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Paizo Games General /pgg/

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Paizo Games General /pgg/

Totally not vampires edition.
How do you hide your very serious skin condition that makes you unable to step into sunlight?

/pfg/ Link Repository (Pathfinder): https://pastebin.com/JLu5xXML
/sfg/ Link Repository (Starfinder): https://pastebin.com/3GfJKi0y
Current Playtests: https://pastebin.com/quSzkadj

Old Thread: >>54492226
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>>54506896
You throw a lot of shade,
>>
It wasn't Pathfinder, but I had one fashion obsessed vampire character who wore a Carmen Sandiago level hat and fancy cloak year round.
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>>54506896

Claim you're an albino, which explains away your pale skin, red eyes and unwillingness to be exposed to direct sunlight.

You also have skin cancer, which makes it double bad to be exposed to UV light.
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Page fucking 7, shitlord.
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How was your weekend, /pgg/? Do anything fun or exciting, game-related or otherwise?
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>>54506896
Explain that you're actually a fungus that is harmed by exposure to bright light.

>>54507002
We TPK'd in my non-PF game.
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P A G E 7
A G E 7 P
G E 7 P A
E 7 P A G
7 P A G E
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>>54507014

An unfortunate turn. How did it happen?
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>>54507002
TPK to a fuckmassive pseudo-roman werewolf in my 5e game.
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>>54507002
Me and the party fought an ogre and saved Farmer Henderson.
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Tell us about the vampires you've played! Are they cute? Whose blood do they suck? Do they also succ?
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>>54507059
Each PC's deck shit the bed in a very important Emperor duel. I blame myself most of all, as the Emperor, for not having done a better job deciding who I needed to march creatures to when. I was one turn away from completing my game-winning combo when my ally to my left lost, putting me in the range of influence of the enemy team's monoblue faeries deck. In the face of their counter magic and removal, I was unable to perform my combo.
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>>54507002
The party lesbians are having a baby.
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>>54507070

Another one-seems it was an unlucky weekend for a lot of people. Did the werewolf simply murder you all straight up, or were there other circumstances?
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>>54507175
Our DM's tendency to throw far-above-party-CR enemies at us finally exploded.
Frenzy Barbarian werewolf with enough fighter levels for 4 attacks a turn at advantage with +12 is just too much.
Probably did around 400 damage to the fuck, but he focused our healers so it turned into clusterfucky rocket tag before he finally downed us.
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>>54507146
Only vampire I've played was in D&D 4e because I never got into V:tM and all other editions of D&D jack them up so much even at level 1 that no one should ever allow one to be playable.
It was nice, though, if a bit weak as the levels passed early heroic.
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>>54507132

Has Henderson been troubled by monsters long, or was the ogre a more recent development?
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>Celestial comet passes over the world every 40 years, has done so for a long time
>Something is clearly wrong with it on it's latest cycle, and it crashes into the planet and causes widespread devastation
Too cheesy? I need some kind of apocalyptic event for the backstory of a setting
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>>54507229
The ogre was part of a much bigger problem. Some bizarre, fleshy life-form was going around feasting on wildlife and farm animals. It was also using their corpses as shells to disguise itself.
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>>54507250
Sounds fine to me. I'm pretty sure that's the exact backstory of the Yogscast's 5E campaign, though.
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>>54507220
>playing a vampire in 4e
You poor thing.
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>>54507305
...There's a yogscast 5e campaign?
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>>54507172

As nice as it is they're building a family, that might make it difficult to adventure.
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>>54507250
I love it, explains cosmic power and geopolitical shifts. It's about as cheesy as the Conjunction of the Spheres for the Witcher!
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Hey all, been a while since I've been back over here because I've been busy as hell with Spheres of Might as well as other projects. What I can say is that I am planning a playtest for the upcoming Legendary Gunslingers, not sure if I can promise any other playtests at the moment, not sure what all my schedule's gonna entail, but figured I'd let ya know I'm not dead.
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>>54507346
JOLLY
YOU'RE ALIVE
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>>54507330
Ya. Why would a DM do that to themselves.
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Greetings from /k/
I'm going to be a gm4 a home-brewed Pathfinder Adventure coming up soon. I have only played Pathfinder a few times, but I found it marvelously fun, and have played other tabletop D20 based games. Bought all the Pathfinder books that came recommended, about five of the big ones, a few Amazon Kindles, a pound of dice, Etc.

Is there any good advice for a new DM? I'm worried about having to look up rules in the middle of the game, and I and the players do not like the grid system and like the more imaginative means of player location relative to the environment found in other games.

I'm not trying to Railroad them too much, but I do have a standard questline written. Got to beat the bad guy with magical weapons and take a ride through a dark fantasy world with elements from Wheel of Time and the black company.

I'm worried I will mess up combat, and get confused with these things, that I really want the players to have a good time and not have to rely so much on looking things up.

Tldr: dumb POG thinks he has the imagination to be a DM for some first timers. Tips would be appreciated.

5 total people, I think only three of them have played a tabletop RPG. 3 Girls 2 Guys. Girls are not typical girls, they are super nerds who volunteer at Comic-Con every year.
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>>54507346

Cool! Looking forward to seeing it.
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>>54507346
Is it true that 2hu killed Spheres of Might?
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>>54507346
Glad to hear you're ok. What do we have to look forward to from Legendary Gunslingers?
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What sort of Pathfinder character would your Pathfinder character make?
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>>54507372
If you like looser movement and combat rules, unironically play 5e.
It's better for new players and DMs as well.
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>>54507321
It's on the YogsLive channel, they've got like 60 episodes now. Most of them are the Literally Whos of the Yogscast, but they're still pretty entertaining.
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If we're looking at getting into specifics—and I'm happy to having helped rework this aspect of lashunta biology—the lashunta evolved two distinct types of adolescent developments as a response to the severe swings in environmental pressures of their homeworld. Depending on the pressures they faced at puberty, they would either mature as hardy, combative korasha, or they would mature as adaptable, observant damaya. When their culture later developed a tradition of strong gender roles, the kinds of pressures that triggered development as a korasha fell almost entirely on males, while the pressures that trigger damaya development fell almost wholly on women.
As lashunta have move towards leaving their sexism in the past and opening social roles, education, and careers up to everyone regardless of gender, the distribution has become much more even, and many city-states even allow a child to choose how they will develop (by way of meditation and/or medication) rather than just relying on ambient environmental pressures. There are still a few conservative city-states where the gender divide exists and the subspecies are still largely divived by gender, but these are increasingly rare.
>t. Crystal Frasier
Fucking really Paizo?
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Let's talk refluffing, /pgg/. I'm planning a new campaign wherein the main forms of magic are gonna be Akashic veilweaving, Psionic manifesting, and Occult/Psychic spellcasting. Other forms of spellcasting would not be focused on. You might see "natural" divine casters (Hunter, Shaman, Ranger, Druid, ostensibly Oracle) very rarely, as NPCs, if they even appear at all. So let's talk refluffing.

Occult/Psychic magic (from Occult Adventures) is gonna remain mostly the same. It's gonna be the "mysterious" magic that, theoretically, ANYONE can harness, if they're in the right (or wrong) place at the right time (or wrong time). Occult magic is weird, no one knows how it works, no one knows who gets it, and no one knows how it will manifest.

That's the fluff I've got for Occult/Psychic magic, which I'm pretty happy with.

Psionics is still "weird mind magic" but instead o it being "I think, therefore he explodes", it's "I have tons of chemicals in my body that let me use my mind to blow stuff up". Think of it like Element Zero/Biotics from Mass Effect, in that regard. Pretty simple to refluff.

Akashic stuff, I've hit a snag. By default, Akashic is "life energy and chakras." However, that doesn't mesh well with the setting I'm writing up. I'm toying with making them alchemical devices, but I can't come up with an explanation that I really like.

So my question is: how does /pgg/ like to refluff their magics, in a way that fits with the subsytem's mechanics relatively cleanly? More specifically, what refluffing have you seen for Akashic Mysteries?

Path of War's 6/9 initiators might be allowed, but I'm iffy on that
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>>54507372
Don't play Pathfinder.

It's a mistake.

Refund the books.
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>>54507385
He would make aspiring knight that keeps getting dommed by the tall, thicc barbarian chick.
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>>54507354
Loosely.

>>54507374
>>54507381
Okay, a lot of it is fixing deeds, replacing deeds, giving more options, and getting rid of filler options. I'm attempting to give it more out of combat utility, but it's kinda hard with your entire identity being 'gun'.

>>54507377
Not really, SoM finished fine, I'm proud of it, I realize other's don't like it, and that's cool. But now I'm done with it and I'm moving onto new things.
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>>54507317
I went into the class as a compromise with the DM; I tend to over-optimize, and honestly, you kinda have to just to keep the 4e Vampire up to snuff, so it all worked out in the end.
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>>54507372
Aaaah why didn't you wait for Starfinder? That might be more up to speed for a /k/ommando!
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>>54507418
Will there be options for replacing limbs with guns?
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>>54506896
Our Dhampir has contracted the Vampirism Corruption (albeit a heavily houseruled version) which means she's had to start preparing for that little problem. So far she's gotten a cohort to start tattooing protective charms onto her wrists. We might need to spring for a special traveling coffin, with enchantments and extra padding, since the charms might not be an ironclad solution.
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>>54507418
The class's identity may be "schüt gun", but adding out-of-combat utility shouldn't be too daunting.
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>>54507372

Try to stay flexible when your players solve problems in ways you didn't plan for, but don't let them run roughshod. A natural twenty does NOT necessarily mean they can do whatever stupid bullshit they just said. Equivocation is a handy technique if you can keep players from knowing you're doing it. It's always helpful to keep rules you think will come up in-game on notecards.
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>>54507418
Punchgirl archetype that uses AA2 stilettos when, Jolly?
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>>54507472
Good taste, posting my wife.
I need to make a Silva for a /pfg/ campaign now.
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>>54507405
I find it incredibly amusing how Frasier is treating this as a victory for social justice when it's really a convoluted excuse for blue alien space babes.
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>>54507346
Gunslingers? Is it fully gunslinger stuff? Or does it also include partial dips into gunslinging like Spellslinger(Wizard), Holy gun(Paladin), Musketeer(Cav), Musketeer(Swashbuckler), Picaroon(Swashbuckler), Steel Hound(Investigator), etc.

Does it have anything for Magus?

Also source on pic? All I get is links to past /tg/ threads.
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>>54507418
How much would you say SoM has improved since we last saw it? I'm really interested in its development.
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>>54507505
She's my wife, you dingus! We can't share!
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>>54507465
Possibly in archetypes, not in the base class, although I have some ideas for that.

>>54507472
It's more a matter of making it thematic and not just shoehorning it in.

>>54507495
Soon...

>>54507517
It's going to be a rebuild of the gunslinger class, so a legendary version. It'll also be getting archetypes and such, maybe some magic items and other content, but right now I'm still messing around with it.

>>54507529
What I can say is that there is a lot of changes that have been made, either for balance or otherwise. As a whole I'd say they were positive, but if you hated the project at the end of the playtest, these changes aren't going to win you over.
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>>54507480
jesus Christ anon this is a blue board
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>>54507346
>>54507418
>>54507552
HE LIVES, PRAISE BE, THERE IS SOME HOPE LEFT IN THIS GODFORSAKEN THREAD.

I still want to drink at how Legendary Alchemists will never be a thing, but at least I can be glad that you're still chugging along.
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>>54507410
I've always fluffed the different sorts of magic like so:

Arcane magic is science. Pretty straight forward, doesn't need explanation because everyone has heard this one before.

Psionics are the "true" magic, it doesn't have the rules arcane magic does and is just about forcing your mind's influence onto reality until reality submits. Incidentally, all gods use this kind of magic.

Divine magic is what a god's psionic powers become when channeled through a lesser being, IE a cleric or paladin or whatever.

Occult/Psychic is a more traditional view of psychic powers than Psionics, less force of will and more attuning yourself with the spirits or tapping into ambient energies certain objects contain as a result of various possible factors like age or presence for violent events.

I don't know how I would fluff Akashic Stuff. I've never given it much thought because I've never had a chance to play with it before. Maybe refluff it as an ability to tap into another layer of reality? Like, borrowing a possibility from another timeline and manifesting it in your own. As I understand, a lot of Akashic stuff is very flexible, because you can choose how much... What is it called, Essence? How much Essence you invest where, and you can permanently bind stuff for added effects. Not permanently binded stuff is stuff you're borrowing from another reality temporarily because you can only manifest it in your world for so long.

Alternatively: Akashic stuff are demons you bind with.
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>>54507548
I strongly disagree, baka.
You'll have to share, or I'll just take her from you.
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>>54507393
I'm super new to this, 5e?
>>54507412
Can you elaborate further? It's a popular game, and I like the art. The books didn't cost much, if I really didn't want them I would just donate them.
>>54507448
I played the Warhammer 40K one, my wife and I loved it. It was just so goddamn brutal... I played Grenadier/medic and she played sister of battle. I will have to look up that one, but this team seems to be more inclined to do a medieval fantasy type bhang. Part of me wants to add a gunslinger to the game just so I can play around with that as a side character
>>54507480
I'll take that advice to heart, I already plan on being pretty ambiguous with a lot of my descriptions, when that seems like the right thing to do. I want them too be a big part of the imagination and World building as well.

Do you have any recommendations for helpful in game rules and charts to put on note cards? It'll be my first time playing so I'm not sure what to put, it all looks important and I don't want to spend time flipping through my book. I ordered the GM screen off Amazon as well, I have my notebook, and I have my printouts of some of the charts from the core rulebook.
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>>54507402
>literally whos
>Chris "Chris Trott" Trott
He's a pretty chill dude, I'll tell you hwat.
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>>54507393
>>54507480

These two are giving good advice. Pathfinder is great for roleplayers who appreciate more a more crunchy (rules-heavy) system. If your group doesn't like looking up or memorizing rules, or grid combat, strongly consider running D&D 5E instead.

If you want freedom in storytelling, you must consider your RPG as a living world. Many newer DMs fall into the trap of designing a number of set-piece plot elements, and then feel very pressured to keep the players on the rails. Instead, consider your villain(s) and their motivations, and have them take steps toward achieving that goal, in accordance with their intelligence and ability. If the adventurers manage to foil part of the plan, have the villain(s) come up with an alternative.

In that way you can give the players a lot of freedom in their actions, and rarely have to feel like you need to railroad the players toward your desired plot.
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>>54507638
check out /5eg/
It's the newest edition of D&D and it's very trimmed down from earlier versions and their derivatives, of which pathfinder is one.
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>>54507346
Anyone have source on pic? I get old /tg/ links and the art style is so familiar and it is bugging me.
Hell it even has EhnJolly posting it in the old threads also. Same File name also.
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>>54507638
Forgot pic
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>>54507616
Let it not be said that I don't have ideas for an alchemist rebuild, but the amount of time it would take would be too large, and if I'm being honest, it wouldn't even be a huge amount of changes. Most of the changes would probably be light tweaks on how bombs work, and maybe fixing some discoveries.
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>>54507146
Undead empress from a faraway world. She transformed into a vampire in a ritual she conducted with her brother after toppling their parents (previous rulers). It summoned an undead moon which had a side effect of killing most of the world. It all mostly risen back as undead too but yeah, it was not pleasant. She later staged a "revolution" and left, allegedly "slain", to seek greater purpose and possibly redemption.

>Are they cute?
More of the commanding, haughty and possessive type. She still looks like an attractive teenager and is not actually evil (now) so yeah, I would say she is cute.

>Whose blood do they suck?
Her party. She does not kill her victims if not hungry enough and they are all strong enough to live through it anyway.

>Do they also succ?
No but I am not ruling it out. She had a harem before.
>>
Is it silly to pre-write boss dialogue for fights? Like, I've got a list of quips and comments for a boss to say after certain triggers, like "When down to half health", "After critting a PC for the first time", and "When using his special move for the first time". I find that trying to make up good, character-fitting dialogue is hardest in the middle of combat, when things are most rushed and a flat line feels most out of place.
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>>54507552
DHB gunslinger already does noncombat utility. Even has Contact Other Plane!
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>>54507330
I should've been more clear, the campaign's coming to a close soon and we basically have a hub town we live in. So it's all good.
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>>54507730
Anon, I wish my GM did MORE of this. All the "bosses" we've fought in our group games never say anything or have any sort of character, it sucks man. He made me feel bad for killing a Lich and I had no reason to feel that way.
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>>54507733
Ah, I read about that. The gunslinger makes a device to talk to ghost. I mean I remember reading about all those gunslinger stories where gunsligners made fucking ghost phones, it was a huge part of their mythos.

If you're not going to stick with a theme, the fuck would you write that for a class?
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>>54507029
I don't get this nonsense with page numbers mattering
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Anyone have the Dragon Princess homebrew?

I wanna put the Demesne in my game.
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>>54507796
If you don't like it, take another invention.
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>>54507733
As I said, I'd like to avoid shoehorning it in, so I'm doing my gunslinger research to make sure whatever I do add makes sense.
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>>54507815
whatcha plannin' on doin' with it, anon?
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>>54507815
I gotcha covered, senpai.
https://docs.google.com/document/d/1z3EOSCTZTBbNGO60d9O9xnVhVaeAayIIidXg6WeXQps/edit
>>
>>54507784
>He made me feel bad for killing a Lich and I had no reason to feel that way.

You make it sound like an accomplishment on his part. What was the situation?

>>54507815
I want to make dragons fresh. If you were going to change the lore for dragons, what would you change?
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>>54507722
>It summoned an undead moon

...?
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>>54507834
Oh, so like scry resistant cream? Yeah, Gunslingers were widely known for their cream spreading. Or the box that makes food. DHB wrote an inventor and called it a gunslinger for no fucking reason.
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Might as well repost this here. Comments/thoughts appreciated as always.

https://docs.google.com/document/d/1Nvfjc2TwAz2exC3aXWnHKG5td23XZ_spBPSLX3rxZPo/edit?usp=sharing
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>>54507836
Have you ever considered making twf with 2 onehanded firearms a thing? The fantasy of holding 2 guns! Thats twice the guns! Most of the problem stems from full round attacks I think with the lack of a free hand to reload.
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>>54507887
Yeah, that's been added as an option as well as making both targeting and dead shot far more useful.
>>
>>54507699
Personally, most of the problem with alchemist seems to stem from how the majority of the published content seems to be from people who just... Didn't read the fucking class. At all. Good ideas are things that get stumbled into and then forgotten when it gets buried in garbage.

Especially construct-focused alchemists. What the fuck was paizo thinking with half-assing support for that.
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>>54507887
He already did that in SoM
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>>54507931
>as well as making both targeting ... far more useful.
Please no. The moment that shit is useful is the moment everyone and their grandma is trying to make called shots on every attack.
>>
>>54507946
HAHAHAHAHHA IT HURT
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>>54507850
Yes, that undead moon. Again, it was not exactly pleasant.

>>54507856
>DHB wrote an inventor and called it a gunslinger for no fucking reason.
Because there is only so much with a theme of "you shoot a gun". That's what a ranger or fighter archetype should be about, not an entire class. I think it was a good decision though changing the name to account for the expanded theme could have been a good decision.
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>>54507961
Optional rules aren't considered when I'm writing content, so if you have people doing that on you, that's on you for letting called shot rules into your game. I'm thinking that this will help give gunslingers more of a niche, or at least that's the goal here.
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>>54508019
>gun Djeeta

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>
>>54507989
*only so much you can do

goddammit
>>
>>54507989
If I make a fighter archetype that uses magic and call it the unchained fighter, I'd still be called out on being an asshole. I don't see why it's any different here.
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>>54508019
Doesn't even matter if you allow it or not, they'll see one person doing it and try to do it themselves.
"It's just shooting a leg, anon, anyone can do it!"
>>
>>54508040
You would be called an asshole because Magus already exist. There is no dedicated "tinker" class and expanding "is good with guns" into "is good with machinery" is not that strange since gunslingers supposedly know not only how to operate guns but also how to maintain, build and modify them, along with secrets of crafting ammo and black powder.
>>
>>54507856
He also made an archetype that gave up devices entirely for "all cowboy all the time". If you're gonna complain at least read shit first.
>>
>>54508073
There's a difference between The Man With No Name and a goddamn Engineer though.
>>
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>>54508053
I can't stop people from breaking the rules; you could say the same thing with power attack. "Why do I need a feat, anyone can swing really hard!"
>>
>>54508073
>>54508082
A gunslinger is a specific theme, and that theme isn't 'tinkerer' or 'engineer'. It's person who uses guns. Is it super narrow? Yeah. But if you're going to modify it to give it stuff like magic can't find me cream, that's not a gunslinger.

And an archetype doesn't change the base design; the base design should have been 'cowboy all the time' because that's what the fucking class is, not inspector gadget with a gun.
>>
>>54508095
And this is why Power Attack is one of the most common untaxed feats even when not using the un-feat-taxing rules.
>>
>>54507961
Targeting and Called Shots are different things you dip.

Targeting's a Deed and entirely separate.
>>
>>54507856
Are you an idiot?

Let's look at the devices you have to choose from that are in theme for just a cowboy:
>Ensnaring Trap
>Breach Explosive
>Smoking Concoction
>Perfect Bullet
>Dead Man's Switch
>Snake Oil

Unless you're saying explosives are so grossly out of theme they can't work. Plus if you don't want contraptions there is an archetype that gets rid of them completely for explicitly "more cowboy things".
>>
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>>54508129
Which is fine, but people who are untaxing it are consciously making the decision to do that. In the same way, someone can ask "Hey, can I do this thing that a class feature is required to do?" and you can say no. I don't have players asking to get rage whenever their character's super easy to do because it's really easy to get angry.
>>
>>54508127
>gunslinger must ONLY SHOOT GUN
>cannot be allowed to do anything else

are you the kind of person that Argues fighter should sit around with his thumbs up his ass whenever there isn't combat happening?
>>
>>54508127
You're a moron. You're basically saying "I don't want to be versatile because being versatile isn't my theme" plus "it doesn't matter if you make an alternate version of the class that is versatile in my theme, that doesn't really count because it's not the main one".

He literally got rid of contraptions entirely so people who didn't want them could be all cowboy. You're just whining because he didn't make that first and foremost.
>>
>>54508127
So if he changed the name to Engineer or Tinker or Inventor or whatever, while also probably saying in the preface "building a class only on shooting a revolver is dumb" would that be ok?
>>
>>54507002

Game wound up getting cancelled due to a few things. Two of my players couldn't make it, I accidentally fell asleep and wound up missing the start time by 45 minutes, and the rest of the players didn't have any will to play that evening, even after I started and was still willing to run for them.

I'm upset at myself for falling asleep, even though I was exhausted after a long day, because I usually never nap. I'm also worried that the group is starting to get burnt out on my game.
>>
>>54508181
Okay, how about coming from this angle: you're trying to make a class feature out of what literally anyone who has seen real combat will already be doing.
Paizo made that mistake, you don't need to perpetuate it.
>>
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Also bit of a tangent, finally started watching Jojo, not a huge fan of diamonds are forever though.
>>
>>54508299
It's all a matter of taste. If you're all caught up on the anime though, read the manga. You can either continue reading Parts 5 and 6, or skip straight to Part 7.
>>
>>54508299
What's that? A gun that is a stand?
>>
>>54507815

Can you wait a few days for me to finish the setting document?
>>
>>54508299
Diamon is UNBREAKABLE, you putz.
>>
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>>54508335
You know, I didn't get those jokes at first, like I thought everyone was messing with me? Now? I understand.
>>
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>>54508236

Well, perhaps they'd be interested in a quick oneshot session? A brief change of pace can often invigorate the table when a long-running game starts to feel like a drag.
>>
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>>54507815
>>
>>54508343

Diamond is NOT CRASH, you goober.
>>
>>54507850
I want to play a game where I can be a scholar of the elder evils.
>>
>>54508385
BORING
>>
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>>54508385
Ew, mom put some clothes on!
>>
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>You will never ever
>>
>>54508299
Holy shit is that a motherfucking JOJO REFERENCE!?
>>
>>54508388
Ah, what a beautiful duwang
>>
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Also running a gaming blog now too where I answer questions and do 3p reviews, go check it out.

https://ehnsgamingfoundry.tumblr.com/

I'll probably post about playtests and stuff on there too.
>>
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>>54507002
Yes
>>
>>54508534
Will you do Starfinder stuff?
>>
Are there several monsters that would grapple an incorporeal 20th level caster?
>>
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>>54508565
I plan on it, yeah. I'm interested to see how Starfinder's gonna pick up, I'm gonna pick up my copy at Gencon this year.
>>
>>54508299
How can you like Phantom Blood but not Diamond is Unbreakable
>>
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>>54508651
I'll be honest, it's almost entirely the art style. DiU just doesn't look good to me. It's personal preference, but it's one I stand by.
>>
>>54508563

Well, if composition really becomes an issue, perhaps a cohort or supportive GMPC might be in order.
>>
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>>54508615
Something tells me it's the ships. You'll be finding giant holes to fill in with the ships.
>>
TIL that Pounce negates staggered if you partial charge.

Thanks paizo, gotta buff pounce
>>
Gauging interest for a game

The players are low level cultists from a once powerful sect of Lamashtu's faith. The players will strive to return their organization to it's power by murdering, rampaging, and fucking their way across the land, all the while avoiding and battling the works of a Desnan inquisition who were the ones that laid the cult low in the first place.
>>
>>54508615
Anything in particular peaks your interest about it? How do you feel about no prepared caster?
>>
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>>54508695
The Half-Elf Ranger/Druid of Lurue is changing his character, but I don't know to what.

Now, I have to abandon the Earth Genasi Adept of Chauntea waifu. It's a good thing I didn't waste time developing stats, or even a name for her.
>>
>>54508341
>>54507815
Meme daddy eags is making a setting? I'LL TAKE EIGHT! !
>>
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>>54508708
I'm interested in digging into the ship mechanics, seeing how they play out.

>>54508728
I'm interested to see how WBL works as well as if we're getting away from christmas tree, how the new BAB structure works out (it's quite similar to SoM, so we're going to be able to convert that over very easily), and about how magic tries to balance itself out. I've heard rumblings that there might still be prepared casters just reskinned though.

One thing I don't much care for is archetypes, I feel like PF archetype design is going to be a big market in SF.
>>
>>54508710
Is there a citation for that?
>>
>>54508719
FUTA TIEFLING LAMASHTURANGERS
>>
>>54507722
Is she a smug loli vampire?
>>
Speaking of Njolly and SoM does anyone know if a copy of the Sage is floating around?
>>
>>54508029
Lewdest sluttiest DJ
>>
>>54508181
>>54508095
>>54508019
I'm glad you've finally begun to pull from Granblue's massive repository of girls with all sorts of types.
There's punches and guns and everything you could ever want
>>
I'm playing a necromancer wizard in service to a powerful vampire master. I hope he turns me into one.
>>
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How do you make a generic setting inherently more anime?
Not that Eberron is anime, but it's cool.
>>
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>>54508864
I heard platinum was going to be making a game for them, and I'll do anything for platinum.

>>54508825
C3's still up to view, so it should be around:

https://docs.google.com/document/d/1guWyA71djzV6wzido7yPXbxzPKRbkG0cU-on0zocua4/edit?usp=sharing
>>
>>54508875
Include massive "martial arts" tournaments that everyone bids their entire reputation on, so much so that even the big bad evil guys show up to show off
>>
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>>54508872
What kind of necromancer are you?

Make him turn you into one.
>>
>>54508369

I'll give them the option for a one-shot... maybe even let one of them GM.

We run on Roll20 (text-only), so I'm worried that alt-tabbing may be an issue as well.
>>
>>54508908
A wizard with a school focus in necromancy. Level 5 so just now able to animate dead
>>
>>54507002
1 player didn't show up, another had a blackout, so he didn't show up until it was quite late. We just had a bathhouse session, which was though because I was seriously depressed. Nothing of interest happened.

What about you? How did the confrontation with the mayor go?
>>
>>54508812
I am not sure if she can be called a loli. The picture is her, judge for yourself. I described her as "no older than late teens, most probably younger." And yes, she is supposed to be pretty smug though I need to emphasize it more.

That said, /pgg/, do you ever feel you often fall into habits while roleplaying? Like you have good ideas initially but it all dilutes into mostly the same stuff for every character along the way? I lately realized I am not entirely satisfied with how I portray most of my current PCs, them being rather bland.
>>
So do I get this right that people literally make up their entire back story and build before they even know if they are going to play and haven't actually talked to the DM or other players in the Group? What kind if gay shit is That?
>>
Well, character just died with a critical hit that took him from full to dead.

I was thinking of making an Eldritch Guardian Fighter. Starting 8th level. I was thinking of a crit finishing build with Outflank and Weapon Finesse or a Strength based Intimidate build with Cornugon Smash. Any other suggestions?
>>
>>54508942
I like building more than I like playing.
>>
>>54508875
Impractical clothing, or no armor
Katanas everywhere
All PCs start out as teenagers with no stat penalties
Leadership gives you a harem
All spells use descriptions of magic circles, because I think that's popular right now
Transforming golems
Maids
>>
>>54508923
You know Lesser Animate Dead is a thing, right?
>>
>>54508939
>I lately realized I am not entirely satisfied with how I portray most of my current PCs, them being rather bland.
Make your PCs lewder, they'll be more distinct and you'll lose your inhibitions playing them out.
>>
>>54508981
It's a third level spell. You get access to third level spells at fifth level
>>
>>54508896
Cucouroux is such a cutie
Camieux is adorable too
>>
>>54508981

For Sorcerers and Wizards, Lesser Animate Dead is a 3rd Level Spell, so he's just now getting that on his spell list.

Yet another reason why Clerics are better for undead-focused necromancy.
>>
>>54508965
I guess there is no reason to post applications who prefer building over playing
>>
>>54508299
Hey man, I didn't like Diamond is Unbreakable either

Honestly I didn't really like Stardust crusaders that much, but Battle Tendency was fire.
>>
>>54508719
I HATE IT
>>
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>>54508779
here you go
>>
Does Havoc of the Society increase damage by 1 every time a spell like Wall of Fire does damage or only on the turn that I cast it?
>>
>>54508896
Thanks. Looks like a fun class. Although i kinda noticed something while looking at the Sage+SoM in general.

In Spheres of Power, classes were pretty flexible stat wise. Very few had specific stats "baked in" to the class like a lot of Sphere Mighters do and lots of abilities that were based off their CaM. Is there a reason why SoM changed this? Because I really liked the conceptual flexibility that system provided?
>>
>>54509011
>>54509016
... Motherfucker.

Well now I feel dumb.
>>
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>>54509028
BT was my fave arch, as stardust started kinda strong and just went weird.

>>54509058
There's been some people in the SoP development who weren't super happy about the fact that stats were so flexible there. I'll admit it would have been more powerful to let the pract mod be anything, but I think having a more dedicated pract mod helps with the flavor of the class myself. I think house ruling more flexible pract mod would be fine myself, we might make a feat or trait later that lets you do more with that, but our desire for more thematic cohesion as well as more control over things so we could have freedom in archetype creation was the main reason for why the pract mod was more nailed down here.
>>
Are there any spells I could use to mass teleport people that aren't within touching distance? You know, the kind of spell you'd use if a big-ass explosion was about to go off while everyone else was fighting, and you just HAVE to pull the hero card and get them out of there while you're left behind?
>>
>>54509093
I want to fuck that Elf.
>>
>>54509093
Would you say that Stardust Crusaders was... Bizarre?
>>
>>54509133
...because she has big Tits?
>>
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>>54509155
It was a pretty bizarre adventure, yeah. Stands were an interesting concept, but wow did they get dumb fast, especially that weird magnet one.
>>
>>54509162
Uhh, yeah?
>>
>>54509182
>thinking THE MAGNET STAND is the dumbest or weirdest
Oh, you sweet summer child.
>>
>>54509182
Wait, did you finish Diamond is Unbreakable yet?
>>
>>54509093
>>54509093
>There's been some people in the SoP development who weren't super happy about the fact that stats were so flexible there
That's really disappointing. Easily my favorite part about Spheres. I guess I'll just have to ask my GM(which seems a lot more awkward when there isn't precedence for this sort of thing). I always viewed SoP classes being blank slates thematically as a HUGE positive imo. One of the main things that drew me to the system.
>more control over things so we could have freedom in archetype creation
That seems odd to me on some level. Since I would think more flexible stats would cut down on the need for drastic archetypes.

But yeah, I'd really love to see feats like Genius Vigilante, Wise Vigilante, etc for Sphere Mighter classes.
>>
>>54509093
Basically you feel the same as I do
>>
>>54509182
>He doesn't know about Soft & Wet
>>
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>>54508928

Well, he wasn't in a cooperative mood. He tried to have us all arrested and summarily executed for "murdering" the cultists who had been kidnapping and killing people all over the city. Fortunately, we managed to convince the captain of the guard of what was going on after a tense standoff, and we made our way to the lord mayor's residence at the top of the city, fighting through a small horde of flunkies as we did. When we found him, he chose not to surrender, and instead used the confiscated artifact to create a horrifying magical vortex that threatened to tear open a hole to somewhere-and turned him into a huge, misshapen beast while he was at it. We fought him as bizarre creatures began to slip in through the cracks in reality, eventually managing to kill him and render the artifact inert. However, there's now some rather ominous signs in the heavens, we're not sure how many creatures slipped through and what they're doing, we have more questions about this cult than ever, and all the people we know who could have told us something are now dead. As such, I think we've got a lot on our hands come next week.
>>
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>>54509210
That is what I am, yes.

>>54509249
I got 2 episodes in, then got lost on other stuff, like pic related

>>54509258
I think there's strong feelings on both sides of this issue. The SoM team learned a lot from what the SoP team already did, and we tried to move forward from there.

Genius/Wise/etc for SoM classes is almost certainly going to be something we plan for the future, or at least me if I get to do an SoM handbook.
>>
>>54509324
>2 episodes in
Hooo boy, you're in for a ride.
I honestly liked Part 3 more than Part 4, but the final boss is pretty damn solid, easily one of the top 3
>>
>>54509307
Nice! Sounds like he got his comeuppance. Losing your shot at information sucks, but at least you stopped him. Good luck on the roundup!
>>
Could I get a list of currently recruiting games?
>>
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>>54509359

Thank you. Hopefully we can get a lid on things before the situation worsens-though we probably shouldn't hold our breath.
>>
>>54509392
It's not even a list anymore, mia familia. It's just Fiendish Intrigue and Essentia.
>>
>>54509392
https://app.roll20.net/lfg/listing/81935/essentia-our-last-days (Ends in 3 days)
https://app.roll20.net/lfg/listing/82673/iron-gods (Ends in 1 week) (high chance of bamboozle)
https://app.roll20.net/lfg/listing/83254/carnal-crown (Ends in 1 week)
https://app.roll20.net/lfg/listing/83277/the-fiends-and-intrigues-of-house-karvane (Ends in 3 weeks)
>>
>>54509324
>mei

Good taste.
>>
>>54509485
>implying carnal isn't also a bamboozle
>>
>>54509494
LET ME TELL YOU ABOUT SOME WONDERFUL INVENTIONS OF MINE THAT YOU CAN BUY!
>>
Why are akashic veils and stuff so cool but akashic classes such dogshit
>>
>>54509562
This is the issue with a lot of classes that show off a new subsystem. Dev's are trying to feel out how the system supports different roles which leads to clases who don't do anything but that system.
>>
>>54509501
All four of those are obvious bamboozles, anon.
>>
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>>54509562
>three new races in Akashic Mysteries
>six alternate races
>all of them are suspiciously anthropomorphic

>one new race and two of its alternate races have 10 foot space and 10 foot reach

>one alternate race has +4 Intelligence and flight

What was Ssalarn thinking?
>>
Whatever happened to the GREATEST SANDBOX EXPERIENCE OF ALL TIME?
>>
>>54509608
>sslarn
>thinking
>>
>>54509608
when. not what.

the question is WHEN.
>>
>>54509618
I'm more curious to hear if WotR crashed and burned yet
>>
>>54509618
Didn't live up to the hype.
>>
>>54509633
>if WotR crashed and burned yet

Is the Pope Catholic? Do bears shit in the woods? Does Iomedae fuck dragons?
>>
>>54509646
I'm just waiting for the salt!
>>
>>54509633
It lost Ruhiel already, so it's officially running on the B-team now.
>>
>>54509633
Which WotR?
Raunchy is still on going
Lady Knights is running on used tires
>>
>>54509633
Just looking at the page it looks like Ruhiel pulled out

So thats.. 1-2 sessions before dropping a player.
>>
>>54509591
>implying there aren't five games bamboozling the thread RIGHT NOW
>>
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>>54509679
I want to get bamboozled!
>>
>>54509684
you are loved and people respect you

There's a bamboozle for you
>>
>>54509684
You just did, anon.
>>
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>>54509691
>>
>>54509691
>>54509717
Anon, I don't think you understand what he's saying.
>>
>>54509678
Tuv is a hack, honestly I just associate their name with bad games or bad characters after that whole sperg attack he had during his app cycle
>>
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Starfinder book is being shipped out to people!

Leaks may happen SOON!

What are you looking forward to about it?!
>>
>>54509728
He said people love me and that I'm respected! That's so sweet!
>>
>>54509633
Raunchy is still going strong.
Romance of Kingdoms finally got out of the caves.
Nodachis is a shitshow, as expected.
>>
>>54509734
>What are you looking forward to about it?!
People talking about rules and builds and systems instead of games and apps and celebs.
>>
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>>54509734
BRAIN-IN-A-JAR MERCENARY STILL PAYING OFF THE MORTGAGE!
>>
>>54509747
>Romance of Kingdoms finally got out of the caves.

The fuck? Haven't they been going since February?
>>
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>>54509763
GOOD AND CARING NECROCYBERMANTIC DADDY
>>
>wonder why /pfg/ games die so fast
>remember they were literally recruiting from 4chan
>>
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>>54509734

Cool starships, robot fights, horrifying aliens, solarians, and space politics.
>>
>>54509746
Your unyielding cheerfulness is rubbing off on me.

>>54509734
I want to run a test game dungeon crawl for lots of people! We'll have a lot of new content and rules to pick apart and judge harshly!
>>
>>54509717
>>54509746
anon that statement was a bamboozle
>>
>>54509746
>He said people love me and that I'm respected!
That's the trick anon.
>>
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>>54509684
>mfw hooked right up to a top quality bamboozle machine
>>
>>54509783
I feel bad for taking spots in games from people who would probably enjoy it more.
>>
>>54509783
to be fair, some have been going for quite a long time as well!
>>
>>54509808
Fuck 'em. If they can't bother to put together a competitive app they don't deserve the spot.
>>
>>54509828
APPZ were a mistake
>>
>>54509793
>>54509792
I... Don't see how it's a bamboozle? I know people love me and I know that I'm respected, it's just awfully sweet to see people in this thread feel the same way!

And I love all of you, too! You're all good people!
>>
>>54509828
I'm not saying their apps weren't good, nor that mine were better. I just build up ideas of what a game can be and get disappointed.
>>
>>54509852
I love APPZ APPZ APPZ unironically

but it seems that age died with WotR
>>
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>>54509807
>>
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>>54509856
>>
>>54509867
Oh, don't get me wrong, they were pretty fun in their prime, but ever since TSS I feel like they've gotten exponentially worse and worn out their welcome. Even before then they got pretty bad, but damn man
>>
>>54509900
TSS was arguably the first sign that app quality had decline to a level below the Meme Threshold. This was the first time we had Celebrity Apps without anyone actually giving a fuck about them beyond some lame attempts at memery.
>>
>>54509771
No, only since... May, I think? Maybe April? Also, the GM very much replaced the whole cave-system and section of the book with something way more interesting.
>>
>>54509916
>his was the first time we had Celebrity Apps without anyone actually giving a fuck about them

Even the celebs knew it was a bamboozle, and didn't give a shit.
>>
>>54509916
Hey now, there were still plenty of good or at least fun-looking ones, but the thread couldn't fin anything to latch onto because the "big names" didn't give a fuck.
>>
>>54509916
What was TSS again?
>>
>>54509900
>>54509916
>>54509958
>>54509959
I just wanted to play my potoo pirate, man.
>>
>>54509324
What's it like to write/create material that people are willing to actually pay for? I mean, the first time I've heard about you was from your guides that you have written. Then when browsing third party stuff I spot your name. Then lurking these threads I see you hanging out here. You are becoming more real.
>>
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>>54509916
>tfw got my game in during peak memedom and have some of the best players I've ever had
>>
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>>54509971
I really liked the character I had cobbled together too, man. They were probably for the wrong game entirely, both campaign-wise and content rating-wise, but shit man.

Was it also a sign of reviewanon helpfulness taking a straight, irreparable nosedive?
>>
>>54509959
Not many. Aside from Cornelus, the celeb's half hearted attempts were the best of the lot (and those weren't particularly good).
>>
>>54510019
Disk hasn't been helpful in ever.
>>
>>54510019
I don't even think the TSS reviewanon even touched Raimi.
>>
>>54510019

PFG apps generally just need editing. Reviews if anything helped created the environment that killed quality apps by forcing a ridiculous standard for character backstories and personalities.
>>
>>54510066
The insane focus of /pfg/ on backstory over defining personality enrages me.
>>
wait what the fuck

akashic classes don't add their veilweaving mod to the number of points of essence they have what kinda bullshit is this
>>
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>>54506896

Can you play as a cannibalistic elf? Are there any mechanics for it?
>>
>>54510057
I saw the signs of bamboozle and it killed motivation
>>
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>>54510078
>he actually cares about personality
>he doesn't use that energy to write more backstory
>>
>>54509968
Rory's bamboozling funtimes.
>>
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>>54509975
This is actually a question I'd like to feature on my blog if you don't mind me cross posting my answer.

The answer is it feels kind of amazing and surreal. I mean before Kineticists of Porphyra took off, I was basically a NEET going nowhere, and after it, seeing the MASSIVE reception I got, I'm still kind of in awe. Like I never really thought people would be THAT interested in what honestly started off as homebrew I shared with Blake (another member of Team KOP), or that it would spawn such a huge following afterwards.

Like I'm still shocked whenever something I write goes copper/silver over at drivethru, when EZG gives me a 4.5 or 5 + seal, or a publisher actually comes to me wanting my assistance with a project.

Like things have changed a lot for me, I'm a lot happier and I've been doing so much better in life. Hell, I have business cards (If you see me at Gencon (I'll be cosplaying Aizawa on Fri/Sat), come up and ask for one if you want), and I'm someone who's actually 'known.' I mean hell, I'm the number one result on my own google search, which is nice.

I've never stopped being thankful to the people who support me though, to the people who participate in my playtests, who give me the feedback that helps make my projects worth all the time and energy I put into them. I don't really consider myself that different from any other homebrewer. So if you've got something you wrote, I'd always say it's worth it to post it, to get that feedback, to polish it and try to present it to a publisher.

So to answer it, it's pretty damn amazing (pic related, me holding the first product of mine I ever bought a physical copy of).
>>
>>54510141
Literally all i care about is personality, not backstory at all
>>
>>54510122
There's nothing stopping you from playing a cannibal. I'm unsure if there are any mechanical penalties.
>>
>>54510122

>Play an elf
>Eat other elves
>>
>>54509958
Two celebs apparently turned down spots for Tuvarkz's WotR, do celebs have a better eye for bamboozles and shitshows than most?
>>
>>54510191
probably.
>>
>>54510078
Honestly, doing anything more than bare minimum for either feels jarring, because a lot of that shit feels like it should just flow together naturally over the course of the first few sessions. Throw down what you're aiming for and boom. Sometimes, even that seems like it's hard for people to do.
>>
>>54510191
No, they just have the freedom to be less invested in apps to suspect games.
>>
>>54510206
thats why i started doing my apps in first person
>>
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>>54510173
It's like you don't even care about my noble lineage or my history as the most decorated general in the entire setting.
>>
>>54509958

Everyone knew it was a bamboozle if you were in the threads for more than a few weeks. Rory is a notorious shitter with unreliable internet and a history of canned games. It's only the newbies who I guess showed up with the prospects of games?
>>
>>54510267
I really fucking don't. I'll skim your backstory and if it bores me i'll ignore you.
>>
>>54510158
That doesn't answer anything. What did TSS stand for?
>>
>>54510173
I like to think that competent players will play any personality well and make it run with the group. As a DM I'd be more interested in a backstory I can work with.
>>
>>54510296
Trouser Serpent's Skull
>>
>>54509988
Tell us about your game, you little bamboozler!
>>
>>54510167
That picture is really fucking shitty quality. Also Jolly, why don't you run a game?
>>
>>54510313
I'm more interested in the potential personalities of a party and how they bounce off of eachother than integrating backstory.
>>
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>>54509988
>mfw I got some pretty solid players all things considered but I find out later that only 1 person I accepted was from here
>>
The insane focus of /pfg/ on anything beyond character art and sheet enrages me.
>>
I think backstory matters way less in APs. As long as you have a reason to be there to go through the paces, it's whatever. For custom campaigns, a basic backstory is nice to see how you fit into the world, and the rest cam be discussed with the GM for hooks and such.
>>
>>54510384

I don't think most people read sheets. It's incredible to me that DM's compose parties of people who are clearly of very different mechanical skill levels.
>>
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>>54509734
While I expect disappointment, part of me does hope that vehicular combat will be relevant to the game and not some quickly-overtaken afterthought
>>
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>>54510384
There was a time, in the not so distant past, when character art and a sheet really were all you needed. Backstories and personalities are necessary due to the nature of an application process, not simply for joining the game itself.
>>
>>54510384
Why? Picking with your dick is stupid. I can understand sheets, but not art.
>>
>>54510418
yo i wanna fuck that
>>
>>54510416
>part of me does hope that vehicular combat will be relevant to the game and not some quickly-overtaken afterthought

I'm going to be honest here, if gunships exist and are a thing we can buy, I'm going to get really excited.
>>
>>54510362
Where were they from, /mlp/?

>>54510416
It sort of is. Space ships are optional, but it obviously depends on the GM. If you travel around a lot with it, you have to treat it as another PC.
>>
Anybody wanna explain the water balloon fighter meme? could use a good story
>>
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>>54510384
>character art
>mfw I never bothered with art in a pathfinder game until I played on roll20 and needed a token
>>
>>54510424
Backstories and personalities are completely mutable, they can be shaped as necessary to suit the resulting party dynamic. Sheets and art don't change, they tell you about the immutable parts of the applicant's character. Art (good art at least) in particular informs you about more of the character's personality than a paragraph of text can.
>>
>>54510465
Nah, I find sheets to be fairly mutable, but i'm more forgiving than most Gms

and art can change too..
>>
>>54510444
Roll20 applicants (and 1 personal friend I held a spot for) actually, during the app process I had people post initial sheets on the thread and then followed up with them on Discord. Never asked where they found the campaign, I just assumed that anyone who saw my lfg was from here.
>>
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>>54510167
People were just THAT pissed at what for many had been an upcoming highlight of the game. It was to be the oasis in the desert, and it turned out to be a fucking athasian silt-pond.

With that timing, there was no better choice of things to work on than the Kineticist. We needed it. We fucking needed it.
>>
>>54510384
Fuck requiring character art
>>
>>54510454
I've heard the story but I'm interested to see whether anyone has links or archives of the original thread.

tl;dr people complain crossbows are bad
SKR says that PF wants to try and maintain some real world realism where some weapons /would/ be better than others
In particular he says 'you wouldn't expect a water balloon thrower to be on par with someone who uses a real weapon'

Someone puts together a Water balloon throwing build that outdamages a crossbow user
>>
>>54510384
Backstory is much more important than art.
>>
>>54510454
I think it was some defense of why trap options (in this case throwing weapons) existed instead of being viable. Basically
>man decides to fight by throwing water balloons
>abloobloo why do water balloons suck
>because you picked water balloons you dumb plebian
Which is a fucking dumb defense for an argument.
>>
>>54510444
Fuck. That's the most depressing news I've heard about the system all month.

I've seen what happens in every other sci-fi system where they're optional...

Or perhaps it might be more appropriate to say I've not seen, nobody has seen, nobody ever gets to see.
>>
>>54510496
Fuck off, Disk. 13 pages was cancer and you know it.
>>
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>>54510330
I was thinking of doing a monthly game as a patreon reward, at least once that starts to pick up.

>>54510487
Mark G. of Purple Duck Games was actually just talking about that earlier, saying how KoP came at the exact right time to destroy the market for it, and with the rapid release schedule I was able to maintain, we made all other 3p for the class seem worse when it wasn't for our way of doing this. Also Viscera's awesome.
>>
>>54510454
>>54510491
http://paizo.com/threads/rzs2pvkj&page=3?False-Options-in-Pathfinder#103
>>
What do you guys mean by roll20 memery?
>>
>>54510480

That's a good idea. Interviews are a lot of work though.
>>
>>54510496
I don't read any other apps, honestly. I've gotten into a few games and have no clue what the other characters backstories are supposed to be.
>>
>>54510518
Length has nothing to do with quality of a backstory.
>>
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>>54510516
Depends on the game, it seems. Obviously something mimicking Cowboy Bebop will need it, not so much for Blade Runner.
>>
>>54510518
Cancer that gets in games :^)
>>
>>54510535
You must be new here.
>>
>>54510465
>Art (good art at least) in particular informs you about more of the character's personality than a paragraph of text can.

Nigga finding good art for some things is a fucking nightmare. If all you do is look for art and base characters on that then good for you, but not everyone does that.
>>
>>54510523
Which page did someone post the actual build in?
>>
>>54510575
Anon, if you're that challenged then finding good art is the least of your problems when it comes to getting into /pfg/ games.
>>
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>>54510575
Art should sing a story to you when you see it, something that spurs the personality and backstory. If it doesn't, it's not good art, and you should disregard it.
>>
>>54510575
>>54510644
Would you all say DHB has good art?
>>
>>54510530
True, but they're also a good (although admittedly imperfect) way to gauge true interest as opposed to a passing interest that will fade over time). Unfortunately there were some people that I had to let down that I really liked and thought would work well in the campaign, but their schedules just didn't allow for it.
>>
>>54510454
Pretty much as >>54510491 explains.

For a bit more context, the thread this happened in was in regards to the extra restrictions and penalties given to crossbows and the mechanical fuckup that it was.

See, crossbows are fucked every which way. You probably already know the reasons, but the LOGIC thrown at us was phenomenal: They don't get to fire quickly because that would be unrealistic, they don't get to do high damage because it's a fantasy game so balance comes first, they don't get a stat to damage because they're a mechanical enhancer to the force one can apply, they don't get to have high penetration despite their immense force because they're simple and easy to use, they can't get the same enchantments and spells applied to them as to bows or thrown weapons because that would be unrealistic, putting in substantially more resources(gold) and build(feats,etc) should not result in a better performance with a crossbow than someone untrained just grabbing a bow because they're a simple weapon, and the exotic crossbows should not be better than a martial shortbow because shut up it's more realistic that way againcourt againcourt crecy crecy crecy crecy crecy.

So instead of offering balance or fixes, Paizo (through SKR at the time) decides that no, we're all fucking idiots for wanting water balloons to be better than a real weapon.

... Then someone makes a build and proves that water balloons not only outdamage crossbows SUBSTANTIALLY, but that they're a horrific chemical murder machinegun in the right hands as well.

IIRC those who really like seeing crossbows suck then claim that posting something like that is somehow offensive and the dev responses stop.
>>
>>54510680
Rarely.

His art is always super generic white dudes. Last piece of art that was decent was Falafel, and that's because it was a fucking comic.
>>
>>54510697
>his art are generic white dudes
>a monkey with a gun
>literally Kingpin
>an actual photo of a southern gentleman
>falafel
>snake man
>evil toad monster

Shit I don't know what you're talking about. What was his last generic white guy one? The serial killer?
>>
>>54510644
The point isn't "finding good art is hard" ya doofus, because I find great art all the time. It's "you don't always start with the art, and finding something that fits can be more trouble than it's worth".

Of course, the answer then just cobble together a reference sheet and either beg a drawfag or commission shit, if you need art THAT BADLY.
>>
>>54510520
I've been using a temporal onslaught myself (probably onslaught choice for blasting, but still actually works quite fine even for that). Too bad there's no real infusion combos or composite blasts between it and Machine!
>>
>>54510730
Also his hobgoblin.
>>
>>54510730
Don't forget, sleepy reverse trap, too.
>>
>>54510730
>Monkey with a gun was literally 10 months ago, and was a random panel from Hellboy.
>Random white dude
>Random setting inappropriate white dude
>Comic panel, which was only decent because of someone else's writing
>Random white dude for HR
>Random white dude with a tiny patch of scales on his neck
>Random white dude who's also a serial killer

Damn, what a diverse and interesting crew.

My point is, his art never conveys a personality, or gives a sense of characters. It's all either taken from something, or just generic tripe.
>>
>>54510731
Somehow I don't think your claim about finding great art all the time is true.
>>
>>54510731
You should always start with the art. If the art doesn't convey the character to you than your write-up of the character will be shit.
>>
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What are the best archetypes for Cavalier if I want to ditch the mount?
>>
>>54510796
Jericho had a lot of scales and a snake's jaw.

Also:
>kingpin
>random white dude
Fucking what?
>>
>>54510738
I was just thinking about it, and you know, you could run the legendary kinecist over the original, and not have to use a single piece of 1p content to run the class with only Jolly content (light/sound/time/poison/viscera/mind/machine), and it would be a WAY better class without everything from 1p aside from like...aether.
>>
>>54510824
Depends. Sometimes you'll have a great writeup, and then spend hours trying to find art that fits it.

Other times, you'll find a piece of art that just SPEAKS to you and nearly writes itself.
>>
Pick your answers in-character as your current PC. Tell us who he or she would choose and why.
>>
>>54510796
>>54510697
What do you have against white skin anon?
>>
>>54510796
>nugget man
>setting inappropriate
It fit the prophets of kalistrade really well
>>
>>54510491
>>54510523
What page is the water balloon build in?
>>
>>54510856
Can I choose multiple options for one character?
>>
>>54510834
Musketeer+Luring Cavalier if you wanna go ranged
>>
>>54510796
So what is uninteresting about his characters? Most of his characters are pretty interesting. Also he posted art for all his WotR characters just didn't apply. They fit the characters pretty exactly.
>>
>>54510856
If you reply to this we're not friends anymore.
>>
>>54510838
>Fucking what?

Oh, I'm sorry, I'm supposed to give DHB credit for using art of a well-known and established character?

>>54510862
Nothing.

I have something against calling art choices "good" when when they're all the generic thing.
>>
>>54510834
Constable!
>>
>>54510893
Fuck you! I won't do what you tell me!
>>
>>54510871
Yes, I believe you can! Who do you want to fuck-kill or marry-murder?
>>
>>54510885
His characters are fine, DHB is just shit at finding memorable art.
>>
>>54510909
NOW YOU'RE UNDER CONTROL
>>
>>54510850
Well, I've been keeping up with others on the damage front (that might actually have gone up quite a bit with the expanded element last level-up, will know next fight) and at least had rerolls to offer through future-glimpse.

Don't be so quick to discount the other elements; void in particular got some incredible upgrades in Porphyra. Several paths to take with it and it's a hell of a ride in any direction now.
>>
>>54510914
What would you count as good art then, as an example.
>>
>>54510894
I'd hardly call white dudes generic, considering white chicks are the most popular thing around here.
>>
>>54510912
fuck-marry the rest of the current party
kill rivals.
>>
>>54510918
>Don't be so quick to discount the other elements

Fire/Void is actually my preferred combination if I'm stuck playing a 1pp Kineticist. (And not just because the name scheme is cool) Few undead are immune to fire.
>>
>>54510912
>Fuck/Marry secret lover
>Kill...uh...I guess the necromancer No hard feelings bro, we'll get you lich'd up like you always wanted
>>
>>54510856
"Marry Pants. We got a lot in common, think it'd work alright. Fuck the Lion. He's got a lady, and she don't seem too dissatisfied. Kill Noodle. He'd mind it the least, bein' all about The Wheel."
>>
>>54510856
>fuck
Probably the buttslut rogue
>marry
"not lewd" succubus
>kill
My current character who's on a break at the beach right now
>>
>>54510928
Something which tells you about the character just by looking at it.

To use an example everyone's seen a thousand times, Onryou is a character with great art. The clothing, the stance, the expression, etc. They all tell the story of who she is and what she's about. Try doing the same thing with Gunmonkey, or Serial-Killer-kun, or Jericho. Tell me what they represent

>>54510934
>Implying the endless stream of 17-24 year old white chicks isn't also tiresome.

At least the chicks usually have bright colors, action poses, or something to give them some life. Most male apps are just a random guy in dark or muted clothing looking off into the distance.
>>
>>54511031

PFG is like the opposite of real life where women get a free pass due to the overwhelming quantity of great fantasy art of beautiful women.

But men are scrutinized and held to an impossible and indescribable standard.
>>
>>54510945
With 3pp, Void gains access to powerful negative-blast upgrades including a better composite. It also is one of the three elements capable of taking the dimension-tear system to play with portals (combine with viscera to open portals in people for horrifying results), and has access to the Oppressive Atmosphere and Atrophy Field abilities if you like incredibly hostile debuff auras.
>>
>>54510491
That's glorious
>>
>>54511031
>To use an example everyone's seen a thousand times, Onryou is a character with great art.
Onryou's player also got their art done custom, pretty sure from the drawthread, meaning plenty of chance to influence how it looked.

I'm also really unsure if I should call your post bait, because you sound like you're unironically defending shit like pic-related.
>>
>>54511031
>Most male apps are just a random guy in dark or muted clothing looking off into the distance.

Unless they're female (male)!
>>
>>54511108
>because you sound like you're unironically defending shit like pic-related.

That art portrays a character. It's a degenerate one that needs to be purged with fire, but at the bare minimum, I know what the artist is trying to tell me.

Fetish-bait and weeb-fuckery are their own brand of terrible; it's impossible to have any discussion art involving those.
>>
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>>54511108
Would you take an app with this?
>>
>>54511194
Only if they actually are a proper Paizo kitsune and use that illusion in shows and to tempt losers
>>
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>>54511194
Or this?
>>
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>>54511229
>yōkai kitsune
>agathion aasimar
>aasimar with fox tail from appearance trait
>>
>>54507146
She was cute.
She prefgered people who thought they were predators.
She had a mental condition.
She flayed herself alive from neck to wrists and ankles at the start of every night and wore skintight leather to hide the fact.
She didn't like the feelign of the beetles and maggots crawlign on her skin. So she took most of it off and it was tolerable.
GM gave her 2 con drain every time she flayed herself but a +10 circumstance bonus to intimidate.
>>
>>54511233
Fluffy Tail 2 was the ruse of the era.
>>
>>54511194
>>54511233

Hell no.
>>
>>54511031
To be fair, it's a bitch to find decent male art that isn't random guys in dark or muted clothing. Most times you have to either settle for anime prettyboys, some Dark Souls or GoT bullshit where it's full armor, or just rip off somebody with a good design from a video game or another module.

I mean, I had to go with my character in full armor because I couldn't get art of what he looked like underneath it on time. But at least it was good armor. And I might swap out for another token if he starts feeling more like opening up.
>>
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I'm still baffled by the sheer magnitude of the bitchy, elitist snob attitude over character art to a fucking tabletop RPG of all things. Every game outside of roll20 and /pfg/ that I've seen or experienced has been total theater of the mind.
>>
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>>54511247
>vampire
>undead
>taking ability drain
>>
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>>54511274
>Most times you have to either settle for anime prettyboys

Ain't nothing wrong with that.
>>
>>54511278
>People who like things are elitist.

Kindly kys famalam.
>>
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>>54511281
>Taking CON DRAIN
>>
>>54511274
>To be fair, it's a bitch to find decent male art that isn't random guys in dark or muted clothing.

Yeah, it fucking sucks. I usually end up going with placeholder art for my male PCs, until I'm sure the game won't bamboozle, then I commission something or go to a draw thread.
>>
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>>54511318
I'm seeing people in this thread call others shit for not seeing the point in digging around to find art of something they want to play. If it's not elitist, then it's at least being an asshole.
>>
>>54511278
I prefer theater of the mind but playing Pathfinder in particular in it sounds messy.
>>
>>54511360
>I'm seeing people in this thread call others shit

Then I think you're blind, m8. The discussion had been pretty civil until you started namecalling.
>>
What are the Pathfinder rules for determining if a character "could be sexually attracted" to someone? Is it based solely on sexual orientation or is it actually a case-by-case kind of thing?
>>
>>54511450

The best you could do would be to use the "Ask a favor" rules from diplomacy. There are steep mods for asking things that characters would otherwise not normally do. But it would still be up to the DM to decide the initial orientation
>>
>>54511450
It's supposed to be based on orientation, but for something like a succubus it's supposed to be able to mind control you regardless.
>>
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>>54511278
Here, here!
>>
>>54511450
Aside from the occasional attempt to mindrape someone into loving you with a spell or potion stuff like that is almost entirely in the realm of roleplay as opposed to rollplay.
>>
>>54511403
I guess I just extrapolated it out from when posts insinuated incompetence when it was suggested finding art you wanted to use can be a pain in the ass.
>>
>>54511450
3d8 take lowest. subtract one, compare to Kinsey Scale (7 means asexual)

If you don't do this you are a casual.
>>
>>54511525

Kinsey scale aka the gay prostitute scale
>>
>>54511488
I want to know whom I get a circumstance bonus against from Deific Obedience (Calistria) and if looking underage would make a difference.
>>
>>54510856
Fuck the helf bard, marry the dragonborn paladin, kill the minotaur barb
>>
>>54511488
Also if being fat or ugly is relevant etc
>>
Anyone have any experience with the adventure path "The Sword of Air"? Every time I try to read this book I have no idea how I'm meant to actually run this.
>>
>>54511524
You extrapolated from something that never happened. Everyone knows finding good art is hard.

There's really no need to get offended on other people's behalf.
>>
New thread

>>54511871
>>54511871
>>54511871
>>
>>54511278
Look, most of /pfg/ can't optimize for shit, can't write their way out of a paper bag, and are generally unpleasant and uninspired people.

Character art is the only thing even a monkey can rag on without having a very high chance of looking stupid.
Thread posts: 383
Thread images: 101


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