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Warhammer Fantasy (Battles) General - /wfg/

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I'M GRIMGOR edition

Last thread: >>53442658

> Resources (Crunch, Lore and Warhammer Fantasy Role-play)
WFB: http://www.pastebin.com/8rnyAa1S (embed) (embed) (embed) (embed)
WFRP: http://www.pastebin.com/0e6RuQux (embed) (embed) (embed) (embed)
Novels: https://mega.nz/#F!9Lw1WIRZ!eKxkOlAQwuZO3_8pHOK-EQ

> We're looking for these novels for the archive
https://pastebin.com/TSQhemJR (embed) (embed) (embed) (embed)

> Alternative Warhammer Miniatures and Manufacturers
http://pastebin.com/CvGaNyrk (embed) (embed) (embed) (embed)
http://www.the-ninth-age.com/lexicon/index.php?lexicon/462-the-9th-age-miniature-library/
https://tabletop-miniatures-solutions.com/13-the-9th-age
Tomb Kings Alternative: https://www.indiegogo.com/projects/tms-undying-dynasties-army-release#/
Bretonnia Alternative: https://www.indiegogo.com/projects/tms-kingdom-of-equitaine-army-release

> The 9th Age
http://www.the-ninth-age.com

> Warhammer Wikis
warhammerfb.wikia.com/wiki/Warhammer_Wiki (most complete)
whfb.lexicanum.com/wiki/Main_Page
warhammeronline.wikia.com/wiki/Warhammer_Online_Wiki

> Warhammer Video Games
Total War Warhammer: store.steampowered.com/app/364360/
Vermintide: store.steampowered.com/app/235540/
Mordheim City of the Damned: store.steampowered.com/app/276810/
Bloodbowl 2: store.steampowered.com/app/236690/
Man O' War: http://store.steampowered.com/app/344240/
>>
>>53530636
KARL ZOGGING FRANZ WHAT A LOSER
>>
>>53530600
Well, duh! Sure I would! There are tons of outdated stuff in other armies, why wouldn't Bretonnia get a mortar or bombarda, especially they DO have an official model? It didn't stop them to put there a bolt thrower...
>>
Stillborn thread.
>>
>WHFB thread

>not even 10% of op is WHFB
>>
Has anyone read the Total War Warhammer novels? Are they any good?
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I have a hard time thinking of how to bullshit ancient numidieans as hunters.
Especially since they are barefoot.
>>
I always want to post in these threads, but I just can't bring myself to post anything substantial. The thought of Warhammer fantasy just makes me sad and reminds me of the callousness of man toward his own creations.
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Posting for mobile, please forgive resolution problems. I started working on my old Island of Blood skaven and wanted to do a silly theme for them. I decided they would be from a clan that discovered cheese-making from Tilea and derived most of their income from selling the nutrient dense food to their ravenous brethren. My battle standard bearer is the head cheese maker, with a round of cheese in the banner and a jaunty cap he stole off a tilean chef. Any ideas for ridiculous cheese themes or names for the group? I plan on painting different cheeses on the unit banners and using those to identify them.
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>>53537295

That's so ridiculous it may just work.
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>>53537295
Linburger cheese would be a good chemical weapon.
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>>53537295
Stormvermin could be a play on the 'Swiss Guard,' complete with colorful uniforms.
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>>53537585
Omg. I love it! I was already planning on having a big block of stormvermin (since they get the nutrients) and yellow being the primary color for the army (cheddar). I just need to add blue and put some holes in the banner and it'll be grate!
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>>53537014
Same here. I'll never abandon Fantasy and I'll always despise AoS for destroying it, but the community is part of the enjoyment. I can still read the lore and paint and collect (though that's getting more difficult) my armies, but these hobbies are social things. Without a community to discuss and play with it's not the same.

Eventually Fantasy will die though, which is sad. It seems like less and less people even bother with the general anymore. Only Total War: Warhammer is keeping any interest in it alive.
>>
>>53537014
>Games Workshop; or, the Modern Prometheus.
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>>53538056
Well, I've been seeing stuff recently that's given me reason to hope. There are people sharing models they're painting, and showing interest in building army lists and discussing tactics. There are people looking for ideas for WHFRP - scenarios and how certain ideas would work.

It's not as great as it used to be - even looking back at the threads during the End Times, they were so vibrant and full of discussion and debate - but I don't think WFB is going to die any time soon. There's still interest, and I think after a few years people have begun to realize that what there is now isn't going to suddenly disappear.
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>>53538056
If Battletech has taught me anything, then that a game lives as long as people keep it in their hearts and on their tables.
WHFB is too iconic to ever die, the question is if it's played around you. GW has basically closed off the supply to the huge numbers of shallow players, but at the same time thanks to the rise of third party opened the gates for the true grogs. Just found a group and believe me, the kind of people that start playing an unsupported game aren't ones to go away.

6e a best
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>>53530636
>OP image

GREENED
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>>53537585
That's genius!
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Blood bowl team is put together. As I am basing them on the Detroit Lions nfl team, I looked to the North and discovered the Norse Dwarfholds. Clan Lionheart will be based out of Kraka Ornsmotek.
>>
>>53537014
>>53538056
It's sad for sure, but my bitterness at GW is long gone. When you realize that no matter how bad they've fucked up they still can't take away the old material and especially the old memories, you feel a little better in that regard. Fantasy may be dead in GW's eyes and in a lot of cynics' but to us who love it it can always keep living in our hearts, or some gay shit like that.

Regardless it still does and always will suck how badly they mishandled and consciously fucked up the franchise after SoC.

What I'm bitter about now is how they're doing the same thing to 40k. Fuck they've been doing it for years now but it's coming to a head as of late.
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Randomly rolled all their names out of the WFRP 2e character pack. Their surnames were first randomly rolled to see if they got patronymical names, or heroic titles; as you can see, a whole seven did. Then of the remaining five, the two brothers have their uncle's name.
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>>53539034
i think the total war video game is helping revive this IP
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>>53539979
is it me or does "Clan Lionheart" just not seem dwarfy at all? Just seems like other dawi would say "Why lions? They ever even seen one? If they got lions down here the idiots could be spending more time doing somthing constructive.".
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>>53541343
Maybe they've heard all kinds of the southlands? Like lions are some big ferocious beast, so they adopt it as a means to strike fear into the hearts of their opponents.
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>>53539034

LET THEM KNOW THERE'S STILL ONE FANTASY PLAYER ON /TG/ WHO STILL DRAWS BREATH!
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>>53541652
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>>53539946

It's for the best, GW began to radically change between 2005 and 2010 and I don't feel the same level of passion for new GW.

It's for the best that Fantasy has been preserved as 1st to 8th edition before any real damage was done.

I'm looking forward to the new RPG next year, should be some new and interesting stuff to read. A nice Dwarf book to rival the Heirs of Sigmar would be very welcome.
>>
>>53541652
At least one. I'll never give up on WHFB.
>>
>kill off fantasy
>release skubmar
>its shit and everyone knows it
>fantasy makes its glorious return in 2020 with record high sales

believe it
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These should work as an empire general and captain right?
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>>53542350

Maybe as Middenheim Captains.
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>>53542201
post yfw on Jan 1 2020 GW announces AOS is ending, End Times is retconned, and a new WHFB line is coming
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>>53542350
>>53542410

My first thought too. What's your theme? Wolf furs are good for just about any city state that's around woods or the mountains.

Also, what minis are those? They're cool.
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>>53539034
>friend started playing total war: warhammer
>finds it a shitload of fun
>talk to him about the lore and how it all works, the way magic works, everything about anything he asks and all that
>he's super fascinated by all of it

People are still drawn to it, and it'll continue to find new audiences if they're aggressive with pushing the IP like this.

I think the franchise turning to vidya was ultimately a good thing, considering that I heard eighth was an abomination. I might try to start a Mordheim thing going at my local board game night.

>>53544303
I have no face, because that'll never happen. I don't know how well AOS is doing, but it's definitely going to make the investors go apeshit if they do that. The most you'll get is maybe a 'retro game night' enforced at GW stores, where you can play discontinued games. Or recasts of models.
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>>53544466
literally me. about to finish my first box of minis for fantasy after playing tww
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>>53542350
They probably could, but am I the only one that prefers working with GW models where possible? I want Questing Knights, not to settle for the closest approximation I can get to Questing Knights.

>>53544466
It's sad because if GW had even considered broadening their use of the IP, they could've brought a lot of new players in. I think 40k has the right idea with how it's IP is getting used for videogames, even if they aren't big name ones.

Then again, if I had my way GW would never phase out any of their models, because of how useful they can be for kitbashing. It can be frustrating looking at some beautiful models featured in White Dwarf or something that were made with bits from kits you just can't get anymore.
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>tfw finally managed to get some of the 6th ed horrors still in the box
I don't even know why they're this hard to come by, they weren't OOP until not that long ago.
I guess nobody wants to part with them since they're so good.
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>>53545146
Also post your favourite oldhammer models
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Thinking about writing an adventure for WFRP2e based around a holy pilgrimage, akin to the one required in Morrowind for joining the Tribunal Temple. The Church of Sigmar seems an obvious target, though Ulric, Verena, and perhaps Morr would work as well. What are your thoughts?
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>>53544595
I don't think he's ever going to go into minipainting and wargaming and all that. It's just too much money, and it's only going to get harder to get things going as time goes on. I probably wouldn't do Mordheim if it wasn't so easy to proxy up certain things, and a box of minis gave you enough material for multiple warbands.

I feel like Wargaming as a whole is steadily going back to being a hobbyist thing. GW's constant flipflopping on balance where x is shit but y is completely busted, until y gets neutered and z becomes good now, and then w gets reworked...

I feel like that stresses people out, and it certainly stresses their paychecks out. Unless they calm down and create a steady, balanced, environment for their games, more and more people might drop them. That's what killed WHFB, iirc. No one wants to blow $300+ on armies that get curbstomped, or might become tabling fodder in the next codex or whatever.

Until then, I'll try and be the lil' Sigmarite preacher at my local uni, doing Mordheim here and there, trying to get a WHFB game going, etc. etc.

>>53544628
Doesn't WHFB have more games for it, and more modern and supported games than 40k? Seems like WHFB is becoming the 'vidya' IP for GW. It also has the better music-related projects.

https://www.youtube.com/watch?v=SVsKnSJuivI&t=71s
https://www.youtube.com/watch?v=Ny7cTFHcL04
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>>53544412
Norzul's minis, my theme is the poor fucks stuck living next to the Drakwald.
I'm waiting on some stuff to make molds out of the Gripping Beast viking hirdmen wolf pelts and give it to a bunch of my men.
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>>53544628
Problem with buying GW is that every Fantasy box sold is actually a box sold for Sigmar.
>>
So I got into WHF with the second edition of the tabletop game. I have no knowledge of WHFB, nor 1st edition; more importantly, the world and lore that come with it. I am vaguely familiar with how the Storm of Chaos era came about, in terms of how the WHFB games influenced the setting - and much against Games Workshop's wishes. I think I read about that on 1d4chan?

I am curious, given GW's apparent plan to have Chaos sweep everything; were they planning on having Chaos win utterly, and wipe out the setting then? What were their long term plans? As an aside, I really enjoy how the Storm ended in such a seemingly random fashion, thanks to the WHFB games.
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>>53546480
Games had no influence at all, that's what players complained about. GW did exactly what they wanted to do from the beginning.
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>>53547021
I know it was manipulated in favor of Chaos, but was the ending they got to the one they had always intended?
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>>53547048
No because they retconned that for the end times.
World is dead and now Sigmar shoved everyone into his magical realms.
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>>53547200
Interesting. That suggests that they had the concept for Age of Sigmar ready for years, doesn't it? I mean, if they were ready for an End Times-eque scenario, they surely had something to follow it up with.
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>>53547220
It doesn't mean anything.
40k sold more so they tried to turn Fantasy into 40k. Just look at their sky dwarves.
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>>53546109
But at least several factions have the option of buying through GW still, and not having to deal with ebay prices inflated by demand and increasing rarity. And who knows, maybe GW will notice if people are adamantly buying old WFB models instead of new AoS ones.
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>>53547220
The End Times has been a concept in Warhammer for a long time. I don't think they ever really intended to enact it. It was just some kind of eschatological concept. Something to hammer home that the world was at two minutes to midnight.
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>>53547395
I would honestly rather buy third party than give GW potential Sigmar bux.
>>53547393
Has someone told them that steampunk is dead yet? Someone needs to do that.
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>>53545222
>>
can someone post the bretonnian musketman?
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>>53545222
Glad I picked this up on Ebay when I did.
>>
What's the (commonly-accepted) estimated length of most Dark Elf Black Arks? How big are they compared to WW2 Battleships?
>>
>>53544595
that's fantastic anon, who/what are you painting, what's in the box???
and also you could probably use one box of minis for 8th ed's regiments of renown 100 point battles gametype to get a feel of the game.
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>>53546480
>I am curious, given GW's apparent plan to have Chaos sweep everything; were they planning on having Chaos win utterly, and wipe out the setting then? What were their long term plans? As an aside, I really enjoy how the Storm ended in such a seemingly random fashion, thanks to the WHFB games.

There were four different prophecies in Oldhammer that could've ended the world.

One was a Chaos victory written down by an unnamed cultist. Reading it is what drove Archaon insane and convinced him Chaos was gonna come and bitchslap everyone and he figured if it wasn't all blown up he could maybe get a slice of the pie himself.

The other was a Chaos victory, sorta, but not the same gods. It said the Chaos Gods of Law would come and bitchslap the Chaos Gods of..Chaos (Ruinous Powers) and offer everyone peace and stability. In exchange for everything being put in a permanent comatose stasis cuz that's the epitome of order in their minds. Not that less sucky than the Chaos Chaos ending.

Third prophecy is from the scalefurries in the west who said their Old Gods would come back to save the world in its time of need and bitchslap every god into subservience and/or remake the world. Very ambiguous as to this being good or bad.

Fourth is the one from the Empireium of Man, that being that Sigmar would return and bitchslap all non-Empire gods and establish a worldwide dominance of Men. And Dwarves.

Another ending not really "prophecied" is the Horned Rat planning to amass his followers and eventually overthrow all the gods and make himself king of the Warp and all reality. Skaven believe he will of course.

Morecock's original concepts on the gods and Chaos vs. Order said that no one would ever truly win or come out on top in the end. If any side took too much power over the world and existence then Reality would balance itself out and destroy everything indiscriminately.

End Times is what Mary Sued things up and said "Chaos wins no matter what neener neener neener."
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>>53549398
You mean that picture from the end of the last thread? Shouldn't be hard to find even if you for some reason can't check the last thread - it's part of a mod that gives Bretonnia handgunners and stuff, there's got to be other screenshots.
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>>53550418
It's not really about the end of the Warhammer world, but don't forget the prophecy that Malekith would be undone by a wizard dude. That never really got addressed in the End Times at all.
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>>53550453
That too, which sucks cuz I enjoyed that prophecy as a nod to Tolkien.

warning for tolkienloretime

Malekith being the Witch King having a prophecy that he'd be undone in the future by a specific yet vague thing and that hanging over him is the same what happened to the Witch King of Angmar, who after he got done ass-smashing some human kingdoms was interrupted by Elves and he cut his losses and retreated to fight them another time. When he ran he was laughing like a smug shit and insulting the Elves and one of them told him a very brief and straightforward prophecy that no man would ever slay him, but he would be slain.

It was cool to me being a nerdy fuck of both fiction universes and it's weird that GW never brought up his prophecy again, even before the End Times and lore going to hell the final friday.
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>recently get into warhammer through total war
>have seen the memes for years
>thought the orcs were going to be like the war boys and rev heads from Mad Max Fury Road
>they're "comedic relief: the faction"

how disappointing.

also, dwarves have fucking helicopters? that's stupid as hell
>>
So how much does Warhamms sell for these days?

I have my old dwarf army, or the bits I can find at least, ready for sale but dunno what to charge?

For reference, it's a mix of Dwarfs from when I started, which I think was 6th, then models from when they get their latest fantasy book, which was 2005? So it's OOP models and some limited editions plus the newest plastic kits (or newest to my knowledge).

I'm in the UK if it helps.
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>>53550572
>It was cool to me being a nerdy fuck of both fiction universes and it's weird that GW never brought up his prophecy again, even before the End Times and lore going to hell the final friday.

The Prophecy happened though. Malekith was undone by Teclis/Mannfred (whoever you want to see it). Maly got his legs crushed and he dissolved in Realm of Chaos. Fora period of time, his mind ceased to be.
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>>53550418
All your post is lies. There was one 1st ed text wasn't a prophecy. It's just lore text. The Storm of Chaos book took a single line from it.

> unnamed cultist

Necrodomo the Insane is unnamed? fgt. If I was a forum mod I would have banned you on the spot for that. Acting all knowledgeable while being more ignorant than a bret peasant.

And Necrodomo didn't really write it. Be'lakor wrote it but used Necrodomo's name since Necrodomo for some reason lost his mind when he saw Be'lakor. Anyways,, Be'lakor hammered the words of the text into reality itself and set all of it in motion ensuring the End Times and worlds doom happened. Archaon being a brat went off script at the final moment.
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>>53551665
>your post is a lie and i'll source end times lore to prove it

The >>53532390 club is two pages up.
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>>53551608
>>53551665
>>53551784
I think that's also End Times lore which most anons here shit on and don't speak of, for good reason
>>
>>53551784
My sources is 1st ed wprg, storm of chaos campaign book, and 6th ed lore that introduced fucking Necrodomo.

Also Archaon's novel which happened 2 or 3 years before the End Times.

So none of what I said is ET. You get out.
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>>53551878
archaon: everchosen (the novel which you cite) came out in 2013 and was part of the end times lore, it even said so on the back of the book, so yeah all of that is definitely end times

as for 1st ed wfrpg the first book had the consistency of fragmented gravel and a lot of contradictions and mistakes are in there. the same book that says a chaos victory is inevitable says a law victory is inevitable says sigmar destroying chaos is inevitable says the old ones will return says the world itself will end says it will be saved and then when skaven became a thing says the horned rat will rule all things says the phoenix king will return and rebuild the elves and

are you getting the point yet?
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>>53551909
>archaon: everchosen (the novel which you cite) came out in 2013 and was part of the end times lore, it even said so on the back of the book, so yeah all of that is definitely end times

"The End Times" gets thrown a lot whenever Archaon is mentioned ever since his introduction in 6th ed. The Archaon novel is no more ET lore than any novel besides it and before it.

I mean does it have the "End Times" symbol on it like picture related? No.

>as for 1st ed wfrpg the first book had the consistency of fragmented gravel and a lot of contradictions and mistakes are in there. the same book that says a chaos victory is inevitable says a law victory is inevitable says sigmar destroying chaos is inevitable says the old ones will return says the world itself will end says it will be saved and then when skaven became a thing says the horned rat will rule all things says the phoenix king will return and rebuild the elves and

Post text and pages plox.
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>>53544303
>>53542201
AoS is not tanking, like it or not.
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>>53545222
I actually have an unopened box of these. I could make a decent buck with them but I'd rather not to be honest.
>>
>>53549645
Why didn't GW release this? There's no model to put on the table when Seraphon dies.
>>
>>53551949
All 8th edition fluff was ET fluff, at least since Vampire Counts, but because the 8th edition is shit I just disregard all of it.
>>
>chaos wins
>because the world is destroyed there's no people left to empower the chaos gods
>>
>>53551278
>thought the orcs were going to be like the war boys and rev heads from Mad Max Fury Road
yeah maybe in 40k
>they're "comedic relief: the faction"
you should read the books then
>>
>>53541805
Your Emperor has faith in you
>>
>>53551278
Like the other anon said, 40k is the madmax orks. Read a bit more into the ork fluff. It's actually pretty enlightening. I think some anon has the passage on Azaug after he gains a brain, it's pretty deep.
>>
>>53551278
I personally like the fluff behind the Black Orcs and the Spider cult Goblins.

I don't think comic relief is the right way to put it, more that they're generally disinterested in a whole to do anything worthwhile unless a great personality comes along to herd them like the green hulking cats that they are. Otherwise they squabble among themselves or whatever else is nearest until the last one standing tells them to cut their shit out.
>>
>>53551278
>also, dwarves have fucking helicopters? that's stupid as hell
You are stupid as hell, you can't even figure out what the shift key does.
>>
>>53554283
I have no faith left for Sigmar.
Ulric all the way baby!
>>
>>53551577
Sell units / characters individually rather than your army
Separate painted from non-painted, etc, just common sense stuff
If it's painted don't even bother charging more than 60% of what you payed for them unless it's easily strippable or you're a real good painter, unpainted is worth a little more than what you payed for them at the time if it's OOP.
The plastics will sell at about 50% - 75% of their current value
>>
>>53551278
You've mixed up Orcs and Goblins of WFB and the Orks of 40k. They're very similar, but not the same, and I'm kind of surprised most people don't realize this. Seriously, where are you going to get Fury Road levels of trucks and bikes in a fantasy setting? Best you can really get are the Skaven.

I like the gyrocopters. They've never quite had a perfect look to them - the new ones are too squat, the old ones are too flimsy - but it makes sense how a bunch of people stuck in the mountains all the time might someday consider flying over them to be easier than walking or carving out tunnels that Skaven and Goblins will invade through.
>>
>>53545146
Whenever I get asked why I like the old aesthetics better than the new, I point to to these. Old Horrors vs New Horrors sums it up perfectly.
>>
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New Info on Total War Warhammer 2 from /twg/

>PC Gamer played through a Quest Battle, Lizardmen against High Elves. They had to stop the elves from completing a ritual, either by defeating the Elves or killing two chariot-riding wizards.

>Vampire Count and Human presence in Lustria confirmed!

>"Ancient ruins can be explored for treasure, and will draw the attention of other armies"

>The campaign map will feature "rogue armies: one-off armies made with no restrictions. Goblins herding dinosaurs!"

>Meeting certain criteria on the campaign map will unlock faction-specific battleground abilities. The High Elves can build something called a "Fortress Gate", which allows them to summon Eagles. The lizardmen can "summon velociraptors from space" "like a Star Trek away team"

>Sun Dragon confirmed for High Elves.

>You'll get a chance to resist being beaten suddenly in the Vortex campaign.

>At the end they ask about Skaven: ""We will say that the list of races is yet to be... rat-ified", Roxburgh says, extremely pleased with himself""
>>
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>>53556346
>We will say that the list of races is yet to be... rat-ified
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How would you go about focusing more heavily on the grim side of the Warhammer setting without taking it too seriously like 40k?
Really wanted to start up a Fantasy equivalent of INQ28 because AoS28 doesn't really fit the original Warhammer setting at all, it just copies 40k's flavour of grim dark.
The darker parts of Gotrek and Felix do a good job but translating the mood visually is difficult
>>
>>53551278

How the fuck would they be like the guys from Mad Max in a Tolkien early modern setting?
>>
>>53556346

> ratified.

I feel embarrassed for him.
>>
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>>53557553
I mean, Mordheim. Basically.
I'd elaborate but it pretty much speaks for itself.
>>
>>53557553
It's a world where monsters and worse hide around every corner and your neighbor might be a chaos cultist.
Pretty grim but livable, unlike 40k.
>>
>>53553608
ET/AOS fixed that by saying all universes are shared and the chaos gods just had other followers to worship them, and later it said they don't need worshipers to empower them and everything they do is just for fun. ET/AOS is so fucking stupid that it angers me sometimes.
>>
>>53558404
>Pretty grim but livable, unlike 40k.

I dunno, up until GW started AOSing it and ruining the fluff not all of 40k was cripplingly miserable. There were some modernized or agricultural worlds in the Imperium that never saw conflict and where you could live out your life as a boring, mundane farmer, or factory worker, or office clerk. Wage slavery and cubicles exist in 40k too.

Then there's the paradise worlds that hold to their namesake and are often where on-leave guardsmen and the nobility head to, or the primitive worlds with little to no contact with the outside world who live medieval or lesser lives.

WHF is definitely more livable and has a lot more of the mundane medieval life in it, but 40k isn't constant grimdark misery and wartorn destruction every single place you go.
>>
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>>53560671
Well, to be fair (undeservedly so), it's not an unheard-of idea.
>>
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>>53550290
i've actually been playing on roll20 (to the best of its ability to replicate it) with a friend. these are the guys ive been painting, about to finish up the last 5.
>>
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>>53560718
Don't lie. Paradise worlds are only paradises for the nobility while the plebs are pretty much slaves that are abused in horrible ways including being hunted as animals.

Also in ALL the fluff describing the Imperium it says the vast majority of the Imperium live lives of abject suffering and hopelessness beneath a chocking oppressive leash of the Imperium. And most of these guys live in civilised worlds which are your "modern worlds".

And agri-worlds are basically slave worlds where people are worked to death. picture related.

I mean this is 5th ED lore that's been around since forever. So you intetionally "forgot" about to push a false point about "AoSing" which in reality just shows that you know nothing about you are talking about. You are fucking scum.
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>>53560828
Except those old concepts were based on Moorcock's concept of fantasy gods of order and chaos. The Chaos gods, the Order gods, the Elven gods, the Empire gods, the Dwarven gods, the Horned Rat: none of them put forward their full power in stopping their enemies and taking full control because it would upset the balance of the world's reality so much that everything would fuck itself over and more or less implode. This is why the gods, especially those of Chaos, Order, and the Empire, empower individuals and bless regular people to do their bidding rather than do it themselves.

If you REALLY wanna get into it, one of the only times the Chaos gods have come forth in a personal manner was when Aenarion led the Helves against them and wiped out their armies not twice but three times in a row. Then they learned Aenarion was so sick of fighting them that he took matters into his own hands and stole Khaine's sword.

All the way there Khaine was telling him it's a shit idea and that it'll only bring more destruction, and when Aenarion was nearing the Chaos-controlled lands the Chaos gods themselves started mocking him and insisting he leave before he hurt himself, then threatening him when he kept going, then bargaining and making offers with him when he kept going, then pleading with him to go back and that they wouldn't bother him again. When he still kept going they sent four Greater Daemons and took direct control over them.

They lost and their armies were destroyed a fourth time.

If the evil gods were just always playful and unstoppable then one of the best pieces of Oldhammer lore never would've happened.

Take your End Times shit and head on out.
>>
>>53560865
>implying the fluff didn't start sucking ass at 5th/6th ed

You nu-lore apologists never get old.
>>
>>53560855
Maybe it's not something to do with the completed models, but adding a little greenstuff can really help hide that line that forms where the arms met the torso.
>>
>>53557601
Don't you mean embarrats?
>>
>>53560865
Even in 8th ed Ultramar is described as prosperous and beautiful, since BobG is around things will only get better.
>>
>>53561149
An exception that proves rule. Well, not for long since Ultramar is being invaded by Nurgle's most potent armies.
>>
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>>53560865
>>53560959
Please. This is a thread of peace.
>>
>>53560959
Aenarion was no threat to the Chaos Gods. He only delayed the end of the elves because as long as the winds of magic ran rampant around the worlds daemons would ceaselessly swarm the world until all is destroyed. The situation was hopeless until Caledor went with the vortrex plan which Aenarion initially opposed.

And for fuck sake, the Chaos Gods didn't go personally to talk to Aenarion. Emissaries talked with the guy. The only person that a Chaos God met in person was Archaon because of his uniqueness. Slaanesh came before him and offered him a place at her side as her eternal lover. To Archaon's eternal credit, he refused. Becoming the only mortal being in existence to resist and refuse Slaanesh to xirface. That's how much purity of purpose Archaon had.
>>
>>53561600
And to add to the point, listen to the bloody audiobook.

Khaine made no appearance however his ghost waifu did telling him that taking up the sword would doom the elves and yada yada.

But that's ignoring that for now it was clear to everyone in the council that the war was unwinnable. You can defeat the daemon armies but more would replace them and those defeated would respawn out of the warp. The Elves were in a war that would have grounded them to dust if it continued. That fact convinced Aenarion that the vortrex plan was the key to the salvation of the elves, not he sword.

The idiot could have gone with it in the first place when Caledor proposed instead of damning his bloodline and all the elves by grabbing that damned sword. Everything would have been fine if he wasn't a revenge driven knife eared monkey.
>>
>knife ear
>>>/v/
>>
>>53561797
>daemons respawn out of the warp

In WHF daemons could be permanently killed under certain circumstances.
I think the point is none of the gods on any side do much or use much of their full power because doing otherwise will lead to the world's destruction, loss of followers, and no goals being reached, because the laws of reality still surpass even the mightiest of good gods and the most twisted of evil gods.

It's why Solkan doesn't just drive a sword through Slaanesh's skull, or why Khorne doesn't just chop Sigmar's jewels off, or why Ulric doesn't give the Horned Rat a good ass whipping.
>>
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>>53561928
>In WHF daemons could be permanently killed under certain circumstances.

Rarely and it's very difficult. The armies the elves were killing weren't being permanently put down. N'kari was killed by Aenarion hinself and look at him now. He returned again and again always the mortal enemy of the elves.

And the only thing that holds back the Chaos Gods from destroying the world as written down in the army books is nothing but their tendency to infighting and backstabbing. Not whatever you just said. The Chaos Gods have close to zero self restraint.

>t's why Solkan doesn't just drive a sword through Slaanesh's skull

The real reason though is Solkan is a lie.
He doesn't exist.
>>
>>53560718
When things get bad in 40k or chaos shows up the people for the most part either all die from the invaders or from their protectors that later purge them for being unclean.
Unlike Fantasy were, as bad as it can get people can still hold on and find help from their fellow man.
>>
>>53561928
It always makes me wonder: why do the gods bother fighting for reality at all? Is it because there's no such thing as a concrete victory in the Warp?
>>
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>>53562075
The difference between 40K and fantasy is no matter how bad things get in 40K, there is still hope for a better tomorrow. The fight is never pointless.

But in fantasy there was no hope. No hope for anyone. Everything was a lie. The only cause worth fighting for was the one that hastened the world's end to end all the suffering.
>>
>>53562168
Chaosfag please.
>>
Someone here looking to properly start WFB, I've built what feels like a decent start ( Battalion box -1 handgunner, volleygun, witch hunter and mounted general) but it definitely feels like someone would really have to be really into it to build a proper army. What army could I pick that would provide good options for a friend I could try to get into Mordheim/Regiments of Renown and then eventually a full WFB army of their own?
>>
>>53550434
Wait, that mod to give Bretonnia handgunners was completed? What's it called?
>>
>>53562218
>feels like someone would really have to be really into it to build a proper army
Not really
Pick an army you think looks cool or you like the lore of, read through their army book and write a list
>>
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>>53562148
The army books pretty much says that the Chaos Gods for the majority of the time are concerned with the Great Game of Chaos being played out in the infinity of the warp. They see the mortal realm as an amusing and temporarily distraction from the Great Game but also a place where they can secure chess pieces to secure their position in the Great Game.

I mean the Chaos Gods had humanity and Sigmar at some point under their mercy. Picture related. They choose out of boredom to spare mankind and return their armies to the Realm of Chaos to partake in more interesting conflicts.

In end of the day, the mortal realm is just one playground among many. No more important to the Chaos Gods than any other.
>>
>>53562168
Anon, I feel like you're really mixed up. 40k had only the vaguest hopes, and the situation is made out to look extremely bleak. WFB doesn't truly have a win scenario, but it doesn't need one - survival and the continuation of civilization and life as they know it is victory enough. 40k factions are crushing themselves under an attempt to reach a point where they can have something approaching peace and stability, for the potential of a good future, where WFB has more or less achieved that (aside from the odd Chaos invasions that threaten the destruction of everything).
>>
>>53562045
>>53562168
>>53562250
I wish the mods would start getting their shit together. This makes three days in a row, possibly more, that this shitposter is still in the thread posting End Times and Age of Sigmar fluff and talking about it, knowing this thread is not for either of those games and their fluff.

Hide Chaosfag shitposts, report Chaosfag shitposts, don't discuss Chaosfag shitposts.
>>
>>53562239
It might be this one? I haven't actually played it myself.

https://steamcommunity.com/sharedfiles/filedetails/?id=849216698&searchtext=
>>
>>53562249
I mean more the cost and the effort, someone used to, say RISK and A&A may view Warhammer as being too much work.
Probably wouldn't help that my Empire stuff is unpainted.
>>
>>53562307
>>53562307
What I posted is lore from 7th ED Chaos army books, Liber Chaotica, and Aenerion audiobook.

None of what I posted or talked about is from AoS or ET.

So pretty much anything you fags don't like is ET lore? I know you guys don't know your lore well but this is just SAD
>>
>>53562356
>So pretty much anything you fags don't like is ET lore? I know you guys don't know your lore well but this is just SAD
I think either you're being trolled or the anti-ET guy is just an idiot.
What I wouldn't give for some IDs around about now.
>>
>>53562324
Hm. Not what I expected. Somebody in /twg/ mentioned plans to mod in the Brethren of the Lighthouse as an insurgent playable faction that used gunpowder as a peasant revolution. Or something like that. Oh well, thanks anyway.
>>
>>53562356
ET/AOS lore is separate from Oldhammer lore, which it retconned. Oldhammer usually refers to the Storm of Chaos line and anything prior, though it varies greatly on what people consider canon or not to the fluff. To refer to your post, Liber Chaotica is one of those things, and used to be one of the most divisive/skubby pieces of fiction in WHF. To date a lot of people don't view it as canon and it's not hard to see why, but a lot of WH40kfags eat it up and love it.
>>
>>53562250
>>53562307
>>53562356
>>53562472
>>53562719
We're all also forgetting that GW doesn't give a fuck about fluff or canon and hasn't in any of their franchises for about twenty years now. Even their fluff writers before said they didn't know why people cared about the fluff. I don't think they ever knew or know what was or is or wasn't or isn't canon, they just want you to buy their overpriced miniatures and books.
>>
>>53562719
>Bla bla bla....I will draw arbitrarily lines and will make stuff right on the spot to be a divisive little shit

Listen I discussed nothing ET related. I am going with WHFB lore that's been around for decades long before you were born very likely. If you don't like what's being talked about then don't engage in the conversation. Act a little mature.
>>
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I know there have been discussions on it before, but how are Bretonnian warbands in Mordheim? If stuff's getting rarer, I want to see if I can at least get a warband to try the game. Recommended models to get for it?
>>
>>53562818
You said that Solkan is a lie because Belly said so.

You said that Nostrodomus the Insane wrote the Archaon prophecy.

You said that Chaos only loses when it gets bored.


All three of those statements are exclusive to ET lore.

Here's your last you.
>>
>>53562964
>You said that Solkan is a lie because Belly said so.

As a joke.

>You said that Nostrodomus the Insane wrote the Archaon prophecy.

6th ED lore.

>You said that Chaos only loses when it gets bored.

7th ED lore matched with the Liber Chaotica lore which is 6th ED era.

You are an ignorant cunt. This thread is populated by underage posters and posers.
>>
>>53563024

why are you still here
>>
>>53563057
Discussing WHFB lore which for some reason triggers underage posers.
>>
>>53563076
>ET
>Fantasy lore
>>
>>53563141
>6th ed
>et

Underage posers and trolls it seems
>>
>>53563024
>>53563076
>>53563168
>i almost had to admit you were right and i'm a shitposter but i see your a poser haha tough luck pal
>>
>>53563229
Keep going, pal. Lets see where you take us.
>>
>>53562168
You have it exactly opposite.

Also Archaon is a weedy git who got beaten by an Orc Warlord.
>>
>>53563468
After he literally beat humanity's living symbol of hope to the brink of death proving his point in the process.
>>
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>>53562168
>>53563468
>such a poor strategist that even with the chaos gods backing him he can't win
>takes kislev by the skin of his teeth
>forces get destroyed repeatedly after invading the empire
>can't even begin to take middenheim and has to get rats to help him make any progress
>just barely defeats an overglorified warrior priest in single combat and can't even kill him
>pisses his armor and runs when he hears franzi is coming for him
>stopped by an ork warboss who krumps him into the dirt for being a pussy and terrible leader
>only joined chaos because of a mix of going insane, going thru a 'fuck religion' phase, and being a powerhungry asshole
>in the end the largest chaos invasion in history is wiped out, archaon is cowering in the basement of the brass keep, the chaos gods are pissed at him, the orks are laughing at him, he accomplishes nothing
>only notable achievement is beating a black ork lieutenant

The Neverchosen.
>>
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>>53563590
>>
>>53545222

That model is so fucking expensive to buy, I really want one as well.
>>
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>>53561062
>>
>>53535497
Most are just existing WFB books, but people had good stuff to say about the new content in it.
>>
>>53547997
Nah, I'll buy any MTO shit I don't have.

Its between them and those scalping cunts on eBay.
I'll take GW's $60 Thorgrim over that stupid fuck from Scotland's $70 one that has no bearers.
>>
>>53553378
Because they make less money if you can buy Malekith on foot.

Why do you think that GW shitcanned all the on foot named characters for AoS? Anything with a name has to cost at least $70.
>>
>>53563590
It's amazing how GW created a villain literally everyone seems to despise and then FORCED him on a community and setting that didn't want or need him, just ratcheting up his power and manbaby whining the more people rejected him. Even fucking CA low-key make fun of Archaon. I really hope he gets killed off in Age of Sigmar, preferably by the Horned Rat, because I'd love to see him job to the skaven, even in a shit setting for a shit game.
>>
>>53565480
>quireboy

I thought it was choir, but apparently quire is a legitimate word. Anon's dad is a folded-piece-of-paper boypussy
>>
>>53562870
They literally said in the supplement that introduced them that "Brets didn't give a shit about Mordheim, and wouldn't bother saving anyone or cleansing the hellhole, but they're popular so fuck it, here's warbands, forge the narrative you spendy little shites".
>>
>>53566018
>not by Grimgor's ghost cementing his kick to the groin as canon in AoS too
A kick so mighty it liquified his bones and shredded his organs, all the while his nerves shot into overdrive and made him feel even more pain.
>>
>>53563552
>Not having literal balls of steel

Archaon a shit, barely a beardling, 0/12.
>>
>>53566018
I think GW was trolling every player of both franchises and just lucked out that they made a profit.

>players complain about gw retconning chaos into doing better during the storm of chaos because it took away agency
>"ok, we'll retcon it then do it again and this time you have no influence over it at all"
>players complain about chaos being too powerful and having too few weaknesses at the beginning of ET
>"ok, we'll make them completely unstoppable and unreliant on worshipers and also take archaon and multiply his power twentyfold so they win no matter what"
>players complain that gw is killing the fluff and ruining the game and everything they've held dear for decades all thanks to fan-hated archaon
>"ok, we'll destroy the entire world and negate all of the old lore and codexes and move on to a new setting with archaon still in it and now he's given even more power and prominence in the story"
>players complaint that the aos setting makes no sense and is stupid and silly
>"ok, we'll blatantly crossover it with 40k and make it even more detached from the original vision and even more ridiculous and incoherent"
>players sigh in relief and at least take some comfort in the fact that 40k will at least not go the same way and be ruined
>"that's where you're wrong kiddo"
>>
>>53566018
Archaon is the Drumpf of Warhammer.
Who the fuck knows who likes the piece of shit, but clearly enough tasteless peons threw in with it because they were told he was da best.
>>
>>53566128
*trolling every nonchaos player and jerking off every chaosfag
>>
>>53566128
As bad as the AoS non-rules are it can't be worse than 40k with built in Armageddon.
I set myself up for that one and eagerly await the punchline.
>>
Clan Lionheart has won their first match on the Bloodbowl field! The most glorious moment came in the first moments of the game - Mogrund Hammersurge, the renowned Troll Slayer, lined up against the opposition's Rat Ogre. They snarled and roared at each other as the Lionheart linemen knocked down the feeble ratmen, and Mogrund finally took the moment to strike - in one fell blow, he outright slew the rat ogre, sending Team Cheezit into a demoralizing tailspin they would not recover from. After a dangerous fumble, Gotador Skakrisnev huffed his stumpy legs as hard as he could, just outrunning the Cheezit's gutter runners and diving into the endzone at the buzzer.

Holy fucking shit, this is my first game of Blood Bowl ever, with my models only just put together, and it was phenomenal. I am buying a Death Roller tomorrow!
>>
>>53566214
You guys saw Blood Bowl is getting new comics, right?
First one was out yesterday.
>>
>>53566018
I wouldn't mind if he was just undeniably evil and badass, but they had to have him throw his weight around and jerk him off. Nowadays I wonder who's worse, Abaddon or Archaon.
>>
>>53566318
Mannfred von Carstein.
>>
>>53566318
>>53566337
Abaddon is identical to Archaon except that he's a lot less insufferable. He was a constant fuck up but GW decided to let him win 'just cuz', but he wasn't an annoying sperg in personality.

Archaon is a Tumblr atheist with daddy issues who is as much of a whiny cunt as he is a Mary Sue in terms of power.

Manny is by the far the worst though. He's not a whiny mancunt, he's just a stupid edgelord with around 12,000 hours of Hatred played on his Steam account named murderdeath666 who was quietly but exponentially Mary Sued in the End Times.
>>
>>53566337
Mannfred is at least funny in how pathetic he is.

Archaon may as well have been written by a fourteen year old Otherkin.
>>
>>53566394
Archaon is far worse. Abaddon's statline, at least when I played, is nothing like Archaon. Archaon is a 1,000 point original character do not steel. Abaddon was an existing bad guy leader that they decided to attempt to make more important, though it comes off as silly. Archaon was created from scratch in 6e to suddenly be the most powerful dude ever, and everyone hated him for it and cheered when Grimgor smacked him down.
>>
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>>53562168

Warmbloods cringeposting as usual
>>
>>53566507
Archaon appeared in 4e.
>>
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>>53566549
Says the permavirgin. I bet you've never even taken slaves.
>>
>>53566668
What Morathi is doing with that Helf?
>>
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>>53566668
>thinks virginity is an insult
>literally posts roastie slut elf

Druchii a shit
>>
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>>53567029
But anon it's a joke on how Lizardman will never (and probably can never) have sex, using the faction that probably has the most (depraved?) sex.
>>
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>>53567029
Don't worry, we'll soon be able to put these warmbloods in their place.

Just as the Old Ones planned.
>>
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>>53563590
>grimgor went up against crom and was so fucking pleased with how tough he was that he figured archaon would be an even better fight
>hfw meeting him
>>
>>53566507
>Archaon was created from scratch in 6e to suddenly be the most powerful dude ever, and everyone hated him for it and cheered when Grimgor smacked him down.

I remember back in an old White Dwarf from, fuck, maybe twenty years ago now, where they took characters from every army and pit them against each other in a tournament to see who would come out on top.

Nagash, Lord Kroak, Killmaster Snitch, Archaon. A lot of great names in there, but an uneven amount. They threw in a Bloodthirster to round out the numbers.

Bloodthirster won.
>>
>>53566131
Say what you want about the character, but the old Archaon on Horseback model was a fucking beast.
>>
I like Archaon
>>
>>53567126
This. Crom should have chopped Archaon's fucking head off after that debacle.

Aside from deciding to head through Sylvania to attack the Empire, he was probably the most successful of the various warlords. Because anyone's army would have gotten rekt by walking right into undead country. Crom actually managed to survive and bring some of his men with him.
>>
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>start fantasy right as it dies
>dont even have time to collect a full army of bretonnians
>entire faction gets deleted
>drop warhammer 40k/fantasy to play 30k for a year
>recently get around finishing my small army again
>cant paint my models or play 8th without being harassed by sigmar fanboys
>cant even buy models anymore
>army rules are editions old

at least I have total war
>>
>>53530636
Those Tomb Kings alternatives....how do they translate into Warhammer? What is what unit??
>>
>>53566018
>It's amazing how GW created a villain literally everyone seems to despise and then FORCED him on a community and setting that didn't want or need him
So he's basically the Roman Reigns of Warhammer?
>>
>>53567126
He probably just went back to the skaven tunnel network.
Vermin might be weak but at least they have toys that tend to cook them and are tasty.
>>
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>>53567185
At least you started getting an army right as it died, when second-hand models were easy and everyone was selling their forces. I was there and interested, but I didn't have the money to buy more than the most basic of forces. And every day it gets harder and harder to find old models, and they're all at prices that if GW had offered them, everyone would have turned their noses up at.
>>
>>53567160
I remember that, it was kind of dumb. Anyone could have told you that Bloodthirster would win.
>>
>>53567231
>Vermin might be weak
Not when there's 500,000 of them.
>>
>>53567178
He could've been done a whole lot better.

Then again, proper oldhammer Archaon compared to end times Archaon WAS infinitely better. I didn't despise Archaon in SoC.
>>
>>53567267
Dude marched his green ass to hellpit from the world's edge mountains.
I don't think he cares.
It's not like hell pit or any other city has that much to worry about, Grimgor doesn't have the patience to actually siege anything.
>>
What are peoples thoughts about the upcoming 4th Ed. WFRP system?

Personally I think they got it right with 2 - just updating and fixing the bugs of 1. 3 was a fine system, but just felt like the red-headed stepchild of the family compared to 1 and 2.
>>
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>>53567301
Grim vs a horde of rat ogres or some kind of avatar of Horny would've been great fun to see.

mfw no proper storm of chaos duel between karl and grim AKA ultimate super slam this sunday sunday sunday that we'll never see now outside of total war
>>
>>53567378
Fuck you, I was having a nice day until you reminded me of that.
>>
Is there any way to know when GW is going to stop selling certain older models? Do they announce a new line and put the old stuff on clearance or do they just drop them from the store?
>>
>>53567295
Stop being a poser plox.
>>
>>53560855
oh neat anon I've seen these coming along in the previous threads. good work

have a picture of my gaymen table


>>53565480
>stagehand hammer
dietrichhhhhhh!!!11
Hey lads what are some good cheap modular movement trays I can get, I'm currently using good cheap cardboard cutouts but want to up my game.
>>
>>53567658
The kings of war bases?
The build your own movement tray thing GW put out a while back?
Plasticard and balsa wood?
>>
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>>53567658
mostly finished. need to pick up some gray paints for the ones with pronounced horns and some layers for the wood parts, but i'm ready to move on to some Gors now.

Are army painter brushes worth it? The ones I bought at Michael's are fraying pretty badly already. Idk if that's a quality problem or me being too rough (i dont think i am).
>>
>>53567083
Then who jizzes in the Spawning Pools?
>>
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>>53567960
No one, it's all magic.
>>
>>53567960
A skink or something.
>>
How does one go about getting a 500 point Lord on a chariot into close combat without getting shot to death by an Ironblaster and a unit of Leadbelchers?
>>
>>53567115
>Called "lizardmen"
>Is a frog
>>
>>53568156
Looks more like a toad to me compadre
>>
>>53567676
thanks for the input anon, i sorta want some modular light trays I can just resize/change between games as I like running a heap of different lists within my army

>>53567730
hmm good stuff anon, you may want to look into what other posters have advised and get some liquid greenstuff to fill the gaps between the arms, alternatively just use the liquid greenstuff to make irregular fur patches.

as for army painter brushes I swear by mine, but always clean it thoroughly after every painting.
just in case as you said it's your first models, you are dipping the brush into water before every dab, making sure none of the paint or water goes above or into the metal bracket holding the brush itself in place right?

as if anything gets into that it can dry and ruin the shape of the brush.
don't feel bad though just get a heap of those 4 dollar craftstore brushes, use the one or 2 smallest and cut the rest to size. (then just use your good brushes for fine detailing)

>>53568106
fairly simply anon, run a cheap filler unit infront of said chariot, preferably skirmisher cavarly to take a few shots instead of your prime guy getting blasted.
also run the shield of fuck cannonballs.
>>
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>>53565800
>>
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>>53567115
Its so weird seeing one standing up.
>>
>>53566011
You would still have to buy Malekith on dragon.
>>
>>53567730

It usually is the metallic paint that fucks brushes hard. Consider buying cheap ones for metal only
>>
>>53568936

The shield only works if the lord gets hit, if the chariot is hit it's a single lord on foot
>>
>>53570170
good point anon, what faction are you playing as anyway. I still stand by running a cheap minimum size skirmisher cav in front of him as cannon blocking
>>
>>53570228

It actually won't block a cannon, since he can simply place the ball on your first model of skirmisher and it will bounce on the chariot.

Also be careful, as if the skirmisher fail panic they'll run right through the chariot, possible panicking it too
>>
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>>53570328
With proper placement you can indeed block a cannon anon, see pic related.

Though I digress if you are playing a friendly match with opponents who are playing are such connoisseurs of cheese with cannons as per your example it's perhaps worth finding a different opponent.
My solution will still work though.
>>
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>>53570404
but Anon
that's everyone who plays cannons
The never ending cheesefest of "10 from the back"
>>
>>53570404

Your pick shows exactly why it does not work (apart from being useful only if the cannon is right in front of you and only if it is not on elevated terrain, which is where they are usually placed).

Placing it 10'' from the chariot will most likely hit it, expecially since the chariot have long-ass bases.

It's not cheese, it's just regular aiming (it will provide light cover from small fire or balistas tho)
>>
>>53570439
do cannonballs even stop bouncing on anything other than a misfire? or will they just bounce across the map merrily if the dice favours them.
>>
>>53570466
They only get one bounce so no
>>
>>53570465
shitty diagram anon but with the skirmisher cav bases you'd have 11 distance. I didn't think about hills though(as I don't have any, so never played with them) so you bring up a valid point
>>
>>53570491
that I didn't know, is that a faq thing or in the rulebook under "I should have looked harder"

Since you know about cannons anon I'd like to ask you one other question, so cannonballs cause d6 wounds, if I hit row one of one wound dudes I generate lets say 5 wounds, when it goes to kill the guy in the next rank is it still 5 wounds?

cheers for info
>>
>>53570513
someone correct me if I'm wrong but I think you roll each time it goes to the next guy
but because they're 1 wound guys anyway, you couldn't possibly fail to kill them with d6 wounds unless you fail the 2+ to wound at the start
>>
>>53570513

Nope, you roll for every model, and the cannon "checks" if you wound the model once at time, since if it fails to wound a MI or similiar model, the ball is stopped
>>
>>53570513
also the bounce thing, its in there BRB p.112
I dont think it explicitly says "one bounce" but it only tells you to roll the arty dice once for the shot and once for the bounce
>>
>>53570542
>>53570597

I'm looking at the rulebook now and it only says monstorous inf or cav/mons/moncav block cannonballs if the cannon fails to kill them, the implication there is even if you roll a 1 on regular infantry in the front row it doesn't stop the cannonball.
see pic related.


>>53570491
>>53570609
it doesn't specify, oh shit. I've been that guy multibouncing my cannonballs all along as it didn't specify. I thought it was weird but it's not explicitly stated.
I wish this was faq'd somewhere.
>>
>>53570646
Well yeah, regular infantry only has 1 wound each so no matter what you roll on the damage, d6 S10 wounds will kill a regular guy no matter what, unless they have a ward save and luck
You do however need to roll to wound for each guy, and roll damage separately if you wound
The best to wound roll there exists is the 2+ (S10 cannonball will get this against pretty much all infantry unless their T is buffed a shitton). The roll still fails if you roll a 1 to wound, but if you roll a 1 on damage it still kills most infantry models since they have 1 wound per model more often than not

Example, you shoot swordsmen, 6 ranks deep unit.
Your cannonball succesfully bounces through the entire unit (hitting 6 guys)
First guy who gets hit: Swordsmen are toughness 3 so the S10 ball is +2 to wound
Roll to wound: 3
He is wounded, roll d6 wounds (he dies either way because he only has 1 wound)
Next guy behind him is hit because the guy in front died
Roll to wound: 2
Got 'em, roll damage if you feel like it but again, guy only has 1 wound
Guy dies, bounces to next guy
Roll to wound: 1
the To Wound roll of +2 failed because you rolled a 1, guy lives on to tell the tale and so do his friends behind him
>>
so, I've got spare bits from 2 sphinxes, and that means 2 left paws I gonna use to convert a small monster...
how do I mask right its side so it seems its simmetrical? i was thining cotton smoke/mist, but that's kinda lame
>>
>>53570717
alright good stuff anon,thanks.
>>
>>53549645
His mask kinda makes him look asian
>>
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Sauce of central model?
>>
>>53571651
You can literally reverse image search the picture and find the blog post where it was originally posted which gives you the source
Some people are dense
>>
>another weekend of no WFRP session due to people working weird times
>>
>>53569889
Oh I know, that's why I saved that screencap from the video too. In all the artwork about them (at least, the artwork that depicts the 'modern' incarnation) they are NEVER standing up, and it just looks so strange.
>>
A multiplayer stream for TWW multiplayer is starting at 3pm (about 35 minutes from this post).

I'm hoping the new info is free for all or army painter or something like that.
>>
>>53572478
I'll help alleviate your pain. Tell me about your game, what are some interesting characters in your party?
>>
>>53573011

It's pretty much Monthy Python the holy grail with a sour Dwarf in the middle of the party who's going insane over the knights and peasants being completely illogical.
>>
>>53573088
So a dwarf stuck in Breton? Similar character here. Got a rune smith stuck in some bizarro Nuln .
>>
>>53561600
>>53561797
>Impossible to beat the chaos army

Too bad Grimnir did exactly that. He marched right to the gate of chaos and held his ground slaughtering demons for thousands of years

Aenarion could've taken example and join him, possibly closing the chaos gate for good, but nooooooooo let's take the cursed sword and go apeshit
>>
>>53574629
If we consider BL canon, it was a different chaos gate.
>>
>>53570228
Beastmen. Level 4 beasts shaman with jagged dagger and brass cleaver on a chariot to generate power dice. He didn't die but his chariot got shot to pieces before it could do any work
>>
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So I have something to say here WHFG, forgive me if it's off topic but the cause may justify it. And I imagine some here have experience.

I really want to build a force of Brets, but Ebay is getting more and more barren and expensive, while I can't find alternatives I like or are at a decent price while being of comparable quality.
Which forced me to look into more dishonourable methods. Which turned up nothing.
I have Scoured Yoyhammer, hunted through google for anything at all, and have found nothing. I know what's coming,
>"what is Google"
>"Nice try GW"
>"just try looking around, nobody will just tell you"
I can't enter a store with no fucking entrance.
I have no idea where to look outside reddit, where the few times i think i've found something it turns out the Gestapo beat me there.
I completely understand why it's a thing. I do. But honestly this is just annoying. At least Ebay is a straightforward process.

And then in order to bring it back around, If Bretonnia was stuck in 6th edition, were they at least good in that? Recommended units, for 6 or for 8th?
>>
>>53567219
Dunno, haven't gotten mine yet since they had casting issues mid-run, but the reviews from people who have them are really good.
They hook you up with scenic bases and magnetized shit too.
>>
>>53567536
They move them into the Last Chance section, which exists only when there's things actually on Last Chance. They don't announce it, or at least didn't before; I think the last 40k one did get an announcement.

No advanced warning. First time it happened before AoS release it took a month for everything to sell out. TK took a week, Brets were gone in a few days.
>>
>>53574629
Dwarfs and High Elves hadn't discovered each other yet. They had no political ties.
>>
>>53575062

If you want to go balls to the wall with power dice, stick a shaman witht he herdstone and 2 lvl 1-2 smakll guys near him.

3 free dices + 3 (possible) channel dice is backbreaking
>>
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>>53575473
I think they knew each other, I think Aenarion (or someone else, I'm not sure) met Grimnir personally. I remember that the army book said that "nobody knows what the elf lord thought of the heavily tattooed dwarf warrior".
>>
>>53575866
That was Malekith.
Aenarion's son tried to emulate him as a globetrotting adventurer after everyone told him he couldn't be Phoenix King.
He spent a lot of time with Dwarfs. Its why he was able to sabotage both races so easily when he turned evil.
>>
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>>53575936
I think we're both wrong, the one I remembered was Caledor Dragontamer. Malekith was friends with Snorri Whitebeard. The part about Malekith I remember because I'm reading The Great Betrayal. Sadly my only dorf book except the the Gotrek and Felix ones.
>>
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>>53575619
Only problem with the herdstone is that Wyssan's is a 24'' range so herding my shamans near the back while my troops march forward could be dangerous.

Here's what I'm working with.

>Beastlord
Sword of Anti-Heroes, Gambler's Armor, Gnarled Hide (5+ Scaly Skin), Crown of Command

>Great Bray Shaman
Brass Cleaver, Jagged Dagger (+1 Power Dice per kill), Talisman of Endurance, Many-Limbed Fiend (+1A), Razorgor Chariot

>Wargor
Beast Banner (+1S to unit)
>>
>>53576039
That makes sense.
Caledor tDT is the true badass of Warhammer Fantasy.

I hope we at least see him in TWW2.
>>
>>53576152
He makes a cameo in the trailer.
>>
>>53575368
KotR, GK
trebuchet
>>
>>53572478
I know that feel. I've only had one session in the last couple of months.
Might get one this weekend though.
>>
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>>53575368
Just get some historicals breh.
>>
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New Warhammer 2 info. Sounds like my dream-game,

>Every race has two Legendary Lords (this we knew already); for the High Elves, Tyrion starts in Ulthuan, while Teclis starts on the Turtle Isles west of Lustria (what the hell are you even doing there, Teclis?)
> Can treasure hunt in lustria, looting and sacking old temples
>High Elves get full vision around all of their trade partner's cities and armies, as if they were in a military alliance
>High Elves can accrue influence using agents and events, which they can spend to damage the relationships between other factions (PERFIDIOUS ULTHUAN)
>Lizardmen commandments are tied to building up the geomantic web; special side-quests allow the recruitment of sacred spawnings
>New battle type: Fortress Gate battles at the entrances to inner Ulthuan, basically bridge battles from earlier games on steroids
>Skeggi, Vampire Coast, Estalian conquistadors, Dark Elf raiders confirmed for Lustria
>The mysterious fourth faction (which, according to CA, has not "been rat-ified yet") is based in the Southlands, but there are ten factions there in total, including a Brettonian colony apparently (might have been a mistake, I think the Empire are the ones who have a colony there?
>High Elf / Dark Elf dragons get a breath attack, and so will the dragons of the Old World factions (including the Terrorgheist)
>Sea travel is made more... "interesting" by random encounters, randomly moving storms and reefs
>Later on in the game, rogue armies (composed of units from multiple factions) may appear and eventually maybe even evolve into full factions; these armies and the sea-based encounters will also appear in the Old World
>Four player FFA is multiplayer only for now, but CA may do more with it, depending on the reception
>>
>>53576637
>pc is now almost exclusively steam based
I'm not joining Gaben's scam, no matter how fun it would be to take a massive green orc shit in lustria. Or anywhere.
>>
Oh and Ark of Sotek confirmed. Dinosaurs are spawned by doing rituals, and Lizardmen can earn elite, special sacred spawning pool variant units by doing missions.
>>
>>53576637
In old Warhammer lore everyone had a colony in Lustria, including a Dwarf who invented internal combustion engines.
>>
>>53562612
I got shitposted to oblivion
>>
Just ordered 3 more boxes of miniatures from my local game shop. Too bad they can't order the webstore exclusives that I want
>>
>>53576637
>>Four player FFA is multiplayer only for now, but CA may do more with it, depending on the reception

HOLY SHIT!!!!

If this is real, this game will be the most played TW game yet with my crew. We still play MTW 2 to this day because they cut the FFA option from all subsequent titles.
>>
>>53570404
In the last playable edition, 7th, you could always target the skirmishers and "accidently" overguess things behind them. I guess in 8th you only had to roll to hit.
>>
>>53571651
Dark Vlad, i guess it was enigma mini. Old death was also pretty cool.
>>
>>53576637
>(what the hell are you even doing there, Teclis?)
Looking for vortex relics as seen in trailer.
>>
>Treasure hunting will have its own mini choose you're own adventure style-text

We King Arthur Now!

https://www.youtube.com/watch?v=J-S4k6EZ7yY
>>
>>53572478
My year-long campaign ended a few weeks back and I'm still mulling it, anon, so I know that feeling.
>>
>>53577963
Give us a short synopsis. What was your character like and what careers did he hit?
>>
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>>53575368
Knights of the realm are mandatory choice as is a paladin battle standard bearer. Trebuchets are some of the best warmachines in the game, always take them over Grail Knights (both are rare choice). Yeoman riders are good for baiting frenzied units and march blocking. 5-man Questers going for flanks are a popular choice, but ive yet to use them. Pegasus riders are really good at it too. Dont bother with footmen, although the latest thing i converted was a Grail Reliquary with pilgrims.

I play brets against 7th ed armies and its challenging fun. Their magic is really gimped though, being limited to lores of life and beasts (+heaven for prophetess).

People have 5th ed starter knight lying around, keep looking. If youre in yurop i could sell you a 3x3 lance or two.
>>
>>53578047
I was the DM, actually. The game was set in an alternate story branch after the Storm of Chaos. Archaon was dead, Valten got assassinated seemingly by Sigmarite radicals headquartered in Marienburg. Players started out in Nuln's jail for various crimes, and got work-release for helping shovel out a shit plug in the sewers, where they discovered both skaven and chaos shenanigans. Two busted plots later and they had their freedom and the appreciation of some noteworthies in the city.
>>
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>>53576336
>Common Phrases:
>WELCOME TO FLAVERLAND
>>
Why is CA going with a Red/Yellow color scheme for High Elves? Hopefully that's a side faction. It would be nasty if the main HE faction didnt have the traditional white/blue scheme.
>>
>>53576385
To be fair, not everything in the Bretonnian roster can be covered under historicals. Battle Pilgrims, a Grail Reliquae, Questing Knights (who really used two-handed swords from horseback?), Damsels or Prophetesses, Pegasus Knights...

Sure, you can get Knights of the Realm/Knights Errant and Men-at-Arms and Peasant Bowmen, but that's not really enough.
>>
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>>53579529
Maybe they're Eataine troops?
>>
>>53570439
Is that Volkmar the waifu.
>>
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>>53576637
Probably an Empire colony, because Sudenberg. If there is a Bretonnian colony, they'd be going back to a vague mentioning as old as Man O' War.

I'm really surprised they're including the Southlands though - I always figured it was a little boring, since there would be nothing there but rats and lizards and orcs, and no one seems all that interested in it.
>>
>>53579760
they have that rising sun look on their flags so i guess yes.
>>
liquid green stuff vs alternatives for filling gaps? What do you guys prefer?
>>
>>53577067
/twg/ hates everything. I can understand if your enthusiasm died in the face of that shittery, but I'm sure there'd be a lot of people that would like it. Especially with the already present if underutilized farms vs workshops feature in Bretonnia. I would be eager to see what you could make, but I can understand if the dream died.
>>
>>53579805
I think they needed a 'homeland' for Skaven. Otherwise they would just have odd single settlements all over the world.
I still think there should be a second Underempire/Underway map but whatever.
>>
>>53567234
>>53567185
There are plenty of nice looking historicals that would look nice for bretonians, Perry for instance
>>
>>53579947
I guess they have to do it for gameplay reasons, but everyone knows their actual homeland is Skavenblight. It feels wrong to focus it on the Southlands, unless they're gonna focus almost exclusively on Clan Pestilens.

Even then, I still think of them more as an Old World faction, and from how things sound right now, I'll never see Empire spearmen desperately fending off a horde of Skaven swarming out of the sewers of Nuln, or Bretonnian knights charging into a furry mass that has overrun Gisoreux. That's one of my biggest disappointments with Total Warhammer as a whole - after a point, I just don't see many Orcs or Beastmen, just Norscans and Vampire Counts. I don't feel like I'm being attacked by a variety of enemies.
>>
>>53580060
>after a point, I just don't see many Orcs or Beastmen
they keep spawning, tribes that you killed keep coming back
>>
>>53580060
I imagine Skavenblight and Hell Pit will be in the combined campaign at least. Skavenblight is already on the map in the form of a ruin.

I know what you mean though. Playing as Greenskins, for instance, it is really hard to fight the Empire or Wood Elves or Bretonnia until you've eradicated the Dwarfs entirely.
>>
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>>53580060
TWW2 is supposedly revoking the race-specific settlement exclusivity, so while it's still more beneficial to settle in lands that make sense for your race, you (and thus the AI) can pain the map how you like. I do agree though, there should really be more Beastman and Greenskin tribes lurking about.

Pestilens will probably be DLC in a pack with Zlatlan's Cult of Sotek stuff, which should flesh out the Southlands more.
>>
>>53579861
Lgs sucks from what I've heard. I use putty from vallejo.
>>
>>53580001
Perry is good, but >>53579672

>>53580114
Beastmen definitely, but I don't see many of them bothering me - they can spawn a fair distance from my forces, and there's only ever a few tribes running about. As for Orcs, I know Waaaghs! happen, but I haven't been on the end of one - and I've seen plenty of Orc factions get crushed without coming back.

>>53580164
I guess that's one of the failures of the Total War series - you've got to keep things relatively straightforward, and it's hard to justify sending forces to face more distant enemies just for fun, even if that was part of the fluff of the wargame. Hopefully TWW2 and its added focus on looting jungles will encourage wider travel or doing more than focusing on taking and holding territory.

>>53580167
It's kind of weird to imagine that change, especially since right now the AI seems pretty dumb about getting territory - half the Empire is in ruins in one campaign I'm currently doing, yet no one is trying to resettle any of it. It's the kind of stuff that makes me wish trading territory was still a thing, so I could conquer it on a friendly AI's behalf.

I hope it's at least not showing favoritism towards some areas of territory compared to others - maybe humans can take the mountains now, but they still have to risk the damage they'd take travelling through them, or they aren't as profitable as they'd be for dwarves (a lower settlement level limit or something).
>>
>>53575368

TMS have a full range of Bretonnian figures based on the GW style.
>>
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Guy who brought home Skaven/Chaos/Vampire source books the other day; I believe I have considerably endankened my collection. What do you guys think? I am particularly ecstatic about the Warpstone copy.
>>
>>53580647
Good stuff anon.
Is that Warpstone book a single issue or a compilation? It looks like a lot of pages for a single issue but that's what the cover implies.
>>
Doing some Skaven homebrew shit.
Give me some alternate names for the Horned Rat. So far I have:
He Who Burrows.
Lewcifurr.
The Great Under-King.
Sire of Vermin.
>>
>>53581007

The Great Gnawer
Father of Countless Litters
>>
>>53581007
The Big Cheese
>>
>>53581007
Donald DRUMPF
LOL
>>
>>53580775
It's the 30th and final issue, so it's all the stuff they had been saving up.
>>
>>53580647
>Gilead's blood
Isn't that the one with a half-elf?
>>
>>53576637
What's your source?

I'd love to see a fleshed out Southlands with Araby,Tomb Kings and every junglified faction you can think of. Khornate/Slaaneshi cannibals and lost Dwarven Keeps anyone?
>>
>>53581600
Gilead himself is a high elf
>>
Someone talk me out of purchasing pic related, i.e the Start Collecting! Skaven Pestilens-box for my Nurgle Horde.

I'm primarily interested in the Screaming Bell/Plague Furnace to convert into a Warshrine dedicated to Nurgle. I'm thinking of turning the front of it into a trophy rack which will hold all the fluff-related treasures and trophies of my army. The Rat-Ogre can easily be turned into a Spawn and then I just need some rationalisation for its propulsion. Perhaps the Skaven dragging the ropes at the end of the Plague Furnace could be replaced so that it appears that they are dragging the whole machine from the ground.
>>
>>53581930

The Plague Monks could probably be sucessfully converted into the red robe-wearing acolytes in pic related and then be used as Nurgle Marauders with Great Weapons.

I guess that the Plague Claw could be turned into a nurglesque Hellcannon if I remove the skaven from it and convert it a bit.
>>
>2020
>gw reprints 8th ed rulebooks and army books and starts selling all fantasy miniatures for a limited time

is this the best we can hope for?
>>
File: 1329875430495[1].jpg (38KB, 604x422px) Image search: [Google]
1329875430495[1].jpg
38KB, 604x422px
>>53576637
> Can treasure hunt in lustria, looting and sacking old temples
>tfw now preparing to go maximum REEEEEon the warmbloods
The Old Ones to NOT approve!
This game can not come out soon enough!
>>
>>53581930

If you only want the plague furnace then just buy the plague furnace. I think it would make a cool counts as hell cannon for a Nurgle army.
>>
File: Dark_elf_cold_one_rider.jpg (94KB, 500x675px) Image search: [Google]
Dark_elf_cold_one_rider.jpg
94KB, 500x675px
>>53580647

Nice haul.

We're currently looking for a copy of Lords of Valour for the novel collection.

Is there any chance you could scan it?
>>
I'm so sad that Fantasy was killed off for something going over the top to look different.
>>
>>53582520
But the whole package would only cost me 10 pounds more and then I would also get two more units.

Oh and it was the Plague Claw I would convert into a Hellcannon as I think the Furnace/Screaming Bell would make an excellent foundation for a nurglesque warshrine.
>>
>>53582613
Afraid I do not own a scanner, otherwise I would
>>
>>53582470
Yes.

They'd go digital only.
>>
>>53582686

In that case it's probably worth it, if you go though Wayland games it will only be £40.
>>
File: 1984974974.jpg (127KB, 679x960px) Image search: [Google]
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>>53572847
It likely simply as a guidance for the model, so far in game Mazdamundi is always in his magical chair
>>
File: 1491649920448.png (200KB, 956x1008px) Image search: [Google]
1491649920448.png
200KB, 956x1008px
>>53583355

It may also link into his death animation, I'm hoping someone didn't spend 10 hours sculpting his saggy cellulite ridden arse for nothing.
>>
File: 11419874944.jpg (59KB, 787x443px) Image search: [Google]
11419874944.jpg
59KB, 787x443px
>>53583430
Indeed, if dead Thorgrim can touch the ground so can dead Mazdamundi
>>
>>53582470
>"we're reverting the end times"

my suicide would be delayed once more
>>
>>53580647
Got you beat
>>
>>53582470

I think we'd be more likely to see a mass battle game for age of smeg with those war of the ring movement trays.
>>
File: 1491168496975.png (1MB, 883x828px) Image search: [Google]
1491168496975.png
1MB, 883x828px
>>53583741

Nice, do you have either Chronicles of War (4th ed.) or Warhammer Siege (5th ed.)?

We need scans if so.
>>
What's the best spray paint for priming? GW chaos black is like $18 a can which is more ridiculous than their miniature prices.
>>
>>53583849

If you go to a car parts shop they should sell a cheap undercoat that will be fine enough for miniatures.
>>
>>53583747
At least those trays were kickass.

>>53583849
I just get some $4 black spray primer from Walmart.
>>
>>53583741
please get some shelves
>>
New thread.

>>53583955
>>53583955
>>53583955
Thread posts: 311
Thread images: 87


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