As is they barely manage to keep up the pace for Infinity. And their writing is ...limited.
We'd get very pretty minis, though. And probably a overall decent ruleset.

On the other hand, I'd rather eat my own legs than PP having the license. Ugh.

I could also see FFG handling the license very well, but the game would then come with a billion tokens, 27 different dies and a assload of cards for every mini.
>>
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>>55007242

Mostly what >>55007373 said, with somewhat less hostility. I do feel that giving the license to Privateer would be a complete disaster. What they feel makes a good game is totally antithetical to what BattleTech is about.

Anyway, this shit is depressing to talk about. We all know that CGL generally sucks and that there's only minimal hope for improvement as long as the buck ultimately stops with Catalyst management.

So, what's on people's work desks right now? I assembled a player's lance last night for the campaign I'm running, and I'm waiting on Warstore to pull its thumb from its ass from GenCon prep to ship me the paint I need for them. Pic related is a lance member; unfortunately, the player rolled an Awesome for the lance leader, and those are next to impossible to do meaningful conversions on, so I went a little more overboard with one of his lance members.
>>
>>55007546
Same deal as with PP though. BT would explode under FF and a significant number of the new playerbase would be introduced to TW because of it and decide they prefer it.
>>
>>55007648
And the FF version would probably be better than Alpha Strike anyway.
>>
>>55007500
Probably the best option so far, but they don't do metaplots
>>
Do any Japanese companies still make the type of game that Battletech was adapting or did they drop that entirely?

Japanese TT experience tends to be a total enigma here on /tg/. Aside from their weird RPG culture (instead of long campaigns, they prefer to get together on public occasions, chose a game and drop into it with a character made and everything), general aversion towards miniature wargames and Tenra Bansho Zero, I have heard nothing about their games on this board. A shame in regard to Battletech, given it was their type of game back then.
>>
>>55007548
>So, what's on people's work desks right now?

Dude, you keep forgetting that nobody actually paints or converts minis for this game unless they work for camospecs. Nobody HAS a workdesk for Battletech stuff. Stop trying to derail the thread.

>>55007838

The metaplot was never worthwhile anyway, so nothing of value would be lost. Plus making something based on GURPS makes everything better anyway. Nobody should have a problem with an objective improvement in every way to the game system.
>>
>>55007548
On my work desk is my mk3 SMLE, I watched dunkirk with the mrs this weekend, and she wanted to go shoot it afterwards.

Poor fucker is key holing. I'll rebarrel it but after seeing the movie and hacking up a '43 makes me really sad.
>>
>>55007986

Ooh, ouch. I sympathize. I've got a No4Mk1 Long Branch which had the extractor literally blow off from the bolt head. I cannot find another size 3 bolt head for love or money; everything available is a 0 or a 1.

It's been sitting at my gunsmith's for a little over a year while he and I have been looking for a replacement, and I'm starting to think I won't be able to find one at all. I really miss shooting the thing; Mad Minutes are fun as heck.
>>
>>55008060
Hopefully your face is ok with a blow out like that.
Sadly you'll probably just have to swap the whole thing to get it.

What amazes me I can almost pull one off and I'm a lefty they are just that smooth.
>>
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>>55007548
Painting up an augmented Capellan company and a standard Drac company, 4th SW era. Dracs are just basic bitch red basecoat, dark wash, red drybrush SoL stuff. Cappies are fores green base, light forest green, blue, and gold secondary, then washed very dark. It's a very subtly scheme that I like, but it doesn't really photograph well. I'm also using a phone camera as well. Tried to adjust the levels and color balance to make it look decent, but it doesn't. Oh well, hopefully you can see some of it at least. It's nothing special at any rate.
>>
>>55008127
What's the mech to the left of the whammy?
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>>55007548
>>55008127
Oh, forgot to mention; I love these hockey bashes you do. I think it'd be great if you could find another mini besides a Pixie though that could play as the opposing team. Ostmechs? The Ostsol would work; it's nice and lanky and poseable.

>>55007942
Nah, some of us still do modeling. I particularly like to bash but I haven't had the inspiration.
>>
>>55008177
Project Phoenix Thud. The kit I got had several configs for it but I did it this way so it'd be as close to the base Thud as possible. I only have it because it was cheap; I paid $8 for it. Looking forward to replacing it with Shimmy's version when I can.
>>
>>55008202
Ah ok thanks, that was my guess, it looks strange and really non thud with out a cylinder launcher. For 8 bucks who cares and painting looks good so far :)
>>
>>55008202
Not him but I figured you were proxying when you had a 3067 9M in a lance you said was 4th War.
>>
>>55008220
Yeah the mini is all fucked up; the head goes in the wrong spot (if I recall there's a slot for the head there, so you have no choice) and the LRM is in the wrong torso, but... eh, whatever. It's a stand-in. And yeah, at $8 I can't complain. Glad the paint looks decent though; thanks for that. I'm been uncertain about it.

>>55008233
Yep. ShimThud when applicable, but till then, it'll have to do. I have some Unseen plastic Thuds but they're already in use and I frankly like Shim's better so I'll wait.
>>
>>55008185
scrub here, what mech is that?
>>
>>55008296
It's a custom FrankenMech. Made from parts from a Reseen MAD, an old Catapult sculpt, some TOS-1A launchers, and an Introbox Cicada. It's basically an RL-spam Catapult custom PirateMech.
>>
>>55006910
That's the thing though, my designs are legally not blatant. They're defensible. CGL/Topps defaulting on the case is mind boggling.
I can understand how it's the easy route forward, but this seemed like the best environment to fight back in.
Probably yet more FASA settlement details that not even CGL knows about until they trigger HG's trap card.

I will continue to blame HG. There's nothing stopping them from making boat loads of money simply producing robotech stuff. But they don't want to do that, they just want to IP troll. The endeavors of PGI/CGL/HBS are of no threat to their profits, yet here we are.
>>
>>55008378
>There's nothing stopping them from making boat loads of money simply producing robotech stuff.

Apart from, you know, standing on such shaky legal grounds they make China look like a model country that all jurisdictions should strive to be like.
>>
>>55008378
>but this seemed like the best environment to fight back in
If CGL were willing to fight. They have proven they aren't. They tried to weasel in under the radar and got stung, and gave up the ship before the torpedoes even went into the water. Id argue that a few of them are pretty easily defensible (Ostscoot, Wasp, Valkyrie) but the MAD is HG bait, through and through. The Whammy is... it'd depend on the judge and/or jury there. I think it's defensible but I can see how it might fail that test.
>>
>>55008060
See if someone from team Toronto can mail you one
>>
>>55008538
The Osts were actually declared non-infringing way back in the original 90s suit, the redesign was mostly because the originals fucking sucked
>>
>>55008681
That stands to reason; the fucking BattlePods have no goddamn arms and chicken legs.
>>
>>55008712
And no heads, either
>>
Not sure if this is the right place to ask but here goes.

I thinking about my mechs paint scheme. I have settled on a name and that has made a few of the detail decisions.

For detailing specifics I have settled on a royal purple. The problem is I don't know what matches we'll with that for a main colour. I was thinking a light grey.
Its my first time and I'm just not sure where to being.
Any help?
>>
There are a whole lot of battletech AUs based in the OG universe, but has anyone here or elsewhere made up a straight out new setting using battletech rules and units
>>
>>55008875
Well, if you're looking to play off the purple, then color theory 101 says yellow or orange, also green. That'd be for detailing though. A light grey as you suggest would make the purple pop quite a bit, so that'd be alright. If you're doing darker colors, purple and red can go well together too, if you want your stuff to look 'mean' or aggressive. Purple can also look good on a muted or drab green, but don't use any red or your stuff will look like the Joker did it.

>>55008951
If I ever get off my ass I have a bunch of ideas for a complete overhaul of the game rules, machines, and timeline. But I'm unmotivated and have depression so it'll never happen beyond the odd manic conversation I have about it with the one other person I know who cares enough to listen.
>>
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Excuse the phone screenshot

How does this look for a FS conversion of the Charger to work with enforcers?

Is 13 tonnes of FFA too much?
>>
>>55009255
Looks fine, not very *good*, but a reasonable and fluffy unit
>>
>>55008951
Nah. I really dig the OG universe and any AU stuff is just selective canon like ignoring 3039 fuckups and including the effects of whatever hell my players are raising in the Sphere. Usually, I'll take units from other settings and slap battletech conversions on them for customs and stuff though.

The answer to your question is that there's such a deep amount of info for the setting and also so much room to carve your own stories out of it, that most people would rather work with what they got than start from scratch.
>>
>>55009313
Just out of interest how could it be improved?
>>
>>55009533
Not him, but you've turned it into a fat Enforcer. It really needs to cover the shortcomings of the design it's working with, which this does not really do, it just lampoons it instead. Give it some anti-infantry stuff, and make it better at short-range combat, with maybe a token long range weapon. that'd be my suggestion. Honestly, the 1A5 kinda does what I'd want in a companion to the Enforcer already.
>>
>>55009533
I meant that it is not an *optimized* design. It's all good for what you want it to be.
My only real suggestion is that since it's evidently 50s era, replace the AC with a LBX and another ton of ammo
>>
>>55009533

Make it 3/5 and don't jump. Weapons should be a combination of PPCs, MLs, AC/20, and SRM4s.

Alternatively, make it Clantech. IS designs simply don't function as viable heavy cavalry designs. IS Mediums can be 5/8/x or faster, IS heavies should be 4/6/x in all circumstances (exception made for 3/5/3), and IS assaults should always always be 3/5/x. Being faster than those limits is always a mistake.

Remember, the fluff about the Charger being fast doesn't matter. They say wrong things about mechs all the time. What matters is how it performs on the tabletop.
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>>55009656
>>
>>55009255
If you can tell me what model Charger they used as the base, I'll at least have an idea.

Cause engine swaps ain't walks in the park.
>>
>>55009900
1A5
>>
>>55010131
Reet. That's imaginable, considering the Capellans having already done the work for an autocannon.

Now, what's the heat sinking on this thing?
>>
>>55007895
>I have heard nothing about their games on this board.

You must not be paying attention. There's frequent threads about #randomJRPGoftheday.
>>
>>55007942
Don't be retarded. A bunch of us paint minis still. Don't know about conversions, but it wouldn't surprise me that some people do that.

>>55007548
I just got some minis at GenCon that I want to assemble and paint up into a heavy Lyran lance (Bushwhacker, Nightsky, Zeus, Blitzkrieg). I also have a pair of Manticores to finish off my Taurian company's maniple. Finally, they had the primitive Archer and primitive Orion at GenCon and I can't help myself when it comes to primitives so, by god, I bought them. No idea what I'm doing with them, but I bought them anyway.
>>
>>55010344
Here is rest of data.

Phone app is not great
>>
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>>55010505
My bad
>>
>>55010519
Well, it would land firmly past 3039, at which point it will be contending with enemies that are built competently from ground-up with lostech, meaning it will walk aside creatures carrying ER lasers, XL engines and Double Heat Sinks. At this point it will be militia-ranked, and generally, a waste of FF.

However, I see it as excusable in a situation where FF and the knowhow to install it is available, but better chassis and armament are not, such as pre-clan invasion battles on the combine border.
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>>55009255
>>55010519

Purely from the stance of trying to balance optimization with fluff, there's two bits of tech which will strictly improve the design.

If you're replacing the engine anyway, get 10 double heat sinks instead of the 14 SHS. That gives you 4 more tons to put in 4 more MLs. Use an ERLL instead of the standard large.

That gives you a long range weapon. (ERLL, no net heat)
It gives you a credible medium-range battery which lets you spar with 3025-era 2-gun heavies like the MAD or WHM, mostly because of the heat advantage (ERLL+AC/10, no net heat)
It gives you a *mean* short-range battery with a small heat buildup (6 MLs+AC/10, 1 net heat+up to 4 heat from movement) AND
it gives you a mean short-range battery with no significant heat buildup (6 MLs+4 Jump = 2 heat buildup).

It's not going to be able to straight-up compete against Mechs purpose-built with reintroduced tech in mind, and it won't be able to compete against Clan Mechs outside of a city, but it'll tear the heck out of almost any 3025-era design. If you're messing around in the Periphery or nearby locations, it'll stay relevant out to ~3060.
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>>55010813
>>55010701

Thank you for the feedback

I was trying to do a pre 50s refit of an 1A5 but it's clear that the result would be lacking.

So I have taken it to a 3050 mark instead. Went to DHS dropped armour by a ton and stuck to 2 tonnes of ammo

Think this works better.
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>>55011635
The rest
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>>55007548
>So, what's on people's work desks right now?

Emperor's Teeth, NEA, you *had* to ask today of all days!
>>
>>55011929

>chadmarines

Can you even Primaris, heretic?
>>
>>55011929
>playing GW games
>in the [current year]
>>
>>55012120
>playing anything
>in {current year}
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>>55012194
>existing
>in (((current year)))
>>
>>55012415
>anything
><current year>
>>
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Just picked up BT and don't know shit about anything. I bought some mechs I liked the look of and then I found out you nerds care about fluff and eras other neckbeard shit and now im confused as fuck.

What I got:
Marauder MAS-9W2
Enforcer III ENF-7D
Templar III TLR2-OC
Uziel UZL-2S
Arion (mech mode??)
Madcat MK II
Deva Invictus
Grigory Invictus
Preta Invictus
Sarath B

Which of these can be run together and how do I figure that out? I was planning to run Deva/Grigori/Preta/Sarath as a 6000 BV lance (with 473 BV of upgrades I guess). Does this make sense? Would this lance be any good?

Also, does BV do a good job of balancing across eras or is a 1500 BV mech of one era gonna get stomped by a 1500 BV mech of a later one?

danke
>>
>>55000000
Curiosity.

>>55005314
So which other mechs are getting the redesign treatment, "everything in 3025" at this rate?
>>
>>55006758
>leaking a completed ilClan before it can print
>most damaging IP leak

Would it be though? MAYBE a print-ready copy, but what if they leaked a draft? what if they leaked a draft of indeterminate age?

I think most of those who are going to buy the book, would still buy the book. Leaking it now, would (A) give the fans something to consume (B) give us a chance to know the plot forward incase Harmony Gold guts CGL in court (C) leave them room to change shit, and say "that was a scrapped draft, we do not stand behind the leaked copy"

I think they do themselves far more damage by not releasing the motherfucking book.
>>
>>55012777
>I think they do themselves far more damage by not releasing the motherfucking book.
That is beyond doubt, of course. Fuck CGL and their shitty ways. While I am optimistic for the new box sets, I am *not* holding my breath or pleased with the way they do the plot.
>>
>>55012731
General rule is Davion are winners, so they have everyone's salvage, so you can play with anything you want.
Your primary option is likely WoB though, as you're using two of their exclusive mechs, Preta and Deva. Only problem there is you have a few post jihad mechs that don't exist at the same time.

Ultimately though, have fucking fun. Screw fluff purists and bring what you want.
>>
Gents, are there any introtech designs that you worried about going up against, regardless of tech or era?

I'm usually cautious when there's anything on the field with an AC/20 and the map has lots of cover. ASW-8Q isn't terrifying in the dark ages but its also not something you ignore.
>>
>>55012871
Goddamn Urbanmechs. Anytime you're in a city they'll hurt.
>>
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>>55012731

Welcome to the party.

First, since the official forum is fucked again, go here to download the introductory rules:
www.darkagepress.com%2Ffiles%2FBTIntroductoryRules.pdf

Second, drop over here and read some fluff (again, there's a link in the OP, but the link is dead right now, so this is a decent 2nd choice): https://1d4chan.org/wiki/BattleTech

OK, now, BattleTech is pretty much a (future) historical wargame, an RPG, and a "balanced tourney wargame" (ish) simultaneously, so there's a whole bunch of ways to play they game. They're all valid, but the game *does* assume that you're coming at it from the fluff-centric position. In regards to your minis, the specific variants you have are generally from a later time period with some more advanced technology (read: complex rules) than the Introductory Rules will support. Don't sweat that; BattleTech is a hugely proxy-friendly game. Get the rules under your belt and read some fluff before worry about what minis go "where."

If you're super-intense about breaking those units down, they'll group together best roughly as follows:
>Word of Blake - generally use groups of 6 Mechs, but 3 is fine to start with as a kind of "fire team".
Deva Invictus
Grigory Invictus
Preta Invictus

>Davion - First 3 are VERY strongly Davion designs. The Marauder is based on captured WOB plans, so it's close enough. More importantly, these 4 Mechs will balance roughly against the 3 WOB Mechs above as long as these Mechs have 4/5 pilots and the WOB pilots are 3/4 skill rating.
Enforcer III ENF-7D
Templar III TLR2-OC
Uziel UZL-2S
Marauder MAS-9W2

The Sarath and Arion are outliers, in that they're made 75-ish years after the WOB Mechs have canonically gone extinct. For now, do NOT worry about it. But I'll be honest and point out that many gamers would look askance. It's kind of equivalent to reinforcing a platoon of M4 Sherman tanks with an M1A2 Abrams. Use them as proxies for now.

The answer to the BV question is: "ish"
>>
>>55012967
>VERY strongly Davion designs
>Uziel

Uh...
>>
>>55012967
Would a Thunder Fox work better on the WoB team? I just want to play with some zoids man.
>>
Also, is the iron wind Undead Lance pack any good? It's the only one that looks half way decent to me (visually).
>>
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>>55013093

Didn't you play MechWarrior 4: Mercs? Uziel's a Davion design. Just like the Thanatos and Dire Wolf.

>I wasn't paying attention


>>55013102

Not especially.

Again, I'll stress not to worry about it while you're learning. Proxy stuff for the Mechs listed in the Introductory Rules and worry about being WYSIWYG later.

If it's going to be that much of a thing for you, this is not a perfect list, but these a good place to start for Word of Blake-ish Mech availability (Word of Blake is a splinter group from ComStar, which is why both Mech lists are listed):
http://www.sarna.net/wiki/Category:Word_of_Blake_BattleMechs
http://www.sarna.net/wiki/Category:Comstar_BattleMechs

Again - THOSE ARE NOT EXHAUSTIVE LISTS. This isn't something like Warmahordes; *almost* anyone can conceivably field *almost* any design, subject to things like dates of introduction (ie, fielding a 3050 design in 2750 probably shouldn't happen). It's usually more a question of plausibility rather than impossibility.

The 4-legged Mechs (called "quads" in BattleTech) on those lists are the White Flame and Blue Flame. You could also look up Mechs like the Scorpion, Sirocco, and Goliath (all three are available in a state which was closely allied with the WOB).
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>>55013250
>Didn't you play MechWarrior 4: Mercs? Uziel's a Davion design. Just like the Thanatos and Dire Wolf.

Oh shit man my bad, you're right. I forgot all about the Davion planetary militia featuring a Mad Dog, Shadowcat and Cougar routinely.

Fugg, please accept my apology.
>>
>>55013314
To be fair, all the Clan 'mechs you got in campaign aside from your Shadowcat and that one guy's Cougar were salvaged from the Lyrans.
>>
>>55013250
Yo NEA, say the Centauri Republic (at its height) discovers the Inner Sphere during the height of the Star League and decides to invade.

Who would win?
>>
>>55013838
What franchise is that from?

And I would ask, if the TOG from Renegade Legion found the IS, what would happen too?
>>
>>55013996
Pretty sure that's from Babylon 5.
>>
>>55014022
Hell, that's a show I have been meaning to watch. Do you know if it's worth going through? I'd as /tv/, but /tv/ is /tv/.
>>
>>55014190
It's pretty good, if a bit slow. It was an early adopter of CGI for effects, which were filmed in 4:3, so we'll never get a nice HD set for it.
>>
>>55014212
>if a bit slow
Well I started watching that ridiculous Three Kingdoms because of someone on /btg/ posting a gif or webm so I'll give it a shot. Thanks.
>>
New thread...
>>55014254
>>
>>55007548
...goddammit. I needed to see something that cool today. That jersey better be 42, 72, 35 or 30.

And to anwser NEA's question - repairing my warmachine stuff from Gencon, putting together a Dropfleet Commander group (UCM) and getting Old Witch 2 prepped.
>>
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>>55009656

Here's the engine optimization chart.
>>
>>55005431
truth: 40k fluff and universe explanations are sci-fi writer scale auto-wank
>>
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>>55007537
>BATTLETECH'S fanbase
>Barely exists, irrelevant.
>now primarily video gamers
>probably prefer PP's style

u wot m8?

seriously, you missed all the accuracy points and rolled a flat-out fumble.

>scattered in cells throughout the USA, esp. the Midwest. oh fuck, do they have the midwest!
>they are primarily hobby-builder types, and they play video games, but not as their BT release.
>PP is the outright fucking opposite of Classic BT. full stop.
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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