[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Warhammer 40k General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 472
Thread images: 81

File: PowerofMorkormaybeGork.jpg (419KB, 1000x407px) Image search: [Google]
PowerofMorkormaybeGork.jpg
419KB, 1000x407px
Buzzword Edition.

>The Duncan can!
https://www.youtube.com/watch?v=N2vwVgNBFL8 [Embed]

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>8th edition FAQ:
https://warhammer40000.gw-hub.com/wp-content/uploads/sites/2/2017/04/New-Edition-of-40K-FAQ.pdf2

Old thread: >>53104044
>>
File: Captain_Cortez.jpg (72KB, 295x659px) Image search: [Google]
Captain_Cortez.jpg
72KB, 295x659px
>>53110344
First for righteous stubbornness!
>>
Xth for gonna miss vehicle rules
>>
>>53110380

I certainly won't.
Hail to the new damage chart!
Gone are the days of vehicle stunned/shaken!
>>
NOBZ IN A NAUT
>>
File: NuMarines.png (1MB, 1917x811px) Image search: [Google]
NuMarines.png
1MB, 1917x811px
I hope we learn more about NuMarines soon.
>>
>>53110403
If they aren't righteously stubborn, I'm not interested.
>>
Will there a morale meta in 8th?
>>
File: Operation Operators 1500.jpg (529KB, 1800x2332px) Image search: [Google]
Operation Operators 1500.jpg
529KB, 1800x2332px
What think you guys of this?
>>
>>53110709
Why even bother listbuilding?
>>
>>53110778
it's my favorite part of this hobby
>>
>>53111080
A strange part of the hobby to deem your favorite, but almost certainly the cheapest.
>>
Oh shit, surprise second article on the Facebook!
>>
>>53111512
https://www.warhammer-community.com/2017/05/07/faction-focus-chaos-space-marines/
>>
>>53111110
I can kinda understand it, I really love building ships in Rogue Trader, and regiments in Only War (in fact, I've learned that it's the only part of Only War I really like).
>>
>>53111662
I'd be more interested if it wasn't just a page of "everything is awesome, except specifics"
>>
File: IMG_7203.png (152KB, 620x877px) Image search: [Google]
IMG_7203.png
152KB, 620x877px
>planning on starting a small sisters force to be melee allies with your guard for 8th
>tfw you realize seraphim will be able to use their inferno pistols and hand flamers in CC
>>
The last thread isn't even at bump limit you baka
>>
okay guys, let's be unhealthy optimistic:
what would you like to play again if everthing in the 8th is viable?

mine would be a cool guard mix of everything
small infantry squads with a little equipment would be nice
and vanquisher
and hellhounds
>>
>>53113144
My Orks, just as I do now.
>>
>>53111662

I challenge you to find a single piece of information in that article.
>>
>>53113092

Seraphim will be straight broken if they are able to keep shred in 8th.
>>
>>53110403

NuMarines for NuMales.
>>
>>53110403
well, we know they are bigger models and will make your marines look like manlets in comparison. So you better buy a whole new army goy.
>>
File: DE_Reavers.png (3MB, 996x1412px) Image search: [Google]
DE_Reavers.png
3MB, 996x1412px
So I know running lots of Craftworld jetbikes is frowned upon heavily for being cheesy as shit. Are Deldar Reavers thought of similarly? I'd like to field a bunch of them because they look cool, but I don't want people to hate me for running them.
>>
>>53113184
I miss my old 5e Orks.

I gave 40k a break during the past couple months because I just can't stand the whole 'decurion-formation-detachment' edition where everyone and their mother has 7 different books linking together 24 different formations with 8 different special rules and free points and this and that and tons of reference sheet and shit. I started in 5e where you have your book, your list, and you play the fucking game. When my opponents bring a whole book of info from other books to reference before making moves with each unit I got very sick of the game.

Here's hoping 8e brings back the joys of simpler rules and more focus on playing than delving archives of books to assemble the perfect list. Take some units with synergy, fill important roles, and play the fucking game.

WAAAAAAGH
>>
>>53110403
I'm hopeful that these images are just super zoomed in and they turn out to be manlets.
>>
File: Book of the Astronomican.png (3MB, 1292x912px) Image search: [Google]
Book of the Astronomican.png
3MB, 1292x912px
>>53113404

Good, I always preferred marines when they were just psychotic scum and not le 10- no 12- no 15 feet super warriors who spit acid and have dong expansion.
>>
>>53113419
No, they have worse saves, worse guns, no support.
>>
>>53113419
Reavers are cool and fun. Fuck the haters.
>>
File: laugh on my mark.jpg (168KB, 581x607px) Image search: [Google]
laugh on my mark.jpg
168KB, 581x607px
Reminder that "Abbadon has always been a bit of a disappointment"
>>
>>53113419
I don't think anything in DE is cheesy other than the 2+ jink but that's the core rules being shit

take them because they look cool
>>
>>53113499
>>53113464
>>53113454
Excellent! I know next to nothing about how to play Deldar other than "Gotta go fast" so I'm just going to build an army of cool looking things.
>>
>>53113451
You will buy the new marines. And you WILL like it anon.
>>
>>53113451
>when they were just psychotic scum and not super warriors who spit acid
Marines are pretty much the same as they were in rogue trader, really.

the fanboys have gotten a hell of a lot worse, but that's par for the course in any long standing property
>>
I'm new to the game and I'm planning to make a Tyranid Kill Team, how much could it cost me to start?
>>
File: KhornateBerzerker2.jpg (125KB, 533x800px) Image search: [Google]
KhornateBerzerker2.jpg
125KB, 533x800px
>Khorne Berzerkers will be good now
BLOOD FOR THE BLOOD GOD!
SKULLS FOR THE SKULL THRONE!
>>
>>53113144
Definitely my world eaters. I am super hyped to see what they are going to do with berzerkers
>>
>>53113577
Could be pretty inexpensive, depending on how you go about it. The Start Collecting box would be one option, running about 80 bucks for a squad of warriors and a squad of gargoyles, which could fill out the killteam requirements nicely. Also comes with a Hive Tyrant so you have an easy way to expand into larger games.
>>
File: latest.jpg (714KB, 1536x2048px) Image search: [Google]
latest.jpg
714KB, 1536x2048px
>>53113610
KILL! MAIM!! BURN!!!
>>
>>53113576

>the fanboys have gotten a hell of a lot worse

and numerous anon, and numerous.
>>
>>53113144
Footslogging Iron Warriors with Dreadnoughts (both Helbrutes and Contemptors). I like the idea of slowly advancing on the enemy and blasting their defenses apart with heavy weapons only to finish with a sudden brutal assault.
>>
File: tumblr_oahkuqqido1s0p7kpo1_500.jpg (135KB, 500x664px) Image search: [Google]
tumblr_oahkuqqido1s0p7kpo1_500.jpg
135KB, 500x664px
>>53113642
BREAK THEIR BACKS!!!
>>
>>53113441
even if they were manlets (they aren't), they would still have better bolters, armor, and are basically better in every way to regular marines. How does that make you feel? Regular marines are basically closer to guardsman at this point.
>>
>>53113633
Thanks for the advice. Honestly, I wasn't planning on expanding the game since the major format in my place seems to be this one. Any advice about how to expand it in the future?
>>
>>53113706
I mean, I don't play marines. Making them bigger just makes them easier to see and hit.
>>
>>53113665
This is the army I am thinking about playing. How successful do you think CSM/Iron Warriors will be in 8th?
>>
>>53113723
Tyranids are pretty weird in Killteams, and it also depends on what format your local group runs.

I would say that a box of Zoanthropes can be good, since you get 3 and can assemble them either as Zoanthropes or Venomthropes to give you different single model support options. Some Horma/termaguants might not be bad if you want to mix things up either.
>>
File: Muckin about.jpg (610KB, 1200x1200px) Image search: [Google]
Muckin about.jpg
610KB, 1200x1200px
>Morkanaut gets 18 wounds


NOBZ IN A NAUT CONFIRMED GAME WINNER IN 8TH

THEY LAUGHED WHEN I FIELDED IT

THEY WON'T LAUGH NO MORE
>>
>>53113748
Can't say for sure really. I expect we'll be in the lower half of the armies at launch and will go to around middle of the pack if they give us special rules once they make the CSM codex.

CSM are likely always going to have to sacrifice shooting for choppyness. Combine that with our current lackluster choices for artillery and we'll likely have trouble being both competitive and fluffy.

I'm going to play them because I love them, but I don't expect I'll be winning any crushing victories.
>>
File: 1440380510376.gif (598KB, 438x750px) Image search: [Google]
1440380510376.gif
598KB, 438x750px
>Nobs in a GorkaMorkaNaut is a real threat.
>>
>>53113812
You don't seem to be taking the melee changes into account, though! Buffed deepstrike and charging as well as striking first and pulling units into combat will certainly help a lot.
>>
File: ButchNails_FINALsmall.jpg (76KB, 461x457px) Image search: [Google]
ButchNails_FINALsmall.jpg
76KB, 461x457px
How will they buff chainaxes? I'm thinking of either rending or shred on top of their AP (now rend) value, considering the article didn't say they would be free or cheaper.
>>
How do people recommend i outfit my deepstriking chaos terminators?
>>
>mfw baneblade unleashes 11 barrels of hell
Still sad they didn't showed leman.
>>
>>53113880
Being able to Pile in to sweep up other squads also seems like it'll be helpful, assuming the enemy clumps up too much.

It complicates the strategy of just trying to pile up your gunline in one spot in order to take advantage of falling back and shooting. You'll want guys spaced at least 6" away in order to keep them safe, but at that point it becomes easier to go for a flank and then only end up with half of your army able to shoot the assault units instead of all of it.
>>
>>53113899
Combi-plasma/melta, MoK and Power Axes OR combi-flamers, MoS and Power Mauls.
>>
What IS Guilliman cooking up in the basement? Realistically speaking...

Super-space marines sounds stupid. And miniature-wise, how do you even differentiate them from normal space marines?
New SM weapons, armor and vehicles would make more sense, both fluff-wise and commercially.
>>
>>53113899
For the current edition, a small team with combi melta/plasma is the only way to go. Power weapons to save points.

For the next, it depends on if assaulting from deepstrike is a thing, but odds are good the above strategy will stay good.
>>
>>53113895
>light armour penetration
>chance of multiple wounds
>>
>>53113943
>Realistically speaking...
Super space marines
>>
>>53113946
>>53113929
Thanks. And what would you recommend for the terminator lord as well? I was thinking axe of blind fury and power weapon. Feedback appreciated.
>>
>>53113451
I never knew Nicolas Cage was a space marine
>>
>>53113943
He is modifying the space marine bio-tech so that it can be applied to Aeldari.
>>
>>53113957
>light armour penetration
Already have it.

>chance of multiple wounds
Makes no sense.
>>
Not sure where to ask, is the Daemon in DoW 3 a Bloodthirster?
>>
File: Untitled.png (341KB, 771x853px) Image search: [Google]
Untitled.png
341KB, 771x853px
oWo whats this?
>>
>>53111662
>Some guy who claims he runs a lot of Warhammer shit
>So he knows his stuff
>"I can't remember the last time I saw havocs on the field"

So he doesn't play at all? Every chaos player uses them. Also IG next, hype as fuck.
>>
>>53114194
Vostroyans?
>>
>>53114194
Someone in the storage department needed to make some room, and grabbed some old metal models off from the Astra Militarum section.
>>
>>53114011
Which legion are you playing? And be aware none of this will matter in a month.
>>
File: 1454891197201.jpg (393KB, 694x1203px) Image search: [Google]
1454891197201.jpg
393KB, 694x1203px
Recommend me some good IG books /tg/! So far I've read Fire Caste and the first Cain omnibus.
On my list is:
>Imperial Guard Omnibus: Volume 1
>Iron Guard
>Ciaphas Cain: Defender of the Imperium
>Honour Imperialis
>Last Chancers

Am I missing anything?
>>
>>53114462
Gaunts.
Ghosts.
>>
>>53114462
Gaunt's Ghosts
>>
>>53114442
Want to go world eaters, and i can wait a month but i dont think their core loadouts will change too much. I have a termie lord right now but plan to eventually get a jugg lord
>>
>>53114478
>>53114491
Fuck! You guys are right! It's on the list now.
>>
>>53114462
Abnett's Tanith First and Only books. The Omnibuses are: The Founding, The Saint, The Lost, The Victory.
>>
File: My Man!.gif (2MB, 700x394px) Image search: [Google]
My Man!.gif
2MB, 700x394px
>>53114491
>>
>>53113943
Super space marines made with his blood. New weapon and armour marks.
>>
hmmm got 2 sets of dark vengence and i don;t know what to play DA( or make them in to other marines or just conver them to chaos and play pure chaos any thoughts ?
>>
>orks are still bs2 and ld7 even on a naut.
why
>>
>>53114239
Well maybe the last few "CSM armys" he saw were Magnus + Belakor + Cultists + Deamons allies. Thats what our local WAACfag would bring to causal games.
>>
>>53114544
DV marines are really annoying to use as anything but DA since the chapter symbols are all sculpted on.
>>
File: 1323139046448.png (69KB, 216x327px) Image search: [Google]
1323139046448.png
69KB, 216x327px
>>53113144
>everthing in the 8th is viable?
DA BOYZ FIELDING ACTUAL LOOTED VEHICLES AND NOT 'LOOTED WAGONS' WOULD BE NICE!!

Seriously, zog that boring 'Looted Wagon' shit. I miss being able to loot Imperial vehicles and use them against the IG/Space Marines.
>>
>>53114584
There's a very obvious balance problem there, though, where Orks get to do literally everything they do plus the armour division of whatever the best army at a given moment does. Sure, it's going to have some downsides, but if you can do that literally everything else in the game has to look at Orks and go "Does this break them?"
>>
>>53114567
Marines are leadership 7 anon. And vehicles aren't going to be taking battleshock tests when they're a unit of one.

BS 2 is Ork identity at this point and fine if designed around with enough rate of fire.
>>
>>53114584
Don't expect anything that isn't strictly a sold model, an upgrade on the sprue and anything that doesn't require a conversion
>>
>>53114567
Ld 7 is Space marine level. It also probably implies that Orks are Ld 5 by default, being a +2 bonus of sorts for being in a nice cushy vehicle.

Either way, unless you can take Nauts in squadrons, that won't even matter except against things that are supernaturally spooky.
>>
>>53114544
The Terminators, Scriptor, and Bikes are quite easy to convert, if you got bits from a terminatorlord, a CSM squad, some raptors and a Chaos terminators. Especially the terminators look neat afterwards. The tacticals are better used as a temporal count-as before you get yourself some CSM/MK3/MK4
>>
File: 1491647675395.jpg (64KB, 455x628px) Image search: [Google]
1491647675395.jpg
64KB, 455x628px
New non-FW units for Custodes and Sisters of Silence fucking when
>>
>>53114194
should I get a squad of these? I dont play Guard but they look cool asf and I feel like they might got out of stock. Or should I wait for the possibility of new plastic models?
>>
>>53114617
And with Scriptor I mean Librarian
>>
>>53114618
Play a real army fgt
>>
>>53114618
never
>>
>>53113899
Combi-melta and chainfist, all the way.
>>
>>53114613
He says while they put out Sly Marbo rules, with conversion suggestion.
>>
>>53114584
Looted Necron Monolith. Be that guy. Do it.
>>
>>53114713
>7th ed
>>
>>53114713
What was that conversion made from, by the way?
>>
>>53113144
Ogryns, Id love to make an abhuman regiment to go with my tank regiment.
>>
>>53114686
Way to expensive I say. Combi-Meltas and power axes should do the job if you aren't deep striking into a whole IG parking lot.
>>
>>53114736
Catachan kit.
>>
>>53114736
Catachan Jungle Fighters.
>>
>>53114736
As far as I know, the Catachan command box.
>>
>>53114747
True, I take your point that it's a massive points sink, but the amount of damage you can do with that before they die is pretty nice.
>>
>>53113144
some sort of tau list with an unhealthy number of hammerheads and skyrays instead of riptides
>>
>>53114757
>>53114764
>>53114766
Huh, could have sworn it was more than that.
>>
Was the Faction guide For CSM cringy for everyone else as much as it was me?
>>
>>53113698
ANIMES
WE NEED MORE ANIMES
>>
>>53113144
Cultist warbands would be fun since I'm sick of marines. So cultist/daemons of chaos.

I'm also hoping for dark mechanicum rules too, but that's a long shot.
>>
>>53114807
Not really. It was just kind of bland since it didn't tell us much
>>
>>53114807

I hate all those autistic cunts who run the American tournaments. Why do they think their opinion matters?

They all shill AoS like fuck as well, must be scared the gravy train is running out of track.
>>
>>53113144
I'd like to be able to run wolf guard bikers or with jump packs without paying out the ass.
>>
File: 1372846265900.jpg (94KB, 1296x356px) Image search: [Google]
1372846265900.jpg
94KB, 1296x356px
Anyone got an interesting Tyranids paint scheme or am I just gonna jump in with hive fleet kraken?
>>
>>53113795
one land raider with lascannons and we're done m8
>>
>>53113144
Honestly, I would look forward to expanding on my Eldar army without people whining about cheese.

Just glad I didn't go with my other idea of focusing on massed Guardians with extra heavy weapon platforms, since I'm not sure that'll even stay a thing.
>>
File: cute nids 2.jpg (98KB, 729x767px) Image search: [Google]
cute nids 2.jpg
98KB, 729x767px
>The biggest Tyranid monsters now have over a dozen wounds
I WANT TO BELIEVE ANONS
>>
>>53114807
Yes.

And it was fucking generic yes man shill shit.

>E-EVERYTHING WILL BE GOOD IN 8TH
>PLEASE BUY MORE MAULERFIENDS t-they cannot be stopped..
>>
>>53114861
Xenomorph colours or bust
>>
File: galaxy-shadowbox.jpg (378KB, 2000x1600px) Image search: [Google]
galaxy-shadowbox.jpg
378KB, 2000x1600px
Lets discuss Necrons.

Look at the Sautekh Dynasty. How huge it is. All of this is the work of just 200 years. This raises a question. Why was this allowed to happen? Why didn't Ultramar or the wider Imperium launch a crusade to to stop the Necron expansion in the east? They are prepared to launch crusade after crusade against the Tau, while the Sautekh are grabbing big chunks of the Imperium and pushing to the galactic core.

The Ultramarines have failed the Imperium for not preventing the rise of the Necrons in the east.
>>
>>53114907
Necrons will be buttbuddies with Imperium because "close this shit across the galaxy onegai"
>>
>>53114901
>biotitan has 13 wounds
>>
>>53114907
Isn't Sautekh "below" the Imperium on the galactic disk, outside of it's actual area? Afaik they didn't actually clash with Men that much but rather reclaim dead worlds an fringe areas that used to be Necron-held.
>>
File: Ork Looted Knight.jpg (898KB, 1136x852px) Image search: [Google]
Ork Looted Knight.jpg
898KB, 1136x852px
>>53114606
>>53114606
>There's a very obvious balance problem there
Considering all that was dealt with back in the day because a) you could only have 1 Looted vehicle of 51+ pts or more or 3 vehicles each worth less than 50 pts per army kinda limited your options, b) we could only Loot IG/Marine vehicles (and not even the terrifying ones like Baneblades), and c) Orks will never have anything less than BS2 (unless GW gives us some sort of 'gitfinda' scope that gives boyz bs3, which will never fucking happen).

Seriously, I used to field a Looted Basilisk as long-range support for my foot-slogging boyz back in the day, and it blew up my own boyz like a team-killing fucktard on several occasions (I may or may not have nicknamed the thing 'Sheila' after the third time it killed a bunch of Sluggas during a game).

Thing is, I MISS THAT sort of thing. Not having proppa' looted vehicles takes part of the fun out of being an Ork.

>>53114613
>and anything that doesn't require a conversion
Part of having a Looted Vehicle iz ya supposed to Orkify it, ya silly grot!
>>
>>53114907
Ultramarines were too busy surviving the Tyranids.

Hadex anomaly is probably a ctan shard.
>>
>>53114945
I don't think so. The Sautekh Dynasty have been warring with the Imperium and taking their worlds for a long time now. For example, the Vidar sector's history is full of instances of Sautekh invasions. The sector is mostly in ruins now. Full of dead worlds and awakening tomb worlds.
>>
File: dankus.jpg (50KB, 417x356px) Image search: [Google]
dankus.jpg
50KB, 417x356px
>>53114901
>>53114943
>Carnifexes have 2 wounds due to a typo in the pdf
>This is never addressed ever
>>
Could the Tau do a great crusade tier expansion?

If all emps did was create something like 2 million supersoldiers then surely the Tau could pull off the same thing, they've got the Tech to manage right?
>>
>>53115013
>Could the Tau do a great crusade tier expansion?

Yes, if they unlock the secrets of Warp travel, then they can. As they are, they are hindered with their current space travel speeds which is 1/5 of the Imperial warp speed.
>>
>>53114943
I dont think they keep overprieced forgeworld models in mind when they set up this kind of articels
>>
>>53111110
It's like deck building in MtG. Cheap, solitary, and as fun as the thought you put into it.
>>
>>53115042
They will surf the big rift like Polynesians
>>
>>53113144
Nids, honestly tired of marines.
>>
>>53115013
The GC was that succesful because the galaxy was already filled with humans, all they did was reunite them and genocide the alien.
>>
>>53115013
They can't create shit, genetic stuff is a big no-no for them
And their mental implants which make suit pilots absolute ACEs leave them babbling and vegetative after a few months, so no "give this to everyone".
>>
>>53113144
Fortifications.
>>
>>53115108
>>53115042
Alright, cheers anons. Not even a taufag but I was just curious about why they hadn't grown that much considering their Tech levels and organisation.
>>
>>53115013
They would need primarch tier leaders to drive the expansion. Unless they got that, it wouldn't really work. Also, no emps.
>>
File: Ork Painboy Mad Dok.jpg (49KB, 440x530px) Image search: [Google]
Ork Painboy Mad Dok.jpg
49KB, 440x530px
>Yfw Orkz in 8th

https://www.youtube.com/watch?v=hQo1HIcSVtg
>>
>>53115110
Really? Never knew that, so all Tau pilots are doomed? Shit mate, I thought they were supposed to be the NobleBright race.
>>
>>53115042
>1/5 of the Imperial warp speed.
1/5 of the slowest Imperial warp speed.
>>
>>53115110
>genetic stuff is a big no-no for them

They are big on cloning and eugenics.

>And their mental implants which make suit pilots absolute ACEs leave them babbling and vegetative after a few months,

Mentioned once in a novel and never again. Shadowsun, Farsight, and a lot of senior commanders have been piloting suits for decades. In the case of Farsight and Shadowsun, for hundreds of years. There is no adverse effects on all of them. Shadowsun can wrestle a marine to the ground and hip-hop over Imperial Knights like some fish faced avenging angel.
>>
File: 1491639071099.jpg (46KB, 604x516px) Image search: [Google]
1491639071099.jpg
46KB, 604x516px
>>53114656
>>53114655
W-we are real armies, d-dangit..
h*ck.
I just want HQ and troops
>>
>>53114584
looted emperor please.
>>
>>53115154
>NobleBright race.

Troll senses tingling.

>>53115172
BFG does not say that. In fact, in Tau fleets and Imperial fleets engagements, the Tau do not lag behind the Imperials too much. In fact, most of the time they are many steps ahead.
>>
>>53115135
On that note, what would Tau space marines or Primarchs look like? I can't imagine fire-warriors on roids honestly.
>>
>>53115182
Run Valdor or some shit.
>>
>>53114040
>mfw people might actually believe this

That's wrong for a whole shitload of reasons, number one being that RG really doesn't trust his new Eldar friends any farther than he can throw them.

Don't believe the memes, anon. This will all end in tears, as it always does.

mfw the most prominent Primaris Marine ends up becoming Abaddons 2nd in command, because it feels like RG doesn't trust it enough, taking half of all the Primaris Marines with it
>>
>>53115132
Aside from slower warp Travel, Tau just use a more cautious and slow approach in general. They don't just roll up to a world with 10000 crisis suots, demand their surrender, and start shooting.

They'll use trade channels, diplomaxy, and generally be very patient about trying to get a world in peacefully. If it does come to battle, they also will spend more time afterwards establishing the new colony with infrastructure and everything else.

Take the slowest, most meticulous space marine Legion, and Tau are content to go half that speed, not factoring in warp travel.
>>
>>53115192
Boi if I wanted to troll I'd racebait with the new GW starter set images. I'm just trying to learn about the Tau for fucks sakes.
>>
File: Ork sunglasses.png (111KB, 394x294px) Image search: [Google]
Ork sunglasses.png
111KB, 394x294px
>>53115146
>>
>>53115013
No because it was 2mil marines, the armies of Terra, and the AdMech.
>>
>>53115135
The necrontyr and Necrons conquered withoutt he need for God Emperors.

>>53115193
Suits are in many ways superior to marines. The Tau have no need for SPESS.
>>
>>53115193
Bigger guns or some sort of super suit designed to take on primarchs? Don't know where they would get the tech for that, but why not. Maybe necron shit.
>>
File: 917.jpg (14KB, 469x469px) Image search: [Google]
917.jpg
14KB, 469x469px
>>53115194
for 40K..
>>
>>53115218
I get that but why would Emps delay the Crusade to make them if they weren't vital to the GC?
>>
AV 12-13 - T8
Looks like raider and russ will be T9, wonder what will be with MC
>>
>>53115205
>They don't just roll up to a world with 10000 crisis suots, demand their surrender, and start shooting.

Except that was the Third Expansion Sphere all about. It was a massive blitz into Imperial space.
>>
>>53115219
They needed the C'tan to even have a chance of taking on the Old Ones. Close enough.
>>
>>53115219
Necrons were way, way, way, way, way, way ahead of the Tau.
>>
>>53115193
It's basically Farsight. Tau go for battlesuits over biotech, and Farsight is the most skilled Battlesuit pilot and tactician of them all by a pretty good margin.

He's the only one I could see taking on a Primarch in a straight fight and having a ghost of a chance.
>>
>>53115251
Before the coming of the C'tan. The Necrontyr owned much of the galaxy already through expansion and conquest. Only the Old Ones were powerful enough to face the Necrontyr.
>>
>>53115237
>Why is it important what the tip of a spear is made of, it's not even 5% of the weapon's length
>>
>>53115274
>He's the only one I could see taking on a Primarch in a straight fight and having a ghost of a chance.

Taking on a Primarch in strategy, yes. Farsight is capable of that but taking a Primarch in combat? I don't think so.

Phil Kelly says that a fight between Captain Cato and Commander Farsight will be a close one with the most likely winner being Cato.
>>
>>53115283
There wasn't much else in the galaxy at that point. Nothing worth noting in the lore at least.I could be forgetting something though.

>>53115232
Just run the 30k list you triple nigger, it's compatible with current 40k.
>>
>>53115177
I think he was refering to the puretide engram neurochip. Not just piloting the mantle of heros.
>>
>>53115344
>puretide engram neurochip

IIRC.
Removing the chip causes brain damage, not the chip itself.
>>
>>53115274
Farsight only mastered one of the 3 teachings of Puretide. Imagine the Puretidewith 3rd sphere tech. Absolute monster.
>>
>>53115241
I wouldn't make a hard conversion like that. There are lots of ways to represent being harder to kill. I imagine the Russ and Raider will have T8 but a 2+ save with the raider having more wounds.
>>
>>53114901

I dont know, a dozen wounds dont seem that much?
Two meltas/lascannons and a huge trygon still dies
>>
File: LOTR_wound_chart.jpg (99KB, 682x469px) Image search: [Google]
LOTR_wound_chart.jpg
99KB, 682x469px
If I were a gambling man, I'd say this is the new to wound chart in 40k. Then again they said everything could wound anything.
>>
>>53114861
I paint my nids in DA colours. Dark green "soft" chitin with ochre carapaces.
>>
>>53115488
>>
>>53115470
That's assuming you roll max on each damage roll after landing the two shots and getting past whatever saves and cover there is. Odds are you'll need closer to 3 or 4 Lascannon hits to do the job.

More importantly is that it'll also take far more small arms fire to take out a Trygon, and you can't just plink away at it with snipers or poison as easily.
>>
>>53115488
Move the 6/4s one step back and replace the - with 6/6 and you might be right.
>>
>>53114861
I've got mine a bit similar to the 2004 Behemoth, but more of a bronze/orange skin with Black carapace.

I always thought dark grey flesh with Bright green plates and yellow details would look pretty sick.
>>
>>53115274
I can only imagine how this fight would go
>Primarch prepares for his boss battle with Farsight
>Out walks Farsight in a new TAU METAL GEAR!
>>
>>53115581
> RULES OF NATURE
>>
>>53115013
Soon enough they will have even better tech.
When the Necrons start sharing.
>>
File: IMG_0471.jpg (3MB, 4608x3456px) Image search: [Google]
IMG_0471.jpg
3MB, 4608x3456px
>>53114861
Behemoth is supposed to have the blue edge highlights on the black carapace though
>>
File: scantyrant.jpg (123KB, 986x1024px) Image search: [Google]
scantyrant.jpg
123KB, 986x1024px
>>53114861
go with modernised old school:
>bright red as base
>pink fleshy bits (necks, hands, tendons, inbetween ribs)
>bright green for mucous (mouth, gills and holes on arms and tails, inside of chimneys, whips)
>purple/blue plaques of carapace which goes towards purple/red until pure bone as it moves on the edge of the plaque/tip of the talon
>hooves, small talons and teeth follow the same rules as the plaques, but obviously shortened displaying way more bone than the full spectrum from blue/purple
>completely ossified ribs and cranium (bone colored) except for the lower part of the mouth, which is still fleshy (pink)
>black glossy eyes

>extra point for black dots forming various designs on the carapaces to distinguish between units

pic not completely related, but it's the starting influence
>>
>>53113499
>2+ Jink
Explain.
I thought Jink + Skilled Rider = 3+?
>>
>>53111662
What a waste of an article.
He basically mentions a unit, says it's awesome and moves on to mention another unit.

Not to mention the way it's presented made me expect he'd ask for a like and subscribe at the end of it.
>>
>>53114861
Research real world insects or shellfish. Steal one of their color schemes.
>>
File: HRUD_PIC.jpg (225KB, 715x799px) Image search: [Google]
HRUD_PIC.jpg
225KB, 715x799px
I wanna convert some xenos, this is the only source on stuff I know about.
Give me any xenos stuff that doesnt get mentioned alot, stuff like Zoats comes to mind as well, bonus points if I can do "Fantasy race with guns"
Pic related, bonus point for any pics you got
>>
>>53114783
Thats part of the problem, me thinks. Making them more dangerous will guarante their death in the first enemy shooting turn. If you instead, give him the impression, that they already shoot their load will direct the firepower on more potent units and this will allow them to hide in melee afterwards.
>>
File: 4fc.jpg (26KB, 600x610px) Image search: [Google]
4fc.jpg
26KB, 600x610px
>>53111662
>>
>>53115763
>>53115729
But guys what's this new ability that they are going give Abaddon?
>>
>>53115237

Using normal human soldiers would have turned it into a slaughter that makes the Horus Heresy look like a cake walk. Even with two million space marines and billions of human soldiers, the Imperial Army was being stretched to breaking point. Without the space marines, the Emperor would have needed hundreds of billions of human soldiers to stand a chance, and casualties would have been massive. If the Emperor really wanted to delay the crusade, he would have replaced the space marine legions with custodian legions. The custodians are to space marines what space marines are to normal humans.
>>
>>53111662
Don't tell us; show us!
>>
>>53114584
>not playing 'narrative games' at your FLGS and using the looted vehicle goodness as they should be, so that looted baneblade you got has alotta dakka but shit BS.
Your opponent would lose out
>>
>>53114807

It was cringy because it came across like a marketer trying to sell the product. It wasn't helped by him apparently not being allowed to give any actual details, leaving his only option being to rave about how awesome the new rules were without giving them any actual backup.
>>
File: animals-mantisshrimp-slide2-web.jpg (156KB, 640x420px) Image search: [Google]
animals-mantisshrimp-slide2-web.jpg
156KB, 640x420px
>>53114861
I'll try to paint mine like mantis shrimps. Will be a bitch to get right tho
>>
>>53115574
Would be wise I guess. That was allways the problem in LotR SbG for me. Even the lowlyest goblin will only be wounded on a 4+ by anything infantry sized. Even an Ents trown stone could just shatter on a hobbits strawhat.
>>
>>53114655
>Banana men and Mute Sisters probably didn't get a codex because 8th edition is coming out soon.
Just have fun with your BS5 Land raiders with 5++ Invuls that ignore stun and shaken for 275 points.

I did, and I beat Tau.
>>
>>53113144

I hope rubrics get cheaper because their weapons wont ignore 3+ armor anymore so I can field more of them. I love the models.

And I hope Tzaangors are worthwhile.
>>
>>53115856
At the very least, Inferno Bolters might be better if they're just AP -1/-2 instead, since that'll be more widely applicable instead of only being good against marines.
>>
>>53115838
Florescent paints?
>>
>>53115856

And that's what concerns me about everything we've seen so far. We haven't seen a whiff of points costs. That Gorkanaut statline looks pretty sweet, but how many points is it? If Gorkanauts currently cost 50 points, Orks would be straight-up broken. If that nuNaut costs 500, nothing is going to change.
>>
How many wounds do y'all figure a Railgun solid shot will do? 2d6 seems like it would be pretty crazy. Maybe d6+3 or something?
>>
>>53110709
Cool list.
>>
>>53115910

gorkanaut is at 245 points in 7th ED.
>>
>>53113144
Terminators, maybe in land raiders. New Deepstrike rules and vehicles no longer getting instagibbed in one shot make them more dependable and two wounds make them slightly less of a liability. Also I think I hears something about invuln saves being on top of normal saves? All around they are sounding like they could be very fun. Now here's hoping we can take two heavy weapons to a squad.
>>
>>53115793
After the last turn, if you would lose the game, roll a die. On a 5+ you win the game by retconing the win condition.
>>
>>53115948

...I know. That's why I said, IF it cost 50 points now, it would be broken. Points values are a huge part of whether a model is viable or not.
>>
>>53115763
never has this been truer.
>>
>>53115988
This. No one would use 350p riptides.
>>
File: 20170507_154602.jpg (4MB, 4128x3096px) Image search: [Google]
20170507_154602.jpg
4MB, 4128x3096px
>>53110344
So, question:

I've got about 260$ worth of Necrons I'm trying to get off my hands. Question is, do I wait for 8th to sell them, or do it now?

What I have is pretty fucking basic, and is all painted in leadbealcher/wash

40 Warriors
10 Scarabs
3 Destroyers
1 Triarch Stalker
1 Lord/w res orb

Pic related
>>
>>53113957
That would be canonically good, but really OP. Imagine a 10-strong squad of Berzerkers all with chain-axes, all with multiple wounds on their successful attacks.
>>
File: 1485666270043.png (440KB, 645x1260px) Image search: [Google]
1485666270043.png
440KB, 645x1260px
>>53110344
>Brings a Titan formation to a "narrative" game
>T 20
>W 50
>SV 2+
>each
>Opponent sends fabious bile into combat with them
>he hits first due to assaulting
>hits
>wounds on 6+ (because everything can do that in 8th
>I fail my save
>His weapon is Instant Death
>Remove Titan from the field
>Remove other 2 Titans after failing battle shock

Going to love 8th edition.
>>
>>53115757
>3rd ed big book

Loved it. I miss those sketches and chapter approved.
>>
>>53116083
make multiple wounds only on a 6
>>
>>53116068
That depends, are you selling them because of the upcoming edition change, or do you just not want them anymore? I'd at least wait for 8th to drop. It might be p gud
>>
>>53116099
Damn, Fab is such a beast.
>>
>>53114861
You.
>>53115678
Do this.

You can earn the affection of even more anonymous non-peers if you do green bases.
>>
File: 1488474789539.jpg (18KB, 460x560px) Image search: [Google]
1488474789539.jpg
18KB, 460x560px
>>53113468

He never had the makings of a varsity athlete.
>>
>>53114497
Juggerlord is best, give him the AoBF and a Sigil of Corruption, then either attach him to a unit of Bikes or run him solo and make your enemy choose between him, your Glaive DP, and at least two massive squads of Berzerkers with Talisman.
>>
>>53116099
As the titan player, I wouldn't even be mad.
>>
>>53116099
>He let the greatest mad scientist in the galaxy charge his shitty tin-can
>He really thought he could beat the might of Mac daddy Bile

Get shitfucked m8
>>
>>53115925
Mortal wounds maybe
>>
>>53116099
This is not getting any more true. This is impossible in 8th for many reasons. Please stop spamming it every thread.
>>
>>53116102
tfw got my book sitting on a shelf next to me
feels good mang
>>
>>53116120
I never use them, as I've mostly switched over to Admech as my primary force, and the one I want to play in 8th. I also really want the money, so that I can put it towards other projects, like my WHFB/KoW/AoS armies.
>>
>>53114239
>So he doesn't play at all? Every chaos player uses them. Also IG next, hype as fuck.

I've never seen anybody use them everybody in every shop I've seen used Oblits. I have a Havoc Team of all Flamers, but thats it.
>>
>>53114807
No, you're just autistic. The guy simply listed some of the things that would be improved without going into details.
>>
>>53115925
Railgun is doomed to be just a slightly better lascannon.
>>
>>53116262
It would be cool if it instead did a fewer number of mortal wounds.
>>
>>53116099
Despite the fact that this is bait, I'm still going to illuminate all the things wrong with it for people who are just joining us and have no idea what the rules in 8th are:

>Brings a Titan formation to a "narrative" game
Formations no longer exist, and narrative games don't mean "unbalanced games where you can do whatever you want", that's Open games

>Opponent sends fabious bile into combat with them
>he hits first due to assaulting
>hits
>wounds on 6+ (because everything can do that in 8th
We don't know everything Wounds on a 6+, it could be like SWA where you need to roll a 6 and then the 6's need a second roll of 4+ or more to stick.

>His weapon is Instant Death
No longer a thing, weapons can deal multiple Wounds per hit or even Mortal Wounds which ignore saves and don't need to roll to Wound, but you'll never be removing a 10+ Wounds model in one hit with anything.

>Remove other 2 Titans after failing battle shock
Not even remotely how battleshock works. Titans aren't going to be squadroned together and even if they were they're not going to have a Leadership lower than 7.
>>
>>53116262
It should be beastly. Have you seen the one on the Hammerhead? It's bigger than their superheavy weapons. Their Heavy Railrifles (the ones on Broadsides) should be the ones that are Lascannon-tier. Proper Railguns should be double that.
>>
>>53116287
Railguns being d3 Mortal wounds would be neat, but at the same time I'd personally prefer if they were focused more on being the really heavy anti-tank option.

It might work out though if they did just have it as S 10, AP -4, and d6 wounds. At most I could see them moving the strength above 10 since stats can go higher, or maybe making it do 2d3 wounds so it has a higher minimum damage
>>
>>53115757
There is a book called Xenology, it may be of some help to you.
>>
Cataphractii termies painted gold = Aquilon Termies for custodes?
for HoR
>>
>>53116319
I just wish my Fire Warriors could use Ion/Rail Rifles. My Pathfinders are dedicated markerlights.
>>
>>53115757
is that a necron warrior as an unknow alien? kek.
>>
>>53116436
With basic guns having no ap and cover boosting your save, maybe pathfinder gun teams are finally good?
>>
>>53116436
I've got 3 pathfinder teams just for that reason, so I can have some special weapons while also still keeping up markerlight support.

Besides, if they gave it to Fire warriors, it would have to be a 1 per 5 guys thing, and at that point it probably wouldn't be as helpful.

If anything, I'd like to see an Elite option that was Fire Warriors with special weapons.
>>
>>53116068
well, they're good now, but they could be better in 8th so the better the army is in crunch the more likely people will buy it, now is a safer bet.
>>
So theyve mentioned earlier no more deathstars, that means has on their own. But now we also have a bunch of stuff dealing mortal wounds, are hqs gonna get dicked?
>>
File: 01b.jpg (81KB, 873x627px) Image search: [Google]
01b.jpg
81KB, 873x627px
>>53116452

Never forget the glory of 3rd Edition and it's introduction of Uggo Dark Eldar and Necron. Good times.
>>
The railgun is the heaviest Tau gun so best chance for mortals or high wounding

>>53116489

If fire warriors had special weapons access, more infantry based lists would be run
>>
>>53116288

>Titans aren't going to be squadroned together and even if they were they're not going to have a Leadership lower than 7.

Why the F do they even have leadership at all? No vehicle should ever have that to begin with.
>>
>>53116522

They were alright, if you chopped the horns off the heads.
>>
>>53116522
3rd edition was the last one I played. Do you think 8th will measure up or surpass it?
>>
>>53110412
They'll have "AND THEY SHALL KNOW NO FEAR" and flat out ignore battle shock and disengage CC and act normally. Mark my words, someone screen cap this.
>>
>>53116644
Most likely for being targeted by psychic powers that use Ld.
>>
>>53113441
Confirmed for Ultrasquats saving the galaxy.
>>
>>53116764

That is some nonensense.
>>
File: I AM NECRON.png (354KB, 656x532px) Image search: [Google]
I AM NECRON.png
354KB, 656x532px
What do you want to see in the Necron focus article?
>>
>>53116780
Why? There's not really a reason why someone inside of a tank would be more resistant to daemonic magic trying to get them to die of fear or whatever
>>
>>53114462
Cadian Blood
>>
File: ghjgjgj.jpg (216KB, 1594x1000px) Image search: [Google]
ghjgjgj.jpg
216KB, 1594x1000px
>>
File: 40k-3rd-box-back.jpg (163KB, 800x529px) Image search: [Google]
40k-3rd-box-back.jpg
163KB, 800x529px
>>53116715

If CC becomes super deadly it might feel the same. Though I don't know if I really want to see entire armies routed in the first assault phase again.
>>
>>53116811
Clavicus Vile.
>>
>>53113144

Mandrakes, man. Mandrakes with a billion Reavers and Scourges and actually effective Warrior/Raider gunboats.
>>
>>53116336

Love the purple BRRRRRT in this one.
>>
>>53116798
>So yeah this unit that you like but don't use? It's now totally awesome and does things just right! And this other choice is amazing! Deals lots of damage to the enemy. Remember X? Well it's now tough as nails and then some more!
>>
Have they talked about how engagement range works in melee? Do I still have to figure out which of my dudes in the back are close to the front or does everyone just swing?
>>
>>53116853
Thanks, I use it as an Avenger strike fighter.
>>
I'm concerned the new super marines will be the norm.

I want them to be like a pirchasable upgrade to a unit or individual dudes and to keep the normal marines.

I don't want my Space Wolves to look like manlets.
>>
File: 1485146072271.jpg (30KB, 400x266px) Image search: [Google]
1485146072271.jpg
30KB, 400x266px
>>53113404
Jesus, i am convinced all this jewish meme shit is your singular work, you sad nazi wannabe fuck. go fuck off back to /pol/, masturbate to your furries, and die.
>>
>>53116909
Odds are very good that it'll just end up being a new Elite selection rather than a new mark of armor that's the expected standard.

In addition, from what we've seen, they're the same size as the new Deathwatch stuff. Any extra height is due to not squatting.
>>
>>53116910
Chill lol, goy is goddamn lighthearted when it come to /pol/ speak
>>
>>53116811
>fabulous puches one
>Titan1: Guys I'm super scared let's just run away
>Titan2: Yeah that sounds good this guy is super creepy
>Titans run away, fabulous wins

People actually believe this is what 7ed will be
>>
>>53116951
A-Anon we are in 7ed
>>
>>53116964
not him but 6th and 7th blend together in my head

7th might as well have been 6.5
>>
File: hqdefault.jpg (9KB, 480x360px) Image search: [Google]
hqdefault.jpg
9KB, 480x360px
>>53116910
This post makes me a saaaad panda
>>
File: Black Templars.jpg (225KB, 512x640px) Image search: [Google]
Black Templars.jpg
225KB, 512x640px
>>53116828
>pre-codex Black Templar
>neophites in CC troop squads
>advancing instead of falling back on failed morale test
Those were the days.
>>
I've got Dark Eldar and bits and pieces of Eldar and Harlequins. Necrons as well.

What army should I start up now that 8th is rolling along? Sell me on your army.
>>
File: 1494197283450-2065221170.jpg (1MB, 2048x1152px) Image search: [Google]
1494197283450-2065221170.jpg
1MB, 2048x1152px
So when's the guard preview ?
>>
>>53116910
Nigga a lot of 40kg is /pol/ tbqh, I don't pol post because i like this game and I respect the board, but you're gonna see some jokes and shit, its 4chan, it happens
>>
Holy shit I just got out of a game where I needed a 12 inch charge for my Stormboyz to get into assault with my opponent's Warp Spiders
And
They
Fucking
Did
It

That was honestly one of my happiest moments in 40k so far. I ended up conceding after his second turn but it was really fun.
>>
>>53117047
Play Tau. Buy at least 3 Riptides, but never paint them and play your army always as a static gunline that never moves. People will love you!
>>
>>53117047
Orks. Their day has come thanks to no more initiative.
>>
>>53117150

Yah, but they're crap in other ways now aren't they?
>>
>>53117166
We know practically nothing at this point so all of this is just hype/memeing
>>
File: IMG_20170423_205022.jpg (1MB, 3264x2448px) Image search: [Google]
IMG_20170423_205022.jpg
1MB, 3264x2448px
>>53117072
SOON tm
>>
Is it me or does the "less effective as it gets more damaged" sound like it makes vehicles worse in some ways?
>>
>>53117318
Its the trade off for vehicles not having weak spots and being more reliable. Not a deal breaker for me.
>>
>>53117318
Gets worse as it gets damaged > exploding after being hit once

But Gorkanauts still look shit, 4 attacks hitting on 3+ which soon becomes 3 attacks hitting on 4+...
>>
File: Spooky.png (1020KB, 1920x1022px) Image search: [Google]
Spooky.png
1020KB, 1920x1022px
‘Order. Obedience. Unity. We taught the galaxy these things long ago, and we will do so again.’

-Imotekh the Stormlord

Seeing the state of the galaxy now, which is all fault of the lesser races, made me realise that the Necrons are in the right. I mean only they can fix this. Who else is team Necron?
>>
>>53117380
Well, the alternative now is getting stunlocked, immobilized, and having those attacks do absolutely nothing because it lost the close combat weapon.

Fortunately, most large things are probably going to follow suit and lose effectiveness in similar ways. I wouldn't be surprised for the Riptide to slow to a crawl, only hit on 6s, or steadily have its armor save go down
>>
>>53117380

>Gets worse as it gets damaged > exploding after being hit once

Well, I can't dispute that.

> But Gorkanauts still look shit, 4 attacks hitting on 3+ which soon becomes 3 attacks hitting on 4+...

Doesn't it make any Walker that can fight back in close combat to any degree worse now, with the exception of Killa Kans and things like Sentinels?
>>
>>53117388
Hell yeah. Szarekh is gonna use the Imperium to help save everyone from the Tyranid menace, and then Imotekh will impose glorious order upon the survivors.
>>
Anyone else having issues trying to open the mega links? They keep loading and when its done it starts loading again.
>>
>>53117388
Necrons in DoW3 for sure, but in tabletop there are so many other interesting armies. Also old necrons were better and all that.
>>
File: Ork shut up and take my teef.png (123KB, 1600x900px) Image search: [Google]
Ork shut up and take my teef.png
123KB, 1600x900px
>>53117166
>but they're crap in other ways now aren't they?
Unless GW decides to give Orks the 'Nid treatment and fuck 'em over in their own codex, the rules we've seen so far have been pretty good to da boyz.

I might actually be pic related if the greenskins turn out as good as I hope they do once 8e drops.
>>
>>53117388
The other races are literally vermin that snuck into the necrons home as they slept
>>
>>53117380
Not all vehicles will have that rule only the realy big ones. I expect most tanks to just be a normal stat line.

Gorkanauts might still have rules to give it more attacks. Maybe at the end of the combat phase with high strength low AP to deal with big mobs.
>>
>>53116183
Citation needed
>>
>>53117318
How is this worse than "every time they take damage there's a chance they do nothing next turn, or permanently lose a weapon or the ability to move at all, if not just instantly exploding" ??
>>
>>53117489
>Not all vehicles will have that rule only the realy big ones.
Source?
>>
>>53115717
night fighting makes it a 2+ on first turn frequently, which is nasty
>>
>>53117522
The fact that Dreadnoughts don't seem to have it
>>
File: 1337541303933.jpg (125KB, 410x500px) Image search: [Google]
1337541303933.jpg
125KB, 410x500px
Are storm bolters still going to be laughable in 8th? It upsets me how much ass they kick in literally every other form of 40k than the tabletop.
>>
>>53117572
They're likely to still be bolters, so yes.
>>
>>53117572
It depends on what the differences between Assault and Rapid fire are, but unless they give it more shots or AP -1 I don't expect it.

Odds are they might just make Storm Bolters count as a 2 shot Pistol so you can fire it in an assault. At least that would be cool, if not too useful.
>>
>>53117572
Storm bolters are honestly pretty nasty in low point games. The fact that they're not that great in general stems more from assault being pretty bad than any problem with the storm bolter itself. Anti infantry assault weapons just get worse and worse as you scale up point values
>>
File: New40kProfilesDreadnought.jpg (51KB, 999x142px) Image search: [Google]
New40kProfilesDreadnought.jpg
51KB, 999x142px
>>53117522
>>This can make big models very powerful, but there is a counter mechanic in the rules. As these large, powerful models take damage, their combat effectiveness starts to degrade. The best way to show you this is with an example.

Things like dreadnoughts and leman russ don't seem like they fall into that category. Also the dread has no * in it's profile.
>>
>>53117601
Grey Knights being able to fire their stormbolters just like pistols in CC would solve a lot of their issues against large units. Right now GK just don't get anywhere with only 1 or 2 attacks, unless it's against something where the AP 3 counts.
>>
>>53116930
>In addition, from what we've seen, they're the same size as the new Deathwatch stuff. Any extra height is due to not squatting.
proof? Because they clearly look taller to me.
>>
>>53117632
Ah yeah that's a good point.

Well now I'll be pissed if Carnifexes degrade.
>>
Are they removing instant death for 8e?
>>
>>53117601
Maybe it will be Rapid Fire 2 now? I did see a '1' next to the bolt guns rapid fire.
Then perhaps a Storm special rule that let's you assault anyways? Maybe you can choose fire with -1 to hit if you want to assault wit hit?
>>
>>53115838
Someone did that already, they were in Armies on Parade and on the warhammer tv stream.
>>
>>53117662
Yes, probably replaced with multiple mortal wounds or just multiple wounds.
>>
>>53117645
Yeah, I think it would be a good way of making them more appealing as an assault weapon. Wouldn't be too overpowered, since the extra shots only really help when you're stuck in a tarpit, but it does give a reason to take it over a standard boltgun or pistol.

I think it would also help Terminators out in the same way.
>>
>>53117645
As a grey knights player, I would like that. But I can't see grey knights getting anything good. In fact, we will probably be the last faction to get updated marines.
>>
>>53117572

I think they might get another shot but the profile will still probably be a bolter.
>>
>>53117662
Hopefully, considering that a Lascannon does D6 damage on a failed save.

I like the idea, because Instant Death was binaric as fuck. It's either ALL your wounds, or only a single one, depending on Eternal Warrior or not.
>>
>>53117676
>>53115838
https://warhammerworld.games-workshop.com/2017/03/17/armies-on-parade-inspiration/
>>
>>53117232
>>53117232
If RGG is here I feel like I want to apologize. I've posted alot of shit about his work that to that band name spammer but the more I see them the more I really like those Ogryns. All the details still pop from shading and the paint is JUST thick enough for what I expect from T5 calloused, tough skin.
8/10
>>
>>53117676
>somebody did that already
You say that like it's a reason to not try it for himself. The year is 2017, originality is dead
>>
File: 1300925009449.jpg (11KB, 477x474px) Image search: [Google]
1300925009449.jpg
11KB, 477x474px
>>53117645
>Ok, grey knights. In 7e you can deep strike on TURN 1!
>What?.. No they can't charge from ds.
>They just have to pop in, deliver their mediocre fire power and get assaulted in the opponents turn! :D
>>
>>53117662
Almost definitely.

Things that dealt instant death will now just have high damage stats or deal mortal wounds.
>>
File: download.jpg (9KB, 306x164px) Image search: [Google]
download.jpg
9KB, 306x164px
>all the poorfags going to be stuck with thier manlet marines
Cant wait to put my new marines on the board against some poor loser that cant afford them lol
>>
>>53117702
Oh no, I was posting for inspiration, not to discourage him.
>>
>>53117668
Flamers are still Assault weapons though, so I think those are still in the game. My worry is that they're making it so Rapid fire weapons are going back to the older style where they get 2 shots at max range if you stand still and 1 shot if you move.

That removes a lot of the benefits of a storm bolter, which was having 2 shots at max range.

Who knows? Maybe they'll just make it assault 3 or something. For 5 points it would be competing with the Flamer that has d6 automatic hits at the same strength.
>>
>>53117676
Looks queer
>>
>>53117710
That's why I never deep struck my grey knights. They are better off walking or shunting.
>>
>>53117632
Wow, a Morkanaut has to basically lose an entire (T +1) Dreadnought before it starts to get worse.
>>
>>53117715
The new marines are clearly snap fit and from the new starter set. If that's your thing I say go for it I guess.
>>
File: 1493398625725.png (385KB, 556x1360px) Image search: [Google]
1493398625725.png
385KB, 556x1360px
>>53117717
Oh, well in that case good shit my dude
Have a (You)
>>
>>53117747
So what, you use land raiders and storm ravens?
>>
>>53117751

Which probably won't be difficult to manage as things that can do that are probably still abundant in the game.

In fact, I wonder what Grav and Haywire will do now.
>>
>>53117744
>its the nids and orks hating faggot mad his army will never look this good
>>
>>53117787
A devastator squad with four lascannons strip, on average, just over 5 wounds per turn off of a 'naut.
>>
>>53117528
Oh, right. Too bad my group sucks at rolling for night fighting, it usually never happens.
>>
>>53117783
I just used dreadknights, interceptors, and a minideathstar with Draigo and gated. My army has no vehicles in it.
>>
>>53117805
Assuming the bolters do nothing.
>>
>>53117787
>>53117805
Don't forget as well that Orks have Meks. Depending on how things go that Naut might also have an Invuln save and be slowly regaining wounds.
>>
>>53117833
sure, but at T8 and 1 damage I would presume that it wouldn't change that much.
>>
>>53117805
Yep, just ran the numbers and it checks out.

And that's without factoring in a kustom force field save.

On top of that, Meks almost definitely will still have some sort of repair ability to restore Wounds to Ork vehicles, and if the new transport rules are what we think they are, you can put any number of different units inside a transport as long as you don't go over the capacity, so you can jam a Mek in with your Nobz.
>>
>>53117836
>Not putting Nobs in a Naut

>>53117852
Not confirmed, just implied. We haven't seen the stats yet. Though a armour modifier would be neat.
>>
>>53117852
I assumed they would give them -1 AP to reduce save mods like they used to. That would be a much cooler improvement in my opinion.
>>
File: New Morkanaut stat block.jpg (72KB, 1000x175px) Image search: [Google]
New Morkanaut stat block.jpg
72KB, 1000x175px
>>53117751

> Morkanaut

I just hope Toughness 8 is immune to Strength 6 like AV 13 was.

I remember that being one of the Orkanauts better qualities in melee.
>>
>>53117887
>immune
>8e
I have bad news for you.
>>
Predictions for Baneblade stats now that we've seen at least one large unit?

Please finally be worth the point cost.
>>
>>53117833
In the best case scenario where bolters Wound on 6's, and not "6's followed by another roll", you'll need 100 bolter shots to do a little under 4 Wounds to a Naut.
>>
>>53117632
Just because it doesn't lose stats doesn't mean it can't lose other things. Dreads could lose a weapon at X wounds for example and it wouldn't show in the stat profile.
>>
>>53117897
Again, not factoring in kustom force field.
>>
>>53117852
Well now waiting for plastic berserkers is gonna be even harder.
>>
>>53117891

So they went and F'ed that up too then or something?
>>
>>53117920
You mean updated plastic berserkers.

The current kit might be horribly outdated, but it still exists.
>>
>>53117930
You mean fixed it so swarms of little things can bring down a Knight with tons of combined firepower? Yes.
>>
>>53117930
just because it is new and you are a grouchy old man, doesn't mean they fucked it up.
>>
>>53117942

Just when I thought things couldn't get anymore asinine, Games Workshop surprises me.
>>
>>53117964
t. faggot Knight player
>>
>>53117964
>REEEEE my jank list of knights can be killed by people now
>>
File: 1473830406580.jpg (31KB, 502x432px) Image search: [Google]
1473830406580.jpg
31KB, 502x432px
>>53117964
>My Wraightknight can no longer wade through endless hordes of marines with impunity REEEEEEEEEEEEEEE

I love reading butthurt Eldarfag comments in the early morning. It feels like ... justice.
>>
>>53117930
I think the comment on their facebook page was that it would take something like 500 guardsmen to threaten a landraider, so I wouldn't be too worried.
>>
>>53117964
>GW makes a change that benefits both the crunch and makes the game more like the fluff
>this is asinine because it's different
I'm not sure what your issue is.
>>
>>53117964
>I want to win games at army selection: the post
>>
>>53118014

>it would take something like 500 guardsmen to threaten a landraider

Well, that alleviates any complaints I had about it then.

I assumed it would be something like twenty or so Gaunts managing to be a threat to something like a Stompa.
>>
File: 1480985695728.jpg (301KB, 1024x910px) Image search: [Google]
1480985695728.jpg
301KB, 1024x910px
>>53118010
>my basic infantry can already bring down a wraithknight
God I love how inept imperiumfags are
>>
>>53118010
>>53118022
>>53118000
I see the GW shills are on in full force lol
>but its fine that a tank gets blown up by a bolt pistol!
Neck yourselves
>>
>>53117910
True we don't have stats yet but that seems highly unlikely. It seems likely that degradation is only for models that would have fallen into super heavy or near super heavy. Which makes sens in keeping things simple.

Need to kill a Dread, a Russ, or a Fire Prism, just do enough wounds. But something like a Baneblade or Morkanaut with 20 or so wounds? At least getting it to half wounds will start to kill it's accuracy and speed.
>>
File: keks.jpg (23KB, 372x357px) Image search: [Google]
keks.jpg
23KB, 372x357px
>>53118010
If 8th does nothing else but make all the faggy WAAC players cry, rebuying all my Codexes will still have been worth it.
>>
File: dh24_ork-art.png (652KB, 700x414px) Image search: [Google]
dh24_ork-art.png
652KB, 700x414px
Does anyone have the updated version of WAAAGH! Ghazghull? I heard Orks got a decurion and want to see if it's worth running, but I can't find the rules for it anywhere
>>
>>53118048
Tanks could before.
>>
>>53118048
It happens, not at all often and almost never on modern tanks but it can happen.
>>
>>53118048
>1d4chan: the post
>>
>>53118048

Can a bolt pistol do something to a tank now?

I've heard this is a "everything can wound everything" kind of system over the "there is a point where you stop being able to wound things" kind of system.
>>
>>53118048
>It's fine for a tank to get slowly picked apart, damaged, whittled down, and eventually rendered useless in the current battle by a rocket propelled grenade gun

ftfy
>>
>>53117728
I kinda like that idea between bolter and storm bolter, it makes the bolter more of a basic marine gun for when you want to hold a position, storm bolter something that works better in assault.
>>
Now that we know the stats for dreadnoughts and morkanauts, what do you think a Trygon will look like? Or a carnifex?
>>
>>53117715
They're the same size as the newer Rubric Marines and Deathwatch minis.
>>
>>53118048
>strawmanning this fucking hard
It would take like 200 bolt pistols just to ALMOST kill a Dreadnought in one shooting phase, faggot, pay attention to the thread.
>>
>>53118068
You can download all rules for free, at least initially. Don't even need to rebuy any codex !
>>
>>53118048
>I REALLY REALLY want to win fights before we put models on the table
>>
>>53118072
>7e rules mattering this close to the complete reboot of the entire game.
Anon what
>>
>>53118048
Top kek, where is the laughing cheetah shitposter when we need him.
>>
>>53118107
that's every tourneyfag's dream though.
>>
>>53117116
>Surviving until second turn is a good game for Orks
I hope GW is taking note. Fix Orks!
>>
>>53118101
I think the core rules are supposed to be free but the faction rules are going to cost money.

Not a lot of money, though, they said they'll be cheaper than current Codexes.
>>
>>53118131
they will be making enough bank off of nu-marines.
>>
QUICK RECOMMEND ME SOME COOL AUDIOBOOKS/AUDIODRAMAS WITH DECENT ACTING
>>
>>53118128
I remember seeing an Ork vs Tau battle report recently that went as perfectly as you could ever hope for Orks in the opening turns. They stole initiative, rolled across the board, and killed a ton of stuff.

Then a Ghostkeel landed behind them and somehow they ended up tabled by turn 4 anyway.
>>
>>53118139
If it's the same one I'm remembering, a riptide killed all of his meganobz and the warboss in one shot and then the stormsurge just rolled across the battlefield.
>>
>>53118139
I saw a Nid vs Tau batrep recently. The flying Hive Tyrant got killed on turn 1. I don't even like the bugs, but that's just sad.
>>
File: 1414376672422.png (213KB, 343x432px) Image search: [Google]
1414376672422.png
213KB, 343x432px
>Morkanaught
>BS: 5+
>mfw
>>
>>53118139
link?
>>
Will My Adarki Aeldari be better in 8th?
>>
>>53118180
That means you hit on 5+ which is the current rules for orks.
>>
>>53118180
Yeah, Orks will be WS: 3+ BS: 5+. Is this news? Or even surprising?
>>
>>53118131
I guess they finally understood that people just pirate the rules/codexes anyways
>>
>>53118184
Pretty sure this was the one: https://www.youtube.com/watch?v=l5TVqAlMK2s
>>
>>53118180
New rules. That means it hits on a 5+
So basically the way they were before.
>>
>>53118180
>>53118194
>his dong shrank 5+ sizes this day
>>
>>53118191
Aeldari will be squatted. No more formations, so it's impossible to keep them in the game.
>>
>>53118191
Considering Dark Eldar are supposed to be physically superior to eldar, and they're already fast, you're going to play SHADOW THE EDGEHOG simulator 2017. Which as cringey as it sounds, fits dark eldar's style. Raiders and Venoms may feel a lot less paper-like.
>>
>>53118224
My local blackshirt was saying DE are looking to fly up the tier list just looking at all the current changes they've released.
>>
Horde armies need to be removed from the game all together, waiting for some queer to roll 80 dice is not fun its bad game design.
>>
File: 1488809186975.png (55KB, 139x156px) Image search: [Google]
1488809186975.png
55KB, 139x156px
>>53118222
>>
>>53118224
I like Raiders and Venoms as they are honestly, maybe with a point decrease. I'm honestly just hoping for some more melee options that aren't just giant monsters. Fixing Wyches is obviously a big start, maybe giving more options to Incubi.
>>
>>53118240
Well when you've been hanging out with orks and nids on the ground floor of 7th...
But yeah, think of 8ms incubi, mandrakes, and wyches with ships made of plastic instead of paper mache.
>>
>>53118277
BRING BACK THE BLOODSTONES
>>
>>53118240
Explain?
I mean with movement speeds being introduced they will probably be laffin but I can't see how anything else affects us more than any other factions.
>>
>>53118240
Losing the ability to gunboat is a pretty big hit.
>>
>>53118293
Well, the fact that some things that used to be cover saves are probably going to be BS penalties now is a bonus, since D.Eldar are in a prime spot to take advantage of that. Plus it'll stack with terrain improving their armor saves.
>>
>>53118293
He was saying stuff like: pistols in CC give Wyches a decent boost to score a few more wounds before striking, it's possible they bring in the poison mechanic from AoS, Dark Lances actually being an option on infantry, changes to cover and AP, and quite frankly some of the bad units honestly can't get any worse,
>>
>>53118315
Ahh right then, I only skimmed the article about saves.
>>
>>53118248
Some of us find throwing 20 dice at you 4 times hilarious. Now watch as these *three* Punishers do just that!
>>
>>53118324
What are your thoughts on Aeldari?
>>
>>53118048
>>but its fine that a tank gets blown up by a bolt pistol!
But that's wrong. At worst, a tank will only suffer 1 damage from a bolt pistol, if dozens of bolt pistols are continuously firing at it. The articles explicitly said:
>Gone are the days of a lucky first-turn meltagun blowing up your Land Raider. (A squad of them will still ruin its day though…)
The only way a tank is getting blown up by a bolt pistol, is if it was already reduced to virtually scrap by everything else, and that bolt pistol hit your exposed fuel tank and ignited it.
>>
>>53118248
Don't worry. 40k will be a card game by the 10th edition.
>>
>>53118248
I do feel bad when I spend a lot of time setting up my blobs and shooting tons of Lasguns only to say "Okay now take 3 armor saves".

However, I don't mind when my Fearless blobs hold up their close combat unit all game while my Commissar Lord beats down whole squads.
>>
File: roflmao.jpg (166KB, 873x583px) Image search: [Google]
roflmao.jpg
166KB, 873x583px
>>53118248
This is why I have 3 chessex 36 dice cubes
>>
File: sensible chuckle.jpg (198KB, 1024x768px) Image search: [Google]
sensible chuckle.jpg
198KB, 1024x768px
>tfw you bring out a small bucket to roll all your attack dice
>>
File: 618.gif (197KB, 248x224px) Image search: [Google]
618.gif
197KB, 248x224px
>all these cheetah posters
One is more than enough.
>>
Did aussies just woke up or why the sudden surge of shitposting?
>>
>>53118480
Someone was a faggot and the cheetah poster was summoned to laugh at him, currently we have an entire coalition of cheetahs.
holy shit I had to look that up but a group of cheetahs is a coalition, that's hilarious
>>
File: 1485455276185.jpg (177KB, 1600x1063px) Image search: [Google]
1485455276185.jpg
177KB, 1600x1063px
When AOS launched they gave all the old armies new rules and didnt mention them getting squatted, but then a little while after they ceased production of tomb kings and bretonnia. With the splitting of the imperium via the storm and xenos all being lumped into one book, which armies are GW planning to discontinue?
>>
File: hairy lol.jpg (71KB, 480x319px) Image search: [Google]
hairy lol.jpg
71KB, 480x319px
>>53118538
Don't tell me how to live my life.
>>
>>53117852
Oooooh I can't fuckin wait. Do I hold on for updated plastic berzerkers with the eventual Angron release or do I just buy a fuckload of chain axes from Anvil and make my own berzerkers from the squad of CSM I haven't assembled yet?
>>
>>53118575
Literally everything gets new 8th rules if it's playable today. It's not a lack of mentioning squats, it's a confirmed "you WILL get new rules" thing.
>>
>>53118590
Alternatively, you could buy the FW Berzerkers and modify to your liking. Should blend well with the updated models once they're released.
>>
>>53118248
>Horde armies need to be removed from the game all together,

Maybe you need to bring some anti-horde.

Until 8th drops, Flamers are still pretty baller at removing horde armies, especially horde armies that like to get in close and assault.
>>
File: 1343790383827.jpg (461KB, 804x604px) Image search: [Google]
1343790383827.jpg
461KB, 804x604px
>>53118538

>My favorite animal is for triggering Pewter sisters and eldar.

>>53118575

Poor dog is about to be eaten by that genestealer.

I don't think anything long-standing will be nixed of what we've got right now, and they aren't liable to nix the recent imperium stuff - it'd be rather odd to add Custodes and Sisters of Silence and then remove them the very next release.

Just merge Skitarrii and Cult Mechanicus, unless that is already official? I forget if it's a rumor or not, but I think on the site they are merged so it's official.
>>
>>53118086
They could do thinks to most tanks, even before the new rules leak.

You just gotta shoot them in the ass to do it.
>>
>>53118646
It's not that they're hard to kill, it's that they eat up too much time moving around and rolling dice while not really accomplishing more than a normal army.
>>
>>53118698
May not be your thing, but some people like it so they have their place in the game. It's a wargame after all, and Killteam exists if you don't wanna roll a lot of dice.
>>
>>53117072
When's the renegade guard preview
>>
File: batsp.jpg (24KB, 329x401px) Image search: [Google]
batsp.jpg
24KB, 329x401px
If I feel like being an ultra-goy, are the ForgeWorld conversion kits for chapters something to pick up? I know they're outrageously expensive, but I'm not a pro-tier greenstuffer.
>>
File: 1488143142376.jpg (26KB, 750x335px) Image search: [Google]
1488143142376.jpg
26KB, 750x335px
>>53118577

>Not being idort master race in 2017


What are you, poor?
>>
>>53118914

Buy one set of each then just use insta-molds that are available nowadays to produce your own.

That or just buy the GW plastic kits. They should have all the upgrade stuff blood angels already.
>>
File: 40keks.jpg (196KB, 780x780px) Image search: [Google]
40keks.jpg
196KB, 780x780px
>>53118657
>Poor dog is about to be eaten by that genestealer.
>goes up reply chain to see what you're talking about
Oh FUCK my sides
>>
>>53118180
>morkanaught
>BS 5+
>180 shots
>>
>>53116780
in the current edition vehicles count as LD 10 for the purpose of those powers.
yet here you are still acting like a autist.
>>
So has there been anymore information on the psychic phase released? Do we know if its still random powers?
>>
>>53116828
the nostalgias
>>
>>53118086
Technically yes. But you could do that before by shooting in the rear armor 10. But since vehicles now have what seems to be a min save of 3...and you only wound it on a 6 with a bolt pistol...good fucking luck. Your in deep shit if the only weapon you can think to shoot at a tank is a bolt pistol.

You know because every think we have seem so far seems to indicate a Rhino will have something like 9 wounds.
Lets see here...
4 out of 6 saved meaning 2 get through in every group...umm....
1/6 Shots will wound...
Lets see out of a group of 10 marines about 7 will hit (6.6 but since 6/10th's of a it is impossible let's round up)
Of those seven 1 will wound...
So if we have 60 marines fire that's 10 wounds...
2/6ths or 1/3 will go through...
Meaning you need 180 bolt pistol shots to maybe take down a Rhino on average. Provided my math isn't horribly wrong.
>>
>>53119196
Psychic powers can just fuck off forever. No mechanic that let's you get a 2+++ rerollable should be in the game.
>>
>>53119196
Nope.

Although I think it was mentioned somewhere that we get to pick our Warlord Traits now, so it's likely we get to pick the powers too.
>>
File: dakka jet.jpg (63KB, 800x600px) Image search: [Google]
dakka jet.jpg
63KB, 800x600px
>>53118906
About a week after they announce rapier laser batteries have been nerfed to str 7 one wound guns that cost 120 points, and all the "hardcore renegade guard" fans commit suicide.
>>
>>53117043
Now they stop to help their brethren to the Apothecary to get treatment.
>>
>>53119232
>Shooting guns can just fuck off forever. No mechanic that lets you delete a model on a 6 no matter what should be in the game
Or MAYBE, the problem is with D-weapons, not all shooting in general.

Do you see how your argument is retarded?
>>
>>53119232
You seem mad.

>>53119238
>Nope
Shame. I get that all this teasing builds hype but that chaos preview was just bullshit when you want to know more.
>>
File: 1337456155955.jpg (8KB, 251x230px) Image search: [Google]
1337456155955.jpg
8KB, 251x230px
>>53119225
>60 marines
>Focusing fire one 1 rhino
The image in my head! My sides!
>>
>>53119280
Yeah the Chaos preview was a huge letdown if this is how all the faction focus articles are gonna go.

"X thing sucked before but it's great now, trust me~!" Repeated 5 times with absolutely no details or sneak previews of rules is just, ridiculous.
>>
>>53119290
60 only reduce it by 1/3
or 3 turns of those 60 Marines shooting at that Rhino.
>>
>>53117659
Maybe it losses some limbs or maybe it's plating starts to crack in certain areas? It makes some sense but I hope it gets appropriately buffed to compensate
>>
>>53119297
Let's hope it was just CSM getting the short stick as usual and the rest of the focus articles are more thought out and useful.
>>
>>53119238
>>53119280
I am pretty sure it said we can pick either our warlord trait or our powers
>>
>>53119297
You just need to hold out a month bro. Relax.
>>
>>53119331
Do you remember which preview that was in?
>>
>>53119261
Correct, shooting is broken, the game should be entirely melee. Guardsmen should be armed with pikes, Crisis suits should have chain katanas, Gorkanauts should have a Leman Russ size hammer etc...
>>
>>53119349
gimmie a few to find it, might have been in a facebook post
>>
>>53119330
They are likely told, "You can't give mechanics specifics, tell exactly what changed just mention some of your favorite units or ones that you worked on specifically and explain which mechanics are changed and what perviously sub par units are now buffed up. If it's something we mentioned before you can say that buffed it though. Because we don't want to give away to store before it even opened.
>>
>>53118914
With how cheap the pound is right now I went out and bought a bunch of the Space Wolves stuff to decorate my units with.
Before Brexit when it was £1=$2 it probably not worth doing. Nowadays it's like £1=$1.25
>>
Painted up my squat Commisar. Trying to figure out what color to make his sash, but ideas are failing me. I feel like red will be too Christmas-y, and doing bright green or something like that would just be too much green. Thinking of just doing white or off-white like the packaging art.
>>
>>53119425
Can never go wrong with dark purple.
>>
>>53119425
Also don't make the plasma energy source the same colour as the uniform, it looks strange.
>>
How would I run a good footslogging inquistion blob? Like, what weapons, armour, special weapons and special dudes, etc
>>
>>53119488
I was going to highlight it brighter, does that make a difference? Pic related.
Granted the rest of the army is Castellan Green uniform vs Caliban/Warpstone/Moot Green plasma. As opposed to the Commisar being both Caliban (at least right now), so I see where you're coming from.
>>
>>53119514
What do you want to do with it? I'd load up on Crusaders to tank the damage, Acolytes to provide wounds and fire support as you walk along, and then DCA to eventually charge with. Astropaths will help give you Forewarning/Invisibility/Shrouding so the blob can survive the walk.
>>
>no cover
>no moral
>no squad sergeants
>no squad customization of weapons
>no suppression
>have to reinforce at buildings
>space marines feel weak as fuck
I still played and liked the game, but god damn if it isn't a step backwards in many MANY areas.
>>
>>53119611
Loadouts and forced phases sucks as well.
>>
>>53119611
Wait what? No sergeants? So all my Laspistol and Chainsword sergeants don't count now?
>>
>>53119627
shit I posted it in the wrong board thread, but since you replied I won't delete it...
>>
>>53119635
was talking about dawn of war III sorry.
>>
>>53119588
It definitely looks better when it's brighter, however there isn't really anything else on the model that you could use to make the it pop. Using a hot colour for the energy would break it up a little bit. Also a highlight on the hair would be nice (unless you already plan on doing that)
>>
>>53119635
he is talking about dawn of war 3

>>53119611
>supression actually is in the game.
>so is a cover system based of destroyed vehicles for example.
>you can also reinforce your units with certain other units or at listening posts. that goes for all factions
>>
>>53119645
Eh, we're page 10 anyway and DoW is still 40k. I'm hoping mods fix a lot of the issues.
>>
Off topic, how how long has the "lol Salamanders are black because literally black skin," tomfoolery been around? I've only been into this franchize for a few years now and I'm already sick of it.
>>
Anyone order from spellcrow before? Are there "space knight heavy torsos" a good enough fit for terminators?
>>
>>53119778
Learn to take a joke fgt. Or maybe DA are more your chapter.
>>
>>53119667
I'm still fairly new to painting; for the moment I'm content as it's "decent", but at some point I'd like to try to touch it up nicer. What would be a highlight for Doombull+Agrax? Skrag brown?
The problem with warm colours is again, I feel like red is the obvious choice for that and I feel like it looks too Christmas-y. I have a decent amount of red-orange colours though, maybe I'll give that a try and report back.
Also dunno if it was you or a different anon but thanks for whoever suggested dark purple sash; I think that'll look really good and I probably wouldn't have thought of it.
>>
>>53119225
>8 Wound Dreadnought
>9 Wounds on a Rhino

Yea I'm sure the Space-M113 is going to be tougher than the dedicated close combat combat walker
>>
File: color-wheel.png (50KB, 300x258px) Image search: [Google]
color-wheel.png
50KB, 300x258px
>>53119812
I would say the quality is certainly above average, I can't help you with a good highlight for those colours because I've been using vallejo paints for a couple years now and I think citadel changed their range a few times.
If you're worried about it looking too christmasy use an orange that's more yellow than red. And yeah I recommended the purple since it's opposite green on the colour wheel.
>>
>>53119894
I took the number of hull points and multiplied by 3. I'll admit it I was lazy. Not sure how many a Dread had anyway.
>>
>>53119812
If you are afraid of colors like bright christmas-y red, you can make the beard a brownish-orange. For the highlights, you can do it easily with agrax, then highlight with the original brown, then light, thinned highlights of orange (this will dry and become somewhat similar to orange-brown, alternatively just 50/50 mix the orange and brown paint), and a final highlight of just orange.
>>
>>53120416
>>53120416
>>53120416

MIGRATE
Thread posts: 472
Thread images: 81


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.