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Warhammer 40,000 General /40kg/

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Thread replies: 506
Thread images: 81

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Extra bolters edition.

>Previous thread
>>53363061

>Warhammer 40k 8th Edition: "Leak" Compilation
http://bloodofkittens.com/blog/2017/04/26/warhammer-40k-8th-edition-leak-compilation/

>Lastest news :
https://www.warhammer-community.com/2017/05/20/new-warhammer-40000-stronghold-assault-may20gw-homepage-post-4/

>Your daily duncan
https://www.youtube.com/watch?v=aqR7aepzCXc

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>Latest GW teases:
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata

>8th edition FAQ:
https://warhammer40000.gw-hub.com/wp-content/uploads/sites/2/2017/04/New-Edition-of-40K-FAQ.pdf
>>
>>53368052
Question: how does the tau drone turret work? Especially in KT?
>>
other thread has more posts
>>53367858
>>
>>53368198
You can call it in if you didn't move to shoot your enemies, if it is removed for what ever reason you can call it again later. I don't think there is anything official for kill team. Work it out with your opponent. Either anyone from the same squad can call it or one dedicated dude can call it.
>>
Maybe with the new edition my dream force of a Raven Guard chapter that specializes heavily in Power Lances can be a reality
>>
>>53370210
My Foot-Tau are personally loving these new changes. I focus on battlefield control and ambush tactics with lots of stealthsuits and snipers. The new reserve rules and especially stratagems will be invalueable, I can see myself maximising my command points to have that edge since I don't field big shit.
>>
>>53371375
Was it still Deathwing and Ravenwing? Or were there more than that?
>>
>>53368198
Go HoR Killteam and you won't regret it. They even made it so shield drones are functioning there.
>>
>>53370210
We've only seen stats for axe, sword and mace. Lances might be out.
>>
>>53371390
>Was it still Deathwing and Ravenwing, or were there more than that?

Those two, and Ironwing (vehicles).

I think they're were three more (for six different -wings), but I don't really follow Dank Angles that much
>>
>>53371410
Dreadwing, Deathwing, Ironwing, Ravenwing, Stormwing and Firewing.
>>
>>53371435
Thank you. I've been looking to explain shit in chornological order to a friend of mine, and realized I didn't really know the character of Dark Angels in 30k pre-schism.

"They're proud of being the first, and tend to have specific groups for specific jobs instead of using combined arms" will definitely be enough.

>>53371450
That said, more information on them is never bad...What did they do?
>>
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>>53368052
XTH FOR TYRANIDS BACK WITH A VENGEANCE /HYPE/
>>
>>53371390

more, I seem to remember they were and still are one for every feather on their chapter symbol
>>
>>53371454
>The Dreadwing was one of the six specialized formations called Wings of the Dark Angels Space Marine Legion during the Great Crusade and Horus Heresy. The speciality of Dreadwing was total warfare where the voted-lieutenant bearing title Dreadbringer used Destroyer Marine Squads supported by other types of squads to bring total anihilation of a foe on specific battlefield. The Dreadwing utilized mass armored assaults of Land Raiders, Spartan Assault Carriers, Mastodons and Fellglaives with advanced weaponry. They were also known to employ weapons of mass destruction such as Phosphex and Vortex Weapons.

>The Deathwing is unique among the Space Marine chapters in that the entire company fights exclusively in Terminator armour.

>(Ironwing) This wing was developed by the Emperor himself in the Unification Wars for the purpose of exterminating threats to mankind too dire to be allowed to endanger the coming Great Crusade. Ironwing units were equipped with heavily armored vehicles such as Land Raiders for their missions.

>The Ravenwing is a highly specialized formation where speed is more important than heavy firepower. To this end, all of the marines in the company ride into battle on Bikes or Land Speeders on land, including specialized vehicles such as the Land Speeder Vengeance and Darkshroud.

>Consisting of Assault Squads with Boarding Shields, the Stormwing specialized in boarding operations.

Firewing is unknown.
>>
>>53371454
weren't they literal space knights as well? At least that's what I remember from a shitty novel, and some HH rulebook
>>
>>53371454
Sounds about right.

Proud of being number one. Focused on multiple specialized organizations rather than multiple rounded forces.
>>
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Daily reminder that Dark Angels are gay
>>
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you're at your favourite fortress world and the swarmlord slaps your PDF turn one

what do you do?
>>
>>53371546
xD
>>
>>53371553
Call the Imperial Guard and 8 chapters of Space Marines.
>>
>>53371504
>Firewing is unknown.

Jee I wonder what it could be centered around
>>
>>53371571
Starting flamewars on the internet obv
>>
>>53371553
Burn it to death with my MSU flamer squad. Combi-flamer, flamer, heavy flamer and some bolter at rapid fire range should kill anything in this edition according to /tg/
>>
>>53371571
....Stealth kills?
>>
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>>53371563
>Call
okay you pick up your portable telepathic cordless and hear a loud static noise, like
BRAAAAAAAAAAAAAPP
>>
>>53371602
That image looks like the Psyker is summoning Nids.

Imperial psykers not only can summon demons to their side! They can also summon Nids!

Chaos marines are fuck!
>>
>>53371555
It's just not the same with out the autistic rage. . .
>>
>>53371546
Could someone explain this stupid ongoing joke?
>>
>>53371583
I don't think it would be that effective against anything tough. d6 automatic hits /= d6 automatic wounds

>>53371555
do you happen to be chinese?
>>
>>53371644
Someone started a forced meme, people (person) got upset, forced meme turned into a real meme.
>>
>>53371650
>d6 automatic hits /= d6 automatic wounds
Pretty much this.

Your average flamer against a T6/T7 target is going to get:
3.5 hits
1.16 Wounds
Then they get an armour save, which will usually be a 3+

It will take about 21 flamers to kill a Dreadnought.
>>
>>53371528
>>53371511
>>53371504
Here's what I'm going to give, for basic one or two line descriptions of the Legions:

1: Dark Angels. Proud of being number 1, and focused into specialist organizations instead of combining forces.
3: Emperor's Children. Obsessed with war as an art, and how to make it beautiful. Wound up falling to Slaanesh, God/dess of Excess, in an attempt to pursue that beauty.
4: Iron Warriors. Siege masters, on the "Breaking a fortress" side. Sort of got shit on by the Emperor, so they turned traitor against him.
5: White Scars. Masters of fast warfare, they were themed around the mongols. As a rapid response group, they were one of the Legions present at the Siege of Terra
6: Space Wolves. Space Vikings, loyal only to the Emperor and given a large amount of his attention. Trained heavily in fighting other Space Marines, which came in handy.
7: Imperial Fists. Siege masters, on the "Building a fortress" side. They built the Emperor's own palace, which should show you how much attention he paid them. Also, obviously, at the Siege of Terra.
8: Night Lords. Basically batman. Space Marines are already huge and terrifying, but they specialize in it. You wouldn't think an 8-foot-tall man in tank armour could be stealthy, but here you are.
9: Blood Angels. Pure warriors, in multiple meanings of the term. They were virtue and grace on the battlefield,a s much a beacon to be looked to as warriors to fight the Emperor's wars.
10: Iron Hands. Technology specialists. Often eschewing the flesh for cybernetics, they worked heavily with the scientists (Mechanicum) of the Imperium to always have a technological answer for an alien problem, in case "Being a space marine" didn't work.
>>
>>53371644
Well it's a very old joke actually since GW started it woth the first edition of 40k. Basically, Dark Angels' name, their primarch's, and their big secret were all a gay joke at first.
Also, some chinese-DAutist got triggered HARD by it a few thread ago, as he tried and deny this fact with all his impotent might, and he basically changed it from a 'meh, got it but it's not that funny' joke to a meme.
>>
>>53371694
>pure warriors
>have inherently flawed geneseed that turns them into cocksucking vampires
>choose one
>>
>>53371694
Eh I guess that'll do. Though I'd probably add a second sentence to go deeper. Like how the white scars were outsiders who kept to themselves because they got sick of everyone else not putting the time in to understand their culture
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>>53371721
>REEEEEEE YOU DON'T UNDERSTAND ME GUYS
White Scars confirmed for lowkey edgiest chapter?
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This is Captain Darius
He is the worst Space Marine in existence
I dare you to find someone worse
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>>53371737
No one could ever be as edgy as the Night Lords
>>
>>53371737
I dont blame them for it. Everyone kept thinking they were savages like the wolves so they just gave up trying to change peoples opinions of them and went off to ride bikes and kill shit at extremely ludicrous speeds.

Of course that bit Khan in the ass a bit since nobody knew who he'd side in the Heresy.
>>
>>53371701
On top of that was the extreme denial.
Lionel Johnson (Lion El'Johnson) was a closet homosexual poet that wrote "The Dark Angel"
That alone would make the gay joke clear.
On top of that the "The Rock City" (The Rock) is a music bar from decade ago that was popular with gay people in the U.K.
There is also the meme about British people being gay since WWII
Finally DA like plasma weapons. The guns that shoot "hot loads"

The gay jokes are crystal clear, but the Chinese anon got trigger so hard that he even try to ban evade
>>
>>53371751
What game is he from?
>>
>>53371751
>who is Indrick Boreale
>>
Aw yeah! Who's ready for a piece of shit lore drop?
>>
>>53371694
For Iron Warriors I'd add they always got the shittiest assignments and no glory, so they had a resentment thing going on.
>>
>>53371787
>Who's ready for a great lore drop?

FTFY
>>
>>53371787
I'm scare.
>>
I'm looking at coming back to 40k after a mass exodus selling all my stuff shortly into 7th, I just can;t get past Orks as my favourite army aesthetic but really don't want to make another horde army.

With minimal info available but basaed on what we have seen from other armies what do you think the likelihood is of being able to make just nobs and specialists like Burna Boyz and Tankbustas into a 'legal' playable army?

I painted 180 ork boyz once... I don't want to get stuck massive mobs again.
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>>53371787

What did they say they were going to talk about next?
>>
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>>53371694
Just a quick thing on the DA Wings,

They're separate from the conventional Organisational structure. So DA still have Chapters, Battalions, Companies and Squads like all the other Legions, but they also have the Wings who are then attached to the companies.

Probably need to pick up some HH books or more details, that's just what I gleaned when trying to find fluff for a Fallen army I'm planning
>>
>>53371813
Oh gee with all this fucking lack of information about 8th we can totally tell you what to do
>>
>>53371694
12: World Eaters. Basically berserkers, focused heavily on getting into melee combat. Full on rip-and-tear style.
13: Ultramarines. Jacks of all trades, masters of none. Very heavily regimented, but their primarch basically wrote the book on how to fight at your best.
14: Death Guard. Anti-toxin specialists, who got all the shittiest jobs because of it. Turned traitor to follow the god Nurgle, who may be pestilence incarnate, but at least he cares.
15: Thousand Sons. Occult specialists, when the Imperium didn't believe in the occult. They knew too much, and so got their shit slapped by the Space Wolves. Tried to head this entire thing off, and only revealed to the Emperor that they knew too much.
16: Luna Wolves. The Arch-Traitors, and Sons of Horus. They were the first to fall, and fought with ferocity, often using teleportation technology to cut down enemy leadership before they knew the Legion was there.
17: Word Bearers. Hooboy, where to start. They spread the Imperial Creed, which was basically full on /r/atheism atheism, and then found out that gods literally and objectively exist. Their fall was quick and relatively painless.
18: Salamanders. Artisans and fire specialists, they often made their own weaponry in a time where everyone else was supplied by industrial worlds. They love them some fire.
19: Raven Guard. Scouting and intel specialists. Sort of the mirror to the Night Lords, they liked to prepare the battlefield before the fight happened.
20: Alpha Legion. The true intel and misdirection masters. They had plans within plans, to the point of absurdity, and nobody really ever knew what they were up to, only that it worked.
>>
>>53371805
Anon please. As much as I enjoy 40k we can agree it has shit lore.

It is like zombie movies they are bad, but they can be fun to watch
>>
>>53371828
No. It's great.
>>
>>53371821
I want to tell you but I won't be able to animate it appearing out of a rainbow in time.
>>
>>53371799
>>53371721
Good info. I honestly don't know that much about it myself.
>>53371707
Did they have that flaw during the Heresy? I was planning to bring it up as part of the post-heresy discussion of what had happened.
>>
>>53371843
Red thirst was existent pre-Heresy. Black rage is what they got after gay angel (the other one) died.
>>
>>53371838
It was great in 4th edition.
>>
>>53371828
I think the lore is good, but silly.
But I don't like them turning up the noblebright. I enjoyed Ultramar when it was a "better imperium" run by space marines, which the Ultramarines basically ignored other systems in favour of.
If they bring that back, I'll be happy.
But they won't.
>>
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>>53371825
Alpha Legion is wrong, here's what it should be
>20: Alpha Legion. They're space marines but jewish
>>
>>53371860
Still great, zombie movies are great too.
>>
>>53371825
>16: Luna Wolves. The Arch-Traitors, and Sons of Horus. They were the first to fall
that's wrong, Word Bearers were the first to fall
>>
>>53371828
I'm honestly just in it for the Rogue Traders at this point.
>>
>>53371860
False. Best edition is 3rd, 4th had some good things but that's it.

This is basic knowledge for fuck sake.

Let's hope 8th has decent rules, because lore is already fuck up
>>
>>53371775
He's from one of the old GW short films.

https://www.youtube.com/watch?v=ClfhBZR9-As
>>
>GW knows that people cares so little about Ultramar and the Ultramarines that they are late for dropping the lore article about them
>>
>>53371889

While 3rd obviously was best, I still think 4th was great too.
Not the guy you replied to, btw
>>
>>53371884
Changed, thank you.
>>53371889
What would they have to do in the lore to make it good? Consider that they're unwilling to outright remove things.
>>
>>53371825
>Not nearly sucking enough Ultramarine dick
>They didn't spread Imperial creed- they worshipped the emps, and turned chaos when he slapped them down and told them to be atheists.
>>
>>53371879
New lore has thing that even teen ager boys would think it is cringy and stupid.

That is the main issue
>>
>>53371884
That's wrong, The lion was the first to get corrupted
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>>53371915
Changed, thank you. I think he'll find enough utlramarine dick sucking just looking into the history.
>>
>>53371926
Do we know anything about how that happened? Or even what kind of a person the Lion is?
>>
>>53371813
They said they'd have detachments for fielding all terminator armies like Deathwing.

Almost 100% certain you'll be able to take all the elites you want. Not sure how good it'll be but making every unit useful is kinda a big thing.
>>
>>53371825
>14: Death Guard. Anti-toxin specialists
wat
Death Guard was all about pragmatism. They didn't care about style, ethics, distinctions: they cared about results. That's why they were OK with using chem-weapons and other shits. Well, also because Barbarus had barely breathable air admittedly
>>
>>53371898
What the fuck
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>>53371926
>>
>>53371936
>no
>no
It's exactly the same as >>53371656 except it's an older meme and it's circulated around on reddit and dakka dakka alot. Enough for GW to reference it on their facebook.
>>
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>>53371936
>>
Stat autocannons in 8e.
>>
>>53371940
>All-Elite detatchment
>+3CP

>All-HS Detatchment
>+3CP

>New Games Workshop(tm)
>>
I wonder what the plans are for the Valkyrie skytalon this edition. Really wish they had teased that instead of ultramar
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>>53371936
Back in the day, there were only traitors and loyalists; there were no loyalist Death Guard, or traitor Blood Angels, or what have you. Dark Angels were an explicit exception to this, and that was their dark secret - some of their group had gone traitor,w hen no one else's had. So they wanted to try to hide it.

Now that Horus Heresy's expanded it and made there be loyalists and traitors in every legion, it's increasingly dumb and outdated.
>>
>>53371951
Here's a trailer for one that never got completed
https://www.youtube.com/watch?v=VP7q47BDMBw

The description says fan film but it was official GW
>>
>>53371989
But anon what are blackshields?
>>
>>53371981
Most seem to think S7 Ap -1 D3
>>
>>53371903
Stopping the retarded focus on Chaos as the ultimate enemy.

In 3rd every army had its own threat to the Imperium (the protagonist of the setting if you will) and other armies.
Even Tau had better lore. They where the underdogs and where trying to form a federation. Now? It is just Tau and oh I think we have alien allies too?

The Cadian gate rewrite is silly mostly because the 13th had already ended in the eye of terror "codex thing" so the 14th being the 13th electric boogaloo was odd to say the least
>>
>>53371949
Is that so? I'm primarily a Necron player, with a small force of Inquisition - I'd looked into Imperial Fists back before Deathwatch had their own group, but never went too far down the Marine hole. That's why I'm asking here.
>>
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Can't handle it lads, I just want 8th already, I have no enthusiasm to play 7th anymore.

I want the Death Guard, I want the Primaris marines.

I want to roll my Adeptus Mechanicus (not Skitarii+Cult Mechanicus) out

I want to know if I can pull my 10k + Orks out of retirement

I want the fucking thing
>>
>>53371997
A relatively new invention.
>>
>>53371825
>16: Luna Wolves. The Arch-Traitors, and Sons of Horus. They were the first to fall, and fought with ferocity, often using teleportation technology to cut down enemy leadership before they knew the Legion was there.
As already stated they weren't the first to fall. Plus they were also fans of drop-pods.
>17: Word Bearers. Hooboy, where to start. They spread the Imperial Creed, which was basically full on /r/atheism atheism, and then found out that gods literally and objectively exist. Their fall was quick and relatively painless.
You could say they venerated the Emperor like a God, He didn't like it at all and told them to stop that shit, so they started venerating other Gods.
>20: Alpha Legion. The true intel and misdirection masters. They had plans within plans, to the point of absurdity, and nobody really ever knew what they were up to, only that it worked.
Surprised the word "spy" is not used in all of this. They had infiltrators in every legion too, which is the basis of a lot of memes.
>>
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>>53371898
Is this real life ?
>>
>>53372012
Reads like the "Gentlemen, I like war" speech.
>>
>>53372012
Feeling it
Haven't picked up a brush since they released the FAQ.

Don't even have motivation to paint my /swag/ army.
>>
>>53371981
2 shots s7 ap-2 d2
>>
>>53371984
They gave the friggin superheavies-only formation 3cp! God's sake GW they're lords of war they don't need any help!
>>
>>53372012
I feel you mate

I don't even play 7th and it's still on my mind
>>
>>53372023
Yes, yes it is. Check these trailers out as well >>53371996
>>
>>53371981
S7 AP-1 Dam.D3

Same as Tau Missilepods which were leaked in Tau Faction Focus
>>
>>53372029
I'm the opposite. Stopped painting for like a year because I finally fucked my brush up and didnt bother getting a new one. Now I'm back into it because I want to have some tabletop ready shit to play with.
>>
>>53372033
Why would an AP4 weapon translate to AP -2 when nothing we've seen so far has done that?
>>
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>>53372059
>BRAAAAAAAAAAAAP
Good post
>>
>>53372050
>official teaser
>leak
>>
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MAKE THEM SUPPER
>>
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>>53372053
Warpflamers went from AP4 to AP -3
They're rebalancing things at the same time
>>
>>53372053
reasons
>>
>>53372070
Well, he did persecute the witch and the mutant.
>>
>>53372029

I'm having no issues picking up the brush in fact, it's motivation to paint as I don't want to play much to my regular opponents chagrin as I'm the one who 100% will play when asked.

They wet my dick in fucking March with the Deathguard and now I've got blue balls.

I like they are showing us 8th... but it's gone on too long!
>>
>>53372069
ALIEN BEANS
>>
>>53372069

I'LL SHOW YOU HOW IT'S DONE
>>
>>53372081
He hid the mutant and wanted to bang the witch.
>>
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>>53372094
It's not heresy if the Inquisition does it.
>>
>>53372071
Warpflamers are AP-2

AP 3 is AP -2
AP 4 is AP -1

Rending seems to add an AP-
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>>53372008
well they never were anti-toxin specialists that's for sure. They considered that anything was good to use in war, including NBC weapons, that's all.
>>
>>53372071
Warpflamers went to AP -2 actually. But there's a good reason for this, being that template weapons no longer ignore cover, so it was safer for them to bump up the AP so it would match the inferno bolters.

Autocannons don't have any change in the core rules that would justify making them the new equivalent of AP3.
>>
>>53372081
he was a radical
>>
>>53372119
It's not a direct conversion though. Warpflamers did used to be AP 4 and there are some rending weapons which still have a rending effect.
>>
>>53372119
It's AP-4 on a to wound roll of 6 for the weapons that didn't have noteworthy 7th edition AP, like the Daemonettes and the Genestealers' ones

Maybe it'll be that it's and additional -1 always for the weapons that already have an AP different from 0
>>
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>>53372130
>Warpflamers always matched the inferno bolters
>They just had dumb rules
>>
>>53372130
Warpflamers were also a straight up downgrade.

7ppm to go from AP3 bolters to S4 AP4 "Here's a free FNP"
>>
>>53372119
>>53372149

Oops. Checked rules. Indeed AP4.
Apologies.
>>
>>53372149
No, they had AP4 before, while inferno bolters had AP3.

Now they both have AP-2 which is the equivalent of AP3, but template weapons no longer ignore hard cover.
>>
UPDATE FUCKING WHEN?! Its almost 1am here.
>>
>>53372165
Nobody cares about Ultramar
>>
>>53372165
In the next 10 minutes.
>>
>>53372170
b..but ma spirital leige
>>
>update is so shit that GW is lagging an hour behind
lmao
>>
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>how it's going to feel playing Tau against Tyranids in 8th edition
>>
>>53372165
>caring about Space Marine
>2017
Do you work for GW or something?
>>
gb bls gib a whole unit bage
>>
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>>53372148
T-T7
>>
>>53372158
If they were free they would have been a maybe, all dose templates, but holy shit at 7ppm I just felt like I had wasted the hours magnetising them. Now who's laughing, 10 dudes with warpflamers get 35 autohits on average.
>>
when will gw learn to make an easily navigateable site?
>>
>>53372176
>mfw I pay SoB
>regularly field 12 flamers minimum

Come at me bro!
>>
>>53372182
No I'm just incredibly stubborn. I decided I would read the update before I went to bed and I'm going to do it even if I have to wait until sunrise.
>>
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>>53372186
>>
>>53372158
Not to mention that Rubrics couldn't even Overwatch.
>>
>>53372203
Jenkins has learned the value, of not being seen.
>>
>>53372194
3rd and 4th had those.
Even had some hobby section in different languages. The Spaniard site even had a section describing what random bits are

3rd edition best edition is not a meme for nothing
>>
>>53372095
pfft
>>
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Will it still be a dick move to play an all knight army?
I just wanna play with my favorite blue boys
>>
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>>53372196
>how it's going to feel playing Sisters of Battle against Tyranids in 8th edition
>>
>>53372235
I'm ok with that.

It won't be as satisfying to cover entire squads in flamer template, but I'll adapt.
>>
>>53372242
the dilemma of flamer templates

you don't want them in the first row so enemies don't pick them off

but you also want them in the front row so you can fire
>>
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>>53372235
Penitent Engines!

Oh my fucking god my coworkers are going to notice my raging erection!
>>
>>53372255
Wound allocation might go back to 'owning player picks'

At least that's the way it is in AoS
>>
>>53372269
>T3 W3
>>
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Getting to be almost done with these guys, they don't look amazing but they're ok for TT. What are y'all working on?
>>
>>53372255
defender alocate wounds now, your flamers are safe on the first row

Also, I'm pretty sure GW forgot about the article. They'll probably release it at 4GMT saying 'we always intended to release it at that time haha'
>>
>>53372273
It is. Q&A confirmed.
Which is nice
>>
>>53372273
They said it would.
>>
>>53372276
Well PE are basically walking Rhinos. So I guess they'll have the same stats as one
>>
>>53372281
>>53372283
thank the emperor

i fucking hated that precise positioning
>>
>>53372228
Well we don't know yet.
With all available information I'd say it's less of a dick move but still a but dickish.
>>
>>53372283
Fucken gold
No more sergeants and lords heroicly leading from the back
>>
>>53372294
open-topped tho
>>
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>>53372277
I'm working on a Panzer IV 1/35 scale kit, a Leman Russ and my Steel Legion.
>>
https://www.warhammer-community.com/2017/05/22/new-warhammer-40000-cities-of-death-may22gw-homepage-post-4gw-homepage-post-4/
>>
It's not lore!

https://www.warhammer-community.com/2017/05/22/new-warhammer-40000-cities-of-death-may22gw-homepage-post-4gw-homepage-post-4/
>>
>>53372296
It was a terrible change. I can't think of anything less 40k than forcing players to have their leaders and sergeants skulk in the back instead of leading the charge.
>>
https://www.warhammer-community.com/2017/05/22/new-warhammer-40000-cities-of-death-may22gw-homepage-post-4gw-homepage-post-4/
>>
>>53372303
It was a nice tactic run them in front and Explode into people faces.

Before Castellans of the Imperium the did more damage by exploding than in Melee
>>
>>53372311
>>53372312

>Area Cover is back

GOAT
O
A
T
>>
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i've been out of the loop for a couple of years now and recently decided to take a look in again, big things have happened, like what is this thing about Papa Smurf and his new lewd waifu?

and is there more of it?
>>
>>53372315
Not to mention it made melee-hordes even worse as they could have entire turns of movement undone by getting cut down
And narrow defiles impossible to push through
>>
>>53372311
>>53372312
>>53372318
Mostly nothing but some ok stuff I guess
>>
>>53372311
Did they just copy pasted the City of Death rules from back in the day?

Or it was just me getting those vibes ?
>>
>>53372311
>>53372312
>>53372318
I can dig it.
>>
>>53372296
I quite liked it, It made positioning tactical and let you do funky stuff like deepstriking behind a unit to kill the characters and buff models. (AKA, rewarded out-thinking your opponent)
Challenges were what really fucked over sergeants and hidden powerfists/klaws, thank Gork they're gone.
>>
>>53371936
Description in "The Lion and the Wolf" has him down as pretty cautious and taciturn. Mulling a problem over in his head before coming up with a solution and fully committing to it. This is supposed to contrast with the boisterous and bold Leman Russ who considers things like planning and strategy to be boring and dangerously time consuming, preferring his soldiers to be adaptable and think on their feet.

This come to a head during a siege where the Lion is busily planning and the Russ and Co go full on LEEEROY JENKIIIINS turning what was mean to be a swift decapitating strike into a bloodbath.

Russ is all like
>Why u mad tho? We won didn't we?
and the Lion's all
>Yeah and literally thousands of people are dead who don't need to be

Anyway they have a fight which is apparently pretty epic, when the Russ quick to anger but quick to forgive eventually starts cracking up about the absurdity of the idea that two guys are trying to kill each other over how a victory was achieved. The Lion doesn't see it that way and sucker punches him laying him out cold.
>>
>>53372349

Anything that forces your cool dudes to hide like pansies just isn't 40k, or very fun. Sergeants should be leading the charge, not cowering in the back.

It also interacted horribly with overwatch in terms of preventing charges, and just slowed down the game in general. 40k will be better off without it.
>>
fucking gw uploading artwork for ants
>>
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New strat
>>
>>53372344
It confirms two things:
Area cover only benefits Infantry
Area Cover (at best) in a normal game will (most likely) only give +1 as opposed to +2
>>
>>53372311
>>53372312
>>53372318
>Auto-stealth if infantry in ruins don't move
>Frag grenades count as rolling maximum-hits against units in ruins

I wonder if shit like flamers will get new rules to maintain their ignorance of cover
>>
>>53372371
Most of it was crap art anyway.
>>
>>53372380
>Infiltrating Rubrics
Holy shit, I'm gonna be traveling back in time and burying my soulless marines in the sand every game so they can ambush, just like Ahriman
>>
>>53372359
So then if that's the case it makes sense why he might have been on Horus's side or not have during the heresy. I doubt any of the fallen have any Chaos influence, more that they are just rogue
>>
>>53371763

Don't forget Caplain Sapphon, he used to have rules in Codex: Angels of Death.
>>
rubrics will be invulnerable for d1 in ruins??
>>
>>53372384
>I wonder if shit like flamers will get new rules to maintain their ignorance of cover
They auto-hit, which is effectively ignoring soft cover now since things like that will be hit penalties.

Hard cover like a rock wall will no longer be ignored by flamers, because logically they shouldn't. Fire can't magically travel through a solid wall.
>>
>>53371898
You forgot the master crafted edition.

https://www.youtube.com/watch?v=mcFTIQPoQkU&t=136s
>>
>>53372407
1s still fail.
>>
>>53372407
Always fail on a 1.

They'll be really hard to shift from a 2+ save though.
>>
>>53372414
but they add 1 to roll
>>
>>53372392
>every game
read again
>>
>>53372407
i expect 1 will still always fail
>>
>>53372419
But the nat 1 still fails regardless of modifiers.
>>
>>53372408
>things like that will be hit penalties
Cover is improvement to save, we know this already
>>
>>53372345
Is that a bad thing?
>>
>>53372359
Why do people keep telling me the Lion is the retarded one?

> Makes a stupid decision
> Gets called out for it
> Pathetic attempt at trying to justify his actions
> Basically laughs at how stupid he is without even realizing it
>>
>>53372409
>shouting and swearing is humor
>>
>>53372419
But a roll of a nat1 (for Armour/Invulerable) always fails. No matter your modifiers.

There are exceptions. Feel No Pain didn't have that clause and it's why it was FAQ'd as Iron Hands COULD get a 1+ FNP, which had a wording that was based on the end result and not the rolled value.
>>
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So just that 1 article ? god damn it
>>
>>53372438
Hard cover is.

Soft cover is things like smokescreens, spore clouds, jinks, etc.
>>
>>53372359
Russ was furious because he expected Lion to charge in with him and Lion had his people still the kill. That charge was because Russ was taunted repeatedly. He considered Lion a backstabber over it because of all his people who died. The fight started when Russ suckerpunched Lion across the room.
>>
>>53372419
This isn't magic the gathering, the intent of the rule matters more than the wording. No judge will take your side.
>>
>>53372396
nah 2nd ed Angels of Death Codex explicitly states that he's one of the good guys and that Luther turned chaos because he was Jelly
(as in states it as an objective truth, not an in universe commentary)

>A captured merchant ship soon provided the answer: Luther had used his skills at oratory to lead the Dark Angels under his command to the path of Chaos, instilling his own feelings of jealousy and rage in the Dark Angels who had been left on Caliban during the Great Crusade. Luther had convinced them that they had been shamed, that the Emperor had turned his face from them.
>While Jonson and those Space Marines who had gone with him battled for humanity light years away, Luther's feelings of anger and jealousy had grown within him like a corrupting canker until they were his only purpose and driving motivation. Luther was now a man obsessed, whose own neuroses had pushed him over the edge and made him dangerous beyond imagining.
>>
>>53372012
>>
>>53372196
>>53372235
I'll pray for plastic models for you, friend.
>>
>>53372457
>'Retarded edition'

In my opinion, this movie is very self aware that it is a parody and does a good job at carrying out the duty of being one.

But then again it was made by a few 40k nerds with some time on their hands who probably don't view this seriously as an actual project, so what do I know?
>>
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>Always liked flamers in my Guard
>8e is shaping up to be Warflamer 40K
>>
>>53372551
We might get proper Cadian Kits and full SoS army before SoB get a single plastic troop kit
>>
>>53372586
>proper Cadian Kits
>Cadian
That ship has sailed anon, the next time they do plastic Guard it's going to be a new regiment.
>>
>>53372567
Well sure, but intentionally retarded is still retarded.
>>
So should I put bases on my new terrain pieces for 8th?
>>
>>53372479
tomorrow there should be a faction-focus on top of the classic article
>>53372447
they're both stupids, for different reasons. I'd say the Lion is right about this particular battle, but duelling his brother because of this is pants on head retarded
>>
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>>53372318

>Warzone Ultramar/500 Worlds
>>
>>53372408
>Fire can't magically travel through a solid wall.

No, but it might be able to heat the environment ti such a degree that you'd begin to blister and burn from the temperature alone.
>>
>>53372577
>8e is shaping up to be Warflamer 40K
How?
>>
>>53372479
Faction focus is every other day, without that it's pretty much always one article.
>>
>>53372026
>Reads like the "Gentlemen, I like war" speech.
>Am now imagining Ghazghkull giving that speech
It's... beautiful lads.
>>
>>53372625
PROMETHIUM CAN'T MELT PLASTEEL BEAMS
>>
>>53372577
>>53372634
D6 hits instead of template AND wound-allocation means its no longer a liability to put them at the front of a unit
I like how they'll become dramatically stronger against single models
>Burna boy squad inflicting 15D6 S4 hits that wound on 5+ to everything T7 and below
>>
>>53371984
And how many CP does the standard CAD style FOC get?
>>
>Tyranids
>ever being a credible threat on the table or in lore
nidcompoops
>>
>>53372644
Not with that attitude
>>
>>53372408
well if they can't be seen they can't be shot at , otherwise hard cover does you no good
i guarantee you that being in a bunker does you no good when someone has a flamer
the idea behind flamers is that you don't need to aim as it's a constant stream of flames that can be easily adjusted
>>
>>53372447
meh, dunno. Retard certainly isn't the word. Arrogant, resentful, stubborn and uncooperative yes but not retarded. He was bright, probably the proverbial "tactical genius" but he never consulted anyone about his plans and didn't see the value of other people's contributions,even the other primarchs. Like his only friend really was Luther and that didn't exactly go so well
>>
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>>53372337
YVRAINE IS NOT FOR LEWD
She is for killing CHAOS FUCKING SHITS
>>
>>53372625
No, actually, most of the deaths caused by flamethrowers are caused through suffocation by lack of oxygen and poisonous fumes.
>>
Are WAACfags all slow players? 1850 games shouldn't take 4 hours in this day and age.
>>
>>53372617
>>53372637
I know, but it's Monday.
I was expected something better today.
>>
>>53372660
I never play best edition the post
>>
Am I the only one that thinks that the current flamers rules are a bit too strong for the overwatch?

The only way to avoid it is by charging from outside the weapon's range, which mean being forced to make the already unreliable charge more unlikely than you would be able to have it and, if you charge from inside the range, it means that if you play a fragile elite army like Khorne/Slaanesh Daemons, Dark Eldar or Harlequins they are basically already dead before reaching the enemy if it's a full flamer unit like the Sisters or the Thousand Sons can make, that is. If it's only one or two flamers it can be managed
It's even worse with the Daemons and Harlequins, since they can't use a vehicle for the dedicated transport for the first charge (since the Daemons lack it and the Harlequins' one is so fragile that it would die of overwatch in most cases) nor destroy that unit with ranged weapons, since they're really poor in that compartment

I wouldn't be surprised if they made a rule that weapons that autohit roll a d3 instead of a d6 for overwatch like in the current edition
>>
>>53372686
probably all the .5" fucking squabbling they do
>>
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>>53372660
>he hasn't read the lore written by competent writers
>he isn't aware of the massive buffs they're getting in 8th
>>
>>53372684
Half the shit in the game is marines though who don't give a shit about low-oxygen environments
40k flamers lethality largely comes down to them all using super-napalm
>>
>>53372646
They do have a range limitation though, so Tau won't really care, while other armies could just charge a Rhino into them to tie them up.
>>
>>53372489
>Careful Commander is working on plan to deal with enemies. Reckless Commander is there to help.
>Reckless Commander (RC) dicks over Careful Commander (CC) by ignoring the plan
>RC expects CC to send his men in to die to support RC's men because RC got baited.
>CC sticks to the plan, the best he can, and kills enemy leadership
>RC gets butthurt and throws a suckerpunch

But you know what's the worst part of this? According to BL, Leman Russ is only "pretending to be a savage" so Leman Russ "losing his cool and getting baited" must be an act, so Leman Russ damned both his Marines, but also the Dark Angels because of his "savage facade"
>>
>>53372660
Newfag
>>
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>>53372660
>he doesn't know
>>
>>53372724
>HEY LION I WAS ONLY PRETENDING TO BE RETARDED HERE'S A SUCKER PUNCH
What a nice guy.
>>
>>53371828
Well, like it or not, if rumours are anything to go by, GW is about to take a big dump on the lore and retcon the whole shebang.
>>
>>53372759
Like the 13th BC.

Some how the 14th is the 13th part two.
>>
>>53372693
Throw a cheap vehicle at them to eat up the overwatch.
>>
>>53372693
>if it's a full flamer unit like the Sisters or the Thousand Sons can make, that is. If it's only one or two flamers it can be managed
there you have it. Don't charge shit that has too much flamers in it
>>
>>53372720
>>53372750
>massive buffs
these "buffs" of which you speak are empty and won't mean shit on the table. they're simply meant to make you think nids are getting love. you nidfags are fucking retarded.
>>
>>53372772
>Supporting Fire
>>
>>53372660
Enjoy those guaranteed turn 1 assaults ramming 20 buffed purestrain genestealers down your ass after Wraithknight-tier stronk Trygons charge first to soak up overwatch fire.
>>
>>53372724
I love Russ' lore, to me he's one of the most fun parts of 40k, but god damn I have to acknowledge that he's a complete piece of shit. Grimnar's a total bro, though. That makes my space fluffs tolerable.
>>
Not sure if I should ask here, but how much of the Path of the Eldar series involve introspection? The first book was ok I suppose but with Book 2 starting with a love triangle, I'm tempted to just give up.
>>
>>53371828
It's pretty good relative to most shite out there.
>>
>>53372684
No, you're mistaking them from fires in civilian environments. Flamethrowers WILL burn you to a crisp, specially if you're on a pillbox or a rabbit hole. Napalm doesn't even cover a very wide area, but a sigle drop of that shit lands on you and g fucking g, it simply won't go off until you're either ash or completely submerge yourself in water.

And don't even get me started on thermobaric weapons.
>>
>>53372797
No, I'm not. I mean, okay, I'm not an expert, but from the mouth of a WW2 Flamethrower expert, suffocation kills more than the flames. Although of course you're fucking gone if the burning napalm hits you.
In WW2 when they burned out bunkers the GIs noted that most of the dead people didn't exhibit burn marks.
Also the image of a burning person running aflame and screaming is also just a hollywood cliche.
>>
>>53372781
>Swarmlord comes out of Spore Pod 9" away from enemy turn 1.
>Shooting phase Swarmlord uses Hive Commander on himself to move 12" closer.
>1" charge.
>seven S8 attacks hitting on 2+, turning 3+ to 6+ and doing D6 Wounds a pop.
>>
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>>53372781
>t-those confirmed buffs aren't even going to do anything!
>GW would n-never buff nids to compete with my riptide wings haha nidfags!
>yfw even if literally nothing else got better, just the tidbits we got so far are already Genestealer Cults all over again but literally twice as good
>>
>>53372772
A charging Starweaver is going to be explode before reaching combat, what with usually 35 autohits on the overwatch. And that's without considering the TS's AP

>>53372773
I don't have options other than charging
The Voidweaver either receive a ridiculously good boost there are not ways to defeat that unit, which would mean that the opponent literally has a 16"+unit's thickness area of denial where everything that enters it dies
>>
>>53372818
Children are more likely to burn than adults. Mostly due to how hot air and smoke rise above ground level.

In other words children have more time to burn before they suffocate
>>
>>53372818
>Also the image of a burning person running aflame and screaming is also just a hollywood cliche.
There's literally a ton of real-life footage of this from WWII
>>
>>53372839
>everyone i don't like is a taufag!


Dude's being a retard but so are you
>>
>>53372854
Oh well. Forgotten Weapons did a few big videos on WW2 Flame throwers, watch those if you want, it would probably be more entertaining than me trying to paraphrase it out from memory.
>>
>>53372854
>literally a ton
That's a lot, how big are these film reels?
>>
>>53372797
I think you're confusing napalm with chlorine trifluoride (AKA real-life phosphex) or something. Napalm is nasty and will generally burn right through skin, resulting in wounds that are very hard to treat, but a few drops of the stuff aren't going to cook an entire person. It simply doesn't have the chemical energy to do that. Napalm itself will not be stopped from burning easily, but most of the burn isn't going to be the napalm, but the target's clothes and flesh catching fire, which is relatively easy to put out.
>>
>>53372875

>t. taufag
>>
>>53372875
99% of posts from "people" that hate on nids and orks are from the same asspained taufag.
>>
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>rhino rush is back
>berzerkers now best cc troops
Blood for the Blood God!
>>
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>>53372833
But those attacks that do D6 damage still only kill a single marine each ! It means nothing !

Top kek.
>>
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>>53372904
Rhino rush is back ... and now the Rhinos charge as well !

RIP, TEAR, AND CRUSH
>>
>>53372905
nuMarines have 2 wounds
>>
>>53372905
>Charging Marines
He'd be aiming for the big boys. He's not for the grunts

>Charging Marines
Same strategy, but Hormagaunts / Genestealers to murder marines.
>>
>>53372905
7 attacks.
>>
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>>53372888
Bloodfather, I am not one to question thy infinate knowledge of the arts of war. But to my knowledge, napalm will stick to the skin and clothing and simply not go out until complete oxigen deprivation.
>>
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>>53372914
>8eRhinoVsGuardsmen.gif
>>
>>53372915
I know. As do terminators. It's just hilarious what desperate arguments some people come up with to claim that the sky is falling.
>>
Has someone mathed out how many wounds the Swarmlord does on average per turn to a knight? Assuming the Swarmlord is at full strength?
>>
>>53372782
It relied heavily on markerlights to be efficient, and those were nerfed (reroll 1s instead of +1BS).
Which units have loads of flamers by the way? The only thing I can think off is Crisis, but it's not like they're the backbone of a Tau firing line
>>
>>53372914

Are their Rhinos angry as well?
>>
>>53372944
7 attacks
5.83 hits
2.91 Wounds
2.43 Unsaved Wounds
8.5 lost Wounds after damage rolls.

He kills about a third of a knight on average.
>>
>>53368052
Which heavy weapon should I give to my Ultrasmurf tac squad?

Sergeant has combi-plas and the special weapon is a regular plasma gun. Was thinking either a lascannon or a heavy bolter.
>>
>>53372914
I still don't get how a vehicle ramming into an infantry squad but not smashing past, but stopping exactly in front of them and 'attacking' 3 times makes any kind of sense.
>>
>>53372944
I think it was around 16. Not quite enough to kill it in one round, but more than enough to give it penalties and weaken it severely.
>>
>>53372944
8.5 on average
(7 Attacks, 2+ to Hit, 4+ To Wound, 6+ to Save, 3.5 per Damage die)

Knight then deals 1 USW for 6W to Swarmlord, leaving him at 50%.
>>
>>53372964
Charging bikes and cavalry had the same issue since forever. It's just an abstraction for the sake of game mechanics.
>>
>>53372972
If Swarmlord has Catalyst up the Knight deals 4 Wounds in return using the Reaper Chainsword.

Unknown how Titanic Feet work but they're probably not as powerful against monsters now as they used to be.
>>
>>53372914
>rhino soaks of flamer overwatch
>proceed to charge with the new improved berzerkers
We're gonna RIP AND TEAR the entire universe, lads.
>>
>>53372963
Las/plas is never wrong, especially when you get them in 5 man squads.
>>
>>53372981
Well at least those could realistically 'stop' and have the soldiers fight from their mounts. A big-ass tank... Don't think so.
>>
>>53372990
My bunker charge your berzerkers. YOU ARE DOOMED
>>
>>53372989
>If Swarmlord has Catalyst up
I generally prefer mathhammering assuming the least amount of assumptions if possible, but you are correct,

>but if the Knight had a Psyker who unraveled Catalyst...

You get the idea.

And I forgot about the Knight's Stomps.

In the end Swarmlord loses the fight, but I still feel that strategy of Podding Swarmlord up and maybe having Trigon with a unit of Gaunts / Stealers would be effective to guarantee a T1 charge.
>>
>>53373012
>throw grenade
>bunker turns into infantry blender
>>
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>>53372577
>tfw my 4 full squad of burna boyz will be rolling across the battlefield again, making humies do the burny dance
>>
>>53372989
Also depending how Stomps work. 20 Genestealers do 11* Wounds (more as I didn't factor Broodlord having different stats). While the Knight only kills 1.5 with his Sword.
>>
>>53373040
me make fire
me call it fire
me dance around fire
come dance around fire
>>
>>53372964
Ram.
Back it up.
Ram.
Back it up.
Ram.

Alternatively: Drive me closer so I can hit them with my sword.
>>
>>53373017
Yeah Swarmlord probably loses by a hair, but considering the likely points difference between the two just eyeballing off their Power Ratings I think he's the far more cost-effective melee killer. And that's not accounting for all the force multiplication he offers with his special rules and abilities.

Me I'll probably just throw my 'stealers at a Knight and drown it in attacks.

80 on the charge
66.6 hits
11 Rending Wounds, no save

Knight kills about 1.5 Genestealers in return before Stomps.

If my Broodlord can get another Wound in that also drops the Knights WS before it swings back.
>>
>>53373041
>>53373064
Damn you beat me to it.
>>
>>53373017
>If the knight had a psyker

nigger, the Swarmlord is a psyker. It's a 1v1.
I mean, yeah, Swarmy gonna die, but still.
>>
>>53373053
I prefer tanks boxing people with their treads.

Just like Units now commit honorable sudoku
>>
>>53373064
>If my Broodlord can get another Wound in that also drops the Knights WS before it swings back

Don't forget both Broodlord and Swarmlord are Psykers and therefore know Smite

>that's "3" more Wounds (assuming BL has nerfed Smite similar to the Aspiring Sorcerer and SL rolled average on his D3)
>>
https://www.warhammer-community.com/2017/05/19/warhammer-40000-faction-focus-imperial-knights/

So I am thinking about starting a 40k army of these. Looks like 3 or 4 of them. I've been out of the loop for 40K for a while and to be honest an IK army looks pretty easy to get into and play.

Considering what is known about the new rule set is my plan a huge mistake? Will IK be any good or am I just setting myself up for frustration by picking a team that isn't competitive?
>>
>>53373092
>Knight army
>Will I be screwed for not taking competitive

no, you'll be screwed because no one wants to fight a faggot who brings nothing but knights.
>>
>>53373075
>It's a 1v1
Wierd ass games you play, but you do you.
>>
>>53373107
In 8e I don't think this is going to be a problem anymore.
>>
>>53373092
We have no idea
We don't know their points, their special rules, any of their weapons bar 2, and we don't know what the competition will be like.
>>
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>>53368052
Speaking of Heresy....

Looks like the Ravens can't keep their greedy talons off of even the Primarchs themselves.
>>
>>53373111
It's a "who would win" scenario between a Knight and Swarmy. No one's pretending that this is an actual thing that will happen.
>>
How the fuck do I assemble that weird baby thing from the Devestator kit? It's shown on the box but not in the instructions.
>>
>>53373120
MAGPIE'D . COM

>>53373136
it's called a cherub you imbecile
get learnt
>>
>>53373120
>those eyes
my fucking sides
>>
>>53373120
He was a gift.
>>
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>>53373120
>>
>>53373133
Considering my math hammer started with Swarmlord using a Spore Pod to start within 9" and Hive Commander to move an additional 12", making the Charge '1"' to assure SL got to go first... I was including two Tyranid models. Therefore not a 1v1.
>>
>>53373151
Now show me on the doll where the Magpies touched your armoury...

>>53373152
Probably looking up to his "big brother" Magnus.

>>53373158
I guess even the Ultra Marines didn't need a second Papa Smurf in M40...
>>
>>53373092
IK are mid tier competitive, but curbstomp casuals. Maybe do a mix of Knights and infantry if you want to avoid butthurt.
>>
>>53373170
>and Hive Commander to move an additional 12"
Hive Commander would only move him 9".

Not sure why you need 12" anyways when he's only starting just over 9" away.
>>
>>53373168
That was quick. Well done!
>>
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>>53373177
>talking about how knights are in 7th
>like 3 weeks away from every single thing in the game being rebalanced to a degree unseen in almost 20 years
>>
>>53373120
That head is terrible. They should have just used the helmet.
>>
>>53373177
>Maybe do a mix of Knights and infantry
that's not bad advice. A couple squads of the new super space marines would be fun too, maybe they will have super terminators too.
>>
>>53373120
They brainwashed him so he thinks he's just a sergeant.
>>
>>53373177
>but curbstomp casuals
aka anyone who made a well balanced fleshed out army with a combination of anti infantry and and anti vehicle weaponry
>>
>>53373170
Oh, see, I assumed that you had the Swarmy Move 18" and then made the charge from deployment. Yeah, if we're including multiple models for some reason, why isn't there a bubble-wrap around the Knight. And why aren't the Nids shooting the Knight up a bit first?
>>
>>53373182
I live life in the fast lane
>>
>>53373120
Why no helmet tho
>>
>>53373195
You should always use helmets.

Unless you're doing Space Wolves because their beards are a defining feature.
>>
>>53373208
"You don't have Caito Sicarus?"

"No my lord."

"Good. I hate that little fuck."

>>53373232
No idea. I didn't paint him.
>>
>>53372228
yes
>>
>>53373217
Yeah, that's what I said.
>>
What happened to the link with all the books in ebook format?
>>
>>53373120
Exactly.
Gabriel Angelos is just a "gifted" Primarch in Terminator armour. It's why he's so big.
>>
>>53372964
Many bikes had hit and run in 7th, which offers a fair approximation.
>>
>>53372950
Sure. Daemonic possession is a thing.
>>
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>>53373264
“…HOW DO YOU FEEL ABOUT THE CODEX?”

There was some conferral. Eventually the Brother-Captain stepped forward again and said “We… are… neutral on the subject of the codex?”

“GOOD. I HATE THE FUCKING THINGS.”

Guilliman leaned forward, as much as was possible for a Primarch to do, until he teetered precariously over the Brother-Captain and the slightest tremor from the engines of the ship risked condemning the unfortunate marine to a crushing death. He spoke.

“NO CODEX. NO QUESTIONS ABOUT IMPERIUM SECUNDUS. ABSOLUTELY NO REFERENCES TO WORD BEARERS. ANYBODY WHO ASKS ME A QUESTION ABOUT THE OLD TIMES IS GOING TO BE USED AS PAINT TO HELP FIX THIS SHITTY JOB YOU’VE DONE ON ME,” Guilliman rumbled. “THOSE ARE MY TERMS. AGREE AND I’LL PRETEND NOT TO NOTICE WHAT YOU THIEVING LITTLE BASTARDS HAVE DONE. DEAL?”

The Captain nodded frantically.
>>
>>53373290
What about Silas Albrec the Exorcists Captain who is the size of an Ogryn then?
>>
>>53373324
Alpha legion.
>>
>>53373320
>Flesh Hound Possession
> This vehicle gains WS 3+
>>
>>53372781
Nids playtesting was handled by a guy who is quoted as saying "this codex sucks ass and the guy who wrote it is incompetent" about their last book. You can bet your ass he made sure they fixed them this time around.
>>
>>53372003
>he doesn't know all of the public campaigns were retconned due to wonky results
>>
>>53373355
>Rhino with Daemonic possession and Destroyer blades
>Drives around literally eating infantry.
>>
>>53373367
>No anon Nids sux major ultradick lol npc race faggot commit sodoku
>>
>>53373393
EoT ended with chaos winning the ground due to broken rules and losing in space because IN vs Chaos required some skills instead of just cheese
>>
>>53373322
Now do one where he and Dorn team up and be awesome.
>>
>>53373322
i loved that story bout bjorn
>>
>>53373400
Lol. That guys impotent tears are going to sustain me through all of 8th as nid armies start crushing their way to the top again.
>>
>>53373342
So they guy who got the same wards Grey Knights use on their armour carved into his BONES, and had to complete training by kicking a daemon out of his body by pure force of will is Alpha Legion?

Sounds about right. Fucker is probably Alpharius.
>>
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>>53373444
Trips have spoken.
>>
>>53373394
....now make it possessed by a Daemon of Khorne....
>>
>>53373114

>its not going to be a problem because 2000 bolters might harm a knight once in a while

Don't be stupid.
>>
>>53373460
>Alpharius
Dorn gave him the same haircut that Fulgrim gave Ferrus Manus.

So no, probably not him.
>>
>>53373444
Nids are sure to be better, if only through regression to the mean. But you're getting a bit ahead of yourself.
>>
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>>53373444
>>53373466
Kek wills it, Tyranids will be highest tier race. Feels good lads.
>>
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>>53373444
>Nids become top tier
>Become new meta
>Swarmstar becomes a thing
>Soon everyone refuses to play me because only WAACfags play nids
>>
is there an estimated date for the new starter box? In the leaks says the 17th, is it June or July?
>>
>>53373504
8th edition is balancing everything so that the disparity between top race and bottom race won't be so drastic.

Also deathstars of any sort will never be meta again.
>>
>>53373498
call me crazy but i'm hoping that everyone is more or less equal
>>
>>53373489
Omegeron pretending to be Alpharius then.
>>
>>53373515
June 10th to 17th is important so either preorder time or release after date
>>
>>53373523
More or less. But Tyranids and Orks will be on the more side I'm guessing, thanks to the playtesters, while Tau will be on the less (I would include Eldar with them but we all know Eldar will never get overnerfed).
>>
>>53373473
>>53373355
>>53373394
8e World Eaters are going to be a whole new level of fun.
>>
>>53373504
Let's take this to its conclusion

>Due to being top tier, Nid sales go through the roof
>Nids start getting release after release to boost sales
>Lore starts changing to accomodate newnids
>Ynnari learn how to communicate with Nids
>In 2025 "Leviathan Rises" comes out, with Girlyman and Hive Fleet Leviathan teaming up to retake Cadia
>>
>>53373567
Too bad to get good Berserkers you need to either use HH models, or AoS ones.

But yes, they look like they'll be fun.

Plus you don't need a whole new codex to put daemons and CSM into the same FOC now.
>>
>>53373518
You have more hope than me.

GW will fuck up.
>>
>>53373560
Tau so far seems to be fine. being able to shoot out of combat is huge
>>
>>53373594
Primaris Nids are release. Not having marines in their best selling product is something GW does not understand
>>
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>>53373594
>In 2025 "Leviathan Rises" comes out, with Girlyman and Hive Fleet Leviathan teaming up to retake Cadia
>mfw swarmy and girlyman discuss tactics
>>
>>53373616
That's assuming they survive a round of combat in order to fall back at all.
>>
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>>53373618
>Primaris Nids are release.
No tyranids here sir, only space marines!
>>
>>53373595
>Too bad to get good Berserkers you need to either use HH models, or AoS ones.
Fugg I'm still hoping we get an update before next year. The current range is just hideous and AoS models look nothing like marines.
>>
>>53373661
Googlynids will never go out of fashion
>>
>>53373676
True, they make better cultists. Though some backpacks and shoulder pads do get them fairly close.

That said, I'm hoping the AoS Chaos makes it into 40k as human cultist units.
>>
>>53373616
Asumming they aren't torn to pieces and scattered with battleshock.
>>
>>53373652
No way in hell will fire teams survive, suits maybe. But battleshock will kill them anyways
>>
If Tyranids are confirmed to be top tier how will __Orks__ compete?
>>
>>53373703
Guessing they'll be buffed around the same amount.

The underdog effect naturally makes the playtesters favor the weak races and disdain the OP ones a bit.
>>
>>53373703
Burna boys
>>
>>53373695
>That said, I'm hoping the AoS Chaos makes it into 40k as human cultist units
Why?
>>
>>53373676
Thousand Sons and Death Guard have models now, so its gotta be around the corner.

The World Eaters upgrade sprue from FW looks pretty awesome tho.
>>
Which size of magnets would you use to magnetize the bases of your models?
>>
>>53373641
>The Tyranids eat enough Space Marines that their superior genes start to overtake the Tyranids.
>Swarmlord writes the Codex Nomstartes and organizes the Hive Fleets into Chapter Tendrils.
>They are the Angels of Hunger
>>
>>53373703
Wait for their faction focus.
>>
>>53373720
>the entire ork army is shit except for burna boyz
>burna boyz spam becomes the new scatbike spam
>>
>>53373676
World Eaters will 100% get an update either this year or early next.
>>
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>>53373732
>Codex Nomstartes
>>
>>53373722
Because some of them would fit right in as cultists dedicated to specific gods with very few (if any) changes.
>>
>>53373703
NOBZ IN A 'NAUT
>>
>>53373732
Aren Hive guards made out of marines?
Or was that lore removed by the one that we shall never name?
>>
>>53373750
Guessing Choppas will be +1 S and +1 A
>>
>>53373759
I legitimately want to see a punch-out between a Gorkanaut and a Trygon.
>>
>>53373750
If burna boys have some semblance of their power weapon rule they could be real fuckin neato units for sure
>>
>>53373438
I'm sadly not good enough for that :c
>>
>>53373763
Tyrant Guard had some Astartes DNA in them, yeah. I don't think there's anything to suggest that's been removed.
>>
>That mental image of a guardsman firing is lasgun at an Ork on full auto to no effect, only to duck the greenskin's blow and notice the 3 dead boys with no visible wounds.

I mean, defensive player wound allocation makes sense from a special weapons perspective, it I'll never get used to that.
>>
>>53373703
Honest fucking question, how will any CC army that relies on small numbers of high power units compete? Like, fucking Custodes. How the fuck are they gonna compete against Genestealer spam? Or Deathwing/Ravenwing in any combo. That shit is royally fucked because Nids just got ridiculously powerful.
>>
>>53373723
No bunny ears tho :(
>>
>>53373801
Naw, dis one
>>
>>53373796
The models are static representations of things that are supposed to be moving.

The reason models in the back die isn't that the ones in front are dodging like the matrix, it's because the ones in the front are dying and the ones in back are moving up to take their place, because everything is supposed to be imagined happening in real time despite it being a turn-based game.
>>
>>53373796
clearly its because the orks behind him believed the lasgun was actually deadly, while the ork in the front knew it was just a flashlight.
>>
>>53373757
Mind posting pics? 40k cultists do look quite 'generic' to be anything but Undivided.
>>
>>53373826
Plague zombies will fix that
>>
I love how FB GW avoids talking about SoB.
Beside "wait for the focus guys" they are avoiding it like a shameful one night stand

Maybe they are still hurt about Vyridian outselling the Imperial Marine?
>>
>>53373756
Homagaunt
>pouring salt on a cowering guardsman
Warrior
>takes away salt shaker
The Codex Nomstartes does not support this flavor!
>>
>>53373826
Blood Reavers for Khorne.
>>
So there's a discussion floating around in the dakka threads that I don't think was mentioned here, but apparently the dev team confirmed on one of the livestreams (not a Q&A one but a 40k match one) that in one of the future releases there will be a new unit in 40k, but it won't have a new model, it will use an already existing model (presumably from AoS).

Any guesses? I'm thinking it's going to be the Glottkin for Death Guard.
>>
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>>53373826
Blightkings for an Elite Nurgle Cultist unit.
>>
>>53373819
Riight, I see. They do make good placeholders, even though I don't like their small chest-pieces.
>>
>>53372964
They spin around in place, duh.
Baneblades are now Beyblades.
>>
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Could someone please post some of the colour schemes of the Thousand Sons?

I only have these
>>
>>53373837
It's more that they can't talk about anything that hasn't been released in an article.
>>
>>53373594
That so sounds stupid that i am sure GW is going to do that if Nids start selling better.

Can't have bad guys are your top seller after all
>>
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>>53373860
Fug those look nice. Models like that just scream 'I hit on 3+', I hope we get options to buff our cultistis a bit in 8th. Was thinking pic related would also make a good model, though I have no idea how to get around making it.
>>
There is tons of blood angel art in the warhammer 40k updates it seems.
>>
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>>53373894
>Baneblades are now Beyblades
That fucking mental image.
>>
>>53373942
Cultists definitely need "something" to work better. I mean cultist uprisings backed by small groups of CSM are fluffy but basically impossible to play properly on the table.
>>
>>53373956
It's like a funeral eulogy except they're not dead just yet.
>>
>>53373976
Well you *can* play Renegades & Heretics with CSM allies. Though I don't like how the former work, the don't feel chaosy enough.
>>
>>53373860
I use regulr marauders for Khorne Cultist. You get like 20 in a box with 25mm bases and they're not monoposed
>>
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>>53373976
This is how i play a fluffy Khorne Daemonkin. An ass ton of cultist backed by bezerkers and possessed. Then i deep strike the bloodletters.
>>
>>53374008
GSC feels closer to being a proper cultist army for CSM than Renegades do. Renegades work more like Traitor Guard then cults made of civilians and pissed off mutants.

>>53374021
Yeah, those are pretty good. I'm not as fond as the sculpt on the models, but they're still good.
>>
>>53373826
I really like the Bloodreavers for Khorne Cultists and Kairic Acolytes for Tzeentch Cultists

Slaanesh, sadly has nothing to count as.
>>
>>53374056
MySkullIsReady.jpg
>>
>another scenario update
fucks sake GIVE US THE SPACE MARINE FOCUS FOR MY CHAOS
>>
So, now that we know that according to the fluff current Marines can undergo the process to become a Primaris Marine, what characters are you hoping get new Primaris models?

At least, I'm assuming that's why they added this little detail regarding Primaris. It would feel a bit cheap if all of our old legendary heroes were replaced by new ones who just popped out of a test tube. That, and so it didn't feel as much like Marines in the fluff were being replaced by better marines, as much as it is the same old Marines being upgraded, and their numbers bolstered by the test-tube marines.

Personally, I'd love to see Primaris versions of:
The Emperor's Champion Chaplain Grimaldus
High Marshal Helbrecht
Pedro Kantor

The Emperor's Champion and Grimaldus in particular. It would be great to see a Grimaldus with a more dynamic pose, and a servitor retinue that is appropriately scaled to him. I always hated that they were so close in height to him, when he should tower over them.
>>
>>53374096
They already did. It was trash just like chaos marines
>>
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Sure wish they'd post Land Raider stats. Trying to see if I should buy a Proteus/Helios or not.
>>
>>53374131
At least they got actual rules.
>>
>>53374096
You got the first Faction Focus. Which sucked so bad that they showed us Rubrics for the datasheet one.
>>
>>53374131
I meant actual marines, all they've done so far is primaris
>>
>>53374150
Unlike...?
>>
>>53374134
Go away attention whore.
>>
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>>53374134
What you should be buying is a chimera, son. The most sturdy and standard of transports, it's been around forever, it'll be around forever, and it'll always be doing the same thing. Whether it's hauling acolytes to the front lines, or reversing a plasmavet squad away from them, the chimera's multi-laser and heavy bolter are an old standby that will never go out of style.
>>
>>53374155
Fucking CSM. Focus anon.
>>
>>53374183
Who cares about those cucks anyway.
>>
>>53374175
>it's been around forever

FW disagrees with that. The only dedicated transport their 30k version of Imperial Guard has is that fucking huge bathtub on tracks that is suprisingly only sold by FW itself.
And that Arvus Lighter.
>>
>>53374134
I like my Proteus a lot. Perfect for a small command squad focused on shooting. Not being an assault transport should also be less of a downside now.
>>
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>>53374215
I wasn't talking about in-universe.
>>
>>53374175
And yet the Mechanicus sees it beneath them to use and prefer walking over touching one of your herpes infested boxes.
>>
>>53374232
Rule one of being a cyborg: Don't piss off the machine spirits in your legs. It just never works out.
>>
>>53374215
The legion basilisk and medusa are built on the chimera chassis though
>>
>>53374134
My guess
T8-9*
>LR had 14/13/10(11) and now T8
>Gorkanaught had 13/13/12 and now T8
>Knights had 13/12/12 and now T8

15-16W
>Leman Russes had 3HP amd now have 12
>Gorkanaughts had 5HP and now have 18

3+ Save
>Haven't seen a vehicle with a 2+, tho if any could, maybe it would be the Land Raider
>>
>>53374238
>If we step into the transport, the spirit in our legs gets angered, and they'll kick our ass... literally.
>>
>>53374238
I nearly spit my drink because of you.
>>
>>53374232
AdMech use Goliath trucks. Just not in their armies.
>>
>>53374238
look if I went through the trouble of chopping off your legs and replacing them with shiny new metal ones, you can bet I'll be walking everywhere!
>>
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>>53373676
Fuck off you Khornate twats, you have a plastic cult troop, we're next.
>>
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>>53374130
>he thinks anyone except space wolves and ultramarines are going to get new special character models when they are still working on getting the basic range out
>>
>>53374316
They have a shitty plastic cult troop.

Also leaked pictures of Death Guard means they're likely the ones who are actually next.
>>
>>53374316
>Implying Slaanesh doesn't die in 8th edition
>>
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>>53373120
>trading in da lukiest coloah (blue) for da fastest coloah (red) on a man with probably the biggest bulls-eye on his back in the entire galaxy
Ya 'oomies are dumber then grotz sum days...
>>
>>53374329
Yeah, after Death Guard, anon.
>>
>>53374333
>Implying Slaanesh and Ynnead don't do the fusion dance in 8e.
>>
>>53374364
>Implying Ynnead isn't Slaanesh
>>
>>53374355
It's so he can charge faster.

Better than switching to the more explosive yellow...
>>
>>53374355
So that's why they have such plot armour. The Orks do everything.
>>
>>53374380
But he will also bleed out faster ya git.
>>
>>53374402
Not like you could tell since his armour is the same color as his blood....
>>
>>53374397
Yeah, so much that Space Marines have Nobz now.
>>
>>53372447
because they re butthurt Furries
>>
>>53374380
>Better than switching to the more explosive yellow..
>Not wanting your enemies to explode when you chop dem.
I bet you're a 'irty Blood Axe.
>>
>>53372660
>ever being a credible threat in the lore
Only man-children care about that
>>
Question. Imperial knights move 12 inches as super heavy walkers. They also have move through terrain. If walking through difficult terrain do they only go 3d6, choosing the highest die?
>>
>>53374295
Which is infuriating because the Goliath is the perfect transport for Skitarii squads. Just don't let it transport Sicarians and it would remove the need for all but the most rudimentary allied support. You could just use a Skitarii detachment and rock around the place with a speedy armoured assault.
>>
>>53374545
Tyranids are written into the corner. If they win. The planet is permanently gone.

Damnos
>Ultramarines vs Necrons
>Ultras lose and come back for round 2

Tyranids win a fight. Planet gets erased.
>>
>>53374467
You're just mad because this Commisar's cap looks awesome on me.
>>
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>>53374212
Lame b8.

>>53374316
>inferior legion that worships inferior god still jelly-jelly they're last on the line to the cool kids club
That's what you get for choosing a degenerate god. Serves. You. Right.
>>
>>53374295
>Goliath trucks
Dear god please no
>>
>>53374600
Half the time the planet is erased even if Tyranids lose.

>Ichar IV
>Cryptus System
>>
>>53374614
>Commisar's cap looks awesome on me.

Well. My cap is a Squig and it's betta because it has teef and can BITE.

SNAKEBITES ARE BEST ORKS
>>
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>>53374631
> khornate speaks about degenerate god
>>
>>53374600
>Tyranids win
>"Spiritual Liege" Calgar dies
>Robot Girlyman comes to their aid too late, but exterminates every single bug within reaching distance
>Ultramarines homeworld turns into a desolate ball of rock with nothing living on it, leaving them to rebuild
Would serve them right.
>>
>>53373871
No one want to speculate on this? It's not even a rumour it's straight out of the developers mouths.
>>
>>53374659
Too bad you have no rules or units and Blood Axes can at least run Storm Boyz and Looted Wagons made of Guard Tanks.
>>
>>53374663
Just let them be. They're either too angry or too horny for rational thought.
>>
>>53374681
Not an Ork player but I'm expecting that to change in 8e.
>>
>>53374700
Me too. I'd honestly start Orks if I could run a real Feral Ork army.
>>
>>53374700
<Klanz>

Though I wonder how they'll do that, considering that Ork warbands are usually composed of different klanz.
>>
>>53374700
I think all factions will got subfactions in 8th, cause even fukken tau have <sept>
>>
>>53374700
>Not an Ork player but I'm expecting that to change in 8e.
Probably will.
As a guy who runs Freebootaz I'm watching wondering if the Orks will get actual Looted Vehicles back instead of the bland "Looted Wagon" stuff. I miss blowing up Imperials with their own tek.
>>
>>53374726
I imagine GW just might be madmen enough to sell AoS Ork kits as feral 40k Orks.
>>
>>53374733
Armies are small enough to justify having a Klanz focus. It's not like we're putting entire WAAAAGHS on the table.

Well most of us.
>>
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>>53374663
>The sand vagina thinks he's in anyplace to judge
>>
>>53374733
As far as I remember every orks army I've seen has been a unified force under one klanz' colours.
What I'm afraid of is that <Klanz> and <Regiments> and such are just going to be lame-ass command point sinks.
>>
>>53374752
>wondering if the Orks will get actual Looted Vehicles back instead of the bland "Looted Wagon" stuff
Considering GSC got Leman Russes with a simple conversion sprue I'd imagine they'll eventually do the same with Orks.
>>
>>53374764
>What I'm afraid of is that <Klanz> and <Regiments> and such are just going to be lame-ass command point sinks.
They'll probably come with passive rules in addition to the stratagems they grant, like Traitor Legions.
>>
>>53374769
Too bad the Primaris Marines and Plague Marines releases are gonna stretch onto infinity before anyone else gets releases.
>>
>>53374762
You didnt know, but in Wrath of Magnus you can read a coolstory about conclave of rubrics, who returned their skeletons
>>
>>53374793
Thousand Sons was done in one batch, death Guard will be the same. Primaris will trickle in a little at a time in between everybody else, probably alongside the Loyalist Primarch releases.
>>
mordian iron guard with close order drill

fuck yeah
>>
>>53374769
>Looted Sprue to turn Imperial vehicles to Orks
>Hybrid Sprue to turn Imperial vehicles to Genestealer Cults
>Chaos Sprue to turn Imperial vehicle to Chaos

>When adding Imperial Guard to any detachment choose one of the following Key Words: [Tyranids]+[Genestealer Cults], [Imperium], [Chaos]
>>
>>53374764
>As far as I remember every orks army I've seen has been a unified force under one klanz' colours.
Obviously you've never played a Freeboota-oriented player before (aka a guy who paints his army so it has multiple klans in it, some of them within the same mob).
>>
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>>53374793
They'll make room for t'au and ynnari releases.
>>
>>53374835
That would be rad as fuck.
>>
>>53374829
What?
>>
>>53374852
Newfag pls
>>
>>53373888
Well, you heard it from Khorne . Guess that settles it.
>>
>>53374769
>a simple conversion sprue I'd imagine they'll eventually do the same with Orks.
>a simple conversion sprue
>implying Ork players NEED conversion sprues
Anon please, Ork players have been converting+Orkifying shit for the last 30 years.
In a cave.
WITH A BOX OF SCRAPS!
>>
>>53374835
how about you get your own things ?
>>
>>53374909
It's much more profitable for GW to sell the same kit across a variety of Factions.

See: Why Space Marines do so well. It's not merely because Marinefags come in large numbers but because the Rhinos, Land Raiders, generic Tactical Marines and so on can be used for almost any Chapter, with just a few Chapter-specific conversion kits to swap out a couple shoulder pads and helmets and the like.
>>
>>53374909
Why? Every faction in 40k is basically invading Imperial territory. So having imperial crap in your non imperial army would not be that strange
>>
>>53374909
>Astra militarum fag thinks he gets to choose who he fights for.
Get in line, cannon fodder.
>>
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Die, and be forgotten
>>
>>53374979
>>53374979
>>53374979
Page 10 lads, jump ship
>>
>>53374957
>space marines sell well because they can be used with space marines
wat
>>
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>>53374663
>god of warriors and manliness
>degenerate
So this is what Tzeenchian delusion is like.
>>
>>53371785
The master of STEAL REHNN
>>
>>53374764
Well, if Sewer Rats is any indication, it might be stuff you can do during deployment as well to give stuff outflank or whatever.
>>
>>53374835
You forgot
>[Digganobz]
>>
>>53374840
Well, depending one what detatchments and benefits there are, it might still be possible to mix them
>>
>>53372681
Did it actually go down like that?
'Cos I feel like Ahriman got the 'deep character' fluff just in time to become a chump.

If he was gonna get this VotW'd, he should've just stayed as a token badguy.
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