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Endless Legend/Endless Space Thread

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Thread replies: 337
Thread images: 58

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Sleeping with the Fishes edition.

The thread for discussing Endless Legend (and Space) fluff and how it could converted into a /Traditional Game/.
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>>53196434
>>53196770

wtf is that btw?
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>>53196434
>>53196770
I want this creature to sit on muh face!
>>
r8
D&D 5e
http://homebrewery.naturalcrit.com/share/HyYiuuklb
>>
>>53197084
>>53197076
She is a Lumeris and her name is Jenestra Omalfi'Meos
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>>53197215
I need more art of her.....for research.
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>>53197325
bad news, on this thread are the only two pieces of fan art I can find. I cant even find porn
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>>53197395
>hot thicc fishgirl
>no porn
This is not acceptable!
May have to go to /trash/ and see if some artists can fix this problem.
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>>53197613
Dirty hippies. Get off my planet.
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>>53197613
Did you deliberately cut out that one guy?
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>>53196770
>>53196434

So is she just a really, really voluptuous Lumeris, or is that how all the women of her race look?

Because it seems like more of the former than the latter, maybe Lumeris store excess fat in their tits?
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>>53197650
I believe all look a bit like that, but she is is bigger than normal females, as she's fairly wealthy even by their standards.
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>>53197670
The specimens of their race range from thin and fit, to spherical
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>>53197697
>>53197670
Yo I wanna fuck that frog.
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>mfw the design and lore of the Bhagaba
>mfw Deuyivans are actually nerd bugs
>mfw the Z'vali
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>>53197670
>>
Dumb frogposters.
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>>53197571
>fish

shit I thought that was a scalie for sure
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>>53197755
Stupid sexy digital vampires.
>>
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Mmm, frog legs
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>>53197755
>>53197805
Wait, did the Dust munching nobility end up going to space?
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>>53197855

No, the Vodyani are very different in acts fromthe broken lords, even if they have a very similar backstory. The Broken Lords at least TRIED to live up to their ideals of chivalry and protection; the Vodyani forcibly 'uplift' + dust suck servitor races because they're better than everyone else so it's their right as heirs to the endless.
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>>53197790
Is there anything under the suit to even fuck? Virtuals BTFO
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>>53197951
>Implying the Dust wouldn't pleasurably wrap itself around your dick, tingling all the right nerves to blow your mind.
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Stat me, /tg/--if you believe you can stat perfection!
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>>53197951
>>53197977
>implying I would not just fuck the suit
>>
where is my necrophage bros at?

>>53197984
ayy lamo
>>
LINK TO LAST THREAD

>>53142221
>>
So for all seriousness, for an endless space rpg; do you think it would be possible to hack Traveller (Mongoose, as that's the one I'm familiar with) into it? Heroes/Dust Infused people being Psychics?
>>
>>53197951
>Is there anything under the suit to even fuck?

Consider, if you will, that the suit has special enhancements built into the groin which allows either penetration, or the ability to penetrate. Now, either this will lead directly into the suit itself, or an artificial fleshlight-esque chamber that stimulates the penetrating object - for the purposes of cleanliness, the latter is far more likely than the former.

Do we have canon on what Dust feels like when exposed to the skin? Because if it's anything like what it appears to be like, fucking a Vodyani would be like fucking a blow-up doll filled with an intelligent, warm "liquid" that can move across the skin and apply pressure or friction where it wants to. In essence, it would be like fucking a Dolphin; after the initial penetration and whatever internal architecture lay within, the Vodyani's "body" (in truth, the Dust) does the work for you - unless you want to do the thrusting, of course, in which case it could assume a more passive form.

I'd call it a Dustjob.
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>>53198000
Necrophages are underrated. I feel like you could get some fun party banter out of an uplifted 'phage adventurer who is still adjusting to life among normal people.

>Chitters-Too-Much, what the hell are you doing?
What, you don't eat the people you've killed?
>No.
Well, do you want me to save this one so you can lay eggs in it later?
>Dude, no!
Well why did we even kill them, then?
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Riftborn #1
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>>53197984
You can't be Horatio, I'm Horatio!
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where the vaulters love at?
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>>53197076
Really shitty design
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>>53198437
In their descendants.
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>>53197977
>>53198070
>Stick your dick in a woman made of dust.
>Dick gains sentience.
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>>53198472
>dick now keeps saying "ayyyy" every time it hardens
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>>53198472
>>53198485
>Stick your dick in a Vodyani girl
>Your dick remembers the sensation of sex
>You don't even need to touch it to get off now
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>>53198437
The vaulters are now a minor faction you can encounter... I think, or I may. be thinking of something completely different.
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>>53198715
Pilgrims are what you are thinking of, they are different
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>>53198472
>>Dick gains sentience.
>You literally don't notice any difference
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>>53198825
If you think about it, even if your dick developed sentience it would only be able to "see" the world through touch, which would mean it'd associate warmth with comfort and stimulation with pleasure.

Suffice to say, the result isn't as fun as you'd think, you'd just be popping boners all the time.
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>>53197199
I haven't read it fully yet, it could be terrible, but I just want to thank you for making an effort.
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>>53198948
It must be terrible, since I played very little.
I felt that the threads won't move from discussing lore and games if I won't attmept pushing it
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>>53199335
The phrasing of the flavor needs work, maybe we can get a writefriend in for that, but the rest is really well realized and really well researched. If the rest of the factions were made in that style, we'd almost be set then and there. Thank you.
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>>53197994
>>53198070
>>53198661
So can the Space Pope drain essence through your dick if she wanted?
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now hold the hell up, the range of Walkers' powers is even wider than I thought

>>53199867
I love to hear it.
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>>53200139
That's what the sharing is. It seems all wild walkers can shapeshift into their clan's totem animal.
They also turn into trees when they die, which is interesting as well.
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>>53200200
>>53200139
Yeah, we don't really know the limitations on Sharing beyond the risk of losing your mind, but it seems pretty powerful. One of the heroes used to spend hours as a snake to eavesdrop on politicians, and another spent two days straight as a cheetah while being hunted.
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There are two human minor factions:
The Dorgeshi, an offshoot of the Roving Clans made up of exiled families that chose to trade in the caravan lifestyle to serve as the world's most powerful heavy cavalry
And the Sisters, a society of clerics/warrior-monks/bolterbitches with very Latinic titles and vaguely Japanese names, like Valete Kugua

Would we just make these mechanically identical to an arbitrated major faction, give them their own stats, or perhaps make a generic "human" race?
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>>53200200
>>53200704
Should walkers be race-as-class? Like in Savage Species?
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>>53201447
They've got 2 different unit types (ranger and shaman) which could be different classes. How about every unit type (range, support, infantry, calvary, and flying) is its own class, and your race gives you special qualities for that class. So a vaulter ranged dude would be similar to a wildwalkers ranged dude, but have some separate utility.
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>>53201546
Being cavalry or flying doesn't translate into character classes, I don't think.
>>
Coriolis could be a good system for this with a touch of other Modiphus games
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>>53201333
There are way more than that, only not represented and mentionned in game, save for art.
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>>53197763
I mean... fish do have scales, so surely they are?
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>>53202207
Does this ugly think looks like it has scales?
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>Endless Space 2 announced
>Casually keep up with development
>Trying not to get too excited, have become jaded over the years
>All those interesting subsystems
>Keeping the best parts of EL while mixing in the traditional space 4x
>Still trying not to get hyped
>The ship models are beautiful
>The factions aren't all half random human offshoots; something I hated about the first game
>Horatio announced
>Can fucking suck up the genetics of other races to improve their own
>That art
>That music
>That intro
>Those ships
>That B E A U T Y

I can no longer resist the hype train.
>>
>>53202406
Stellaris but right.

Proof that when you give the money to the RIGHT people things happen.
>>
>>53202438

Could you not.

They're different games. They exist in entirely different idea spaces. They don't need to compete with each other.
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>>53202438
Stellaris will always be better than Endless Space.
Sorry, I see that you're doing efforts in your writing of the lore, honestly, but out of 8 factions 2 of them catch my attention.
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>>53202484
Stellaris was a huge disappointment, especially flavour-wise.

>>53202508
Stellaris has no lore at all...
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>>53202552
Through events, dialogues, ethos, tech, it does. I think, you didn't get the point of Stellaris. You're supposed to headcanon everything. Use your imagination. You can even write a bio for your empire in the menu if you like.
"No lore at all" is better than a lore that I find dull.
>>
>>53202552
I don't think it was really made to have lore, that's not to say the game shouldn't have more chains/general things to do. But I don't think it's made to have lore.

For that matter, Endless Space 2's questlines are nice, but you can sorta forget about them for stretches at a time.

That and the game is still fucked on images for me.
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>>53202607
For what it did I was disappointed in Stellaris, and still am. There were no events for xenophiles, for example, or those same xenophiles would have the racial war problem when one of the colonies started genetically altering itself. The genetics system was entirely stupid, counting your improved race as a "new one", etc.
>>
>>53202633
Always the same with paradox games.
You don't simply buy something from paradox day one, you invest in it. Kinda scummy but you know what, they actually make free updates and Utopia is great. Most of what you said is fixed by now.
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>>53202684
Only so that they can break it later and put the solution behind a paywall.

I was there for the EUIV Common Sense bullshit, and I haven't forgotten.

Amplitude gets shit right in one go.
>>
>>53202633
>>53202684
I think Stellaris' biggest problem is that the empires in it need more internal and external diplomatic affairs. There are a lot of times when I find myself just waiting around to build more of X or Y without much to really look at or focus on, which makes for an easy game to pass some time with, but it means sometimes the game can feel empty.

To steer this back to Endless Space 2, I want to see where the game might go with political parties, I don't have too much time logged, but they feel like side-notes as of right now.
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>>53202123
Then how would all the normal humans work at all? It seems like we're pretty set on making it so each major faction is treated as a race in and of itself, which means there is no baseline humanity, which means any human is probably going to just have to arbitrate what group they are most like.
>>
>Amplitude can't get fighters and bombers working for release
https://www.games2gether.com/endless-space-2/blog/525-one-small-step-for-sophonity-one-giant-leap-for-e-n-f-e-r
At least the designs look nice.
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>>53197076
Frog/fish mafia MILF
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>>53202797
Muddying the waters is the fact that there are essentially two different types of human on Auriga: Roving Clans/Ardent Mages/Burdeki, who were presumably introduced by the Endless, and Vaulters/Forgotten, who were stranded. Sisters of Mercy are off to the side a bit, we don't really know their story.
>>
>>53203557
Well, don't forget the Lords of the Amber Plains. They're not human NOW, certainly, but they used to be; to be honest I always imagined the Sisters of Mercy to be a breakaway religious faction of them.
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>>53203557
Oh, and adding to that you've got the Broken Lords, who USED to be human (probably). Maybe the Sisters are an offshoot of them?
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>>53203673
>>53203718
... I guess this is a lesson in always refreshing the thread before posting. Hivemind, I guess?
>>
>>53196434
By playing better setting.
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>>53203557
The fact Broken Lords exist and were clearly settle and civilized before tasting the rainbow makes me think Humanity is a bit more varied in the setting than that.
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>>53203718
Look at the size of those tits!
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>>53203761
It might be, but keep in mind Auriga's past as pretty much one big laboratory/playground for the Endless. The Drakken and the Allayi (and the Guardians) are the only species that we know for certain are natives, and who the fuck knows what the Drakken had done to them.

Point is, any humans on Auriga were probably brought there as test subjects.
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>>53203718
>>53203761
The original thread seems to have been lost in a forum merger but in the art of the broken lords topic the concept art straight up said they were Concrete Endless, I think one of their victories mentions their ancestors building Auriga's control hub
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>>53204021
managed to drag it up

https://www.games2gether.com/games2gether/blog/436-el-endless-archives-broken-lords-facts-concepts
>>
>>53204021
The Amoeba were like that too, Endless who fucked themselves up with Dust so hard they forgot they did it. The Endless are my favorite part about the series; a precursor race that didn't just "vanish mysteriously," they had a really big war over really stupid shit and fucked themselves up real hard, and some of them are still around in one form another.
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Out of the way dust sniffing organics. I got worlds to build.
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>>53204163
Peaceful, agrarian-focused robots get me hard, I made some for Stellaris and named them "Gardeners" who would turn every planet they found into Gaia Worlds.
>>
>baby's first 4x games
>SJW at that
>HURR VAULTERS HAVE A TRADITION OF ELECTING FEMALE LEADERS FOR NO REASON
explains why they have no homeland though lmao
>>
>>53204242
This is why no one likes you /pol/. We're having a nice relaxed discussion and then you show up and shit all over everything.
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>>53204204
Until someone gets in the way. And then they get turned into compost by battlecruiser sized Sowers.
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>>53204266
You could have ignored him.
>>
>>53204021
I guess at some point I might have to look into Endless Space lore, even if straight sci-fi isn't as interesting as the sci-fi wearing a fantasy mask (but then there's some actual fantasy too) of Legend.

>>53204266
Shh, don't give him (You)s.
>>
>>53204352
But then how would he know that he's a meany poophead?
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>>53204321
I want to pet a battlecruiser sized Sower!
>>
A world in the path of an approaching Sower fleet would be a good setting for a campaign.
>>
i gotta say, as old the whole pacifistic slowthinking tree pepole thing is, i really like it

also the riftborn asthetics and origins are nice
i suppose that the endgoal is get the cure and fuck off back to their own dimension?
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>>53204140
The Amoeba were Endless who intentionally de-evolved themselves and then later re-evolved into the Amoeba.
>>
>>53204415
>Oh no! Aliens are invading, run for your lives!
>Wait, they're planting trees?
>Now they're leaving?
>What just happened?
>>
>>53204445
Pretty much, yeah.

The Riftborn are supposed to be pretty unhappy with the Endless universe since its utterly alien to them and their entire reason for being there is that their home is dying and they need to do SOMETHING.

So yeah...not the best of circumstances.

>>53204242
As much as I want to say /pol/.

I don't like the Vaulters either, mostly because it's just played off as "they're doing everything right and their society is totally okay with everything and they're doing great".

It's just...boring...the other people have some flaws, some character, somewhere to go with their shit. I love the UE's questline because for as far as I got in it, Zelevas come across as someone who actually did give a shit about his empire and if his people were truly content despite his monstrous methods.
>>
https://www.youtube.com/watch?v=fM0JHl_EZJ8
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>>53205283

I think it's clear to most people the Vaulters were the 'mary sues' of the Endless series. Always perfect, canonically the 'winners', inclusion even when it didn't make much sense and so on. It's like the developers liked them the most.

Thankfully, they aren't in Endless Space 2 and we're only get two human factions, though Horatio isn't really much of a human anymore. He's Horatio.
>>
https://youtu.be/fKHLH_e12o0

space ents best ents
>>
>>53205330
>Always perfect
Except for the fact that they threw people out into the wastes to see if they'd survive and didn't bother letting them in again?
>>
>>53205283
>>53205330
Eh. They do have that dogmatic, antisocial element, and their past with the Forgotten is hardly flattering. I think part of the problem is that their campaign is narrated by an outsider who has every reason to be grateful to them, so you don't get the same sense of internal conflict that the other factions have (except Morgawr, which also has a kind of meh campaign).
>>
>>53205602
>>53205330
I was introduced to them via Endless Space 1 and I'm not familiar with their story in Legends.

Endless Space doesn't do much in the way of stories, but the Vaulter intro and background doesn't suggest that they have any negatives.

And as much as you say "dogmatic", even their Legends intro is like "WE DO THINGS VIA REASON", which combined with their "we're also tough martial people" just makes me feel like this was someone's ideal society or whatever.
>>
>>53197199
Let me guess, you main Drakken (and don't really care about Broken Lords)
>>
>>53205674
In Legends they'd mostly forgotten their origins outside of old legends. They'd lost most of their tech and the knowledge of how to make it, which is why you see them running around with crossbows and axes despite having powered armor and robots. A good chunk of them just want to stay in their caverns and pretend the surface world doesn't exist. In the past they performed pretty awful experiments on and promptly exiled the people who'd go on to form the Forgotten.

The intro video does oversell them a bit, but then a lot of the intro videos are mostly faction bragging. I do think they were intended as the "first playthrough faction", though, since their faction themes are the ones that most match the game in general (exploring the past, surviving winter, getting off the planet).
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What is the best questline in ES2?

I want to give it another spin.
>>
>>53207053
Cravers, though right now none of them are finished.
>>
>>53207146
Can you sum how far each questline goes for now?
>>
>>53207389
From what I recall, the Sophons, Vodyani, Cravers, and Lumeris all stop right before the final part. I think the UE is the same or a bit before that. Horatio is about the same or even earlier than the UE. Riftborn only have 2 chapters of their quest in.
>>
>>53207437
Oh, I meant what is each faction's plotline. What about the trees?
>>
>>53207448
They're not even in the early access.
>>
So this game comes out in 7 days. right? I bought it in EA because the release date is soon, but there's not unique tech trees, finished questlines, still some bugs, and an entire faction yet to come. How much is actually supposed to be present on the 19th? I love the game but I don't want to burn myself out on it before it's even finished.
>>
>>53207573
Everything but fighters and bombers.

https://www.games2gether.com/endless-space-2/forum/65-general/thread/21182-endless-space-2-improve-list-updates-1-2-3-and-release
>>
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>>53208735
>>
i really like how there is enough traction to turn this into a sort of general thread, even if it is a slow one.

Of all the cool shit I've ever seen /tg/ play with turning to pen and paper, an Endless RPG is far and away the most exciting to me.

Maybe I just really want to play as/restore honor to the Lords of Amber Planes

Or kill things with a qt party of Sisters.
>>
>>53208800
what the fuck is that
>>
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>>53210759
The academy. The place you get heroes from.
>>
>>53198227
It'd be like playing a gnoll in dnd but much worse with the whole shit eggs in a corpse part. Everyone hates them for a good reason since they're a total plague.
>>
>>53202797
>we're pretty set on making it so each major faction is treated as a race in and of itself
Nay, I thought of humans being pretty uniform, maybe even use vanilla variant humie (if we are talking 5e)
>>
>>53205701
Vice versa
>>
>>53211213
Then the system is a lot more workable.

Humans could be a race, and then we could do a subrace thing, containing Mezari, Roving, Vaulters, Ardent, Dorgeshi, and normal humans.

The Sisters would be Normal Guys, presumably, since they don't seem biologically different from the others.

There's a good 80% chance I'm talking out of my ass, here. I'm really inexperienced with homebrewing, I just like the setting.
>>
>>53211639
Same
>>53205701
What makes you think that?
>>
I made the page. 3.5 anon, Savage Worlds anon, get your stuff in here

https://1d4chan.org/wiki/Endless_Legend
>>
>>53212866
Might be an idea to add in a background section detailing the Endless and maybe some of the linked history from ES - you drop 'concrete Endless' here and there and that might confuse anyone just reading the page without wider knowledge.
>>
>>53204729
It'd probably be a bit more disruptive than that... Re-shaping plate tectonics, re-routing waterways etc. The end result may be nice, but in the meantime, they know that any damage they do to the population will bounce back. And if it won't, that's why they'd abduct genetically viable numbers of the population for storage and re-introduction.

...actually, that WOULD be a hella cool campaign.
>>
>>53205330
>>53205283
On the other hand all these cool races are getting canonically destroyed on Auriga

feelsbad

reallybad
>>
>>53205330
>Implying Horatio isn't always more perfect than everyone
>>
>>53213018
added
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>>53210921
Well, 5E gnolls are overly edgy and kinda shit, it's hard to play those as anything but ridiculously evil. Necrophages are more alien than anything, so the whole culture shock of "egging corpses in polite company is a faux pas" would feel a bit more genuine and something the character might actually take to heart. 'Sides, Endless doesn't have alignment baggage.

Basically, I want to play a bigger, scarier version of pic related.
>>
>>53212866
>Savage Worlds anon, get your stuff in here
It's all mostly spitballing but sure.
>>
>>53212866

No faction writeup for the Forgotten and Morgrawr? The latter are still PC options--they can dissociate itself from the hive mind to form a single-mind Morgrawr, as much as they prefer not to, but it is often necessary for it to perform such for their benefit.
>>
>>53214016
Didn't play those DLC. You are free to add stuff, it's a fucking wiki.
>>
>>53214097

Sorry, I'm really anal about writing style, and since 1d4chan doesn't have a specific style guide and it all tends to be a mess of casual writing, it makes me feel extremely bad to add to the mishmash.

I might be autistic.
>>
>>53214118
I've been doing minor editing, I'll add it in so your autism isn't inflamed.
>>
>>53214016
I'm not sure the Morgawr heroes (or the Cultist heroes, for that matter) really "count" as mercenaries. All their lore blurbs firmly paint them as part of their hivemind, it's just that by game mechanics the only way to get new heroes (aside from quests) is the mercenary market. Basically, the only way they'd work as PCs is if you're running a straight up Morgawr campaign.

Back in the first thread I wrote up a list of which races/factions work as PCs from the get-go, which might need a "this one is complicated"-disclaimer, and which should be restricted to NPC roles. Could try to dig it up, see if enough people agree with it to get it added to the wiki.
>>
>>53214204
Well, we could just use setting specific handwavium - Dust - and declare they were broken off by the beautiful little nanobots.
>>
>>53214308
It sounds very snowflakey, in universe no one likes the Morgawr, Cultists or Necrophages andwould just want to be allowed to kill them on sight.
There are other races that aren't very good but can work if you want a PC that's not just a good guy.
Otherwise, it sounds like a guy wanting to play an undead in a party of humans.
>>
>>53214340
Agreed but its also pretty much the best explanation in game too. I think that keeping players away from Necrophages, Morgawr and Cultists would just remove a good chunk of possible character development or interesting party dynamics.

I do like the idea of hidden cultist PCs though - subtle like in trying to convert everyone to their cause.
>>
>>53214373
You can just implement this in other ways, such as a PC slowly being mindbroken into joining the cult after a contact with them or being killed and used by necrophages to create a new, strong one.
But every RPG out there has options that have to be out of limits for PCs without a lot of planning and usually only have a small footnotes in manuals.
>>
>>53214340
>>53214373
You know, I am willing to give Necrophages a pass on that. Unlike Cultists and Morgawr, their hero fluff does show a pattern of learning to interact with hind-legs beyond killing or egging once they get enough Dust in their system.

There is one Morgawr hero whose backstory mentions Dust infection, but it didn't actually separate it from the hive mind. Cultist heroes are invariably mind-slaved to the Queen or the Unspoken.
>>
>>53214436
Guys just because they work for their hivemind's / Queen's purpose doesn't mean you can't get along with them. They're in the marketplace for a reason, and Morgawr / Cultists CAN make alliances.
>>
>>53213761
Source? It's not weird porn, is it?
>>
>>53213761
Well you totally can if you're uplifted, that's the thing.

>gnolls
I like gnolls. I make my own setting for them where they're not HURR DURR DEMONS

PF made them "mysoginistic" too for some god fucking reason like it was to show how eeevil they were (even though females are bigger than males and everything...). SJ bs.
>>
>>53214519
Have you read Digger? It's got a pretty solid lore for its Gnolls.
>>
>>53214519
use lore of 35e
some break out of Yeehoghu's control, and can do it even in his personal layer, and just live like normal, non-edgy savages
>>
>>53214540
What's Digger?
>>
>>53214558
http://diggercomic.com/blog/2007/02/01/wombat1-gnorf/

A (finished) webcomic. I recommend reading through it if you have a spare afternoon.
>>
>>53214499
Yes, but the alliances between them and the players would be very short lived.
There's no moment in the game where those heroes simply desert you or betray your trust, yet in game all other players would want to get rid of the guy as soon as possible since it's not a question of if, but when they'll no longer be on your side, you might think this adds to the RP potential, but there's no doubt there making it far less interesting.
With a Broken Lord character you'd never know whether the player will eventually give in to their dust need and go out of control or if they'll endure it, or if you're really on a Forgotten's side. With those other characters, you know you're enemies who are just stuck together and you just want to get rid of them as soon as possible.
>>
>>53214499
It's not just about being able to work with others, it's about independent thought. Remember, we're talking about Player Characters, and players are fickle beasts with short attention spans and base instincts.

>>53214518
Out-of-Placers/Valsalia. Not porn, although you occationally feel like the author is actively holding back their magical realm. Still, it keeps it in its pants, the writing is funny, and the world building is interesting.

>>53214540
Digger never calls its hyenas gnolls, though.
>>
>>53214617
They may not call their Hyenas Gnolls, but given the matriarchal nature, cannibalistic tendencies, tribal organization, and dickish actions, it's not too hard to equate the two without much difficulty.

Also, thanks for the source. You have a great day, kind anon.
>>
>>53214642
>>53214617
I wouldn't call my gnolls "Gnolls" either, I mean it's some name given by humans, from dimension Earth.

You think as a Gnoll, I wake up the morning, and I take a nice look at "Gnollwatch Mountains" or whatever retarded name it's given in Eberron?

I'd have my own name for it, in gnollish, which wouldn't be gnollish, but... I dunno, yeenish?
>>
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>>53203718
It's only mildly related to this picture, but during development of Endless Legend there was a poll for community hero and the race pick upset me so much I have to bitch about it. We could have Eyeless Ones or Kazanji her but instead those guys vote for female human paladin. Like, I just don't understand why.
>>
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>>53214499
There's also the fact that the Queen is completely bonkers and sometimes doesn't so much give her followers tasks as imprint them with the need to address whatever is aggravating her at the moment. A Cultist PC would have some major driving obsession reflecting whatever the Queen or Unspoken were thinking when they were made into Chosen but which doesn't necessarily conflict with the party. Like Urol the Speaker, for instance, and its obsession with languages.

>Once a low-level automaton who wandered curiously around the wrong ruin, Urol was blasted by the Queen's psychic emanations when she was having a particularly rage-filled day. The force of the telepathic blast wiped Urol's mind clean as a blank slate; what replaced it was the Queen's concern of the moment which happened to be the inability of her many diverse followers to communicate efficiently. As a result, Urol now babbles constantly in the tongues of all the peoples of Auriga. At times transmitting the words of the Queen, at times merely succombing to his own ravings, his followers have the difficult task of determining which is which...

Cultist PCs might not even be high up enough to have been specifically picked by the Queen or Unspoken, they could just have a mildly-dust sensitive living in the Cult's City and picked up stray thoughts like Andom.

>Originally a slave or employee in the Cultist capital (there is little distinction between the two roles), the presence of the Queen slowly took over Andom's sensitive mind. Now consumed by visions of the End, Andom is often either in existential pain or a state of confusion. In fact, Andom sees not merely the end of the Endless and of the Queen's great plan, but of the universe itself. Whether these visions are the result of mathematical forecasts, emanations of the Queen's mental distress, or simple madness, they are compelling and powerful enough to imbue Andom with enormous charisma.
>>
>>53214695
Got nothing to do with cleavage armour I bet

inb4 that one guy that's always going to come yell at you that you're "unable to give depth to characters if they aren't of a difference race" just because you don't want a 1111th human pick.

Depth, yeah, I think I see what kind of depth he means.
>>
>>53214558
>>53214617
I can't find the hyenas...
>>
>>53214792
They show up eventually. They really only get their time to shine about 60% or so of the way in. Before that, it's just the Eaten and some hunters.
>>
>>53214824
Yeah but clicking on the next chapters just sends me to some fucking blogpost...
>>
>>53214792
I think anon let his love of the comic get the better of him (which is understandable, it really is very good). The hyenas only start showing up a good ways into the comic, and you have to get past the halfway point for them to really get fleshed out.
>>
On further reading, the Morgawr aren't actually a full hivemind - they just tend to act in concert because they're all telepathically linked while still being individuals.
>>
>>53214709
Why do cultists have so many heads, anyway?
>>
>>53215652
'Cause a lot of them are malfunctioning robots, and the rest are trying their best to look like them.
>>
>>53215652
Same as why the Drakken shout instead of talk, to compensate.

>muh diplomatic authority of Auriga

Pssht.
>>
Guys, my uncle is Amplitude Studios.

He says that if we succeed in making an RPG, ALL of Auriga's major races will canon survive.
>>
>>53216083
kek
>>
>>53216083

The Cultists were the one true survivours of Auriga, this is known. Vaulters? Peasant cultists they are ashamed of their robes and expressionless white masks in public, cowards.
>>
Are Mogawr natives of Auriga or creations of Endless, again?
>>
>>53216713
Their exact origins aren't exactly known, but they became what they are as a result of Endless experimentation, and it didn't turn out well.
>>
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Glass I fucking love you. Thank you
>>
>>53217499
You're welcome buddy. Working on the minor factions just now.
>>
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The Cultists' city is supposed to be a massive metropolis, unrivaled by any other faction's capital, right?

This would normally be a perfect adventuring hub, but the Cultists are so weird and oppressive that I don't know if that could be the case. Like, they've shown themselves to be happy enough to bring in potential converts and assimilation targets, naturally, but I can't imagine anyone staying for long, which consequently means I doubt there's much of an economy that would sustain the meatbag races.


>>53217535
Literally the best person
>>
>>53218111
I wouldn't use the cultist city as the start of an adventure unless the point was to escape the Queen's influence. I imagine the mindcontrol would be pretty strong close to the city. Also the implication is that all citizens in the city are slaves of the queen.
>>
>>53218111
What else do you think we should add? I was thinking of putting in a section on Auriga itself just to get some of the 'the hell is going on with this setting' shit out of the way.
>>
Notice that there's no Earth in Endless universe.
>>
>>53218250
Well, it really depends on what you know, and you probably know more than I. More basics on the rules of Auriga would probably be most important to the end of getting a functional PnP going, but there's infinite directions to go. Namely, we could try and talk about societal structures and cultural features of each faction, rites, names, roles, ideals, etc.

Like, the persnickety editor in me just to make it read a little better; I would add a sentence of what each of the minor factions do in-game, the way the Ceratan, Bos, and Kazanji entries kind of do. However, that is probably the least important thing in the world right now.
>>
>>53218445
But there IS a Temple of the Earth's Core
>>
>>53218474
I'm not one of the people doing the big stuff - putting together an actual system of play. I'll have a think on it and maybe add the small bits to the rest of the minor factions.
>>
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What should I turn my attention to now?
Backgrounds specific for Aurigans? Ardent mage class? Dust, equipment made of aurigan metals and Dust, and whatever for luxury resources might come in?
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>>53205330
>Thankfully, they aren't in Endless Space 2
>>53213303
>On the other hand all these cool races are getting canonically destroyed on Auriga

Honesty I want Amplitude to go full with alternate universe with Endless Space 2 and make diffrent race from Auriga survive the armageddon and become playable fraction. Although I have thought about the possible choice and I see it this way:
Wild Walkers - we arleady have nature themed race, maybe if they would take a diffrent approach with them
Broken Lords - as much as I like them I feel they would be to similar Vodayni because of the whole being a dust powered robots with consciousness of organic beings
Necrophages - their role is taken by Cravers so no
Ardent Mages - pseudo-magic fraction in sf 4x? Sound cool and I didn't see that before.
Roving Clans - already have merchant fraction
Drakken - again, already have diplomatic fraction
Cultists - Vodayni arealdy exist as cultic fraction, though their interaction could be quite interesting as one worship Endless and the others want to destroy them.
The Forgotten - don't know much about them, though I can see stealth race that can't into science could work
The Allayi - their gameplay revolve around Auriga so no
Morgawr - this one I am not sure, don't know them well enough
Two, maybe four viable options in my opinion. What races from EL would you like to see as playable in ES2?
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>>53218704

Random loot tables for exploring ruins?
>>
>>53219092
so equipment and items
loot tables come after loot is here
>>
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>>53218880
>>53218980
>>53219011
>>53219049
Well, none of these paint a particularly positive portrait of the respective factions, don't they?
>>
>>53219262
they forgot to add
>-Reddit
>>
>>53218880
Where can I find those?
>>
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>>53219288
none of them are truly that positive, are they?
>>
>>53219288
why should it be positive? This is honest
>>
>>53219349
Enfer
>>
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>>53219349
you will need to make an account
https://enfer.games2gether.com/
>>
>>53219350
>riftborn is one of the least negative
>>
>>53219391
>contemptuous
>terrified

Also they're probably the least 'evil' faction in that they only have motive of 'save their people from a catastrophe whilst under hideous pressure and conditions'. They don't really have evil ulterior shit (or evil overt shit) other than 'man this entire universe is horrifying and scary get it away from us'.
>>
>>53219387
what the fuck, cyborg trees? Where did they get all this high-tech?
>>
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>>53219530
academy heroes get all the best gear
>>
Regarding the wiki article, is there anything that can be done to make the faction write ups and images stay in-line with each other?

As for the missing images, could pull them from the one of the other EL wikis.
http://endless-legend.wikia.com/wiki/Allayi
http://endless-legend.wikia.com/wiki/Morgawr
http://endless-legend.wikia.com/wiki/Forgotten
>>
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>>53219601
make write-ups longer
and there are no missing images
>>
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>>53219646
Not sure what is causing it to do this on my end then.
>>
>>53219695
They line up fine for me, got any specific wiki settings or formatting on your browser?
>>
>>>>53213761
Except pic related doesnt hunt down every none bug and shit eggs into their chest cavity.

They are alien sure, but that doesnt exscuse them from non-alien perspective.They'd be persecuted qhen singled out.
>>
>>53219764
I checked with IE, firefox, and chrome and all three have the same issue.
>>
>>53219843
Huh, no idea anon. Anyone else getting that issue?
>>
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>>53219860
So I tried something in preview mode where I changed Allayi.jpg to an .png and the other two showed up.
>>
>>53219918
Wait, now everything is working fine.

What the fuck.
>>
>>53219938
Shit is weird man.

Anyone have suggestions for specific things to be added? Maybe bring up the more exotic of the anomalies (like pixie blood = possible healing potions) in an Auriga section? Mostly just looking for something to focus on because I'm bored off my tits.
>>
>>53215652
Because they are multiple people melded together to save themselves.

Which went horribly wrong.
>>
>>53219425
They kinda want to cleanse this universe to save theirs.
>>
>>53219224

AH, yes. Getting a bit ahead there. Are you going to have it set in any particular age or a mix of all ages in terms of technology level?
>>
>>53219081
>The Allayi - their gameplay revolve around Auriga so no
Anon, they ADAPT. That's their gameplay. They adapt to the death of Auriga and so you have a billion opportunities for what they end up.
>>
link for the write-up pls, kind anon?
>>
>>53220305
I would imagine having all techs exist at once, with later tech gear instead being rarer and harder to produce, or perhaps only known amongst those with a lot of knowledge from the Endless.
>>
>>53220485
I didn't play the DLC so I don't know their campaign but from the bio it looks like they just adapted to Auriga rough climat over the course of many years. I am not sure they could quickly adapt to different environment.
Also they are not only adapted to Auriga, they are deeply connected to her and see her as their godess. I admit there is some potential in story about them being forced to leave their holy land but they would have to have completely different set of attributes.
>>
>>53220847

Ah, kinda like Numenera then. Anywhere from medieval to post singularity tech.
>>
>>53221623
isn't numenera pretty much the same concept as Endless Legend, where it's a high sci-fi setting pretending to be high traditional fantasy, due to posthuman civs crashing and burning?
>>
>>53221782
Yeah but it wasn't made by Monte Cook
>>
>>53221782

Yup, Numenera takes place in the 'ninth' world where there have been eight separate FTL civilizations before on Earth over the last billion years with at least one being not Human, there is lots of tech everywhere.
>>
I heard the major complaint of ES1 was the boring combat? Is that fixed in 2?

How does EL stack up against Age of Wonders 3?
>>
>>53222245
I own AOW3, but I've never played it. However, I did give its soundtrack a listen at one point and I've got a friend who ranted about it once or twice; sadly, you cannot have killer murder penguins in EL - but the soundtrack for EL blows Age of Wonders out of the fucking water.
>>
>>53222245
Could've certainly taken more from it than it did.

Its decent, but very barebones and clean.
>>
>>53222626
Hopefully they do an Endless legend and add in a nice bunch of DLC that really changes things up. Even if they are going a little Paradox style money-vampire.
>>
Would scanning through the game files and picking up all the proper nouns from the flavor text be helpful in establishing lore at this point?

Just booting up the game and doing a single quest told me a bunch of stuff that would be quite pertinent to the Broken Lords and Necrophages, for instance.

>Breakwall - Strangely, this shield earned its name on an offensive maneuver. It was wielded by Lady Fidense Tulak of the Amber Fields when her unmounted charge broke the Necrophage defenses at the Siege of Gleancrag.

>There's a female military leader among the Broken Lords named Fidense Tulak, presumably related to Lady Joleri Tulak from Dungeon of the Endless, who also uses a shield called the Breakwall.
>There is a part of the Amber Planes, or a region close to it, called the Amber Fields.
>The Lords staged an organized, offensive conflict against the Necrophages, ultimately taking over a hive called Gleancrag.
>Gleancrag is mentioned nowhere else in any Endless games, so presumably it was destroyed after this offensive.
If all the other flavor text for unique items say as much as this, and it's all consistent, then we could make a timeline and establish some loose politics.

Too much? Too little? Useless?
>>
>>53223260
Nah, endless legend 2.

Seems they know they've hit the point where more dlc wouldn't feel right.
>>
>>53223266
Honestly I like it. It gives us really loose lore, where we can kind of put it wherever we want in the world, but gives whoever is running the game a backlog of interesting artifacts and histories to draw on for inspiration or expanded lore, while still being modular enough that they can rearrange it to suit their purpose.
>>
>>53223266
>>53223418
I'm with this guy - having random locations, characters and items really helps GMs who aren't too sure of the setting or their own creative abilities - I know that when I started out as a GM I had some problems with making my own shit up. Plus, it helps with making the world feel more alive.
>>
>>53223338
Endless Legend 2: The Sophons fixed the planet and everything is defrosting but Sophons being Sophons, they fucked up. Prepare for Radiation season and ghost storms.
>>
>>53214518
It's not porn but it definitely is the authors magical realm

it just never devolves into outright dicking
>>
>>53223482
Endless legend 2: New planet, new races.
>>
>>53223482
Now I just want a Vodyani/Broken Lords stand off on a newly defrosted Auriga. They just stare at each other for a good ten minutes, never moving, weapons at the ready.

Then they furiously make out
>>
>>53223536
Make out with swords. Blue, noble Broken Lords who resist their vampirism against expansionist zealot life-suckers.
>>
So whats the difference in each race's ship loadout in ES2? What's the difference between ballistics/missiles/lasers/plasma beams?
>>
>>53223654
Different combinations of weapon/defense/support module slots. For instance, the United Empire's colonizer ship has a slot for a weapon when no other colonizer ship has that.

Kinetic/Missiles are primarly resisted by projectile defense. Laser/Beam are primarily resisted by energy defense.

They're spread so if you go full projectile or energy, you have a weapon for each range. The percentage by ranges is how accurate it is at that range. If it doesn't have a range listed, it doesn't fire at that range.

Kinetics also act as flak and can shoot down missiles.
>>
>>53223266
I have been running a campaign for my group in Auriga and have autisticlly combed through the files to find all the proper nouns.
Current list
Drakken: Drakken Home
Nabalis (City)
Silicate Machine Library
Reclamation Order
Nahar-Tereth (First city)
Revitalists (group)
Whispering Galleries ( Chamber in the capital)
Puraksa (city)
Vaulters:
Community of the Great Orrey
Deepswater (City)
Fort Laskolc
Utharan
Wild walkers
Specific names: Sokwa Clan, Adchak Adahi ,Truthseeker jenoa
Blind Man’s Bluff(cold)
Twelve Boles (City)
White Mountains (evergreen forests)
Red River
Broken Lords
Specific names: Lycorn Manor (At the foot of the Eastridge Marches , which borders that Burning Mountains land bridge , which leads to Necrophage lands)
Field of Ridell
The Darklands
The Amber plains (Large region)
The Stone Islands
Gleancrag
Roving Clans
The Academy of Tedad
The Acedemy of Teneb
The Adoban wastes
The Gopal clan (Leaders)
Tered
Al Quereshi (city , nicknamed the queen of caravans).
Icatha Clan
Ardent Mages
The Dune Ridges
The Sandsea

East Sandsea Hall Academies
The Gray Reach Arcade
Gnos-Kalath (city) next to the Black Iron River
Arani Dessert
The Felkani clan
The Adrent Inquisition
The Falhala clan
Alrubit- Branch of the priesthood
The Bayir clan
Forgotten
The Facades Divinity
Mount Lzarth
Targadian Mountains
Dagaari Tanga
Necrophage
Dark Maze (Hive)
Col-Druk (Hive)
Volgy(city of another race)
Ko-Ek (Hive
>>
>>53224438
Why not put this in a pastebin so it doesn't text wall the thread?
>>
>>53223772
so is it worth it to mix and match the weapons or stick to one? In Endless Legend you generally just wanted to stick to one type of weapon type for your units.
>>
>>53224878
Mix and match. Against anybody who knows how to, including the AI, going with one will get you hard countered.
>>
>>53224935
Also to add on, EL didn't have a system quite like it so it can't really be compared since it was based on weapon used against unit type.
>>
>>53223772
>>53224935
>>53224975
sounds like Kinetic/Laser is the best way to go then if Missiles can be shot down and Beam is short range.
>>
>>53225045
Missiles still do the highest damage with the longest range when they actually connect and do help against pirate ships.

You can also think of it as forcing an opponent to use at least one slot on kinetics to counter your missiles, lowering their long and medium range damage.
>>
>>53214519
Fucking what?
A race based on a species where the fucking alpha is female and they make them "misogynistic"?
Fuck you paizo, stop making everything Tumblrs & Triggers
>>
>>53225399
This is a setting where the literal devil is described as a misogynist. What do you think?
>>
>>53196434
>>53196770
I NEED THOSE TITS IN MY FACE RN!
>>
>>53225399
In fairness to Paizo, I'm pretty sure D&D gnolls have always been stated to be either patriarchal or indifferent whenever the question has come up. They've certainly never been matriarchal.
>>
>>53225516
tbf, Asmodeus is all things as he is needed, but just considers 'extra sexes' useless and inferior to his static, default sex which is male.

I'd certainly play female devils as misandrist.
>>
>>53225516
>>53225731
Honestly, I'd just play all devils as misanthropes in general rather than specifically misandrists or misogynists. They're devils, what do they care about genders? They're too busy being dicks to everyone.
>>
>>53225758
It's all about bitterness, spite, and hatred for everything around them. Hell isn't just punishment for the souls of the damned, it's punishment for devils too.
>>
>>53225758
>>53225926
You know, Paizo cold have, simply, taken gnolls, and shown people an example of a strong race led by females.

But no.

They had to make them horrible.

Well, now you guys know why I only want to play homebrews.
>>
>>53226062
Plus, homebrewing stuff is super fun. I do it as part of character creation when it comes to D&D or Pathfinder. Have the players make their characters and then say "okay, so where are you from, and why are you what class/race/whatever you are?"

Got some of my best settings with that, and it gets the group engaged in the world.
>>
>>53226495
Exactly

>tfw most of the games are like this

"For more than a century Elaria Feywing, known to many as The Master, mentored young adventurers in combat, exploration, and magic. Little is known about the elf woman’s past and her days as a wandering wizard, but her status as a teacher is legendary. Many young fortune-seekers made the trek out to the small village of Parabor on the blah blah blah blah blah I suck dick "

I just want to bring my gnolls, and everything I've made for them, damn it.
>>
>>53226575
Ugh, I hate games focusing around blatant GMPC's, and this is coming from someone who used to run games where we switched off who was GMing every few hours or so.

If you're going to have a party, they should be the protagonists, and therefore the center of attention in the story. Your super special snowflake character can be there, but they aren't as important as the characters, period. This isn't about them.
>>
>>53226635
But it's mostly that, you know, it's just TOO SPECIFIC.

When you say "you are all settlers who came for" you've already done my roleplay. Therefore I have no reason to attend.

The thing goes like this: we all make characters, we meet in character, and THEN we decide whatever we do.

Doesn't take a super setting for that. In fact some basic, ordinary fantasy works just fine here. Just have interesting things to do in it.

Somehow I never played just one game.
>>
>>53223605
>Make out with swords
Good for them for being knowledgeable about their sexuality.
>>
https://www.youtube.com/watch?v=a_6_Ep_PGtE
>>
>>53224438
Thank you
>>
Cravers and Automatons are best races
>>
>>53227758

Sowers for life. We shall make the universe into our masters' garden.
>>
I will again ask the question: how much should Dust cost? How much units of it must be poured into, say, 1st level spell slot?
Dust may be not the only currency on Auriga, all right. Dust coin could be equal of gold, electrum or platinum coin.
>>
Hey fellas, I've never played a (what I think this is) 4X game, do you have any particular hype for ES2? Should I also be hyped myself? I'm beginning to realise that this genre might be what I was looking for in video games for a long time.
>>
>>53228445
As someone who has played ES1, EL, and the ES2 EA, I have some hype for it. Maybe?

Strategy?
>>
>>53228486
>Strategy?

Not just combat, rather the entire "building/overseeing civilisation" aspect of it. I'm still saving myself for SMAC.

Looking through the thread I see more appreciation for lore/fluff, rather than actual mechanics and overall polish, which is what I'm most curious about.
>>
>>53228445
I've been enjoying the hell out of the early access, at least in how in depth and varied it is. I can't wait to see what they come up with later. After all, endless legend got some good shit with its DLC's and updates.
>>
>>53228509
There is only so much about mechanics to discuss years after a game has been released aside from starting tips and such.
>>
>>53228158
I think maybe at least with spell slots, it should be scaling. A first level slot costs proportionally less than a second level, and so on. That way you can get people with lots of minor abilities, but ninth level crazy magic is widely restricted without a whole lot of dust and a whole lot of control to keep you from getting hypermutated.

I would put a dust coin should be equal to a platinum in the traditional D&D sense, with little draughts of dust being the more common currency. It still goes on weight, but a coin is a standardized weight of dust representative of 50 gp's equivalent of dust.
>>
>>53228509
Endless Space 1 isn't noteworthy in it's mechanics. There's a couple novel ideas, but nothing worth raving about, really.

With Endless Legend, every faction plays radically differently. Like, with something like Civ, you've got shit like "this faction produces 20% more science from observatories" or "this faction produces boats 10% faster." In Endless Legend, one faction doesn't use food at all. One can't declare war, one can't make peace, and one can force others to ally them. One can only ever build one city, and another can teleport their armies between their cities for free. It's massively unbalanced (Dosh Lords OP) but it's fun.
>>
>>53198062
I'd like to use the Diaspora cluster generation system for making the hyperlane constellations, personally.
>>
>>53228534
>I think maybe at least with spell slots, it should be scaling. A first level slot costs proportionally less than a second level
OH HEY THIS IDEA IN NO WAY COMPLETELY OBVIOUS
Now, how much GP for 1st level?
>>
>>53228665
Ah dude, c'mon, I know its 4chan but we're all cooperating, no need for the all caps sarcy bullshit.

As for how much GP, 10-20 per slot? Or is that too low do you think, at least in base? My sense of money is kinda fucked in 5e because I've been running a homebrew with much more value placed on gold. And if we're working within 5e are cantrips still free because 'innate Dust' or something?
>>
>>53228603
>Dosh Lords OP
kek

Allayi burned everyone by Turn 80
>>
>>53229708
Puff anon is back.
>>
>>53229708
man, you know what is really nice? having more then like two cities without a societal meltdown
>>
>>53198062

Stars Without Number could work, it's a mix of Traveller and DnD: https://img.4plebs.org/boards/tg/image/1366/05/1366053319764.pdf
>>
Race: Human
Subrace: Vaulter
Class: Ranged
Race-Specific Subclass; Marine

Race: Broken Lord
Subrace: None
Class: Support
Race-Specific Subclass: Bishop

Race: Human
Subrace: Roving (Dorgeshi)
Class: Cavalry
Race-Specific Subclass: Burdeki

Would this work as a format for character creation?
>>
>>53230669
In what system?
>>
>>53230701
I tried phrasing it generically enough that it could fit in any system that has a concept of subrace and subclass. I don't think I succeeded.
>>
>>53230701

DnD 5e, Savage World, FATE. We don't quite know yet.
>>
>>53229708
>play broken lords
>can kill any non ardent city in 20 turns if they were unlucky enough to start the game bear you
>win by turn 50 when everyone gives up
>>
>>53218880
United Empire is best empire.
>>
>>53230669
Actually, maybe scratch that

I just realized that "Roving (Dorgeshi)" means that there is a subsubrace, and that is too far down the rabbit hole.
>>
>>53229875
I've always been there.

>>53230223
Bitch please in my last game I had 6. Turn 70. Fervent approval.

>>53231636
Stop playing on Fast.
>>
>>53231820
Aren't they not exactly a subrace? They are still like roving clans, just a faction of them, but there's no difference between them like there is between vaulters or forgotten
>>
>>53231903
Yeah well except the ash black skin and the glowing eyes without pupils and also the turning invisible part.
>>
>>53231903
Maybe learn to understand basic English before replying?
>>
>>53231903
Fair enough, I suppose. In a vaccuum, I would make them statistically different, since the Dorgeshi's lore specifically states that they don't give a shit about trade and just want to be the world's best heavy cavalry.
Maybe then the Roving Clans get two cavalry classes, one for themselves, one representing the Dorgeshi Burdeki.

This format is already coming apart at the seams, so maybe I should stop trying.
>>
>>53232273
Its the process of Development Anon. Don't give up.
>>
>>53228509
Endless Legend 1 and 2 are all about style over substance.

You can't create a civilization that is apolitical. You can't create a hive mind. You can't create borgs. You can't create an unfeeling robotic society. You can't get out of the very small yoke on what you should be doing.

The interface is stylish as hell. The lore is top notch. It is fun, good, and an absolute best.

The mechanics? 13/20 4x, play it once or twice, have fun, then buy Stellaris if you want true freedom. If you don't care and just want to play science robots with strangely bland political parties, then go forward.
>>
>>53232760
So... an Endless Space mod for Stellaris?
>>
>>53232760
Stellaris pretends to have substance, but everything is just cookie-cutter. Choose your own meal. It only exists in your head, and therefore, it's not canon.
>>
>>53232826
You can already create pretty close match of the Endless Space's races in vanilla Stellaris, though you won't have the delightful pervading lore.

I don't know. It seems a good idea but just play Endless Space if you want your Endless Space experience, really.

>>53232938
Stellaris is built upon the idea of all, and every single, of your science fiction trope bought to life.

Finding a broken ring world you repair? Check. Hive minds? Check. Robot slaves? Check. Psionics? Check. Robot upraising? Check. Warp? Check. Chaos gods? Check. Star republic? Check. Galactic federation? Check. Galactic empires? Check. Time loops? Check. Space whales? Check. Precursors? Check. There's 4 different types of FTL in the main game, for fuck sake, each one vastly different of the others!

The freedom is absolutely mind blowing.
>>
>>53233109
You're just syaing that Stellaris has a bigger scope than Endless Space.
>>
>>53233129
I'm saying that Endless Space is style over substance, while Stellaris is substance over style. To each their own. No judgement, just honest opinion.
>>
>>53233129
That's what happens when one side focuses on scope, and the other focuses on harmony.
>>
>>53233109
So basically, Stellaris is a toolbox instead of a game with a story.
>>
>>53233177
>>53233187

>>53233188
Pretty much.
>>
>>53196434

I like the little tile info in EL.

Like them massive worms who build igloo shells then abandon them.

Those tiny little snippets of lore are pretty fucking good.

Anyone know if there's gonna be an EL2? Ever since I bought the first Founders edition when it first came out I can't get enough of it.
>>
>>53233252
>Anyone know if there's gonna be an EL2
I'm waiting for it, but I wouldn't bet on it.

Here's the reason: they introduced a bunch of races via DLC, so when they make EL2, they can't really add more. So no real reason to make an EL2.
>>
>>53233187
>scope
>harmony

Or substance, and style. Changing the descriptors won't change the truth, you know?

>>53233188
It can be seen as such, sure. As a science fiction fan having read something like one thousand books, I prefer to be able to create a genetically engineered super race of psionic using their psychic abilities to travel amongst the star and to shield their ships, rather than playing an imposed race of robots... who have political parties consisting of scientists/ecologists? And who have the exact same technological path than the other races? Like virtual reality? Why do we need virtual reality for robots? Why do robots even like virtual reality?

Style over substance. In one game, you can create robots who will naturally rebel and try to create their own empire if you enslave them, though they will side with you if you give them sentient rights. In the other you play cute little bots who are not really that different from humans and like to play VR WoW every evening before going to work.

They're really cute, though. And the interface is exemplary. And the lore? Great. A shame it has no barring on the gameplay.
>>
>>53196434
Why is there no porn of this alien?

There really should be porn of this alien.
>>
>>53233347
You call that the way you want.
>>
>>53233389
I feel the calling, the divine quest to draw alien porn.

Unfortunately, I'm at work, so I probably won't be able to get something online until tomorrow.
>>
>>53233521
I'll go pester some drawfags on the drawfagging things.
>>
>>53233609
Link any deliveries.
>>
I think Endless Space works much better for tabletop adaptation, with Auriga being more of a case study of 'literally any planet in the Endless Galaxy can and does have this level of variety and adventure.' Where the entire span of Endless Legend just goes to show how fucking crazy of planets and factions a GM can throw in and still have it be kosher.

Plus, Endless Space is a lot more tolerant of the idea of multiple different species playing nice together within the same empire.
>>
>>53232273
I think it could be flavoured differently, the clans don't have anything intrinsic to their race making them better or worse at anything, so you start with the regular human stats when making a character, then with their backstory, if they decide they came from either the clans or dorgeshi, they developed different skills based on that and did buy different cavarly.
>>
>>53234941
Auriga was a military biolab. Not any planet.

>multiple different species playing nice together within the same empire.
Drakken conquer Vaulters. They don't exterminate them.
>>
>>53234941
I always wondered how Cravers would somehow integrate into a society. Maybe they can switch off their hive mind stuff?
>>
>>53234941
>>
>>53234979
>sophon was gifted a bone necklace by his craver friend

Cute
>>
Rate my party for maximum race to class stereotypes

Craver-barbarian
Sophon-mage (or tinkerer/alchemist.... some sort of int class)
Vodyani-paladin
Horation-bard/diplomat
Lumeris-rogue
>>
>>53234975
Are Cravers properly hiveminded? I thought they were more of a eusocial but non-psychic labor collective. They'd probably do well with a rigorous, well-structured, scheduled life and job. Military, shipping, manual labor, that kind of thing.
>>
>>53234965
There are probably untold thousands of such laboratories and other out-of-control facility-planets. By the end of the Dust Wars, both Virtual and Concrete had been fragmented into countless no-longer-connected splinter factions spread across the entire galaxy, each with their own weird, often insane project(s) in the works.
>>
>>53235113
Sterotype/Sterotype

>>53235127
You're correct in your assessment.
>>
>>9332297
Don't judge me on my choice of boards.

Also I sure hope linking to his on a blue board isn't breaking da rurs.
>>
>>53235469
Broken link.

But no, it doesn't break the rules. Blue boards are 'no porno pictures in the thread itself.' Links and text are 100% fair game, though.
>>
>>53235516
Fuck why did this take so long.
http://imgur.com/a/C1j3Y
Still i'm impressed this came as fast as it did.
>>
>>53235469
Link the thread itself.
>>
>>53235620
I'd say it was worth the wait. I wanna fuck those tits.
>>
>>53235752
Yeah, and maybe you can keep out outside the thread while we're at it.
>>
>>53235911
Doubtful. We need way more Lumeris porn.
>>
>>53235911
Sure, just don't talk about the tittyslug aliens and there won't be a problem.
>>
File: Raising a glass.gif (633KB, 385x160px) Image search: [Google]
Raising a glass.gif
633KB, 385x160px
>>53235620
Noice.
>>
>>53236051
How about you fuck off, conditions-free.
>>
>>53236222
I could, but where'd the fun be in that?
Now talk about the fucking game and how to make it into dnd for some reason.

Shit man what I'd like to know is how to do it in gurps, I mean it should be easier even.
>>
File: 1436108845150.png (219KB, 300x470px) Image search: [Google]
1436108845150.png
219KB, 300x470px
>ES/EL thread is on page 8 and past the bump limit when I see it

Fuck everything.
>>
>>53234979
>Sophon experiment accidentally removes the hunger from a craver
>The Craver is ever thankful
>They go on best bro adventures across space
>>
>>53236337
Why don't you do that
>>
>>53236700
Dunno where to start really.
>>
>>53236605
This is sort of a general thread, now.

There should be a new one soon.
>>
>>53236775
Should it be something like the Endless general?
>>
>>53236966
not him, but as a guy here just for art and ideas, I'd be down with that
>>
Migrate!
>>53237744
>>53237744
>>53237744
>>53237744

Always wanted to do that
>>
>>53236966
>>53237332

Well, someone is working on getting all the systems in place. Hoplefully they will share it when done then the 1d4chan page can be made.
>>
>>53237771
Ah, friend, we already have one:

https://1d4chan.org/wiki/Endless_Legend
Thread posts: 337
Thread images: 58


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