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Infinity General: Tactical Grope Rock Edition

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File: joan.jpg (192KB, 1600x926px) Image search: [Google]
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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where aliens are disrespectful of glorified cheerleaders.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
https://human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Previous Thread:
>>54599154
>>
Just got the yu jing side of red veil, and will be getting beyond as well. What else should I look at for a well rounded list?
>>
>>54652726
Celestial Guard with Kuang Shi control device + box of Kuang Shi.
This is how YJ provides Orders for their heavy dudes and Smoke for Hsien specifically.
>>
>>54652706
CB made the mistake of not making the LE Joan look like this and now compensating with the general release one.
The model is pretty, a great display piece. But it's going to be a hassle to use in game, whereas the LE Joan is pretty simple.
Oh well, unless this one has interchangeable arms, there's still the Spitfire version to look forward to.
>>
>>54652802
Alright, and should I invest in any more ninjas? I like the concept of a basically metal gear army.
>>
>>54652995
Ninjas are pretty expensive, start the game off the board and usually have a very specific purpose that often ends with them dying.
They only have AVA 2 in generic Yu Jing and frankly I would advise against fielding more than 2 if that wasn't the case anyway.
What you might want would be Kanren and Guilang. The latter, contrary to models, is better off not being a sniper.
You should also consider the Yaokong remotes box, as those are good general use toolboxes.
>>
>>54652995

As far as Ninja...not really. The basic Ninja are iffy for the cost, with the KHD bow ninja being an exception because it doesn't cost and arm and a leg for a TO specialist. If you had to swing for a ninja, go for broke and grab an Oniwaban. Shinobu is great but expensive.

Grab the Yaokong remote kit. They are ridiculously versatile for the point cost.

One thing you have to remember is Kuang Shi tend to deplete fast against a canny opponent. They are extremely great for the cost, but relying on Kuang Shi to power your list because you brought 4+ elites/TAGs is asking to get order starved late game. Good order supplement/screen, but it isn't an excuse to build an unsound list.
>>
annoying potential new player from last night here

would buying the military order starter box and a few single models be a mistake?
>>
>>54653587
Yes, they have a shitty box.

They get a new box next year.
>>
>>54653587
Yes, wait for the new Military Orders starter set that is most likely coming out either December or early next year. Current one is trash.
Instead get the Order Sergeants box and decide if you want to go mixed Magisters, full Hospitallers, full Santiagos or Seraph, and get according models. Magisters + De Fernsen is a strong combo.
>>
>>54652706
I really hope the arm isn't sculpted onto her leg, because that looks exceedingly shitty.
Could have just as well made the umbra reach around and fondle her ass. It'd probably look better, too.
What a waste of otherwise great model.
>>
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>>54653587
It's a bad box.
Teutons are pure garbage, a fifth magister is pointless and the sculpts, especially the rifles, are all kinda awkward by now.
I bought it solely for the fifth magister, which is now illegal anyway (thanks, CB).
>>
Can you Dodge and Attack in the same Order?
>>
>>54653899
What's wrong with Teutonic Knights?
>>
>>54653899

Uh, Magisters have AVA 6 in Sectoral...
>>
>>54653899
I actually like the order sergeant sculpts in that box better than the ones in the order sergeant box... maybe I have bad taste?
>>
>>54653945
But you can't link more than 4 of them, they need a Hospitaller or a Santiago in the mix. Which means you don't need more than the 4 Magisters from the box, unless you want to run them without ML and want to go fully WYSIWYG.

>>54653935
They can't link, they're built like a throwaway suicide unit, but they are way too expensive to be one. Only thing Teutons are good for is Panzerfausting a TAG and you can do that with Magisters, ML Father Knight or just hack it or kill it in melee. Assuming you even see a TAG.
Teutons used to be good when HI was 4-2 and they were 4-4, but now that everyone else is just as fast they lost their niche.
>>
>>54654012
They're not bad sculpts.
I ordered some from http://www.shaekonnitgames.com/infinity-split-box-deal/
>>
>>54653935
They just don't do anything particularly well. They have no real defined role, and every role they try to fill is done better by one unit or another.

>>54654035
I've found taking one or two basic ones unlinked works as a sort of big ugly warband. Dodging on 17 is some fun stuff. They're not super strong and undercosted to shit like they are when linked, but they're solid. Basically the throwaway suicide unit Teutons wish they were.
>>
With all the hullabaloo over military orders following the recent victory, I've decided to dust off the old knights. I've always been more of a collector and am wondering if their any tips you all could offer towards the current state of MO.

If it helps the meta at my lgs is ISS/JSA almost exclusively with one Morat player and a few nomads.
>>
>>54653935
Everything. Too expensive, bland stats, bland gear, bland rules. Everything they can do is done better by someone else.

>>54653945
Wohoo, that's amazing. Oh wait, Magisters are utterly below average when not linked.
Had they Duo or a shared Haris with another order I could see a sense in taking them, but as is that's a fucking waste.
>>
>>54654482
- Montesas got a lot better. Can't wait for a second sculpt to Duo them.
- Hospitaller are still the default and all-rounders. Dire need of a resculpt.
- Santiagos are roughly the same, but better.
- Teutons are garbage. They need an overhaul really badly.
- Sepulchre is pretty much the same. Reliable solo rambo.
>>
>>54654012
The order sergeants are perfectly fine, but the combi did not age well.
>>
>>54654109

> every role they try to fill is done better by one unit or another

Generalist HI?

A Hospitaler that's better at cracking TAGs and HI?

Berserk + EX CCW gives him crazy ability to punch up in CC.
>>
>>54654509

What's wrong with taking a Core of them and one guy on the side? He can use his EI to get up the board like a Fireteam and rely on Hyperdynamics to avoid enemy fire.

I agree that they could be a lot better but I don't see where the "below average" is coming from given their kit, stats, and cost.
>>
>>54654509

>Everything. Too expensive, bland stats, bland gear, bland rules

They appear to be a cheaper sidegrade to Hospitalers. I don't see what the problem is.
>>
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>>54654554
>>54654554
Cool, I've always been a fan of the pain train and after picking up the LE joan I was hoping to get some mileage out of her. Tech bee seems like a really nice addition too, also the ALIVE group, finally have some irregular orders to make use of!

Would something like pic related work? I'm worried about lack of msv for dealing with smoke.
>>
>>54654654
Infinity doesn't have that many actually bad units. Outside of stuff like a fusilier missile launcher without a link team to help him and the healer units who are slightly worse than what other factions get as a balance thing, basically every PanO unit is usable. Because of that people are really hung up on marginal points efficiency. If Teutons cost 5pts less they would be in loads of lists. They don't, so they're hated.
>>
I hate the chickenbots for Haqq, how much shit would I get If I just used, idk, a zond in proper colours as a proxy?

Or does anyone have any other good ways of getting around the chickenbot-models shittiness?
>>
>>54654890
>fusilier missile launcher
>not usable
Nigga what? That dude has nasty killcount. Everybody underestimate him.
>>
>>54653918
No
>>
>>54654906
In a linkteam yeah. In a link he's a budget badass. When you're rolling one dice in active and your main target is linkteams he's not so tasty for all those SWC
>>
>>54654890

Oooooh, so they are just whiny bitches.

I will be sure to call them out as such in the future.

I know Infinity is a small game but I would rather it die than be a community filled with trash babies like

>>54654509
>>54653899
>>
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>>54654941
Trying to start shit, I see. Not bad overall. Solid delivery and almost believable.
8/10, made me reply.
>>
>>54654890
>I have no idea what I'm talking about.
>>
>>54655000

Oh no, you see I've come from many games that have literal garbage options. I mean options that anyone with the most basic understanding of the game can look at and say "this is complete trash."

So to hear people argue about options being garbage for 5 points. 5 points out of 300 points. Yeah, I have no patience for that /v/ level of being a whiny faggot.
>>
>>54655009
What's an actual bad PanO unit then? The Uhlan, maybe?
>>
>>54655009

>I'm a whiny baby who poopy in the diaper over extremely tiny inefficiencies that come up in the math that I do
>>
>>54655061

Not the whiny baby but the Bolt can be argued to have a niche so tiny that it's not that good of a unit.
>>
>>54654890
Literally every other knight is a better choice.
- Magisters do the same job for 12 pts less.
- Hospitallers have better stats and options out the arse and cost barely more.
- Montesas and Santiagos come loaded with gear and rules for any situation.
- Sepulchres can actually get close and still be fairly safe thanks to its holoprojector
And all of them bar the Sepulchre can link in some form. This is not just a minor point quibble, Teutons are just plain bad.
>>
>>54654654
The problem is you play sectorials for links. Hospitallers can link, either with each other or Magisters. Teutons can't even Duo.
There's also the fact that Hospitallers get HMGs, Doctors and De Fernsen or Joan and now you see why the Teuton will be exchanged for a Hospitaller in the new starter.
>>
>>54655053
A teuton could be ten points cheaper and it'd still not get taken.
But, hey, feel free to bitch about shit you don't actually have any knowledge on yet.
>>
>>54654611
Hospitaller HMG is better for cracking HI. As for TAG busting, you have Santiagos with their grenades, FK ML or assault hacker, the cheaper Magisters with panzerfausts, linked Magisters with missiles, or anything with a multi rifle as alternative options. Having a panzerfaust isn't that big of a deal.

Berserk is a nice skill, but a lot of the time it just isn't going to be a good trade. MA is just as good at taking on common filth, and you shouldn't be attacking other CC specialists with swords anyway. Plus MA comes with stealth, which is an incredibly useful skill against hackers.

>>54654890
Every unit is usable, that's just the way the game is. Teutons are totally usable, they're just not good compared to the other options available. You can get a use out of bad units. Hell, I've gotten use out of Calibans but that doesn't mean Calibans don't gargle cocks.

And are you saying PanO healers aren't usable? Because that's a proper load of bullshit if so.
>>
>>54654611
>Berserk + EX CCW gives him crazy ability to punch up in CC.
Why would you do that with a 34pts HI boasting BS14 in an army with no cheap filler units or Smoke? It's just a waste of points and Orders.

>>54655100
>Magisters do the same job for 12 pts less.
I had a guy argue with me about it, specifically using a single Magister/Teuton as a way to remove a TAG or Coordinate with Joan. I have to concede on that point (BS14 on a limited ammo weapon), but the fact that you can just link the Magisters instead renders the point moot anyway.
>>
>>54655100
>Magisters do the same job for 12 pts less.

Magisters have Extremely Impetuous, 2 less BS, and no option that gives Suppressive Fire. This argument is so fucking retarded I don't even know why you added it in here.

>- Hospitallers have better stats and options out the arse and cost barely more.
>stats

https://army.infinitythegame.com/
Go ahead and click back and forth between the two units until you get the hyperbole out of your system you fucking baby. Also go over the Hospitaller options and realize the niches that they are severely lacking in that the Teuton covers.

>- Montesas and Santiagos come loaded with gear and rules for any situation.
>units that are more expensive are better

Do you realize how dumb this argument is?

>- Sepulchres can actually get close and still be fairly safe thanks to its holoprojector

Uuuuuuh, okay? That's nice?

>And all of them bar the Sepulchre can link in some form

This is the most remotely acceptable argument that you have made and even then doesn't mean Teutons are bad. It just means you can't have them in a fireteam. OOoooooOOoooo sooo baaaaaaad
>>
>>54654926
>running links
>not dominating the game with singular fusiliers
Pagans, everyone. Men of faith fight alone.
>>
>>54655102

...So why don't you have the Teuton be your TAG cracker who can still be dead killy against HI while your Fireteam covers the rest of the bases?

Hell even having a Teuton to cover flanks/blindspots is a really strong option on its own

You don't have to have every unit in your Sectoral be a fireteam you know.
>>
>>54655093
I think Bolts are like LI heavy weapons. They work in a link. Defensive tools + veteran.

>>54655100
Magisters are not the same, they don't have an active gun. Look at the Harakami/Domaru and you see that adding a combi brings similar units into the Teuton point range.

Hospitallers "better stats" = +1 ARM. Big deal. The only significant option is the doctor one, which is good, but now a completely different role in the army. If you just want a doorkicker, they're much the same. The HMG is better at mid range, worse at close range, costs a bit more. That's it.

The other options are clearly stronger, but you pay for it.
>>
>>54655061
Teutons. Teutons are a bad PanO choice. Beyond that there isn't much in PanO that's outright bad. Maybe the Trauma-Doc.
Bolts are very niche and situational and ORCs are usually outperformed by other HI, but neither can be said to be really bad.
>>
>>54655163
>Also go over the Hospitaller options and realize the niches that they are severely lacking in that the Teuton covers.

Ok
>High Burst fighting
The Hospitaller has an HMG vs Teuton Spitfire

>Suppressive Fire
Hospitallers get Multi Rifles vs Teuton Combi

>Lieutenant
Hospitaller costs 0 SWC

>Close Combat
MA2 is applicable against more opponents than Berserk and gives your guy Stealth.

>Specialist profiles and linkability
Teuton has neither

>TAG cracking
That's the only thing Teuton is better at. But TAGs still die to high Burst fire.

>>54655177
>...So why don't you have the Teuton be your TAG cracker who can still be dead killy against HI while your Fireteam covers the rest of the bases?
Because even Magister link teams tend to run a lot of points and I still need some specialists and cheerleaders. MO is an expensive sectorial, I can't afford to waste points on a unit useful only against a unit type I rarely come against and which my other guys can crack open pretty reliably too.

I'm actually the kind of guy that runs "sub-optimal" lists, so my MO would include a Sergeant link, a Sepulchre or Joan and a Father-Knight. But I still wouldn't waste my time with Teutons.
>>
>>54655127
>Hospitaller HMG is better for cracking HI

And is 7 points more w/ 2 SWC. Also they are most likely tagging along with the Fireteam so aren't as positionally flexible. Also putting them on Suppressive Fire is going to fuck with the Fireteam.

Hell, the ability to pop HI was just a nice bonus to the Panzerfaust and allows for the Teuton to trade up bigtime.

> you have Santiagos with their grenades, FK assault hacker

Why do you frivolously ignore the fact that range bands exist and are a very real thing when understanding the reliability of a weapon?

>FK ML

I cannot even begin to understand people use argument of "the guy who costs way more is better" as though it makes cheaper units shit. Do you expect more expensive units to be worse?

>cheaper Magisters with panzerfausts

Why do people constantly ignore Extremely Impetuous with these guys? Oh, they also can't Suppressive Fire.

> Having a panzerfaust isn't that big of a deal.

You're right, but it's still a really strong tool that has a powerful niche that also does well at other roles. (Hence my statement about being able to blow up TAGs and HI)
>>
>>54655125

>People wouldn't pay 24 points for an almost 100% upgrade of the Magister

I respect your willingness to actually scrap but goddamn you are retarded.
>>
>>54655155

>Why would you do that with a 34pts HI boasting BS14 in an army with no cheap filler units or Smoke

Because the battlefield is an extremely dynamic place. Sometimes the stars align and that Hsien is in the wrong fucking neighborhood.
>>
>>54655302
I'd rather have something more reliable that can still cut that Hsien to shreds, like a Magister link.

And I say that as someone who insists on using Wildcats in Corregidor.
>>
>>54655253

>Because even Magister link teams tend to run a lot of points and I still need some specialists and cheerleaders.
>Teutons are crap because I only Core my Magisters.
>Teutons are crap because I am contractually obliged to run 2 of the 50 point models

You're fucking with me, right?

Please tell me you are fucking with me.
>>
>>54655344

>I'd rather have 100+ points to do a job a 24 point guy can do

Mmmmmmmmmmmmmmmmk
>>
>>54655177
Magisters are the common link, and when linked they crack TAGs in ways Teutons can only dream. Hell, Teutons aren't even particularly good against TAGs. BS14 panzerfaust is alright if you manage to flank, but at the end of the day it's burst 1 on active turn and not that hard to deal with on reactive turn. Not something really worth building a unit around.

Really I'd rather just take Santiagos in every situation. If I don't have enough points for Santiagos, I'd make enough points for Santiagos. They're just so much better and more versatile. Better suppressive fire, roughly equivalent if very different anti-armour, a direct template, good spitfire for fuckall SWC, stealth from MA, a good lieutenant option, and the ability to form a frenzy-removing duo with a specialist. Of course they're more expensive as well, but the extent to which they outclass the Teuton means the upgrade is nearly always worthwhile.

>>54655192
Trauma Doc is alright. 5% more likely to fail a heal sucks a bit but the cube reroll makes up for it.
A case could be made for Uhlan, but I think it's more overshadowed by Cutter than truly bad.

>>54655270
I was just presenting alternatives for TAG busting. Of course they don't do it the exact same way Teutons do, but they still do it well and in many cases do it a lot better. The comparisons aren't meant to be direct aside from Santiagos, since they're similar units. Teutons are passable at long range TAG removal and are a bit cheaper, but that's really all they have and it's up against a laundry list of advantages Santiagos have against them.

>>54655125
Hey now, let's not go that far. 5 points I wouldn't take it much, but at a 10 point discount the sheer cheapness would make up for its utter mediocrity.
>>
>>54655345
Two 50pts models without Frenzy, and one of them gets Holo2 while the other is a pretty good hacker.

>>54655360
Teuton is 34pts at the cheapest. And as you said yourself "sometimes the stars align". I'd rather spend more points on something useful all of the time than get a still kind of expensive guy who will be useful maybe twice.
>>
>>54655379

> Hell, Teutons aren't even particularly good against TAGs

34 pts having a good chances of popping 81 points? Fuck that sounds like they are goddamn godlike.

>Magisters are the common link, and when linked they crack TAGs in ways Teutons can only dream
>Really I'd rather just take Santiagos in every situation
>that's really all they have and it's up against a laundry list of advantages Santiagos have against them.
>More expensive units are better.

These are all garbage arguments that do not even begin to explain "Teutons are crap"

>I prefer Santiagos

This is the one thing that you have said that makes any sense and even then doesn't explain "Teutons are crap."
>>
>>54655385

>Two 50pts models without Frenzy, and one of them gets Holo2 while the other is a pretty good hacker.
>Two 50pts models
>Two
>50pts

I really do not know how to get this to sink in any more than should already be clear as fucking day. It's like the whole argument that "Teutonic Knights are crap" revolves entirely around "You can spend more points and get better units!"


>kind of expensive guy who will be useful maybe twice.
>Suppressive Fire isn't useful

Uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuh
>>
>>54655422
"Unit is bad because other unit does it's job better" is what all bad unit arguments are in all games, sparing some that are built in a way that makes them useless even for their intended job. In Infinity that one would be Securitate and Teuton's not far off.

That Panzerfaust is still a two-shot Burst 1 weapon only. Everything else listed either does not run out of ammo or bumps that up to 2.


>>54655448
>"You can spend more points and get better units!"
Exactly. Why waste them on Teutons that do one thing mediocry if I can make a list with units that do it better? And it's still a subpar list, as I'm not taking a HI link or Seraph.

>Suppressive Fire isn't useful
Pretty much everything aside from Magister can do it. Not really an argument.


I don't know if you really like Teutons or are that bored, but the topic has been done to death several times ever since HSN3 came out. Teutons are the new Pheasants.
>>
>>54655284
Does the Teuton have Hyperdynamics? Can he link? Does he have a template weapon? Does he have Stealth?
No? Then he's not a '100% upgrade'. He's a sidegrade at best, BS14 or not.
>>
>>54655500

>"Unit is bad because other unit does it's job better" is what all bad unit arguments are in all games

No they are fucking not. Maybe by players who fap over the national/global tournament meta but that is not the entirety of a game. Do not ever fool yourself into thinking that it is. And you are strawmanning the everloving fuck out of my argument. You are constantly ignoring a 20 point difference and I cannot begin to understand how you can do that without being a troll.

>Pretty much everything aside from Magister can do it. Not really an argument.

Yes it is an argument. It's a direct counter-argument to the claim that you made about when Teutons are useful.

>I don't know if you really like Teutons or are that bored
>>54655053

I fucking love Infinity for (so far as I have seen) Tekken levels of "no trash options." So when someone says "yeah this guy is trash" for the most asinine reasons it triggers the everloving fuck out of me.
>>
>>54655520

>BS14 or not

Yeah I'm too pissed to argue with a troll. Go ahead and rock the Klingon-style declaration of victory and leave.
>>
>>54655575
I mean, you're free to give up, but you probably shouldn't feel like the moral victor here anyway, since outside of a greentext reply there is little to back up your side of the argument in that post.
And, yes, BS14 is nice to have, sure, but I'd rather have a host of other abilities, especially Hyperdynamics, and rely on BS12 with potential link bonuses.
>>
>>54655448
You sure seem attached to that suppressive fire, and while it's a nice tool Teutons aren't especially good at it compared to others. I'd rather a multi rifle on a Crusader (1 wound but can start halfway up the board), Black Friar (also 1 wound but with MSV2 and albedo) or Hospitaller (similar but with stealth and can upgrade to a doctor) or a combi on a Santiago (a little more expensive but with a 360 visor and a bunch of other great shit). Constantinos is pretty good for it too with his MSV2, mimetism and infiltration.

>>54655422
>34 pts having a good chances of popping 81 points?
It sure would be, if Teutons were able to conveniently engage any decently positioned TAG. People tend to hide those things behind walls in suppressive fire. You have to put in the orders and work to flank them, and anyone who likes their big robots to remain alive isn't going to make that easy. Even a face to face roll against a TAG out of supp fire is not good odds for the Teuton.

>These are all garbage arguments that do not even begin to explain "Teutons are crap"
desu they're not the terrible shit some claim they are. Teutons are nothing but a poor comparison to the competition, and at the end of the day that's enough. They can do a few things and are not expensive for HI, but that comes at the cost of not being particularly good at anything. They can fire panzerfausts and trade hits with people and go into supp fire, but they're not the only ones and other units can do the same or equivalent things better.
>>
>>54655659

You keep on saying that there are units that can do specific things the Teuton can do but better.

You have yet to name a single unit that does everything the Teuton does but better that isn't also way more costly.

The fact that you seem 100% incapable of realizing this is the source of incredible frustration.
>>
>>54655659

Panzerfaust's range band extends beyond SF's ranges.
>>
>>54652706
>sold my ugly giraldez juana just in time
whew
>>
>>54655659

I kinda like the odds of 1 shot @ BS 14 vs 3 shots at BS 7/8. Unless there is math saying that the 3 shots are way more likely to kill.
>>
>>54655685
I did though, and you dismissed it as a "garbage argument". Santiagos are the best direct comparison, because they're just better Teutons. Slightly more expensive, but a whole lot better. They have a wide range of abilities that make them better at fighting in the midfield
They don't have panzerfausts for long range anti-armour, but panzerfausts aren't actually all that valuable and have a better home in linked Magisters anyway.
If you think that a niche anti-TAG weapon and a slightly lower price is enough to make up for the Teuton's deficiencies then that's fine. I won't stop you playing them. I'm just pointing out why I don't play them and why they're not very popular.

>>54655746
That's why I said out of SF, not in it. A Teuton pfaust against a Guijia (for the sake of example) EXP shot is pretty evenly matched, with a minor advantage on the side of the TAG. Those are not odds you want on your own active turn, so you need to either flank or hack it before firing.

>>54655759
Just checked with the dice calc for funsies, and I'm surprised. I expected the Teuton to win handily, but it turns out the suppressive fire fucks shit up even at -3 range bands. Teuton has about 25% chance to do a wound compared to 37% for the Guijia.
With the Guijia out of cover things are different and the Teuton has a definite advantage, but it's still not great at 40% vs 31%.
>>
>>54655758
Hope you like being fondled by umbras!
>>
>>54655883
Who doesn't?
>>
>>54655929
Toni.
>>
>>54656011
:(
>>
>yuro MO bandwagoners arguing all night
Enjoy your shitty space Marines, fags
>>
>>54656262
I'm positive this is a false flag attempt to paint all colonials as massive faglords.
>>
>>54656011
too soon man, too soon.
>>
Okay here is a fun one; would you rather use an ORC or a Teuton? Lets say Varuna has access to both and just take their profiles straight from the other sectorials.

>inb4 Cutter you cheeki breeki cunts
>>
>>54657129
I don't play PanO, but ORC. At least I like the name and the theme.
>>
>>54657129
Orc. The HMG is already a decent option in ASA, and while Kamau seem intent to rain on its parade in VIID the toughness is still worth something. Plus it has a pretty well executed haris and duo (only thing more I'd really want is a tinbot on the duo profile). Multi rifle with hacker seems like it would work well, and haris allows for a solid pain train without breaking the bank.
>>
>>54657129
ORC all the way. Non-impetuous HMG? Haris/Duo? Yes.
That said, in Varuna I'd probably really rely more on a Kamau link and Croc-men. And a Cutter.
>>
>>54657129
I use ORC HMG occasionally anyway.
ORC isn't bad, just bland and a bit costly compared to his peers from other factions.
Teuton is bad.
>>
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Sup, /tg/, does anyone want to know anything about the Interplanetario IV? I'm nobody of note, so I have nothing really spicy to leak, but I did all the side events, main tourney, and chatted with Bostria, Gutier, and Fernando, so might be able to answer some questions. Or you could just ask lewd things about Gata, either way.
>>
>>54657458
did you tried the fanmade games¿?
>>
>>54657458

Is there any N4 in the horizon? Or rule updates?
>>
>>54657458
>lewd
By all means, go ahead.
>>
>>54657501
Yes! Well, some. I watched my friend play Dogbowl. It seemed okay. It uses Orders and Reactions and Infinity stats, so it's easy to from, but it doesn't seem as tatically deep as say Bloodbowl.

Crazy Remote Racing looked fun! It has X wing style movement templates which I thought was smart.

Deathmatch I didn't play, nor the remote racing with cards.

>>54657505
Ahahahahahaha.

Seriously though, no. But Bostria did explain some of their philosophy with releasing small bits of new rules on new profiles like the Kriza Bourac. They also feel free to release entire Sectorial rules in the Army Pack just like they did with USAriadna. They want to be cautious with their SKUs, though, so expect the next new Army Pack to be important. I would guess new French or Shasvastii.

Oh! A new FAQ is coming with the new ITS season. I talked with the Infinity Wiki guy about that. They don't like doing many FAQs or complicated updates that aren't coinciding with a change in season.
>>
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>>54657458
>Or you could just ask lewd things about Gata
The game character or the cosplayer?
>>
>>54657458
Tell us anything Bostria, Gutier or Fernando said so we can add to the Hadith.
>>
>>54657564
The Gata cosplayer (if any pictures have gone around) is actually the CEO's wife. I am kicking myself for forgetting her name since we did chat a bit in Spanish. Her young daughter cosplayed as Lupe Balboa, and her slightly older son cosplayed as Mushashi and won the contest! Both of them were especially cute. And her sister cosplayed as Penthesilea. So it was a family affair.

The Aristeia! Gata art has a weird line right at her crotch that you can see in the full cardboard standup they had. We all joked that it was a zipper. Maybe...
>>
>>54657625
What is a Hadith?

Bostria says a lot of things, it is hard to keep up. He is crude but very friendly. Gutier is a gentleman at all times, very reserved, he is uncomfortable straying too far from his specialty. He always looks like he needs to go away in a TARDIS or something. Fernando actually gave us the tour of Corvus Belli, super cool guy.
>>
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>>54652995
Along with what the other anons have said, some other things you might want to look at:
1) either the Kanren or Guilang. They're both extremely versatile midfield (holo2/sniffer/madtraps or camo+MSV1+FO/Mines/repeater) and have good synergy with other units, like the...
2) Daofei. A standout unit, the spitfire gives you a tough nugget midfield or the AHD gives you a competent button pusher
3) Raiden HRL. Cheap, useful templates
4) Rui Shi. MSV2 spitfire on a 6-4 platform that can benefit from supportware, all for 20 points
5) As mentioned previously, the Celestial Guard with light smoke grenade launcher. Not only can you take Kuang Shi, but she's a reliable source of smoke

You probably won't be taking all of the above at once, but they're fairly solid, especially to compliment the hsien and tiger you already have.
>>
>>54657644
Pics? Haven't seen any. Not that really looked, to be honest, but I'm kinda curious.
Also, how is the Aristeia! game?
>>
>>54657608
>_crop.png
post the full thing you faggot
>>
>>54657970
http://smaggthesmug.tumblr.com/post/162583573065/a-quick-pinup-of-gata-from-aristeia-i-cant-wait
>>
>>54657842
I'll see what I can do for pics when I get back to my place tonight. Would people want to see a image gallery?

As for Aristeia!...that's actually another side event I didn't get to! The only window to play without it interfering with the tournament rounds was Friday, and I just wanted to go back to the hotel and rest up for Round 1 while my friends did their Warcor thing. So I have no idea how it plays, but I heard good things. It is card and dice based, plastic minis, with different roles like Tank, Scorer, Ranged, Close Combat. There are some metagame things, like Wild Bill as a gambler can mess with your cards, which seems like a Malifaux type thing to me. It seems well thought out, and will not take staff resources from Infinity: they hired a new team of people just for Aristeia
>>
>>54658428
>Would people want to see a image gallery?
Is that a trick question?
>>
>>54658428
>they hired a new team of people just for Aristeia
Aaand I almost got into it. Now I'm skeptical again. Oh well, I'll get the starter, if it's bad I'll shit on it from orbit and move on.
>>
>>54658428
>Would people want to see a image gallery?
Are PanO players entitled manchildren?
>>
>>54658681
No, but I still want to see that gallery.
>>
Just getting into infinity, worth it getting the rulebook?
>>
>ask a simple question about one of the starter boxes
>furious debates all night over one of the units in the box regarding waac netlisting and muh synergy
>turns out the infinity community is every bit as cancerous as the 40k community
Maybe I should get into historical war games. At cons those guys are always so friendly and welcoming. [spoilee]nobody makes decent miniatures for ancient greece[/spoiler]
>>
>>54658787
Rules are free online, if you really want the fluff then get it, but you can get the gist from the RPG pdf and the old rulebooks in the OP

Also unlike other wargames where rules are derived from fluff Infinity derives fluff from rules so that's something to consider
>>
>>54659086
That's mainly MO. A lot of people go for it at first with one of the orders it doesn't accommodate so well (Sepulchres, Teutons and to a lesser extent Montesas) so they end up pretty bitter towards it.
That's the first time I've seen someone defending Tootons though. They're just generally considered to be a subpar unit that needs a fix.

Still don't get the MO box though, it's outdated and doesn't set you up that well for the sectorial. Order Sergeant box, Dronbot box and a Crusader are solid support no matter what you end up basing your force around though.
>>
>>54659086
>At cons those guys are always so friendly and welcoming.
It will end the moment you paint a reiter's collar the wrong color for the period.
>spoiler
What scale? If 15mm, check the old Corvus Belli line, they did that region iirc and had excellent detail which later translated into Infinity. They discontinued the historical line but recently outsourced it to another company.
>>
>>54659086
>Maybe I should get into historical war games.
Yeah, you *should* fuck off. Nobody will miss that attitude, either.
And check out the Hoplites from Immortal Miniatures, those are pretty good.
>>
>>54658633
Alright, I'll throw it up tonight. I am filthy wageslave who does not know how to clean metadata, so don't dox me Arachne.

>>54658640
I think I misspoke. The head if I recall was majorly into Infinity. And Fernando was wearing an Aristeia! shirt so the CEO is giving it a high priority. It will be supported. Not shilling, just relaying their intent. They know unsupported side games die off (except for Bloodbowl, somehow)

>>54658681
Yes. The one Aconticimento guy didn't have his TAG even primed. However he was a cool dude, so I only didn't mind losing.

>>54658740
By my sword, you shall have it
>>
>>54659086
>turns out the infinity community is every bit as cancerous as the 40k community
replace Infinity with X and 40k with Y and you get a generally true statement. There are WAAC, fun hating, milk drinking try-hards everywhere, every game. From people sperging about how most people play Monolopy wrong because they didn't read the rules leaflet, to people stealing cards at Magic the Gathering tournaments. I assure you that historical wargaming has its own problems.

You just happen to strike a nerve with one of the starters that is closest to a newb trap. Unfortunately Teutonic knight discussions aren't going anywhere, as for one they'll likely get a rules change next year, for another their name was historically used in literal Naxi propaganda, and lastly their models are kind of dated. I would like to say you might be getting the wrong impression, infinity players in general tend to be rather friendly, especially to new people.

For good Greek, albeit mythological, miniatures, check out Arena Rex.

>>54658787
If you like directly reading the background and prefer to hold words in your hands than see them on a screen (much like boobs).

Otherwise I'd do the usual spiel of linking to the rules wiki and downloads page for the rules that are free.
>>
>>54659803
I don't give a shit about support. It's a boardgame, it doesn't need it (FFG model pls go and stay go).
I trust the guys at CB. As in, the people I've seen do great stuff for years. That does not translate into the ability to hire new people on the same level.
>>
>>54659803
>dox me Arachne
we will anyway
>>
>>54659861
>their name was historically used in literal Naxi propaganda
You want to talk about historical implications of unit names then Securitate and Kempeitai are a much better place to start.
>>
>>54660041
I feel ya man. I think it's more like "here's a new pack of X characters to choose from". No Warcor would confirm it, but I will eat my hat if the first expansion isn't "Aristeia Underground with Senor Massacre". Screencap this.

>>54660052
My only defense is how boring my shit is.
>>
>>54659086
It's just 4chan. And I dunno why he got so defensive about Teutons. Everyone knew they were shit for a year.
At least you didn't ask about Bolts.
>>
>>54660384
>At least you didn't ask about Bolts.
What's so bad about Bolts?
>>
>>54660473
Fuck you m8, you don't know what you've done. Even if your post is left alone for now, eventually someone will dig it up and start another futile and stupid debate about Bolts that's exactly the same as the last one.

They're rather unconventional units with situational skills and generally don't fit the standard NCA playstyle despite only being effective in NCA (they're undeniably dogshit unlinked). This leads to them being highly variable in performance. There's also a similar bitterness to the MO thing since Bolts are very nice models and make up half the NCA starter, so when a player uses them and they don't seem to work properly it has the obvious effect
>>
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>>54660258
There u go
>>
Fatality lvl 2 for Khawarj + Tarik. +1 DAM to weapons using BS stat and ones crit in addition to the regular throw.
>>
>>54662053
what is this nigga sayin?
>>
>>54662144
U better invest in red turbans, kuffar.
>>
>>54654896
I personally love the chicken boots, but if you painted up a zond to match your haqq colors and said this is my TR bot (or sensor bot or whatever) no one would give a fuck
>>
>>54662265
I have all the red turbans. What di they change in their profile?
>>
>>54662330
U see in a couple of weeks.
>>
>>
>>
>>54663068
>We're all midfield-specialists now
>>
>>54662053
Big if true
>>
>>54655880

>'m just pointing out why I don't play them and why they're not very popular.

Homeslice, you stupid bitch. I'm arguing against the meme of "Teutons are crap" when there is literal evidence proving that they are mathmatically not crap. Evidence that has been demonstrated here.

No wonder you play MO, you shove your head up your ass and cry DEUS VULT

>Teuton has about 25% chance to do a wound compared to 37% for the Guijia.
> 40% vs 31%.

Sounds godlike to me given the point costs of the respective units.
>>
>>54660596

Oh, so they are good? Not complete crap like whiny PanO babies keep on memeing?
>>
>>54663079
Looks boring.
>>
>>54663667

Eh?
>>
>>54663546
I'd call you Teslarod, but even he is less of an ass.
>>
>>54663564
They're meh unless used against Tohaa and Haqq sometimes. Slow and expensive.
>>
>>54655880

> Slightly more expensive, but a whole lot better
>5 point option has no long-range HI cracking

...You are an idiot. A literal idiot.
>>
Cute nomad catboy models WHEN?
>>
>>54663705
The model looks boring.

I particularly hate his combat mask helmet with his freaking douche cut coming out the top.
>>
>>54655880

Oh, I give you bonus DEUS VULT points for ignoring the fact that Panzerfaust shoots outside of SF range.
>>
>>54663748

>They're meh unless used against Tohaa and Haqq sometimes

So you agree they have an actual niche that is very real. Awesome. Thanks for agreeing.

Hopefully this will go a long way to helping PanO players be less whiny babies.
>>
>>54663776
I'm personally glad for this opportunity to practice painting frosted tips
>>
>>54663564
>>54663803
>Being a whiny baby about PanO whiny babies
>>
>>54663079
>hacker
>>
>>54663564
>>54663803
>whiny babies
I recognize this posting style. Shit bait.
>>
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Sorry if resolution is wonky, phone posting.

Painted up 3 Myrms, first Steel Phalanx models. Goal was to make them look decent on the tabletop without spending too much time on each. I may put more effort into the named characters.

I purchased the 300 point box and got Thrasymedes as a gift. Have some netrods from buying Sophotect for my ISS.

Next purchases are Machaon and Steel Phalanx starter
>>
>>54663776

Dude, the combat helmet is sick. The fact its open gives it more of a dynamic look than a lot of other troopers. The hair also helps make him stand out from the range of models.

Also do you see his sweet-ass ninja pose? Goddamn that's fucking sexy.
>>
>>54664400

Looks way better than what I count as passable. Good work, anon!
>>
>>54663916

I am sad that the painted version they show off won't have frosted tips.
>>
>>54664553
Primed black, base coated with a watered down light grey, painted some parts white, then washed black, then highlighted white areas with original white.

Arms are a bright blue, purple wash, bright blue highlights.

Gun is black, heavy grey drybrushing, black wash, then a little metallic drybrushing.

If you look at the legs and chests you'll see I skipped almost all the detail. It painted up quick and I'm happy with that!
>>
>>54657129
Orc every single time t. Aleph
>>
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Most recent wip, an angry doggo
>>
>>54663079
While I'm fine with the general design itself, the fact that he has hair sticking out of the stop of his helmet just ruins it for me.
>>
>>54664670
>>54664400

For a speed paint job and a mostly white one at that, nice work. The only detail I would have liked you to really pick out would be the visor slits; I think a blue/purple would work better than the green you used on the wrist armor, it would tie the model together better imo. They have this very animated retrowave tied into a greco-roman statue look.

>>54664718
ORC IS NOT FOR HACKING
>>
>>54665051
It would be really easy to convert it to a full helmet. Just file down the hair and fill in with green stuff
>>
>>54664866
rat ears
>>
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>>54662053
>Khawarijs get a coolupdate
>Kamaus get a cool update
>Bolts get to stay mediocre
ree
>>
>>54662053
Is this in addition to or a replacement for poison?
>>
>>54665516

Behold! The whiny PanO player!

Watch as he complains about a single model that isn't even bad!
>>
>>54665683

If they lose poison my heart will weep.
>>
Corvus Belli are a bunch of filthy heathen mongrels who must die in a fire for their gross incompetence.
>>
>>54665741
Im mostly just thinking about how that would jack the prices up and how poison isnt really a widespread stat used. Off the top of my head I can only think of Haqq having poison but I am probably wrong.

I figure its a "patch" for these units and can be easier spread amongst factions, kinda like KB having a skill that would make the Raicho actually worth taking.

Welcome to the Eternal Beta!
>>
>>54665715
FUCKING pano guizi scum stealing our gimmick. Give it back fuckers, I want to whine again.
>>
>>54663770
Just need to find some older Moderators and I should have a nice kitbashed Felix ready. Just picked up a Bandit just for his shotgun, only thing missing is arms to hold it
>>
>>54665465
What's this, -1 WIP resetting? How cute.
>>
>>54664533
Wrong.
>>
>>54665882

Yeah, but only Morats use Morat, you know? I really like the idea of inexplicably poisonous super soldiers. I will be really really sad if they get rid of it.

>more expensive Kwarji

Okay, I'm already spending 30 pts for a 1 wound model. Anything higher and they had better make him tougher.
>>
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>>54666070
>>
So which factions aren't played by whiny netlisters?
>>
>>54662053
I kind of hope this isn't true. I mean yeah Khawarj need a bump somehow, but if every unit ends up with it's own super special original donut steel skill, the skill bloat will get out of control. Infinity already has a stupid amount of unique skills and equipment.
>>
>>54666163
None of them in any game. Every faction is played by whiny netlisters. They can't be escaped.
It's okay to play PanO, plenty of them are good people.
>>
>>54666163

Haven't seen one for slamjam.
>>
>>54666220

I really don't think Khawarj needs a bump. I use them as a 1st-turn SF piece. Only a few orders and he's in a nasty position the whole game.

His other options also have really strong uses too.
>>
>>54666220
Yeah this. When I want each model to have unique snowflake skills I play Malifaux.

>>54666302
>It's okay to play PanO
This, however, is objectively wrong.
>>
>>54666302

>They can't be escaped.

Dude, make the future you want to see. Tell the whiners to shut the fuck up.
>>
>>54666405

>This, however, is objectively wrong.

Now hold on, PanO is a perfectly legit faction. We shouldn't shame people for playing what they think is cool

But I completely agree
>>
>Haqq players being cancer and trying to pin it on PanO players.

Worst general ever.
>>
>>54666407
Bolts whiners should be stopped, but they can't be stopped. They've been told to shut the fuck up many, many times before. It's nothing but meming at this point now, just ignoring them is your best bet.

Teuton whiners have a bit of a legitimate case though. It mustn't have been fun to watch the other knightly orders get cool buffs in HSN3 and become really great units, only for the humble Teuton to get nothing but a minor nerf. It's generally considered good practice to warn off new players from what is widely considered to be a subpar unit.

>>54666405
Hey now, why should humanity fight amongst ourselves when there's filthy aliens to yell at?
That's right, the real villains here are those fucking Tohaa
>>
>>54666611
Non-PanO player here, why are bolts supposedly bad?
>>
>>54666611
> a subpar unit

He is subpar in the most miniscule way. Like, only someone who is trying to win Infinity Worlds would care about the manner in which he is subpar.

We are talking Tekken scale in terms of what makes him subpar.
>>
>>54666673
Because they are, okay?
>>
>>54666673

They have another unit with more utility at around the same cost.

Bolt still has a unique niche that no other unit covers at it's cost and set-up.
>>
>>54663079
>that magazine
I guess it'd work, but it loses all the advantages of a banana mag.
>>
Jesus Christ are we going to have multiple people asking why bolts are bad per thread now?

teutonic knights are better than bolts
>>
>>54666751
I'm not going to keep going with this, man. You want to play Teutons that's your prerogative. I won't stop you. But my experience with them has given me little reason to ever take them over the alternatives. You can definitely win games with them, but you can win games with SEF too. That's the nice thing about Infinity, it's player skill that matters most.

But that's enough toxic bitching about the underpowered. We should bitch toxically about overpowered shit instead. Like Tohaa. Those goddamn Tohaa with their super haris, and their unbeatable symbiomate shields, and their cheap pseudo-HI, and their generally well optimised units. I'd say they should be burned, but most of them aren't even vulnerable to that anymore.
>>
>>54667025

>But my experience with them has given me little reason to ever take them over the alternatives.

That's fine dude. You have a preference. In the meta that preference might be the optimal choice. That doesn't make a unit crap.
>>
>>54666076
>Not playing Tarik "Big Dick" Mansuri
>>
>>54666812
have you ever seen an old-style dual-mag pano combi
>>
>>54667403
Captain Islam is godlike. He's another one who is really expensive and makes it hard for me to run Ayyar and Al Fasid. Making him more expensive will make me cry.
>>
>>54666794
>>54666808
So fusiliers are the standard core?
>>
>>54667626
Fusiliers suck, too.
>>
>>54667583
He is more durable though, and I feel like that makes him more worth it more than the normal khwarij. I do agree though, Tarik "Big Dick" Mansuri, Al Fasid, and Ayyar is a bit much. Probably just stick to 2 out of the 3
>>
>>54667821
It's like a 10 point regular order with good SWC choices and they are a core link.
>>
>>54667821
are there any units in this game that don't suck?
>>
Why does the 2G Posthuman box cost $10 more than every other 4-man box?
>>
>>54668213
All units suck because too low armor, wounds, damage, and movement. Play only TAG Deathmatch.
>>
>>54668255
Because fuck you.
>>
>>54668282
I still want my 300 point, 5-man Gecko fireteam. I don't care if it's effective or not, it needs to be something that exists.
>>
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>>54665465
I'm a little shit at eyes and visors, any tips for getting those details?

I touched up the minis a little, colored the dirt, and painted on arcs.
>>
>>54668358
That would be the ultimate meme list
>>
>>54668554
Ideally on an American-placed board of a ship interior that has Zero-G.

Zero shame.
>>
>>54667626
Yes, linked Fusiliers are both cheap and awesome. Great defensive link due to BS12 base. With LI like that BS13 MI is nothing special.
>>
>>54666673
They're expensive, they have abilities that rarely come up in play (Bioimmunity and Veteran), they're slow but want to be up close (Order intensive) and now Black Friar and Locust have taken their best toys (Drop Bears).
Couple that with typical main killer units in NCA being the super expensive Swiss Guard and Aquila and having 3 Bolts in the starter and you start to get the idea.
Hell, the NCA starter actually exceeds 200pts. This should tell you what are the problems with it. All while NCA in general is one of the better sectorials.
>>
I've whined about this several times over the last 3-5 years, but I still can't manage to paint any of my stuff in a way that I'm happy with.

I don't know if it is just the minis themselves, or something wrong with me. I've been incapable of finding a scheme for either Aleph or YJ that I like and am able to paint to a suitable standard. Not even sure what to do, now. I'm refusing to buy more minis until I figure a way out of this.

Sorry for the ranting blogpost, but it's driving me mad.
>>
>>54652706
Is this a figure that's available?
>>
>>54668907
Soon, friend
>>
>>54668847
First find out where your skills are lacking

Detailing
Color choice
Breaking up colors
Shades/highlights
Metalics
Staying "in the lines"

Then ask how to fix the individual problems.

Though if your problem is that you want an entire army painted like trophies, then that's not gonna happen anytime soon unless you quit your day job to practice.

As far as anyone you meet is concerned a painted army is great even if your skills arent.

There are a lot of ways to quickly paint a decent army with low levels of skill involved.
>>
Since we're whining about MO, I kinda feel like Montesas are underappreciated. Mech Deployment compensates for usual knight problem of lacking weapons beyond mid range, they can do a lot of damage with LGL and they all have DTWs, making them difficult to approach. And you also avoid the HI Core problem of having everything good about your list in the same area, making them prime target for Missile Launcher shots.
I kinda feel like they're looked over because they're better known for SAA than MO.
>>
>>54669278
Dude, Montesas and Santiagos got lit in the new edition. Makes it hurt even more Teutons were shit on for no fucking discernible reason...
>>
Whatever happened to that old Drop Pod vehicle thing? The one with the papercraft version on the CB site. Airwagon or something.
>>
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>>54669393
I've got some if you want them.

Take your pick:
>basic
>container
>Ariadna
>Haqq
>Nomads
>PanO
>Stranded
>Yu Jing
>>
>>54669454
I was meaning in-game, I've got all the papercraft. I've never heard of one being used.
>>
>>54669278
>they're better known for SAA than MO
That's basically it. They're in a similar position to Sepulchres. Seps are better off in vanilla while Monties work best in ASA. Neither can really play their best in MO, especially since people tend to rush to Magister links.
>>
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Friend of mine wants to play vanilla Ariadna and he says his army has to have the Antipode Assualt pack, a Devil Dog, and one other Dog Warrior.

What other stuff should he get?
>>
>>54669702
A stuffed fox to beat off on.
>>
>>54669702
That's pretty furry gay but those units are all good and can fit in one list with a bunch of order monkeys, infiltrating specialists, and camo-d heavy gunners.
>>
>>54669739
3 Foxtrot Rangers, gotcha.
>>
>>54664866
this doggo does not skip leg day 0_o .
>>
>>54669522
They were used in some Paradiso and Dire Foes missions.
>>
>>54669739
>>54669846
Ok, i feel like im getting meme gaslighted here. I get hating on the Uberfalkommando. I hate on the Uberfalkommando and pupniks.

But werewolves and wolf monsters aren't furry, right guys? They can be cool without it being furry right?
Cause the pic posted looks like a bunch of horrible wolf monsters. With knives. Which is just silly enough to loop into cool as hell for me.

>>54669702
Get your friend the irregular. Screw dog warriors. Devil dog and irregular.. Play bagpipe music while you pump orders into one and Toby Keith for the other.
>>
>>54671825
>But werewolves and wolf monsters aren't furry, right guys?
Ha.
>>
>>54669702
Oh yeah...and he could probably get stuff like a veteran kazak. Several Kazaks. Maybe a Spetsnaz. Some Grunts for that godawful tough cheer squad. Really just some orders for them to work with. Some cheap HMGs to cover the dogs. Some specialists to win the game afterwards.

Whatever you want mang. Your friends are already running 5 werewolves. What else do you need besides more orders for them. I mean shit they all bring their own smokes even. Its not a perfect list, but dog warrior units are pretty remarkably independent. Maybe a few doctors to troll the fuck out of unwary opponents. Life and death is a recursive loop for a dog.

But let your friend know early and hard that there is a learning curve for werewolves. They have a lot of rules together that protect them and you will probably mess up and get them killed the first few times you play. Even then they will probably get killed easy half the time. Learning curve for this game is hard already. Dogs are hard to work with. Impetuous orders + super jump is pretty crazy the first time you play through it.
>>
>>54667966

It's like you completely ignored the meaning of my post.
>>
>>54662053
>Khawarj + Tarik

You sure it's for both?

I'm under the impression L2 is Tarik only and L1 is for Khawarij
>>
>>54665882
>Im mostly just thinking about how that would jack the prices up

>>54666076
>>more expensive Kwarji
>Okay, I'm already spending 30 pts for a 1 wound model. Anything higher and they had better make him tougher.

Surprise, Tarik Mansuri is getting a new rule and going down in cost by 2 points (no news on khawarij price changes)
>>
>>54668358
>I don't care if it's effective or not, it needs to be something that exists

Someone probably said that about Kurwa, all those years ago.
>>
Hypothetically, if I wanted to run Shasvastii, how would I go about doing this without having a useless army?
>>
>>54669148
>There are a lot of ways to quickly paint a decent army with low levels of skill involved.

As someone who has no idea what the fuck they're doing and is about to dive into painting infinity models, any tutorials or advice?

I think I might go white primary on my PanO, how fucked am I
>>
>>54673412
Use an older version of the rules :^)
>>
>>54673428
Were they better in older editions? Forgive my newfagness.
>>
>>54673412
Accept that you will be severely constrained and that unlike other armies you will have to just pointedly ignore certain listbuilding options:

ACCEPTABLE
shrouded
noctifers
malignos
speculo
aswangs
drones
I guess Gwailos

OH GOD NO
seed soldiers
cadmus
haiduk

Also, no MSV, so you'd best be getting batroids and M-Drones as a priority. Even though they're generic CA options really.
>>
>>54673412
3 Gwailos minimum, put them in a link and use them to defend your sneaky dudes. At least 3-4 infiltrators, they're your mainstay. Robots for cheap orders/anti-camo/board control. Noctifers, Aswangs, Sphinxes and Doc Worm as required.

Unit composition is the least of your troubles though, the real important stuff is how you play. Don't be afraid think outside the box, mindgames are the order of the day every day with SEF. Even with a Sphinx the direct approach is not an approach that favours you, so play the objective and remember to fuck with your opponent as much as possible.
Many people get all scared when they don't have MSV to deal with camo, but you don't need it. Mines are some of the best anti-camo around, and they're all you've got so you'd better fall in love with them real fast.

>>54673550
Haiduk isn't terrible itself so much as it is always worth upgrading to a Noctifer.
And you forgot Caliban for your shit list. Those guys have a hard time keeping up with even Cadmus and Seed Soldiers.
>>
>>54673425
>white primary
If you've never painted before, extremely fucked. White paints are usually the hardest to deal with (alongside yellow). You'll have a much easier time of you stick to the PanO blue.
>>
>>54673550
Why are the snipers of the Shasvastii some of the worst shots in the sectorial?
>>
>>54667025
Tohaa are so overpowered, especially their lack of proper heavy infantry, their poorly armoured and low durability TAG, no cheap impetuous orders, synergy around links and their inherent weaknesses, a lack of full link bonuses, and no hacking
>>
>>54673845
>HI in all but a name
>without HI weaknesses
Yes, such weakness.
>>
>>54673880
low armour, low bs, low weapon options vulnerability to fire, high cost for stats. seems great
>>
>>54673901
>>vulnerability to fire

It only kills the magical armor the pseudo - HIs have

Nigga please
>>
>>54673845
>especially their lack of proper heavy infantry
Symbio units are equivalent in wounds. Slightly worse stats, but stats aren't that important compared to skills and cheapness which Tohaa have in abundance.
>poorly armoured and low durability TAG
Oh no, that single unimportant unit the faction would be largely the same without. ARM is overrated as hell, and while the fire vulnerability and shitty repair is a concern it's a decent TAG. It's only decent though, and thus is derided for not being fantastic because Tohaa will accept nothing less.
>no cheap impetuous orders
Makaul. They're 13 points but still one of the best warbands in the game. Eclipse grenades are crazy shit, and heavy flamers give utility far in excess of normal chain rifles.
>synergy around links and their inherent weaknesses
This is a valid point. However the strengths of links are more significant than their weaknesses, otherwise they wouldn't be nearly as common as they are.
>a lack of full link bonuses
Truly all the vanilla players around the world weep for you. The versatility of a vanilla faction's units (with remarkably little excess fat) with link teams that cap at 3 but can use any combination of linkable units seems like a good trade to me.
>no hacking
And at the same time only 2 hackable units, plus their own unique variety of bio-hacking that works against many more targets. Pheroware itself is pretty balanced though, so I won't hate on it.

>>54673901
Stats are a nice but not game changing 5% increment, the extra wound is the most important aspect of HI. And while poor weapon options would be a point before HSN3, Sukeul put a bit of a hole in that with various long range options that the faction once lacked on a linkable mimetic BS13 profile that costs significantly less than even standard HI from other factions.
>vulnerability to fire
If you're a Rasail, Ectros or Gorgos. Otherwise, no. Fire no longer does anything out of the ordinary.
>>
>>54674224
>Makaul. They're 13 points but still one of the best warbands in the game. Eclipse grenades are crazy shit, and heavy flamers give utility far in excess of normal chain rifles.

because this is as good as a 5 point ghazi, morlock, shaolin, caledonian, or hungry right?
>>
>>54674279
>>I don't know how to play the game but I must bitch.jpg
>>
>>54674412
>I can't beat tohaa because I'm bad, but I'll just say they're OP and shitpost
>>
>>54674279
>because this is as good as a 5 point morlock, shaolin, caledonian, or hungry right?
Yeah, easily. Regular order, better gun, eclipse grenades instead of smoke, can join links with other units for burst 2 smoke/flamer and impetuous removal. Their CC skill is a bit on the meh side by warband standards, but they make up for it with great CC weapons and the aforementioned linkability potentially granting extra burst.

>ghazi
Compared to Ghazi specifically, probably not. They're the best warband-style unit in the game though, it's hard to compete.
>>
>>54653214
>>54653090
>>54657676
Thanks for the input. I have a lot to think about with my future purchases.

Are other players autistic about custom color schemes? I like the idea of painting my ninja that in urban camo instead of black, and I'm not a fan of painting orange.
>>
>>54674440
Kek, there's only one Tohaa player in my meta and he doesn't play since last year.

Infinity is a game about synergies. Makauls are must buy for Tohaafags because they are a cheap triad filler with a Heavy Flamer and Eclipse grenades.

If they were any cheaper people would spam them to make triads with two Makauls and one heavy hitter/specialist.
>>
>>54673425
Grey, light grey, white on highlights. I'll post some funny Star Wars inspired PanO when I get home.
>>
>>54674660
This one?
>>
>>54671825
>But werewolves and wolf monsters aren't furry, right guys? They can be cool without it being furry right?

No and no. Anything that resembles an animal in any fashion is furry. Up and including Italians.
>>
>>54669702
Remember according to army Duroc and margot don't count as a wolf towards your limit.
>>
>>54672846
Time for me to run Tarik "Big Dick" Mansuri every game
>>
https://youtu.be/TmchR28eTzc
>>
>>54674455
From my experiences, most people like custom color schemes. Really, as long as your army is painted, your opponent is going to be happy
>>
>>54676925
Good to know. I've heard stories for other war games where people do like

>those highlights are the wrong shade of olive drab for the period
>your dark angels are too bright and look like salamanders
>waaah you have varied skin tones in your army of shirtless chaos marauders
>>
>>54677107
I never played 40k, so I wouldn't know. That is what kept me from getting into historical wargames though
>>
>>54676901
>Nomad are most populous faction
>...
>>
>>54676901
I still can't tell whether Carlos feels contempt for those Brits or if he just has a sleepy face from skipping too many siestas.
>>
>>54677365
More than due the fat shit's handling of the painted minis. I'm shocked that they have not yet got a turntable to but then again his weight is inversely proportional to the teams IQ
>>
>>54677575
More than what?
>>
>>54677651
likely
>>
>>54673550
Seed Soldiers and Haiduk are fine. Just place the Duke in a weird spot and utilize Sapper: he can't take on the world, but you bet your ass he can lock down a lane from free enemy movement. And Seed Soldiers are for Orders that can't be alpha struck as easily T1. They are fine.
>>
>>54674445
Makaul's CC capability is pretty good actually. Better than Morlocks. Don't forget the i-kohl stink.

>>54673845
The Gorgos out of the box is lower armor and hilariously vulnerable to fire, but let's be real, it's getting a Symbiomate.

With Symbio it's easily an A class TAG. Not S class, but murderously effective and efficient. Durability up the wazoo, a weapon for every range, and the Chaksa forcing ODD level lethality and allowing target splitting.
>>
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Sneak preview of the new ORC character!
Inspired by the official forum.
>>
>>54680011
kek
>>
>>54680011
Ha! I'm okay with this. I was actually sketching up varuna-wear for fun a few nights ago.
>>
>>54680011
>Baywatch: Varuna
Yeah.
>>
>>54681747
I would watch that.
Someone get the Rock on the phone!
>>
>>54657458
Who won Warcrow?
>>
That feeling at seeing a beautiful dossier that you will never own
>>
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I know very little about Infinity. If I wanted to play Merovingian Ariadna, would that be retarded? I wouldn't be opposed to adding Russians in.

captcha: verdun centre
>>
>>54682317
Nice! Pretty anime.
>>
>>54682317
My interest towards Aleph grows even stronger. Would be nicely different to Ariadna
>>
>>54682774
No, but MRRF is out-of-date with regards to rules, it doesn't have access to fireteams beyond core for example. My houserule for casual play is to give Briscards a marksman Haris profile at +1pt/0.5 SWC, and give Moblots Duo for free. It's still very playable though, it's got good options even if limited. You've got good cheerleaders, awesome chap infiltrator at AVA 4, great AD specialist.

It's kinda hard to mix with Russians though. Sectorials are mostly self-contained except for faction-universal units (for Ariadna they are Traktor remotes, Dozers and 112). If you wanted to mix Merovingians with Russians you'd have to go vanilla Ariadna and at that point there's little reason to not go full vanilla and add stuff like Irmandinhos and Galwegians in.
>>
>>54682317
Damn, that's cool. I don't remember this being in the Interplanetary seminar last week. Any idea where this came from?
>>
>>54683814
It's fan art
>>
>>54673845

What are you talking about Ectros are HI and stupid tough?
>>
>>54684237
Oh.
>>
Which faction has the cutest models overall?
>>
>>54684710
The one with catgirls.
>>
>>54684710

Hunzacuties are a thing. You like brown girls?
>>
>>54682317
Don't play Aleph but I want one.
>>
>>54659086
People don't usually bitch about profiles because everyone just proxies anyway. It's like the 40k SM player that just swaps out for whatever rulebook he likes the most - blood angels one day, space wolves the next.

Teuton can be whatever PanO knight profile you want it to be.
>>
>>54659086
>nobody makes decent miniatures for ancient greece
Forged In Battle. 28mm historicals are retarded.
>>
Hey is there anywhere I can find the Operation Red Veil book? I want to show my buddy the game but using the models I already own the one terrain pack I own the Neon Lotus one.
>>
>>54660473

They're a medium infantry with BS 13 and BTS 6. Most medium infantry options like that are questionable because they won't have mimetism, MSV, or similarly amazing rule but instead situational rule like bioimmunity, courage, etc.

Bolts and Wildcats are both argued about because some people like them in links or have metas where their situational rule is useful. Wildcats have it a bit better than Bolts because they're slightly cheaper.

Binary situational rules are often the point of contention. One player might have good experiences because of it while it's useless in anothers meta.
>>
>>54663770
Cat Noir reference right around the corner, yeah?
>>
>>54685286
>You like brown girls?
Like a single Hafza in a core of Odalisques.
>>
>>54669454
I'd appreciate it. :)
>>
>>54677326
Ikr?

Most Nomads seemed like they went super casual after the thing with Angela.
>>
>>54686855
Not him, but if you give me a couple of hours to get home I'll slap them all into a PDF.

I think they're still linked to in the Infinity site's Downloads section, too.
>>
>>54684237
Yes, I could tell by the fact that she doesn't have wedge heels.
>>
>>54685918
Depends on the local meta. I personally wouldn't run Teuton regularly as some other knight, when they all have models too and they do have different silhouette. Would be a bit confusing and even rude, if your opponent isn't the same guy every time, who gets used to it eventually.
>>
>>54686177
I heard both the booklets from starter packs and Dire Foe missions are due to be released for free soon.
>>
>>54687945
So it's too big to post directly. https://mega.nz/#!Q4BjmYDC!xG_8-WPAfQuZFGmJ6RXatJJ8NoOiL4dMcL5HTznzLxg
>>
>>54689184
The dire foes missions are on their web site for free right now. Just not the operation books.
>>
>>54652706
2.0 resculpt when?
>>
The only reason i'm playing Onyx is to get practice for vedic.
>>
>>54690511
Outside of "REM as line infantry" and maybe general elitism, there isn't much in common?
>>
>>54690719
I guess they also both have a HD+ and a doc/engi combo unit, but other than that they're not very alike. Onyx doesn't have the infiltrator focus, excess of MSV or ridiculous posthuman bullshit that Vedic is going to get.
>>
>>54682774
French Ariadna lacks some of the fancy new rules, but are still fine, despite people bemoaining lack of update. Just go with the starter, get some Metros and Zouaves, as well as Chasseurs.
As for mixing with Russians, they are going to dominate the list, because Kazaks are just that good.
>>
>>54669702
Tell your friend to go FULL WOLF and get some Wulvers in there too.
>>
>>54691204
>werekins
>>
I am starting Caledonians. How mandatory is taking Uxia with a cohort of sas?
>>
>>54690804

I do want to see what they eventually do with Vedic. Especially in the area of link teams. We'll almost certainly see Deva link teams but others are a bit less sure. I'd be interesting in seeing Dakini link teams just for the novelty.

Or if they wanted to be gigantic cocks, letting Asuras jump into Deva linkteams like Joan/Knights.
>>
>>54691363
It's good to have at least one as an objective grabber. Second (such as the CRAP-profile {Chain rifle, Assault pistol}) SAS can then shoot and kill stuff midfield. They're not absolutely mandatory, but at such relatively cheap price, why not grab one?
>>
>>54691418
Apparently they were messing around with the idea of certain models being able to link into Dakini teams. Hackers only IIRC.
>>
>>54691562

That's a pretty cool idea/really plays up the tech integration idea for them. I for one look forward to a Dakini/Hacker Asura team.

Yeah, it won't happen but I can dream. I love my hacker Asura.
>>
A friend demoed the game for me at the LFGS, and I got hooked instantly.

Now that funds have freed up, wondering how to go about building an Ariadna Ranger Force sectorial!

I would probably pick up the Sectorial Starter, as well as the Marauders box. That would give me the start to a Marauder core-team that has 5 men, and I would add in a paramedic. Don't know how I would use the rest of the starter box, and what ways to build my faction into an all-comers list, since every list and playstyle is available in the local meta.

Thinking of relying heavily on smoke and stealth though!
>>
>>54691584
The idea alone makes me shit my pants.
Seeing such a murdertrain walk up the table, I can hear the Aleph player boners explode from here.
>>
>>54691608
>>54691608
Well, I think the only models they mentioned as doing this were that new cheap hacker and the Deva.

So maybe no Hacksura rape train.
>>
>>54691608

It would be bullshit but it might finally get the Asura hacker taken. Combi-Rifle rather than MULTI-Rifle really hurts her.
>>
I wish I could make my Spitfire Asura my lieutenant. She's literally never been killed.
>>
>>54691606
Regular smoke is often countered by visors, so don't build your whole tactic on that gimmick.
>>
>>54691418
>I'd be interesting in seeing Dakini link teams just for the novelty
I'd be interested in seeing Dakini link teams for the fast cover-ignoring mimetic BS14 burst 5 HMG. Unidrons are fucking tasty, and I have a feeling these things might be even better.

>>54691584
Maybe with Danavas being released the Asura hacker will get a real gun. It's basically obsolete now that there's an alternative HD+ imo. Even linked there's only so much you can do with such a mediocre gun.
>>
>>54691739
There should be a Megasura option. Spitfire and HD+.

It'll probably cost more than Achilles but dear lord would it be terrifying.
>>
>>54691606
With USARF, I use and have seen the Marauders generally used as a Haris instead of the core since they are the only infantry to get it. Then you can pair the Marauder haris with a sniper Grunt link team or the pain train Minuteman link.

While smoke is good, be careful on being too reliant on it, as an enemy with MSV2 will tear through the smoke.
>>
>>54691712
I would love to have a lt. Option for the hmg Aquila.
One can only dream...
>>
>>54691739

The Asura hacker would have been fun if they'd gone something like 'Combi-Rifle + Drop Bears'. Less rambo potential but a lot of extra dickery.
>>
>>54691880
Even better, a Fast-Panda.
>>
>>54691931

Also good, for more hacker goodness. I was thinking mostly 'What would take advantage of that fantastic throwing arm she's got' and Vedic like it's mines.
>>
>>54691880
D-charges are the standard hacker dickery issue.
>>
>>54691961

Is it bad that I want to see a model some day with D-Charges and Berserk?
>>
>>54691979
Teutons could get that.
Who am I kidding.
>>
>>54691997

Honestly, that would be very fun.

Give them D-Charges or Chest Mines as the two options for them.
>>
>>54691979
I want a Natural Born Warrior with D-Charges.
>>
>>54691562
Danavas is supposedly exactly that. Apparently she will be mandatory for linking Dakinis.
>>
>>54692126

Or someone with Disguise/I-Khol.
>>
Got the pano starter, hmg nisse, croc shotgun guy and the spec ops. Played some 200pts games. Games is awesome, love it, but people here play 250/300pts normal. So I have to expend, but I do not know what should I tell. I don't know if the models I have are easily fit in to a sectorial. I know I don't want to play Military Orders, but that is more or less all I know.
Am thinking about maybe getting some baghmari or fusiliers expansion box, and something juicy. Maybe an Aquilian Guardian or some other HI.
>>
>>54692172
YES
>>
>>54691931
[angry Nomad noises]
>>
>>54691606
Get the army pack, Grunt box, Foxtrot and an Airborne Ranger.
>>
>>54692126

Engineer with D-Charges and an EM/2 Heavy Pistol.
>>
>>54692182
Some HI or TAG and Dronbots. Don't get Bagh-Mari if you're not going to play ASA.
Aquila is cool, but he's basically an oversized Nisse. Sepulchre or Swiss give you something different.
>>
>>54692200
As a SAA player, the Regular hacker holds a very special spot in my heart.
>>
>>54692241
Which HI other then Aquila do you think would be worth taking. We aren't using TO here, only normal camo stuff, so the swiss would be less optimal. The sepulcher would be interesting, which one do you think would be best to run in a vanila list? also am not sure, but sepulchers are sold only in a big box or do they have a blister too.
Is the new kamau good, hmg and msv seems nice.
>>
>>54692182
Most of your stuff doesn't fit into a sectorial, you'd be pretty much building from the ground up.

Don't get the Fusi box unless you're going into a sectorial. The special weapons are wasted on them outside of a link team.
Bagh Mari aren't great outside of a link team either. You might get some use out of the sniper in vanilla, but not the other ones.
The dronbot box is always a great investment, you should get one as soon as you can. The other remotes are also very nice.
Auxilia are good if you can stomach the models.
You've got a Nisse HMG already, so there's no real need for an Aquila. A Swiss Guard would be a fine addition though, or some other premium HI or TAG.

>>54692270
Regulars are gods amongst line troops.
>>
How does the Seraph's two little remotes work?

It's Auxbot lacks Super Jump to follow it about and I don't get how Remote Pilot works at all.
>>
>>54692332
cool. I think I'll get a swiss guard with ML and the drone box, only which one. Should I get the ones with guns or the baggage ones?
>>
>>54691979
Fatherknight hacker will hit with 20:s even after the -3 penalty for hitting.
>>
>>54692332
Fusiliers are best, even outside the crutch-links.
>>
>>54692298
Sepulchre has only one model, he's in a blister. Why no TO camo tho, it makes Nisses and Aquila sub-optimal too as you're needlesly paying for MSV2. Game is balanced, there is no need for house rules.
>>
>>54692370
Dronbots, the small ones. Build as Sierra and Pathfinder. Remember you need a hacker to field them, Fusilier is enough (and you already have the Spec Ops one).
>>
>>54692332
I love the Regulars, but the swc tax on the FO will forever hurt in a sectorial poor on cheap specialists.
Also, Guarda rework when!
>>
>>54692595
Why do you even need Guarda anymore now that you have ORC.
>>
>>54692473
most people here play ariadna and nomads, and they collectivly decided that TO is too OP, so it gets downgraded to camo in tournament and store games. Being them making 2/3 of all people playing what they decide, is made in to rules. I don't think it is that bad, but then again I never played with "real" TO.
>>54692512
Ok. I'll make the chick fusilier as the hacker, the 2 normal fusiliers as FO and the spec ops as a HMG fusilier.
>>
>>54692473
Eh, houseruling removal of smoke from Ghazi and repricing of Posthumans could be warranted. Straight up removing a large aspect of the game that unbalances factions (PanO gets seriously fucked up by this since they don't have any regular camo and their playstyle relies on winning firefights) is stupid.

>>54692595
Guarda could do with some little tweaks. Improving the BS of the auxbot would make my day, or maybe work in a rule that gives it a BS bonus if the GdA doesn't fire. Also a lieutenant option and maybe a little price drop would be sweet.

>>54692648
>I M P L Y I N G
>>
>>54674035

Reread the rules. It kills the entire figure. That's why it's a vulnerability.
>>
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>>54692826
Reading is fundamental
>>
>>54692691
>pissbabies crying about toys they don't have and can't be bothered learning how to counter
It's just what I feared. Not even any price adjustments? Just straight up lazily shitting all over some units?

>>54692826
>Active Symbiont Armor
>In this state, failing an ARM Roll caused by Fire Special Ammunition means losing all the points of the Wounds/STR Attribute of the Active Symbiont Armor Troop Profile
It specifies the active symbiont profile, which means the inactive symbiont profile survives. It used to instantly kill the figure, but apparently CB judged that as too harsh and didn't think through their fix at all.
>>
>>54692932
>It's just what I feared. Not even any price adjustments? Just straight up lazily shitting all over some units?
Well they get normal camo for free, so it isn't that bad. I guess without camo, they would be really bad. I like my crocman for example, as FO and mine layer. Would run 2, if I had the models.
>>
>>54692970
That's like losing big part of their effectiveness just because some people don't like fair play. Ugh.
>>
>>54693037
My grandfather had a saying about fair. Only two things are fair in life. Death and getting a beating, as both happen to everyone.
>>
>>54693057
Hey, if you're willing to just take their shit because they're a bunch of lazy cowards who want to cheat, you're free to. I'd take up the issue with them or try another LGS if available though.

Then again I might care more about that stuff than most since I houserule a lot. Simplistic and lazy "fixes" such as that are what give houseruling a bad name. If this shit is in tournaments and they're not even taking into account the extra cost of TO camo over regular camo then that's just ridiculous.
>>
File: yiffy yiff yiff.jpg (123KB, 615x551px) Image search: [Google]
yiffy yiff yiff.jpg
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That other guy's werelist made me want to experiment with making something with the same requirements.

How does this look? I keep ending up with a blob of disposable Kazaks to keep the werewolves fueled.
>>
>>54693297
I get it man. There is only one store here, so no other place to play. Right now it is not much of an issue, although it is not like am some expert or something. Played 7 game till now, not counting intreduction ones. Plus am mostly playing vs ariadna and nomads, no idea if other factions are better or worse with the changed TO rule. The only thing I would change, if I could, is remove the option to shot through smoke. It is rather broken IMO, and aside for melee or runing in to the smoke with short range weapons, impossible to counter. But again, am no expert on deep meta of infinity, I play it too short to have a good insight on it.
>>
>>54693478
>The only thing I would change, if I could, is remove the option to shot through smoke
If that was the case you'd be playing the objectively worst faction, because smoke would become overpowered. MSV2 shooting through smoke is how smoke is countered, all other methods are secondary (except in Ariadna, which makes up for it with cheap mines, templates and bodies). The offensive smoke combo of laying down your own smoke and shooting through it is annoying and very scary for beginners, but as you get more experienced you'll find it isn't as bad as you thought. There are ways to deal with it.
>>
>>54692648
Thats what I'm actually doing. Using the starter Orc as a proxy with an Auxbot from the Peacemakers.

Ruleswise, just give them 6-2 mov, since their entire schtick was to be a fast murderunit.
>>
>>54692691
Russia, Lithuania, or eastern Poland?
>>
>>54692691
Tell them they're fags for doing that, as PanO stuff is sufficiently more expensive to get those better toys. Or demand that each of your TO Camo troop is made 10pts cheaper, as that is more or less difference between Camo and TO Camo (judging by Spektr and Zero).
Or get a Bulleteers box and troll them with ODD.
>>
>>54694024
Slovenia, why do you think am Russian?
>>54693603
msv2 doesn't counter smoke, or am I wrong here. only thing that counters smoke is msv3, or maybe that is a house rule of some sort. I know my nisse can't shot through smoke. I had a group of galwagians walk on to two objectives protected by smoke and I couldn't do anything about it.
>>
>>54694333
>msv2 doesn't counter smoke, or am I wrong here.
I'm afraid I have some news for you here.
http://infinitythewiki.com/en/Multispectral_Visor#MULTISPECTRAL_VISOR_LEVEL_2

MSV2 lets you see through Zero Visibility Zones (i.e. smoke that). They still can't see through the smoke from Eclipse Grenades though. Galwegians just have regular smoke Grenades which you can see and shoot through.
>>
>>54694333
You are being lied to.

Wow, I was being hyperbolic when I said they were cheating before, but at this point they're just fucking cheating. Read up on all the rules, you're being played.
>>
>>54694333
Yeah, you should have been able to shoot them with impunity.
>>
>>54694333
>msv2 doesn't counter smoke

Yeah it does bro.

These guy you're playing against are cheating hard.
>>
>>54694333
Only smoke that isn't countered by MSV2 is eclipse smoke, which Ariadna doesn't have and I think only Uberfall Commando have for Nomads. MSV3 doesn't see trough it either.
>>
>>54694333
Considering Smoke + MSV2 Intruder is favourite Nomad trick, wow.
Read the rules and tell those guys to go fuck themselves. Start gathering your own group.
As for Russia question; we've had some Eastern Europeans tell similar stories here.
>>
>>54694333
Because those are the meme locations whose shitty metas we've heard about in this thread. And one of those was dominated by Ariadnafags who made up cheaty houserules to protect their faction from any harm.
>>
Fatality
Lv.1: +1 damage to your BS weapons
Lv.2: If you roll a 1 in the dices, it counts as a critical hit, added to the normal crit value

Tarik and khawarij Spitfire has the level 2 and Tarik spitfire now cost 1.5 SWC

Who's ready for lots of Captain Haqqislam lists?
>>
>>54695528
>>54695528
>>54695528
Stay fresh lads
Thread posts: 365
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