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Warhammer 40,000 General /40kg/

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Thread replies: 641
Thread images: 61

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What do you think 40k would be like as a japanese anime? edition.

>daily DANCun
https://www.youtube.com/watch?v=AAZfMwUZDZk

>Previous:
>>53812723

>Leaks:
https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g

>Lastest news :
https://www.warhammer-community.com

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>7th Ed 40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing

>Roster Builder for you retards
https://webapplications-webroster.rhcloud.com/rc/web/#!/rosterCreator
>>
Are marines trash now?
>>
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1st for Sisters a QT!
>>
Third for Magnus did nothing wrong
>>
Fourth for Magnus did everything wrong
>>
>>53815845
Nice manface
>>
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>>53815878
>>
My store is having a 50 power campaign to celebrate 8th ed, this is my list for it.
The idea is exploit power points to get as much free wargear as possible, do you think this is a good list or could I do better with other units?

Patrol Detachment

Chaos Lord (1) - 5pwr
1 Chaos Lord: Power fist,Plasma Pistol

Chaos Space Marines (5) - 5pwr
1 Aspiring Champion: Combi-flamer,Bolt pistol
1 Chaos Space Marine: Missile launcher,Bolt pistol
3 Chaos Space Marine: Boltgun,Bolt pistol

Noise Marines (10) - 12pwr
1 Noise Champion: Power sword,Bolt pistol,Doom siren
2 Noise Marine: Blastmaster,Bolt pistol
7 Noise Marine: Sonic blaster,Bolt pistol

Chaos Rhino (1) - 4pwr
1 Chaos Rhino: Combi-bolter,Havoc launcher,Combi-plasma

Chosen (9) - 13pwr
1 Chosen Champion: Power fist,Plasma Pistol
4 Chosen: Power fist,Bolt pistol
1 Chosen: Chainsword,Bolt pistol,Icon of Excess
1 Chosen: Meltagun,Bolt pistol
2 Chosen: Chainsword,Bolt pistol

Chaos Rhino (1) - 4pwr
1 Chaos Rhino: Combi-bolter,Havoc launcher,Combi-plasma

Havocs (5) - 7pwr
1 Aspiring Champion: Combi-plasma,Bolt pistol
4 Chaos Space Marine: Lascannon,Bolt pistol
>>
Setting up my first Space Wolf army

Is a land raider worth the points? I've got Sniper Wolf Scouts, Primaris and Wulfen so far.
>>
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>>53815891
There's Sisters for everyone's tastes!
>>
>>53815894
kick the chosen and take as many combi plasma terminators as you can
>>
>>53815843
no
>>
>>53815906
Remember that Primaris can only ride in Primaris transports
>>
>Primaris marines are like plastic paddies
>>
>>53815924
I was thinking of using the land raider as Anti tank; would a predator be better for that purpose?
Also I really regret buying Primaris
>>
I want to get into reading 40k. Where do I start? I know nothing about the lore. I play nids. Don't know if that affects the decision.
>>
>>53815906
I hope those Wulfen aren't the plastic ones
>>
>>53815944
Why?
>>
>>53815779
Good point on the multi-meltas.

Anyone got an opinion on stormbolter vs flamer, also how does the Heavy bolter compare the Heavy flamer.
>>
>>53815941
Lexicanum, warhammer40kwiki
1d4chan

Mega links in OP for codex and other fluff.
>>
>>53815819
Do you guys have an archive of older editions somewhere?
>>
>>53815936
How many lascannons can you fit on a predator? Land Raider has 2 twin lascannons for 4 lascannon shots on a +3 so it seems fairly good, since d6 damage each
>>
Reposting from the WIP thread.

I want to make an inquisitor. Any idea for converting power armour into terminator armour or even carapace armour?
>>
1000 points Dark Angels (to begin with). Should I keep the camo cloaks, or take a 6th Scout?

Battalion Detachment

Company Master in Gravis Armour (1) - 137pts
1 Company Master in Gravis Armour: Master-crafted power sword,Boltstorm gauntlet

Primaris Lieutenants (1) - 74pts
1 Primaris Lieutenant: Power sword,Bolt pistol

Intercessor Squad (5) - 100pts
1 Intercessor Sergeant
4 Intercessor

Intercessor Squad (5) - 100pts
1 Intercessor Sergeant
4 Intercessor

Scout Squad (5) - 90pts
1 Scout Sergeant: Bolt pistol,Sniper rifle,Camo cloak
4 Scout: Bolt pistol,Sniper rifle,Camo cloak

Deathwing Apothecary (1) - 77pts
1 Deathwing Apothecary: Storm bolter

Inceptor Squad (3) - 225pts
1 Inceptor Sergeant: 2 Assault bolters
2 Inceptor: 2 Assault bolters

Hellblaster Squad (5) - 190pts
1 Hellblaster Sergeant: Plasma incinerator
4 Hellblaster: Plasma incinerator
>>
>>53815941
read Eisenhorn, Ciaphas Cain, comissar Gaunt, Ahriman series, shortie Iron Within, get to Horus Heresy when you want more ceramite superman autism
>>
Yip yip, motherfucker.

><Space Wolves><><><><Battalion><><><><><><><><><><><>,.,.,.,.,.,.,.

Rune priest with runic armour, sword - 87

Wolf priest with crozius - 90

11 grey hunters, 7 with bolter & chainsword, 2 with plasma gun & chainsword, PL with bolter & power sword, WGPL with combiplasma & frost sword - 206

11 grey hunters, 7 with bolter & chainsword, 2 with plasma gun & chainsword, PL with bolter & power sword, WGPL with combiplasma & frost sword - 206

13 blood claws, PL with power sword, WGPL with pair of wolf claws - 173

Dreadnought with helfrost cannon, great wolf claw and storm bolter - 122

Dreadnought with twin lascannon, great wolf claw and storm bolter - 147

3 Thunderwolf cavalry, 2 with wolf claw & storm shield, PL with thunder hammer & storm shield - 188

Stormwolf with twin helfrost cannon, 2 twin heavy bolter, 2 lascannon - 279

Total - 1498

Wolf priest and blood claws go in the stormwolf. PL is "pack leader", i.e. the generic sergeant, WGPL is "wolf guard pack leader".
>>
>>53815984
>Primaris Lieutenants (1) - 74pts
>1 Primaris Lieutenant: Power sword,Bolt pistol
>Intercessor Squad (5) - 100pts
>1 Intercessor Sergeant
>4 Intercessor
>Intercessor Squad (5) - 100pts
>1 Intercessor Sergeant
>4 Intercessor
All wasted points. Wait until the thiccmarines get a proper army list, either way-they might get fixed
>>
>>53815976
just checked, you can get the same amount of lascannon shots on a predator that costs like 150pts less than a land raider (base)
If you only need it for anti tank, maybe a predator or two might work
>>
>>53816009
Thank you Brother; Emperor Bless.
>>
>>53815941
I would start with the Eisenhorn series. There's nothing about nids really that I know off, aside from spess mureens killing them with ease as npc fodder.
>>
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I know this is a janky photoshop, but how does this look as a scheme for primaris marines? Silver armour, red trim, gold chest decoration.
>>
Are dark eldar a lot stronger this edition ? Also how are necrons going, I have noticed a worrying lack of information on them.
>>
>>53816008
Was just working with what I have (bunch of Deathwing, Scouts), and the Primaris I'll be getting.
>>
Any idea why Custodes still have their banner guys and champions as part of a unit instead of being split up like SM command squads and such? Custodes as a whole feel very weird and poorly thought-out.
>>
>>53816053
No idea.
GW just being lazy I guess, that or they're planning separate blister releases for new HQs that would fill those slots
>>
>>53816030
Looks like SW, kinda.
>>
>>53815941
light reading:
1d4chan on any topic of your choosing

serious reading:

horus heresy novels from book 1. 40k is kind of lacking if you dont know all about the primarchs, and what better time to read about them then during their prime
>>
>>53816053
>>53816059
probably mostly because they're primarily 30K until GW makes new stuff for them
>>
I know that we can purposely take less than minimum models in a unit but can we choose which ones to not take?
>>
>>53815959
Flamers and storm bolter are odd.
They both need at least two to work properly. At close flamers are better 8" in any othe situation you are better of with storm bolter

HB for SoB by pure math they are better in 3+ numbers due to how AoF work and the 8th magic number stat.
>>
>>53815983
from a marine?
>>
>>53815894
>>53815914
Here we are, I think this is the most powerful 50 power list I can devise.
I know another guy is planning to bring tons of those stormtrooper trucks that are really good now so I hope this can combat him. Wish me luck /tg/

Patrol Detachment

Chaos Lord in Terminator Armour (1) - 7pwr
1 Chaos Lord: Combi-plasma,Chainfist

Chaos Terminators (5) - 14pwr
1 Terminator Champion: Combi-plasma,Power fist
1 Chaos Terminator: Combi-plasma,Chainfist
3 Chaos Terminator: Combi-plasma,Power fist

Chaos Cultists (10) - 3pwr
1 Cultist Champion: Autogun
1 Chaos Cultist: Flamer
8 Chaos Cultist: Autogun

Noise Marines (10) - 12pwr
1 Noise Champion: Power sword,Bolt pistol,Doom siren
2 Noise Marine: Blastmaster,Bolt pistol
7 Noise Marine: Sonic blaster,Bolt pistol

Havocs (5) - 7pwr
1 Aspiring Champion: Combi-plasma,Bolt pistol
4 Chaos Space Marine: Lascannon,Bolt pistol

Havocs (5) - 7pwr
1 Aspiring Champion: Combi-plasma,Bolt pistol
4 Chaos Space Marine: Missile launcher,Bolt pistol
>>
>>53815941
Nids are a gay NPC race who are a shit pustule on the ass of the setting,
If you like Tyranids you probably won't like the rest of the setting so I suggest you not read further into it.
>>
>>53815976
LAND RAIDER TERMINUS ULTRA
>for 8 Lascannons on the glorious Land Raider chassis.
>>
>>53816193
Might as well give the havocs ablative wounds, now universal split fire is a thing.
>>
>>53816009
Tho for those extra points you're getting:
>Twin Heavy Bolter / Grav Cannon (if Excelsior)
>Reroll 1 to Shoot Aura (if Excelsior)
>Ignoring Heavy penalty
>2+, higher T, more Wounds

Now is that worth the price? Your call.
>>
>>53816198
Stop being a shit cruddace
>>
Is there any good reason not to take a chainfist on my chaos terminator lord?

- 1 hit doesnt seem that bad when it has all that extra str and -ap
>>
>>53816226
Because you basically auto hit with a power axe, which is also a 5th of the points
>>
I have no idea what the hell I'm doing with Death Guard. Would doubling up some stuff and adding tanks like this be okay?

Give or take a plaguecaster for guns for the plague marines.
>>
>>53816210
That costs extra power, I cant afford it.

I could swap 10 cultists for 5 space marines on one of the squads though.
>>
>>53816248
Post yer list
>>
>>53816226
>Is there any good reason not to take a chainfist on my chaos terminator lord?
only if you want to make it more killy against mono-wound infantry
>>
>>53816198
>tfw like bugs
>like the rest of the setting too
Feels good not being a petulant child
>>
>>53816248
If you're working off the dark imperium set, some dedicated anti-tank would probably be a good thing to go for first.
>>
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Warp Anons! I require assistance! I have a small Death Guard army and I feel a sudden urge to convert some AoS Blood Warriors into Zerkers and to finally build a Jugger Lord. The question is do DG and WE mix well in 8th? Also What's the best option for a Jugger Lord possy now? Bloodcrushers? Spawn?
>>
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>>53816248
>>53816257
Yeah, forgot the pic.
>>
>>53816226
As opposed to what? A fist?
>>
Are Predator Annihilators broken?
>>
>>53816258
Sure, but are you ever going to pay for a chaos lord just to shit on chaff?
>>
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>>53815819
Probably like Jin Roh
But in the future and fighting Aliens.
>>
>>53816271
Drop the plauge swords, give the chapion with the fist a power axe, and swap the lord of contagion for typhus: he is both better and cheaper, and will buff the pox walkers.
You dont need another preditor
>>
>>53815941
The Word Bearers Omnibus is great if you want to have a look at Imperial Citizens, Imperial Guard, and Chaos.
>>
>>53816294
>>53816271
*without the fist an axe

>>53816274
No, why would you think that?
>>
>>53816273
I was originally going to take a lightning claw being a night lord and all. But it seems pretty mediocre
>>
>>53816271
Why does your pred not have lascannon sponsons?
>>
>>53816302
Eh, 1/36 chance to miss, along with re-rolling wounds and +1 attacks is fairly decent. Its also more fluffy
>>
>dark angels can't take a captain on bike
Whyyyyyyyyyyyyyyy.
>>
>>53816312
No points, but the more I look at it I should probably drop something for points for that sort of stuff.
>>
>>53816226
What are you planning to throw him against? If the answer is High armor/ or wounds targets like land raiders or Tyranid Mosterous Beasts then Chainfist. If it's normal dudes/average characters the Axe or a lightning claw would be better
>>
>>53816271
Heres my double-DI list. Remember, we are getting Mortarion and Nurgle Termies soon, so you might want to hold off until they get released

164-Typhus
189-Nurgle Daemon Prince, Warpbolter, Talons
135-5xPlague Marines-2x Plasma Gun, Power sword
135-5xPlague Marines-2x Plasma Gun, Power sword
144-5xPlague Marines-2x Meltagun, Power Axe
137-5xPlague Marines-2x Blight Launcher, Power Sword
148-2xChaos Rhino, 2x Combi-Bolter
120-20x Poxwalkers
120-20x Poxwalkers
202-Chaos Predator-Twin-las, 2x lascannons

1494
>>
>>53816030
Doom Eagles?
>>
>>53816300
4 3+ Lascannon shots for 200 points on a not half bad chassis seems like it's going to make centerpiece models cry
>>
>>53816302

I feel like you really want dual claws with the new rules. Getting +1 attack for four points seems bretty gud to me, unless you want your Lord to have a combi-melta or something.

I just really hope GW puts stuff like the Dark Blade and other generic Daemon Weapons in the full codex, though I'm not getting my hopes up too much.
>>
>>53816344
Yes, but moving robs it 1 BS, and its BS degrades with damage anyway. Its good sure, but its also 200 points
>>
>>53816216
But for pretty much the same cost (a bit more) you can just get another predator for another 4 lascannons
>>
>>53816319
>>53816331
>>53816348
fugg, he would feel more powerful being able to rape heavies and HQ in 1v1, but then theres the conscript meme to think about.

Magnet with either claw/chainfist would be ideal i suppose.
>>
>>53816353
48" range tho
>>
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>>53816287
Not intentionally, no.
But my WIP Chaos Lord is a conversion of this, so no Chainfist for me.
>>
>>53816366
and 360° LOS
>>
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Where do euroanons get magnets small but powerful enough to magnetize infantry models? Like Marines or Termies
>>
>>53816344
>4 3+ Lascannon shots
Welp, game's broken, may as well quit now.
>>
>>53816397
On ebay.
>>
>>53816397
I found some 1/16th inch magnets at my local hobby shop.
>>
My prediction for Legion tactics:
>Black Legion: Terminators and Chosen are troops
>Iron Warriors: Obliterators or maybe Havocs are troops
>Word Bearers: Possessed are troops
>Night Lords: Raptors are troops
>Alpha Legion: Chosen are troops
>>
>Looking for new army near the end of 7th
>Really like the look of the Admech
>turned off by them being two factions
>8th rolls around and fixes this
>Start collecting and their battleforce box would be a perfect start
>The battleforce boxes no longer exist
This isnt a good pain tbqh.
>>
>>53816416
I could see them make legion and chapter tactics into AoS type formations you spend points on for benefits like the 7th edition Traitor Legions book.
>>
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>>53816397
>>53816413
Not a euroanon but seconding Ebay.
>>
Someone said that Toxin Sacs are good on Claw Warriors, but I'm sort of not seeing why it would be compared to anything else?
>>
>>53816369
Well bad luck buddy!

It's pretty typical for last editions good choices to turn pure shit so most people make sure to magnetize even if they think they wont want to switch.
>>
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BEST LEGION REPORTING
>>
>>53816416
With the outrider, vanguard and spearhead detachments, along with the patrol detachment being fairly versatile, I don't really see the need for changes to units' FOC type. You can make all of those armies now. I think legion tactics will be bonuses to certain units (GW is very fond of "reroll 1s" rules these days) instead.
>>
>>53816442
>>53816415
>>53816413
alrighty, time to scour ebay for chink magnets or something
cheers
>>
How cheesy with the new typhus model be?
>>
>>53816366
>>53816371
yeah, not great vs conscripts thought m8
>>
>>53816446

THIS ENTIRE FIST IS GOING UP YOUR ASS, SPERGLEGION
>>
>>53816401
Eh. Guard can put out 6 4+ lascannon shots for 144 points.
>>
>>53816467
It's not for killing conscripts now is it, m8y
That's what the stormlord with 20 HWTs in it is for
>>
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>>53816473
>COME FIST ME ROGAL!
>>
>>53816459
I just looked at his rules, holy shit motal wounds everywhere. And 2d6 ap -4 pistol shots a turn.

If that wasn't enough he buffs zombies into marines just for showing up.
>>
>>53816480
>stormlord with 20 heavy bolters
>rest of the army is 20 conscripts and 3 pred anhilaots and 2 company commanders
welp, guess you have cracked it, the ultamet WAAC list
>>
>>53816475
>6 4+ lascannon shots
IT'S OVER! GW'S FINISHED!!!!
>>
>>53816480
It's be 19 at most, HWTs are in squads except command squads which have a pair of guardsmen you can't also make into a gun team.

I'd give them sniper rifles.
>>
>>53816473
>Mfw that blatant favoritism in Fall of Cadia when they had the Iron Warriors target the Fists commanding ship only to get BTFO horribly

Behead GW authors for such blatant favoritism. I can understand them losing horribly, but not even damaging anything before getting destroyed? Fuck you GW
>>
>>53816120
Sure, but you still pay for all of them.
>>
>>53816491
HWT can be by themseves if you take them as heavy support choice anon
>>
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>>53816473

Hey, I'm in this iron fortress. You can do whatever you want to me if you can get in ;)
>>
>>53816491
They're a separate heavy support unit in 8th m8
You need 7 units for 20
you can fit 20 into a stormlord
they can all shoot every turn from inside it
>>
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How do i get the Flamers/Stubber bits for my cultists?
Do they seriously not come in the box?
>>
>>53816495
>b-b-but muh siege legion!

B

T

F

O
>>
>>53816512
They should
>>
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>>53815845
>>53815911

I agree, TIME TO POST MY SISTERS LIST!

2500 Points
Celestine (2 Geminea Superior) -250
Canononess (Inferno Pistol,Powersword)-79
Dialogus-15
Imagifier-40
Celestian Squad(5)(2 Storm Bolters,Inferno Pistol,Powersword)-79

4x Battle Sisters Squad(5)(2 Storm Bolters, Multi-Melta)-320
4x Rhino (2x Storm Bolter, Hunter-Killer Missile)-348

2x Dominion Squad (5)(2 SB, 2 Meltaguns,Inferno Pistol,Powersword)-216
2x Immolator (Twin Multi-Melta, SB, HunterKM)-264
Seraphim Squad (5)(2x2 Inferno Pistols, Plasma Pistol, Powersword)-114

Ministorum Priest (Powersword,Inferno Pistol)-39
Mistress of Repentance-38
Repentia Squad(8)-136

2x Retributor Squad(5)(4x Heavy Bolter)-85

2x IG Infantry Platoon (10)(1x Mortar Team, Plasmagun)-96
Heavy Weapons Team(3)(3x Mortar Team)-27

Inquistitor Greyfax-85

Tempestor Prime(Powersword, Command Rod)-44
2x Scion Command Squad (4xPlasmagun)-64
>>
>>53816488
The Vulcan Mega Bolter is the most efficient gun at killing anything in the game right now.

In sure as fuck GW didn't test shit or simply do no understand basic math
>>
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How did gee dubs think the vanquisher cannon would be any good? The classic battle cannon is so much better

Is there any reason to take a vanquisher in 8th?
>>
>>53816502
>>53816510

No, they come in squads of 3. You CAN fit 20 into a Stormlord but they can't split up to do it, unlike, say a space marine tactical squad. You'd get to 6 squads (18 teams, or 36 dudes) before you couldn't do any more.

Well you could take an understrength unit but that'd be a bad use of points.
>>
>>53816528
Doesn't disprove anything I said though. GW authors are hacks
>>
>>53816488
>No Eversor Assasins

Not yet.
>>
>>53816151
Grey Knight front, regular marine back, regular marine legs. Gonna use either a guard or helmet-less Grey Knight head.
>>
>>53816537
Assuming the FW Vanquisher is good, kitbash a co-ax onto it and run it that way.

Otherwise no. It's garbage. Outclassed by the battle cannon against literally everything.
>>
>>53816545
Not at all. I actually agree. Just some good old bored at work shitposting. Carry on friendo
>>
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>>53816545
>GW authors are hacks
You're just now figuring that out?
>>
>>53815843
Just the players
>>
>>53816536
It's relatively cheap too, compared to other 'lord of war' units, isn't it?
>>
>>53816537
No, even Lasbacks and immolators put it to shame.

>tfw the devil dog is still complete garbage tier
>>
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>>53816543
>HWT
>4pts per model
>8pts per heavy bolter
>12 pts wasted
Oh the horror, my dude.
>>
>>53816543
>Well you could take an understrength unit but that'd be a bad use of points.
You dont have to pay for the heavy weapon, so you are only paying 4 extra points, which is hardly a lot
>>
>>53815924
Except for the Rhino Primaris.
>>
>>53816530
Doesn't looks like it m8
https://www.games-workshop.com/en-GB/Chaos-Space-Marines-Cultists

I guess it's overpriced ebay
>>
If one were to start up a SoB army, what sort of list would do well this edition and how much would it cost to get a sizeable collection going?
>>
>>53816536
Sure, paying like 450-odd points minimum for it
>>
>>53816535
>Repentias
>no transport
I love the model an all but really? Bloody Acolytes with needle pistol and power maul do the same job better and cheaper.
Hell Crusader squads work better they even have AoF

Also why power swords? Power Maul are objectively better.
>>
>>53816587
Celestine, a lot, plastic sisters may make an appearance some day maybe.
>>
>>53816577
It'd have been nice to get some way to mitigate the fire-on-the-move penalty, but nope. Sentinel got hobbled by the same problem.

The Hellhound and Banewolf on the other hand are in a good spot.
>>
>>53816590
Yeah on a 26W T8 3+ model. Its a damn good deal, espcially if you hide a dominus behind it, to fix it up
>>
>>53816004
SW's get 2 sergeants per squad?! Thats awesome.
>>
>>53816447
To get the 3 Cp bonuses instead of the measly 1 or even trying for a mighty 9 pointer.
>>
>>53816587
Spam melta and always take Celestine.

Be prepared to sell kidneys or recast.
>>
Why use a Knight? Can they really earn their points back?
>>
>>53816590
They can delete a squad of 10 (more less) of anything on average each turn with just the Vulcan.

They will pay their points back most of the time by turn 3
>>
>>53816580
>>53816578
OR

You could buy a command squad, get +1BS for that gun, and have the remaining two guys take sniper rifles, which are important and useful in this edition. About the same number of points but you get more guns and more accuracy.
>>
>>53816624
Use a knight for that sicc Kaiju Combat
>>
>>53816602
Nah, they go in the 4th rhino, I guess I over simplified the list layout.

>-1 AP, objectively better
Against the Imperial Guard maybe, but swords are cool and that's pretty much why.
>>
>>53816630
Now you're thinking with portals
>>
>>53816198
>accusing others of false dichotomy fallacy

Holy shit, I worked upstairs at a movie theater & still never projected this hard, kek.
>>
>>53816322
Because their biker captain rides a jetbike you fuck
>>
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>>53816587
If you don't mind giving money to russia, grisnark makes some pretty good sisters for cheap.
>>
>>53816459
Wut
>>
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>>53816582
>tfw bought those hoping to replace the heads for a different style
>didnt know they were 2-piece parts with all the heads already attached

fucking ass, might as well have got random loyalist humans with all the cutting i have to do now
>>
>>53816612
>Taurox prime is faster than the Hellhound, despite it being very fast in previous editions
>d3 shots at 5+ skill

I think the devil dog must have screwed someone's mom in 5th edition.
>>
>>53816656
I quite like the models overall, but the armour isn't quite bulky enough I think
>>
>>53816587
Oddly enough SoB didn't change much with 8th.

Immolator spam, flamer and melta spam is just as easy as before. They mostly got options. Now BSS are not mandatory to only run flamers and Dominions are not melta only, flamers and SB can work too.
Hell even Retribution get to shine.

I welcome our math incompetent GW let your easy to spam S5 AP-1 guns guide your way.
>>
>>53816274

Vehicles in general are pretty underwhelming this edition.
>>
>>53816645
>>53816630
ANOTHER option: 4 sniper rifles, straight up. Again about the same number of points unless you're spamming mortars and still useful.
>>
>>53816582

The flamer, stubber, and champ are exclusive to the Dark Vengeance box. The flamer is pretty easy to slap on if you have Guard bitz and decent knife skills though.
>>
>>53816639
Just say it's a power maul is not like SoB have the model.
>>
>>53816620
>>53816656
Are there metal recasts for SoB? That's sort of what's drawn me to them.
>>
>>53816671
>more shooty
>more durable
>can tie up units in CC

You either cant read or havent read the new rules.
>>
>>53816673
Or 4 flamers for extra mean point defence along with the twin heavy flamer sponsons on the tank itself.

Depending on whether or not Steel Behemoth applies to embarked models the Stormlord could be the most powerful melee model in the game if you filled it with dudes.
>>
Anyone have the 20 celestine army meme? Been looking for it for a while now
>>
>bought a baneblade and made it a baneblade because it's iconic
>8th drops
I never dreamed they'd make it useless
>>
>>53816688
Why would I ever field power mauls?

>>53816695
Metal models suck to paint, fair warning.

But Probably not too many, recasting the models out of resin yourself is probably the cheapest/best option.
>>
>>53816667
I have a dquad of them and they are pretty correct scale compared to fw guardsman but i would be very disappointed if gw makes plastic sisters and they looks small compared to them.

Oh well , if that happens they can be representitive of a loli squad.
>>
>>53816721
Becuase they are good now? have you even read the rules?
>>
>>53816732
How the hell does one even obtain them
It's not like I can navigate the VK page
>>
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>>53816719
>Needing more than one
>>
>>53816667
Just grab the dream forge models. No tit armour but you can make fun of tiny marines
>>
hey /40kg/ who is your favorite Sept ?
your faorite Tau hero ?
>>
>>53816685
>The flamer, stubber, and champ are exclusive to the Dark Vengeance box.
That's fucking bullshit, new chaos cultists when?
>>
>>53816696

A lot of their shooting is awful now though.

Namely anything that had a template of any kind before.

Tank, Walker and Flyer Lords of War are all but useless now and over all it's slowly becoming a question of "why take a vehicle for any form of shooting at all?".
>>
>>53816755
The ones that deserve to be retconned.
>>
Is mech guard trash now ?
>>
>>53816755

The dead ones

>>53816759

>Chaos Undivided
>Getting new sculpts
Pick one and only one.
>>
>>53816666
5e was back when partials were half strength vs vehicles, but melta could mitigate that. Add AP 1, I actually got a few multi-kills out of it. ("Explodes...explodes..."). Talk about rolling hot!

I dislike the removal of templates/blasts period, think blasts would be workable if you didn't have scatter dice for them:

To fire a blast weapon, place a blast down. For each model under the blast, make a roll to hit that model's unit. If the center of the blast is centered over a model, make an additional D3 rolls to hit against that model's unit.
>>
>>53816769
Everything is trash now. Burn your models.
>>
>>53816696
>can't move without fucking accuracy
>most disintegrate while taking damage
>most will be wounded on a simple 5+ from basic infantry weapons.
>can be tied up in assault and unable to use weapons
>any of this is a good thing

Yeah, naw, it's horde edition. Vehicles are in trouble.
>>
>>53816721
Because they are best melee option for S3 models?

S5 AP-1 is the best weapon stat in the game right now. It only struggles against buildings or things with T8 and W12+ not because of T8 mind you, but because you can't take wounds fast enough.

Beside buildings you will wound everything T4 or less on 3+ and T6+ on 5+
Since anything will get -1 to their armour even 2+ get dick over.
>>
Why are people saying defilers are good now?
>>
>>53816720
>Baneblade cannon is the best all-rounder with long range
>useless

Never mind that because the model is the same size you can run it as any one of the eight Baneblade variants.
>>
>>53816767
>>53816774
well this isn't nice ?
>>
>>53816787

I thought most vehicles could leave combat?

Or is it only walkers that can do that?

I heard someone mention an example where a walker could step out of combat, shoot at something, then charge back in and attack first.

All with no penalty.
>>
>>53816780
But muh autistic 2" spacing will slow the game to a crawl!


>>53816764
The only tank that seems to do well is the Immolator with Immolation flamers
12" S5 AP-1 assault 2D6 is good against almost everything
>>
>>53816814
Nope
>>
>>53816814
If it flys it can leave, or if it's a superheavy
>>
>>53816828

The Exorcist is also in a pretty good place. As it's old statline translates very competitively against all the stuff that used to be large blast.
>>
>>53816814
Any model can withdraw, but only models with the Fly Keyword or any "special rule" can shoot that turn.

One player charged a Leman Russ with his Valkyrie, and since the Russ was in a corner it had nowhere to withdraw to. They spent the rest of the game playing Battlebots.
>>
>>53816624
Knights are the best superheavies apart from the stormlord. Feet are great and free, guns are all good, plenty tough. Will they earn their points in kills or objectives secured on a regular basis? Probably not. On the other hand, they have a good chance of surviving to the end of the game and are great for dealing with other big units.
>>
>>53816512

The cultists box is one of the stupidest kits GW has put out.

>uneven mix of cc and autoguns
>no flamer
>no stubbed
>doesn't include mandatory champion (!)
>does include random aspiring champion that can't be taken with the unit
>>
>>53816737
>>53816797

Yeah, I guess you're right. That's kindof lame

Guess power mauls it is.
>>
>>53816769
Depends on how you do it.

Scions are cheaper and the Taurox Prime is amazing, so running lots of those can work. They're back in the Guard index so you don't need to worry about not being guard.

The artillery vehicles (except the wyvern) are all cheaper and tougher so your fire support is up, though the Leman Russ itself got kicked on the teeth a bit.

Alternatively you can take commanders, commissars, and priests, fill your chimeras up with infantry squads, and do a massed mechanized charge. Because the Chimera is technically an assault vehicle now and Commissar/priest buffs are AoE you can have a bunch of squads all righting at once.

It's a lot pricier than conscript spam and heavy on the officers but they have better BS and you don't need to march them across the field.
>>
>>53816861
Power lance and maul have the same profile. Can SoB take lances?
>>
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>>53816769
Scion mech is amazing. Scions and Tauroxes are probably 2 of the best units in the index.
>>
>>53816875
Burt Reynolds?
>>
>>53816861
After reading the rules I'm convinced GW didn't test shit, just play with marines, Tau and Eldar or simply can't do kindergarten math.
>>
>>53816846
Like that scene from the Italian Job.
>>
>>53816873
I dunno but I'm getting one for my Rough Rider sergeant just because.
>>
>>53816797
What's the best weapon for Skitarii Vanguard?
>>
>>53816828
That's one reason I wanted to add the "extra d3 hits". Perfect 2" spacing in a 2" line gives a potential for...2 hits with a small blast, or D3+1 if you just target a single model.

I'd rather that than "muh Ork Redcoats" for a game like 40k. Ymmv.
>>
Are rhinos worth it after the price increase? Been told transport rules now mean you can have two 5 man squads in a rhino, meaning you could have two special weapons and two combi weapons in one rhino.

So would three rhinos loaded with tactical and sternguard 5 man squads be a good or bad idea?
>>
>>53816873
Nop
Fun fact IG heavy bolter is 8 points SoB HB is 10.

Maybe GW things BS3+ is worth 2 points?
>>
>>53816780

>place template
>roll to hit
>template scatters if your hit roll misses.
And GW could not figure this out.

Really though blame the tournament WAAC faggots for all the bland rules we have now.
>>
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>>53816875
>mfw Stormtroopers are finally good
>tfw you've been playing a stormtrooper list since 4th edition and they've gotten worse every edition up until 8th, but now they're really good
>>
>>53816444
No, I'm making it now for 8th.

I was able to get it, and it looks cool. So I'm going for it.

I'm not going to magnitize him, but I'm going to magnetize one of the slaves i'm giving him. One will bring his weapon on the field (magnetized), the other will bring a tray with wine and elisirs.

Emperor's Children of course.
>>
>>53816898
Rhinos are good, if only because they are the only 10 man transport you can take.

But Razorbacks are way better.
>>
>>53816858
>Mfw the starter set exclusive chaos chosen and cultist champion will never be released outside of the set

Fucking why
>>
Pete Foley on Warhammer Live just stated that one of the AdMech specific stratagems will be forcing one of their robot units to explode, like the regular vehicle explosion but controlled.

BEHEAD THOSE WHO INSULT THE OMNISSIAH
>>
>>53816898
Just run Razorbacks with TL Flamers and Grav Devastators. Grav is 4 shots but 7 pts cheaper so it's roughly evened out. You now get to move and fire at full range no matter what, the only drawback being you hit at 4+ instead of 3+. You can cripple many vehicles with it too, since all those Sv -3 shots at D3 damage will add up.
>>
>>53816904
This is true for all IG weapons, they are cheaper.

Points are army specific now.
>>
>>53816911
>been conscript spamming ever since I found a ton of them for cheap back in early 7th
>conscripts are supposedly awesome now
>worried that people will call me a WAACfag for fielding 150 conscripts now
>>
>>53816916
....that is a goddamn fantasric idea, and I'm stealing it for my own EC project
>>
>>53816925
To be fair when I was playtesting my dragoons thats all they were good for. Charge deal 2 wounds die and cause 2 mortal wounds. Made me sad.
>>
>>53816925
ARCH-MAGOS OF PEACE CONFIRMED
>>
New Duncan

https://www.youtube.com/watch?v=29Yg2ukwpTo
>>
What are we thinking of admech/Skitarii these days? From what I can gather, there is good potential there, but I have no idea how much is wishful thinking.
>>
>>53816895
No idea but math wise S5 AP-1 is the best all rounder stat for a weapon.

If you can get something better be my guest, but remember that there are no T8+ models right now outside of buildings so unless you have S8+ you will wound everything of T6+ on a 5+
>>
>>53816940
Blood Angel and Deathwatch Inferno Pistol -20 points

Exact same pistol for Eldar - 9 points.

Fuck GW in the ass with a jackhammer.
>>
>>53816945
I fielded 50 and it got looks, but you'll probably be okay. Probably.
>>
>>53816655
But that's the problem we had last edition: if you don't want to take a named special character in your army (and many players don't) then there's no ravenwing HQ option. The keywords thing makes it more annoying now too.
>>
>>53816919
>>53816927
I'm mostly asking because I mostly just have a shit ton of tacticals and some of the old metal sternguards and I wanna use them, trying to build an armylist to guide my paint order so I don't go nuts having to paint 80 ish marines.

Although, Gravastators in a Razorback sounds great for padding out the armylist later on.
>>
>>53816888
Fly me closer to the Twin Towers. I want to hit them with my boxcutters!
-Commissar Durkadurka.
>>
>>53816968
I'm very sad to be honest. Spearhead detachment is the way to go now as our troop selection sucks cock.
>>
>>53816925
If they can do that, might we also see a return (or really introduction) of the Malifica rules? Since the 30k robots don't take too kindly to being asked to detonate.
>>
sup /tg/
What's the best (cheapest) place to buy legit GW minis online?

I'm afraid to get recasts because I'm a total noob retard and don't know how well I can fix them up
>>
>>53816953
Wish I could do that with my PE worthless 129 point models.
>>
>>53816974
My friend said Power Swords were best for them since they're effectively S4.

Arc Mauls are Power Mauls that do 1D3 versus vehicles, Taser Goads are S+2 and do 3 hits on a roll of 6, and Power Swords are Power Swords.
>>
>>53816976
And it's 12 pts for sisters.

Deathwatch already gets to spend +3 pts per model for the exact same models, even if they can't benefit from special ammo.
>>
>>53816945
It's just a shitty /tg/ meme, don't worry about it
>>
>>53816994
Lol /tg/ sucks at 40k.
>>
>>53817003
20% off is about the best you'll get
>>
>>53817003
What country are you in? There's places that only deliver to the UK or US, for example.

I will say, never, EVER, buy anything from wayland games unless they actually have it in stock there and then. They'll take your money upfront even if they don't have the item in stock, but won't order it until months later when they can make a bulk purchase.
>>
>>53817006
S4 will wound T8 things on a 6+ Not that many things have that outside of big stuff so guess it can work.
>>
>>53817029
Alright

>>53817035
USA and noted, thanks
>>
>>53817038
everything S4 and below wounds T8 on a 6+
>>
>>53816925
Does this mean that the Mechanicus secretly fuck robots?
>>
>>53817038
He said it was because a Power Sword on a Vanguard Alpha was more likely to kill MEQ and TEQ.
>>
>>53817071
>secretly

Technically, no.
>>
>>53817073
Point taken.

People play marines? Didn't knew the homosexual community was so big in 40k :^)
>>
>>53816994
troops suck
lmao you're dumb
>>
>>53817071
>secretly
It's not a secret if everyone already knows.

Come on out of the server room Ted, it's the 41st Millennium. it's okay to be a technosexual.
>>
>>53816925
>there is only one god, the omnissiah, and besilarius is his messenger
>>
>>53817073
For S4 models the sword is better than the maul, probably tied with the axe.

For S3 models, maul is king.
>>
>>53817019
>>53817019
Skitarri Rangers and Vanguards guns both got nerfed hard. Arc Rifles are mediocre and plasma cavs only shoot 2 shots. The transsnipers are good but pricey as hell.
>>
>>53817073
It might kill one or 2, but the whole squad will die. You don't want them in cc at all. You're better off keeping them cheap, withdrawing from cc as soon as you can, and using infiltrators or a dragoon to countercharge.
>>
>>53817091
>Chaos fag detected
>>
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>>53816473
If you can get to me inside of this Iron Cage, I'm sure the fisting will be plentiful.
>>
>>53817125
This. They got hit hard, but their biggest problem is that they have no transports for rangers or vanguard.
>>
>>53817137
But I'm not gay or closet gay.

We all know marines and their edgy brothers are the most gay faction in the game. This is not good or bad thou
>>
>>53815819
8e Daemon Question
>Horror's split ability says you may add models to the unit. So long as they aren't added within 1" of an enemy model.

Can you use this to extended your line and "move" the unit forwards?

>Remove 1 Pink from the rear. Add a Blue within coherinecy (2") of the front and the second Blue within coherincy (2") of the first added?

Effectively moving 4" for every Pink Horror casualty?
>>
>>53817159
Not having transports doesn't even both me this edition as most transports are so pricey I dont even want to take them. If it is gonna be a troop heavy edition I wish the troops for admech didnt suck.
>>
>>53817125
vanguard didn't get nerfed that hard, plascals and arc rifles are much cheaper now, rangers were always shit but really should have got -1ap.
kataphrons are also still a troops choice.
>>
>>53817204
It looks like you can.
>playtested my ass

Wait a second do the medic models have this restrictions? The ones that revive one models? Could you in theory lock something in combat just by reviving a model?
I don't think it would be useful in any situation but it would look funny.
>>
>>53817204
>pink horrors explode 4" forward every time they die
>unrelenting advance of exploding charging horrors
>who said tzeentch daemons were bad again
>>
>>53817229
>Could you in theory lock something in combat just by reviving a model?

Space Marine Apothecaries have no restriction of placement. So I'd say yes. You can lock people in CC by resurrecting dead Marines

>TWO YEARS OF PLAYTESTING!
>>
>>53817225
The cancer guns got shitty. As opposed to more hits on a 6 you get 2D instead. But on Str 3 im probably not gonna be shooting at alot of low str multiwound models.
>>
>>53817287
>As opposed to more hits on a 6 you get 2D instead.

But cancerguns never did anything on 6s To Hit. They did bonus Wounds. Which is represented well with D2
>>
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Calculator is running along smoothly, got most of the kinks worked out for shooting battles.
Pic related, 50 conscripts, half in rapid fire range, vs 30 devilgaunts. Conscripts shoot first
>>
Anyone find this weird?

Imagine I had these units:

Abaddon

Magnus

10 Rubrics

10 Rubrics

I can field 1 of the units of Rubrics as elites and Black Legion, while fielding the other as troops and Thousand Sons. This ends up with Abaddon buffing the elites with his auras but no the troops and Magnus buffing the troops but not the elites with his auras.
>>
>>53817338
I assume that's a point equivalency. How about Magnus vs a shadowsword?
>>
>>53815843
They're even blander than before.
>>
>>53817276
>*dies for the emperor*
>"get back on your feet"
>*climaxes as he gets to die again for the emperor*
>>
>>53816769
Mech-vet is dead
Long live Temp-Mech
>>
>>53816925
So basically the same as the Cyberthurgy ability from 30k?

Nothing more satisfying than "Allahu Ackbar'ing" a Thanatar that got caught by some fukboi Primarch and his bumboy command squad.

Hopefully the other abilities will get moved over as well, increasing attacks or letting a unit shoot twice in a turn at the expense of not shooting the next turn.
>>
>>53817006
>My friend said Power Swords were best for them since they're effectively S4.
They aren't that good any more. -1 to enemy T used to be pretty much the same as +1 to your S, but not since they changed the wounding rules. S 3 vs T 7-1 will only wound on a 6, but S 4 vs T wounds on a 5+. That's a significant difference because a lot of vehicles are T 7. On the other hand, you need a multi-wound weapon to handle vehicles anyway, so you would probably want the arc maul. Close combat with vehicles doesn't play to the vanguards strengths though, because vehicles are immune to rad saturation. Taser goads look like they might be decent against guard and similar (wound on a 2+ thanks to -1 T and does 67% more hits) and OK against orks or (machine god help you) genestealers, power swords are probably best against marines, but if you're in close combat with marines as skitarii, you're probably fucked. I'd generally say taser goads, because if you are going to be getting into close combat with them it's probably best to go for something optimised against the targets you want to engage with.

I still resent having to pay for any of them though, since it means giving up a good gun and the end result is barely superior to a chainsword.
>>
>>53817335
Extra wounds that carried over to other models in a unit. Vanguard were chaff control, you put a squad of them in front of a guard blob and could expect to mince them in both ranged and melee. Now they have an ability that does more to models with multi-wounds, which generally have high toughness and good armour. With a gun that is S3 and AP - anything that isn't a 6 is wasted, and they get their base save against it.
>>
>>53816984
There's the argument we should have one for successor chapters alright, but in terms of the DA themselves they'll only ever have one captain of the second company at any given time while every other captain will have served in the deathwing and owns terminator armour.

There ain't no captain but there's interrogator chaplains and librarians and that's what we've got to work with
>>
>>53817276
>lock them in CC
If your opponent is so shit at killing your dudes that you can bring back enough heads to keep the scrap going, then you are literally wasting the points compared to actually accomplishing something.
Congrats, you found a loophole based utterly on shit generalship and awful tactics no one with sense would go for.
>>
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Any thoughts on this list?

The plan is to keep Abaddon in range of all havocs/predators for rerolls, cultists that are immune to morale for bubblewrap and use heldrakes to harass their gun line or incoming infantry.
>>
>>53817108
Cawl is a false prophet, by the Omnissiah, I will give you a taste of my shoe
>>
>>53816133
Flamers are only better than a storm bolter about a little over half the time. Mostly due to the fact the storm bolter has to hit. But 4 shots close range hits about 2.6 times on average, vs D6 (an average of 3.5). But the overall opportunity cost of the flamer is higher. If you, lets say ,get two turns to shoot the storm bolter will fire 4~6 times, but the flamer will probably only ever fire 1D6.

luckily most sister player should have an ample supply of storm bolters. They had one come in every BSS box, for some fucking reason.
>>
>>53817505
If you follow up the thread the original poster suggest it was a stupid idea.

But it is funny that it can happen, like a Valk and a bastion angrily flapping doors and guns at each other in melee. Can you imagen a fist fight between planes and towers?
>>
>>53816030
Heresy era SW Is what you got there. It's the way I paint mine, as well, since they're described as "storm grey", and I've never seen a goddamned baby blue stormcloud.
>>
>>53817546
Seems a bit one note and boring.

Also how are you going to contest objectives? Seems like its all mainly static. Doubt cultists will last long to do that.
>>
>>53817595
They are marines. Ofcourae they are boring.
>>
>>53817557
>I WILL CHOP OFF YOUR VOCAL PROCESSORS IF YOU TALK ABOUT CAWL
>EAT SHIT, I WILL TALK ABOUT CAWL
>COME HERE YOU SON OF A XENOS
>"The Mechanicus Club"
>>
>>53816030
I painted my Grey Knights like this and /tg/ made fun of me for "Only Priming" them.

Bunch of jerks...
>>
>>53817557
>>53817622
>And what is the cure for such malfunctions?
>Beatings.
>>
What's the word on Drop Pods? Anyone figure out why they are so fucking expensive?
>>
>>53817546
You need more cultists. Cut the other units to start out with and aim for 5-6 units of 40 cultists and Abaddon + another HQ as your core.
>>
>>53817583
>Can you imagen a fist fight between planes and towers?
We've had that in real life, the planes won.
>>
>>53817546
Its still hard to see how thats all that fits in at 2000 points in 8th
>>
>>53817546
pretty boring/10
List of 6 heavies are always going to be pretty boring.
>>
>>53817595
It is kind of boring, but I want to do a CSM gun line list. Good point on objectives.
>>
>>53817505
>Terminator dies to Boyz
>Apothecary brings back Terminator on 4+, across the Boyz, still within coherency, but within 1" of the Pain Boy, grabbing him into CC

Will it happen often? Probably not. But I do know in my meta both Marines run Apothecaries who sit out of combat and resurrect fallen Terminators / Centurions.

I can easily see this exact event occurring.
>>
>>53817664
They have been brought up to the same price as other vehicles, but rather than paying for speedy, durable travel, you pay a premium for being able to get exactly where you want without too many problems, bypassing most defenses.
>>
>>53817256
The fact that you have to pay for the blue horrors in matched play from your reinforcement pool. Sure blues are 5 pts and brimstone 2 pts but if you don't have a reinforcement pool, you're not getting them.
>>
>>53817662
>Is smelting the only solution for the Hereteks?
>So it seems. So it seems
>>
>>53817675
Cadia was an inside job! Black Stone fortress can't blow up planets!
>>
>>53817707
Considering most of Tzeentch's 8e stuff hasn't struck me as impressive. A roiling wall of Horrors dying up the field looks pretty viable.
>>
>>53817734
Well not with THAT attitude.
>>
>>53817675
Difference was that in real life, the box cutters were used to acquire the plane. In this edition, the plane flies next to the tower, so the passenger inside can use said box cutters on it.

>>53817583
Let's not forget that you can engage vehicles in melee, tank shock is gone, and rolling 6 to-hit means you...just stop. And if you withdraw, you can't shoot.

"Sir, there's a Gretchin in front."

"Stop the tank!"

"Sir, it's approaching us and poking us with a stick. Shall I swing the guns over?"

"RETREAT!!!!!"

>Such Playtesting
>>
>>53817352
That doesn't seem that weird. One unit are guys that joined the Black Legion, one unit stayed in the Thousand sons. The only weird things in my mind are how Abaddon helps the rubrics achieve anything; with other units you can say that he inspires them or something, but rubrics are literally emotionless constructs.
>>
>>53817767
That's just weird from a fluff perspective, nothing to do with balance, Anon.
>>
>>53817767
Have you ever gotten gretchin in your tank?

They are VERY distracting.
>>
>>53817767
>super sonic airplane flys over
>shoot flamer at it
>auto hit

The vehicle not being avail to shoot when falling back is silly. I can't understand it with walkers and monsters but with a tank? I can't suspend my disbelief so much specially with 40k.
>>
>>53817767
"Sir, it's approaching us and poking us with a stick."

"Swing the guns over, private."

"Sir, it's within the arc of our guns."

"Driver, back up enough for the gunner to get a bead on that damned gretchin. It's damaging the Emperor's paintwork, and the commissar will have our heads for that."
>>
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>>53817373
It's actually 150 pts of conscripts vs 240 pts of Gaunts, someone postulated that the Gaunts could take out the conscripts, they CAN they just have to stay 12"+ away at all times or they'll die from weight of shots. Got magnus' datasheet on hand? Dont have either chaos index.
>>
>have the pinnacle of eldar engineering, a space-sealed hovertank made with technology beyond mon'keigh understanding
>a snotling poking it with a stick renders it immobile and unable to shoot
>>
>>53817769
>The only weird things in my mind are how Abaddon helps the rubrics achieve anything

Being so close to a being infused by the attention of all four of the Chaos Gods causes reality to warp. Shots that would normally miss arch in mid air or turn on a dime. Or as a swing goes wide, reality flickers and an enemy is now there where seconds earlier there was only empty air

>Assuming Abaddon lets them reroll all failed To Hits
>>
>>53817827
>airplane flies over
>it's downlow to do a strafing run
>gets knicked by fire and takes an unlikely bad hit.
>>
>>53816473
>>53816481
ewww gay
>>
>>53815894
anyone have the images of the new color-schemes for the Death Guard?
>>
Has GW fixed Terminators, anons?
>>
>>53817881
shit, didn't meant to quoute
>>
>>53817854
Eldar get Fly, and thus are able to kite melee with less penalty.

Did you really think Eldar would be penalized that much? Don't forget Dark Reapers ignore *all* hit penalties, be it moving, smoke, flying...

So enjoy using Tempest Launcher Exarch to delete small squads by himself while his buddies kill the bigger stuff.
>>
>>53817854
>what is fly
>>
>>53817863
Anon you target the base. The model up in the air doesn't even get shot rulewise

Flames are burning the grass under the plane and some how this affects a space flight capable aircraft
>>
>>53816743
I've heard you just email the man.
>>
>>53817842
>>53817338
I guess another thing (with apologies for complications) is if a unit makes its first attack with -1 to hit. In the example you've got, say, it's possible the opening volley could come from the gaunts who've just advanced from over 24" away to get within 18". There's also situations where a unit with a heavy weapon may move to get their small arms into range/into rapid fire range, but then stand still.
>>
>>53817918
That's just make things more streamlined. Flyers were already retarded.
>>
>>53817918
Don't forget that flamers are Range 8. If you charge them from 8.1" away, Flamers do nothing for Overwatch.
>>
>>53816688

Wrong
>>
>>53817886
Yeah, they're pretty good now vs volume of attacks.

2 wounds and command re-rolls make them good at their job, soaking up low AP attacks
>>
Is the hidden powerfist on a tactical sarge ok now?
>>
>>53817918
promethium can't melt deathworld grass beams
>>
>>53817918

>people can't aim up in the grimnobledark future
>>
>>53817938
I'll be damn. I had forgotten about that

>>53817934
More silly looking you mean.
>>
>>53817942
I'd personally go for Hidden Axe/Claws
As Pfists hit on 4+
>>
>>53817942

Doesn't even have to be so hidden now you choose the models that die
>>
>>53817934
It's also to balance flyers, b/c they were retarded OP in 6th and 7th
>>
>>53817942
2 WS 4+ attacks for twenty points on a squad you don't want in melee to begin with doesn't seem right to me.
>>
>>53817979
either that, or you overcompensated on icarus dunecrawlers and traktor kannons and won against flyers but lost against everything else
>>
>>53817971
This might just be my inexperience at the game talking, but when I look at 3+ turning into 4+, I can't help but feel that's not -that- bad. Or maybe I just fail to grasp the probability.
>>
40k would be a better game if we just deleted fliers from it altogether.
>>
>>53817942
>>53817971
I guess in a similar vein to my question about fists, is a single claw ok?
>>
>>53816270
I haven't used Bloodcrushers yet but i found Spawn pretty cool. 4 Toughness 5 Wounds for 33 points isnt too bad but light anti-vehicle stuff will fuck them up. In melee they get D6 attacks which isnt super great but it does mean you have a chance to have them punch above their weight, plus their random powers give them awesome shit in the form of chainfist level AP, lightning claw rerolling of wounds or 2 extra attacks. None of those are bad, but i guess some of them are better in certain situations. Anyway i like spawn.

Bloodcrushers i have not used but they could be cool i guess, i think their horns have strength 7 on a charge? Thats enough to wound most vehicles on 4+. Overall i gotta say spawn seem better to me thanks to being so cheap but the lack of a real save could kinda fuck them.
Plague Drones have a 5++ save, 3 wounds and disgustingly resillient so they are probably harder to remove than chaos spawn and they pretty much destroy anything that isn't heavy on armor. Flesh Hounds could also run with your chaos lord to make sure he doesn't get shot at and Chaos Bikers cost the same as spawn base if you want some dakka to follow your lord around.

If I'm being honest i think you could just use death guard "poxwalkers" to roll with your khorne lord by advancing whilst a death guard sorceror (NOT A MALIGNANT BLIGHTCASTER though having one too is fine) use warptime to help the poxwalkers move up the field. Those guys are built to draw fire and waste enemy shooting.
>>
>>53818009
Or kept fliers FW with rules not part of the main ruleset.
>>
>>53818006
Half the "anti-air" was literally worse than the flyers it was supposed to counter.

My group banned the flyer rules from our games, so we could field them without being faggots.
>>
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>>53816873
If they're the same stats why not just models lances onto them?

Personally, i like the angelic beings with halberd look.
>>
hey boys what's the quickest/easiest way to get a load of CSM, like 40 guys

just wait for someone to off an army for cheap? Or are there any big ass sets I can get?
>>
>Storm Bolter and Combi-Bolter are now literally the same thing
I mean... I guess that's a good thing? Really not sure how I feel about this
>>
>>53817979
They weren't so hot in 7th. 5e flyers got point hikes and the Heldrake lost 360* shooting. The Nightscythe was undercosted but even with a point hike, it was still a decent aircraft: the real reason people stopped using it was "muh decurion" and because they lost Storm Harbingers.

Nobody really gave a shit about flyers since then except the odd FW player or Eldar git with Crimson Hunters.

FMCs, that's a different story.
>>
>>53818036
Or remove Tau from the game. No one that matter would care
>>
>>53818041
Well now 8th edition has fixed it for you so everything's fine.
>>
>>53818009
Or flyers that bad? I haven't seen any used.
>>
>>53818007
It's not the end of the world, but PF are 20 points vs 4 for a sword. So they're a poor choice for tac sargents.

It's about a -17% chance to hit
>>
>>53818007
It's not just the -1 To Hit
It's also cost
PFist is 20pts
PAxe is 5pts
LC(s) is 9/13pts

I just don't find the damage boost from the fist worth the trade over the cost.

Axes are super cheap. Claws are a little more, but you get rerolls. Looking closer I find Axes win for Marines (imo)
>>
>>53817854
>you will never be so anally ravaged about abstraction that you forget to look up basic rules
Loving Every Laugh
>>
>>53818063
I was genuinely surprised that GW pulled their head out of their ass for 8th.

>>53818068
Their fine in 8th, super high mobility but expensive on points for the firepower you get.
>>
>>53818051
If you're playing one of the less physically corrupted legions and/or are up for a bit of converting, betrayal at calth/burning of prospero are an economical way to get 30 power armoured dudes.
>>
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oi Duncan's about to fight some dark eldar with his imperial knights on warhammer live boys.
>>
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>>53817931
Yeah I've got a laundry list of rules to add in, but I've got quite a few actually working so far, multiple weapons is gonna be a painful addition.
>>
>>53818118
interesting, thanks
>>
>>53818111
Flyers are "harder to hit" bikes, with 360* line-of-sight. If anything, they've gone from being an "every other turn" off table support to a "move in a square" gunship.

This doesn't really feel like an improvement IMO.
>>
any Salamander Players here?

Im playing for the first time today and Im going to be using Vulkan He'stan in a land raider with company veterans with meltas and flamers with some cc options

has anybody tried this before?
>>
Revised list after you guys helpful comments

Battalion detatchment

HQ

Canoness - 64
Combi-Plasma
Power maul

Canoness - 60
Combi-plasma
Power maul

Elites

Imagifier - 40

Troops

Battle sister squad - 144
2x Storm bolter
Heavy bolter
9 additional Battle sisters

Battle sister squad - 82
Combi-flamer
Flamer
Heavy flamer

Battle sister squad - 82
Combi-flamer
Flamer
Heavy flamer

Immolator - 103
Immolation flamer

Immolator - 103
Immolation flamer

Heavy support

Exorcist - 160

Exorcist - 160

Retributor Squad - 134
4x Heavy bolter
Storm bolter
5 additional Battle sisters

Outrider detatchment

HQ

Celestine - 250
2x Geminae

Fast attack

Dominion Squad - 137
Combi-melta
4x Meltagun

Dominion Squad - 137
Combi-melta
4x Meltagun

Immolator - 103
Immolation flamer

Immolator - 103
Immolation flamer

1x Seraphim - 134
4x Hand flamers
5 additional Seraphim


2000 points, 7 command points
>>
>>53816755
Vior'la, because best fire warriors
Farsight, because ive read The Tau Empire and shit was jokes
>>
>>53816656
Do you have the contact info and can I get special weapons gals. I am full up on straight bolter gals. Need more melta, heavy melta, heavy bolter, heavy flamer.
>>
>>53818149
They were move in a square gunships before though.
>>
So with the advent of Primaris marines I decided to collect a company of them, starting off with the marines in Dark Imperium. My problem now is that I don't know what color to paint them.

I don't want to do black or white power armor bec of painting issues.
I don't want to do blue (don't want to be mistaken for a smurf)
I don't want to do red or green (don't like bangles and fuck dangles)
I don't want to do yellow

gold or brass would be nice but I think that is for Minotaurs and Custodians

Bare steel would be the best. I love the look. The problem is I already collect Iron Warriors and I don't want to have both my loyalists and traitors painted in the same color.

Help?
>>
>>53818121
The Duncmaster is about slamdunk these deldar into the trashcan!
>>
>>53818188
EMPEROR'S CHILDREN
>>
>>53818188
Shit brown. Or be a man and make rainbow warriors
>>
>>53818121
>>53818190
THINNIN INTENSIFIES

ALL PRAISE DUNCAN
>>
>>53818190
>his army has guard conscripts
will the meme hold true?
>>
>Duncan being a knightfag
>>
>>53818183
Except before they had firing arcs*. So you could prepare for then

>* unless you were a FMC then you just shat shots backwards.
>>
>>53818182
I think the sprue come with a melta and a flamer. I havn't ordered any yet. Just google grishnak sisters of battle and you'll find the email.
>>
>>53818188
Bluish grey, like Space Wolves
>>
>>53818219
he's said in previous interviews that he loves models that have heraldry. He plays really fluffy lists.
>>
>>53818188
Orange Armour. Or a dull grey.
>>
>>53818188
>black is hard to paint
>can't play salamanders because of dark angels
U wot m8?
>>
>>53818183
That measured from the weapon. Now, it's pic related.

(For the record, it was BS that Nids or other FMCs got 360 shooting, even if Nids were gimpy otherwise. That doesn't mean you make everything else like them!)
>>
>>53818161
I don't like the big blob, but that seems more a matter of taste than anything else.

It looks like the new standar list for 8th.
>>
>>53818188
>tfw you play aurora chapter
>"are those dark angels?"
>"are those salamanders?"
>>
>>53818236
>loves models that have heraldry

Makes sense. Plenty of opportunity to free hand. And Knights have such detail. Clearly the only army worthy of such a painter.
>>
>>53818149
Yet it's only a -1 to hit them, instead of hit on 6's and they can be assaulted by jump infantry.

Just have longrange anti-tank weapons.
>>
>>53818254
>laserbeams from the Crusader
>>
Is Herohammer back? Certain HQs like The Sanguinor and Draigo look mighty good.
>>
>>53818254
Wrong, all shots are measured from the base. In case of vehicle it is the front of it.
>>
A feudal themed IG army would be neat. How illegal would it be to use Empire models with imperial guard bits and weapons?
>>
>>53818288
Dragio is pricy for what he does.

Bring Voldus. He's 50pts cheaper and just as killy
>>
>>53818285
>What is a meltagun

Deeeeeerp
>>
>>53818290
Please show me the vehicle section in the rulebook
>>
>>53818303
Zero percent Illegal.
>>
>>53818311
>one meltagun
>three beams

Meltagun is a heat ray btw
>>
>>53818303
FW had a couple of lists which had stuff for militia lists. But completely legal
>>
>>53818288

Kind of, needing 2 HQ's means people will probably be spending quite a bit.
>>
>>53818316
Read the rule book yourself, memeposting shitlord.
>>
>>53818257
The idea of the blob is mainly just for screening the shooty units from first turn chargers and deep strikers, it seems pretty crucial from most battle reports I've seen.

I may change it out for conscripts if I ever have the cash to kitbash a load of redemptionists.
>>
>>53818232
>>53818238
Thanks for the suggestion. I will try out bluish gray/dull gray on test models and see how it works out. I think the challenge will be to make them visually interesting in spite of the gray.
>>53818252
I don't like painting black & salamanders don't exist in the grand scheme of things
>>53818207
Kek. I seriously considered using rhinox hide as a base color a few weeks back but decided I didn't want Shitty Marines.
>>53818206
no
>>
>>53818364
>conshits meme
filtered :^)
>>
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>>53817670
How's this take on the gun line list? I kind of like it and it would be easier to take objectives.
>>
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>>53818288
No. Pic related, only you can extrapolate it to a squad charging while leaving Draigo or Kharn behind.
>>
>>53818391
I just wanted redemptionists back
>>
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r8 duncan's knight 40kg
>>
>>53818397
Much better. People are getting so worked up about conscripts they are missing the real dark horse of 8e: fearless cultist spam. You might want to double check taking the combi bolters on your champs because I don't think you can do so and still take a chainsword.
>>
>>53818397
Conscripts and orks and shit work because they ignore morale.

Your guys will not ignore it.
>>
So what's the best way to run necrons? 20 man warrior blobs with Crypteks?
>>
>>53818397
>no redshirt bullet-catchers on your havocs
Expect three units of scions to deepstrike into your anus and shoot your heavy weapons apart turn one. Drop some stuff and bring some redshirts
>>
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Pardon the garbage power list.
This is what I have rn. Just started playing. How can I improve this? Im thinking about getting Bikers, but I dont know.
>>
>>53818431
Abaddon makes them fearless. They are literally better conscripts.
>>
>>53817125
>Vanguard
>Sucks
>Ever

You don't even play anything did you?

They can run n gun, with max 30" threat range, their plasma got cheaper with 14 point while only cost them 1 burst and you don't even need to worry about getshot again, unless you charge them up. Super charge it and you can wreck some vehicle's shit, while both Canticles and Dominus cover your gets hot problems. Their Rad bubble are 1" farther now so you can troll some unit nearby. Omnispex ignore the cover bonus entirely and data tether are actually usefull. Heck, this and their 3+ anti-meta dakka gun makes them one of the best light infantry unit in the game.

The only thing that was shit was only Arc weapons, but you don't give a shit when you can get em for 4 point each, and their Aquebuss prices wasn't even change a bit, so you're fucking full of shit m8.

Why you keep sprouting this meme anon?
>>
>>53818442
How are they going to get in range if he has 100 fearless cultists?
>>
>>53818188
Have you considered rather than brass to do a more coppery look? You could also do a kind of bone/tan color.
>>
Do the fancy helmets that come with the Venerable Dreadnought work on normal Marines?
>>
>>53818469
six taurox primes with gatling guns :^)
But for real, the havocs will get shot turn one, some non-sarge redshirts would be good
>>
Hmm duncan uses chaos cultist models as Conscripts interesting
>>
>>53818445
True that, but then you find it a bit weird, do you have Abaddon herd your conscripts or do you have him buff your shooters?
>>
>>53818156
For the last 12 years, anon.
>>
>>53818485
Yes

>>53818493
Can you snag a picture of them. Really curiouson how he converted them.
>>
>>53818493
They're intended as his knight household's feudal serfs
>>
>>53818426
I checked and you are correct, can't take both on the champion.

>>53818431
>>53818442
Cultists are immune to morale when within 12" of Abaddon. Should be fine for deepstrike protectection.
>>
About Conscripts
Does anyone here know a real person who is insane/autistic enough to buy, paint and play 300 or more conscripts just so they can win?
>>
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>>53818420
T H I N N
H
I
N
N
>>
>>53818499
Herding the cultists for sure. If they don't auto-pass morale tests they are worthless.

Think about it this way: he buffs 100 cultists shooting autoguns in an edition where anything can wound everything.

Personally I'd drop everything but armless and the cultists, add another HQ and more cultists and take things from there, but I'm guessing his list is meant to be fun.
>>
/hhg/ revived once again.

>>53818225
>>53818225
>>
>>53818536
>to buy, paint and play 300 or more conscripts just so they can win?
I know a lot of Ork players with 100+ painted boyz, guard players with similar amounts of infantry, and a tyranid player with like 250 damn gaunts and 100 odd stealers. But as far as WAACfags buying new models? None.
>>
>>53817447
I just wanted to model the Alphas with a Radium Pistol and a melee weapon because they look cool

My friend wants to start a Deathwing army so I know getting into melee is bad unless it's to tie up a guy or something.
>>
>>53818536
If you are old enough you might have over 300 conscripts already.
I have more than 100 marines and I don't even play them anymore
>>
Can anyone help me with an effective necrons list?
>>
>>53818553
Gay game is gay.
>>
>>53818026
Thanks for the description! Spawn DO seem like a good value pack. I was wondering though... Would Jugger Lord buff either Khorne Spawn, or Bloodcrushers?
>>
>>53818420
>pattern on it's back like on medieval kings' fur cloaks
dope
>>
>>53818536
I know a guy who already HAS about four hundred infantry, although not all of them are painted yet. Unending Host, man. He also has about a hundred orks and a bunch of other armies besides. Someday I will finish up my 4k Admech and post a batrep against the hordes, but I don't get to play often.
>>
>TFW guard
>have 80+ infantry models
>could feasibly run a nice mob of conscripts
>they're mostly unpainted
>don't want to be called a waacfag

Hoo boy. This...this gonna suck.
>>
>>53815819
On warhammer live, rob keeps saying heavy weapons on vehicles become assault weapons? where does it say this?
>>
>>53818604
>running conscript mob
>dont want to be called a waacfag
pick one
>>
>>53818617
SERIOUSLY?!

HOLY SHIT SENTINEL TIME
>>
>>53818617
Only that particular DEldar gun
>>
>>53818604
So long as you wernt daisy chaining with them id be ok with it
>>
>>53818604
Get an airbrush and start painting. If you don't overdo the number of conscripts in friendly games you should be fine.
>>53818617
Warhammer Live makes so many rules mistakes it's a fucking embarrassment. One of their first 8e games had them rolling FNPs for Defilers.
>>
What are those cool citizen militia Saint Duncan is fielding in terms of rules? Some conscripts and then a command squad in a Taurox?

>>53818617

Only for Deldar so they don't miss when they Go Fast. Not for everyone else.
>>
What are some of the best ways to kit out Shrikes?
>>
Hnnnnnng that is making me want to bite the bullet and buy a Knight more and more
>>
https://drive.google.com/file/d/0B8k6EpVUQIvUN1JyMnc1VFdmWk0/view?usp=drivesdk
Unfinished calculator, gonna restart from scratch so I'm dropping this one here so you can all tinker with it, give me all your ideas for functions and things to add on. I'll get to work on the new one later today
>>
>>53816774
NOPE! the DV bundle with champion is abalable seperatly.
>>
>>53818651
Rending claws and toxin sacks or boneswords, and spinefists. Boneswords are probably the best choice, 30ppm for an excellent choppy dude thats 12" movement and has some pistol shots too
>>
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>>53818651
a pair of lightning claws
>>
When did they actually start caring about production value on WHTV? This stream is going well. Fucking weird.
>>
>>53818604
One or 2 mobs of 30-40 isn't too bad.

Just spray them in your armour colour and then go paint the clothes brown, and the boot's black.
>>
>>53817458
You worry over shit that was only happens on 11% at a time? While your gun was still 3 shot assault and entire unit got cheaper with 100pts barebone instead of 105pts? also can spam 6 shot plasma in total without even overheating anymore unless charged, at only 42 point extra for three instead of 90? that can shoot after you run at only -1 hit cost? And can threathen vehicles, even Russes, on fully charged? While can get anti-gets hot with Dominus bubbles and Canticles without needing to bring your entire army anymore?

What kind of massive heathen are you?
>>
>>53818651
Replacing his Captain title with Chapter Master
>>
>>53818700
Roundtree m8
>>
Can you only get a job at GW if you're a shit hot painter? Every army they have on looks so nice
>>
>>53818737
But even the streams at the beginning of the year were piss poor
>>
>>53818749
Experience then.
>>
Are Genestealer Cults good in this edition?
>>
>>53818689
Fleshhooks worth it?
>>
>>53818746
>what are commission painting
You could just pay someone else to paint your shit.
>>
Anyone got a link to a PDF of HH book 44 "The Crimson King"?
>>
>>53818767
Yes, they benefit from the horde buffs and have some of the best combat infantry in the game.
>>
>>53818786
Nah, too pricy
>>
A 40k comedy

- We’d really like female Astartes.

- Urgh why are you whining go make your own stuff.

- Ok.” *makes art and stuff*

- HOW DARE YOU why don’t you just play Sororitas”

- But it’s not the same thing, it’s unfair.

- Well there aren’t male Sororitas either so it’s fair.

- Hmm true. *makes male Sororitas*

- HOW DARE YOU


Moral of the story : some people just like to bitch aimlessly.
>>
>>53818767
Sort of.

The thing where you can't have your whole army in reserve fucks them over. they don't play how they used to
>>
>>53818700
Duncan has a +1 aura on being comfy in front of the camera
>>
>>53818836
This is obviously the correct reason.
>>
>>53818825
How are Tau holding up? Are they seriously as bad as people are making them out to be? I'm choosing a new army for this edition and I'd like an insight.
>>
Whats the best loadout for the Thunderwolf Cavalry?
>>
>>53818790
Is that really a common thing?
>>
>>53818873
Tau gun drones are among the most point efficient units in the game.
>>
>>53818444
>Chosen with no weapons
That's the first thing to solve
>>
>>53818583
Jugger Lord? He gives the rerolls to the spawn so long as they are Khorne aligned and part of his legion. So I'm guessing Khorne aligned World Eaters since you said you wanted world eaters. None of this really costs any points or anything, but it does mean your death guard auras wont work on the spawn, though I'm not sure that matters if you plan to have them run near the khorne lord. If you want something that can buff both the spawn and the bloodcrushers you need to take a Daemon Prince.

This is because Chaos Spawn count as being chaos space marine units but Bloodcrushers are Daemons, right now there is nothing that buffs "all Khorne shit" only stuff that buffs "Khorne Daemons" or "Khorne Insert Legion Here" but Daemon Princes buff both at once so they could be cool i guess. There is also a Daemon Prince of Chaos who gets 2 more wounds, a special daemon power and costs the same points but he doesn't help out your marines and having 10 wounds makes him vulnerable to shooting, since stuff with 10 wounds or more isnt allowed to just hide behind his friends and not get shot at.

That said the auras are both the same (reroll 1s to hit) so daemon prince and chaos lord wont make a great death star together. Khorne Berserkers get to fight twice per fight phase by the way, so thats cool for world eaters i guess.
The new starter set has new stuff for Death Guard.
>>
>>53818873
They are probably one of the best armies in the game still. Retards are upset they actually have to use their brains to build a list and play a game, instead of bringing 5 Riptides and a Stormsurge.
>>
>>53818900
If you're running all woofs, bring storm shields-pinging four lascannons off a shield in one turn is hilarious
>>
>>53818873
They'll be fine. Just spam unshootable commanders with drones.
>>
>>53818873
The Riptide, Skyray, and Marker Drones got the nerf bad pretty hard, pretty much everything else is fine. Still not loving how expensive Devilfish are though
>>
>>53818873
It's a unit shift.
Suits aren't auto include and more supporty. While in 7e it was suit focused.
>>
>>53818904
>>53818909
>>53818916
>>53818916
>>53818918
Is it viable to run Fire warrior mechanised infantry? I'd like to run that, maybe some Kroot Carnivores too.
>>
>>53818941
Nah m8. Commanders are the new Riptides, they're what you want.
>>
>>53818952
I'll run one commander if it means anything. I don't want to look like an asshole.
>>
>>53818974
Too late, you're already playing Tau. Might as well make the most of it.
>>
>>53818982
Wouldn't playing Tau now make it seem like I'm not an asshole? Now that Riptide spam isn't a thing anymore I think all the WAACfags have ran away from this faction
>>
>>53818974
Don't listen to >>53818952 >>53818982
this faggot. He's just salty and or memeing Mechanized Tau are fine, strong even. For the Greater Good!
>>
>>53818918
>Still not loving how expensive Devilfish are though
I think everyone has expensive transports now
>>
>>53818009
They're in the game now, some of the miniatures look really good and I'd rather deal with some over-abstract flier rules than tell people they can't use their miniatures anymore.

Fucking annoying that they decided to make it so hard for orks to counter them though. Just about the only good thing in the 7th edition codex was the traktor kannon and they just made them completely useless.
>>
>>53818941
>Is it viable to run X
Nobody knows if anything is viable. The game isn't out yet. There have been no competitive tournaments. Stop asking this question.
>>
>>53818444
>>53818397
>>53817546
where do you make those lists?
>>
>>53819001
Commander spam will be the new Riptide spam. Only the bad WAAC-fags left, the real bad hombres are still hanging around with new toys to play with.
>>
>>53819013
Stormboyz can just charge a flyer now, and have the Stormboy Nob tear it a new one with his power claw.
>>
>>53819026
Loads of people are already playing 8e bec. leaks and anyone with a brain can analyze the rules & indices, so asking questions like this isn't unreasonable.
>>
There never seem to be many Eldar players here.

Even thought Tau are ostracized and made fun of constantly, you get more of them.

What's up with that?
>>
>>53818812
probably thought this was really funny in your head didnt you
>>
How do the Ynnari selection rules work? Can I take a detachment that is a Ynnari detachment, alongside a detachment of Dark Eldar? I ask, because wyches are better off as Dark Eldar (for PfP).
>>
>>53819065
Elves are fucking gay, that's why.
>>
>>53819065
Eldar players are smart and usually don't need to ask /tg/ for advice
>>
>>53819058
No, it is unreasonable

You cant predict what the competitive meta game will be 2 days before the game is released
>>
>>53818746
There was a community post a while back about some staffer's army. Apparently he used to play with just a grey tide, so it's clearly possible to get hired if you don't paint your shit. He did then get slutshamed into painting it all though.
>>
>>53819080
>low quality bait
>>53819065
Because people hate Eldar even more. Gay mary-sue elves in space who have been broken basically every single edition. We'd be better off if CWE didn't exist
>>
>>53819083
Yes you can. Whether the predictions are correct is an entirely different matter. There's nothing wrong in asking about current predictions.
>>
>>53819065
Eldar are full of shit ancient / ugly models no one really wants but begrudgingly fields/buys

Tau are all relatively modern sculpts, good looking and plastic. the worst you get is maybe the Krootox
>>
>>53819080
From my experience the vast majority of Eldar players could be found on Whineseer. No idea where they went now that it died.
>>
>>53817831
"Ere We Go, squishin bugs with da wagon! Waaaagh!"

*Hormagaunts pile in and consolidate around the Battlewagon*

"Err, boss, can we get off da wagon and get to krumpin?"

"Iz da boss, and I say we wait fer da Deffrolla to clear fings up"

"Can I at least fire my shoota?"

"Keep mukkin about, ya git and wait fer da wagon."
>>
>>53818812
>autogynephilia
get out jew
>>
>>53819083
>You cant predict what the competitive meta game will be 2 days before the game is released
You realize that somewhere out there are the guys who are currently writing the lists that are going to top tournaments and become the new meta-definers, right? You realize those are calculated and planned, not just random throw-shit-at-the-wall-and-see-what-sticks? Just because you're not smart enough to predict what will be the competitive meta doesn't mean other people aren't. Get good and stop projecting weakness.
>>
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Some redshirt made some primaris marines with bitz from the UM, DA, SW and BA upgrade packs. So if you've been wondering what that might look like, here you go.
>>
>>53819153
Since youre so fucking smart and good at this game, tell us what the competitive meta will be
>>
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Not convinced about the one with the feathered hat myself.
>>
>>53819065
Eldar players are superior to the riff raff that occupies this thread. Can you blame them for staying out of this shithole after the cheetah-slaanesh samefag last night?
>>
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>>
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>beat friend of over a decade is talking list building with
>trying to decide between min size units on his orks to fill out a brigade or max size units to take advantage of Mob Rule
>"yeah but CPs are really good because you can reroll your opponents rolls too"

Oh...oh no.

Guys what do you do when you discover your best friend is a WAACfag?
>>
>>53819192
I think the green paint is whats making it look like shit. Will probably look fine with a proper paint job.
>>
>>53819065

Teegee memes on Tau but a bunch of them are dirty weebs that secretly want to be GUNDAMed
Eldar and Necrons are basically ignored here
>>
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>>
>>53819214
He isn't a WAACfag, he just doesn't understand the rules.
>>
>>53819208
>>53819192
>>53819173
They all look like low effort Ork conversion.
Random model with random bits sprinkled on top of them.
>>
>>53819214
The book is worded poorly, its not his fault
>>
>>53819214
>you can reroll your opponents rolls too
No you can't.

>>53819232
I think I don't like these ones.
>>
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>>53819006
How does this list sound? I'm not the best at lists, I'll be honest.
>>
>>53819036

More commanders than troops here we come boyz
>>
>>53819214
Slap the rulebook to his face ?
>>
So they just moved a raider and then disembarked i think on the stream.
>>
>>53819214
That'd be a cool mechanic. Why would making a reasonable mistake (RAW he's 100% correct, just not RAI) make him a waacfag?

When are we going to talk about the types of players like you, the funpolice? You passive aggressive fucks ruin more games than all the waacfags combined.
>>
Sorry if this is too specific to live, but what's the best audio drama to show of Mechanicus? I have a soon-to-be tech-priest in my upcoming DH game who is new to 40k and loves audio drama, so I figured...
>>
>>53819259
Lacks any sort of ML support
>>
>>53819191
If you've been paying attention in the threads you should have figured it out already.

Most of us are just waiting for the day 1 FAQ to see what gets nerfed.
>>
>>53819173
>>53819192
>>53819208
These work well

>>53819232
They don't

This is why i won't be getting any Primaris for my BT army. Chad marines cannot into close combat, and the jet pack fags look awful

Give us some combat units and i might consider it
>>
>>53819292
Shit... I'll re-work it.
>>
>>53819259
I think if you cut 1 fireblade for another Kroot squad it would be a super solid list
>>
>watching the stream
>if you take six damage from an unsaved wound, you have to make your PFP save 6 times to negate it

What
>>
>>53819300
You're assuming BT Primaris will get special BT stuff instead of just being Primaris with the BT keyword.
>>
>>53819313
How did you not know this already
>>
>>53819286
On that note, best one for psychers?
>>
>>53819293
>4chan shitposters think they figured out the competitive meta

Good luck with your 500 conscripts
>>
>>53819300
You know they're getting a Stealth/CC unit soon, right? Reivers or something
>>
>>53819249
>>53819300
>>53819232
Yeah, the Space Wolf Primaris look weird. I think all of the wolf iconography doesn't work well with the more clean modernized look of them.
>>
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are orks good now?
>>
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>>53818316
>>
>>53819313
That's because it's not a "feel no pain save"
It is not Feel No Pain and it is not a Save.
>>
>>53819311
I'll take that into account too. One guy told me I lacked Markerlight support so I'm gonna incorporate both into my list.
>>
>>53819349
Yeah, they're pretty decent.
>>
>>53819300
If you read Dark Imperium then even the Terminator-equalivant chadmarines use have zero close combat weapons. Those are just armed with flamers and shoulder mounted missile launchers.
The only melee chad marines outside of captains sounded like they were a type of Scouts with combat blades and pistols, wearing skull faced helmets.

Either chadmarines really do have crippling autism that prevents them from being allowed near sharp tools, or they are allergic to close combat weapons or something.
>>
>>53819324
I supposed I was confused when GW decided to use the term Wound for two very similar but completely different concepts.

Upon review, Wound apparently means "the thing when attack hits, before damage is allocated" and "damage". This is retarded editing, and will lead to countless confused questions like mine.
>>
>>53819272
You're a fool if you think an enemy ability turning a good roll into a bad one is fun. It'd be like fighting a Blue Control player.
>>
>>53819293
>to see what gets nerfed
Or what gets fixed. In the data sheets for Hive and Tyrant guard it says each unit consists of 3 models and you can include up to 3 more in the unit, but in the points section it says they are both a unit of 1-3 models. The Neurothrope also does not have an entry in the points costs section, making it a free extra model you can include to any Zoanthrope unit.
>>
>>53819400
Blue control is fun to play as and against. Go play EDH timmy, it's the only format your passive aggressive casual "if it beats me, it isn't casual, and it isn't acceptable" bitching is endorsed.
>>
>>53819353
>TFW you put a monolith on a base and you can still measure from the hull

I'm putting mine 2" in the air and become immune to assault.
>>
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>>53819419
>Blue control is fun to play as and against.
>>
>>53819422
>tournaments eventually have to take place in arenas as no other venue can handle height based modeling for advantage arms race.
>eventually warhammer 40k models enter the upper atmosphere, and escape it
>space elevators are developed so people can reach the models.
>>
>>53819353
Well there is one half ass section. Still the other guy is wrong.
>>
>>53819072
you can take non-ynnari wyches in the same detachment as ynnari if you want.

All units in a detachment must share at least one keyword.
That keyword can be AELDARI (vomit)
>>
Do y'all think Battlewagons are fine without a deffrolla? Asking because I don't have the sprue nor the bits to make one from scratch.
>>
https://www.youtube.com/watch?v=29Yg2ukwpTo

>long video, contains 500 paint recommendation

https://www.youtube.com/watch?v=inudsOEW3Kg&feature=youtu.be

>short video, fewer paint recommendations

What did Duncan mean by this?
>>
>MOST BALANCED EVER
>>
>>53819457
It's amusing. I don't know what standard's like right now but blue is a part of everyone's game in legacy and nothing big in modern, so my conclusion is they don't play magic and are talking out of their asses
>>
>>53818644
>Get an airbrush and start painting.
Not that guy, but I just got myself an airbrush and I have about 60 orks that need painting. Is there actually a method for speed painting stuff like that with an airbrush? I was planning to just use it for a brown base coat on the infantry from which I can fairly easily work my way up to metal, cloth and green skin. Is there more that can be done to make things faster?

(Except for my shoota boyz, where I figured out if I do body, legs, base, gun, arms and head separately I can spray each one an appropriate colour and then glue them together)
>>
>>53819487
He needs to show the new blood that not every model has to be fucking line painted like his regular tutorials.
>>
>>53819367
>pretty decent
this is exactly what I hoped for, not waac-tier and not le npc race

dog bless nu-gw
>>
>>53819353
Does this mean if I have a dozer blade I can measure from there?

Wait does this mean I can shoot something and not be shot back? Are all vechiles Exorcist now? The fuck?
>>
>>53819490
More balanced than 7th. The problem is that GW still sucks at proofreading.
>>
>>53819472
It's only specific to the Monolith though, because if you give a model a base you must measure distances from there.
>>
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>>53819507
>>>53818644
>>Get an airbrush and start painting.
>Not that guy, but I just got myself an airbrush and I have about 60 orks that need painting. Is there actually a method for speed painting stuff like that with an airbrush? I was planning to just use it for a brown base coat on the infantry from which I can fairly easily work my way up to metal, cloth and green skin. Is there more that can be done to make things faster?
>(Except for my shoota boyz, where I figured out if I do body, legs, base, gun, arms and head separately I can spray each one an appropriate colour and then glue them together)
Want my process for Bad Moon Boyz?
>>
>>53819518
7th if you removed the 3 abortion armies, Tau, Eldar and Marines, it was rather balanced.
>>
>>53819507
Yeah, check out zenith highlighting for the skin. You'll have to do the leather and the metal with a brush after but that shouldn't be too hard for boyz.
>>
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>>53819052
I keep forgetting about that. Then when I remember, it makes me happy.
>>
>>53819403
>The Neurothrope also does not have an entry in the points costs section, making it a free extra model you can include to any Zoanthrope unit.
all seargents are free now
(except maybe thousand sons sorcerers)
>>
>>53819507
idk about airbrush but here is a wash method.
>https://www.youtube.com/watch?v=pNFrDcT9JIU
>>
>>53819571
>all seargents are free now
>(except maybe thousand sons sorcerers)
This has to be a mistake.
>>
>>53819544
>talking about removing 7e abortion armies
>without mentioning daemons
>>
Man duncan is such a WAACfag brining 2 knights against Deldar
>>
>>53819544
Not for Orks or Nids. then you just have Necrons and hell maybe even Chaos raping everyone else

8th is far from perfect, but at least you can play almost any army, field a variety of units rather than spamming one good thing, have a shot at winning, and have a fun game whilst you're there.

That is way more than you can say for 7th
>>
>>53819601
its consistent across literally every single squad in the game.
>>
>>53819623
pretty sure the dark eldar player took like zero dark lances, and a bunch of wyches and incubi.
>>
>>53819623
>knights can fall back from melee, shoot, and charge back in every turn
seems pretty nice desu.
>>
>>53819632
It just feels so wrong.

>>53819644
Is it another "Someone is retarded and brings a shit list and gets annihilated" Episode?
>>
>>53819601
It makes sense mechanically kind of? No matter how many troops you take you only get 1 smite, so you are basically paying 12 points for the "smite" weapon, but even if you add a bunch more rubrics you still dont get more smites so you dont have to pay for them.
>>
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WHICH U LIKE
>>
>>53819625
Necrons. Where second tier.
Removing the bullshit armies like Tau, Eldar, marines and demons.
SoB where the best.

But only 20 people world wide play them.
>>
>>53819668
GW is really pushing knights in this edition.
>>
>>53819651
I think I need to pick up a Renegade Knight now, to stomp on some loyalist fools
>>
>>53819031
You just search for the 40k army builder

https://webapplications-webroster.rhcloud.com/rc/web/#!/rosterCreator

it's also IN THE OP
>>53815819
>>
>>53819687
both sick
>>
>>53819687
I think you mean WHO WORE IT BEST?
>>
>>53819687
I like the one on the right
>>
>>53819687
The right is definitely better but only in this instance
>>
>>53819687
the left one is pretty awesome, idk about the one on the right
>>
>>53819687
honestly the one on the left looks really good for how little effort it took to get it there.
>>
>>53819614
Daemons were a hit or miss.
They (specifically Tzeentch) had massive potential for fun-ruining ability. But other Gods were more tame.

I'd personally say axe Split, Daemonology, and Grimore of True Names and Daemons weren't out of control.
>>
>>53819706
>>53819705
>>53819703
>>53819702
>>53819701

Left one is the simple Duncan tutorial.

Right is the complex one with 40 thousand paints.
>>
>>53819690
Aren't they all like 500+ points?
>>
>>53819487
>long video: BUY ALL OUR PAINTS OR YOUR MINIS WILL NEVER LOOK GOOD
>short video: babby's first paint job
>>
>>53819697
Oh yea I missed that. Too bad I can't seem to find AdMech/CultMech/Skitarii in there.
I just want to build my army without doing the math
>>
>>53819512
Instead of having human strength and furious charge they all just have one more strength now so boyz are strenght 4, nobz 5 and the boss is 6.

All twin linkied weapons just fire twice the number of shots so bikes get 6 shots, dakka jets get 18 and so on.

They brought back the old mob rule where unit size = leadership and they give it to any units near theirs so a mob of 30 boyz makes your whole army leadership 30.

Can't remember what deffrolla does.
>>
>>53819487
it's part of a new campaign to get people scared of painting to at least use washes on top of their basecoat.
>>
>>53819736
Around that much. You can get 3 knights + girlyman or magnus in 2k points.
>>
>>53819781
25% rule saves me from bullshit, yet again.
>>
>>53819625
To be fair, the internal balance for been a joke for most armies for awhile now, good and bad. Many units exist without a purpose, or are "do one thing" (the whole "Eldar are specialists" trope died back in 5th where they became "Serpents and Dragons"); Orks have minimal tactical depth/a relatively low skill ceiling, and if you took Burnas or Kommandos instead of Tankbustas, you were doing it wrong!

Even in "power armies", it's usually a combo of 2 or 3 units carrying the weight for everything else.

Rather than rebooting the whole thing, and nerfing units that didn't need it (alas poor Mutilators and Obliterators), they should have focused on giving gimp armies a wider toolbox/giving an actual point to taking pointless units.

>Muh Playtesting
>>
>>53819485
It's really easy to make one from scratch. Get a bunch of 25mm bases, glue them together into a rough cylinder, wrap thin plasticard around it a few times, gluing it into place and pulling it tight as you go. Then you should have a good cylindrical shape to which you can attack some spikes. Just cut bits of sprue and sharpen them with a knife. Finally, you need to attach it to the wagon which can be a little tricky. Best way is probably to use some of the wrecking ball arms from your trukk kits, or maybe cut the side pieces of your BW's dozer blade with a razor saw.

But anyway, yes, I think battlewagons are fine without deffrollas. They are good, but not incredible and if the BW is transporting a close combat unit you probably don't need it to be capable of fighting. Keep it cheap and let the lads do the wrecking.
>>
>>53819762
>Can't remember what deffrolla does.

Str User AP -2 D 1 and adds 3 to To Hit rolls for attacks the Battlewagon makes with the deffrolla in close combat.
>>
>>53819819
RIP CSM possessed vehicles and destroyer blades. You had so much potential but you were taken from us before your time.
>>
>>53819816
>not wrecking things with both the ladz and the wagon
Mukkinab out of 10.
>>
>>53818444
Your lord needs an actual melee weapon. How else is he going to kill shit?
A heavy bolter on khorne guys is awful, take melta guns and many chainswords. Give champion something better. Melta gun for big tough stuff, slapping around for everything else.
Your cultists don't need flamers. Autoguns is a good option.
Chosen get the ability to take all kinds of shit, and you gave them nothing. Solve this
Hellbrutes are fine as is

Also use points, power is for chumps.

>>53819259
The kroot and shaper don't do much for you. Consider dropping or focusing on having more kroot.
Put smart missile systems on your devilfish, you'll thank me later.
Take markerlights off the strike team leaders. Change drones taken to marker drones.
Seeker missiles on the hammerheads are wasteful, remove. Same with bomber. Same with devilfishes.

Find a way to fit in some extra anti-tank. Fusion blasters or missile pods work well. If you can, add something with plasma guns. Right now you strike fear into heavy tanks and basic infantry, but nothing else.

Also, and more importantly, add a few teams of 6 or so pathfinders if you don't want to add in marker drones. Without markerlight support basic tau infantry are lackluster. Even a single light on a target is enough to make a difference.
>>
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>>53819542
>Want my process for Bad Moon Boyz?
Yes I do, please. Thinking of doing a bunch of mine as bad moons (I know 8th ed is going to punish me for mixing clans, but fuck it, I like the look).
>>
>>53819850
Codexes bro. And hopefully good now
>>
>>53819668
>Is it another "Someone is retarded and brings a shit list and gets annihilated" Episode?
Is it ever not that episode?
>>
About to go pick up a land raider, anything I should know before hand?
>>
>>53819884
Jervis doesn't let Chaos get nice things.
>>
>>53819900
Sometimes it is. I just expect more from GW proper.
>>
>>53819884
I don't think CSM proper will get a codex. It will be all cult codices from here on and renegade primaris
>>53819904
Don't.
>>
>>53819904
Get the deathwatch landraider. It comes with all 3 options, plus the deathwatch upgrade sprue. Other land raider choices are 1 or 2 types in one box.
>>
>>53819904
Make sure you have some tools or greenstuff to take care of the infamous Land Raider Canyons.
The top plate fits rather poorly, and it hasn't improved with the years.
>>
>>53819334
>thinking this was figured out on 4chan and not by literally everyone on the internet who bothered to read the IG rules and then posted it here, there, and everywhere else
>>
>>53819884
>Codexes bro
Is GW really making codexes after the indexes come out, or is this just a meme?
>>
>>53819379
It's Marines as designed by the Admech, who are of the opinion that melee is for the lower classes.
>>
>>53819928
Don't. GW has continually demonstrated they don't know how to play their game (let alone make it).

Look to outside sources for good battles.
>>
>>53819956
They are, but not all at once. The indices really should have been free rules downloads.
>>
>>53819920
>>53819929
HAVE FAITH IN THE POWER OF CHAOS

To be fair our index is actually pretty good now imo
>>
so anyways to make Imp guards look good, like replacing the heads or something, do Admech Vanguard heads work on them?
>>
>>53819961
No wonder Guilliman thinks of them as Cawl's blasphemies.

Also explains why the interceptors basically run out of fuel already after orbital deployment. Gotta make sure that they really need constant support from the AdMech.
>>
>>53819962
The last 2 non-GW 8th edition batreps I saw were also shit shows, with a combination of really bad play and/or poor list building that leads to a really one sided game.

>>53819967
>The indices really should have been free rules downloads
Yeah no fucking shit. What a scam. Did they give any time span for when this may happen?
>>
>>53819981
3rd party heads. Look em up
>>
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>>53819981
Take your time with them.
>>
>>53819956
Did you really not read the rulebook before asking stupid questions, or are you just retarded?
>>
>>53819997
Current estimations are Primaris and Death Guard before the end of the year, at the very least.
>>
>>53819997
>Did they give any time span for when this may happen?
Expect some form of Marine Codex and the Death Guard Codex in a matter of weeks.

There's a rumour, less substantial than the above, that every major faction will have a Codex by October, but I don't know if I buy that one. Consume with salt.
>>
>>53819997
The irksome thing? When old old GW (Andy Chambers and Pete Haines and co) updated WHFB from 5e to 6th, they gave every army a free downloadable update.

Sadly, they did nothing with Chaos Dwarves afterwards, but they remained a surprisingly powerful army through 6th and 7th afterwards (dem Blunderbusses).
>>
>>53820014
>before the end of the year
Try before the end of July at the latest.
>>
Any good ork lists? What should I get?
>>
>>53819870
Pre paint step: assemble boys from the waist up, leave pants to the side, prime these Black.
Step 1: Spray prime Army Painter Demonic Yellow
Step 2: 2 Washes of Biel-Tan Green on all the skin
Step 3: All yellow bits that will be worn/metallic get a wash of Seraphim Sepia
Step 4: All yellow cloth bits get an Agrax Earthshade wash
Step 5: Leadbealcher, then Nuln Oil, or Agrax on all metal bits
Step 6: pick out All the straps and teef in Mournfang Brown, all of the shirt straps in Black, then paint teef Pallid Wytch Flesh
Step 7: wash teef and straps with Agrax
Step 8: do eyes with Mepheston Red
Step 9: if you preassembled the Boyz, or got them from AoBR, airbrush the pants in Chaos Black.
Step 10: Flash! Paint some Checkerboard, stripes, and neat flair on your dudes.
Step 11: fill any lenses in with Blood for the Blood god
And that's it! They paint really fast, you can crank out a Mob a day.
>>
>>53820048
Apparently everything Orks have is good except biker spam (which is still good but not as good)
>>
>>53820048
You need to build an army capable of dealing with 2000 points of brimstone horrors. or 2000 points of conscripts. So probably 2000 points of boyz
>>
>>53820046
They won't release the Primaris codex until all their new units are out.
>>
>>53819993
Inceptors are basically tiny flying Kastelans.

Think about it, bulky armour with tiny stupid head, big gun in each hand, everyone hates their look.

Damn, now I want a flying bloop.
>>
>>53820008
>sergeant forehead
>>
>>53820031
>>53820039
>every major faction will have a Codex by October
Then what the fuck is the point of doing the shitty indexes? Why half-ass update every faction in the game only to update them again within a few months?
>>
>>53820048
My List
>SUPREME COMMAND
>Gazzy
>2 Weird Boyz

>That one middle force org
>4 squads of 30 Boyz, nob with PK
>Big gun battery with 6 Lobbas
>2 KFF Meks
>Gorkanaut
>>
>>53820088
They're get-you-by lists, because the new game literally doesn't work with the 7th edition books, but the new codexes aren't yet completed.
>>
>>53820088
What the fuck is the point of charging people tw---

Oh. Maybe that's the point.
>>
>>53820101
>4 squads of 30 boys
MY WALLET
>>
>>53820088
Cash grab. Making money off fangoys.
>>
>>53820066
And they're going to roll them out in probably 3 waves starting next weekend. There are two, maybe three kits we haven't seen.

First week - Intercessor/Hellblaster kit, Inceptor kit, plastic character blisters
Second week - Redemptor Dread, Repulsor Tank
Third week - The Devastator-type guys we haven't seen yet, the close combat guys we haven't seen yet, maybe a third thing
>>
>>53820110
>>53820120
>AoS gets free rules
>To make up for the lost profits, GW has to charge 40k players twice to play their game
It all makes sense now.
>>
So I'm splitting the Dark Imperium set with a friend and am taking the Death Guard and I'm split on how I want to paint them. I'm either just going to do a solid green or try to replicate a really dirty white like their pre-heresy colors, just more naturally corrupted and Nurgly.

Which do you think is better?
>>
>>53820120
>>53820088
>>53820110
Also they get that sweet summer money from when everyone's feeling a little flush. If they release it in october, people are mentally revving up for the holidays and then they may as well not release it till christmas.
>>
So how do you really build dark eldar?
>>
>>53820130
>wallet
Aren't boyz being sold for peanuts on ebay?
>>
>>53820159
they've had 10,000 years to get nice and disgusting. just go full nurgle.
>>
>>53820130
Boy I have 329 Boyz.
>>
>>53820165
It's not an October release, it's a non-stop gravy train of back-to-back-to-back summer releases ending by October so people can save up for the big Christmas release with Chapter Approved and a brand new Faction.
>>
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>>53820074
Beep Fucking Boop, these things are amazing.
3 Shot Shredding haywire gun, which isn't great anymore, but the launchers fire what would be translated to 8D3 S5 shots at BS5 Ignore Cover

(4 TL small blasts S5 AP5 Cover -1 and must be rerolled, in the old edition).
They'll do nicely, I think.
>>
>>53819479
I don't think you can. The rule for Ynnari states that any Aeldari unit can join a Ynnari "army". If they do, they lose the special rules granted by their original army. As far as I can tell, "army" means all your detachments.
>>
>WarhammerLive is becoming aware of the conscript meme.
>>
>>53820242
Wow, the game hasn't even been officially released and our whining already works.
>>
>>53820256
>>53820256
>>53820256
new
>>
>>53820209
I know about the flying "This is your mech, this is your mech on Chaos" bloop.

I was thinking more like Thallax but massively upscaled so it's basically a Kastelan with a jetpack. Introducing the Omnisiaah's fist to the hereteks face at mach 2.
>>
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A note on Smoke Launchers.

It's obvious from the rule that they modify the hit result of the attack against the targeted vehicle by 1. This makes any attacks against that vehicle at least 16.67% more likely to miss.

What's NOT so obvious is that the modified die can never roll a 6 now because a natural result of 6 is actually a 5.

For rules or abilities that trigger on a roll of 6, like overwatch, this doesn't do anything, because the rule is asking about the die ROLL, not the RESULT. But for abilities that trigger on '6+', like the mortal wound of a sniper rifle or the necrons' tesla effect, it DOES matter, because those rules are looking at the die RESULT (since a die can never roll a 7 but positive result modifiers are a thing, rules that ask for 6+ must be looking at the result instead of the roll).

This means triggering smoke makes the '6+' effects impossible unless your attacker has a positive hit modifier of their own.

Smoke blocks Tesla.
>>
>>53820299
Those also exist, they just don't yet have models. They're called Arlatax, basically T6 Jump Pack Castellax with a S9 AP2 Shred power claw or two and an optional Haywire Rampage whip at S7 AP2. They're kind of terrifying even at only WS4.
>>
>>53820339
>Smoke blocks Tesla
kek
>>
>>53820216
>any aeldari unit can be part of an Ynnari Army. Any unit that does so gains the Ynnari keyword.
>can
>any unit that does do.

Its a choice, anon.
>>
>>53820339
Fact.

Now. How do Spacemarines beat necrons?
>>
>>53816743
Sen the asshole an email, send the money through paypal. If he starts responding to your posts after you paid the money threathen him with paypal dispute.
Get your models.
Easy as that. If i remember correctly a squad of them costs 50 usd with shipping.
>>
>>53816030
I see you live in Ohio.
>>
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Hey guy i'm new to the hobby and am mainly in it for the painting, but i'm planning out my first list of Dark Eldar(i choose them for the cool space pirate look).
I would like some advice on the army so i know how far i'm of the mark.
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