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Infinity General: Tunguska Incoming Edition

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Thread images: 11

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where the waiting game always works out. Eventually.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
https://human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Previous
>>54248601
>>
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>CC15
>no melee skills
>shitty AP ccw
What is the point of having this fancy sword? Why pick a pose that has only minimal thematic relation to the model?
>>
>>54331805
You are a fucking scrub if you don't think surprise attack is a worthwhile melee skill.
>>
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>>54331805
>What is the point of having this fancy sword?
a justification for not holding his weapon with both hands

Which is a shame, because the HI holding their guns properly are pretty much always the coolest ones.
>>
>>54331857
>zweihander
>a justification for not holding his weapon with both hands
you what
>>
>>54331887
You know exactly what he means.
>>
>>54331887
it was either a sword or a tactical fist, and they've been getting flak for the tactical fists lately
>>
>>54331917
I know that if I had to use that model I'd cut the sword and give him a pointing finger.
>>
>>54331925
Nah, "the floor is lava" jumpers will take the heat this time.
>>
>>54331805
I think the whole pose moves them away from their old niche of unopposed rolls that end you, towards a new N3 direction of suppressive fire in the middle of the board. Less agile, more commanding - sword is just a sort of four foot long taunting device.

Still, the old Swiss is one of my favourites in the whole range, so it's a shame to see it phased out.
>>
>>54331823
I eagerly await the player who throws their Swiss guard into CC, surprise attack on CC15 with a weapon that only really works on other heavies
>>
>>54332017
Like a suppressing TAG
>>
>>54332063
A suppressive fire TAG that's in CC distance of a Swiss? When's that going to happen? Is it on suppression behind a bunch of LoS blocking terrain? Did you have to zigzag across the board to get there, and still wound up inside its front arc? If the opponent fucked up positioning that badly you're likely to have better options.
>>
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Friends first try at painting it came out as Abraham Lincoln. Freedom for antipodes !!
>>
>>54332063
I'll take, "Things that never happen in Infinity for $200, Alex."
>>
>>54332785
A TAG going into supp fire, or a Swiss Guard CCing a suppressing TAG? Because the latter is pretty unlikely but the former is a major part of using any TAG.
>>
>>54331805

>inb4 they get updated statline as well
>still a cheapass ripoff of the Hac Tao
>>
>>54332847
Of course the Swiss Guard going into CC. It has amazing BS, main weapon, and TO to nuke a TAG at range.
>>
>>54331857

Wouldn't he want his forearm in front of the magazine?
>>
>>54331805


I'm more pissed he's not using a halberd.
>>
Measuring:

Only after you declare the shot or whenever you want?
>>
>>54334287
If you're just learning the game and trying to get a feel for learning how to guess measure, by all means.

Otherwise, declare your shots and roll the dice. Calculated risks are the only acceptable ones. You can measure Zone of Control whenever I think.
>>
>>54334336

Do they say in the rules anywhere?

iirc Warmachine says "measure whenever you want" and it's fucking awesome. I like the minor sense of control before you let the dice gods decide your fate.
>>
>>54334287
Are you asking about rules or preference? Because there's no premeasuring in Infinity.
>>
>>54334629

Either. Does it say in the rulebook somewhere?
>>
>>54334490
>>54334336
Unfortunately Infinity has no premeasuring at all. You are supposed to declare everything before hand and measure after. Even movement is technically supposed to be "I move around this corner here and get in base to base with the window" then measure and see if you actually make it there, though I've never seen anyone actually play it that way. It sucks a lot with zone of control because you're just supposed to declare orders and if they end up being illegal you idle. I wish they'd switch to premeasure.
>>
>>54334670
http://infinitythewiki.com/en/Order_Expenditure_Sequence
>>
https://www.youtube.com/watch?v=kpRlEZStiF4
Is it me, or spaniards really improbing their videos?
>>
>>54332063
Hmm, what to do, a one hit on DAM 14 with a -3 on the TAG or 4 shots on DAM 15 with a -12? Tough choice.
>>
>>54334720
>>54334677

Ooof, yeah I hope they move to pre-measure. It just makes the game so much nicer, especially since it feels like this game has a lot more moving pieces than other games like Warmachine and 40k.
>>
Haven't checked in a long long time, what state is the rpg in?
>>
>>54334981
*-6
But yeah, SG is the unit to tie into CC, not the other way around.
>>
>>54335112
Based on the posts here, the corebook is in it's final error checks and only some of the splatbooks are missing?
>>
I have the ISS starter set, the red veil yu jing part, a box of wu mings and a box of kung chis. What else should I get if I plan to play ISS and later vanila yu jing.
>>
>>54336625
Rui Shi box. Gives you MSV for when you leave the Hsien at home [especially lower-points starter games], can be easily proxied as the ever handy Weibing Remote, has great synergy with Celestial Guard LGL, and is just an awesome unit.
>>
>>54336739
I only have the rifle armed Celesial Garudo from the starter set. how important is it to get a saphortech, I was told it is the first model I should get, but am not sure about it. It is just one model, and I wouldn't be able to use it in vanila yu jing .
>>
>>54336829
Anyone who objects to you using a Celestial Combi instead of a Combi+LGL is a douche, just tell them what it is at the start.

As for Sophie. She's the only medic you get in ISS, a decent objective grabber and a massive support to the WuMing team since she heals and insures against hacking effects. If you are going all in on the heavy link I think she's essential, if not, she's good but optional.
>>
>>54336625
How bad do you want to play Vanilla?

If you don't have REMs, get on the the three kits and proxy if you're on a budget.

Set aside some cash for the new Beyond Red Veil set.

Single blisters for ISS, I'd recommend the Kanren, Garuda, Zhanying Hacker, or Wu Ming HRL. Can also pick up the Su Jian box.

For Vanilla, grab one of the Hac Tao or Yan Huo.
>>
>>54336829
If you are playing ISS get a Sophotect. They are easily one of the best specialists in the game.

If you mostly want to play vanilla and sometimes ISS she can wait.
>>
>>54337131
people here are rather strickt as far as WYSIWYG goes. I could try to convert one, but I don't know if the LGL form the wu ming will be of the proper size.

>>54337173
I want to start with ISS, mostly because my store had a buy 3 get the cheapest one at 25% and the wu ming box looked tasty.

Will the beyond boxs ever get split, like red veil was? I don't want to pay for the haqqislam models.

I think I'll get the kanren and the wu ming HRL. don't know what the third blister should be, tomorrow is the last day of promotion.

>>54337247
If I got the sophotect, would I have to paint it like aleph units in white?
>>
>>54337360
>If I got the sophotect, would I have to paint it like aleph units in white?

Do you need to hold hands while crossing the street?
>>
>>54337429
well, kind of , as use a wheel chair to go around. But I understand what you want to say. I was worried that I would have to have one white model in a sea of orange and green.
>>
>>54337461
Ouch. Burn!

But they're your models, you can paint them all pink and green if you'd so like.
>>
>>54337558
nah man. it is cool. no worries. Really happy I can paint what ever I want them. I come from a w40k background and people here get a bit arsholy about painting stuff the proper way.
>>
>>54337360
Those boxes will probably go on sale in August. So late in the month is when they will hit stores. I know Shae will get it about halfway through the month. Or find someone interested in the Haqq side at your store and split it. I find the latter to be easier if you have a good play group.

Sadly, my group died out long ago.

I'm gonna get the Nomads and the Yu Jing ones for sure. So I'd need some trades as well.
>>
>>54337591
Yeah, usually people are pretty relaxed with models. Proxies and unusual colour schemes are by no means rare.
>>
>>54337812
There is 0 chance anyone at my store is going to play an islam faction, so no spliting for me. All the models look nice though, wish they put yu jing in a box with nomads or ariadna.
>>
>>54337360
No one gives a shit if you don't paint your Yu Jing the proper shade of orange. In fact, even the new books include examples of various color schemes for each faction.

I like to paint my ISS Aleph stuff in a separate scheme but with a common element, here it's police blue my ISS has. And everything mimetic is getting painted in my YJ camo scheme.
>>
>>54338327
And am happy about it. At my store when I still tried to play w40k, people were refusing to play other people, because their tau were painted the wrong color, or their ultramarines had the wrong color of helmets on their sternguard etc.
>>
>>54337360
>but I don't know if the LGL form the wu ming will be of the proper size
Google "infinity unit unpacks", find the Celestial KSCD or a Keisotsu LGL, get the precise measurements from there. It's a very simple mod - the tube and whatever the spike underneath is. Unless you really want the new design LGL.
>>
>>54338356
It's a good thing. If someone refuses to play you because your (assuming decently painted) army doesn't match their strict interpretation of the fluff, you most likely dodged a bullet.
>>
>>54337591
>I come from a w40k background and people here get a bit arsholy about painting stuff the proper way.
That is entirely meta dependent, no one gave a shit about my guard not being green.
Autists gotta autist.
>>
>>54338485
Well not saying it is not the case, but I only have one store where I can play, and those are the same people. People here do everything possible as long as it is within the RAW rules, so if infinity has no rules for model looks it is one less problem for me.
>>
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>>54338644
Infinity doesn't even follow its own lore when it comes to colours sometimes.
In one article it is described how people were awed by Sepulchres' blue armours adorned with white capes. Yet this is the official scheme.
>>
>>54338311
>>54338356
>>54338644
>>54337461

Bad meta troll please kill yourself.
>>
>>54338961
Since when is being happy about some rule, and being thankful for good advice trolling ?
>>
>>54338961
Wow, rude.
>>
>>54338961
(You)
Also, there's an off chance that he's a new player in a shitty meta. Even if not, actual advice is good counter-trolling as opposed to your post
>>
>>54336064
All the splats are still in the works. We've seen some of the adventures from AHS, and one of the faction books is with CB, but the rest are either in first draft stage of preliminary planning.
>>
>>54338311
eBay and Bartertown is your friend then. I bet you could sell the Haqq stuff super easy.
>>
Are there many players here that actually want both sides of the Beyond sets? I feel like Cho is going to be busy trying to keep up with breaking these.
>>
>>54331552

>Tunguska incoming edition

Be still my beating heart.
>>
>>54343014
I am so looking forward to them.
>>
>>54331552
Looks like the yujing mu ming backpack on a morat with taskmaster legs and a jotum backpack.

Pumped for more tongue-tongue though.
>>
>>54343323

I'm excited for all of them but tunguska holds a special place in my heart out of three. Don't know why but out of the three it seems the coolest of the ships.

Oh one last final thing give me the white banner vs. hyper power nordic block you Spanish fucks. I have a hard on on for winter combat and mountaineer troops and seamen along with power armored Chinese don't do it for me.
>>
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>>54331857
>a justification for not holding his weapon with both hands

The HMG's have antigravity stabilizers on them. Why do you think the old Aquila can brandish it gangsta style?
>>
>>54338684
There isn't an "official scheme" according to the lore.

In a future with nanofabrication and motherfucking AI powered resurrection, changing the color on a cape isn't really that big of a deal.
>>
>>54343752

Power armor and synthetic muscle suit?
>>
>>54342829
A lot of players collect both sides of O:IS. Not so much for Haqq/YJ that I can tell.
>>
>>54342829
I'm getting both for exclusives and I play Haqq. Can pass some cost onto friends that play the others.
>>
>>54343387
Yeah, Tunguska and interventors were the reason why I got in to infinity. A group of hackers keeping an off grid space based 'bank'? Sounded tight. Then I started and everything was mostly space security guards or space hippies/convent. Space cops aren't too bad and zeroes/riotgrrls are fun, but I'm excited to finally play the space banker/hacker faction I started the game for.(without doing vanilla at least, I made sure to get my fill of interventors there but it's not the same)
>>
>>54342829
I want both for RV expansion; All of the YJ looks so fucking good, and the Hassassin models are my favorites of all the new minis (Tarik looks awesome, but I dont really use him). Only the ABH, Bolt, and Intruder from the IS interest me though.
>>
>>54338644
So the WYSIWG was for warhammer and not infinity, right? There aren't even models for a lot of profiles so be sure to point that out, as well as the fact that there is proxying in literally every other event/location even up to the international ITS championship.
>>
>>54342829

I'm a Haqq player, but I've been keeping my YJ models to use as a guest army. Maybe I'll even paint them some day.
>>
>>54345307
From what I have been told as long as the weapon is the right one, and there is no huge difference in size, people do not care. The guy I have been learning the game from uses the zanshis from the yu jing part of red veil as jap dudes, but to use one with a heavy weapon he had to buy the 4 man box. Mediks,hackers, engineers seem could be the same dude.
But no using a zanshi as a wu ming or something like that, and even less if the weapons are different.
>>
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>>54332017

>2017
>playing Swiss Guard
>not playing TOHAA
>ishygddt

Go play Shithammer 40k (8th edition pls) if you just want to play space marines.

reddit.com/r/infinitythegame
"home of high-level infinity discussions"
- Mossdog (mod)
>>
>>54346122
>reddit
>>
You better be careful at who you laugh at in high school.
>>
>>54346366
>Replying to obvious r***t baiters
>>
>>54338311

>people don't want to play glorious Haqqislam

I am so sorry.
>>
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>>54346366

1 thread a day MAYBE vs. at least 10 a day on different aspects of the game. Go cry to dad's dick some more.

reddit.com/r/infinitythegame
"home of high-level infinity discussions"
- Mossdog (mod)
>>
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>>54347046
>on different aspects of the game.
>plebbit
>game
>>
>>54346728
I'm sorry, it's been so long since I've seen one in an Infinity thread I forgot what they are like.
>>
>>54334269
Damn, now I want it.
It should be easy enough to convert, with that pose.
>>
>>54347339

Swiss Guard also have a baller color scheme, way better than what PanO came up with.
>>
Haqqislam Problems

I love HMG Al Fasid so fucking much. I need help being convinced that I shouldn't run him in every list I make.
>>
>>54347514
Just take HRL instead!

But I feel you. I tend to take one or the other in every list I make. Outside QK my Azra'ils haven't seen the table in months because of them.
>>
How do you even go about painting (or even assembling) infinity. I got a icestorm box and my head spins.
>>
>>54348071
Simple really, get superglue, a drill and some wire/thin metal rods for assembly, and non-shit brushes (I recommend Series 7s) for painting. It's not as daunting as it seems.
>>
>>54348168
>superglue, a drill and some wire/thin metal rods
Supeerglue + styrofoam (dissolved in the superglue) also works incredibly well. It's the lazy man's pinning.
>>
>>54348230
What stops it from hardening/how to apply?
>>
>>54348243
Put a bit of super glue on one side, put a bubble of styrofoam on it, apply somee superglue to it (ideally it'll be thinly covered), wait for it to dissolvee (usually within 5-10 seconds) and press the other part of the model to it. Then wait for a few minutes and scrape off the inevitable excess. It's a bit hard to control depending on the quality of your glue (shouldn't be too runny) but it sticks likee crazy.
>>
>>54348280
I apologize for my broken 'e' key.
>>
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>>54346701
That shotgunner guard is a conversion from genestealer cultists?
Damn GW, when will you finally release a plastic shotgun kit. I don't care anymore, but it's been long enough.

On the subject of shotguns, I wonder if BSG Kamau will be 2 pts cheaper than Combi one, like the Wildcat, although that guy has a few things different from the standard one as well. Assuming it's not a mistake like with the Moderators, who ended up not getting BSGs.
>>
>>54348407
all the profiles with shotguns usually tend to be cheaper
>>
>>54348407
Boarding shotguns are 1 point cheaper than combis, so probably. CB doesn't tend to arbitrarily fuck around with point prices for weapons the way they do with SWC. You can generally rely on HMGs being 8 points, spitfires being 6, mk12s being 5, etc.
>>
>>54348230
I fucking love pinning and am too lazy to get styrofoam. Still, that's a good idea.
>>
>>54348280
Never would've thought of this and having come from 40k, Infinity is too delicate for me to pin. If those thrice cursed gakis fall apart I'll give this a shot.
>>
How's the RPG like?
>>
Daily reminder that you should protect your TAGs and paramedics win games.
>>
>>54348071

Also, just plain glue goes a long way. Each model tends to have all of their parts in it's own bag. From there it's just "arm connects to shoulder"
>>
>>54353831

>paramedics

Follow the Pursuit of Knowledge. Join Haqqislam, otherwise your medikits are executioner axes.
>>
>>54353940
They are spears of life, you pagan.
>>
>>54354462
The times Fusilier paramedic shoot across the board some downed HI and heals him are always fun.
>>
>>54351192
Is it even out? What happened to the release date?
>>
>>54355770
>Is it even out?
Core's in final error checking.
>What happened to the release date?
Same relationship as CB's Infinity stuff.
>>
>>54342829
>>54345595
I play Haqq and Nomads, but as the most experienced player in my area I do a lot of demo games for new potential players. So I'm pretty excited for this, because before if people were really into the game and wanted to try a full scale game, they couldn't until they bought their own army
>>
First turn or second turn? Which choice is your favourite?
>>
>>54358052

First turn. This may sound wierd but I like to see how people react to the pieces at play then game accordingly
>>
Question just starting out and planning some purchases for steel phalanx. How viable is this list right now I have the starter box but looking to expand.

Begginers Luck
──────────────────────────────────────────────────

GROUP 1 10
DIOMEDES Mk12, Nanopulser / Assault Pistol, DA CCW. (0 | 43)
ALKÊ Spitfire, Nanopulser / Pistol, CCW. (1.5 | 25)
THORAKITES (Forward Observer, 360º Visor) Submachine gun, Chain Rifle / Pistol, Knife. (0 | 13)
THORAKITES (Forward Observer, 360º Visor) Submachine gun, Chain Rifle / Pistol, Knife. (0 | 13)
THORAKITES Engineer Combi Rifle, Nanopulser, D-Charges / Pistol, Knife. (0 | 18)
PHOENIX Heavy Rocket Launcher, Nanopulser, Smoke Grenades / Heavy Pistol, DA CCW. (2 | 40)
MACHAON Lieutenant Combi Rifle, Nanopulser, Eclipse Grenades / Pistol, DA CCW. (0.5 | 38)
MYRMIDON Hacker (Assault Hacking Device) Combi Rifle, Nanopulser, Smoke Grenades / Pistol, AP CCW. (0.5 | 31)
MYRMIDON Chain Rifle, Nanopulser, Smoke Grenades / Pistol, AP CCW. (0 | 16)
NETROD Electric Pulse. (0 | 4)

GROUP 24
SCYLLA Hacker (Hacking Device) Boarding Shotgun, Nanopulser + 2 Devabots Charybdis / Pistol, E/M CC Weapon. (0.5 | 39)
DEVABOT CHARYBDIS Heavy Flamethrower / Electric Pulse. (7)
LAMEDH Rebot Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
LAMEDH Rebot Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
NETROD Electric Pulse. (0 | 4)

5 SWC | 300 Points

[url=http://army.infinitythegame.com/index.html?l=OwBgTAPgzCIQQgUwObIJYDtECcDOACAGQFcBjAawgEYA2AUhqgFY6wwQAOOgQioBYGUKK3YDuwmm1ZUOIHhKlgZc8Q0VVgATh4zBwEVTA79jemypUeLSQKWaV1sLZn7eRxpbaw6AATDbgMGEnPm1eOUltOy5wtSiqTRjDQU92OR8fIA=]Open in Infinity Army
>>
>>54358052
First turn for killing, second for map control.
>>
>>54358052
I like to pick side if there's a side with a solid objective advantage(ie, completely shielded objective with easy path in/out).

After that...I dunno, I still probably prefer going second because it often gives easy targets to take out, and there's more pressure on the other guy to use his AD/hidden units first.
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