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Warhammer 40,000 General /40kg/

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Thread replies: 535
Thread images: 95

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Angry Norn Queen Edition

Prev. thread:
>>54319068
>FAQ:
https://www.warhammer-community.com/2017/07/02/warhammer-40000-faq-now-available-july2gw-homepage-post-1/
>FW FAQ
https://www.warhammer-community.com/2017/07/09/forge-world-faq-july9gw-homepage-post-4/
>Designer's Commentary (FAQ 0.1)
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf
>Latest news :
https://www.warhammer-community.com
>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in pdf(and epub), SW:A, WIP and BB are here too, no novels.
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA
>other MEGAs
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
>WIP Math-hammer doc (chart anon doing god's work)
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
>>54321982
Shit OP Edition
>>
FIRST FOR DARK CITY IS BEST CITY!!
>>
> fetish bait thread image
Starting off strong as usual I see.
HOW can it go wrong from here?
>>
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Everyone post lists

Everyone rate
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Guys, did you know, that 200 lasguns do almost 3(!) wounds to a land raider?!
>>
If you become a Watch-Captain are you ever going home?
>>
>tfw npc xenos
>free codex buffs 2019, and more like """buffs"""
>>
>>54321982
Why are tyranid so lewd?
>>
>>54322001
>>54322031
No.
By the time you join the rank of the DW, you aren't coming back.

But you'd be more likely to go DW and then come back to your legion to aspire command.
>>
>>54322031
Home is where the Imperium needs you.
>>
The Swarmlord is fine. Tyranids are weird and alien and dont have to conform to real logic.
>>
>>54322048
So, would you give up Chapter Iconography?
>>
>>54322052
The issue with Tyranids was that a hive mind doesn't really have a personality. So It becomes hard for GW to create special characters.

This is why the old ones were just...mutants. Weird aberrations that later were innovations to the hive.
>>
>>54322060
No, the DW uniform is to include chapter icons on you from your parent chapter.
>>
>>54322080
>hive mind doesn't really have a personality
Neither does most of Black Library writing.
>>
WAAC players and tourney fags are cancer on the hobby
How do we purge them, besides never playing with them? People still watch their shitty youtube videos and visit clickbait 40k sites
>>
>>54322088
*unless Blackshield
>>
>>54322088
Even if you were hardcore into the DW, like in as a Captain or Master?
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Post cool conversions
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>>54322104
Noobs and retards are cancer on the hobby
How do we purge them, besides never playing with them? People still watch their shitty complaints on reddit and visit cuckbait anti-gaming sites
>>
>>54322104
You don't. The only way to make WAAC fags tolerable is to make the general playability of units better.

If even the shittiest units are 8/10s, there would be less effect from hardcore powergaming. To bad a well optimized 1k list could probably beat many 1.5k lists filled with shit units.
>>
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Play any cool games recently anon?
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>>54322119
You need to post one first.
>>
>>54322128
God I love Valhallans.

And I play Chaos.
>>
>>54322104
Invite WAAC fags to tournaments and let them fight over the rules. Go back to playing casually.
>>
>>54322109
Blackshields are a pretty specific case and less a traditional 'member' of the DW.
>>54322112
Did that Master come from a chapter? Then they'd keep their heraldry.

Only two loyalists in the Imperium shed their chapter honors: Blackshields, and the Knight Errant. I mean could be argued some regenades did, but their 'loyalist' title is pretty dubious.
>>
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>>54322130
>>
>>54322052
Weird and alien is great.

Swarmlord doesn't give them a "weird and alien" feel, in fact it's just the opposite. That's why he's stupid.
>>
>>54322036
>implying 8th wasn't the best thing to happen to Tyranids and Orks in years
>>
>>54322144
>Did that Master come from a chapter? Then they'd keep their heraldry.
Thanks senpai
>>
>>54322036
Nids and Orks will both be updated this year.
>>
I have a confession to make anons

I've never played a game beyond the tutorial games with GW staff

I love warhammer, have collected on and off 40k, Fantasy and AoS for the last 8 years, but I've never played a real game
>>
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>>54322119
>>
>>54322152
thats the trouble with nids, they are not weird or alien enough. Compared to Dark eldar shit they are disney tier
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>>54322005
I'm going to run wyches as kroot!
>>
>>54322128
I played a few last weekend that were great. Straken and Nork are my new favorite combo. Gonna put them, a priest and maybe an Inquisitor with 6 acolytes in a valkyrie and drop them into my opponents lines.

I was gonna have more games this weekend and more painting, but bad things went down so maybe next week I will game more. I love your army though. I found 2 meltas, 2 grenade launchers and a flamer model of those guys so I might have to order a squad of them and make some veterans.
>>
Emperor's Children 2000pts
1x wings DP bolter+claws 189
3x havoc squads w/MLs 495
2x Sonic Dreadnoughts w/2x Blastmasters+Fist+Flamer 370

1 Chaos Lord w/combi-bolter+power maul 80
3x havoc squads w/MLs 495
2x Sonic Dreadnoughts w/2x Blastmasters+Fist+Flamer 370
1999pts 5CP
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>>54322149
This is my favourite conversion.
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>>54322175
Why?
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>>54322126
A least try to have a coherent arugment anon
I know you WAAC fags have trouble with rational thinking, but you shouldn't perpetuate the stereotype
Think of the children
>>
>>54322155
But what about Eldar? GW needs to prioritize them more.
>>
>>54322128
Is that a guard vs guard game? Do share.
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So how is airborne guard in 8th edition? Is a fuckton of fliers viable?
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>>54322202
Massively gay but definitely viable.
>>
>>54322175
So get out there and fucking play. Unless you don't like playing the game, but then you wouldn't have to confess it.

Also you're in good company here, because most of the people in these threads don't actually play the game but still think they can trash talk other people for playing the game wrong.
>>
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>>54321982
Guise i think i have a problem .. halp!

i think i need a few knights. 2 of the vehicles on far left i will be repurposing into predators.

rebuilding/repainting/stripping. and updating.

Large demon behind the pink horrors is the old Mailorder troll Magnus the Red.
>>
>>54322178
It's not the trouble with nids, it's the trouble with modern Cruddace nids.

Oldnids were fucking perfection and still had room to be expanded upon while keeping the cosmic horror tone. They were the freakish lovechild of Giger and Lovecraft.

Nunids are generic zergs/starship trooper bugs/space locusts because Crud is a fucking faggot.

If they get Phil Kelly writing them again, which I am pretty certain they are, we might finally see an improvement back to the old days and can forget most of that horrid shit we had to put up with.
>>
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>>54322185
my fav ork conversion:
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>>54322195
I'll just assume you're trolling and leave you to it.
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>>54322220
Tropes sell more than you will ever buy.
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>>54322236
That looks badass
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>>54322242
That's not true at all, nid sales dropped because they got shitty codexes. You can literally line up GWs profits spiking downwards each time a Cruddace nid Codex was released.
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>>54322216
No m8. Knights are the last thing you need.

What you need is to sit down on your arse and fucking paint some of that.
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>>54322169
Source?
I thought it was supposed to be marines and marines.

>>54322119
So what exactly what done for conversion there, aside from marine props.
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>>54322254
It does, doesn't it? Unfortunately, painting like that takes some real fucking skill that I don't possess. But that doesn't change the fact that these are some rad awesome models.
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>>54322216
Anon what the fucks up with all the shit tier jewelry stuff in the pic
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>>54322236
The painting is awesome. The face conversion is lazy as fuck though and ruins it
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>>54322184
>>
>>54322276
Source is GW has already said they're prioritizing the armies that havent been updated in the longest time.

CSM and Grey Knights are among the first four releases because they are the oldest codexes, not because they're marines.

Vanilla SM and Death Guard are among the first four releases only because they're in the starter set.

After that it will be Chaos Daemons, Tyranids, IG, and Orks, in some rough order, and then two more before Christmas.

We've already seen hints on the Rumour Mill that many people have put the smart money on to be new Ork models, and Tyranids are very easy to update because their model line is almost 100% fine, they just need solid rules and maybe a single new big kit.
>>
>>54322287
Those guys would make great conversion material for a slaaneshi daemon prince.
>>
>>54322288
Looks like homemade stuff, probably the wife or girlfriend who makes it for fun or sells it. It's in the same room so they can hobby together.
>>
>>54321722
As I understand it, there's a sort of 'power structure' inside the Hive Mind itself.

Every Hive Ship has what's called a 'Norn Queen', responsible for what that individual ship/support vessels do does (what type of nids are deployed, what evolutionary routes are used to defeat the planet's natives, etc).

Norn Queens "answer" to the Hivemind itself. This way the Hivemind isn't micromanaging every single tyranid organism in the galaxy at once.

Now correct me if I'm wrong, but iirc there can only be 1 Swarmlord in the galaxy at a time. This indicates (to me at least) that it's "creation"/"deployment" (which occurs at Norn Queen level) has to go through the Nids 'psychic neural network' and be approved by the Hivemind.

Basically Swarmy is the entity the Hivemind relies on to deal with 'key planets that are providing a very high level of resistance' like Macragge or Octarius. It wouldn't be out of the realm of possibility for the Swarmlord to be 'semi-independent' from the rest of the collective consciousness that is the Hivemind (Zoats used to be a thing at one point) in order to have a better perspective of what's happening on the battlefield and deploy forces more efficiently, since the majority of most Norn Queen strategies seem to revolve around throwing more gaunts at the problem until it dies.
>>
>>54322187
>>54322209
None of my friends play, and I was fairly actively mocked for getting involved

I live in Plymouth UK, there's a small GW and a very minor gaming group called Dark Star and I've been to both several times, felt a bit weird because I didn't know anyone and couldn't ever get anything going

The irony is my job requires me to be competent socially and confident and I'm good at that, but I can't seem to find the cajones to get properly involved

I got the Dark Imperium box and some extras painted up and I think I can finally get involved with the edition change. Does anyone else get retarded like this?
>>
>>54322304
My thoughts exactly. That's why for mine I cut off the damn ears and shaved down the faces so those masks fucking fit.
>>
>>54322207
I can live with gay, I just like planes.
>>
>>54322323
Nah. Those are Fantasy Crypt Horrors with Talos parts glued on. The Talos parts are fantastic for Slaanesh, but the Horrors are barely taller than a Primaris Marine and would be way too tiny for a Daemon Prince. Using Talos parts and a Daemon Prince kit, though, that works and people have done that already.
>>
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>>54322027
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>>54322366
Oh, nice. Thanks for the info!
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>>54322344
Do those war buggies have models? Those look damn good.
>>
>>54322319
If that was the case, SoB's would need to be front and center. Then Guard. Then Daemons. Orks actually had a 7th codex so they can't complain too much unlike SoBs, so they can wait.
Then marines for the rest of the slots cause of course.
>>
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>>54321982
>>54321982
What if the Tyranids got a book/box set like the Eldar/Space Marines/Humans did?
Gathering Storm: The Splintering of the Swarm
>Through some BS circumstances, the Hive Mind is fractured into the different fleets, each becoming a seperate chunk of the Hive Mind
>New Swarmlord Mini, wants to unite the Swarms into a new Hive Mind
>New OOE that wants to stay feral, seeing it has the best way to test fitness OR New Doom of Malantai that wants to become the new hive mind
>New Genestealer Hybrid, ala Kerrigan, who represents the Genecults. Her goal is to totally incorporate Humanity, Tyranids and Genestealers into one race.
>The book shows each seperate characters escapades and the reason for the Hivemind being broken.
>They eventually psychically commune, and discover the only way to truly re-unite the Tyranids, and to bring humanity into the fold, is to devour the God Emperor's soul, using it as a catalyst to fix the swarm. It would also automatically bring all of humanity into the Hivemind as well, allowing it to finally overpower, and consume the Chaos Gods as well.
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>>54322319
>We've already seen hints on the Rumour Mill that many people have put the smart money on to be new Ork models
My bet is on IG and Orks being released at the same time, a new Armageddon global campaign and plastic Steel Legion. Optimistic I know.
>>
>>54322330
yeah me as well, but my favourite part of the hobby is painting/collecting and the races I like always have low tier trash rules so not playing doesn't hurt that much.
>>
>>54322259
started a few days ago on the deathguard contents. i've had to stop a few times. i think i should finish painting the nurgle stuff then kitbash the 2 predators and fix the old one on the right. paint the defiler after that..

I can't decide if i want to revert the spartan back to a land raider or keep it as a spartan. (probably will revert)

also
>>54322324
guessed right. i get 1 table.. she gets the rest of the room lol sokay.. tv in the room. laptop for other streaming movies/music.
>>
>>54322371
Are Vulcans still the bullshit they used to be? Because I always liked the idea of man-sized explosive rounds shot at FUCK YOU shots per second.
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>>54322383
Yep, although the smaller one has been discontinued for the foreseeable future.
https://www.forgeworld.co.uk/en-US/Elysian-Tauros-Venator
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Would you consider 40k a form of art? I think modeling and painting takes an artists touch.
>>
>>54322387
>What if
I would burn my Tyranids army, that's what.
No I wouldn't. I would buy that box and aggressively ignore the fluff that comes with it
>>
>>54322387
Please kill yourself all these ideas are retarded. In particular Old One Eye, he is literally an unintelligent animal.
>>
>>54322437
You mean an form of art?
>>
So I freshly stripped about 70 sisters models that I used to own

But im rather stumped as to how I want to paint them.

I'd like to do something...yellowish. Almost like Imperial fist sisters. But I'd do to do a robe and armor color. What goes with yellow apart from like, purple or black?

Black armor and yellow seems (or vice versa) seems rather lame. Althought it could look okay.
>>
>>54322437
No.
>>
>>54322328
old fluff used to have two norn queens meeting resulting in them attacking each other.
Can't remember the fluff on what the Hive minds role in that was. Mainly because I was so overwhelmed by the statement that "the winner consumes the loser, so nothing is lose by these fights".

Energy is expended, matter isn't lost when human armies fight either, stuff is lost because it blown into less useful forms and energy is needed to reform it. Being biological does not get it.

Of course then I get into nids wanting to eat biological matter for "biomass" as if it's some magical substance, rather than fairly common atoms+chemical potential energy+information.
Nope, energy and information aren't important, it's the mass.

Yes I mad
>>
>>54322463
Yellow robes, all else is heresy
>>
>>54322387
You post this kerrigan shit tier Idea in every other thread,
I would drop Nids and GSC so hard if that ever happened pls kys
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Anyone know what's on preorder today?
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>>54322437
Yes, although that doesn't necessarily mean it's good. There are better model companies out there.
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>>54322387
>trying to turn Nids into Wardian Necrons

No.
>>
>>54322437
Depends what level you're operating on. I don't think someone following a Duncan tutorial to complete their shitty stripy sworded guilliman can really be considered art, but there are some people that insert real creativity into it.
>>
>>54322419
Thanks for the info.
Damn that thing would look fine with some weathering on it.
>>
>>54322413
Heavy 30 S6 Ap-2 D2
Heavy 6 S5 Ap-1 D1
Heavy 9 S4 Ap0 D1

350ish points..idk, looks good.

Oh, and take a trojan nearby so you reroll ALL THE TO-HIT ROLL
>>
So what is happening in 40k now?
That new edition, are there any new models to support it or just standard space marines being shitted out non-stop?
>>
>>54322176
That is really cool
>>
>>54322480
I'm assuming the new Dreadnought considering how hard they've pushed it today, but I'm not sure. I just hope the other new Primaris stuff drops tonight as well. I don't want to wait for months on end for the new Death Guard stuff.
>>
>>54322419
Smaller one? i thought there was only 1 venator model with 2 different turrets.
>>
>>54322505
You can find all the new 8th edition rules in the OP. New models are dropping, right now a new wave of space marines in bigger armor, and Death Guard stuff.
>>
>>54322475
That's what I imagine. Could even use Duncans lazy imperial fist technique.
>>
>>54322505
new plague marines truescale marines, followed soon by more elite psyker marines and then new spikey marines
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>>54322498
Nice. That'll mow down whatever needs mowing down.
>>
>>54322531
>people shitting all over Duncan

He's doing beginner methods for Normies, he has plenty of videos showing his actual skill
>>
>>54322521
They definitely teased the new deathstar models and morty too early, could be another 6 weeks.
>>
>>54322463
I did my sisters as Argent Shroud but instead of white, I did yellow on the robes. basically paint like you would grey knights (lazy silver shading) and then paint yellow.
>>
>>54322384
>If that was the case, SoB's would need to be front and center.
I'm talking rules, not models. They updated them in Imperial Agents as a final fuck you to ensure they would be last on the list in 8th.

>Then Guard. Then Daemons.
No, it's Daemons, Tyranid, Guard, in that order.

Not saying that's the order they'll actually update in, but it'll be close.

>Orks actually had a 7th codex so they can't complain too much
They were first in 7th so they're immediately after Guard in order of oldest to newest.
>>
>>54322548
I wasn't shitting over it. Lazy painting is efficient painting.
>>
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>>54322525
I'm talking about this one, the non-venator variant.
>>
>>54322437
Art is expressing ideas through a medium. So for minis it's nearly never an art. It's possible though.
>>
>>54322330
Get on facebook and find local groups, generally way easier to find out if places are eager to have new players by a few quick "Hi, I'm new to the hobby" posts. Obviously its way more easy to find a place that fits if you are willing to travel as some towns are gaming blackspots.
>>
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>Codex will be on pre-order today
>>
>>54322562
>They were first in 7th so they're immediately after Guard in order of oldest to newest.
>Orks had a codex in 7th
Last I checked the only thing resembling a codex Orks got was the 'WAAAGH! Ghazghkull' supplement. That's not a 'codex', it's a supplement codex. There is a difference.
>>
>new Codexs mean that army will always be OP as shit until all the codexs are released.

Relics, stratagems, and other shit all mean you have unique shit until everyone is updated. If marines are as close as they are supposed to be...why release index 1 at all?
>>
>>54322319
>Grey Knights are among the first four releases because they are the oldest codexes

They are not. They were released during the first half of 7e (pre Decursions). There are armies that never got 7e codexes.

They were most likely included as a filler for the other codexes in the top four line up.
>>
>>54322617
The SoB 'codex' was also called a supplement by GW, but they won't be updated until 9th edition.
>>
>>54322543
>>54322529
>marines
>marines
>marines
>marines
>marines
GW please, stop. I can't take it anymore
>>
>>54322551
I expect the Death Guard stuff to drop together with Codex: Chaos Space Marines and Codex: Death Guard is just giving them a bit more snowflakey bullshit. Because frankly they can't expect people to quietly accept it when one of the two starter set factions isn't among the first two factions to get codizes.
>>
>>54322626
To profit and so everyone can use the edition from the get go.
>>
>>54322655
You should definitely consider getting the fuck out of our hobby
>>
>>54322617
Are you retarded? Orks were the first Codex in 7th edition. The WAAAGH supplement came later.

You might be forgetting that the first half of 7th didn't have Decurions so we sort of had a hidden "7.5 edition" in which the older armies got shitty decurions in said supplements, but Orks were in 7th.

>>54322636
You're right, I was mistaken about Grey Knights, hold on I'm making a more detailed post in a moment.
>>
>>54322626
They specifically called out that the larger marine chapters will be getting rules in their own codexes instead of in the general SM one, so Index 1 will be the only way for those armies to play until their codexes drop. This also means that there's a fair chance that stuff like Blood Angels don't get their codex till near the end of the cycle to make the index necessary as long as possible.

The imbalancing factor of asymmetric codex release will be problematic. Players using codexes will only really be able to have balanced games against other players using codexes, limiting games until all codexes are out.
>>
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>>54322463
Pic related is a great example of blue/yellow sisters.
To be fair, if you aren't amazing at painting this probably wont look good at all.
>>
>>54322626
C A S H G R A B B I N G
They could have made the Index data free like they did with AoS, but nooo, they had to sell them for twenty bucks a pop even though one of them will be mostly obsolete by the end of next week.
>>
>>54322689
Man I feel bad for whoever spent all that time painting the worst army in the game. Wonder if he just threw them away afterwards or what
>>
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>>54322617
You didn't look hard enough
>7e was released in May 2014
>Ork codex was released June 2014
>>
>>54322439
>No I wouldn't. I would buy that box
Hire me GW
>>54322444
Carnifexes are smart enough, especially OOE, who is a HQ choice, and therefore a leader. He was also able to coordinate a swarm of Tyranids on Calth before being put down. Besides, mutations, evolution, etc.
>>54322477
Last time I posted that idea was months ago during GS3, so all that means is people like my idea
>>54322487
Why not? They wouldn't speak or talk, or have quirks. All it would be doing is making each swarm indepedent, slowing down the eventual doom of the galaxy, while giving the Tyranids a new goal.
>>
>>54322700
its literraly a 2 hour airbrush job.
you could finish this before StarWars 4 end.
>>
>>54322726
Oh well it's good he didn't waste any time then
>>
>>54322330
Ninth Legion Games club Newton Abbot on Facebook.

Check us out anon, not far from Plymouth and always looking to bring new players into our Sunday meetups!
>>
>>54322617

I dunno what to think of you if you are this clueless. Too busy with your marines to notice anything else?

>>54322687

Chapters with codices will continue to have codices. They stated specifically Index I will be needed for non-ultras
>>
>>54322671
>our hobby
when did this thread buy 40k rights?

Also why indexes are so vague? "Xenos" etc
>>
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>>54322642
>Comparing one of the 2 main xenos races in 40k to a 'supporting character' imperial faction
>pic related

>>54322709
>You didn't look hard enough
Wasn't playing 40k at the time, so didn't really notice it existed. I only knew about Ghazzy due to the fluff content in that supplement codex. My bad.
>>
>>54322726
Stop replying to an obvious shitposter.
>>
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>>54322744
>My hobby is fishing

>HUNHUN EXCUUUUSE ME WHEN DID YOU BY FISHING EXACTLY ??
>>
>>54322487
>>54322477
>>54322439
>people complain that nids lack personality
>man offered non retconning idea for that
>gets told to fuck off
I don't understand
>>
>>54322750
>cares about orkz
>doesn't even know when a codex was released
>despite it being in the 7th edition style
>>
>>54322744
get the fuck out rat
>>
>>54322473
Sounds like sombody on the staff knows nothing about energy loss
>>
>>54322744
Because "Index: Xenos I" sounds better than "Ayy dis be havin all dem pointy-ears and also dem Space Tomb Kings because fuck you"
>>
>>54322763
well you implied it is not my hobby while it is
>>54322774
????


why is this thread so hostile
>>
>>54322767
>people complain that nids lack personality
I don't think that's Tyranids' problem.

I hear more people complain that Cruddace shoehorned in personality to a faction that doesn't need it.
>>
areyouhavingfunyetmrcrabs
>>
>>54322736
That's nice of you anon

Unfortunately it's awkward enough for me to get into the city centre, let alone Newton Abbott

Thanks for your consideration anyway chap
>>
>>54322750
>main xenos races
>Nids and Orks

Anything other than Eldar are NPCs. Xenos as a whole are merely a distraction from the factions that matter.

>>54322786
Index: Ancient Xenos
And
Index: Irrelevance.
>>
>>54322767
Nobody complained about Nids lacking personality dolt. Them not having any is part of their charm.
>>
>>54322710
>Carnifexes are smart enough, especially OOE
No they aren't, they literally do not have individual intelligence. They all have instinctive behavior rules old one eye included and are described as living battering rams that go on perpetual mindless rampages when not directly controlled through synapse.

You're a dumb, insufferable faggot.
>>
>>54322793
>he likes boring armies
Also the swarm lord has no personality, it's just a blank weapon used for the faceless hunger that is the hive mind, it's fucking boring
>>
>>54322786
>"Ayy dis be havin all dem pointy-ears and also dem Space Tomb Kings because fuck you"
i actually like how this sounds
>>
>>54322767
Shit ideas from Blizzard games, wow innovative solutions thanks so much anon!
>>
>>54322815
No it isnt, lack of personality isn't charming, this is why the zerg are better anyway
>>
>>54322786
Index Xeno 1 (Ancient Threats)
>Eldar, Harlequins, Dark Eldar, Orks, Necrons

Index Xeno 2 (Upcoming Threats)
>Tyranids, Genestealer Cults, Tau, Ynnari
>>
>>54322826
Good, that's how we like it.
>>
>>54322229
Reminds me of SWAT Kats.

I need the parts list.
>>
>>54322636
>>54322686
Okay, here is the list of Codexes from oldest to newest as it currently stands:

>Chaos Space Marines
>Chaos Daemons
>Tyranids
>Astra Militarum
>Orks
>Space Wolves
>Grey Knights
>Dark Eldar
>Blood Angels
>Necrons
>Harlequins
>AdMech
>Craftworld Eldar
>Imperial Knights
>Space Marines
>Dark Angels
>Tau Empire
>Genestealer Cults
>Imperial Agents (Inquisition, SoB)

Scions were rolled into IG, Skitarii into AdMech, and KDK into Chaos Space Marines because they won't be getting separate books anymore.

So with the first four releases already teased the new list looks like this:

>Chaos Daemons
>Tyranids
>Astra Militarum
>Orks
>Space Wolves
>Dark Eldar
>Blood Angels
>Necrons
>Harlequins
>AdMech
>Craftworld Eldar
>Imperial Knights
>Dark Angels
>Tau Empire
>Genestealer Cults
>Imperial Agents (Inquisition, SoB)
---8th---
>Space Marines (in the starter)
>Chaos Space Marines (were the oldest)
>Grey Knights (need an update for Primaris models because they cannot use the generic ones like SW, DA, BA, and Deathwatch can)
>Death Guard (in the starter)

So from that we can extrapolate that Daemons are next, which also makes sense as they are a good army to release alongside Chaos, Death Guard, and Grey Knights, and we know from reliable rumourmongers that Great Unclean Ones are getting a new model shortly after the Death Guard release to bring them in line with the new Bloodthirsters and Lords of Change. The only question is whether they will update all Daemons at once or actually split them into four mini-dexes which I believe is what Age of Sigmar does - I would bank on the second one, because chances are they are going to want to update Slaanesh after Emperor's Children and they won't want to publish a whole new Daemons book for that.

So let's say the next four releases are probably:
Daemons of Nurgle (new GUO model)
Tyranids (little if any model releases)
Astra Militarum (possibly? a significant model update)
Orks (same as Militarum?)

Screencap this.
>>
>>54322840
>Shit ideas from Blizzard games
Hey it worked for tyranid back in 3rd ed,
>>
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Where can I find a high resolution version of this image? Or any "iconic" image with as high a resolution available.
>>
>>54322840
So you just hate things because /v/ told you to? Maybe if you stopped letting others choose your opinion for you, you might realise you like things
>>
>>54322819
explain those carnifexes which survived an exterminatus by burrowing
>>
>>54322667
I'm hoping it's going to be a more total Nurgle offering, more in line with what KDK was. All the photos of death guard games in the rulebook and other places I've seen have shown them together with Nurgle Daemons.
>>
>>54322805
Think of it this way: Most books for 40k are, in-universe propaganda writing made by the Imperium, so the Imperium just grouping all the Xenos races as Xenos I and Xenos II makes sense.
>>
>>54322767
The only people that complain nids don't have personality are the no-taste faggots who don't play Tyranids to begin with.

And that guys post is pure shit-tier bait anyways.
>>
Which army is the most fun to play against?
>>
>>54322819
[Citation Needed]
>>
>>54322844
I don't understand, boring is bad, bland and faceless are bad, it's like wanting yet another faceless space marine prit agonist instead of some one with a personality and motives
>>
>>54322871
I've never seen it before myself and maybe I'd play nids if they had some personality beyond hunger
>>
>>54322865
A Kerrigan insert is a shit idea in 40k. Doesn't matter how much of a brain dead blizzdrone you are
>>
>>54322841
Thank you for providing proof that you were just baiting.

>>54322866
>Instinct? Never heard of it.
>>
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>>54322184
>>
>>54322879
Tyranids. A boring faceless NPC army that apperently its gorgnard player base wants to keep that way.
>>
>>54322866
They were in synapse when the sky started falling, dumbass.
>>
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>>54322889
>Marine
>personality
>>
>>54322911
>/v/drone calls others brain dead drones
The lack of perspective here is astonishing
>>
>>54322880
Try opening a Tyranid Codex you idiot.

I'm not even the anon you're responding to.
>>
>>54322940
He was calling them out for not having any, he seems to want EVERYTHING to be some over the top snowflake, he has no capacity for the idea of less as more
>>
>>54322849
I dont really understand how they will justify GK prmarius marines, or even DW ones.

They are made in a can and 'trained' somehow, but GK are way beyond just that. I mean if the Imperium had any way to mass produce GK, Chaos wouldn't stand much of a chance.
>>
>>54322879
Dark Eldar.
If the opponent's strategy works out, you'll lose so quickly you can't even be upset about it because you're too busy laughing. If it doesn't work out, you'll roflstomp him and that's just as fun.
>>
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>>54322954
It's not a citation and I have EVERY tyranid codex.

>Not an argument
>>
>>54322602
Oh god, it is the first time i noticed the Tauros have a 4 and 6 wheeled version.
>>
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>>54322970
>they will justify GK prmarius marines, or even DW ones.

The Primaris Treatment exists that upgrades existing marines into Primaris Marines.
>>
>>54322970
Normal Marines can be modified into Primaris Marines, so I assume that's what'll happen with Grey Knights. That said, if I can get Chadmarines with Nemesis weapons I don't care how they justify that shit.
>>
>>54322849
AoS has mortal and daemon in the same book.
>>
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>>54322954
>not him but
>>
>>54322128
Had a Tau Commander survive a fight with Grey Knight Grand Master Valdus by rolling triple sixes on his armor save against 4 wounds. He flew away with only 2 left, and shot up Valdus enough so that Aun'Shi could charge in and finish the job.
>>
>>54322915
Maybe he was just trying to be devils advocate in a circle jerk community that deny positive growth to factions in need of it
>>
>>54322689
>>54322700
>>54322726
It's obviously not an airbrush job someone spent a lot of hours. You can literally see the brush strokes fools
>>
>>54322847
>>I need the parts list.
If i knew i'd give it to you. just a pic i found a few years ago.
>>
>>54321982
Tyranids are now bug women.
>>
>>54322700
>Only playing an army if it's competitive and Discarding it if it's not

You sir, are getting a very poor value for your dollar.
>>
>>54322767

Nids are a "mindless", ravening gribbly-horde from the Dark Unknown Beyond.

If you want personality, choose literally any other faction. Dumbass
>>
>>54323054
They always were. They're based off of swarm insects, which are always female except for a tiny group of males bred specifically to inseminate the queen.
>>
>>54323092
I want bug monsters though
>>
>>54323036
How is it positive growth to give individuality to a faction that actively denies it? How is having characters with no discernible personality better than conceptually not having characters?
>>
So Tau and Chaos are somehow going to fight soon? The newest fluff implies something of the sort so does that mean they and Eldar get to be part of some sort of anti-chaos alliance? An alliance of... Order you might say.

>>54323029

>An ethereal meleeing a GK GM to death
lel, that'd be a story to remember for a long time
>>
>>54322994
Back when carnifexes were the big bugs
>nostalgia tears
>>
>>54322849
Follow-up, then, if I'm correct on those then here's what the new list will look like:

>Space Wolves
>Dark Eldar
>Blood Angels
>Necrons
>Harlequins
>AdMech
>Craftworld Eldar
>Imperial Knights
>Dark Angels
>Tau Empire
>Genestealer Cults
>Imperial Agents (Inquisition, SoB)
---8th---
>Space Marines
>Chaos Space Marines
>Grey Knights
>Death Guard
>Daemons of Nurgle
>Tyranids
>Astra Militarum
>Orks

Then we know there will be two more Codexes by Christmas. GW will probably want to update at least one Faction in each Index, so this would leave Xenos 1 without any updates so far, so we'll probably see some Drukhari stuff.

Then we also know another Loyalist Primarch is coming, because they're alternating Chaos/Loyal/Chaos/Loyal and we'll have Magnus/Roboute/Mortarion at that point. Almost all signs point towards the Lion arriving, so it's possible we see Dark Angels shunted forward for that, unless he arrives in a special Campaign Book like Gathering Storm/Wrath of Magnus. Otherwise the obvious contender is Russ with the Space Wolves Codex.

After we get either Dark Angels or Space Wolves, expect another Legion Codex before we reach the other, so either World Eaters or Emperor's Children. I'm guessing EC are higher on the list because Slaanesh Daemons are the oldest and most in need of an update, a new Keeper of Secrets would bring the 4 Greater Daemons all in line.

So we'll see something like:
>Dark Angels/Emps Children/Space Wolves/World Eaters
or
>Space Wolves/Emps Children/Blood Angels/World Eaters, with Lion in a Campaign Supplement
With other Daemon books and Xenos 1 races (Drukhari, Necrons) slipped in between.
>>
Any one got a link to some good Tales of 4 painters articles or pdfs? I'm in the mood to follow the progress of an army. Old ones are fine, don't have to be active now.
>>
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>>54323093
>>
>>54322437
40k is a setting, not a medium.

Is LotR a form of art? Certainly not.
The books, movies, and illustrations however...
>>
Gimme a reason to take a BT Termie Captain.

Indomitus, of course.
>>
>>54323128
Alternative theory given what >>54323021 says, Nurgle Daemons are updated in the Death Guard Codex and the other 3 gods in their given Cult Legion dex. That would condense the number of books GW needs to put out and make the Cult Legion books appeal to a wider market by selling to both CSM players and pure Daemon players, which is a smart business move.

In any case, I don't believe they'll release a single Codex for Daemons with all 4 Gods, or if they do it will be one of the last Chaos updates to come out, therefore allowing them to milk sales of the Chaos Index as long as possible since a massive portion of it will be obsolete as soon as the CSM Codex is out next month.

It also makes sense that they'll hold off for awhile on updating Craftword Eldar and T'au for a long time so they continue selling the two Xenos indexes even after DE, Crons, Orks and Nids are out.

That's all I got for now.
>>
>>54323109
Okay? Tyranids have loads of bug monsters already.
>>
>>54322994
Jesus Christ how did you kill something that only took damage 1/36 of the time and had 10 wounds?
>>
>>54322849
There will be 3 chaos demon mini-dexes because GW regrets the existance of slaanesh
>>
>>54323253
This is a bad meme. Slaanesh is not getting squatted from 40k. Doing that in Age of Sigmar was a decision made by Kirby who is no longer in charge. We know for a fact a Fulgrim model is coming, they're not going to miss the opportunity to sell more huge buffed Greater Daemons with that release.
>>
What's better, multiple exocrine or a single barbed heirodule
>>
>>54323253
>because GW regrets the existance of slaanesh
Yep, that's also why there's a new Start Collecting box for Slaanesh coming
>>
>>54323252
Armour modifiers and damage stats, just like today.

Lascannons were -6 back then and did D6 damage just like now.

That said, Carnifexes could upgrade themselves with stacking invulnerable saves, regeneration that works even after death, and higher toughness too.
>>
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>>54323109
If they put out one new kit with the nid codex, it will be a biovore/pyrovore dual box
If they put out two new kits with the nid codex, the second will be a lictor/something new dual box
If they put out three new kits with the nid codex, the this will be a big tyranid LoW
>it makes me sad that this will not happen
>>
>>54323277
post Kirby books have even had a marked increase in Slaanesh daemons in the fluff.
If squatting was ever the intent of having Slaanesh go missing, they've since changed it into having a story arc in the fluff for Slaanesh.
>>
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Tfw best Boi is dead
>>
>>54323252
Save modifiers and multiple damage were a thing. Lascannons and melta were very lethal.
>>
>>54323313
they are doing a slaanesh host sc as well afaik
>>
>>54323281
>Exocrines
Get a Scythed instead; it's a torpedo that will delete a tank a turn and spew auto hits along the way and can't get tar pitted.
>also the mini is better, I have both
>>
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>>54323314
you got wrecked by my boy fulgrim deal with it chump
>>
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>>54323314
>>
>>54323342
I want to know what Fulgrim is saying that needs air quotes
>>
>>54323314
Bah, they'll find a way to bring him back, bet on it.

>>54323313
imo the whole mystery about Slaanesh missing made Slaanesh more popular than he had been for years. For many editions of WHFB Slaanesh had by far the worst Mark effect, so nobody took Slaanesh stuff. Then they made a huge deal out of Slaanesh with AoS and suddenly people are wondering who that fourth god is.
I'm still expecting one Saturday morning to open the online shop and see a huge new Keeper of Secrets leering at me over a caption of SLAANESH IS COMING
>>
>>54323311
I expect them to do 1 and 3 and leave the Lictor hanging for a bit longer.
>>
>>54323354
>Well, Robbie, last night you sure showed me how """straight""" you are
>>
>>54323361
>Bah, they'll find a way to bring him back, bet on it.
I am almost certain they won't bring back any Primarchs outside of those whose Legions/Chapters have their own Codex.

We won't see FM, Dorn, Khan, Corvus, Perty, Lorgar, etc etc for a long time if we do at all.
>>
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>>54323341
>scythed heirodule is better than exocrine
wat
both heirodule are god awful models
>>
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Hay guise am i doin it rite with deathguard?
>>
>>54323342
Fulgrim is wank
>>
>>54323342
>Yes, Rawbooty, Yvraine is a "Woman". I'm surprised you didn't notice.
>>
>>54323379
>vomits
>>
Is it possible to have a ork army who worship nurgle?
>>
>>54323409
nope, for Chaos Orks you need to go to Blizzard.
>>
>>54323409
Yes
>>
Farsight Enclaves 8th edition rules when?
>>
>>54323409
I'm guessing if we ever see Chaos Orks it will happen this edition. Or at least be mentioned in the fluff.

I really really really want the Grey Knights Codex to come with those optional rules from Daemonhunters that were briefly resurrected in Gathering Storm that allow your opponent to make his Warlord possessed and get some Daemon benefits.
>>
>>54323364
We only need some claws that look like the Lictor's. A Warrior body with a Venomthrope head gets us most of the way there already.
>>
>>54323442
I wonder it that one will get a standalone book. And where there will go this edition since now Chaos is their newest and greatest foe supposedly
>>
>>54323114
And how!

Aun'Shi isn't half bad at it either. He's S5 with 5 attacks, and can choose either -2 AP or rerolls to his 4++ every fight phase.
>>
>>54323442
See
>>54323128
>>54323241
>>54322849

T'au will be one of the last updated and Farsight Enclaves will probably just be one sub-factions given rules within it like Legions and Chapter Tactics, they won't get a separate Supplement book.
>>
>>54323391
At least have the decency to wait until they bring the Plaguereaper tank back.
>>
>>54323389
Scythed is better looking than barbed
>never said either was good
>>
>>54323017
>be girlyman
>be lord commander of the imperium
>don't notice Titan returning into reality in Sol system
>don't notice chapter number 666 out of the 400 chapters created from the legions, on the chapter roster of the 2nd founding that was your idea
>continue this way for another 100 years

Girlyman is as retarded as all the other primarchs.
>>
>>54323481
It's called a Plagueburst Crawler now.
>>
>>54323481
>At least have the decency to wait until they bring the Plaguereaper tank back.

Oh i missed that release (i stopped playing late 6th early 7th.

*runs off to google it*
>>
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>>54322037
Giant birthing machines
>>
>>54323426
Please download codex Daemonhunters then promptly kys
>>
What do IG players usually do for the sponsons on their LoWs? None, two or four sponsons? Heavy Bolter or Heavy Flamer?
>>
>>54323496
No, the Plagueburst Crawler is barely bigger than a Rhino. I'm talking about the Baneblade with slime vats on the side. This one:
https://1d4chan.org/wiki/Plaguereaper
>>
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Help me work out which hive tyrant is right for me.

I'm using 2 flyrants as flankers to rush in and deal with elite threats (broadsides, Riptides, characters, shooty units, basically removing what can damage my army most) and erasing fliers.

I'm not good at the math for end results, but I can lay out the shooting/melee potential for each if someone wants to compare them mathematically.

1. One pair of scything talons and a barbed strangler (240pts)
2. Two pairs of scything talons (212pts)
3. One pair of Monstrous Rending claws and barbed strangler (209pts)
4. Two pairs of monstrous rending claws (171pts)

#1 is by far the most expensive but is balanced and strong. Its also the same price as my tyrants last edition, so I can work with it if I need to. Moderate shooting into a flier to weaken it, and 4 (not counting tail attack) 2+ rerollable attacks at -3 ap and 3 damage apiece is great.

#2 trades mild shooting potential for the best melee opportunities as far as I can see. 5 (+1) 2+ rerollable attacks at -3/3 bring more damage than the others but at a high cost.

#3 shares balance again like #1 but trades 3 damage down to d3 for 31 points cheaper. Still fairly reliable, with a good chance at dealing 2-3 damage and even outright negating armor sometimes. I'm thinking this is the most cost-efficient choice.

#4 is the absolute cheapest a flyrant can go. Gains nothing over the other 3 besides cost. Still ok as a platform, but the points might as well be spent on better things like a harpy or hive crone.

What objectively is the best option? Which would you bring?
>>
>>54323525
depends.
Low = Macharius fir me. so mainly stubber and HB
>>
>>54323533
>Help me work out which hive tyrant is right for me
None, they're dogshit.
>>
Is there any reason to take specialized veteran squads anymore now that company veterans exist?
>>
>>54323533
Rending claws and two maggot spitters with both biomorphs and wings.

>I use heavy venom cannon because rule of cool and not tournaments
>>
>>54323589
Well, Sternguard get AP-2 Bolters, Company Vets don't. Also fuck you, Company Veterans have been around since forever, they just got the Champion, Ancient and Apothecary cut out.

If you just want a bunch of guys with Combi-Weapons then Company Vets are a fantastic option, yes.
>>
>>54323474
I dunno, T'au are on the popular end of things, not marine level albeit. So they probably get spared from being on the ass-end of the line.

>>54323493
Too busy abandoning the IoM to run his own empire to notice
>>
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>>54322387
>>
>>54323533
Option 3 if you want versatility, option 4 but add Adrenal and Toxin Sacs if you want cheap/effective flying melee.

I personally run two of the latter.

>>54323580
Lol, you are dogshit at this game.
>>
>>54323600
Didn't think about the deathspitters. Guaranteed 6 shots, but closer range and D1. How has it worked for you?

>>54323580
Oh come now they aren't that bad. They're still a 28" bubble of fast moving synapse that is good in combat, has an invuln, and is usually the most likely to survive as warlord.
>>
>>54322191
Do you wash your sheets each morning after crying yourself to sleep at night? Or does it just reek of your shame, anon?
>>
>>54323533
>barbed strangler
REEEEEEEEEEEEEEEEEE
>>
>>54323637
Popularity doesn't mean shit in terms of getting updates, and a lot of it last edition was bloated by their OPness anyway. A huge portion of Tau players dropped the army when the indexes leaked. Tau WILL be near the ass-end of the line.
>>
>>54323681
Whoops you're right its a stranglethorn cannon. My bad!
>>
>>54323681
Shut the fuck up newfag. Back in the day Stranglethorn Cannon wasn't even a thing, nid weapons stats just depended on the statline of the model carrying them. It's just a big barbed strangler.
>>
>>54323675
They're there to remove some bubble wrap models screening tanks etc. The 18" range is plenty on a flyer.

The STRANGLETHORN CANNON (>>54323681) is better but costs almost twice as much so I rarely use it. I tend to field bugs cheap; like double scythe fexes etc.

The cannon will get you one shot when you really need 6, every time. Fucking dice
>>
>>54323722
>The cannon will get you one shot when you really need 6, every time. Fucking dice
But that's what your Command Rerolls are for, anon.
>>
>>54322879
Nids
>>
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I'm not too up on nid lore, but from what I gathered Norn Queens are the top organism in the hierarchy and that they never really leave the hive ships. Now since nids are all about biological organisms built to serve a purpose for the fleet, and the bit of the fluff I read about how hive ships function in space travel, are Norn Queens essentially the brain of a hive ship with the ship being the body or is the hive ship an actual organism all on its own?
>>
>>54323760
Hive Ships are a composite of tons of different organisms. They have their own brains, possible several. Not every Hive Ship even has a Norn Queen.
>>
>>54323740
Nah my command rerolls are used up on the perils I get every turn lol

Seriously tho I spend my command points when I know the end result. Like once I've wounded with a d6 damage melee attack and get a 1 or something. I wouldn't waste it on to hit or # of hits because I'll just wiff all the wound rolls
>>
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>>54323774
They don't? Then how does that fleet stay around without a Norn Queen to produce more nids?
>>
>>54323510
Birthing is not lewd, it's natural.
>>
>>54322128
Had a game a couple weeks back where I had a squad of 20 genestealers eat a baneblade on turn 1, had one the next week where some hive guard poked a sicarian to death in 2 turns of firing.
>>
>>54323810
The Norn Queen isn't the one to produce more Nids, precisely. Any Hive Ship can produce more Nids. The Norn Queen is the part that decides what each ship should produce right now. It's basically just a huge synapse creature that can produce more specific Tyranids.
>>
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>>54321982
What kind of music do you think nids would listen to?
>>
>>54323868
This sounds sort of like the Norn Queen is a redundancy then.
>>
>>54323855
They didn't shrinkydink their baneblade? Some guard player.
>>
>>54323220
pls
>>
>>54323810
Hive Fleets have dozens to hundreds of Hive Ships, they only need a handful of Norn Queens at most. The Queens don't produce all the new nids, they only engineer and produce new strains. Once they've made a "blueprint" any proper breeding organism in the Hive Fleet can reproduce it. The Hive Ships themselves birth most of the organisms, or if the Fleet in in the middle of invading/consuming a world, the planetside Brood Nests handle most of the recycling.
>>
>>54323533
I really hate how taking wings takes up physical arm slots but not weapon slots. It is for that reason alone I always take the rending claws to appease my autism as they look like the claws on the arms of the wings. I hate doing play as. Also, heavy venom cannon because it looks cool. They're not anything super amazing anymore so you may as well make it look most appealing to you.
>>
>>54323883
Smooth Jazz.
>>
Preorders up on the Kiwi site. You people are going to be mad as fuck. It's just a bunch of AoS Start Collecting boxes.
>>
https://www.games-workshop.com/en-NZ/Start-Collecting-Daemons-of-Slaanesh
What do you guys think?
>>
>>54323810
Killing the queen causes nearby ships to create more queens.
>>
>>54323890
CARELESS
A
R
E
L
E
S
S
>>
>>54323883
Eurobeat
>>
>>54323904
> It is for that reason alone I always take the rending claws to appease my autism as they look like the claws on the arms of the wings
You did notice that the legs of the Flying Hive Tyrant are a pair of Scything Talons, right?
>>
>>54323910
Hmmm, not bad. The models are noce and you get a lot of speed in one package.
>>
>>54323886
No, it's the giant biological supercomputer that catalogues, processes and manipulates genetic information. Without Norn Queens the nids cannot adapt and change.

But when it comes to taking a genome that's already been codified and spread throughout the Fleet and just churning it out en masse, the Hive Ships geno-chambers and the Brood Nests on the planet take over and just spew shit out.

Norn Queens are the engineers and architects, the other stuff is the bio-factories and construction crews.
>>
>>54322655
And yet while they do this the stock keeps rising...
So it's not going to stop
>>
>>54323910
Wtf, Slaanesh squatted now
>>
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Thoughts on this guy?

I kinda regret making the cloaks bone coloured since they blend in a bit too well with the actual bones.

Also I have no idea what I was doing for the demon fly. Ideas on that?
>>
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>>54323938
No. No I did not.
>>
>>54322940
Happy kitty!
>>
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>>54323903
>>54323912
>>54323964
Alright, I think I get it now. Thanks for the information, friends.
>>
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>>54322387
jesus christ, not kerrigan poster again

ZOG OFF
>>
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I'm considering starting a Blood Angel army. Any tips about them ?
>>
As an obsessive dread afficionado, it amuses me that nobody really even particularly discussed the Redemptor's rules. It's just blandly unimpressive: Slighly worse than just taking two boxnaughts with a similar combined loadout.

Not godawful either, just... Obviously inefficient without being unusable.
>>
>>54323938
This assumes you used that one particular lower body.
>>
>>54323975
The stock is rising because 8th edition brought back a ton of old players with more balanced and streamlined rules, not because of the paltry Primaris Marine releases that have come out so far. It's because players who like neglected armies like Tyranids and Orks just bought out all the stock for those armies for the first time in over a decade.
>>
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>>54322612
i cant wait for preorderfags to bitch for a whole week while we read and discuss the codex
>>
>>54324056
Fucking lol, every time.
>>
>>54324033
>Any tips about them ?
Play some 7e Orks so you'll be prepared to lose a lot.
>>
>>54324056
Real talk: how do I give my Orks decent looking cigars?
>>
>>54323699
Alright
Whatever you say, expert
>>
>>54324080
Green stuff?
>>
Anyone happen to know if the Farsight novel has been scanned?
>>
>>54324108
Shit sucks
>>
>>54324108
Just buy it or find a hardcopy somewhere
You've been asking for weeks
>>
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>>54324080
IF YER GOT TEEF
I KNOW JUST DA GUY

(flash git box and greenstuff/lil plastic tubes are your friends)
>>
>>54324075
Blood Angels are excellent this edition the fuck are you talking about.

The playtesters were literally almost worried they were borderline OP.
>>
>>54322710
>hive hire me GW
>Implying that what hes doing isn't exactly what every nid player has done since 4e
>>
>>54323677
Lets not project now anon, do you want to talk? You know it's all anonymous here, speak your mind. If you are having trouble just ask for advice.
>>
>>54324034
We haven't seen the points or the weapon stats you idiot. We didn't get "rules", we got a mere statline.
>>
>>54324080
Take a tiny ball of greenstuff.

Put it between your index finger and thumb.

Roll your index finger and thumb back and forth until that ball resembles a tube.

Place it on your table somewhere where you'll remember to pick it up and it's safe.

Wait until the green stuff dries.

Cut or clip one end of the tube off.

For extra detail, use a knife to scrape the end you just cut a bit off to give it a slightly uneven surface.

Superglue between an orks teeth or drill a tiny hole if the model is baring its teeth.

Paint it like a lit cigar.

There you go.
>>
will gw ever expand on tyrandis' origin story
>>
>>54324183
No, they don't have an origin story that we're supposed to know about. They're from outside our galaxy. They are the ancient threat from the great unknown beyond. Explaining the mystery is what ruins it.
>>
>>54324183
No and they shouldnt, leave some mysteries alone.
>>
>>54324080
Gauge wire
It's bendable, but holds it's shape
Cut small pieces, use pliers to straighten
>>
Anyone have any tips for a new Ork player who's been out of the game for 10 years?
>>
If I run Magnus, do I have to pay points for the chaos spawns he summons when he kills a guy?
What if I use power levels?
>>
>>54324226
>If I run Magnus, do I have to pay points for the chaos spawns he summons when he kills a guy?
Yes.

>What if I use power levels?
Then no. Reinforcement points are only for Matched Play, Matched Play does not use Power Levels.
>>
>>54324226
>If I run Magnus, do I have to pay points for the chaos spawns he summons when he kills a guy?
yes
>What if I use power levels?
no
>>
>>54324165

>implying there was playtesting

good one
>>
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>>54324165
I've yet to see the strength of Blood Angels. Every game I've seen and played with them has resulted in a pretty easy victory against them.
>>
>>54324251
There was 18 months of playtesting.
>>
>>54324239
>>54324247

Thanks fellas. I guess that tones him down a bit in matched play. Still looks hella scary though.
>>
>>54324255
Get gud, or tell the guy playing them to get gud.

I have seen literally almost every army in the game get stomped by someone. 8th is a whole new beast.
>>
Which is the worst and legitimately in need of buffs faction this edition?
>>
>>54324293
inquisition
>>
>>54324293
Too early to tell. Every time I think an army is weak someone shows up with a new list that makes them look broken.
>>
>>54322128
>Two fully painted armies
Bullshit! That's impossi-
>Guardfags
Oh okay, checks out.
>>
>>54324255
What did they bring? BA this ed are just SM with better melee units and psychic powers.
>>
>>54324293
It's too early to tell. Ask again after every codex comes out.
>>
>>54324178

>We've seen the weapon stats
>We have a ballpark number for the points
>I'm the idiot
>>
Is Yarick dying from jumping out of a Valkyrie able to stand back up or is slain different from losing your last wound?
>>
>>54324300
Good one.
>>
>>54324331
Show me where the weapon stats are and I'll eat my words.
>>
>>54322104
Which YouTube channels have WAACfags?
>>
>>54324291
Any funny how did that happen examples?
>>
The new dreadnaught looks goofy as fuck. Who thought that was a good idea? Just leave them as manlets.
>>
>>54324341
what
>>
>>54324331
Post the weapon stats.
>>
>>54324251
There's a thing with software development where you force people to use the product because they don't know what it is while you do. It helps catch "gotchas" when people are doing things you didn't intend. This would be an internal beta or QA.

They're basically just in clarification mode because we're not doing things the way they're intended. It tends to be easier to do this with code because those instruction sets get handled more literally than humans.

It's almost like you started in 6th, pedant.
>>
>>54324261

Let's be real: There was 18 months of giving some tourney players early access to the rules then asking them if they liked it.
>>
>>54324323
Tau, Ynnari, IG, Nids, Smurfs and sometimes GSC.
>>
Thinking about starting a Primaris army when full release drops. In the meantime I have 1 tactical box of manlets (missing half its dudes) that I can use for spare bits and all the scouts from SW box.
Would it be better to run the scouts in two squads of 5, with 5 of them set up as snipers and the other 5 with either the shotgun or pistol/blade?
Is it worth modeling one of the guys with Heavy Bolter, I'm assuming it is. Basically I don't know what best loadout for SM scouts are as I've only played necrons
>>
>>54324183
>>54324201
>>54324214
If you read the books they mention a mistake that was made that drew the tyranids to this galaxy but that's about it. So we know how they found the galaxy but where they came from before
>>
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>Codex not up for pre-order this week
>>
>>54324345

Warhammer TV twitch, he read them out.

Big Gattling gun is identical to 4 heavy bolters, small one equivalent to 2.

Fist is S*2 AP-3 D6.

Chest guns are either two stormbolters or grenade launchers that do D6 Bolter shots each.

Top gun is a D3 shot autocannon with the -1 to hit ground, +1 to hit sky ability.
>>
>>54324374
There was definitely some back and forth, but it was almost all geared towards balance more than "that's a weird situation and needs new design".

For example, the spend 2CP to counter-attack your opponent after they fight with a charging unit stratagem, came from the playtesters, because melee armies were just straight murdering on the charge.
>>
>>54324403
maybe they could get a norn queen specimen and find some patterns in the dna to indicate what the tyranids used to be very long ago
>>
>>54324362
Niggy are you serious?

You think 3W guardsman that can take as many special weapons as they want, and get Quarry so they can reroll hits and wounds, need a buff?

And if they're facing an army of the imperium they can just take a Jokaero.

And they can ride in any trasport in the game.
>>
>>54324412
What's the macro plasma incinerator? Did we not get that one?
>>
>>54323990
looks good my man
tabletop quality
>>
>>54324403
They came from another galaxy, and statistically chances are they've eaten a lot more than one. That's all we need to know.
>>
>>54324183
yes, and half the nid player will quit the game over how stupid that shit will be
>>
>>54324428
they're 1W now

jokaeros are totally useless as they can be picked as targets

inquisitors have no options and are rather weak no matter how you kit them

what transport would make them good?
>>
>>54324428
They got fixed in the FAQ, the 3 Wounds was a misprint. They're 1W apiece.
>>
>>54324261
yea and its not really showing

hopefully the codexes WILL start to show for it
>>
>>54324433

Oh, sorry: It's so shit I forgot about it.

D6 shots, S8 damage 1 or overcharge to S9 damage 2.
>>
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So what is the di9fference between a Patriarch and a Broodlord, is it just the cult?
>>
>>54324261
Hahahahahha
No

Tourney fags were given early access and if you watched what models they sold off and bought, you saw correlation between buffs/nerfs

Even still, GW got feedback about their new edition. Problem is, they got it from people so invested in the hobby that they would still try to play competitively in an absurdly unbalanced game, which drastically lowers the value of this feedback.

All we really know is GW stated they had people playtesting, whatever that actually means in this case.

I'm glad GW was reaching out, but they didn't reach out broadly enough.
>>
What would be the best source for a power sword bit for use by an Iron Circle Automata
>>
>>54324034
that seems to be the primaris thing - mediocrity

height is not everything
>>
>>54324487
daemon prince?
>>
>>54324480
A Patriarch is a regular Genestealer that feeds off the psychic energy of its Cult and grows larger and more powerful.

A Broodlord is engineered from birth to be a larger, synaptic genestealer to lead the broods in battle.

Theoretically you could have a Broodlord-turned-Patriarch that would be a SUPER-super-Genestealer.
>>
So Working on my Ynnari list, from mostly CW army.
2000pts.

Outrider Detachment:
-Autarch Skyrunner: Laser lance, banshee mask, fusion gun
-Warlock Skyrunner: Singing spear.
-Wind riders: 2 cannon, 2 twin-pault
-Wind Riders: 4 cannon
-Scourges: 3-blasters, 2 carbine
-Hemlock Wraithfighter.

Spearhead Detachment
-Farseer
-Warlock
-5 Banshees: Exarch with executioner
-5 Banshees: Exarch with executioner
-Waveserpent triple cannon, vectored engines
-10 Guardians+cannon
-Waveserpent Triple cannon, vectored engines
-4 Dark Reapers
-4 Dark Reapers: Exarch with Tempest Launcher
-Wraithlord: 2xCannon and wraithglaive.

not used to Ynnari yet, so still figuring out how to properly soulburst.
>>
8th has removed a lot of stuff that made tanks fun like gun facings and rear weakness. Would -1 toughness from the rear and +1 toughness to the front break things too much?

I only play with the same group of people and they're ok with the changes. None of us are using superheavies so it's just for stuff like Leman Russ and Devilfish.
>>
>>54324530
The problem with facings are the arguments among tourneyfags over which arc you're targeting. It slows down games too much and requires unbiased judges and laser pointers. So they stripped it out entirely.

Same reasoning for anything involving scatter dice and/or templates.
>>
>>54324509
it's for loyalists
>>
>>54324468
90% of the complaints I hear leveled at poor playtesting are actually complaints about poor copy editing.
And while those are still mistakes, they have nothing to do with playtesting.
>>
>>54324530
no plus toughnesses it would break things

and rears don't come into play that often if you don't play melee walkers or something so who cares
>>
>>54323904
>>54323855
>>54323791
>>54323740
>>54323722
>>54323716
>>54323681
>>54323663
>>54323600
>>54323580
Thanks for the help guys. Here's my current list. I'm running it tomorrow and I'll let you know how it goes if I remember to come back here.

4CP, 2000pts
Battalion detachment
Flyrant
>wings, AG, TS, Rending claws, 2 Deathspitters
Flyrant
>wings, AG, TS, Rending claws, 2 Deathspitters
Malanthrope
15 Genestealers
15 Genestealers
10 hormagaunts
Trygon prime
>toxin spike, AG
Trygon prime
>toxin spike, AG

Patrol Detachment
Tervigon
>scytals
30 termagaunts
>fleshborers
Deathleaper
Exocrine

Termagants and tervigon clog up the midfield, exocrine sits on an objective while Malanthrope keeps him shooting & shrouded, hormagaunts keep the Malanthrope from being immediately targeted and try to catch backfield teleports. Flyrants flank and remove key targets and fliers, trygons and stealers fill mid/backfield to assault anything they can see.
>>
>>54324561
This.

Also GW is actively fixing balance problems as they crop up.
>>
>>54324530
Facings caused issues and arguments over what and where exactly the facing started, ended and so on.

Instead of +1 toughness and -1 toughness, simply change that to AP.

Please note some vehicles have massive fronts, while others are very tiny.
>>
>>54324545
dreadknight maybe? I don't really know about the size on that
>>
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Im not asking how to build a list or, for my list to be rated, IM just trying to think how to best play this list in my local tornament.

Deploy, as close to the deploy line as possible.
2 squads of orks and one squad of grots all 30 strong with one runt herder and warboss and weirdboy.

Run everything toward cover, or objectives or shooty enemies. Except the werid boy and one squad of orks who then Da Jumps into the enemies face. Giving me time to get board presence.

move up one truks one with big mek kustom force feild and burna boys with kill saws.

move up the other truk with shoota boys protecting one runt herder. moving around to try and get position on another objective.

Turn two. If first da jump ork squad is still in tack , unload the big mek and make sure they all end in 9 inches of custom force field. Then d jump second squad in front of them. with warboss and grots still advancing up.

Burnas can get out and try charging a vehicla with kill saws or keep driving and try burning infentry

Finally work out any final positioning on shoota boy squad delivering runtherder for next turn

third turn
warboss try to reach the da jump boys squad with his movement.

Unload shoota boys and the runtherder near or on objective.

da jump grots in front of the runthearder and use them to push for controll

assult anything i can to keep controll of other objective.

4th turn warboss should be in range of a close combat, and weridboyshould be inrange to cast a smite.

Grots should be on their objective or assulting something on an objective.

5th turn.
if there is another objective i can land somewhere or line breaker select a remaining alive squad near weridboy and da jump them there for points.

Assults should be continuing but hopefully im still near my objectives. or enemy is crippled.
>>
>>54324594
Yea AP would work better actually, thanks.
>>
>>54324607
that could work
>>
>>54324034

Even though it looks kind of awkward, if you could build it as a rifleman dread I dual BRRRRRT on that thing would probably look pretty good and be kind of fun.
>>
>>54324542
even with out tourney fags it could get low things down a fair bit trying to figure out on non-box shaped vehicles, and weapon placement/facing meant that you basically had to ban people using coversions or kitbashes, or have to put on a proxy one.

scatter dice and templates could take a huge amount of time even if everyone was trying to work together and cooperate. 4 frag missiles can take almost ten minutes to resolve if it's in a terrain heavy area.
>>
>>54322005
Have the DE ever been humiliated? Like at the wrong end of a Waaggh or their shit kicked in by Necrons?
>>
Would it be a good idea to build a terminator army around a Spartan? How good is a Spartan for it's points anyhow? 8 las seems pretty good.
>>
>>54324711
Necron 7e codex the DE went to go harvest some Orks, found a tomb world and got butchered.
>>
>>54324652

Oh, it would be much better rifleman: Basically two Mortis dreads glued together with some extra light dakka.
>>
>>54324711

Ultramarines and Eldar are not allowed to be embarrassed
But everyone else can
>>
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Poster of this post here
>>54324626

I know there is going to be one eldar player

hes going to spam wave serpents and im not confident i can kill them. have no idea
how would i deal with them

and then hes going to have wraiths with super 10 strength flamers using the soul burst rules .

I almost feel like a full mechanized list will do better against this player

i have 4 truks and one battle wagon (no super or killkannon tho)

What am i going to do facing down waveserpts that i cant kill
>>
>>54324339
Probably not since he didn't lose the wound he was removed right ?
>>
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The good guys.
>>
>>54324542
>>54324663
Yea I get that it caused arguments but without facings and rear weakness vehicles just feel like monstrous creatures. Since we're 3 guard players it's mostly tank battles so we're just looking to make them more interesting, even if it leads to some arguments.

Not much fun dropping scions behind a tank only to have it instantly shoot 3 heavy bolters at them without having to turn and risk exposing the rear to the front lines.
>>
>>54324755
Dumb Artesia poster.
>>
>>54324711
In vect's rise to power he teleported a space marine battle barge to help destroy his aristocratic enemies.
>>
>>54324626
>>54324755
I would suggest not relying on Da Jump quite as much, for starters.
>>
Just finished cost-calcs for IG: https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing

As always, if you spot any errors, please let me know and I'll make needed corrections.

I may have gone a bit overboard on the super-heavies.
>>
>>54324561
yes, because they are complaints about, as you said, editing/proofreading

im talking about playtesting, plenty of people complain about wonky points costs, poor mission design and wonky or inconsistent rules
>>
Any more Chaper Tactics leaks?
>>
Salamanders Chapter Tactics:

+1 to hit with flamer weapons, tactical squads may spend 3 command points to take a heavy flamer.
>>
Where can I download 40k audiobooks?
>>
>>54324838
The mega, also the russian site
>>
>>54324834
>+1 to hit with flamer weapons
>rolling to hit
>flamer weapons

God, where the fuck do you retards come from?
>>
>>54324852
The joke


Your head
>>
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Guess who's back
>>
>>54324859
>I was just pretending to be retarded
Aha! A classic! xD
>>
Is shooting from transports still around this edition? I have seen nothing on it in the rule book.
>>
>>54324834
>hit
>flamers
Flamers haven't had to hit since 40k is a thing.
What can you expect from Marine players, even with more simple rules they fuck up the basics.
>>
>>54324866
Are there any new sculpts or wut?
>>
>>54324875
Only from open-topped
>>
>>54324874
I'm a different anon. I'm pretty sure the joke was that said anon believes Salamanders are going to get shafted with their special rule, as further indicated by the "3 CP for a heavy flamer on a single tactical squad" bit.
>>
>>54324875
That's because transports that do allow units to shoot from inside them have the rule that allows that included in their unit entry.
>>
>>54324882
See >>54324859
He was just being so darn funny haha!
>>
>>54324875
>npc faction
Honey only non NPC factions have access to proper transport.
>>
>>54324896
>Honey
Shitposter pls
>>
>>54324887
>>54324893
Nifty
>>
>>54324866
A trukk, so gretchin, and warbikers?
Cause that's what I'm going to convert them to.
>>
>>54324902
NPC please.
>>
>>54324910
Thanks for the (You), but I'm a Marine and Tau player.
>>
>>54324885
No I think

- an Exalted Seeker Chariot of Slaanesh, with 4 claw-armed Daemonettes either atop the chariot or riding the horned beasts that pull it;
- a set of 5 Seekers of Slaanesh, featuring ten different Daemonette heads, two different Slaanesh icons, and a host of other optional components;
- 10 Daemonettes of Slaanesh, armed with piercing claws, featuring a host of extra part and accessories for customisation.
>>
>>54324890

No shit.

I fully expect a bunch of random chapters to get shafted, Sallies are a good bet because of their obsession with specific weapons.
>>
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but 40k is an art. you clean the model you sculpt it (conversions) and take hours to paint the models, you create your vision of what these models look like and how they feel.
>>
>>54324755
>wave serpents
eldar player who runs 2 waveserpents were so I'll tell you what I've noticed.

First, the serpent shield just fucks over Damage 2 and Damage 1d3 weapons. There is a pretty steep upcharge that damage in terms of weapon cost, and they get undone.
However 1d6 damage weapons still take a good chunk out of them.

Second, waveserpent are a lot more vulnerable if you can shoot them before the eldar player gets the a turn. After the first turn the WS will at least get the vectored engines -1BS, likely stacked with conceal. For orks that means your guns are not going to hit them.

Having said this, none of that protects them in melee, or from flamers. Get in on them they go away.

Once WS get into the second damage row, they can't advance as freely, as they start hitting on 5s then.

As for the Wraithguard flamers, their 'threat range' is 19" from the front of the WS, with placement issues making more like 18". As Orks you can charge faster than that. If you can't get the charge, don't get within that range.

The issue you might get is him using the soulburst psykic power to move them up further. Remember 2 things with that. One soulburst per model per turn, if he soulbursts to move no soulburst for extra shooting. Only the unique ynnari characters can get that power, not farseers.
>>
>>54324567
The main reason to trygon primes over regulars is for synapse ... if you got genestealers in those tunnels you don't synapse as stealers don't have instinctual behavior. Save points and get other stuff imo
>like more genestealers
>>
>>54324922
>tau
>not npc
>>
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>>54324866
cant tell if fake or not
>>
>>54324922
>marine
>tau
No proper transport. NPC trash!
>>
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>>54324949
Just go on NZ GW site you dummy
>>
>>54324949
no it's real
https://www.games-workshop.com/en-NZ/Start-Collecting-Daemons-of-Slaanesh
>>
Deathwatch Shotties?
Why take?
>>
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>>54324969
>>54324968
eeeeeeeeeey slaanesh lives for another day
>>
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>>54324852
>>54324882
>>
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>>54324936
Following a guide like an autist for "fluff" or just vomiting out DA tier autism ("my dark eldar are actually nice and help people") is not art.
At best it's coloring in a tracing.
>>
>>54323050
The engines are the front cowl of the standard Dakkajet kit. I'm assuming the nose is from a model kit.
>>
>>54324949
>>54324968
>>54324990
I have just notcied it has no "you can assemble and use right away in games of Warhammer 40,000! " like khorne and nurgle daemons boxes
>>
Fucking Simpsons posters.
>>
>>54324827
>wonky points costs
I've seen less of that than I have in last edition.
And I do like that they've left themselves a mechancism to adjust those yearly.
Yes, there are going to be yearly point updates. Look at the new Generals handbook.

>poor mission design.
Some examples? The core ones seem fine to me.

>wonky or inconsistent rules.
most of those are the templating department. Playtesters might have asked for and been given, or come up with, explaination of the intent of the rules, but that's communicated understanding, not templating.

Take for example "loses a wound" vs "suffers a wound". Both of those are fine terms, concepts we can get the general idea of, and could be fine for rules. Indeed you could have both be separate and the rules would be fine.
IF there is a consistent and established templating.
Templating isn't grammar. It's a unique form of grammar used to interface common language understanding with specifics of a rules set.

Magic the Gathering is a great example of how templating works. There is a department just for doing that, they spend a lot of time on it.
>>
>>54324833
>leaks

Nigga they came straight from GW on an official broadcast.
>>
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>>54325013
>Alpha Legion
>>
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>>54325036
This more your style?
>>
>>54324843
What is this russian site?
>>
>>54323361
>Bah, they'll find a way to bring him back, bet on it.
He's not an Ultramarine. GW doesn't care enough
>>
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>>54325013
never said I follow guides ever and putting imagination into something unless its what you spoke about takes skill just like painting. I would say some of us are artists some just play for the game
>>
>>54324866
Is this the only way I can feel a cock themed army?
>>
If given the option, be it via Forge World or Single Purchase Upgrade Packs, would you play Thunder Warriors?
>>
>come onto /tg/
>a dozen or so shitpost threads
What happened to this board?

Also, what's a bit odd about the setting right now is the Dark Imperium book ends with Girlyman being sad and going to fight on Praendia or w/e that planet is. But the BRB fluff book already has explained what happens. Girlyman kills Septicus and his guard and then fights Mortarion on Iax and then DG + Mortarion disappear under virus bombardment.
>>
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>>54325065

this will never not be the best variant
>>
>>54325006
>i was just pretending to be retarded!
>>
>>54325047
Should've said any leaked CTs.

I thought only the Ultras were posted.
>>
>>54325065
Not really no, but thank you for attempting to accommodate.
>>
How busted will Lion be?
>>
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daily reminder that secutari hoplites and peltasts still have no 8th edition rules and space marines are already getting their codex
>>
>>54325152
In a fucking heartbeat.
>>
>>54324567
>10 hormagaunts
why

If you're gonna run hormagaunts, just take 30 of them and plop them near a swarmlord.

Also, taking a good amount of devilgaunts with a tervigon feels so good. I've done 20 devs/10 fleshborers most of the time. You roll 70 dice a turn, rerolling hit and wound rolls of 1 and just keep allocating wounds you to the base gaunts while the tervigon replenishes them for free each turn. It makes your tervigon a massive target though as it's just not efficient to wipe them out unless you wipe out 10+ in a turn to even start to affect your firepower. They make it so easy to hold objectives.
>>
>>54325187
>FW shit
Not GWs issue
>>
>>54325152

No, but it would be something I am in favor of.
>>
>>54325187
Who cares they look way better than scrub tier plastic Skitarii. The AdMechfags who don't own any resin are pathetic faggots who are only good for shitposting about how awesome their shitty faction is on /tg/. Who the fuck would even choose the plastic Kastelan sculpt over the resin Castellax one? Idiots with bionic penises for eyes, that's who.
>>
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>>54324793
Hey Im not really a anything poster.

>>54324811
Hmm... fair point. but the problems i run into with other lists are.

meckanized have low strength squads once the truk is gone the squad is pretty weak

foot slogging is slow and iffy
Plese if you can tell me how to foot slogg better I have like 60 more un painted ork choppa boys (no shoota boys T.T)

The battle wagone even one time I lost two meks with kill saws and a nob squad because battle wagon got assulted by khone dogs, they wrek it nad my boys didnt have anywhere to get out at.

>>54324942
I really enjoy this enlightenment. You must think that my da jump list could get in and threaten that waveserpent as it huh.
>>
>>54325187
Daily reminder that you'll get YOUR FUCKING 8TH EDITION RULES IN FIRE OF CYRAXIUS YOU FUCKING MOANING MACHINECOCKED CUNT.
>>
Why would you EVER take an Interrrogator-Chaplain over a Chaplain, or more reasonably Asmodai?
>>
>>54325255
>not having both
>not running both
>not making a machine voiced recording saying "Be Strong, Castellax, be Strong for the Omnisaah!"

It's like you don't even narrative play, bro.
>>
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>>54325137
Your oc do not steals are not art anon.
>>
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Why did cawl just recently get a model he's been around for decades, pic related
>>
Did FW fix their lack of rules for Supa-Kannon Battery/Emplacement? They only had Supa-Kannon on Battletrukk rules, not the stationary one.
>>
>>54325302
creating something from heart and establishing your own character is not just some oc. you literally put together and paint the model. I spend hours creating models. if it isnt perfect it drives me nuts. the mount of time and passion put into a model is an art.
>>
>>54323409
Nope, besides Gork and Mork the only god that some Orks worship is Khorne, he has helldrakes dropping propaganda into Ork camps all the time. Grots collect it for toilet paper.
>>
>>54325264

On the subject of FoC
On the Tau side they get their new flier. Wonder what else, that plus the leaked nonempire stuff means Tau still got a bunch of new stuff coming soon
More tau stuff already lel
>>
>>54323619
>apothecaries and company champion their own units now
>my command squad is now 3 plasma gunners
>can't even give sergeant a storm shield

Yay...
>>
>>54325361
>creating something from heart and establishing your own character is not just some oc
Except it is. You're not making anything here but taking an already existing property and blanks of someone else's sculpts and in all due essence recoloring them like they were sonic fan characters.
>>
>>54325302
>>54325361
What if I get inspired by an existing bit of lore and guide and go from there in my creation.
Like say, I like the idea of the Il-Kaithe Craftworld and how they take work together with the Dark Eldar to fight chaos so much they start taking on bits of their culture. And then start converting and kitbashing models using Dark Eldar bits, and mixing DE and DW writing for accents.

And "is it art?" just leads to really dumb arguments. From all sides.
>>
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A nother huge threat will be this kids insane list
>>54324626
>>54324942
I think I talked about my games with him previously and im hoping Da jump puts da work here.

Chaos space marines
Heavy weapons teams , Heavy bolters , auto cannons and lacannons galor. Its going to be insane

Khorne doggies to screen in front and he will be denying me da jump prvilages in his side of the world.

He plays very smart. his demon prince will be re rolling their ones and i dont know if he is going to be bringing his chaos termy lord and termy squad. meltas and flamers

But again if i get any of those small man squads in combat i will "obliterate" them
but he small manz squads everything, so every little squad i kill will die and i will continue to get shot.

I need to use and abuse cover and hide my truks well this game.
>>
>>54325264
>fires of cyraxus
Nice meme.
>>
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>>54325362
>>54325362
>Im so new please fuck my ass
>>
>>54324416
Source?
>>
>>54325388
What did leak, if I may ask?
>>
>>54325404
do you think artists don't take bits of other art?
They always have. I do mean always.

If you want me to get pendantic I can show you Shakespeare and Rembrandt taking stuff from previous works and working with it.

Everything is created within a web of prexisting references. Creativity is adding something to that web.
>>
>>54324482
Which models DID they buy and sell?
>>
>>54324946
I use primes so that I have choice on who they assault. Stealers dont need the guidance, but benefit from battleshock negation, and the bonus shooting is noce. Chances are a tyrant won't be near them when they come up, so every bit matters.
>>
>>54325447
A reliable leaker revealed Tau get stuff not actually a part of their empire
Meaning chaos tau, 4th sphere or whatever weirdness likely with codex
>>
>>54324402
Are manlets scouts even worth taking?
>>
>>54325463
Bought conscripts
Sold marinelets
>>
Rate me:

Death Korps, 1k
Batallion Detatchment

++HQ++

Field Officer - 24
- Hot-shot lasgun

Field Officer - 24
- Hot-shot lasgun

++TROOPS++

Grenadiers - 102
- Watchmaster with hot-shot lasgun and chainsword
- 7 Grenadiers with hot-shot lasguns
- 2 Grenadiers with plasma guns

Infantry Squad - 57
- Watchmaster with lasgun
- 8 Guardsmen with lasguns
- 1 Guardsman with plasma gun

Infantry Squad - 57
- Watchmaster with lasgun
- 8 Guardsmen with lasguns
- 1 Guardsman with plasma gun

++DEDICATED TRANSPORT++

Storm Chimera - 105
- Autocannon, heavy bolter and storm bolter

Storm Chimera - 105
- Autocannon, heavy bolter and storm bolter

++ELITES++

Commissar - 30
- Laspistol and chainsword

Combat Engineers - 94
- Watchmaster with krieg shotgun and melta bombs
- 3 Engineers with krieg shotguns
- 2 Engineers with flamers
- Engineer weapon team with heavy flamer

++HEAVY SUPPORT++

Heavy Weapon Squad - 75
- 3 Heavy Weapon Teams with lascannons

Basilisks - 324
- 3 Basilisks with heavy bolters
>>
>>54325468

They are the best troops in the army since they block deep strike and are the cheapest marine troop.
>>
>>54325466
Oh, okay. Anything about other factions too, or Tau only?
>>
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>>54325413
Sadly, no.

>>54325427
Nurgle Orks are about as relevant as Half-Eldar Ultramarines. They're an age passed meme.

>>54325388
Their new flyer? You mean the Tiger Shark? Barracuda?
>>
>>54325404
>its oc so its sonic
so thier is no point in painting the models? or making lore for them? the amount of time that goes into painting takes skill its painting just because its not on a canvas doesn't mean it isnt a work of art.

>>54325408
arent those just dark eldar you are making? I prefer craftworld Ibryasiil
>>
>>54325505

New shark they revealed earlier
>>
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Played another 2 games with my GK today, one 500pts vs CSM, then another of 1750pts vs Orks. No pics because I'm a autistic poorfag that rather buys more plastic toy soldiers than a new phone with a camera in it

First game the CSM had a sorcerer, a unit of 20 CSM with powerfist, autocannon and flamer, and 5 Raptors. I fielded Crowe, a 10 strong Strike Squad with one hammer and two psycannons, and 5 Interceptors. Mission was Contact lost.
CSM had the first turn. The big unit moved fowards twice (2nd time thanks to Warptime) and then killed 2 of a combat squad of SS with shooting. The Raptors deep-struck to capture objective 2 for a point.
My turn the 3 man SS, Crowe, and the Interceptors moved towards the 20 CSM, whilst the other SS combat squad deep struck behind the enemy because the sorcerer was exposed from that angle. Smite killed a few csm, shooting killed even more, then everything charged the large unit of CSM and the unit that deep struck succesfully charged the Sorcerer. After combat the Sorcerer was dead, and the remaining CSM vanished because of Morale. At this point my opponent conceded because he only had 5 Raptors remaining while I had lost only 4 GK in total.

Game two was also kinda short, want a report of that one too ?
>>
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You ready to field these boys in mobs of 20?
>>
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>>54325412
This poster again

What do people around here say about....

>Ork Shooting

can it be spammed.
>>
>>54325525

BATTLE SHOCK
>>
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>>54325505
>Old fluff is completely irrelevant meme
>>
Did anyone catch the result of the primaris vs harlequins game earlier?
>>
>>54325525
I ONLY HAVE 15
>>
>>54325515
>so thier is no point in painting the models? or making lore for them?
Exactly.
>>
Destroyer Lord
Nightbringer
3x9 scarab swarms
2x5 wraiths, transdimensional beamers
2x tomb sentinels

2k. Thoughts?
>>
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>>54325388
>Non-empire T'au stuff
YES. YES. YES.
>>
>>54325516
Yeah it's just a new model for an old unit. The Tiger Shark.

>>54325546
Well, yeah? If it's not brought up; GW don't consider it important.

>>54325568
Seeing as T'au in the Battlefleet Gothic vidya had non-T'au ships, I suspect that will happen. Demiurg I bet will be added. Long time rumour they were being added.
>>
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>>54325515
no. Most of my conversions are aspect warriors. And they aren't decidatent and obsessed with slaves and pain. But they are battle hungry, focused on wiping out or hurting chaos, and willing to compromise and cooperate to do so.
They're still CW eldar, but taking on bits of their darker kin in their focus on violence and death.
>>
>>54325505
>Nurgle Orks are about as relevant as Half-Eldar Ultramarines
So very.
>>
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>>54325587
So then your response >>54325362 by that reasoning is not only irrelevant but wrong as well
>>
>>54325587
My wishlist is Demiurg, Niccassar, and Khrave.
>>
>>54325595
Very irrelevant, yup.

>>54325615
I'm not that faggot and I think he's wrong as well.
>>
>>54325561
gross grey tide modeler

>>54325592
mine are mostly all female since craftworld ibryasel is mostly women. so lots of banshees
>>
>>54325532
LD 9 thanks to being the greatest Marines ever
>>
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>>54325587
SQUATS IZ BACK!
>>
>>54325633
Your Autarch or Farseer better be rocking a pimp cane.
>>
>>54325637
I will immedietly stop collecting anyhting I have and switch to space dwarves instantly
>>
>>54324461
>>54324459
I wish Inquisitors were 2+, 2+ and Acolytes were 3+, 3+. Inquisitors being no better than Guard Commanders is kinda shit. Acolytes being literally Guardsmen also sucks. I would take dropping Quarry for both Inquisitors and Acolytes to being buffed by 1 WS and BS.

Neither having access to an armor upgrade is also shit. Inquisitors still not having an Invulnerable save is ridiculous. Even Platoon Commanders get a 5++ save.
>>
>>54325532
>tfw DA and this shit doesnt apply to me
;^)
>>
>>54325617
I honestly wouldn't mind a completely OCDONUTSTEEL faction either.

>>54325637
Squats aren't part of the T'au. Demiurg are basically the Jews of 40k. They don't like to fight unless they have to. But at the end of the day, I suspect Squats and Longshanks to be added eventually to Imperium abhumans. I'd like Felinids but if they won't add SoB plastics, they won't add Felinids.

>>54325648
Squats are Space Haflings, not Space Dwarfs.
>>
Starting a necron army.

Insupermlike wraiths, but I am not super sure what there role is with the 8th ed rules.

Could someone shed some
light one what they are meant to do for me?
>>
>>54325645
my autarch is female kek and my farseer needs his free hand to point
>>
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>>54325627
>irrelevant
>>
>>54325658
They're meant to tie units up so they can't shoot you. So if you face lots of units with fly they don't do very well.
>>
>>54323893
Alright nigga I got you.
> BT crusade is joined by 50 or so PRIMARIS
> manlet marshal and most of his sword brethren are killed fighting chaos
> Emperors champion still alive- but he can't be marshal. What do?
> Emperors champion prays to Emperor- gets dream that says TRIAL BY COMBAT for new marshal
> obviously PRIMARIS captain wins [spoilers]manlets when will they learn?[/spoilers]
There. Fluff for PRIMARIS marshal. Also the re roll is nice, so might as well take one. He defends your fire support while >>54323893
Champion leads rip and tear element
>>
>>54325657
>>54325587
>>54325505
Do you have some sort of autistic need to respond with three everytime as well as being a selective lore faggot?
>>
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>>54325669
I hate this meme
>>
>>54325685
because there are three people replying to me so I reply to the three people? Do you have some autistic need to respond to every single one of my posts asking inane questions? Don't reply, I've filtered you.
>>
>>54325699
wew, cant handle autism called out
>>
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You know what, I like him.
I just hope that auspex does something.
>>
>>54325690
And I love that cat.
>>
>>54325690
Well then maybe you should not have picked the second most slutty faction there is but slaanesh is a bit too weird so second's best
>>
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>>54325655
It does to your Intercessors.

Feels Unforgiven though
>>
>>54325739
Regular Marines already can have a hand with an auspex, but it does nothing, gamewise.
>>
>>54325677
>Primaris
REEEEEEEEEEE

I meant like more of what kinda build to take him in.
I know last edition was Burning Blade challenge fun, but now.
>>
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>>54325750
I choose all 3 dark eldar slaanesh and eldar. I still think yvrainne commiting to beastality is gross.
>>
>>54325766
It used to. It doesn't any more, sadly.

>>54325786
Get a load of this vanillafag!
>>
it it worth adding a liutenant to an otherwise all dreadnought army? I could proxy it as some kinda ammo bin or something.
>>
>>54325786
She just went down the path oh so many Eldar have already travelled.
Let's just say pathfinders are some freaky space elves.
>>
>>54324769
Pawns.
>>
>>54325739
>I just hope that auspex does something.
Why are people this autistic about everything their model has needing to have special rules ? What's next, you also want rules for when your model has purity seals ? For whether or not it is wearing a helmet ? Autistic rules like that is why 7th edition was such cancer to play.

>>54325786
Have to admit her cat is looking hot as well ...
>>
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>>54325739
SOLD

>>54325826
From 1D4 because who cares.
Auspex: It's a scanner array thingamajig that allows the user to lower one enemy unit's cover save by one (also, it can be a different enemy unit than that rest of the unit shoots at). For 5 points, this sounds nice, recommended to give to a Techmarine (who won't be shooting much anyway), a Chaplain (1 Bolt Pistol shot. Whoop-dee-doo), or a Librarian (because with Witchfires and such, his damage output won't exactly be hindered). Should be considered if you're putting a character on a bike as well since you would want to put them with Black Knights/Ravenwing Command Squad where a Twin-linked boltgun looks silly in comparison to the Plasma Talon. Don't forget that it could also be taken and used when your character doesn't have a ranged weapon at all.
>>
>>54325826
>Why are people this autistic about everything their model has needing to have special rules ?
while at the same time hating narrative games.

Weird bits on models are great for making a campaign.
>>
>>54325858
>>54325858
>>54325858

New thread
>>
>>54325783
Well, like I said, he is best in the back giving your fire support re rolls.
BT are mech assault in Land Raider Crusaders, which the Primaris captain cant ride in.
So he is best in the rear giving predators, centurions, devastators, a re roll, while being a counter assault threat against deep strikers, skirmishers what have you. Take a chaplain or Emperors champion to lead your assault element
>>
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>>54325815
>It used to. It doesn't any more, sadly.
Yet...
>>
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okay its
>>54325527
>>54325412
>>54325258
>>54324626
me again

I cant let this drop, This local gaming event is going to be pretty competative i belive despite its casual small town appearnce.

I know for a fact i could face one of two blood angle players or both

Deep striking those black armored guys are scary, they pack alot of attacks just as many as my orks.

One player has some sanquine gaurd. They are super tough to take out. This player also has all the toys, im expecting at least a libarinan drednaught

the other player has a flyer Im sure Im going to get shot up by this model i will practicly be ignoring the enteir game .... unless.... the meme about flamers taking out air units are true.
>>
>>54325198
Because fw decided to turn the malanthrope back into an HQ instead of elites. Needed the 4th HQ slot while keeping CP up. I guess I could consolidate the flyrants and Malanthrope into a supreme command detachment. And then drop the h-gaunts for Devourers on the t-gaunts and AG on the flyrants. That would get me more CP.

BUT the Malanthrope also dropped from 3+ save to a 5+ save. And as a 9w character, bubble wrapping can save it from at least a turn of shooting.
>>
How valuable are people finding command points?

I am tempted to run a high point list with just a patrol attarchment just to save points on the HQ and spend on more units.

Seems like command points are only worth it with lots of d6 damage dice or psychic powers.
>>
>>54323311
Back during seventh, when Lictors were a unit with multiple individuals, I used to expect a 3 Lictor pack with the option to build one of them as Deathleaper, as well as the 3 Pyro/Biovore pack. Now that Lictors and Leaper will Rest in Resin, only the second seems likely. Let's hope the new biovore design isn't as derp as the previous two.
>>
>>54325330
Nope.

They also they don't have rules for the Fighta-Bomma or the Mekboy Junka.
>>
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>>54325627
Apparently my joke became a fight while I was away, but internet comments can be interpreted wrong since there is no tone.

The only chaos god I've ever heard Orks worship is Khorne, and only as outcasts of Orky kulture. Slaanesh and Tzeentch never try to seduce Orks, and Nurgle doesn't either. Infected Orks were used as suicide bombers by Death Guard once on a forgeworld once, but nowhere did it say Orks worshipping Nurgle.

If you try to prove me wrong at least be civilized about it, I'm assuming most of /tg/ are adults.
>>
>>54325566
Looks like a solid list for now, although next codex they might add a detachment for cantopek stuff so I would suggest looking into a spider or two to add more though creatures and allow for anti-psyker spam (gloom prisms) Honesty though the best way to test it out is to look at other lists you fight against and build on that, (Such as infantry spam = more flayed ones for morale and mass attacks or counter with mass scarabs, heavy infantry = more wraiths or possibly a destroyer squad for the lord to buff, vehicles = more large creatures or heavy destroyers, psykers = more gloom prisms)
>>
What's the best way to take down Centurions in 8th?
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