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/swg/: Star Wars General: 500-ish thread Anniversary Edition

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 314
Thread images: 62

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Previous thread: >>54502323
Post about FFG, d6, Saga/d20, X-wing, Lego, where the time went and anything else Star Wars Related

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Shipfag's Starship Combat Fixes for EotE/AoR/FaD
>http://www.mediafire.com/file/y9w713etmckbs98/Shipfag.JPG
Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>http://pastebin.com/ZE4gn0yN
Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png
Writefaggotry
>http://pastebin.com/cJY5FK9T
Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

Heroes of the Aturi Cluster, co-op X-Wing campaign
>http://dockingbay416.com/campaign
>>
Wraith Squadron characters in x-wing when.

Never.
>>
Do mods on attachments stay if you swap the weapon they're attached to? Like if I have a foregrip and I pop it off of my carbine and put it on a rifle does it keep the accurate mod I gave it?
>>
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Third for shilling for Armada
>>
>>54559614
Yes.
>>
>>54559482
don't remind us, how the fuck did Tetran Cowall of all people get a pilot card but based Piggy didn't?
>>
In other, more assuredly genuine leak news - keen eyed persons have spotted Bomber silhouettes on some leaked TLJ LEGO sets.
>>
All I want in my fleet is star destroyers and other capital ships. Do I actually need Ties and other Fighters?
>>
>>54559650

I mean hell, even him showing up is a nice thing for me.

That said, I'm gonna paint Night Caller on the side of my CR90, that's for damn sure.
>>
>>54559686
In Armada?

You can get by without squadrons, but you are gonna be hurting yourself, and you'll have to get really good at flying Raiders.

I'd say that on average you're gonna be playing at 120% difficulty if you never bring squadrons.
>>
>>54559690
I'll join you if I ever get one. Already have a T-65 in Wedge's custom colours from Bacta War, I intend on doing the same with CorSec green and an E-Wing at some point.
>>
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>>54559449 (OP)
How would you stat this weapon for FFG?

Bigger .webm this time.
>>
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>>54559449
Sup /tg/, I'm the guy in the last thread that was going to develop a learning AI that plays X-wing, and plays it well.

Upon some further research, I realized some more things-

- The AI would need to be re-developed for each list it flies, so that effectively means it can only be taught how to fly one-list.

- Teaching it how to fly each type of ship would be similarly intensive.

that means I can make one of two types of AI.

A. - An AI that flies a single ship list. Either it flies just Corran or Soontir, or it flies a fully loaded ghost/shuttle and uses HotAC AI when the ghost dies.

B. The list is comprised solely of identical generics.


Which of the two would work best, and what should the AI learn to fly?

My current plans are

1. Super-Corran
2. 5x Omega Squadron Pilots with Weapons Guidance and Crack Shot
3. 3x Glaive Squadrons with Crack Shot
4. Thug Lyfe
5. Quad TLT aggressor.
6. 4x Kihraxz (post vaksai)
7. 5x Snap/Crack A-wings.
8. 4x B-wing
9. Triple deadeye Scurrrg
10. Quad T-70
11. Double Falcon
12. Double Decimator
13. Triple Bounty Hunter
14. Quad TIE Advanced (accuracy Corrector+missiles)
15. Quad Syck.

Note, the list would be almost impossible to update, so it would have to stand the test of time.

What would you guys think would be best at standing the test of time, not getting nerfed, needing new mechanics, or getting pushed out of the meta? Sould I post a poll up on reddit/ffg forums/any of the podcast pages?
>>
>>54559973

Niiice, the green gold checkers?
Got any pictures?


And yeah, Im constantly erring back and forth about going in and giving all my t65s the grey bars of the Wraiths, especially since I tend to end up taking Wedge and Wes most times I use them anyways.
>>
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>>54560196
Sorry it's both huge and shit quality, lazy phoneposter here
>>
>>54560243

Swanky as shit though, I like it.
>>
>>54560272
Thanks! Spent the other day adding engine glow to my HWK-290 and YT-2400 with some airbrushing. Had to clean some excess off with a tissue and some thinners but on the whole I like how it came out.
>>
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So has anyone else noticed that Luke and Rey's new outfits have a rough weave that makes them look like chainmail? I think it's really cool and and really drives home this new medieval aesthetic they're going for with the NuJedi.
>>
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It's really obivous with Luke's outfit here. The tunic where the belt fits around is so close to the right color and texture that I actually mistook it for chainmail for a second.
>>
>>54560589
>>54560563

It's definitely a comfy, non-desert tunic aesthetic that befits people hanging around in a place which is being shot on-location in the British Isles, anyway.
>>
>>54560589
I haven't seen a lightsaber on any of the Luke pictures
>>
>>54560729
Quite possible he doesn't have it. I can easily see him having thrown it away and relying purely on the force like many thought Yoda and Palpatine did before the prequels.
>>
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>>54559449
Did you guys see the lego leak that has the First Order TIE Bomber in the background?
>>
>>54560788

nice spot
>>
>>54560788
Wonder if the Falcon will be chased through an asteroid field and make a reference to mynocks.
>>
>>54561158
I wonder if someone will have made a cloaking device for a ship that small by now.
>>
Why do rocket boots, jump boots, and the jetpack function as silhouette 1 but the armored drop suit functions as silhouette 0?
>>
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As someone about to get involved with X-Wing, can I have some recommendations for Imperial ships? I'd like some idea of what to buy/what not to buy going in.
>>
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Hey, a lot of the information in the OP is pretty out of date: I need to walk another user on how to set up the API for roll20, can anyone lend a hand with that? Or direct me to a guide that he can explain to him?

>>54562049
Imperial veterans and the tie FO give very self sufficient collections of upgrades
>>
A hypothetical scenario.

A rebel cruiser gets boarded by Vader's forces. Knowing all hope is lost, the captain decides to do one last screw you to lord vader. Ordering his men to set the ship to self destruct and strapping themselves with explosives loaded with deadman switches. The bombs go off, killing Vader and his retinue inside the ship along with the rest of the rebels.

What kind of retribution would the Emperor do in this situation once the short lived celebrations of Vader being killed is heard throughout the galaxy?
>>
>>54562856
>I need to walk another user on how to set up the API for roll20

Well first up, you need to have gone full goy for paid sub on it, the 100 dollar one.
>>
>>54562914
Oh yeah the dude shelled out already, he loves running games
>>
>>54562882
Send the Inquisitors out on rampages in places with suspected rebel ties. Both a show of force and a "we have more" type thing.
>>
>>54562923

Damn son.
I wanted to, but couldnt justify it to myself. If they had APIs at the lower price point, id buy it in a heartbeat, but 100 is nah-fuck-off territory.

There's a page on the r20 wiki for it iirc, which is what i was reading through originally - read that?
>>
>>54562977
this page? https://wiki.roll20.net/SWRPG-API-Compatible
>>
>>54563012

That's the one.
DOnt know how hard it is to put into practice - I was reading through it and it seemed okay but then I realised I'd have to shell out and gave up the process.
>>
>>54563056
Alright, I'll try

The challenge is having to play "tech support" since I'm not even able to see the interface
>>
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>>54560067
Probably a variant of the bowcaster I guess, those get kind of scary when tuned up
>>
>>54559449
Does anyone know when the next episode of the Kessel run will be out?
>>
>>54560766
He left it in Palpatine's throne room, he doesn't have it in Vader's death scene.
>>
>>54564783
But he does have it in Shattered Empire, which takes place like a week or a month later. So either he built another lightsaber immediately after Endor, or he somehow did manage to take his lightsaber with him and we didn't see it.
>>
>>54564783

He has it during the celebration at the end. If you google there are pictures. He is NOT just happy to see Leia.
>>
Hey folks, no-duplicates Imperial from the last thread here. Saw the advice about giving the Phantom FCS and swapping Predator for something else on the SF.

Unfortunately, the format means I can't have FCS on both, but the point about Predator meaning the SF already has re-rolls was good. I've kept Predator on the Omega and swapped FCS and Collision Detector around. I don't see CD getting much use, but it's 0 points.

Glaive Squadron Pilot (34)
Juke (2)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)

Shadow Squadron Pilot (27)
Fire-Control System (2)
Advanced Cloaking Device (4)

Omega Specialist (25)
Predator (3)
Collision Detector (0)
Pattern Analyzer (2)
Lightweight Frame (2)
Special Ops Training (0)

Total: 100
>>
>>54562049
Buy: Things that look cool to you
Don't Buy: Things that don't look cool to you
>>
>>54567826
Unfortunately, I think that advice doesn't really hold for X-Wing. The way the expansions are sold means that unless you seriously don't care about being competitive *at all*, you're going to have to buy ships you don't necessarily want.

I had no real interest in Scum, but I still bought a Starviper, because it's the only way to get the autothrusters Interceptors need to get by in the age of turrets we now live in.
>>
>>54567969
>you're going to have to buy ships you don't necessarily want
There's always eBay. Also proxying, if that anon doesn't intend to get serious about tournament play.
>>
>>54568011

This. Just print your lists out on https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!&sn=Unnamed%20Squadron&obs= and fuck those cards.
>>
>>54568011
Sure, as long as your group is happy with it, there's absolutely no reason not to just buy the ships you want and play with squadron builder or the like.

As for singles, the prices can be pretty outrageous. I'm still chewing over whether I might as well just buy the U-wing for Expertise and get it over with. That said, I live in New Zealand, so shipping being pretty savage is an additional hurdle to buying singles.
>>
>>54568011
>>54568072

Speaking of proxies, I've got a local Store Tournament coming up, and whilst the list I *want* to bring is this:

https://geordanr.github.io/xwing/?f=Scum%20and%20Villainy&d=v4!s!265:-1:55:15:T.16,U.36,U.128;135:42,241,145:54:8:M.25,M.32;212:18,-1:43:15:&sn=Mock%20Thweek&obs=

I'm pretty doubtful over Guns 4 Hire being available by the 23rd of August. So I'll most likely be going with this:

Captain Nym (Scum) — Scurrg H-6 Bomber 30
Adaptability 0
Twin Laser Turret 6
Extra Munitions 2
Cluster Mines 4
Cluster Mines 4
Minefield Mapper 0
R4-E1 1
Havoc 0
Ship Total: 47

Dengar — JumpMaster 5000 33
Expertise 4
K4 Security Droid 3
Unhinged Astromech 1
Punishing One 12
Ship Total: 53

https://geordanr.github.io/xwing/?f=Scum%20and%20Villainy&d=v4!s!253:170,135,126,-1,-1,127,127:53:-1:U.239,u.240;171:220,-1,-1,122,118,-1:29:-1:&sn=Unnamed%20Squadron&obs=

My problem here is, I've only got 2 Cluster Mine token sets. So how okay with decently made proxies are Store Tournements usually?
If worse comes to worse I could go with the Rebel variation which is Dash and Bomblet Nym, but I really think this list could be the answer to a lot of the stronger metalists right now.
>>
Debating whether or not to kitbash some guns under the wings. It'll do for now at least.
>>
>>54568404
Tournaments are generally FFG official stuff only. You could always check with other players there if you can borrow some cluster mines.
>>
>>54569033

Looking way better than the original design that's for sure.
>>
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>>54569063
I was getting a 40k Valkyrie vibe from the cockpit and engine placement while mucking around, the paint scheme might end up reflecting that
>>
>>54569160

I like it.
Also looks like an angry space Hind sans-rotors which is cool.

If it looked like that normally I'd be a lot less conflicted about buying one
>>
>>54567826
Agreed with this anon. Even chumabalya our resident hero, says that you should start playing something you want and like to play.

Plus: The meta changes every few months, so if you really want to stay competitive you will be buying new minis pretty often, and buying a ton of stuff you don't want just for one or two cards and upgrades.

If you want to play a game, then just get whatever you want to play.
>>
>>54569295
While a collection of your favorite ships probably isn't going to end a worlds-caliber list, things change prettty quickly in the meta and if you're just starting out worlds is a ways away. Early on I find it better to just play a lot with a wide variety of ships/builds/lists to get a feel for things and find what fits your particular playstyle.

You will lose games, that's just part of the learning process, but if you have a good group they will help you learn the important lessons. And when you finally get that W it feels so satisfying!
>>
Alright /swg/ I've got an imp assault question, which seems pretty rare considering the Xing and ff-rpg dominate the threads, but I really would like opinions.

I play skirmish with a friend, and he insists on playing scum, while I swap from rebels to imp pretty often. He always brings a rancor and that thing is mean. Especially with the same reach as most of my lighter blaster units. He also brings gamoreans and usually java.

My problem is, I can't seem to kill the rancor effectively. I do kill it about 1 out of 3 to 4 games but even when I do I have to devote so much of my effort and units to it that I usually can't compete against the objectives.

Without atst because it is bad, or hover tank because I don't have the hoth expansion yet, how do I build something to defeat his tarpit?

I like to run rebel rangers with as much reinforce as I can get and either luke or obiwan. Sometimes both.

Any help appreciated.
>>
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>>54569481
>and usually java
I didn't realize that programming languages were so important in Imperial Assault. Was there a big slicer-themed update recently?
>>
>>54562882
Surely someone tried such a thing at some point and failed

Didn't the Emperor have five apprentice candidates running around at any given time in case Vader slipped up?
>>
>>54569667
Vader killed those guys when he found out about them.
>>
>>54569698
Yeah but then didn't he just get five more?

I refuse to believe there were not consistently Plan B through Plan F backup apprentice candidates
>>
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>>54569033
looking very LAAT/i-esque. Which is a good thing
>>
>>54569481
You get through it with Pierce or flat damage. Vader and the Inquisitor tear it up, Jet Troopers overrun, grenadier, that sort of thing. For Rebels you have the best unit in the game, Alliance Rangers, to kill it with pierce and hunter cards like tools for the job, heightened reflexes, abs assassinate.

Just be happy he's not running scum hunters.
>>
Has anyone seen the potential leaks of a new x wing FAQ? Looks like scum, jumpmaster, and k wings are about to get nerfed
>>
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Anyone have the stats on a LASER BATTLE AXE?
>>
>>54570135
I forgot to include the link because I'm a dummy

https://www.reddit.com/r/XWingTMG/comments/6pwctu/xwing_faq_leak/?st=J5NXTDJK&sh=a867e35b
>>
>>54570145
>Jumpmasters to lose torpedo, salvaged astromech, and Illicit slot (they become part of equipping Punishing One).
>Advanced Slam affects only SLAM if it's on the action bar
>Attanni Mindlink is some kind of kooky limited/unique so only two ships in your squad can have it

Glad I sold my collection six months ago tee bee honest.
>>
>>54570223
But all of those are good changes, anon.
>>
>>54569552
Fuck off Carlos, slicers are for the next release along with beatstick stormtroopers
>>
>>54569862
I see what you are saying, but that beast in mellee means I usually end up using my surges in the accuracy as opposed to the flat +2 damage. The double blue are nice, but dang son the rancor just soaks up damage too well.

As for vader, I use him, and I like him but he is hilarious to me when i use him with 1 squad royal guards and a RGChamp. Blitz is best, but the rancor usually goes for the guards anyway and tends to get two of the three.

I'm trying not to feed him Vic points because that doesn't take win conditions into effect. And having royal guards especially elites red card guards die isn't doing me much good.
>>
>>54570223
If they nerf TLT, Biggs, Scurrgs, and buff the T-65 and TIE Interceptor, the balance should be much better.

These changes are a good start though.
>>
>>54570382
Have you tried lightning reflexes? Get rid of one of the rancor (tamed?) defense die so it can't soak as much?
>>
>>54570382
eRangers get double blue with a reroll, native pierce, plus your standard 3po/Gideon focus farm nonsense. They have crazy native range do you shouldn't be surging for accuracy. With that, Hera, and hunter cards he should go down like a sack of bricks.
>>
>>54570406
What do you think would be good changes for all of those things you listed?
>>
>>54570223
>>54570257

I was personally hoping they would find a way to limit Attanni's worst abuses while still leaving it as an option for Scum jank swarms.

Because one of the things it's really good for is bringing bad Scum ships to an acceptable power level - I've had loads of fun with my 3x Mangler Cannon Mindlink Scyk and Mindlink Palob list.

If you hit the Jumpmaster (Personally I would have liked both Barrel Roll and the Astromech get shifted to the title) and then tacked on a smaller nerf to Attanni ("You can't have more than one focus token" was my personal favourite) you'd hurt the top end abusers like Scouts and Fenn while not affecting the "fair" Mindlink lists with TPVs or Kihraxzes or whatever.

But I'm a filthy casual what do I know?
>>
If I wanted to get into X-Wing and wanted to play Scum, what's a decent entry purchase look like?

What are the "OP" (I've seen the discussion of potential incoming nerfs) things to avoid in a casual environment, and what are any potential "trap" options that aren't very good?

I already play Armada.
>>
>>54570257

Well, if true the SLAM one basically ends advanced SLAM for the foreseeable future. Nobody should be paying 2 points to SLAM into a focus or TL. That doesn't seem like FFG's style, but of course the leak seems to be from playtesting so who knows if some of these ideas will stick.
>>
>>54559449
Hello, I'm from Wargames General, a discord server primarily discussing TTRPG and Wargames. We have a Star Wars channel! Please feel free to come on in and chat with us.

https://www.youtube.com/watch?v=ppiGTLqfaWc

No clones allowed.


Maybe clones allowed.
>>
>>54571200
https://discord.gg/GBcypkT
This is what I get for sleepyposting.
>>
>>54570800
Most wanted, Punishing One (Jumpmaster), Shadow Caster, and Protectorate Starfighter are right now the best Scum ships that pretty much everyone who flies Scum flies. The first three have tons of good upgrades. You may also want to look into getting a Starviper and Kihraxz Fighter because the Guns for Hire expansion coming out later this year looks like it'll make both of them pretty decent.
>>
>>54572124
Is there any reason to buy the original core set over the TFA one.
>>
>>54572178
If you're sure that you don't want to fly rebels, then propably not. The original comes with R2-D2 and Biggs, which are both fantastic for rebels but that core set doesn't really offer anything for Scum.

Also, I forgot to mention that the Scurrg just came out and it's looking like it's going to be a good ship too
>>
>>54572178
T65s are the sexiest Thing alive, and so is Biggs. Plus wedge' s ability makes him a lean mean shuttle killing machine since most only have 1 green dice to begin with. Integrated astromech made all t65s shield2 hull4 fighters. R2d2 is best astromech.
>>
Can someone explain to me what the point of the Captured TIE modification is good for? Sure, it lets you avoid being attacked if your PS is high but once you fire a shot then it's open season on you
>>
>>54572788

It's free movement behind anyone you like.
>>
>>54570582
I like that it's good from both a balance and muh lore standpoint.

>>54570800
Jump, Protectorate, Shadowcaster, Scurrg are all the strongest options. Most Wanted is a good value for some solid options. Houndstooth and Mist Hunter are underrated. Viper and Khiraxz are getting a buff from Hired Guns.

>>54571169
I think trading 1 card for making aces viable again is a good trade. Fuck K-Wings.

>>54572788
It's mostly for Ahsoka to keep her safe while helping your squad out. Just don't attack.
>>
>>54572999

Alright, sure. Bombs had their like, 3-4 waves to shine after being trash for 6 of them. Aces can come back.

You know though people will just get sick of them and FFG will release something else to fuck their shit up though, right?
>>
>>54559482
Tabletop sim has an Xwing mod that adds a bunch of ships including the extended t65 aces we need and they are even pretty balanced and fair also adds a bunch of EU imp aces as well and some cool new ships like imperial strike shuttles.
>>
>>54573188

Are you saying it adds Wraiths.
Looks like im going mod hunting.
>>
Gosh darn 500-ish already? Time does fly when you have fun it seems.
Let's see how much i can remember from all of it.

Luke & Mara. EVERYWHERE

Space Wrestling

SpAce Combat

DARK GREETINGS

Sienar's a drugfiend

Did i miss anything?
>>
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>>54574075
Do you think the next big bad in Rebels will be Trioculus?
>>
>>54570517
TLT- change to Attack(Target Lock) or only allow the second shot if the first misses.

Scurrgs need a point increase so that triple deadeye homing Scurrgs stops existing. That's 2 points on the PS 3 generic.

Genius astromech needs to not work on a bump.

Biggs- Biggs only obstructs ships at range 1 now.

T-65- when defending, change 1 blank to a focus. Makes them all more durable and makes Luke great again.

TIE Interceptor- give them all PTL for free without spending a slot or points. They need PTL to be usable, and this also gives the aces actual build flexibility.
>>
>>54574075
Can't forget
pain train
transparasteel legs
XWW actually writing things
shipfag actually statting things
phantom pain hypeposting
And of course
dearly departed questanon
>>
>>54573297
It's one with a space battle picture is all I remember. It also lags the shit out of the game since it spawns fucking everything at once, like a retard. it's a great mod. Be careful with the L key
>>
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>>54574122
Naw he's already the big bad in the new trilogy
>>
>>54574401
Yeah, but that have to give him a tie in somehow so normies will know who he is.
>>
>>54573141
Ideally they'd both be not shit.
>>
>>54574736
But you know that would never happen
>>
I'm thinking about going to an x-wing store championship tomorrow. If I do go then I plan on taking this list, what do you all think?

Jake Farrell — A-Wing 24
Veteran Instincts 1
Proton Rockets 3
Push the Limit 3
Autothrusters 2
A-Wing Test Pilot 0
Ship Total: 33

Poe Dameron (PS9) — T-70 X-Wing 33
Push the Limit 3
R2-D2 4
Primed Thrusters 1
Autothrusters 2
Black One 1
Ship Total: 44

Ahsoka Tano — TIE Fighter 17
Veteran Instincts 1
Rey 2
Captured TIE 1
Sabine's Masterpiece 1
Ship Total: 22

Total: 99
>>
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>>54559622
How long do Armada games last when you play? Are you playing to six rounds like in the core set or deathmatch?
>>
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Getting into armada, I picked Empire as the faction I wanna go with and a friend helped hook me up with these expansions, is this a good place to start? Also, what are some rebel things I should grab next to make it more even, just so I have two mostly even fleets for both sides.
>>
>>54574075
Krennic and Tarkin feud on Death Star Hat Day
>>
Many, FFG forums are up in arms about this whole playtesting/leaking thing - with the usual armchair designers yaking about how the solution is obvious and clearly they know so much and everybody should share their opinions because corporate entities don't find the cleanest and easiest solutions for their bottom dollar or anything.

Is this just what focused communities are like online these days? 4chan swings the pendulum of "this fucking sucks" to "this is the best thing ever of all time" and everywhere in between but I feel like the culture of this place moves towards that kind of "opinions are like assholes" thing. You can talk all day, but at the end we're still Anon and there's only a few dozen people in any thread so at the end it's no big deal to just say you peace and move on. We've had like what, 4-5 posts about the possible nerf and people just go "fuck these nerfs/bless these nerfs" and move on.
>>
>>54578432
Places with online identities have to defend them when people disagree with them, cause it's seen as an attack on them personally.

Anons don't have to give a shit about their pleb tier and objectively wrong opinions.
>>
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>>54578432

Were all waiting for the Wave 12 preview at this point. Although I suspect we can actually pretty much predict what's going to be in it.
>>
>>54578709

Well, I'm waiting for the next G4H preview.
>>
>>54578432
Could be related to people thinking that devs will look at their posts and implement their ideas. There are a precious few games whose creators look here for feedback compared to reddit or official forums.
>>
>>54578874

That'll be the Kithrax preview with Harpoons, the other unique pilot.
Harpoon Missiles feel like they might be interesting, but I can't see them replacing the newly made niche that Cruise missiles just tore out of the meta. I think they're going to be an inferior but cheaper replacement for the Assault Missile which might help balance out some of the durability of the Jankyard build that Heaver is tossing about these days. It depends on how much it costs, whether it's an Ion/Flechette style weapon that's Remove all Dice and deal 1 damage + condition or if it's straight up full damage, as well as ranges and attack dice.

As for the generic, there's no way they're going to make the PS4 guy the really interesting one AGAIN. No way. Thweek was fucking hilarious.
>>
>>54578983

I mean, I thrive on the tears of salty exaggerating XWM players, so I hope that the new pilot is outrageous in some way.

But yeah, I'm assuming the Harpoon will do like you say, a counter to tanking/clustering ships but not necessarily swarms which still takes some follow up. The cost will be interesting because the obvious question with everything is "Does this go well with Vaksai". Like, Ion Dischargers seems a little pricey for 2 points, but for 1 points and 1 point PRS? I could see that.
>>
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WHAT HAPPENED TO THE GUY REVIEWING ALL THOSE EU BOOKS IN ORDER PLEASE RESPOND
>>
>>54577728
That's a fantastic start. Depends on how you want to play. Try different lists. Myself I have an interdictor with lots of fighter support.
>>
>>54576969
Swap Primed Thrusters to Pattern Analyzer.

I really like Ahsoka with Scav Crane and a bomb with Sabine.
>>
>>54579791
Unfortunately I don't have Scav Crane or Sabine yet, but I'll make the switch to Pattern Analyzer. Thanks!
>>
>>54580339
>>54576969

Have you tried PoeTensity? I've found the following really fun:

Poe Dameron (PS9) (33)
Intensity (2)
BB-8 (2)
Primed Thrusters (1)
Autothrusters (2)
Black One (1)

Total: 41

You could swap Primed Thrusters for Pattern Analyser - and in fact, I would. I only took Thrusters because the list I was running him with would have been a point over with Analyser.
>>
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>>54579484
Too much star wars novels can be hazardous to your mental health, I'm sure when they release him from the institution he'll be back at it
>>
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>>54580809
Lol..."Poetensity".... Where do these list names come from?? Are these names actually from somewhere? I love them..
>>
>>54580892

X-Wing has a fairly interconnected community, and we quickly develop names for shit so we can talk about builds/lists without constantly having to explain the whole thing. That and people just like to nickname things.
>>
>>54580809
Also don't have Intensity yet :/ x-wing is a terrible hobby to get into when you're on a graduate student's pay check
>>
>>54579484
I'm not the anon but are you looking for a review of those books, their place in the eu, or just EU books in general?
>>
Anyone use vassal to play x wing?
>>
>>54564946
Or I can just pull up the BDs and take a picture.
Still, it's pretty settled that Luke does recover his saber after tossing it away in the throneroom.
>>
>>54577647
Not him, but usually an hour and a half or so.
I haven't had a chance to play recently but I do generally recommend using a larger game mat than the 3x6' standard.
At least a 4x6'; 4x8' works well for higher point games.
I know it's just one extra foot wider, but it makes a huge difference in allowing just a little bit more maneuvering before you end up in the midst of your enemy's fleet.
Though, with the powerful front arcs,
it does tend to benefit Imps unless Rebs stack some winged MC80s or sniper Nebulons.
>>
>>54580957

I hear you, anon. But just wait; one day you'll have a real job, and you'll realise you still can't really afford it.
>>
>>54572999
What makes the houndstooth and mist hunter underrated? What do they offer?
>>
>>54581709

Just my opinions, and not the anon you're responding to, but I think the YV-666 is overlooked purely because of the Jumpmaster; it can't compete with how good the toilet seat is for its cost. It's also got a pretty awful dial. That said, Bossk has a pretty good pilot ability, and it's got a bunch of upgrade slots to play with.

The Misthunter is just overcosted and underpowered. I don't think it's underrated at all. It's just not very good.
>>
>>54581484
Call me an empirefag but the ending of RotJ disturbs me.

>banging on helmets of very likely dead soldiers and cheering and partying and having happy music and singing
>only in the eu do we learn there were prisoners taken, not in the film
>updated version even worse: "hey guys our space station just blew up our emperor just died tens of thousands of our people just bit the dust we just took a heavy blow" "YAY HOORAY YEAH WOOO *fireworks displays*"

It's just fucking weird when you think about it.
>>
>>54582023
Not to mention that the entire forest moon is going to be ashes and radioactive dust soon thanks to the proximity to an explosion like the Death Star's.
>>
>>54582023
>updated version's celebrations
Even on Coruscant, there were pockets of Rebel sympathizers. What the updated versions don't show you is stormtrooper death squads showing up in Legends to machine-gun the celebrations to death.
>>
>>54582111
Frankly, old EU had it right that the Empire kept on chugging after Palpy's death. Sure it left an enormous power vacuum and we got to see all the fallout from that and how it fractured.
But that everyone would immediately be celebrating within minutes was one of the stupidest things George added in the special editions.
>>
>>54582134
>galaxy doesn't learn of alderaan getting blasted for months
>galaxy learns of the emperor dying 10 minutes afterward
>>
>>54559449
>>54582111
>death squads

That was always a dumb excuse to make the Empire look stupidly evil and try to make a really dumb addition look like it was totally intentional and sensible. I usually ignore that aspect, as well as any of the "enhancements" of the "enhanced" editions.

Like >>54582134 said I get that Rebel sympathizers were on some Imperial planets but the fact they're throwing raging parties all over the galaxy almost immediately after Palpy's death is absurd. It's one of the worst changes of the whole OT imho, though it's beaten by shit like Jedi Rocks.

Though, even the protests were fucked up, along with cheering and happy teddy bears among dead bodies and a forest blood getting turned to a wasteland because of space station debris.

>the emperor and tens of thousands of people died
>LET'S LAUNCH FIREWORKS YEAH FUCK YOU GOVERNMENT OF THE PLANET WE LIVE ON FUCK YOU GRIEVING FAMILIES AND WIDOWS FIREWORKS TAILGATE

Definitely not justified to gun them down but holy shit what a dick move.
>>
>>54582144
Maybe the Coruscant festivities happened precisely because the Coruscant Imperial garrison was particularly dickish. And from the stormies' point of view, they're seeing clear and open treason on the throneworld mere moments after their entire galaxy got flipped turned upside-down. If you were a doctrinaire Imp officer, you'd be pissed beyond rational behavior, too. It was also established since ANH that the Empire had people who were perfectly cool with killing civilians like Owen, Beru, and the Jawas. The celebrations do strike me as oddly instantaneous but then again, the film never explicitly gave a time frame between the Endor party and the rest of the galaxy getting the news. For all we know, those celebrations might have occurred at different points in time.

>muh grieving families
Tell that to the Alderaanians and Jawas. And if we go by Legends, also the Wookiees, Corellians, Mon Cal, Caamasi, etc. Lots of expats also died on Alderaan in Legends. Everyone lost someone in that war. From those guys' points of view, stormtroopers can suck a dick.
>>
>>54582248
>Owen, Beru, and the Jawas

In the Expanded Universe the Jawas refused to let the stormtroopers search their wares and got violent.

I also recall Owen and Beru being Rebel sympathizers and the Imperials knew this, so when they refused to give up Luke they got executed.

I don't think either was a case of stormtroopers just casually killing random people.
>>
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>>54582295
If Imperial troops are allowed to search and seize whatever private property whenever they wanted, execute civilians in broad daylight, and violate the concept of due process, then yeah, I'd see Endor as a great excuse to pop the champagne.
>>
>>54582513
This
I'm sorry you lost a friend who crewed on the INTERGALACTIC GENOCIDE MACHINE but forgive me if I don't lose any sleep over it.
>>
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>>54577728
Only other thing I would recommend would be to pick up some gozantis. They're quite handy to have for Imps. Also a Rogues and Villains to get people like Dengar.

>>54578432
It's because they're morons and taking a leaker as the gospel truth. It literally doesn't matter until FFG posts the new Errata on the front page. But oh dear god do people need to spill digital ink to get that sweet, sweet karma. (I now realize this applies to both Reddit and the official forums)

As for myself, I think the Jm5k nerfs are literally perfect, and everything else is too much, especially mindlink. I hate how FFG nerfs the meta from 4-6 months ago, when it is often on the way out from new releases anyway. Genius needs a looking at far more than mindlink does at this point.

>>54581838
>It's just not very good.
Both the named pilots are utterly hilarious in the right hands, especially 4-Lom, and I have a build with him, Asajj, and Unkar that I've done very well with. Gand findsman is also a solid ship that has done well in the past.

It's just that it came out when they were giving Scum better options, so people have rarely used them, and so didn't really learn to fly them. I'm actually going to try said list against the new Rebel hotness because it's got PS over it, and I've got tractors for days.
>>
>>54582693
Do you also have no sympathy for people operating nuclear missile launch controls?
>>
>>54582743
That's a false equivalency for a number of reasons, but no, not really. Especially not if they're enemy combatants who've demonstrated zero qualms about eradicating civilian targets.
>>
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>>54577728
I'd say get a Gladiator and slap Demolisher title on it every game. The ability to shoot after moving does shatter the meta, but having that advantage can really fuck up anyone's day. Especially if you give the Gladiator something like Expanded Launchers(+2 Black Dice from the front arc).
>>
>>54582705

I mean personally, I was thinking more about the PWT than the torpedo slots, but this is probably easier than needing to reprint cardboard AND cards, so it's fine. And Punishing One doesn't seem quite so disproportionately expensive.

Also yes, there are totally some people, who I presume aren't getting their dick sucked enough, who use any situation as an excuse to try and get people to suck their dicks more. And then actual people who know what's up seem quiet.
>>
Noodling about in Squadron Builder trying to come up with a Kestal build I like.

Lieutenant Kestal (22)
Expertise (4)
Twin Laser Turret (6)
Lightweight Frame (2)

Rexler Brath (37)
Expertise (4)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)

Omicron Group Pilot (21)
Fleet Officer (3)
Anti-Pursuit Lasers (2)

Total: 100

I'm not sure TLT actually synergises that well with her, since it means she needs two focus instead of one. Synced turret would probably be better, but means she has to get closer and the Aggressor is too fragile to really joust like that.

Rexler gets in since I like him, and if I'm handing out focus to get two on Kestal, I may as well include another pilot who wants focus for their ability.
>>
>>54579064

Thweek didn't engender salt, the Forums LOVED Thweek. It's the leaked FAQ nerfs that caused a shitstorm of entitlement and armchair game designing.

Personal highlight are people thinking that removing the second Torpslot is the highlight of that Jump Nerf and thus completely missing the point. IT'S THE SALVOMECH SLOT REMOVAL YOU TARD. HAVE ANY OF YOU SEEN THOSE THINGS? THEY ARE LITERALLY AND FIGURATIVELY GODDAMN INSANE. Taking away their Glitterstim and potential 4-LOM + Dischargers combo was just the icing on the cake.
>>
>>54582183
What is so strange about stormies gunning down a party? ANY government would respond to a bunch of people throwing down a party celebrating the death of its leader in its capital. A democratic government might have whoever is in charge publicly condemn the celebration. Even moderately authoritarian government would definitely respond with force, but probably not lethal force. A hardcore dictatorship (like the Empire) would respond with lethal force. It is not "stupidly evil", it is exactly what you would expect.
>>
>>54582693
Yeah, but what about all the qt mouse droids?
>>
>>54582111
That happens in canon, too. It's the first interlude in the first Aftermath book.
>>
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Anyone have character art of an antrho rodent for a Tintinna, other than what shows up on google?
>>
>>54586713
>other than what shows up on google
Do you mean you want to exclude absolutely everything from Google Images or just stuff that has shown up under your search terms (presumably "anthropomorphic rodent")? Because the first one is a pretty tall order.
>>
>>54583729

Oh, there are always people in X-Wing salty about something. There was definitely some chicken littling about how Thweek can be so scary and broken stealing certain abilities like OL. (Never mind that he's only as strong as you make him).
>>
>>54587451

With Thweek you can either go completely bargain basement and make him 25pts with the Mk2 title, but I think most people are going to put him at the 30-32 point area. Personally, I'm going for FCS, AT and Glittles. But this might be one of those brief periods in the meta when the moon and the planets align and Sensor Jammer becomes worth it again.

Probably not though.
>>
>>54588314

Sensor Jammer is a rough choice with so much Expertise going around, and HSCP hasn't completely disappeared either.
>>
>>54581096
Both? All three?
I'd like to know whether the books in that pic are on par with Luceno's other stuff or not.
>>
>>54583729
>Personal highlight are people thinking that removing the second Torpslot is the highlight of that Jump Nerf and thus completely missing the point.

That's nice. But the real nerf is the loss of any torpedo slots on Dengar. His ability to alpha strike is basically gone, since he no longer gets an easy 4 die + crit chips, and it reduced the amount of hurt he can put out dramatically. It's a colossal nerf to Nym + Dengar and might be enough to push the list out of the meta, because it's now fucking horrible on the joust.

The loss of illicit to make it impossible to give them rigged cargo is icing on the cake. Now that card has some real cost associated with it.

>>54588314
There's so many abilities that use TLs that I think FCS is basically mandatory on Thweek unless you're going super cheap. Even then ATs are probably still mandatory for 27 points.

Rebels: Norra, Shara support (might actually be good support), Hobbie (lose stress on sloops or stims after you reaquire), Dutch (free TLs for everyone)

Imps: OL (obvious, amazing, probably impossible to kill and a great reason to make him over 26 points), Omega Ace (easy to do with an FCS, hurts even more at PS4), Colzet for hilarity, Jendon is basically a worse Shara but still might be good

Scum: Genesis Red, Latts Razzi.

Which doesn't even get into how good an FCS is for abilities like Dengar, Fenn/Talonbane, Sunny, anything that allows you to roll more dice like Zuckuss and Pure Sabacc.

Though I still think the PS ability with a decent initiative is probably the better call most games.
>>
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>>54578432
>FFG Forum introduces Reddit-style "likes" that are always displayed next to the user's name
And that's when I knew the site would be trash forever.
>>
>>54589600

At the very least they could go full reddit and include dislikes.
>>
>>54586998
I would criticize you for being a pedantic faggot, but this is /tg/
>>
>>54585987
>first Aftermath book.

It still boils my piss to think Cuck Wendig has any say on Star Wars nu-lore.
>>
>>54589661
The actual content of his book is fine. The writing style isn't great but gets better with each book.

It's his own personal politics and the cringe-inducing way he battled people on Twitter that were bad.

And even then, it's fucking nothing compared to Karen Traviss. I'd rather have a thousand Wendigs than another Traviss.
>>
>>54589750
Traviss getting violent is definitely worse, if less cringeworthy, than Wendig's temper tantrum, but Traviss was a far better writer than Wendig.

Both loved personal politicking but at least Traviss wasn't painfully obnoxious and didn't make her Mandalorians herky jerky all over the place while naked lesbians watched.
>>
>>54589750
Traviss is better at the English language than Wendig though.
>>
>>54582948
Demolisher is why Gladiator is best light Imp ship
>>
>>54589825
>>54589827
I would actually disagree on Traviss being a better writer. Her writing style is very, very basic, especially in her later work. Wendig uses a lot of weird stylistic choices and uncommonly-used words and phrases (though the go-to anti-Wendig circlejerk herky-jerky was not used first by him in Star Wars, it was actually used by Stackpole in one of the X-Wing books) that he might not have all the necessary finesse to use, he actually tries.

Traviss' writing is keyed towards her previous journalism experience, and the simplistic, easy to understand writing style does kind of work in her favor - but she doesn't exactly stretch her legs and her prose definitely isn't top-tier by any means.

>>54589825
>Mandalorians herky jerky all over the place while naked lesbians watched.

I mean, Traviss literally introduced the idea of gay Mandalorians and put it up front and center in her Clone Wars stuff, and while Wendig had several gay characters, being gay was overall a minor part of their characterization and was never shoved in our faces in the actual material.
>>
>>54589968
>it was actually used by Stackpole in one of the X-Wing books

Funny enough I don't like Stackpole either.
>>
>>54589616
>Implying any possible ego-bruising will be allowed on glorious FFG Forums, best in world.
>>
>>54589968
...Chuck?
>>
>>54579752
>>54582705
>>54582948
Thanks, my buddy works at a game store so I'll hit him up about these next. I haven't read too much about the cards and such that cone with these sets, just sat in on a lot of games and have been watching stuff from people like Crabbok, will I have the commanders and stuff I need, and support stuff like spinal armaments, xx-9s, the cards I need and such, from the sets I have or the ones mentioned?
>>
>>54589968
There's a difference between "herky-jerky", which is an acceptable (if rarely used) adjective, and "herkily-jerkily", which is taking the adjective and trying to beat it into a bad adverb.
>>
>>54590027
Not even. Just someone who doesn't think he's nearly as bad as the circlejerk thinks he is.

The first Aftermath really needed a couple more drafts, but it's still a solid book and has good content - the writing style is just... well, third person present tense is uncommon for a reason.

>>54590085
Which is admittedly where Wendig messed up, and it's still not the worst writing I've seen for Star Wars.
>>
>>54590156
He's not the absolute worst but he's definitely in the top 5. I will agree that shit like what we see with werewolves and emo Luke, the blueballed ending of the Clone Palps saga, Suncrusher, Solo kids, Force Unleashed, and aspects of the ** Squadron books are the worst, in my mind.
>>
>>54590156
None of the Aftermath books are good. He never builds any momentum.
>>
>>54590218
>Solo kids
What's wrong with them?
>>
>>54590237
Annoying and too heavily focused on, reeks of Star Trek writers crossing over into Star Wars.
>>
>>54590156

Just from personal experience trying to read the first Aftermath, I don't think Wendig gets the tone of SW good. Herkily-jerkily, space diapers... there are some other "space" words in there which I can't remember exactly, stuff like that. He feels (and seems looking titles of other shit he wrote) like a very modern, current-day type of writer and in addition to the grammatical issues his work just didn't feel quite like it "fit" Star Wars.

Take Zahn for example. I like his work, I don't think he's the end-all-be-all of prose, but the original thrawn trillogy feels very star wars. Stackpole has his own style limitations, but his work too seems to fit how star wars is presented. In Nucanon even, Lost Stars with Claudia Grey, while heavy on the "oh this person happened to be there" kind of thing that's still kind of on tone with the SW universe as presented. Wendig feels like Disney told LFL "find a hip, young license writer to let these millennial nerds know their property is in good, modern hands" which I think misses the point.

If any current, modern fan still likes the OT, they don't care if it's "modernized", they still like it in spite of them being very corny 70s/80s films.
>>
>>54590341
Wendig could be the best writer of all time, but I'd still have no respect for him for how he reacted to criticism and insulted the Star Wars fanbase in such a fucking stupid way.
>>
>>54590237
Mostly being major characters in garbage books
Retardation with them is merely a symptom of the Vong and later books being utterly terrible
>>
>>54559449
>>>54579484
>a review of those books
Well these are somewhat black sheep of the vong series. They are very early in the plot arc and will reproduce through out the other vong stories.

Essentially after chewie dies han goes Ape shit and shuts out his life to go full retard in revenge against the vong. He leaves Leia and the kids behind to go blade runner the vong hiding in the new republic using ooglith maskers as well as start what everyone wants every time there is trouble: a smugglers alliance. Unlike a defacto trade organization, han wants this alliance to essentially be a massive hyper mobile guerilla force in vong owned territory. The books are pretty well written from a nuts and bolts perspective, move han' s character out of the shadows after an increasingly long chain of solo kids and luke books. He once again feels like a main character, and we get to see the long forgotten badguy han that we meet in ep4

>their place in the eu
I would rate these books as a solid top ten pair in the vong story arc, but I'm star wars writing overall, about a -B. Pretty good, but require the previous books to be understood, and not really eligible to be standalone reading.

>EU books in general?
Take your pick of plots then choose books at will. Do you like the imperial warlord of the day? Do you just want more of the main characters of the movies? Do you like the idea of force proof extra galactic dark eldar meets tyranids? Super weapon of the day? Bad actions for good reasons? Secret sith cult? New republic civil war?

There are plot lines rife in the EU and if you choose a story type you like there will probably be a book or two for you.
>>
>>54590275

I personally always kind of like Jaina's characterization, when she got some. She had enough of both Han and Leia to kind of relate to. Poor Jacen though, kept getting the short end of the plot stick.

Of course, the Solo kids formative years are placed squarely in some of the shittiest years of bantam.
>>
>>54590341
>Stackpole
Stackpole does camp action well, but having read some of his BTech books I think a big issue he has is his MCs tend to get too special snowflakey. Corran Horn is actually one of his more reasonable protags.
>>
>>54590462
No one could handle the Punmeister after the YJK books
>>
>>54590462
Jaina joining Rogu Squadron was a mistake. I just got to that part so no spoilers. But I hope she leaves. X-Wing stuff in prose sucks.
>>
>>54590470
Stackpole is an author that I don't understand the popularity of, honestly.
>>
>>54590470

Yeah, Corran at least gets called out on his shit constantly, and ultimately he's wrong about quite a few big plot points. The book starts with "You're no Luke Skywalker". And inordinate amounts of time spent on girls chasing Jedi dick was an issue of that era of the EU in general.

Stackpole's biggest problem other than some of the camp (if you're not into it) is in terms of dialogue and stuff a lot of his characters are flat. If you cut out parts where the characters talk about their past like "Back in CorSec" or "Back on Tatooine" you'd have a hard time telling them apart other than Ooryl.
>>
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>>54590509

Jaina in a flight suit is never a mistake.
>>
>>54590462
That's because Jacen was written to be a pacifist hippie in the middle of a war for survival, so the writers had to keep reaching to come up with justifications for his bullshit.
>>
>>54560788
>Cloning the Battle of Hoth.

My only hope is that it's actually the Resistance attacking a First Order base.
>>
>>54590732
Who's betting that we get a big fleet battle and a ground fight on a forest planet in ep.IX?
>>
>>54590732
>Resistance
>First Order
I still can't make peace with it.
They could have done ANYTHING.
>>
>>54590156

My problem with Wendig isnt that he's a bad writer.
It's that he's a much worse writer than he thinks he is.
>>
>>54590721

Well, it makes a bit more sense when originally he was gonna be new jedi jesus instead of anakin.

But he continues to get shafted by PLOT demands even in the post-Vong. Unifying Force sets him up to be the next luke and take all this great force knowledge and personal lessons and be really cool and mystical... and then LotF comes along.
>>
Y'know, researching the whole Wendig rant issue it seems like most of the Internet believes that he's right and all the complainers are wrong.
>>
>>54590509
>X-Wing stuff in prose sucks.

You're entitled to your opinions anon, however wrong they might be.
>>
>>54590842

Depressing, isnt it?
There's a ridiculous number of people who assume that if you dont like Wendig's style it *actually* just means you hate the gays and are hating on him because there weresome lesbians.
>>
>>54590842
>most of the internet

Just the very vocal minority of his ideology supporters.
>>
>>54590848
Rebel dream and rebel dawn were delightful. A little wrath and rouge to really brighten up a book. Especially after a few bad and sad books.
>>
>>54590871
Bad or sad?
Star by Star was good IMO.
>>
>>54590871
>wraith and rogue squadrons being mary sue fanwank is fine
>traviss making mandos powerful warriors is not fine

I don't get it. I don't want to say people who like those books are wrong, but it's often those same people who hate on Traviss for making Mandos superpowerful.
>>
>>54590939

>Rogues
>mary sue
Now this, I wont argue with. I still enjoy them, but they're pretty ridiculous.

But
>Wraiths
>mary sue
This one I can't agree with.

Also I guess the difference would be that Travis is sucking off an entire race/culture of super badass ultra cool mary sues, as opposed to one or two elite x-wing squadrons.
>>
>>54590939
The Rogues often took serious casualties, like maybe a quarter of the named pilots made it through the entirety of Stackpole's books, and not even all of those made it through unharmed.

The Mandalorians under Traviss never had any noticeable casualties unless the plot called for it.

The Rogues worked hard for their goals.

The Mandalorians under Traviss were practically handed everything on a platter and on top of that everyone else was handed the idiot ball and a Mandalorian idol to worship.
>>
>>54590939

>mary sue fanwank

You know that Rogues and Wraiths have terrible mortality rates, right? Like shitloads of those guys die all the time. Even the ones you like. They also are not right and successful all the time.

Meanwhile, Mandos are always right, even if they get killed - but they can only be killed to show off how incredibly broken our villains are because "muh beskar" and "muh fighting culture".
>>
>>54591000
>>54591016
>>54591029
>blowing up super star destroyers and annihilating hundreds of tie fighters
>they lose half a dozen men so that means they're not mary sues

Almost as bad as the Guide to Warfare guy jerking off General Dodonna in every Civil War chapter.
>>
>>54591096

Ah yes, those things definitely do not fit into a space WW2 story.
>>
>>54590939
Straight up the difference is author smugness and idolization.
Sure the rogues and wraths are bad motherfuckers, same as the mandos, but they don't have a neon
>THESE GUYS ARE MORALLY SUPERIOR TO EVERYONE ELSE IN THE SETTING AND ALSO BADASS
Sign pointing to them
>>
>>54591125
Maybe if they'd been balanced with Imperialwank as well, but even then both sides would be ridiculous.

Space WW2, Space Opera, Space Wizards, whatever do not justify poor writing.
>>
>>54591096
They're not "annihilating hundreds of tie fighters" except in the vidya. The books make it clear that anything higher than about 3:1 odds means that a good portion of the squadron likely isn't going to come home.
>>
>>54591130
>smugness and idolization
>literally every imperial is a doorknob-licking fuckface who can't tie their own shoes and every rogue/wraith is a shining paragon of virtue heroism and combat prowess
>x-wings are the greatest vehicle ever made in history and a single x-wing can destroy everything other ship in the galaxy combined except other x-wings
>>
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>>54591139
>>
I hope you liked this thread, because we're about five to midnight on the doomsday clock of "but the Empire is the badguys" and the rest of those posts will very quickly be going away.
>>
>>54591177
Fair enough.

I guess I just keep wanting a dark and gritty Space 'Nam story but keep getting WOAAAH LOOK HOW BADASS MY FACTION IS WOAHH AT-STs STAR DESTROYERS I'M GONNA CUM
>>
>>54591130
Basically.
If stackpole got in retarded internet fights all the time we'd make fun of him, too
>>
>>54591096

>Wraith Squadron
>blowing up super star destroyers
Except they dont. They engage in some underhanded tactics to bring the ship's shields down, and then a large New Republic and Imperial combined fleet beats it up.
>>
>>54591157
>a single x-wing can destroy everything other ship in the galaxy combined except other x-wings

Hey, single X-Wing killed the death star. Should count for something.

But also Jesmin Ackbar gets shot down by pirates with a space technical hugging an asteroid. They aren't invincible. X-Wing also does treat it like they don't always have enough, which is why they're constantly relying on As and Ys for support.
>>
>>54591208
>distant artillery of rebelfags and imperfags picking up

Soon the trenches of /swg/ will be lined with hapless souls fighting pointless arguments, and the posting area will be rendered a bloodsoaked no man's land of "your opinion is retarded" and "no your opinion is retarded" and all that will be left in its wake is the echo of screeching from rabid tribalistic fanboys.

For mankind can never know peace.
>>
>>54590861
If you Google it all the top results defend Wendig and condemn hate and bigotry.
>>
>>54591296
Again, the vocal minority of virtue signallers and people who follow Wendig's politics.
>>
>>54591208
I mean you literally can't argue that, in the movies and the books, the Empire is an unabashed force for evil.
>>
>>54591324

IT'S MIDNIGHT DOOMSDAY, EVERYBODY TO YOUR BUNKERS.
>>
>>54591324
Here we go.
>>
>>54559449
>>54591324
Alright raise the planetary shields. Let's go to red alert people. Bring up scanners for all comms frequencies.
>>
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>>54559449
>sir, we are receiving a signal on the scanners...
>put it through to screen 2 and let me see it
>/sw/general, sir it's bait posing
>>
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>>54592025
>I mean you literally can't argue that, in the movies and the books, the Empire is an unabashed force for evil.
I've seen this bait before. It won't be long before the imperials show up.

Lets begin the evacuations immediately. Load the imperial assault and rpg posters onto armada' s transports first.
>>
>>54592067
>armada' s transports

But X-Wing's transports are much bigger anon.
>>
>>54592101
they might be bigger, but we actually use ours. We'll get out of here, you boys cover us as we leave.
>>
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>>54592067
>listen up, two xwing posters will be assigned to escort every armada post past the inevitable imperial argument posts. We will lower the shields for a small window of time, so be sure to get clear of the thread, we will we you in the rendezvous thread after this one sages.
>>
>>54592119

H-hey I try to use mine.
Jamming and then causing damage to jammed ships is pretty neato.
>>
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>>54592161
>two xwing posters per armada post? Thats suicide! We'll never make it past the shit posting!
>Well with a little luck the planetary mods may delete several posts before the thread limit hits. This is our only hope, may moot be with you.
>>
>>54560067
They have said it is similar to Nightsister energy bows, and their are stats for those in one of the Force and Destiny books.
>>
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>Meanwhile, aboard the ISD Vanguard...
>>
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>>54592458
>"Lieutenant, something to report?"

>"Yes, Captain. It's the /swg/ Sector, sir. Rebel scum are stirring up trouble again."

>"What sort of trouble?"

>"It appears they've deployed bait in the form of a subjective political morality argument, Captain. Destabilizing /swg/ and claiming us all to be unabashedly evil."

>"Hmph. You'd think that by now these scum would have learned that such tactics will fail them. Nevertheless, chart a course for /swg/. We must break their ruse before they disrupt things any further."

>"Aye, Captain!"
>>
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>>54592492
>"Captain! Our scanners have picked up something, sir."

>"Report."

>"It's from the /swg/ Sector sir, Rebel ships moving into evacuative procedures!"

>"Blast. Full power to the engines, we must intercept their escape! We cannot allow their scum to ruin another thread some other day."

>The Vanguard's bridge becomes a bustling hub of activity as coordinates are set and power is allocated. Elsewhere TIE pilots prepare for action and Stormtroopers ready for boarding attacks against any larger Rebel ships attempting to flee.
>>
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>>54592535
>The first legitimate posts are away!
>>
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Hey /SWG/, how is AoR for combat-heavy games/dungeon crawls?

I have this idea in my head that I want to run a game where the PCs are a squad of would-be death troopers (who's training was cut short after the death of Krennic) tasked with hunting down basically everyone in the rouge one alliance briefing room who don't show up in the later movies Hunt-for-UBL style.

The issue is, I'm not sure how well the narrative dice would work for what will basically be a sequence of firefights.
>>
>>54592665

I was told combat is very fatal, so probably not a good game for a dungeon crawl. Why don't you look at Star Wars Saga or d20, which are based off D&D, which in general loans itself much better to a dungeon crawl.
>>
>>54592535
>>54592638
God damn, that was a funny ride.
>>
>>54592665
pretty solid as long as your players are creative. the biggest issue I have with AoR is some of its content is flat-out better than it's EotE counterparts and likewise more lethal.
>>
>>54591859
>>54592535
I always wonder what the actors were told to do in scenes like these, back in the day when computers were an extreme rarity and no one was familiar with that sort of shit.

>alright, now you sit here and tap randomly on this screen, and you tap randomly on this other screen until you're given a dialogue cue
>>
>>54591859
>>54592025
>>54592067
>>54592161
>>54592219
>>54592458
>>54592492
>>54592535
>>54592722
>panic about a defcon 1 argument coming
>ends in rebfags and impfags playing along and having fun with each other

We've come a long way.
>>
>>54592738
How and what is better?

I'm designing a campaign for a 3 man party mixing archetypes from FaD and EotE, do I need to read all three of them? Or what can I focus on besides the obvious?
>>
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>>54592773
I thank you fine sir. Really I was hoping to actually see an argument to post mine through the chaos. Would have been way more funny.

Thank you to impfag who helped me make this silly as fuck.
>>
>>54592801
Saga d20 was built for d&d 4e or 3.5 style combat and tile based movment.
>>
>>54592848
? I meant how and what is better about AoR vs EotE
>>
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>>54592699
>>54592848
Dude just stop with the DnD shilling. FFG is a better system in every way but ship combat.
>>
>>54592931
Whoops I thought you were talking about the other anon' s suggestions about switching systems.

To actually answer, I believe some of the item modification rules, and the weapon related talents some of the classes offer are more deadly than eote.

Really it's a natural outcome of the eote books being first. They made changes without editing the previous, just build more on top.
>>
>>54593004
Actually two different people, I made the original suggestion and also was
>>54592801
that anon.

But to reply to you, D&D is a system that has its purposes. I agree fully that FFG is better, and before I started designing this campaign I played Runequest and ardently refused to play D&D or Pathfinder because they're too video gamey for tastes (read: for my magical realm)

But if you're just looking for a mindless dungeon crawl with brief moments of exposition, more of a "beer and pretzels" type campaign as I've heard it described, I think D&D can be effective.
>>
>>54592801
AoR's Careers are more focused on combat with nearly every career having have a combat skill and specialization focusing on fighting. (For example pilot is both a smuggler and ace spec, but Ace has ranged (light) as a skill for fighting out of cockpit as well). Gear and vehicle -wise AoR seems to be designed with the intent of using duty (and hence stronger GM control) to acquire gear, but as a result that gear can be pretty powerful (compare Strongholds of Resistance's shatter rifles to Enter the Unknown's rifles) or designed largely to not be used by PCs at all (the most obvious offender being Friends Like These). While not necessarily a bad thing, a GM needs to be take these factors into account.

>I'm designing a campaign for a 3 man party mixing archetypes from FaD and EotE, do I need to read all three of them? Or what can I focus on besides the obvious?
The basic rules are the same for all three. Focus on how each differs from the other and how that will affect your game. Duty/Obligation/Morality motivate the party in different ways and characters can have multiples. Duty is carrot, Obligation is stick. Morality and force users in general can be the odd man out, as it can conflict with the others and force users tend to be XP hogs. I start with what kind of star wars game I want to run (hutt space, rogue squadron, Jedi Knight etc) and go from there.
>>
>>54593097
>AoR's Careers are more focused on combat with nearly every career having have a combat skill and specialization focusing on fighting

Not to mention the universal that comes in AoR which can fill in any gaps.
>>
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>>54592699
>>54592738
>>54593097

Thanks for the feedback. Have any of you tried running Star Wars D6? It's the other main system I'm thinking of trying, though I'd want to try a few one-offs first to familiarize myself with it.
>>
>>54593373
WEG's D6 is good but old. I prefer FFG but I know there are a number of WEG fans that lurk here. I think the books are a good pick up for lore if you are a fan of reading.
>>
>>54589968
>I mean, Traviss literally introduced the idea of gay Mandalorians and put it up front and center in her Clone Wars stuff, and while Wendig had several gay characters, being gay was overall a minor part of their characterization and was never shoved in our faces in the actual material.
Not really though. There was a male mandalorian couple, but they were minor characters at best and their relationship wasn't given any kind of spotlight. They just referred to each other as their husband in passing. I actually had to reread some parts because I kept forgetting they were gay.
>>
>>54590831
No, then the Dark Nest trilogy comes along and shits on it all. LotF had to continue from having half the main cast being weird bug people groupies.
>>
>>54596009

I've never actually read Dark Nest because I could sense how bad it was from a mile off.
>>
>>54596031
Dark Nest is where Jacen turns from Jedi Messiah into Euphoric Fedora
>>
>>54596117

Gotta be 100% honest, that still sounds slightly better than "Ancient prophecy says I have to be evil so I'm going to charge down this slippery slope shouting my daughter's name at the top of my lungs" Jacen.
>>
>>54596186

Actually, that all said though, other than the simultaneous waste of all years of his previous characterization and a complete oversell of him as an antagonist, one of the few things LotF does well (imo) is the corrupting slide into the Dark Side. Jacen has several moments where he looks up at what he's doing and goes "well, this is kind of fucked up" and then immediately goes into digging his hole as deep as he can go. Once you're knee deep in the mud, what harm does letting the mud go up to your waist do, right?
>>
>>54596031
>>54596117
I liked Dark Nest. At least the parts about them seeing RotS via Artoo.

Denning is good at stuff like that, Tatooinw Ghost was good too.
>>
How do you guys feel about the nu-canon invalidating so many years of accumulated EU material?

I admit that I was probably a little unreasonably outraged at it when I found out
>>
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>>54596622
I was butthurt at first, then I was excited when I got over the shock, then TFA came out and confirmed the EU as my eternal headcanon.
>>
>>54596622
Given that I hadn't really enjoyed the storylines of anything post-RotJ since about 1999, I was more than okay with it.
>>
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>>54596674
To talk more, my butthurt began with pic related (the movie) I did and do love the PT and I was excited for this to hit theaters, and when I saw it I thought it was fucking garbage.
It tok me years to get over TCW overwriting a lot of the Clone Wars EU, but the show has grown on me. I still hate the movie though. And I still like the PT much better than the show most of the time.

>>54596766
TFA ain't no better than the Del Rey post RotJ era.
>>
>>54596674
EU isn't perfect but it''s better than nucanon.

Since TFA I've ignored all of nucanon and have picked and chosen from the EU to form the perfect headcanon.
>>
>>54596888
I mostly ignore nuncanon because of the sequel era being garbo, but I liked Rogue One, and I still keep up with my man Luceno.
>>
I'm the anon who asked, I never even followed the CW tv show beyond a few episodes. It seemed decent, but yeah. I spent my childhood feasting on SW books, from the shitty YA novels about Obi-Wan in his youth, to Chewbacca dying in Vector Prime and all of the many, many moments afterward. I gave up about halfway into LotF when I just decided that Darth Caedus was a shit character.

Even if the Yuuzhan Vong sucked for a lot of people* I came to terms with them as a part of Star Wars. I nearly fell asleep watching TFA and the rest of it I was turning into a butthurt fanboy over how shit (I thought) it was.

* I was the anon who asked in a thread the other day what people thought of the YV because I didn't think they were so terrible, even somewhat original by the standards of the late 90s/early 2k.
>>
>>54597065

On that note, what do people consider the "god tier" books in SW EU?

Much of my long-lasting relationship with Star Wars is a result of being somewhat active in a play-by-post roleplaying community based around the fandom (googling Star Wars RP is probably going to take you straight to it, I recommend it if anyone is interested in giving play by post a shot). I spent a lot of my adolescence poring over the books.

Off the top of my head, my favorites would be

Shatterpoint
RotS novelization
Thrawn books
First few books about Darth Bane
The book about the mission to Myrkr
Kotor 2 because Chris Avellone is the best script writer of all time for RPGs

A lot of NJO runs together for me, but I liked a few of them. Everything about the Solos besides Anakin Solo's metal as hell death was shit, though, and everything about Darth Caedus was bullshit.
>>
>>54597065
>>54596788
I think the Umbara arc was what sold me on TCW.
>>
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>>54597149
There was a stand-alone Darth Maul book that was pretty good, and the obligatory Rogue/Wraith Squadron series.

On a related note, does anyone have recommendations for books that aren't centered on jedi and force powers?
>>
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>>54597262
>>
>>54597149
>RotS novelization
I'm gonna be that guy and say that I like the movie better because Stover's prose is just too melodramatic too often.

Anyway, some of my favourites-
Kenobi
Yoda: Dark Rendezvous
Dark Lord: Rise of Darth Vader
Tatooine Ghost
Darth Plagueis
The Clone Wars gamecube game
Republic comics
Dark Times comics
>>
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>>54597295
I see your Solo and raise you Lando
>>
>>54597262
Shadow Hunter? I read that one.

What does the timeline of the EU look like? I'm thinking about attempting a reread of some of the books and I guess it should be in chronological order.
>>
>>54597426
The books have that timeline in them.
But only for The adult books. No comics or kids books or games etc.
>>
>>54597262
Han Solo Trilogy by AC Crispin.

Perfect novel series to think about EotE plots.
>>
>>54597426
Wookieepedia has everything conveniently sorted into timelines.

http://starwars.wikia.com/wiki/Timeline_of_Legends_books

http://starwars.wikia.com/wiki/Timeline_of_Legends_media
>>
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>>54597295
I've always been VERY curious about these.
Do they hold up?
>>
>>54597627
Not him, but if they're anything like the Lando novels posted >>54597327, then they should hold up just fine. I mean, they're not high art; just pulpy, slightly schlocky, sci-fi adventures.
>>
I really liked some of the Tales of the Bounty Hunters stories! Zuckuss and the assassin droids were interesting.
>>
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>>54597327
pic related

>>54597627
They're good, pulpy adventures. no force users, the introduction of the CSA, Gallandro being a boss, and some good minor jobs as intros.
>>
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>>54597491

Seriously, you ever have trouble thinking about how Obligation works, read Paradise Snare.
>>
>>54597627
Dead solid pulp
>>
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I've been grabbing up old WotC troopers to use as my SCAR trooper squad for EotE.

From left to right, Sniper, Commander, Heavy, Flamer, and Tactician

My players have been coasting on being way too large a group for the system to handle for too long. Thus, special forces Nemesises (nemesi?) who give the entire group bonuses whenever they are on the field.

Thoughts
>>
>>54596186
It's what directly sets up his fall, though. He disengages from the Jedi almost completely, stops listening to anyone, and goes and studies every esoteric force tradition he can find, which leads right into Legacy where Lumiya shows up and is all "remember that bird chick who mentored you? Yeah, totally my apprentice. Also the sith aren't evil so you should totally learn from me, too."
>>
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>>54597149
Yub yub, Commander.
>>
>>54596622
I don't see it as being invalidated.

I come from comic books, where (particularly DC, but Marvel does quite a bit too) new stories frequently retcon, reimagine, or disregard old stories. To be a fan, you have to grow pretty used to the ebb and flow of a constant narrative changing hands all the time.

So it's the same for me with Star Wars. Disney is in charge of the new things, but the old things aren't deleted from reality. They can both exist and I can enjoy both separately. I'm disappointed that some old stories will never get resolution now, but again, I'm used to that so whatever.
>>
>>54597971
>Thoughts
your image is way too fucking huge you faggot ass homo
>>
>>54598146
Careful not to cut yourself on that edge
>>
>>54577728

Honestly there aren't any particularly bad ships in Armada. Go with what you like.
>>
Is there a guide to like, what technology would be available during what time period, what companies would be producing them, how much they'd cost, basic background information basically so I can use less generic terms when describing stuff
>>
>>54601518
>old republic
>everyone uses blasters
>new republic
>everyone uses blasters
It's really just aesthetics that change, and even then you can follow Eta-2 to TIE easily.
>>
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>>54601987
To be fair, there's still moments of pretty large technological leaps. Legends media did explore time periods before modern blasters and lightsabers, and some tech and corporations don't show up until specific time periods. For instance, there wasn't any widespread bacta use in the KOTOR era.
>>
>>54601518
Star Wars technology is pretty stagnant. One of the big things is that in the interim between KotOR and the movie era, slugthrowers went from kinda odd to practically unused. I can think of a few more things but you'll find that not a lot changes.

Wookieepedia has all the answers, per usual.
>>
>>54604357
>slugthrowers went from kinda odd to practically unused.
They're not SUPER uncommon. Sand people use slugthrowers.
>>
Right, but they go from a firearm receiving reasonable amounts of military use to the weapons of savages on backwater desert worlds.
>>
>>54604504
All they need to do is add some canon character who uses an automatic slugthrower to fight jedi because slugs just melt when they get hit by a lightsaber so they can't reflect them back at him and they'll be back to being cool, if niche.
>>
>>54604524
>because slugs just melt when they get hit by a lightsaber

Doesnt matter.
They're solid objects - a jedi could just shove them with the force and theyre off course.
>>
>>54604524
Canon already did have slugs being used against Obi-Wan in the Anakin & Obi-Wan miniseries last year.
>>
>>54604542
>jedi always know when they're about to be attacked and their lighting reflexes are always on point
Plot armor please leave!
>>
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>>54604524
>tfw we'll never see an Inquisitor get cheeki'd in the breekis by a space Slav with a CC'd obrez
>>
>>54604542

The point is he can't shoot it back into your face with deadly accuracy like he can with a blaster bolt.
>>
>>54604583

Nigger those are the same things that let them use lightsabers to protect themselves.


>>54604677
Ah, I see what you're saying.
Then yeah, slugthrower would be a way better choice than a blaster. Though something more like a spray-type would be better since that's far hard to throw or deflect.
>>
>>54604713
>jedi ALWAYS know when they're about to be attacked and their lighting reflexes are ALWAYS on point
Plot armor please leave!
>>
>>54604772

You're an idiot.
>>
>>54604772
Not him, but the whole point of Order 66 was to take the Jedi off guard and overwhelm their ability to defend themselves. This is in addition to the fact that we already know that the Jedi have had their abilities diminished even before the war begins, because of the dark side shrouding everything.

That guy also isn't saying that they're always on point - but they did know that they were about to be attacked. Literally every on screen Jedi pauses right before the clones train their weapons on them.
>>
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its over.jpg
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>>54604524
>They give you some pew-pew laser shit
>You will never have the BRRRRRRRRRT! again
>Why even war in the stars?

https://www.youtube.com/watch?v=KsVUISS8oHs
>>
>>54604806
>>54604815
Jedi die just like any other character unless they're needed for the plot. Go watch AotC again.
>>
>>54604834

And yet they're still hard to kill.
Thus, if youre hunting them you want weapons they cant just block immediately or throw back in your face, or overwhelming numbers.
So you can walk away from it and they cant.

You're completely missing the point, and are a fucking idiot.
>>
>>54604834
Oh, you mean, the great arena battle where the Jedi are outnumbered and overwhelmed until Dooku pauses the battle?

The Jedi who died in that battle died for the same reasons as the Jedi who died directly due to Order 66 - surrounded and overwhelmed by such numbers so that one mistake is all it takes to die.
>>
>>54604858
You want a weapon that can take advantage of when they are not on point and not punish you as much when they are, because they're not ALWAYS on point.
>>
>>54604871

But if you dont plan for them to be on point and they are when you try it, congrats - you just got fucked.

You have to plan to take out a jedi, or you have to bring literally hundreds of guns.

Or, you know, befriend them over years and then stab them in the back out of nowhere whilst a Sith Lord draws such a thick veil over the force on a galactic scale that they dont see it coming.
>>
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>>54604891
>You have to plan to take out a jedi
The first step of planning is bringing the right tools.
>>
>>54604772
Prequals aren't canon nigger.
>>
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>>54605039
>>
Could you make a jetpack or rocket boots your signature vehicle?
>>
>>54605516

They count as a vehicle so I dont see why not.
>>
>>54605592
Custom Loadout (modder talent) becomes the ultimate munchkin meme, then.
>>
I'm sending my EotE players on an Indiana Jones style tomb-raid to find the remains of an ancient Pirate King.

There's an Inquisitor chasing after the same remains for mysterious reasons, but I really wanted to introduce a third party into the mix.

Anyway, it strikes me that Doctor Aphra is a great character and that it would be criminal to tomb-raid without her.

My game is set briefly before A New Hope, so the timeline matches up well for her doing some rogueish stuff on her own terms before meeting Vader.

Is it super dumb introducing a canon character into my game? What kind of things should I look out for in doing so?

If you were introducing Doctor Aphra as a nemesis, how would you stat her?
>>
Somebody start a new thread before this one falls off
>>
>>54606835

I mean, it's not quite as easy to fuck up as the well known canon characters like Luke or Han or Leia or whatever.
Have your party read Aphra's comics? If so there's no chance they'll trust her.

If not, then she could be their local advisor who goes to help and then "Sorry, this belongs in a museum. A private museum. For which I am being paid handsomely."
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