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/5eg/ - Fifth Edition General

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Thread replies: 367
Thread images: 47

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New UA Edition

>Unearthed Arcana: Three-Pillar Experience
http://media.wizards.com/2017/dnd/downloads/UA-ThreePillarXP.pdf

>5etools:
https://astranauta.github.io/5etools.html

>/5eg/ Alternate Trove:
https://dnd.rem.uz/5e%20D%26D%20Books/

>Resources Pastebin:
http://pastebin.com/X1TFNxck

>Previous thread:
>>54745623

Thoughts on the new UA?
>>
>>54752050
>Thoughts on the new UA?
op image
>>
>>54752050
absolutely worthless.
>>
Skulker or Martial Adept (Distracting/Disarming Strike) as the starting feat for a variant human Assassin Rogue?
>>
How's this item?
>golden scarab beetle necklace that, when attuned to It, allows the carrier to speak a command word and gain +1 to AC and saving throws for 10 rounds
>Holds 1d4+1 charges

Cursed item.
>upon expending the last charge, after the effect wears off the beetle digs into the wielders skin and drains their life energy, causing them to have -1 to AC and saving throws for 24 hours
>Exact number of charges
>A remove curse spell breaks attunement, however it must have at least one charge left and not be burrowed into the skin
>>
>>54752050
>Thoughts on the new UA?
Clearly scrawled on a Dunkin Donuts napkin 30 minutes before Mearls was supposed to upload it.
>>
>>54752103
Hey, it worked for trickle-down economics.
>>
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>>54752050
>Thoughts on the new UA?
>>
>>54752050
>Thoughts on the new UA?
We already exhausted any conversation that could possibly be had on this UA in the last thread. It's disappointing shite that could be summed up in a single tweet.

Can we move on and start shitposting about Warlocks again?
>>
>>54752121
ELDRITCH BLAAAAAAAAST
>>
>>54752100
I like it.
>>
>>54752050
I like it
>>
>you will never be able to make an interesting warlock
>>
I like it
>>
>>54752121
>>54752152
>>54752195
DAE BLADELOCKS BAD?
>>
I like it.
>>
>>54752050
>Thoughts on the new UA?

https://twitter.com/mikemearls/status/894665319251296256
I think it's absolutely fantastic, just like any non-toxic player would :^)
>>
I like it
>>
>>54752121
>>54752195

muh familiar! muh rituals! muh utili-ELDRITCH BLAAAAAAAAAST!!!!
>>
>>54752121
Eldritch Blast turrets?!
>>
>>54752050
The UA is pretty unimpressive but I like the suggestion of doing levelling ever 100 XP.

I'm using milestone but it still feels nice to dole out XP over time so players get an idea of how much impact their actions have. Makes it a bit easier to track and figre out.
>>
>>54752208
does Crawford know you are out of your box, again?
>>
ELDRITCH

BLAAAAAAAAAAAAST
>>
>>54752231
100xp, all xp is rewarded in 5's and 10's. Could have made xp needed 20, and rewards in 1's and 2's.
My autism screeches loudly into the void.
>>
>>54752267
Think of it as % to the next level
>>
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>>54752050
>Thoughts on the new UA?
>>
>>54752282
No.
>>
>>54752294
Okay o_o
>>
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>>54752134
It's a vowel that can be used as a noun, verb, indefinite article, or preposition. That's way more utilitarian than fucking W. And "a" wasn't even the original word; it's the result of the lingusitic deletion of the "n" from "an" which itself arose from "one".
>>
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DMing for a small TTRPG convention for the first time in a month.

Anyone has done that here? Any tips?
>>
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LOL
>>
>>54752500
please delete this
>>
>>54752500
>hey guys i don't like thing
>am i cool yet
>please hate thing with me
>i'm so lonely
>>
>>54752500
>NAT 20 XDDDDD
So original
>>
>>54752539
hello gaybo
>>
>>54752500

this is cute and fine
>>
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>>54752539
>>
>>54752500
>orc rolls to punch
>fails
>therefore it's a kiss(?)
>>
>>54752500
I assume the laughter is aimed at us after you left a shit on or porch
>>
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>>54752561
>>
>>54752500
this is like someone making a comic about DnD without having ever actually played it
>>
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>>54752500
>LOL
>LOL.jpg
>le nat 1 = GAY XD
>nat 20 seduction check meme

I mean... you got a lot of (You)s so congrats I guess
>>
>>54752577
This happens when you let vaginas in your hobby
>>
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>>54752500
>>
>>54752577
It's a cautionary tale about memeing over critical fumbles.
>>
>>54752592
LOL is a /v/ meme. It's very much sarcastic in nature.
>>
>>54752599
This hobby would be a lot better if your mom never let you out of her vagina.
>>
>>54752500
>MUH LGBTQWERTYBBQ DIVERSITY!!! IT'S CURRENT YEAR YOU RAYCISS
>>
>>54752626
>it's okay if he was being ironically retarded
>>
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>>54752500
Here a properly done orc kiss
>>
>>54752626
>iwasonlypretendingtoberetarded.png
>>
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>>54752639
>>
>>54752627
Calm down roastie, go suck Chad's cock and play your shitty elf druid with a bunch of nu-males
>>
>>54752267
It also has 2 xp increments for combat with creatures crs half your level
>>
>>54752639
Speaking of racist, when has anyone EVER seen a black chick DM and a muslim at the same table?

Also, shit Nat20 memes and DM-enforced gay.

If that comic author plays D&D I'll eat my hat.
>>
>>54752645
>>54752667
I didn't say that. You simply misunderstood the nature of the post. He was mocking the comic he was posting and encouraging others to join in with the mockery. It's okay to be wrong sometimes lads. Be less defensive.
>>
>>54752688
No, we understood. Using a shit meme and claiming it's not shit because it's ironic is still shit. He got triggered by some harmless crap none of us would have ever smelled otherwise and dragged it across our table in the hope that we'd be offended by the stink he just carried in with him and not pissed at him for bringing shit with him.
>>
>>54752687
And obviously the only white guy is forced into gayness
>What a coincidence :^)
>>
>>54752727
>No, we understood.
You demonstrably didn't, seeing as it was accused of being bait. Quiet down.
>>
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>>54752575
Why is she so perfect?
>>
>>54752050
how do you know what tier you are
>>
>>54752687
>black chick DM and a muslim
to be fair that could be the same person
it's probably happened, statistically speaking
there are these things called "cities" where large groups of people live and they don't all hate each other
>>
>>54752083
Sharpshooter
>>
>>54752744
But it is bait. What do you think was the point, other than to get all the /pol/lacks hopping mad and launch into a rant about REEEEE IT'S UNREALISTIC FOR ANY GROUP OF FOUR PEOPLE TO ALL BE OF DIFFERENT RACES GIVEN THAT WHITES ARE SUCH AN OVERWHELMING MAJORITY IN THIS COUNTRY REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

How did you people ever survive the fucking 90s? You'd think one of the 30 fucking cartoons with the token wheelchair guy would have triggered you into a massive stroke before now.
>>
>>54752757
Read the book

PHB p. 15
>>
>>54752759
>cities
>people don't all hate each other
u fuckin wot
>>
>>54752803
>How did you people ever survive the fucking 90s?
>assuming they were born before the 00's
>>
>>54752083
Alert. Assassins really need to go first in combat.
>>
>>54752665
what's this from?
>>
>>54752803
You have a fundamental misunderstanding of what "bait" means. "Laugh at this with me" is not bait. "This comic is great and I hope my group can get something like this going!" would be. Calm your fucking autism. Your insecurity is through the roof. We get it, you're black. Give it a rest already.
>>
>>54752840
>You have a fundamental misunderstanding of what "bait" means
>"Laugh at this with me" is not bait
uhhhhhh
>>
>>54752838
Dungeons & Dragons (2010), from IDW.

It's pretty good
>>
>>54752864
>literally admitting that you don't understand what "bait" means
Quit while you're behind, shitskin.
>>
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>>54752803
>claimed guy posting a meme was triggered
>ends up more triggered than anyone else in the thread

wew
>>
Isn't granting experience for non-combat situations explicitly outlined in the Beginner set/Phandalin?
>>
>>54752840
It's derailed the entire thread, of course it was bait.
>>
>>54752919
No it didn't. You did. Most people replied to the post mocking its use of NAT 1s and 20s, but you replied screeching about /pol/. You are the bait.
>>
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How the fuck can people let a thread go to shit so fast and so thoroughly just because of one shitpost.

Shouldn't you guys be actually good at this whole anonymous imageboard thing by now?
You spend most of your days on here and you still get baited like it's a competition.

Let's get this thread back on something solid.
What is a trope you would like to see explored in a one-shot?
Something you've always wanted to see but never had to play or DM?
>>
>>54752901
Probably, and I don't know any dm who doesn't give out exp for bypassing combat scenarios with non combat tricks
>>
>>54752952
>trying to mask your triggered "IT'S BAIT" post by adding in some DnD to save face
Stop.
>>
>>54752951
No one mentioned /pol/ until after
>>54752639
>>54752687
>>54752733

And now you're assuming everyone's samefagging >>54752978
>>
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>get artificer for a non-AL CoS runthrough
Boy I sure hope they update soon, I feel kinda underpowered, not even just baseline, I feel weak.
>This shit 2 months in a row now.

i'm legitimately mad.
>>
>>54752952
You forget you're in severe autism central.
>>
>>54753050
Why don't you do what UA content is all about and work with your DM to balance it at the table? If it's weak, improve it.
>>
>>54752100
it's worded fine Greg.
>>
>>54753017
>implying >>54752539 wasn't very implying /pol/
It's probably you, which is why you're so defensive and deflective.
>>
>voodoo doll, you may use an action to hurt the doll and harm a humanoid within range (60ft). Deals 2d10 necrotic damage. Has 2d4+1 charges.
>upon expending the last charge, the doll falls apart and deals neurotic damage equal to the damage dealed by it to it's respective dealers
Is it okay?
>>
>>54753150
no one wants to fucking track all that shit
>>
>>54753140
it was actually me and i can't believe you're still mad
>>
>Thoughts on the new UA?
I hope they didn't pay someone to write it.
>>
>>54753150
>neurotic damage
Did you mean necrotic? Or psychic?
>>
>>54753159
>n-no u-ur the mad one
Deary deary me.
>>
>>54753177
>>54753159
>>54753140
>>54753017
Jesus fucking Christ will you two just shut the fuck up?
>>
>>54753150
>get down to the last charge
>throw the doll away

Maybe make it cursed?
>>
>>54753186
t. the triggered one screeching in all caps earlier
>>
>>54753150
Why would we not give it to the party Wizard or other low-strength hobo and have him punch it each time to trigger this 2d10 death wad every round, and only have to deal with a maximum of 9 damage coming his way? Hell, we could even give it to a beefcake for the last charge and have him toss it 5 feet into the air; it takes 1d6 fall damage and we're still only looking at 15 max retaliation.
>>
>>54753150
Just make it do half the damage to you every time you use it.
>>
>>54753186
That's three people.
>>54753209
Naw.
>>
How do I prevent getting one shot as a cleric or was by DM just being mean

im level 5 and he hit me with a level 5 lightning bolt
>>
>>54753226
>im level 5 and he hit me with a level 5 lightning bolt
Gonna need a lot more context.
>>
Is it too easy to identify magic / cursed items in this edition? Does anyone institute any restrictions to short rest item analysis or Identify?
>>
>>54753248
Remember that the Identify spell does not specify that it reveals curses
>>
>>54753248
>Is it too easy to identify magic / cursed items in this edition?
Yes.
>Does anyone institute any restrictions to short rest item analysis or Identify?
I would, but my players seem to forget they have access to those.
>>
>>54753226
>10d6
>average of 30 damage
>level 5 Cleric
>38 HP if you're not a retard and have a sane amount of Con
I guess roll better on your Dex save or hope the DM rolls worse on his damage next time?
>>
>>54753226
next time you better dodge it.
but seriously, level 5 lightning bolt is ave 35 damage, you have 8+4d8 HP, ave 26+con, a +1 con brings that up to 31, +2 con brings that up to 36, shitty rolls are shitty rolls, you shouldn't lose too much sleep over it.
>>
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>>54753226
Remind your DM that you're wearing metallic armor with a non-conductive padded lining so the path of least resistance for this lightning is entirely through your armor and into the ground, leaving you just fine but slightly warmed and exposed to a large quantity of ozone which might raise your incidence of cancer in 20 years by some negligible percentage.
>>
>>54753226
Need better context. 10d6 is average 35, range 10-60. A cleric of your level should have about 30-40 health. It's a little harsh but not overly so. Of course, that also depends on the context.
>>
>>54753358
>the path of least resistance for this lightning
It's magic lightning, not natural electricity
>>
>>54752687

Literally my friend's group except the muslim girl is the DM
>>
>>54753290
I have 38 hp and failed my save disgustingly.
he rolled 41 damage

being a half orc was my saving grace but - fuck- dont want it to be that close next time
>>
>>54753290
10d6 is an average of 35, anon, which is statistically a LOT closer than 38 than 30 is.
That is, it doesn't take a lot of statistical deviation from the average to fry a 38-hp target.
>>
>>54753248
Nah. Having to fuck around with a magic item to figure out how it works simply isn't fun, and only casters being allowed to quickly and easily figure out how they work is well, caster supremacy.
>>
>>54753450
shit happens. dont like it? use Protection from Energy.
>>
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>>54753389
>he thinks magic is anything but insufficiently quantified science
If magic completely and totally ignored physics all the time instead of just some of the time, we'd have fire spells that ignite and consume non-flammable objects or water that isn't fucking wet.
>>
>>54752687
I don't know what country you live in, but in America a lot of black people are Muslim. Not, like, most, but a significant amount.
It's actually sort of weird.
It's okay to not know everything there is about the demographics of D&D players, but you shouldn't assume your experiences are universal.
>>
>>54753492
I don't know why you're being confrontational about it. All I did was correct bad math to recast a situation in a more accurate context.
>>
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>>54753493
>le magic is science for dumb people meme
>>
>>54753493
ok, but that magical lightning is "insufficiently quantified science-lightning, and thus ignores most of the qualities of natural electricity. Why? Dunno. the science behind it hasn't been sufficiently quantified, yet.
>>
>>54753522
They're not dumb, they're using Int to rearrange subatomic particles to produce macro effects in the real world with the power of their mind. They're just ignorant of all the forces at work. People were dropping rocks on each other before they knew about a mass-granting particle.
>>
>>54753520
>I don't know why you're being confrontational about it.
welcome to 4chan, newfriend
>>
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I fucking love dungeons and dragons
>>
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>>54753050
My DM allows me to do a Wandslinger of this homebrew because I had the same problem
>>
>>54753558
It's also a completely different person "being confrontational about it". I don't know why I wrote 30 instead of 35 considering I was sitting there going
>uhhh half of 8 is 3.5 times 10 is 35 okay
On the subject of Protection from Energy, though, I don't know why the fuck a Cleric would ever waste one of his precious third circle slots at level 5 on maintaining Concentration to protect one person (especially himself) against something unless he was going into a dungeon that screams "HEY WE'RE ONLY GONNA USE ONE ELEMENT HERE" like in Princes of the Apocalypse, or up against a villain or creature who is known for a particular type (Fire if you're hunting a remorhaz uh just don't melee it silly you have a spiritual hammer, Elec if the BBEG's henchwizard has lightning bolted the party in every other encounter).
>>
>>54753623
>uhhh half of 8 is 3.5
Anon...
>>
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Is this a balanced option or is it OP?
will they revise the Undying pact warlock in xanathar's guide to everything?
>>
>>54753645
FUCK I did it again
Okay, so I was actually there going
>okay it's 8d6 plus 1d6 each level being cast two levels higher so it's 10d6 and half of a 1-6 range is 3.5
FUCK YOU I'M DONE
>>
>>54753558
Take that condescension and shove it in an orifice of your choice. I've been here for enough years to know that being a confrontational prick with literally no reason is a dick move here same as anywhere else.
>>
>>54753687
>shove it in an orifice of your choice
>being a confrontational prick with literally no reason is a dick move
>>
>>54753647
im assuming the cythe is a halberd reskin? not that it matters
>>
Im playing a cleric but dont think resurrection should be as easy as it is

what should I do
>>
>>54753770
what is easy about it?
>>
>>54753770
Use Matt Mercer's variant rules in the Critical Role campaign guide
>>
>>54753770
>i'm playing the superhuman conduit for an extraplanar being of immense, cosmic power and have advanced to a level of skill and potency that most mortals will never lay eyes on, much less achieve
>bringing the (recently) deceased back is too easy FOR GOD
D&D levels aren't MMO levels, you're not some fuckin' nobody mole-whacker still helping farmers bake their boars' ass pies at level 9.
>>
So is Land druid by default inferior to the Moon druid?

I'm rolling up a druid and have never done one before, but that's what I've heard.

A few extra spells, short rest slot recovery, and a few situational bonuses doesn't seem nearly as good as the shapeshifting juggernaut of moon druid.
>>
>>54754023
>So is Land druid by default inferior to the Moon druid?

Yes.
>>
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>>54753770
>>54753784
Here they are if you don't have it
>>
>>54753833
That's more level 9 than 10. The suggested "epic" tier in the DMG is 17+. Not to mention you have to go absolutely out of your way to kill a 5e character already
>>
>>54754088
20 than 10*
>>
>>54754088
I think you may have misinterpreted, I wasn't saying the Cleric IS God. He's already a rad and powerful dude in and of himself, but he's also got one of the raddest things in existence on speed-dial. Even a level 1 who is personal besties with a reality-warping divine being is better off than just about everyone.

At level 9, a Cleric could solo-clear an entire village of orcs if he worked a bit tactically, which is surely an awe-inspiring feat to a bunch of peasant dirt farmers who would view a man being able to take one of them down in a straight fight as already quite impressive.
>>
Are there any third party publishers/specific books which benefit the game greatly? Or are there any just really interesting ones worth looking at
>>
does anyone have any recommendations for custom dice bags? don't want to spend too much but also want a quality product.
>>
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DEAD THREAD
POST YOUR FAVORITE DWARF
>>
>>54753647

It's strong, but it doesn't seem super-strong. I'd allow it in my game.
>>
So I'm wanting to make a warlock based on a pact with Hermaeus Mora, the Deadric Prince of Knowledge from the Elder Scrolls series.

Infernal pact is feasible, since Mora /is/ a demon, but I feel Old One fits more, what with the insanity and horrible knowledge bit.

Pact of the Tomb obviously, reskined as a Black Book, and maybe higher levels the Oghma Infinitum itself.

I'm having issues picking spells that jive with the feel of the character and pact. His whole schtik will be searching out forbidden knowledge for Mora, but nothing feels right. His invocations will be Book of Ancient Secrets, and I want to do Eyes of the Rune Keeper, but I also don't want him to totally suck in combat and wanted Agonizing Blast.

Thoughts?
>>
>>54754748

Why wouldn't you get Agonizing Blast? It seems wholly appropriate to someone who deals in dangerous knowledge-maybe the extra damage comes from a brief flash of something they weren't supposed to see.
>>
>>54754748
Having played Dragonborn, Hermaeus Mora is Great Old One as fuck.

"Searching out hidden knowledge" doesn't really lend itself to any spells in particular. Ultimately, what you choose to do with your spells is what really matters. Try to focus on those aspects of your adventures most likely to uncover secrets.

Take Agonizing Blast. You need it, ASAP. Eyes of the Rune Keeper is awesome and flavorful but it can wait.
>>
So...where's the survey?
>>
>>54754262
I've been using the same crown royal bag as long as I can remember
>>
>>54754748
Sounds like what you want is the Seeker patron.
>>
>>54752121
A melee masochist bladelock seems really fun.
>>
How good are barbarian/warlock multiclasses? I've been thinking of combining the Berserker's extra attack while raging with the bladelock's +charisma on damage.
>>
What are some cool things to throw into a boss fight where the main baddy is a Gnome Illusionist and has lured the players into a Killhouse?
>>
>>54755028
12 levels for up to 5 damage on a hit is kind of questionable, particularly considering as a barbarian you can't cast in a rage and you already have a good reason to raise strength, con, and dex spreading your ability scores kind of thin. If you have your heard set on it for whatever reason it's also worth considering paladins have a d8 to every attack at 11, and like half the cleric archetypes have a small bonus that applies to one attack per turn at level 1
>>
>>54755115
Apparatus of Kwolash or however the fuck it's spelled. Make them fight a mecha lobster
>>
>>54755115
Illusions of weapons cast over spiked rods that stab the characters as they try to grab them. Maybe with poison.
Illusions of floor over pits, naturally.
Illusions of traps or other hazards leading characters into actual traps or hazards.
>This area is on fire, go around it!
>(Falls into spiked pit)
>>
>>54754829
My other option was Eyes of the Rune Keeper, so he can read any text, but as >>54754836 said I'll just get that later I suppose.

>>54754939
Seeker Patron?
>>
>>54755028

Sounds supremely shitty to be honest.
>>
>>54752500
>black female DM
>chink
>terrorist
>the white guy is the butt of the joke

What is this trash.
>>
If a monster is balanced against 4 PCs of the same level (As in CR 4 = 4xPcs) than how do you properly adjust for say, 6 reasonably equipped (at least one magic item per person) PCs?
>>
>>54755352
I know, I just wanted to see if I could bait people into screeching about bladelocks and berserkers being shit. I'm actually impressed with the lack of this.

>>54755391
If it makes you feel better, you (a white guy) are also the butt of jokes for making this post.
>>
Are there any books, even from older editions, that deal specifically with elementals and genies? Looking to grab some background for a campaign.
>>
>>54755421
I'm mexican.
>>
>>54755452
The Inner Planes book in the AD&D section of the trove might have some stuff.
>>
>>54755392
divide their total levels by 4, I think this is in a source book somewhere. so 6 level 4 PCs should be CR 6 or so.
>>
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>>54752865
Huh so that's where this dude in the scale armor is from then.
>>
>>54755459
Today, you're a white guy.
>>
>>54755421
>If it makes you feel better, you (a white guy) are also the butt of jokes for making this post.

>he's still butthurt hours later
>>
>>54755534
I wasn't even here hours earlier
>>54755391 is the person who even revived the topic of the comic, and felt the need to get political ("all Arabs are terrorists").
HINT: /tg/ doesn't care about your political beliefs. /tg/ does ask you to leave them outside. Or start a new thread. Or, at the very least, shitpost in a 40K thread.
>>
Someone explain D&D beyond to me. I just found out about it and my understanding is
>pay yearly subscription fee
>buy full price digital-only books on top of that
>if your subscription lapses you can't access the book content you purchased until you pay again
I refuse to believe this is actually how it works when that's the most Jewish thing I've ever heard.
>>
>>54755478

Thanks anon, gave that a peruse and it has a lot of useful stuff.

On the off-hand, anyone know if genies can die of old age?
>>
>>54755629
I was completely with you until you chose to insult my ethnicity. You're not going to get far in life alienating potential allies.
I'm surprised you haven't learned that playing D&D.
>>
>>54752050
>Thoughts on the new UA?
Items, locations and social rewards makes leveling faster and faster as you level up while combat stays the same (even possibly slowing down because of the difficulty of facing a CR20 creature as level 10s compared to CR 6 for level 3s, though both are quite rare and hard). Combat is still entirely different than the others for no real reason, separating it into tiers based on the difficulty the combat turned out to be instead of some arbitrary number would be much better though still probably pretty crap.
>>
>>54755666
>potential allies
>jewish satan
>>
>>54755666
>he doesn't like people referring to blatant kikery as 'jewish' on 4chan of all places
Do you get offended at 'faggot' too? Because that's just as derogatory and it's baked pretty hard into the site's lexicon.
>>
>>54755704
I guess I'm wrong with the escalation because of tiers but that was really poorly explained, tiers are not a big thing and is almost never referenced in the game. Still Dungeon World has better rewards for this stuff.
>>
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>>54752100
>10 rounds
One minute?
>>
So, just finished reading Fell's Five, and I thank you buddies for making it resurface into my mind.

You guys got some more recommendations for D&D-related comics? Preferably not old af, like the 80's Forgotten Realms ones.
>>
>>54755629
>>if your subscription lapses you can't access the book content you purchased until you pay again
This isn't correct
>>
>>54755764
That... makes it a hell of a lot more reasonable. Still have concerns about them charging $30 per book when 4e's compendium was included in the subscription, but I'm sure someone will have easy copy-pastable "homebrew" of all the official content within a few days of release.

Thanks anon.
>>
backstory ideas for an arcane trickster?
>>
>>54756085
Wizard school drop out sets off to repay the debt owed to their parents who sent them to school through unscrupulous means.
>>
>>54756085
Rogue who stole what he thought was just some fancy jewelry. It was actually an artifact of magical significance.
>>
>>54752115
Liberals don't go to Dunkin' Donuts. Nice try, anon.
>>
>>54756151
Didn't know Dunkin' Donuts was partisan
>>
>>54756085
you were a tricky guy, who was also kinda arcane
>>
Here's a question /5eg/ can rip itself to pieces over: can 5e handle a necromancy-themed Sorcerous Origin for Sorcerers?

We had the Dread Necromancer back in 3e, PF's got Undead Bloodline and Ghoul Bloodline and whatever, so could 5e handle a Sorcerous analogue to the Necromancer?
>>
>>54756269
You could use sorcery points to keep control over more undead at once.
>>
>>54756157
They've had some sort of "We're the workin' man's coffee. We don't say 'grande'" angle for a few years, but I'm kind of surprised anyone would give enough of a shit to buy into that
>>
So I had my first session of a new campaign last night. It was bretty fun. An edgy vengeance paladin, a winged elf sorceror and a hilariously op Goliath barbarian have teamed up with the shadiest lizard wizard to ever exist and necromancer William Wallace. We killed zombies, beat some dudes up and made money. It was a great time. Even if it's rapidly becoming a two-man game of paranoia between me and the not!dragonborn.
I'm also pretty sure they have a VERY angry black dragon chasing them.
>>
Unearthed Arcana: Prestige Class: Lich
What's your initial reaction?
>>
>>54756332
prestige classes are still shit
>>
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How do you like your gobbos, /tg/?
>>
>>54756332
I'd be most interested at what they'd do with the general structure of the prestige class, especially given that part of the balance of the other one was balanced largely by its association with unique magic items.
>>
>>54756341
On a bounty board.
>>
>>54756332
I would finally take the time to answer their survey, but not in a positive way
>>
>>54756341

With hoisin sauce.
>>
So question, can you wear magical armor without attuning to it? Player picked up Demon Armor and he wore for a brief period before cleric casted remove curse on him to spite another player. Player realized that he didn't want take off the armor and went back to his old digs for a little bit. The party has now travelled into the Underdark and is wearing the demon armor again but hasn't attuned to it.
>>
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So has one of you been chosen for WotC's Guild Adept program?

Has your name been picked by Merls and Lindsay to write WotC's content for them for free? Are you now one of their slaves?

http://dnd.wizards.com/articles/news/guild-adept-program
>>
DM'd for the second time last night: first time DMing a new campaign. it was super fun, but i really don't know the mechanics and rules of dnd as well as one of the players does. he was more involved in the character creation process than i was, and i have to consult with him more than i'd like.

he's cool about it, and everyone's understanding, but sometimes i worry that i'm not doing a great job. also, when i try to bend the rules a bit to fit something i have in mind, he gets very nitpicky about it. this led to a small argument (nothing heated; everyone was friendly after ofc) between us, and it made me feel kinda bummed about the campaign.

other than that, my friends all said they loved it (including him!). one of the more experienced players even said it was better than our normal group where the DM has probably a year+ of experience.

anyways to make this worth something, any tips for a new DM /5eg/? opinion on the above situation would also be nice. one thing i already know i gotta work on is making things a little less "railroaded". any tips on how to make things more open in a balanced way?
>>
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So it looks like I'm scheduled to do AL content at my local store.

Any tips for me before I start? I tried looking up stuff for Tomb of Annihilation. Shit's really all over the place, I felt like I had to dig a lot to find info on how to run shit and understand these rules and reward systems...
>>
>>54752050
This UA is a really good idea, but it's unfortunately just not that thought out. It's a UA, so you kinda' expect that, but it's not what people hope for every week. I think I would've preferred more in-depth rules for growing the exploration pillar, which feels more like a stool next to socializing and combat, something that has been criticized about 5e even by famous DMs.

>>54756157
It's not, it just evokes an image of white middle class America, and I wouldn't even call them conservative, the left just despises them. Just like all socialists do. I think of Dunkin' Donuts and I think of Bill Belichick, even though Massachusetts is forever blue, the demographics are entirely different.

>>54752211
I love that one of his fans is apparently unironically named Cultural Marxist. Do people not realize that's practically the same as calling yourself a Nazi? Well, it's not actually the same, because Nazism only killed 2% of what Marxist doctrines have.

I don't even feel like Mearls said anything that bad here, at least not in his original text when read out of context, but his response to
>do you think toxic players are aware of their actions/words?
being
>one would hope not
Wow. What a fucking cunt. That's saying you hope people who are unknowingly disturbing others doesn't realize it so you can kick them out of your games instead of trying to help them.
>Mearls, do you think overweight people realize they're killing themselves with their poor life choices?
>I hope not. DIE, YOU FAT FUCKS!
The rest of his response section makes me nauseous in, I would say, an incorporeal way.
>I have yet to find a rule toxic players love.
5e is perfect, Mearls! Do you prefer ball cupping or a finger in the anus?
>Yes! All of this!
>Can I like this twice? I feel like that should be a thing. Super like!
Who the fuck talks like this?
>community is key
Says the woman telling others to embrace Muslims and trannies.

Tied for second most popular reply?
>100%
Groundbreaking.
>>
>>54756495
I guess you could. It's still armor even without the magic shit. The entry on the curse aspect sounds like it would apply even if you aren't attuned though, so unless you already attuned to three things there's really no reason not to
>>
>>54756520
>running AL ever
Y
>>
>>54756562

trying to help my FLGS out, it's a swell place. Would like to teach some players how to DM, get people excited to play.
>>
>>54756269
Fuck man, that sounds like an awesome idea.

Your sorcery powers tied to necrotic energy? Please.
>>
>>54753687
dude, seriously, what 4chan have YOU been on? Being an asshole for no reason is the SOP of 4chan.
>>
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>first 3 minutes

>"So D&D is like this thing where you like, have to open a book and read it, and like, reading kind of sucks so we've decided to make it easier so you don't have to read-"

what the fuck is happening to this game?

https://www.youtube.com/watch?v=aKQJBJE7ti4
>>
>>54755459
keep digging that hole, huero.
>>
>>54752050

There was really no reason for an entirely new XP system for this. The milestone rewards (DMG pg 260) already basically does the same thing and could be modified to map to these "tiers" trivially easily. I can't figure out if Mearls is autistic or just so blinded by his hatred for the current XP (and initiative) system that he forgot how his own game works.
>>
>>54756545
How about
>you don't have to play by the rules if you don't like them, as long as you are respectful that other people do
What is this shit?
>>
>>54756698

that chick looks like she wants to fuck the shit outta that nerd
>>
>>54756545
I think re: the first one: he didn't mean it so you can have the pleasure of kicking then out, it's that you'd hope that if someone was being a horrible piece of shit, thay they didn't know they were being shitty, because otherwise it would mean that they know that they're being a big fucking asshole.
>>
>>54756862
who doesn't?
>>
>>54756739
That was my thought immediately. That is, milestones basically already do this.

>>54752050
Essentially, when I read that "all xp is distributed evenly" I basically stopped caring. The only reason to even use xp in my opinion, is when you want players to feel like they must individually earn their experience and you're okay with having PCs of varying levels. Otherwise, fuck tracking shit and just tell them they level up with milestone when it feels appropriate.

The only real use I can see from this is giving inexperienced DMs an idea of how often they should perhaps apply milestones, or situations in which a milestone might be achieved? Fuck if I know though.

I prefer gold = exp if I want varying levels, or I say milestones (my favorite). Because gold has little use in 5e unless players are willing to invest in the world (buying property) or you have some sort of magic shops/use for the gold. But I prefer milestones because it's the easiest and also makes players want to progress the story because they know when they do something significant it may prompt a nice level up. Also, if you REALLY want to you can still use milestones and have PCs at varying levels. Just hope there's no toxic players at the table that might get upset about it :^) fuck you mearls you cunt
>>
>>54756698
I agree, fuck this entire philosophy.
But to be fair these faggots are just trying to sell their product, they don't necessarily believe what they're saying.

Anyway, beyond is complete shit and meganon did what they're trying to do first and better.
Really the only thing that sucks to flip through when it comes to rules is spells. Combat rules, class rules, etc should be able to basically be comprehended after a single read through and referencing back takes less than a second if you're not fucking brain dead.
>>
>>54757098
https://www.orcpub2.com/

I just use Orcpub.
>>
>>54756698
>mercer is gonna pronounce words so that people know how to pronounce them
>"siggils"
>>
>>54757125
yeah orcpub isn't so bad.
also just got near the end of the video

>monster progression tool
You mean they're gonna try to balance monsters based on level and scale them challenge rating wise when the default challenge ratings are already unbalanced horseshit? hah. hahaha. funny
>>
>>54757048
What if the player prefers to see their XP go up? Milestones and Story-Advancement promote getting to the next story beat or killing the next boss creature to level up rather than exploring, finding items, doing non-social encounters, and discovering landscapes because these won't give you XP.
>>
>>54757127

Isn't it "sidjulls"?
>>
>>54757127
I mean, technically, "sigil" is a hard g in hebrew, not a soft g.
>>
Do you expect any mayor rule changes in xxiximsiansdmadts book for everything?
>>
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Just finished Chapter 13 of CoS

fuckin Amber Temple is a first class ticket on the Evil Party express
>>
>>54757172
>milestone and story advancement don't promote finding items/social encounters/exploring

I disagree. Because hitting the next story-beat often includes exploration, finding a necessary item, or partaking in social encounters. Just depends on how they want to go about reaching their goal.
I won't likely level up the party if they want to simply find a rare item for the sake of finding a rare item, because that reward will likely satisfy them.

>player prefers to see their xp go up
That's fine if that's what the group likes, then go with some sort of xp system. Personally, as a DM I prefer not to have players asking "hey do I get xp for this? Aww we should have gotten xp for that! Why didn't we?" etc. But that's just my preference as well as my players. They prefer to not need to track such things either.

Since I'm human and I forget to always track certain things. But if we have a really great session, and something amazing happens due to player ingenuity or we just hit a major story-beat, that's not something I'm likely to forget while running the game.

Don't think all big story moments are marked by slaying some big boss. Sometimes it's just successfully making it to another place, escaping a difficult situation, traversing a jungle, or even going to explore a ruin that has nothing immediately to do with the main story.
>>
>>54757214

I thought the word was Latin in origin.
>>
>>54757179
it's a joke about how he mispronounces words, that being a prime example
>>
Question for DMs:

What do you look for in picking short adventure modules? Say, a 1 or 2 session thing.
>>
>>54757298
Wikipedia lists it as a possible loan word from hebrew, so maybe? I dunno; it's a fantasy setting.
>>
How do you deal with not being able to play for months at a time, /5eg/? I'm getting sick of video games and I'm getting restless
>>
>>54752804
Underrated post
>>
>>54757346
I look for something that's short.
Because I do a lot of improvisation and I just need a framework to build a story on if I don't have the time to brainstorm something up myself.
Also because if you understand clearly the major plot points you can wrap things up in 2 sessions easily without missing the essentials.
>>
>>54757346
I wish my group went through stuff that fast. I can guarantee you that something that normally lasts let's say, five sessions wouldn't even finish.
>>
>>54757346
>>54757380
oh fuck I missed that you already specified picking short modules.
I guess in a similar vein, just look for something that has a pretty clear conflict and resolution. You don't want to spend too much time in the buildup. Find something that will get the ball rolling right away. Not too many NPCs that are essential. No one has time to memorize that shit.
>>
>>54755734
Nah, I've pretty much accepted that "faggot" doesn't literally mean "gay person" anymore.
But using the word "Jewish" to imply greed is a bit more subtle; I'll be the first to admit that there's a LOT of shitty, greedy Jews, and that there are parts of Jewish culture (especially among the Orthodox) that are super shitty, but it's easy to miss the point that most Jews hate them just as much as you do, if not more.
>>
>>54757422
learn to handwave unimportant shit to minimize number crunching or simply resolve them with single rolls.
>>
>>54757214
>>54757347
I guess I can actually contribute to discussion instead of just bitching about antisemitism.
The word "sigil" bares very little resemblance to anything currently existing in Hebrew (note, though, that Hebrew's vocabulary remains largely unchanged since 2000 years ago). "Sigil" comes from the Latin "signum."
>>
What's a good name for this plate armor?

>While wearing this plate armor, you have resistance to lightning damage, you gain a +1 bonus to AC, and as long as it is on the same plane of existence, you can summon the armor as a bonus action, causing it to instantly teleport to your body.
>>
>>54757540
Flashguard Armor or some shit
>>
>>54757540
Thor's Codpiece
>>
>>54757540

Summoner's Insulated Plate
Summoner's Plate of Lightning Resistance
Bound Plate of Lightning Resistance
Bound Insulated Plate

I prefer the obvious names
>>
Does plate made of bronze make sense on a structural/defensive level, and is it reasonable to have it be AC17. Party doesn't have plate yet, but i was planning on putting in a bronze plated mummy as a sub-boss for a dungeon, with that as a potential reward.
>>
>>54757628
I bet your party forgets to even loot the mummy.
>>
>>54757496
>>54757214
>>54757347
To touch on the possible Hebrew origin: I find it very doubtful. Even Hebrew scholars argue over the exact meaning of סגולה ("sgulah"/"segulah"), but it's closer to a valuable property or possession than a visual sign.
Wikipedia articles dealing with the occult are notoriously very low in quality, being edited by a small number of people and based on low-quality primary sources. I wouldn't put too much stock in their etymological musings.
>>
>>54757638
Quite possibly, but i still want the enemy itself to make sense.
>>
>>54757540
Sparky Nip's Assembling Armor
>>
>>54757628
Yes, bronze is a perfectly serviceable material and I'm pretty sure it's better than iron for armor (not better than steel, though). With 5e's lack of granularity, you can even have it give 18 AC without too much trouble.
(Notably, though, older editions had bronze plate armor and it did provide AC worse by 1).
>>
http://www.dmsguild.com/product/215595/Monsters-of-the-Orient-Complete-Bestiary?filters=45469_0_45395_0_0_45462_0_0

Anyone have the pdf for this kicking around?
>>
>>54757348
Find a creative outlet. Write stories. Worldbuild. Prepare to DM. Create art.
D&D is both a social activity and a creative one. Assuming you can get social interaction elsewhere, it's probably the creativity itch you gotta scratch.
>>
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>>54756341
"Belligerent and numerous." - Morbo
>>
>>54756332

I would applaud them for having the courage to take on two blisteringly stupid ideas at the same time.

Because let's be honest, the only way they're ever going to out-do the stupidity that is Oath of Conquest IS to do two at once.
>>
>>54756520

My advice? Quit.
>>
>>54756580

You are categorically unlikely to do this via AL.
>>
>>54757222
Nah. Just lots of subclasses and maybe some new rules for downtime, food, armor/weapons, stuff like that.

A mix of flavor and crunch that's like Volo's but for players.

At least that's what I'm hoping for.
>>
>>54757348
I started up a new group over summer vacation b/c I couldn't DM.

It's worked out alright, they've actually gotten farther than my last group has.
>>
>>54757346

Generally I look for my copy of LMoP.
>>
>>54758226
Is AL really that bad? Not the guy you responded to but I planned on trying to join AL due to my group never fucking showing up
>>
Hey, folks. I'm running a homebrew campaign where the land is shrouded in difficult-to-navigate and possibly-magical fog, and during the night undead swarm the place and fuck up every humanoid they can find.

When the party is overland traveling I want to input some kind of timing system to see if they end up getting caught in the night without me saying "OK, it's nighttime, you're fucked. Because I'm the DM and fuck you, that's why." Dick move.

I'm torn between:

Using a realtime to game time conversion (not really fair for combat, but it would probably balance out). But I don't know what conversion to use, especially if it's a 6-8 encounter adventuring day. That's a lot of combat and it'd make the game go really slow.

Having them roll group survival checks (average everyone's rolls) and figuring out how far they can make it in a day based on how close their average roll is to some DC (changes based on terrain). If they fail too much, they aren't able to navigate as far/fast thanks to the fog, and if it's too bad then they get caught out of the fortified towns during the night and have to improvise.

Or I can just arbitrarily add time as they travel. I've done that already but it hardly seems fair.
>>
>>54758339

I'm also interested in this information
>>
>>54752050
It does not seem too bad, it's easier than the basic XP system as its all grouped out of 100 instead of crazy high numbers (Which some people like).

I don't think it was worth the full month long wait but it has its purposes for those who want to see their XP go up easily vs using Milestones.
>>
>>54752100
This brought to mind something that bugs me about items with charges.

Whenever my players get something that uses charges, e.g. wand of magic missile, gloves of shielding, they go 'oh okay, I'll just never use the last charge' and never run the risk of having the item be destroyed. I'd love to make them take that risk more but it's like it doesn't ever occur to them regardless of how steep their odds are in an encounter.

Is that something I should just be okay with or is there another way to approach it?
>>
>>54758339
AL is alright from my experience. The major issues will be who joins the game and how you feel about modules. Even then 'who joins the game' is pretty nonspecific, moreso an aspect that anyone can play- kids, weirdos, what have you. My area and store is pretty fortunate in having lots of functioning human beings of all ages, but that's what comes to mind.

Homebrew/original adventures are allowed, but most DMs will probably stick to published stuff. It might feel a bit impersonal, though some adventures will have faction-specific missions for you to do and advance through.
>>
>>54758476
if they would rather risk their lives over their items, that's there choice.
>>
>>54753186
PUT ME IN THE SCREENCAP, MA
>>
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>>54758339
>Is AL really that bad? Not the guy you responded to but I planned on trying to join AL due to my group never fucking showing up
AL isn't really that bad, but most people are adverse to anything that remotely resembles "organized play" because of buzzwords like "railroading" or "freedom" or things like that. All it is is a set of rules that are universal to allow for everyone who is part of the organized play system to be able to play together and take their characters if they want without having to worry about whether they can play them at another group. It's also useful for people who can never find a dedicated group or if they just don't have the time to stick around for a campaign game. It's also nice as there's a constant stream of new modules that align to a given 'season', so games stay fresh.

The biggest reason why I like AL is that there's a community around it where I play at, and it isn't just 5 or so people wanking off about what they did in their own campaign: there's about 50 of us who talk about those cool things we did, or particular adventures that were fun. Some of us also participate in convention play, where there are multi-table adventures, called "Epics". You can't really do something like that at a home game.

There's some issues with AL that people often bring up like the lack of freedom of running games as a DM; these are the types of people who more often prefer running things ad-lib than out of a prepared module or campaign book. Nothing wrong with that, but it's obviously not for them. If you can get past that, there's a lot of freedom in terms of what you can do beyond just word-for-word the script of a particular module. For most players this isn't an issue, and can even be a benefit for those who don't have time to prepare a full home campaign.

TL;DR: AL is great for pick up groups, for those who lack commitment, or those who want a standardized set of rules.
>>
>>54758518

Homebrew/original material is absolutely not allowed in AL.
>>
>>54758598
As an addendum to this, you're going to have fun if you've got a good FLGS and/or good friends. It won't be fun if your FLGS is a bunch of cockbags or you don't have friends.
>>
how do you do an heroic campaign?
>>
>>54758518
>Homebrew/original adventures are allowed
I don't know who told you this but that's not true.
>>
>>54758625
>an hero
Con as dump stat.
>>
>>54758606
>>54758632
Really? I ran a couple sessions with original stuff as a pinch hitter, the guy who does the most AL DMing said it was fine. I'm talking about original adventure material, not PC stuff.

Maybe it was a white lie to get me to run something for that week, I don't mind if that was the case.
>>
>>54758598

Have they settled on a "standardized set of rules" or does Robert Adducci still have to run to his safety room every time someone brings it up because he's having RPGA flashbacks again? Last time I checked he was still telling people not to allow class combos they didn't like in the name of "DM empowerment."
>>
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>>54753498
Well, if they're first or second generation African-Americans, it's actually pretty likely that they'd be Muslim.

Now an Asian Muslim, that would be weird... Right?
>>
>>54758645

You were absolutely lied to. Check page 2 in http://media.wizards.com/2017/dnd/downloads/DDAL_FAQv6-1.pdf .

Whoever put you up that, that was a serious fuckup that will probably cost those players their characters if it comes to light, I've seen it happen for much less.

Shit like this is why I quit and never looked back.
>>
>>54758653
>Have they settled on a "standardized set of rules" or does Robert Adducci still have to run to his safety room every time someone brings it up
The rules are: you can do anything in the PHB, DMG/MM materials aren't allowed except for referencing magical items/summoned creatures, and you can use one official source book for your character.

I'm not sure where you got the Adducci meme from, but then again, if you're the type to min-max and ruin everyone else's enjoyment of the game, then you probably shouldn't be playing D&D let alone AL.

>>54758645
>I'm talking about original adventure material, not PC stuff.
You can't run homebrew/original adventures. There's a lot of room for adjusting modules/hardcover adventures, though. Also, I'm not the AL police, but taking that character to another store might get prevent that character from being played there.
>>
>>54756501
>for free?
You're getting paid when its sold on DM's Guild, ya doofus. How do you think the site even works?
>>
>>54756501
Literally all of the people that were chosen are previous AL writers, part of AL staff, or part of WotC's stream partners. I think the only exception is the guy that runs World Builders Blog.
>>
How do you play your Necromancer /5eg/?
>>
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>>54758659
Good point actually, considering many moved from Africa fairly recently. But I do believe there's a good amount of African-Americans (read: slave descendants) that converted to Islam (NOI and so forth).
Asian Muslims? I don't think they exist.
>>
>>54752050
At about what level does could a vampire sorcerer pose a very real threat to all life on a given planet? I nead to know about how tough to make my main antagonist.
>>
>>54758707

Bullshit. I was there when Adducci said that the AL "doesn't make rule decisions" so the interaction between Life Cleric and Goodberry was "up to the DM" and "expect table variation."

Adducci answers *every* fucking question with "expect table variation." When you can't even agree what individual feats do, you don't have a standardized rule set you have a misinformation campaign.

Then again, this is a "standardized campaign" that thinks the answer to "I suspect this player may have items they didn't earn, how can I check that?" with "we don't want a list of where items can be found to exist so just tell them not to play that character at your table."

They can get fucked and you can get fucked with them.
>>
>>54758771
>Asian Muslims? I don't think they exist.
You should visit Malaysia
>>
I've had the bones of an adventure written for a while but i'm having some trouble connecting the dots, in particular for my Little Bad Evil Guy.
So the long and short of it is, this guy is an evil old wizard or druid or something in a cave, every year in spring he steals someone from the nearby village using his Scarecrow Golems. This'll be the first session and it's the 7th year this has happened (obviously people in the village don't know what's going on, people just go missing (it's the PC's job to figure it out)) - can anyone think of a good reason the LBEG would do this? I was thinking maybe something like he's a necromancer who is killing them and reanimating them and waiting until he has enough thralls to take over the village, but this doesn't really explain why it only happens once a year.
>>
>>54758824
woosh
>>
>>54758771
>Asian Muslims? I don't think they exist.
you know that nearly every country where islam is the most dominant religion is in asia right?
>>
>>54758707
>>54758701
Oh well, it was only the first level anyway. They could probably erase it and just lose the 300XP.
>>
>>54758854
See >>54758841
>>
>>54752050
>Thoughts on the new UA?
https://youtu.be/sXMyXypjmGM?t=2m3s
>>
>>54758828
he's trying to become a lich, ritual requires sacrifices every year on the exact same day.
>>
>>54758802
Dude, I was talking about the standardized ruleset. Not about every single facet or possible result of doing actions within a particular game. To make a book that big would require at least a million pages. The DM is an arbiter of the rules, and each table has different interpretations of the rules when they're in the gray area.

Just say that "AL is shit" and move on instead of being a sperg.
>>
>>54758802
>I was there when Adducci said that the AL "doesn't make rule decisions" so the interaction between Life Cleric and Goodberry was "up to the DM" and "expect table variation."
You're probably the cunt who argues with judges at an M:TG table.
>>
>>54758802
You forgot
>My dad works for Nintendo
>>
>>54758967

No, fuck you twice. I was content to leave it at "AL is shit" and your tard ass was the one that started in with "LOL Adducci meme" and started shilling.

AL's shit and you're why.
>>
how does al works?
>>
>>54759042
>I'm mad about goodberries!
>Even though you can just buy healing potions that are stronger than goodberries and don't require a spell slot
>>
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>>54758988
>>
>>54759042
You okay Anon?
>>
>>54758992

Yes, tardmonger. I made up the existence of the AL Facebook page for internet points. Great looking out, nothing gets past you.
>>
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>>54759083
>I was there!
>But when I mean I was there, I was just on the internet seeing Adducci make a facebook post
>>
>>54759057

I'm not bad about either decision, I'm mad about the lack of one. If you're going to tell people that they can take their character from table to table, they should be able to assume that it's going to work the same table to table, be that Goodberry or Sneak Attack or Action Surge. If the only guidance they're going to offer is "whatever the DM says" they might as well be home games, except without the mandatory charging for adventures from only one company and the occasional "tell your player to wad that character up and start over at level 1" decision.
>>
>>54759110

The argument was ON the Facebook group. I don't know if you're aware of how things are done in the modern world, but one does not naturally assume that all people participating in an argument are necessarily standing in the same room.

The accusation was made that the discussion didn't happen, much less a dozen more like it. I was in said discussion, thus I was there. The only place where that implies I must have flown out to Renton, WA is in your tiny mind.
>>
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>>54754593
>>
>>54759145
>I'm not bad about either decision, I'm mad about the lack of one.
Ask your DM or store organizer. Most people agree it's legal to do.

>If you're going to tell people that they can take their character from table to table, they should be able to assume that it's going to work the same table to table
A store might say that a particular deck in M:TG is legal, and then it turns out it's not in another store. If you're asking for perfection, then you've come to the wrong place.

>and the occasional "tell your player to wad that character up and start over at level 1" decision.
this is bait.jpg
>>
>>54759196
Oh god, are they really based in Renton?
That's disgusting.
>>
If I wanted to be a Cleric that's useful outside of combat would it be better to go Knowledge Cleric or to just help my teammates with skill checks and pass guidance around?
>>
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>>54754593
>>
>>54759069

I'm very angry because I lost a friendship over issues arising from an AL-related issue I was the DM for and how it was handled "on appeal." The punchline being I was apparently "empowered" to decide anything I wanted at the table but not "empowered" enough to be allowed to correct a literal mistake that I made after the fact.
>>
>>54759245
All Clerics are very, very helpful outside of combat. You have Healing and awesome Utility Magic you can prepare as needed.

If you want to specifically focus on it though then I'd go Knowledge, Trickery or Nature.
>>
>>54759219
>"tell your player to wad that character up and start over at level 1"

Again, I was actually on the Facebook page when that happened, and you clearly weren't. A store organizer had been sitting a Tier I character at a Tier II table so that they didn't have to either tell the kid to take a hike or run a Tier I table. Adducci's "aw shucks, I guess so" reply was to toss the whole character and tell the kid to find a Tier I game and start over there.

Sorry your hero is falling so far in your eyes, but that's exactly what he did.
>>
>>54759346
You have me confused for another anon, but Adducci isn't your DM, and there wasn't really a reason to 'toss' out a character just because it was an invalid character. That kid could easily make that character again as a 1st level and climb the ladder like the rest of us did.

Really, you just have a hateboner for Adducci. It's okay if you're into that.
>>
I dunno about anyone else in this thread, but I tend to trust my own rulings until convinced otherwise, and ignore 'official' ones if I don't agree with them.
>>
>>54759416
Anon, official rulings are RAI clarifications. If you insist on using your interpretations despite them, you're effectively creating houserules.
>>
>>54759444
Yes, and?
Adding a custom race is houseruling. Adding a custom class is houseruling. Not using the fucking loot tables can be considered houseruling.
Saying elves sleep in your setting is houseruling. Using a non-core pantheon is houseruling. Using non-core items is houseruling.
I don't give a fuck, I'm not running a tournament/D&D Officially Sponsored by Hasbro game here, and neither are a lot of other people. Don't No True Scotsman this shit, man.
If you want the official official ruling, go get it, sure, but if the DM disagrees, you'd better be ready to have a reasonable discussion or quit in a huff I guess.
>>
>>54759444
Houserules? Oh noes!! How will I ever survive!

Unless we're still talking about AL, even though neither of the previous two posts mentioned them.
>>
>>54759410

I do have a hateboner for Adducci the AL figurehead, although not really the person himself. I think he's been given a bunch of contradictory instructions from Hasbro and he's poorly suited to trying to be the public face of something like that.

I will admit I disagree with the decision to re-start the character entirely, though. The kid played in the games that the store organizer told him to, put in the hours, and earned where he was. Stripping those things for listening to and obeying the organizer's instructions strikes me as ultimately counter-productive and Kafkaesque, but again it runs into the whole WotC-doesn't-know-what-AL-is-really-supposed-to-be angle.

Ultimately, I'd like to see them follow through on the whole "we're not an organized play system, we're a lightweight publishing house" idea they mentioned a few years back and just focus on dropping seasonal mini-adventures based on the current hardback on a weekly schedule without trying to tie it into a nationwide organization they don't have the resources to fully administrate.
>>
>>54759510
>>54759525
My issue isn't with houseruling (I do it all the time), but with your phrasing that you "trust [your[ own rulings" more than the official ones.
There's no contest between the two. The official rulings are the official rules. Saying you trust your own rulings more is moronic; there's nothing wrong with changing from the official rules, but you don't get to "doubt" them.
(I know it's unlikely both these posts are the anon I responded to, but hopefully one of them is)
>>
>>54759661
>Hasbro
There's your problem. Hasbro and WotC have little to do with Adventurers League besides providing rules answers strictly for their product. Just like with Living Forgotten Realms, it's a separate thing, only that AL has less direct support from WotC now.

>Ultimately, I'd like to see them follow through on the whole "we're not an organized play system, we're a lightweight publishing house"
The players who are a part of AL wouldn't appreciate that. Or, they'd just go to Pathfinder Society. Either way, it's a bad idea.
>>
>>54759668
>Saying you trust your own rulings more is moronic; there's nothing wrong with changing from the official rules, but you don't get to "doubt" them.
It's a metaphor you goob. I 'trust' my rulings more because if I were asked to choose between a personal ruling and taking the ruling of an 'official' DM, I'll more likely than not stick with my own. I don't generally look up official rulings, I make my own and change when convinced to.
>>
>>54758797
CR 25 and up. Make sure he has legendary resistances and magic resistance.

Actually, I am not sure how to calculate CR for something that could Time Stop at will.
>>
>>54759874
No, DIO's Time Stop ability is more accurately described as the ability to take an extra turn and everyone else is treated as Paralyzed, Blinded, and Deafened. Refresh 5-6.
Not writing that up in game terms.
>>
>>54759914
Oh, and if someone asks if the Time Stop can refresh during the turn given by the Time Stop itself, yes, yes it can. Because DIO is bullshit powerful and there's no fucking way he found a road roller in nine seconds.
>>
If I wanted to make a wizard to ass-blast my DM to encourage him to make encouters smarter and more fun what school and spells should I go for?
I've narrowed it down to divination/illusion and having spells like rope-trick and leomunds hut as a ritual so our short-rest members can be more functional.
>>
>>54759963
The sleep spell is a great way to tilt DMs.
>>
What is some good advice for a first time DM?
I'm trying to start getting into DnD and trying to run a campaign for me and my boyfriend.

I've done quite a bit of research but sort of having a hard time grasping the whole big picture of it all.
I know 1 player and 1 DM isn't ideal either but we're using it as baby steps to get us both into tabletop rpgs as well as trying to make a much more personal story; that and we play off of each other very well.
>>
Just ran my very first session as a DM today. It went great. Ran Chapter 2 of Storm King's Thunder. Didn't even have to open the module, so I know my notetaking is adequate, and I only made a few fumbles. Everyone had lots of fun so I'm happy.
They fought off the frost giant invasion in Bryn Shander. I was worried they would TPK in the first session so I included a bunch of cannon fodder guards initially to help mitigate some of the insane damage output these fuckers have, but I was surprised by how smart my players dealt with the giants. The worst thing that happened was a critical hit from a boulder throw attack that a frost giant made on the wizard of the party and pretty much turned him into a red smear on the ground. I should clarify, he survived, but he was 10 damage away from being insta-killed from it. Lots of laughs were had by all.

I need to work on my roleplay though, I'm really bad at actually initiating conversation with a player as an NPC
>>
>>54760151
>be upfront and precise with what game you want to run
>plan for plans to go awry
>the "story" is what the players do, not what you want them to do
>never be afraid to make adjustments on the fly (raise/lower the hp on monsters, the "miracle" scenario for skill check fuck-ups, etc.
>with that said, failure is as much memorable as success
>murder your darlings
>>
>>54759914

Looks like you just did write it up in game terms, and honestly pretty damn well, too.
>>
Warlock is a better Gunslinger cowboy than the gunsmith. All you need to do is fluff how your EB is cast
>>
>>54752121
Warlock with the DM as his Great Old One patron and he's aware that he's in a game. No one will believe him. Totally original idea, gaiz. Should I try to convince my DM to let me do it?
>>
What is the best class to emulate a Witcher?
>Warlock?
>Eldritch Knight?
>Hunter?
>Monster Slayer?
>Blood Hunter?
>>
>>54760644
>>Blood Hunter?
How is this class?
>>
>>54760683

Mercer/10
>>
>>54760683
Has the same kind of problems as most of Mercer's stuff from what I know.

Very narrowly designed, balances OP abilities with negative abilities and has it's own dumb resource economy.
>>
>>54760683
See for yourself.
>>54760877
What OP abilities do you speak of?
>>
How's that for background?
Storyteller (not sure on the name, but that's not important)
The idea is that he's from tribe/nomad society which venerates ancestors, their spirits and passes down stories to remember them.
Proficient in Religion (the best fit for knowing the dead, I guess?), Performance.
Gravedigger feature - knows if a grave is desecrated, knows burial customs, how long someone has been dead.
And I struck a block with proficiencies in tools/languages. Not sure what to give. Musical instrument doesn't seem to make much sense, since it's telling stories (possible, but doesn't fit that well imo). Could use an exotic language, but not sure what fits.
>>
Is hex overrated in a warlock build?
>>
>>54760923
No
>>
>>54760923

No, assuming you're looking to build for damage.
>>
>>54760644
Paladin/Warlock multiclass

I have a Blood Hunter running at my table. She's only level 5 but so far its fine.
>>
>>54760942
>>54760944
But looking to be in melee most times.
>>
>>54760983
Out of curiosity why Paladin and not say, Ranger?
>>
>>54761004

Hex might not be great for you because of the concentration requirement.
>>
>>54761009
Short rest spell slots for MORE SMITING
>>
>>54761028
More so for flavor less about mechanics, I can't imagine a Witcher smiting. Pally/Warlocks are pretty cool though.
>>
>>54761009
Lack of synergy with Warlock, Druidicism doesn't really fit, Hunters Mark can be given through Vengeance Paladin, better armor and most of the creatures a Witcher would be chasing after get extra punishment from Smite anyway
>>
>>54761052
And while Paladin lacks a certain ranged option the way Ranger has, then here comes the warlock levels giving you Eldritch Blast.
>>
>>54760644
Considering there's so many different kinds of Witchers who use different abilities over years of books and games you might need to be specific.

If you just want to be Geralt from Witcher 3 like 99% of the retards who ask this then play a Fighter with the Magic Initiate feat. What type of Fighter really depends on what type of Witcher you want to be.

For effectiveness don't be one of the faggots who demand to use GWM on your Longsword. Either use a greatsword or a Rapier.

>>54760912
>Gains the original Rangers Favored enemy +1 extra enemy at level 1
>Gains scaling +1dX on all weapon attacks making it better then every other martial at damage
>Gets to track some combination of alchemy crap, spellcasting and blood abilities, most of the time it'll have 2 of them
>Ghostslayer gets WIS to damage on top of the +1dX
>He balances powers with negative effects everywhere

I respect Mercer, but he designs the way Pathfinder devs do and it doesn't mesh with 5e most of the time.
>>
>>54761052
>>54761067
Thank you for the ideas, I'm thinking about a DEX Sword n Board Witcher which leads me to think Fighter EK + Ranger Hunter but the Vengence Pally/Warlock also seems like a good idea...
>>
>>54756269
It would probably be like shadow origin rather than a zombie factory, but yes.
>>
>>54761020
Ah, figured as much. Thanks, bro!
>>
What's the highest amount of damage a player could do in a single turn?
>>
>>54761292
Need more info. Do you mean with a weapon?
>>
>>54761292
Have you heard the good word of our lord and savior, the nuclear druid?
>>
>>54761067
How would you fix those issues with the Blood Hunter?
>>
>>54761501
I wouldn't even bother honestly. I feel like it's another forced warrior with magical abilities filling the same roles as always.

Between EK, Hexblade, Paladin, Valor Bard and multiclassing I see very little reason to need a class focused on what Bloodhunter is.
>>
Monsters interesting enough or worthwhile enough to base a BBEG around? Sorta been put off the classic lich and vampires by one too many horror stories
>>
>>54761292
Nuclear druid does upwards of a thousand IIRC. If you mean without blatant broken UA bullshit, probably something involving a paladin, a nat 20, a 5th level smite, and a GWM/PAM.
>>
>>54761685
Do an epic level goblin. I haven't seen that before.
>>
>>54761685
What tier of play?
>>
>>54761738
looking for inspiration for any level of play to be honest, just less likely tier 4
>>
>>54761544
I agree with this.

On this topic, is there any gap that's not filled in terms of classes right now? Is there anything new that could be done?
>>
>>54761879
The artificer's "magic items" based class.

Still needs to be a half caster, have the Use Magic Device option added to it, and have the mechanical servant moved to its own subclass
>>
So I would like some opinions, I use the Story-Based-Advancement System for my game, but I have characters at varying levels in my party. (1 level 9 who has been alive since the beginning and 5 level 8's who have died/ joined in at varying times.)

What should I do? Should I try and keep everyone on about the same leveling scale or keep them at different leveling scales? What about when someone dies and they make a new character? Should they come back at the same level or one level lower? Should there be a limit as to how far down they could go?
What if a new player joins the game should they be at the same level as the party or less?
>>
Anyone got a decent map of a village graveyard? Running the curse of strahd for my group and Strahd's about to gatecrash the funeral.
>>
>>54761892
This but I'd be happy if they removed the robot as well. I'm happy to have gunpowder and alchemy in my D&D settings, but mecha robots don't work in 99% of them.

Unless they make it actual Golems and stuff like that, even then I'd probably ban it in a fair few games just because it wouldn't fit in.
>>
>>54761941
Curse of Strahd comes with a few graveyard maps I think

If not, it's not like you can overthink it. It's a plot of land about five times the area of the church with interspacced graves and masoleums depending on the size of the town its serving

>>54761951
I house rule that the Mechanical Servant may be a large beast of CR up to 2, or alternatively, any combination of Constructs whose CR goes up to 2

I was working with the idea of a combined CR of constructs that would go up to 1/3 of the Artificer level, but since high level Artificers haven't been a problem, I don't really care
>>
NEW THREAD

>>54762027
>>54762027
>>54762027
>>54762027
>>
>>54761989
>>54761951
>>54761892
>>54761879
This guys Artificer Revised fixes most of that.
http://homebrewery.naturalcrit.com/share/rJ-lzWkNB-
Thread posts: 367
Thread images: 47


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