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/5eg/ - Fifth Edition General

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5th Edition D&D General Discussion

>Download Unearthed Arcana: Feats for Skills:
http://media.wizards.com/2017/dnd/downloads/UA-SkillFeats.pdf

>Make sure to fill out the official survey on Unearthed Arcana: Downtime:
http://sgiz.mobi/s3/75fccdb56af9

>5etools:
https://astranauta.github.io/5etools.html

>/5eg/ Mega Trove:
https://mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

Previously, on /5eg/... >>52805180
>>
>>52810674
are druids gay?
>>
>>52810674
>dragon
>smaller than the fucking horse
>still needs a horse
St. George is clearly a pussy. Any ten schmucks with crossbows coulda taken that fucker out; fewer if they were actually trained, like professional soldiers.
>>
>>52810688
They're pansexuals, fucking trees n'shit
>>
>>52810674
The skills for feats UA is actually pretty good, kudos Wizards.
>>
>>52810688
All druids are transbians.
>>
>>52810708
He and the horse were Enlarged, the dragon was Reduced
>>
>>52810708
The bigger pussies are all the guys who converted to Christianity because this guy promised to kill a three foot tall lizard which was ALREADY WOUNDED AND SHACKLED. Anyone coulda walked up with a fuckin' rock and ended that dragon.

Fuck's sake, Christianity, at least try to make your stories believable.
>>
>>52810751
>shackled
A girdle is not a shackle.
>>
When you play a religious character, whom is your fave deity?

I'm partial to Wee Jas personally.

The idea of a death goddess that doesn't actively want to kill people, but guide them to self improve through death and life seems really unique.
>>
>>52810761
If it makes a supposedly ferocious dragon docile enough to be led around by the waif of a girl he was just about to eat, it's a fucking shackle.
>>
What's the best level 14 totem barbarian choice to take? Eagle seems fun but elk seems strong
>>
>>52810784
It wasn't the girdle that did that, it was George. Imagine being too fucking stupid for a Christian fairytale.
>>
So, how about the following stats?STR 28, DEX 25, CON 29, INT 26, WIS 24, CHA 30.
>>
>>52810799
The one useful monk.
>>
>>52810796
>I'm magic enough to render a dragon helpless, but you gotta take your belt off first, little lady
>>
>>52810799
what is this, a 3.5 stat block?
>>
>>52810799
I see you rolled the standard 8d6 for your stats.
>>
>>52810818
>a wedding girdle is a belt
>implying he couldn't used a fucking sword as a leash
Do you get off on being wrong and embarrassing yourself or something?
>>
>>52810788
It's Eagle
>>
>>52810799
Finally, a good ranger statline.
>>
>Whenever a character scores a critical hit, their theme song plays
Best houserule or best houserule?
What would be your character's theme song?
>>
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>>52810708
>>52810751
>Heh, I could take a dragon, no problem. Stupid Xtians.
>>
>>52810799
pathfinder players...
>>
In an earlier thread I asked about ideas for my time mage concept, I described it as such: controlling space and time by stopping, slowing, accelerating, reversing time, manipulating gravity in various ways, can create black holes, drop meteors, and also has force magic. Obviously the inherit design behind a time mage is outrageously powerful but forget about all that, can you guys throw some ideas at me for some interesting spells/abilitys that would fit my character, obviously I don't care if its over powered. And obviously this would be complete homebrew.

For example in the last thread someone gave me a great idea, a spell that would reverse time on an ally, the spell would essentially return the target back to their original state from their previous turn. Meaning their health would go back to what it was then, their spell would get refunded as well if one was cast, any ammunition or consumables would return, pretty much any debuff would no longer be present like a poison or stun for example. This ability would also bring back someone from death.

It's flavorful ideas like that which I'm looking for, fitting the theme of my time mage.
>>
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arcana cleric or divination wizard for an astrologist?
>>
>>52810878
goolock
>>
>>52810874
>Guys i want to be OP from lvl 1
Not happening.
>>
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>>52810858
https://www.youtube.com/watch?v=EmwJXJbH6wc
>>
>>52810834
>a sword as a leash
Is it three feet long and made out of fucking rubber?
>>
>>52810865
underrared post
>>
>>52810858
https://www.youtube.com/watch?v=Vaqcprl19VI
He does it for his kids. AND HE'S BLACK.
>>
>>52810904
Typo. *could've

I was mocking the person who was shocked that something flexible was required to tie the dragon.
>>
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>>52810865
Have you seen this "dragon"? A bear would be scarier.
>>
>>52810891
It's not like that, I would just appreciate ideas that would fit my theme. My campaign is quite unique and we have balance through pretty out there means. Its just how my group runs shit and it would take forever to explain.
>>
>>52810920
>not using your own cape or your horse's reins
>making some terrified teenaged sacrifice undress
>>
>>52810874
Uh, you can just refluff most spells to fit with your idea of being a time mage.

>hold person, haste, reverse gravity, blink, etc. etc.
It's pretty easy.

As for school of magic? Divination fits well and you want to be powerful.
Fluff your portent rolls as "redos" for whatever roll you're going for. Take lucky for literal redos.
Be a halfling for more redos.
>>
>>52810674
rate this homebrew.
>>
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>>52810878
Definitely divination wizard over arcana cleric

Consider checking out the Seeker patron for the warlock in UA The Faithful, but personally I think wizard is the best class for an astronomer
>>
>>52810965
>undress
We get it. You don't know what a wedding girdle is, but it's time to stop posting.
>>
>>52810993
We had enough of this last thread. I was hoping we could move on.
>>
>>52810993
You got your (You)s last thread, move along
>>
>>52811027
everyone must know.
>>
>>52810810
>>52810819
>>52810826
>>52810847
>>52810868
You'd be pleasantly surprised.
>>
>>52811003
>a girdle isn't an article of dress
>removing it isn't undressing
All those guys back then were fucking pervs, military men especially. And George was Greek, which is even worse. He was ogling that hot little tot through her hip-hugging dress as she slipped out of that girdle and you know it.
>>
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>>52810923
1. The dragon is intelligent and can fly and breathe fire, which makes it scarier than a bear.

2. This may not be obvious from your computer chair, but bears are scary.
>>
>>52811058
Keep embarrassing yourself.
>>
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>>52811069
There's no way St. George's dragon is scarier than a bear. Bears are super scary and all of St. George's dragons look like little pieces of baby shit.
>>
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>>52811120
That's because Christian art had to depict evil as being weak and craven, the downside of which being that the slaying of that evil doesn't seem very impressive
>>
>>52810799
You literally can't have those in 5e.
>>
>>52811074
Honestly, from a player perspective, we're just hyped to play at all. I look forward to my sessions every week and get sad when we don't play.
>>
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>>52811167
>implying that wouldn't be terrifying to some peasant who's only seen normal-looking animals
This is like fodder for level 3s in 5E.
>>
>>52810993
This looks like a really bad rip-off of Incarnum in my mind. Flat bonuses are fucking terrible, use advantage or d4/d6 bonuses instead. The telekinesis stuff will either be exploited by a creative player to be a jackass and break the campaign, or will be completely useless as boring utility. Telekinesis abilities are awful to balance and just suck in general. Also the 20th level ability is pure garbage, getting immunity to some obscure shit for 1d4 rounds? What?

Please put some serious thought into scrapping this class and starting over. Ask yourself: does my shitty class need to exist? The answer is no, 90% of the time.
>>
>>52811197
???
>>
>>52811243

> gurps in god tier

Why.
>>
>>52811328
That pic is a test to see if you can finish reading before posting.
>>
>>52811243
Dread in cancer tier, d20 Modern in OK tier.
That image is cancer.
>>
>>52811317
Max 5e stat is a 20.

>>52811328
Because it's one of the best RPGs out there. It's okay, though, it has a lot of rules so it's probably too much for your tiny pea brain.
>>
>>52811243
This list seems rather accurate. I'd move 5e up one, WRM up to ok and stick Ironclaw in the ok tier though.
>>
>>52811376
Who's saying that's a PC?
>>
>>52811362
>hey guys I had a cool idea: using a jenga tower for a horror RPG!
>let's make a whole book out of it and sell it for 29.99!
>>
>>52811379
>FATAL is OK
>>
>>52811328
>>52811360
>>52811376
>>52811379
That list is literal shit.
>>
Are there any good homebrews for Gnolls? I saw one an idea for one last thread that gave them Rampage but that seems quite powerful.
>>
>>52811379
>WRM
>RPG with an actual 1d6 mechanic mixed with skills that give you a +2 bonus, and stats ranging 1 to 6.
>doesn't use 2d6 for some reason
>armor adds to defense instead of working as DR even though the game has exploding dice for damage
>>
>>52811243
I'm sorry, how has no-one noticed fucking FATAL in "ok tier".
>>
>>52811400
>Not having a daily fatal game with your slave boy

Shit, it's like you didn't meet your boyfriend on 4chan.
>>
>>52811403
What do you want?
More gnolls?
A template?
PC race?
>>
>>52811243
This got me wondering, is there a serious system tier list anywhere?
>>
>>52811402
No it's not.
>>
>>52811392
You have no idea what Dread is or what horror rpgs are or what building atmosphere or tension or suspense is.
Don't blame the system for retards being literally brain dead.
Check yourself before you wreck yourself.
>>
>>52811418
PC race.
>>
>>52811422
You deserve a high five!
To the face with multiple chairs.
>>
>>52810779
Tyr if playing a good character
Cyric if evil
>>
>>52811403
> When the gno ll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

I don't see how Rampage couldn't be worked into a PC class honestly. It's OK at best, definitely not broken.

If you take Lizardfolks, you could just replace Cunning Artisan & Natural Armor with this feature and you'd have a slightly worse version of Lizardfolks.
>>
>>52811120
Dragon Wyrmlings (such as what this obviously is) go from CR 1-4

A brown bear would be equal challenge to a copper or brass wyrmling.
>>
>>52811414
same tier as 3.5
>>
>>52811420
That is a serious list, though.

>>52811449
Nice """""""""""""argument""""""""""
>>
>>52810779
Talos is awesome. Pure destruction and chaos with healthy dose of Lightning Bolts.

Though Tempus is a close second.
>>
>>52811473
Retards "creating a list" shouldn't be taken seriously.
>>
>>52811462
Actually that's a good idea. Would +2 STR, +1 WIS or +2 STR, +1 DEX work better for their stats?
>>
>>52811428
>You have no idea what Dread is or what horror rpgs are or what building atmosphere or tension or suspense is.

Except I do. I've run games like that. I ran a space horror game that gave people literal nightmares. And I did absolutely none of it with the aid of Dread or it's shitty rules.
>>
>>52811500
Right, and I know how to cure cancer.
>>
>>52811500
That assumes you actually have friends or anyone actually wants to play with you.
>>
How do I play a Lizardfolk Ranger while not just acting like a scaly human? Are there any cool things you've seen Lizardfolk do in your games?

Is it a good idea to snuggle the party for warmth
>>
>>52811494
Why are you so butthurt over it? Apparently it hits home somewhere.

Is it the realization that D&D 5e actually isn't a very good game? And that when the best thing you can say about an RPG is that it isn't as shitty as the previous three incarnations of it, and that you have to keep in certain mechanics that have been proven objectively shit (like alignment for example) to preserve the game's identity, perhaps it is a shit game? Perhaps when the devs make it rules light because they are too lazy to make an actual system, and everyone lauds it for being easy to homebrew while ignoring the fact that the OGL has been raped despite this being one of the few times an OGL would help the game, instead the Jews who run wizards make you join the fucking DM's guild, or submit to their copyright shit, maybe it is not a good game? D&D 5e's surging sales are definitely because it is a good RPG, and not because of unparalleled advertising dollars, shilling by multiple companies, and appearance of the game on several popular sitcoms (Big Bang Theory and Stranger Tides, the latter of which wasn't really a comedy but it might as well have been given how awful the plot was) have nothing to do with it.
>>
>>52811540
You know your party better than we do, anon.

Be cool and calm in all situations. Positively cold-blooded.
>>
>>52811534
>he disagrees with me therefore he has no friends
>implying you even need to be friends with the people you play with
>>52811521
Good for you, man! You should put that knowledge to work and save some lives! Perhaps even mine, from the cancer I got reading your post.
>>
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>>52811521
?
Also, ignore her.
>>
>>52811544
It's a shit list and anyone taking it seriously are braindead retards.

But you went full autist with your screeching response so good for you, I guess.
>>
>>52811495
Remember that gnolls have darkvision 60ft according to the Monsters Manual, which is not the case of Lizardfolks.

Ability Score bonuses are theoretically interchangeable I think. I guess you could just ask yourself what classes a Gnoll should be able to excel at, and choose from that. I believe from their statblocks that Wisdom should be their best intellectual stat, but they're super-strong (like orcs are supposed to) nor super-agile.
I guess I'd go +2 STR +1 WIS if I had to. Or maybe +1 STR +1 DEX +1 WIS. I dunno.
>>
>>52811557
So you admit you have no have friends.

Share how you made your players have nightmares, oh great DM.
>>
>>52811544
Get a life, man. You're making tier lists for the sole sake of shitposting, reevaluate your decisions and become a more positive person.
>>
Is it worth picking up the new Silver Tongued feat on a Halfling Dual-Wielding Ranger or should I get the real Dual-Wielder feat?
>>
>>52811589
No, I made the list to express my opinion. I am sorry if that offends you.
>>
>>52811582
I meant they're not* super strong like orcs
>>
>>52811598
It seems not only one person shares the opinion your list is shit tier.
>>
>>52811069
>bears are scary
Polar bears are, but brown, black and grizzlies are scared of pots and pans mate.
Signed : Someone who worked in the Rocky's as a provincial park ranger
>>
>>52811582
The +1 to all three actually sounds good. I don't feel like they're doing that enough on races, Triton's the only one I can think of that gets it.

The Darkvision doesn't feel like too much to add balancewise.

Also I find it a little weird Lizardfolk don't have Darkvision. I'm pretty sure they did in all the older editions.
>>
>>52811583
Well it involved a lot of music and lighting work, and some creepy effects as the characters explored an abandoned space station. I just threw in whatever creepy details I could.

I'm sure if I'd played dread, though, the experience would have been much better. I am sure that book is so full of wisdom and totally-non-generic advice for running a horror RPG. In fact I bet you can tell a DM who has read it from a DM who hasn't in the space of 30 seconds of them running the horror campaign, that is how much of a difference it makes. And just for 30 shekels, it can be all yours!
>>
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>>52811544
>the OGL has been raped despite this being one of the few times an OGL would help the game, instead the Jews who run wizards make you join the fucking DM's guild, or submit to their copyright shit
5e's SRD is under the same OGL as 3.5e's. The DMs Guild is only there to allow people to publish content with WotC IPs like Forgotten Realms and Ravenloft. People can and do make use of the 5e rules through the OGL (Ultramodern5, Amethys: Quintessence, even the official Middle Earth Adventures stuff from the One Ring guys), and some groups like Kobold Press even produce stuff that is kinda good.

P.S. Fuck off Virt.
>>
>>52811414
FATAL actually isn't that bad of a system once you get past the meme parts. I mean if you actually read it. I mean, it's bad, but it's no worse than 3.5 with some of the autistic rules. The only thing that makes it bad is the racism that is kind of cringeworthy, but once you get past that it is actually kind of enjoyable. It's unfinished though so you can't really play it by the rules entirely.
>>
>>52811659
>5e's SRD is under the same OGL as 3.5e's.

Yeah and it only has one archetype per class. At least 3.5's had the whole core set minus a few IP monsters.
>>
>>52811666

> FATAL actually isn't that bad
> I mean, it's bad

C'mon.
>>
>>52811654
ああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああああ
>>
>>52811678
That affects diddly shit about producing content. It's just so people have to actually own the book to play the full game.
>>
>>52811682
Yeah it's bad but it's not THAT bad. I mean if you actually look at the system and not just focus on the fact it mentions rape a few times.
>>
>>52811631
So you had no idea what you were doing, good shit.

Continue being such a masterful DM.
>>
>>52811628
I don't think Lizardfolks ever had darkvision. And to be honest I'm kinda glad they don't: I find that they gave this one out pretty liberally (half-elves was clearly going overboard i think) in this edition.

Light and dark could be fun to play with... But honestly at this point what happens is that there is like 1 PC that can't see in the dark, and for a while you try to remember that, but sometimes it'll slip your mind. Might even get awkward depending of the situation. It's annoying.
>>
>>52811666
Satan, The Realms of Atlantasia is a fun mess of a game, FATAL isn't. Atlantasia is (if you ever want to play it) an exercise in comedic retardation, while making FATAL playable leaves a mediocre husk.
>>
>>52811666
This is some next level contrarianism, Satan.
>>
>>52811696
>yes, good goy, pay us fifty dollars just to play a subpar ruleset that hasn't had an original thought thorughout its entire existence.
>>
>>52811718
I will. And I will do so without the assistance of a shitty ""RPG"""
>>
>>52811716

>not just focus on the fact it mentions rape a few times.

C'mon. Seriously? You can be better than this.
>>
>>52811748
Continue to astound players with your mastercraft, oh all-knowing DM.
>>
>>52811733
This is like bitching someone sells a flavor of ice cream you don't like.

>>52811728
Well apparently the only Lizardfolk I can find with Darkvision are the kings/queens in this edition. I agree they gave out Darkvision too much in this edition when only Dwaves and Drow in the PHB had any real reason for it, but something about lizardfolk made me think they would.
>>
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Posted this in the wrong thread:

/5eg/ I need some pointers because I'm about to do something really fucking stupid; I'm making a heal-centric warlock.
Now before anyone starts screeching, yes, I know it's dumb and so far from "optimal" it's unquestionably not worth it. But for various reasons, I have found myself in this particular situation.
The character concept I'm working with is that the character has forged a pact with a foreign god of science (so either Archfey or GoO patron). Obviously, the Healer feat is at the top of my list of Things to Get, but I'm not sure where to go from here.
tl;dr the challenge is this; using ONLY the PHB and no multiclassing (Feats are fine), what are the best healing options a Warlock can take?
>inb4 committing suicide and rolling a not-retarded character concept
>>
>>52811767
Imagine being in the hambeast's lair, while he plays slow music and turns off the lights...
Nightmares indeed.
>>
>>52811733
>>
>>52811795
I have literally no idea.
It's not a retarded concept, but you are trying to hammer a nail with a sandwich.
>>
>>52811796
Holy shit! That'll give you nightmares for life.
I bet that's actually how he causes the nightmares and the eye gouging and the bleaching of eyeballs.
>>
>>52811766
Uhhhh was anything I said factually incorrect?
>>
Shit, you've been polymorphed into the last character you played. How fucked are you?
>>
Great yet another thread ruined by 3eaboos who are butthurt that people actually seem to enjoy playing 5e
>>
>>52811795
Yeah, it's pretty bad. Human variant with Magic Initiate (bard -> Healing Word) is your only other option. I guess you can do something with Healer, a medic kit and a Mage Hand.

That's about it honestly. Now there probably is a shitton of ways to make a Warlock Patron pretty decent at healing, but from PHB only and without Multiclassing...
Good fucking luck.
>>
>>52811841
It says rape nearly 7 times per page.
>>
>>52811544
Your list is literally useless and pointless because it doesn't give reasons.

And you are the one colossally butthurt when you spewed out that autismal screech of a response.
>>
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>not halfling (male) edition

Pathetic.
>>
>>52811848
>Specter Knight
Only slightly fucked.
>>
>>52811864
4rees are most likely liberally sprinkled in there
>>
How do you play an aarakocra without being that guy?
How do you deal with a aarakocra player without being that dm?
should the aarakocra just be forgotten.
>>
>>52811907
They only sperg if you attack 4e, and are less "yur gaem a shiet" and more "See?! 4e only needed 10 years to gather nostalgia and 3 books to fix the math."
>>
>>52811907

Honestly I don't know that many people that are big fans of 4e that really get upset about 5e.
>>
>>52811918
I have never had a player express even the slightest interest in playing an Aarakocra, and as a DM I would only ever play variant human because I like the flexibility of feats.
>>
>>52811848
Femdorf wiz, could be worse.
>>
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>>52811898
Stop that, stop trying to ruin that comic like you are this general
>>
>>52811796
Abort, abort! His game was a mistake!
>>
>>52811848
>level 3 Dwarf Battlemaster
>who got torn limb from limb by troglodytes during our first session
Can't be fucked if you're already dead I guess.
>>
What's the best bestial race for a Dragon Sorcerer?

I want to do art of my next character and can only draw furshit.
>>
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>>52811963
Kobold. they are little dragons after all.
>>
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>>52811795
You're gonna have to go tomelock, just because Chain and Blade don't give you any healing support abilities.

Use Tome to take Spare the dying, the rest is up to you because there are aren't really any other healing cantrips exactly, just support thing like Guidance.

You're going to want to go Fey for Calm Emotions, as GOO and Fiend don't really have any "nice" spells.

Then do what >>52811875
said and take Magic Initiate.

This really isn't a terrible idea but vanilla Warlock just doesn't have enough to make this work. Seriously ask your DM for multiclassing or to use UA. Raven queen *kind of* has some nice support abilities like Sanctuary, False Life, and this (shitty) invocation, you can kind of cobble something together.
>>
>>52811848

>Shortstack Halfling Cleric

Definitely well fucked
>>
>>52811955
necrophilia says otherwise
>>
What the actual fuck is happening to 5eg?
>>
>>52811999
Just anons taking the bait as usual.
>>
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>>52811848
Elf Shadow monk/rogue, this is gonna be fun
>>
>>52811999
Don't worry Critical Role is on soon, it'll die down.
>>
>>52811848
Brain powers and mind control.
Also, an inch or too taller.
>>
>>52810674
Is there a good place I can read up on the gods to become a better cleric?
>>
>>52811848
>Awakened Mystic
I'm gonna be rich.
>>
>>52812081
Faiths and Avatars, Powers and Pantheons and Demihuman Deities for a FR campaign.
>>
>>52812111
woah nice trips
>>
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>>52812111
thx bb, nice trips
>>
>>52811940
I can enjoy both the comic and the shitposting, my friend.

Seriously though, if I could look like Alfie or Vera, I would and eat muff for dinner every night.
>>
>>52812081
some info in Sword Coast Adventurers' Guide as well
>>
>>52811829
>>52811875
>>52811977

Thanks for the advice, folks!
I HAVE asked my DM about multiclassing (twice, in fact); the first time I put it to them, they said it was not an optimal way to play and advised me to stick with what I have currently. The second time I asked, they expressly said they weren't going to allow multiclassing at all. The whole affair is doing my head in to be honest, since we don't have any healer in the group and no-one else wants to take up the role.
>>
>>52812174
You don't really NEED a healer. Healing Word makes you an excellent combat-Resurrectionist and that's the most important part of being a healer.

Wasting your actions in combat to heal is wasteful in comparison to just destroying everything faster and preventing damage in the first place. The only exception is saving someone from Death Saving Throws.
>>
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>>52810799
>Tarrasque killer/10
also
>CHECKED
>>
>>52812174
If you're doing this entirely because your group has no healer, just don't play a healer. My group has no healer either so we do a couple of things:

Almost all of our gold goes towards health potions.
The DM makes sure to give us health potions as loot.
Our paladin hired a cleric of his faith to follow us around and keep us healthy.

You really don't need someone to play healer. This isn't an MMO.
>>
>>52812174
If your DM uses any rules besides the 'If you heal someone from 0 hp to 1 hp they suddenly become fully functioning' then you don't need a healer.

Heck, you don't need one at all, you can just have someone with a healing potion.

But I guess you could do it. It's mostly as other anon said, quick bonus action heals.
>>
>>52812174
don't try and play a warlock as a fucking healer. It won't work.
It's dumb
It's not optimal
It literally requires you to be human and to get a feat.
Do not do it if you can't multiclass.
Just don't.
>>
>>52812203
>>52812218
>you don't need a Healer
Yes, well, you haven't met our DM. We've been stuck in a dungeon for 4+ sessions now and have picked up a grand total of 1 health potion. We have ZERO combat healing ability and are entirely reliant on rests... which he has interrupted with surprise ambushes THREE FUCKING TIMES now.
>>
Where can I find examples of the kind of sermons and verses and myths that worshippers of dnd deities would have in their prayerbooks?

I want to make a cleric that has a parable for every occasion and want some ideas.
>>
>>52812301
Read Psalms and replace those with your chosen god.
>>
>>52812031
Holy shit I didn't realize how correct my statement was

>>52812139
I just get annoyed with the whole (male/female) thing, especially when its actually well done even if its not my cup of tea.
>>
what the fuck is CORE even.
>>
>>52812293
Tell him to stop being an asshole then.
>>
>>52812301
If I'm not mistaken, The Book of Exalted Deeds has some.
Can I interest you in some evil ones?
>>
>>52812293
Was it made clear this was the kind of game you'd be playing beforehand? Did you guys have the opportunity to prepare and stock up on items before going in? If not, fuck your DM. Four sessions stuck in a dungeon alone sounds abso-fucking-lutely terrible and boring. If he knew you had no healing and threw all that shit at you with no reprieve then double fuck him.
>>
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Any ideas on how to recreate the Dragoon from FF Tactics?
Jump and a weapon with reach I feel are a must, but how to I get a wealth of elemental cone attacks?
Preferably without being a dragonborn
>>
>>52812330
seriously though.
I've run dungeon filled games, where we were stuck in dungeons for sessions. My players either had a healer, or they received plentiful amounts of opportunities to be healed including healing potions, magical statues that could heal, etc.
IF your dm is being that much of a cunt about you guys not getting healed and you didn't know prior to playing that campaign that it wouldn't be possible to go to a store to stock up and such during or before then your DM is just an asshole.
>>
>>52811795
doesn't the undying light have healing options?
PHB warlock literally has NO healing whatsoever so yeah, it's not that the concept is retarded, but it's impossible. either you or your dm is retarded, him for not allowing multiclassing/UAs and you for insisting in this shitstain.
>>
which domain for Paladin 2 / Cleric? I'm thinking Light Domain for maximum "holy warrior of light"-ness.
>>
>>52812375
War
>>
>>52812324
Not him, but what evil ones you got?
>>
>>52812324
Sure.
>>
>>52812359
Blade Singer Wizard
Green-Flame Blade, Thunderclap, Booming Blade

Burning Blade, Earth Tremor, Thunderwave, Jump, Absorb Elements, Mage Armor
>>
>>52812359
Get a dragon to cuckold your dad.
>>
>>52812359
Mystic.

Spear is a simple weapon which they can use.
They can jump 20ft per psi-point spend.
They can ignore fall damage.
Their knock back make a great refluff for "extra damage from jumping"
Corrasive Metabolism give you AoE breath.
>>
>>52812359
Paladin 2/Draconic Sorcerer X

At Sorcerer 14 you'll get flight.

You'll need Spell Sniper to use a polearm with GFB/BB.
>>
>>52812394
>>52812432
Thanks
>>
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>>52812330
>Was it made clear this was the kind of game you'd be playing beforehand?
Don't know; I joined two sessions in, though I was aware that the DM had a reputation for being rather brutal.
>Did you guys have the opportunity to prepare and stock up on items before going in?
No. We could stock up two towns ago (before I joined), then the town just before the dungeon was overrun with hostiles that basically threw us into the dungeon depths as soon as we arrived.
>>52812367
>either you or your dm is retarded, him for not allowing multiclassing/UAs and you for insisting in this shitstain
It's a bit of both, really: DM's retarded for being such a no-fun, PHB-only stickler; I'm retarded because I hate Bards, am too casual-tier to play a Druid and am sick of playing Clerics.
Incidentally, we already have a Ranger, and I don't want to tread on his toes by picking the same class, and we have too many martials and zero casters as it is, so Paladin is kind of a bum option as well.
>>
>>52812375
This is a pretty awful multiclass.
>>
>>52812359
Hexblade. You can summon a Lance and use Charisma to attack and at level 9 you get at-will jump.

A Tiger Totem Barbarian also has a jump boost if you want no magic and to do it earlier on.
>>
>>52812464
Why do you hate the best class in the game?
>>
>>52812469
I would rather go Paladin / Valor Bard personally.
>>
>>52812464
>too casual-tier to play a Druid
How are you too casual to play a Druid? Seriously just play a Land Druid and use him like a Cleric while also using the best spells in the game.

Heat Metal fucks anyone wearing metal, Spike Growth is brutal and you can use Call Lightning and turn into a tiny creature and hide.
>>
> revivify can revive undead without changing their creature type

http://www.sageadvice.eu/2016/04/11/can-i-revify-a-killed-zombie/

CRAWFORDDDDDD
>>
>>52812487
I've just never liked the concept of bards, even in the context of real-life equivalents like skalds and wandering minstrels. Musicians in general tend to piss me off. I realise it's just a personal bias based on very little logical reasoning, but we all have our vices.
>>52812504
>How are you too casual to play a Druid?
Lack of confidence? Plus that and the whole early-game dichotomy of "you either get to be in Wild Shape OR you get to cast spells" feels like I'm having to sacrifice half my character's skillset at any given point in time, where no other class has that issue. Juggling resources like that feels like I'm opening myself up to get my ass kicked by making the wrong call at the wrong time; as I said, the DM is very unforgiving.
>>
What's the best class for a Frank Underwood-esque political schemer? I was thinking BattleMaster who was a veteran and wants to shake things up with the kingdom.
>>
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>>52812568
>>
>>52812579
Alright. Think of Druid's like a Cleric, it's literally the same thing as one in it's casting and play style so don't feel worried about that.

Now unless you're going Moon Druid think of Wildshape as an out of combat thing. Turning into a Wolf in combat at level 2 isn't bad, but it's not good. So you'd mostly use it when you need to sneak, spy or get somewhere most characters can't.
>>
>>52812464
warlocks are not real casters either way, so you are still fucking your team over by going with it and pretending to be useful.

just play a fucking lore bard and consider NOT being a musical faggot, you DONT have to be one if you don't want to.

the book is pretty explicit about not needing to ever play an instrument, you can use a component pouch for materials and oratory/speeches for your other features. pick magic initiate warlock for EB and hex or get them through magical secrets if you want the only good thing warlocks have, or just actually get real and good utility by being the arguably best pure caster in the game.
>>
>>52812579
Wild Shape isn't its all cracked up to be when you can summon a half dozen critters to fight for you. Moon might be flashier but Land is more useful.
>>
>>52812568
crawford is a fag
>>
>>52812645
You know DM is the one who choose summon creatures right? From the sound of it... his DM will always choose the weakest creatures possible in the CR blanket.
>>
>>52812568
>what gets revived?
>a specter
w-what?
>>
>>52812690
Bounded accuracy my dude, a dozen chipmunks can do more damage than a brown bear and it only costs a single spell rather than a whole wildshape.
>>
>>52812630
>>52812645
Hmmm... Alright, I'll give it a shot. Thanks for the tips.

>>52812643
You make good points, but I just REALLY DON'T LIKE BARDS. Please understand.

>>52812690
I can totally see that happening...
>>
>>52812690
I feel like summon spells are things that DMs and players should have an agreement on.

RAW it is the DM that chooses. But summoning shit is awful for slowing down combat that's already pretty slow. If I have a player that wants to summon things I like us to have a talk about what they'll summon and if I'm cool with it. That way they can have the stats on hand and can know exactly how they'll act without me having to pull up stats and then decide even more shit.
>>
>>52812579
>I've just never liked the concept of bards, even in the context of real-life equivalents like skalds and wandering minstrels. Musicians in general tend to piss me off. I realise it's just a personal bias based on very little logical reasoning, but we all have our vices.

You realize you can play Bards as if they were just a mix of Sorcerers+Wizards, right? Just a combination of intuitive casting honed with learning/training, and also being good at everything because fuck you they're magic.

You're not required to ever touch an instrument as a Bard. The tools proficiencies are ribbons.
>>
>>52812720
Speaking of which

>DM has been hyping up our battle with the BBEG for the whole campaign
>Suddenly conflict with the healer pops up, and the healer gets booted for being a shit
>Now the campaign doesn't have a healer, which the fights were balanced on
>DM compensates by leading us to a goblin den that we convince to join us
>Ask him how many there are
>"About 100"
>Ask if they're really loyal to us
>"Yep"

I don't think he understands where this is going, he said they'll fucking quadruple by next session. 500 goblins on our side. Even if it is a vampire, this is getting too easy.
>>
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What would be a fun and viable domain for a theurge domain?

I'm leaning towards either Life for access to healing without sacrificing much of my damage or control spell slots or Protection because (mage armor+ a decent dex+ indomitable defense+ shield of the faithful) sounds like a fun core of abilites for shenanigans.
>>
>>52812584
Mastermind Rogue
>>
>>52812796
Arcana
>>
>>52812389
>>52812391
This is a small collection of invocations to fiends.
>“Merciless lord of the Ninth Hell, keeper of all things forbidden and unknown, master of all you encounter, Asmodeus, I call on your dread name.” - Chant of the Tyrant
>“Lord of the Flies! Lord of the Lies! Baalzebul, with your sly skill, your dark power you are the master of my soul!” - Chant of the Liar
>“Locked in an iron fortress within an iron city in the festering iron pit of Dis, Lord Dispater is master of all he surveys!” - Chant of the Warlord
>“Almighty Mammon, lord of lust and king of covetousness, I call upon your great might to get what I want. I prostrate myself before you and your relentless power. Bring me my heart’s desire.” - Chant of the Covetous
>“Mephistopheles, Lord of Hellfire and Duke of Brimstone, I call upon you in your fiery elegance. I pledge myself to you, rightful King of Hell. One day your dark power will reign supreme." - Chant of the Ambitious
>“The dual-lived, dual-willed prince of the Abyss, master of the mysterious and king of the deviants, Demogorgon, you are my lord!” - Chant of the Madman
>“The dark man, the shadow king, the ebony skinned master of all things that revel in the night, oh master Graz’zt, spare me your wrath and grant me your favor!” - Chant of the Spy
>“All hail the dark, whispered master, patron of pestilence, and father of slime, Juiblex the unspeakable!” - Chant of the Resiliant
>“Bloated goat prince of undeath, master of vampires and lord of specters, Orcus, grant me your crushing might and the deadly power of your skull-headed wand!” - Chant of the Skull King
>“Ceaseless hunger, carnage incarnate, slayer of realms and hunter of all things living, Bloody Claw Yeenoghu, grant me the power to rend my foes and feed on their flesh!” - Chant of the Cleaver
>>
>>52812826
Can't handle all that knawledge
>>
>>52812826
arcana just seems bland...

>I'm an arcane caster with a divine focus to arcane magic.

I mean, i'm sure it is strong, just not what i want.
>>
>>52812762
the good thing of being a dm and wanting to see the world burn is that you can always make it burn on demand.

it was kind of customary for past editions to burn through hundreds of adds and hired npcs for a big fight, 500 goblins might all die to a couple rounds of dragon, and you don't know what vampire is hiding up his sleeve. don't you think it'll be fun to have all those goblins turn against you in the middle of the conflict? because i do think so myself.
>>
>>52811540
Talk like it's hard to make words with your mouth meant for eating and not speaking.
>>
>>52812796
Tempest. Maximise those Lightning Bolts.
>>
>>52812845
What about tempest for maximum blasting power?
>>
>>52812892
>>52812901
Yeah, I might go that way.
>>
>>52811540
Watch other party members and pick one to imitate on facial expressions, eat anything edible, and try to run away from things too big.
>>
Is it worth dipping a level of rogue or fighter for trickery domain cleric?
>>
>>52812922
not really, just go trickery theurge with a few melee spells for fun man.
>>
>>52812497
I'd rather grab extra attack from paladin instead (you'll get aura of protection at 6) and go lore bard so you get both cutting words (you don't need armour and shields) and magical secrets (Shillelagh + something else).
>>
>>52812944
What if no UA allow? Actually make that PHB only so no GFB and BB either!
>>
>Only Regenerate can restore lost body parts

This feels pretty shitty. Anybody tried having 'healing over time' apply for lost limbs?
>>
>>52812969
I mean, you can do it.

It just wont be that great.

If you want to me a tricksy melee, just go nature.

staff+polearm mastery+best divine weapon meme+ some decent terrain spells makes for a solid character.
>>
>>52812989
>Anybody tried having 'healing over time' apply for lost limbs?
unless you are some sort of salamander person, i wouldn't delve into this direction.

if your party needs someone fixed, you can always get into a side quest to do so with the help of a higher leveled npc.
>>
>>52812989
I'd be willing to let a cleric use a heal spell and medicine to try and duplicate the effects. It'd take several days, depending on the severity, possibly weeks.
>>
>>52812949
Too many level in Paladin. Valor bard give you extra attack and faster spell progression.

Paladin 2 / Valor Bard can steal paladin's good spell at level 12.

Paladin 6 / Lore Bard have to wait until level 16, which most campaign never reach. Also waiting until level 12 for CHA based shillelagh is too long for a gimmick build.
>>
>>52813019
Wouldn't land druid better for that?
>>
>>52813033
CHA shillelagh is a meme, at that point you might as well have CHA and STR maxed.
>>
>>52811544
(You)
>>
>>52813054
yeah, but later.

im just trying to give you a fun build, btw i forgot shillelagh on that combo. nature cleric can fuck some shit up right out the gate.
>>
>>52812989
You can treat brain-mushing, so a therapy of Heal and Restoration/Greater Restoration should do the trick. Or you can buy a new limb.
>>
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>>52813124
Damn, I dumb.
>>
>>52813033
>Waiting until level 12 is too long for a gimmick build
Same can be said of stealing whatever at level 12.

In any case, you sacrifice two levels of spellcasting and having an overall lower highest spell known as well as a delay on bard features such as the later magical secrets (But getting the lower level magical secrets), in exchange for:
>Aura of protection
>+20 hp healed from lay on hands, +4 hp max
>Oath channel divinity
>+3 skills
>Cutting words (Which is pretty much almost a direct upgrade over combat inspiration)

Though, honestly, I'd probably say 6 levels of bard and then the rest in paladin, and you'll eventually get shit like improved divine smite, whatever the level 7 feature is, etc.

I'd call them sidegrades of each other achieving slightly different purposes.
>>52813061
If you're paladin6/bard6 or paladin2/bard10 or whatever, then you only have 2 ASIs, which is enough to max either charisma or strength. Not both. That's assuming you don't even take feats like sentinel or PAM.
>>
>>52813144
sentinel is also a meme and you can take PAM at creation, you are going to want plate from the paladin so you need str regardless of everything.

i'd say the whole point of going bardladin is having the extra spell slots to burn for smites and to steal the good high level paladin spells, most which don't care about CHA. just max STR and then CHA and live with having suboptimal saves until higher levels, that's the price every gish and/or multiclass has to pay for their special snowflaking.

if you really want CHA shill, tome pact is more the sensible way to get it, rather than waiting until lore bard 6 or valor bard 10.

plate should be 17 STR minimum as well, but whatever.
>>
>>52810946
>>52810889
Because that isn't right.

DMG 242
Only flying mount, artificial mount or mount with special speed rule can travel at their movement speed during overland travel.

Other stuff (normal horse, monk, barbarian) use the travel pace rule, no matter how much speed you have. This is also in PHB 181-182.
>>
Is fast healing still a thing in 5e? Or does only regeneration exist.
>>
>>52813239
You can go devotion paladin for +CHA to hit and then you'll get aura of protection for +CHA to everyone's saves, at which point the charisma is quite nice on top of it being used for whatever casting if you do that.

And, yes, you only need 15 strength rather than 20 strength. And I guess you could go variant human for PAM which is a fairly normal route, though it's nice to be able to play something else, especially when half-elf is a possibility.

You could go tome pact for less of an investment, but it still offers other things, not getting the same sorts of spells, ending up with 2 level 2 spell slots on a short rest rather than high level spell slots on a long rest, invocations instead of cutting words and skills and jack of all trades and expertise and all of that.

Or admist all this there's also sorcadin.
Really I wouldn't say there's any 'one true way' to do things, though there'll be a couple of things that're sometimes generally more useful.

>>52813341
I don't know what you're talking about, but presumably it's something like regeneration.
>>
>>52813144
> Same can be said of stealing whatever at level 12.
Shillelagh is like +1 to +2 to hit and damage. Banishing smite is +27.5 damage and potentially end encounter.

> two level of spell casting
you mean one. 2 level of paladin count as 1 level of spell casting class.

Also
> complain about delay spell known and feature
> encourage the build that delay even more spell known and class feature
>>
>>52813290
you're half right. mounts are limitated to 300ft a minute or 400 feet at fast pace. but a gallop can be used by a regular horse and doubles the fast pace meaning you can gallop for a single hour you can travel 8mph or 800 feet a minute.
>>
>>52812989
Just buy Regenerate scrolls

I charge 7k gold as its 7th level
>>
>>52813290
Honestly killing that wizard and taking his rug would be the best option
>>
So how do I build a Knight without going full PAM? I was thinking of multiclassing Hunter for the extra attack against groups and picking up both Tunnel Fighter and Dueling.
>>
>>52813579
as an orc I tend not to kill the few NPC's that don't toss shit at me on site.
you't think an orc owning more money than you'd make in a decade would stop you chimping out when you see him but that just the world we play in.
I knocked a kid out by chucking a gold piece at his head and done 8 damage to him.
thats pretty much a wizard hp. I asked the dm if I could restrain myself and forsake my strenght modifier but I'm not allowed to.
what ever the kid was a shit and was throwing stones.
>>
>>52813599
knight/scout hybrid. go for the illustion of a one man army. get yourself a breast plate and use a shortsword and shield with a lance as your primary instead of a glave or halberd (which realistically you cant use on a horse anyway)
>>
>>52813398
Banishing smite is 5d10 and a bonus action, when that spell slot can be used for a 5d8 smite instead. Considering PAM is likely, that's an overall damage loss if you don't consider the banishing effect, and I guess it's worth pointing out that shillelagh is a bonus action too that'll probably be used as you're approaching the fight or on the first turn or whatever, so I guess we can overlook the bonus action part. I guess the main value is that for most creatures as long as you keep concentrating and as long as you brought it fairly low on health it'll be temporarily out of combat which is worth a fair bit more damage.
Shillelagh is a probable +2 to hit and +2 to damage assuming you've got 16 strength and 16 charisma to start with and you only get 2 ASIs for a while, and then it's more like '+1 to hit and +1 to damage and +1 ASI/feat' after.

Also it's two levels because
>4 levels of paladin while the other character is taking 4 levels of bard
>two levels of spellcasting down

And I don't know where I was complaining about spell delays because I was clearly talking about builds that don't bring you awfully high on spells known.
>>
>arcane archer is a fighter, not ranger subclass
>artificer isn't a rogue subclass
>fighters didn't get a crossbow focused subclass
>barbarians didn't get a occult/mage killer subclass
>>
>>52813709
Barbs already kill wizards.
Hit them
>>
>>52813709
>Needing a subclass that dedicates itself to a specific weapon on a class about being good with weapons
>>
>>52813709
Also
>arcane archers can't imbue their arrows with elemental damage or fancy effects like paralysis
>>
>>52813721
The idea behind a mage slayer barbarian is that they can shrug off magic or redirect it when in a rage but dealing more damage to them if they fail their save
>>
>>52813709
>Ranger's already use nature magic
Though EK covers magic fighter, it doesn't really fit anywhere.

>Artificer would basically be Arcane Trickster with a different level 3
It should be it's own class and fill the gap for an Arcane Half-Caster.

>Sharpshooter
Sharpshooter's the king of ranged damage and you can just get Crossbow Expert with a feat. Specific Archetypes for weapons would be a shit.

>A real complaint
There really needs to be an anti-mage focused guy. Barbarian or Fighter could both do it and I'd love one.

Also there's no Strong Races with Magic Resistance, only caster ones. That pisses me off.
>>
I want your opinions 5eg.
A devil, an erinye, travels with the party because it can't to leave the plane and the party's warlock works for Glasya. She had been of relative help, and had been offering "help" for a long time, but the fighter didn't take nor hear any offer.
Yesterday though, the warlock died and the fighter had been cursed for a while, and she offered to bring him back, and remove the curse, and whatever it may be that your heart desires...

First she brought back the warlock soul, who told him to trust her because Glasya had told him the devil could not lie and that it would be a good deal. She told them that there was nothing good about this at all, and that it was cosmically bad and evil. Then the fighter rolled to see if she was lying, which she wasn't and took the deals.

This brought the Warlock back along with a Belt of (Fire) Giant Strength and a curse removal for 8500 gold pieces in stuff and gold.
After shacking hands, he got a chain scarred around his right wrist, and stain on his soul. I did not change his alignment and he may redeem his soul somehow, but I don't think it was an unfair situation and not a single player has complained. They are actually going full ancapistan planing for devil deals.
>>
>>52813736
>Paladin is the only one with access to elemental weapon
>So only bards and paladins

Bard is best arcane archer still... not to mention they can rip swift quiver from ranger as well.
>>
>>52813787
I like the idea of rangers being able to paralyze enemies or trip them or turn their arrows vorpal
>>
>>52813599
Lance and mounted combat
>>
>>52813689
Why would you waste a 5th spell slot for divine smite when 4th is enough to get maximum damage cap?
>>
Is mirror image worth it if I wear heavy armor with 8 dex? The image will be easily destroy but it still take hit off me.
>>
Is it better to go with ranged over melee with rogue or I can just go for both and not have too much trouble? I don't think this upcoming campaign is going to be too rough but that talk of constantly being taking potshots and enemies sounds fun.
>>
>>52814081
Sneak Attack is only within 30 feet with ranged, so keep that in mind.
I personally went melee with rogue and took two levels of warlock (eldritch blast for range and the demons sight) and one level of fighter for two weapons fighting and took the duel weapon feat.
>>
> cast spirit guardian
> cast several guardian of faith
> laugh
>>
Warlocks are cancer

Tieflings are cancer

Tiefling Warlocks have advantage on cancer checks
>>
>>52814154
>Sneak Attack is only within 30 feet with ranged
...Yeah, no.
>>
>>52814081
Melee with booming blade is fun.
>>
>>52814154
[citation needed]
>>
>>52813787
Animate Objects is the best Arcane Archer.
>>
>>52814168
Paladin is immune to disease. Tiefling paladin / warlock when?
>>52814154
You might be in a wrong thread.
>>
So two players in our game haven't showed up for the past 4 games. At what point do we stop robbing them and selling their blood and just ditch them entirely? Right now we're just lugging around their unconscious bodies.

It's also starting to drain our gold as we willingly offer up the expense for their room and board. What would be a good work around where we don't have to worry anymore? Something like ditching them in a sewer, but we need some gauruntee that the elements won't do them in. Before we do at least.
>>
>>52814229
couple questions, one are you a player or DM and two why have you been dragging them about?
>>
>>52814154
I'm trying to see a reason you would use EB over a Sneak Attack Longbow, or why that +3-5 damage from Fighter would ever be worth it.

Rogue X/ Warlock 3 is good though. Just take Devil's Sight and something fun and use the spell slots on Darkness.
>>
>>52814208
Which bard gets too.
But yeah, definitely animate your quiver of arrows.
>>
>>52814187
>>52814195
That's been how sneak attacks worked in every other edition and how the vast majority of DMs rule it if they have played any other edition.
>>
>>52814274
Neat because that's not how it works in this edition
>>
>>52814274
>how the vast majority of DMs rule it if they have played any other edition.

Or you could, you know. Use the rules in the book. Back in my editions Thieves could only backstab and it did a flat x2-x5 on the weapon's damage, I put that aside because this is a different game.
>>
>>52814241
Player, and although we hate the players themselves we respect them enough to now leave them for dead. We also don't want to burden the DM with multiple storylines.

But we've finally hit the point of "why bother". Maybe it's a bit of worry, as they're both prone to fucking shit up even when they're not trying to play their chaotic stupid role.

For the DM, I think he feels like he owes the two or something. He used to play with one of them as a player himself, but it's more out of pity that he keeps him around.
>>
>>52814274
> majority of DMs
[Citation need]

I bet you believe surprise round exist in 5e too.

And that dancing around foe provoke AoO.

And that fox girl exist.

Please go back to your containment thread.
>>
>>52814246
I'm a two weapon fighter and wanted the fighting style and feat.
And EB because it scales with level and not just warlock level. Also I took devils sight and eldritch spear.
I didn't go 3 and darkness because I play in a larger party with low magic items and didn't want my party to be pissed about doing nothing because of darkness all the time.
>>
>>52814212
Magical disease then
>>
>>52814292
All 5 DMs I play with including myself rule it that way, yay for homebrew
>>52814307
We use Suprise rounds in all our games

Good thing you can fix the bad parts of the game with homebrew eh.

We also don't use flanking and only rogues can get advantage with others being near the enemy
>>
Speaking of sneak attack, last I checked there needed to be flanking or some nonsense but it's just get advantage or have some enemy next to the one I'm attacking, right? I've only ever used fighters before because old friends suffered from 'let's start up a new game after a third session'. I'm tired and trying to absolutely sure about things because the DM and I need this game to go as smoothly as possible.


>>52814154
I might keep things simple and go for two weapon fighting.

>>52814193
That does sound pretty fun.
>>
>>52814315
You don't get a feat until 4 in fighter. So fucked if I know how the 1 level dip got you one.

A rogue has 5d6+5 at level 8 while you could at best do 2d10+10
>>
>>52814354
That second line's about EB sorry.
>>
>>52814348
Confirmation bias is a fallacy. Please conduct a research using random population instead of presenting your opinion as fact.

Please go back to /pfg/.
>>
>>52814354
I went 3 rogue, 2 warlock, 1 fighter then another level in rogue and plan on continuing in rogue.
>>
>>52814306
Tell your DM to stop dragging it ass and have them split of for reasons then bring them back if they ever show up. Its not that hard and PCs shouldn't be burdened with keeping other PCs around if they're not sure when the players will be back.
>>
>>52814369
So you have one feat and it'll take you 4 more levels in Rogue to get another. So how did a level in fighter get you a feat like you said?

Also a lot of your assumptions seem based around homebrew. Which is fine because the system's not perfect but if you're trying to give advice to a player then you should use the real rules because it's most likely what he's uing.
>>
>>52814348
>Play 5e
>homebrew it to the point of it being a past edition

bait/10
>>
>>52814354
>A rogue has 5d6+5 at level 8 while you could at best do 2d10+10

Statistically the rogue only has 5 extra damage with those chances, and 5d6 means that the chances of getting an outlier are really low. the chances of the rogue doing 30 damage with that roll are like 1/4000, and the chances of the fighter are 1/100.

flat damage is always better than an extra dice.
>>
>>52814354
We keep track of weight and equipment, strict on range penalties, etc.
On my 10 strength rogue I'd rather use eldritch blast over lugging arrows or bolts and different crossbows or bows depending on range needed. Also storing time and draw actions.
Easier to sheath a sword and fire off an eldritch blast over pulling out the right now or crossbow, loading it if it's a crossbow, then firing it.
>>
>>52814391
Fighting style is a level 1 feature of fighter along with second wind. I only took one feat and that was from the fourth level of rogue
>>
>>52814372
I agree with you, but what's a good in script way of dealing with it? I was thinking we could do like Planescape and sell their bodies to some cadaver obsessed people. Who would want to buy, or at least take them?
>>
>>52814400
>using two things from a past edition to fix where 5e is broken is playing the past edition
>>
>>52814412
Good thing nothing about the fighter's involved there. Pure Rogue manages and average of 22.5, Warlock 2 (without agonising blast for some reason) does an average of 11.

With the fighter multiclass the Rogue does more damage but there's no reason for EB on a Rogue.

>>52814424
Loading is part of an attack this edition so no action for that and pulling out a weapon is free. If you're dual-wielding you have to drop a weapon to be able to EB anyway.
>>
>>52814444
>broken
>>
>>52814444
Surprise rounds and surprise have no functional difference so it's not broken.

Flanking doesn't exist by the default rules and no one should get Advantage from it unless you're giving a Rogue an extra ability not in the book.

You're not fixing something that's broken at all, you're changing the game to your preferences and assuming everyone's playing the same way while telling people rules that don't exist that will confuse them. That's the real issue I have here.
>>
>>52814451
Unloading a stored item is an action

Also you can sheath and not drop
>>
>>52814442
Tell him out of character, like before the game, "hey find a reason for these guys to go somewhere, we are tired of dragging them around."

This should have been handled by the DM after the second session.
>>
>>52814487
I'm not giving the rogue advantage outside of the book, they get it for sneak attack when another character is within 5 feet or they haven't taken an action in the first round of combat (assasin)
>>
>>52814348
>clearly didn't know the rules
>y-yay homebrew!

Also you might be interested to know flanking rules are optional rules and not part of the core rules.
You give them advantage for having an ally nearby? That's pretty generous. In 5e they just get to have their sneak attack but not necessarily advantage.
>>
>>52814348
Flanking is an optional rule, ya dingus.
>>
>>52814520
Sneak attack != advantage.
You don't get advantage when an ally is nearby as per rogue ability.

You are giving them extra.
>>
>>52814491
>You could draw your weapon as part of the same action you use to attack.

>>52814520
>You don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.

Having a crossbow on you back allows you to pull it out, load it and attack as part of the same attack option. Rogues don't get advantage, just the ability to sneak attack without it. Read the fucking book.
>>
>>52814522
>>52814530
New paragraph, I was stated I didn't use the optional rule
>>
>>52811733
>paying for rulebooks

Is this reddit?
>>
>>52814537
Why do you feel the need to explicitly state you don't use an optional rule?
>>
>>52814537
Weird that you seemed to word it in such a way that was assuming everyone else did use flanking.

Is english not your first language? I can forgive you if it's not.
>>
>>52814536
I'm not talking on your back, I'm talking stored items, like in a backpack.
>>
>>52814520
>read_nigga_read.jpg
>>
>>52814514
This is the only thing he's stagnant on. It's odd, because if we said we're just going to dump them in the sewers, he'll probably allow it. Then when they return eventually they'll probably kill a critical NPC.

When I say they, I'm really just talking about the one the DM pities. A super autistic warlock who actively does his best to make everyone hate him, and his friend/babysitter. He's like 26 mind you.

I feel like I can't talk to him about it without learning more about their past, which the DM doesn't seem to want to discuss.
>>
>>52814549
>>52814552
Because a lot of people do use flanking and I wanted to be clear I didnt

First language is Croatian
>>
Is action surge worth it for Sorcerer or Light Cleric?

I want to double fireball stuff up...
>>
>>52814569
So keep the crossbow on a small sash, keep a shortbow over your shoulder, keep a hand crossbow on your belt.

Also the book has no rules for the difference between unsheathing a sword at your hip or pulling a small key from the bottom of your bag. Doesn't take any longer.

>>52814602
/5eg/ generally all agree Flanking's awful in this edition. Don't make assumptions.
>>
>>52814608
Why not use twin spell metamagic for sorc
>>
>>52814602
>Because a lot of people do use flanking

You seem to assume a lot about how other people play the game.
>>
>>52814602
I forgive you. Yeah, in the future you don't really need to specify you're not using an optional rule. Everyone would just assume that.

You should know though that you are indeed giving the rogue extra advantage. Which is fine if you want to homebrew it that way. But that's not how it works RAW.
>>
>>52814616
>twin spell fireball

Does anyone actually read the fucking rules or not?
>>
>>52814616
Brah... twin spell doesn't work with fireball
>>
>>52814611
>>52814617
I play with a lot of people, so I use that for reference, there's like 100+ people in college who play
>>
>>52814617
Probably that how it work in his country? I guess some country has more resistance to change than the other.
>>
>>52814633
>People read the rules

Man that's way too hard
>>
>>52814633
>>52814635
Never played sorcerer or with one so didn't read that part.
>>
>>52814608
I took Fighter 2/ Dragon Sorcerer X. I took the Close Quarters Shooter fighting style for +1 Attack on my Firebolt and the ability to use it in melee. It's pretty fun.

>>52814641
Not only do I highly doubt that number but even if it was close to true then you would assume the world is all the same?
>>
>>52814641
All in the same region / community.

Your statistic is bias toward one area, you study in college, you would know that your data can't be use to generalize the whole population of the world.

Ie. You can't study american and conclude that human eat mcdonald hamburger as their main meal.
>>
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Let's say there is a Dryad queen out in the woods somewhere that rules over the regional forest and dwellings inside of it. She controls the wildlife in this forest through somewhat of a "hive-mind" where she is the hub.

What would an entity or leader like this want? I'm stuck on the initialization of this idea.
>>
>>52814619
We don't have much in way of physical material in Croatia so we use English pdf for rules. Most of us have and played hardcopies of older editions though.
>>
>>52814679
What you are saying is that.. most people don't actually read the PHB and just run with previous edition rule..?
>>
>>52814669
>You can't study american and conclude that human eat mcdonald hamburger as their main meal.

It's so sad my own personal experience with Americans really did this. I expected it to be a joke but they all fucking did it. They were all fat ones though.

>>52814679
Older editions should have no baring on a new one. Seriously come to a new edition without assumptions about the way things work people.
>>
> he didn't play 5e with 4e rule
>>
>>52814704
We read it and find we all like some old edition rules better and use them. We play really low fantasy and some of the new rules make it super unrealistic for settings
Like storing items. No one would really carry around two types of bows or crossbows and their bolts/arrows and a melee weapon on them accessible at all times because it would be cumbersome.
>>
>>52814677
Depends on what you're wanting to go for, if you want a side quest style then give the party something to go fight like a group of bandits destroying the forest, or a bunch undead.

Another route is possibly a gift, something unique and special that one of party can gift. Could be anything like a trinket, possibly a song or a poem.
>>
>>52814752
Hand crossbow on the back of my belt and a sword at my hip. Bow over my back and dagger on my leg. Slings in general.

It's only hard if you're not creative. Hell look at a lot of low fantasy books or games and characters are normally carrying at least 2-3 weapons.
>>
>>52814800
Actually try doing that.
You try to squat and things are digging into skin, you move low to be quite and it's all jangly.
>>
>>52814752
You want realistic game? Apply square-cube law on everything! Suddenly huge creature are frail and slow as hell and dragon just die from their own blood pressure.

WotC learn from their previous edition mistake. Reality doesn't make a fun game.

If you want a gritty grim dark simulator, there are other system that do it better than 5e.

Slund like your friends are sperglord man children who doesn't want to change though.
>>
>>52814752
Maybe you should just go play GURPS or go back to 3.5 or whatever it is you used to play if you think 5e has so many problems?
>>
>>52814817
That is why martials has to be train for several years before starting their adventuring career. Just like real life elite soldier.
>>
>>52814817
If you try to carry a weapon at all things are awkward as fuck. Plus the idea of having two swords, putting one away while your other hand's full and then casting a spell one handed seems better?

Also that's why you use throwing weapons on melee characters. Easy to rip out a dagger and throw it at someone with some training.
>>
>>52814821
Played a lot of 2nd Ed.
But we like a lot of what 5e does, the big problem is it doesn't account for magic to be extremely rare or that resting isnt easy and many people don't use item tracking or weight and it doesn't account for storage.
Also people don't use food/water rules and such and that survival is what makes a game fun.
>>
>>52811243

>Pathdfinder not in Cancer Tier

DELET THIS
>>
Is Intellect Devourer the lowest CR monster with an insta-death mechanic in the MM?
>>
>>52814863
It's easier to put a sword in a hip sheath and free your hand then sheath both swords and pull out a bow and notch it.
I larp and also train in HEMA.
>>
What would you give a gargoyle player race? So far I'm thinking-
+2 CON, +1 WIS
>Suggests great physical endurance and patience
Walk/Fly Speed 30 ft.
>Flight, but not at great speed considering their weight
Natural 13 AC
>increased physical endurance, but not resistance so players will still feel the need to play smart at low levels
Advantage when attempting to Hide or use Stealth among rocky surfaces
>Seems like an extension of their natural talents

Generally I'm thinking something along the lines as a tiefling/dwarf but I'm not sure what else to do with it. I'm not really concerned with the flavor/lore as of yet, but I'd like some input.
>>
>>52810993
Cringe and really confusing
>>
>>52814962
14 ac
Make armour hard to come by
>>
I've come to really like the 5e stat blocks where initially I was really meh about them.
Anyone else who are also like this?
>>
>>52814962
Immunity to turn to stone effects
>>
>>52814895
Use the food/water rules then? And magic being rare is just something you're gonna have create in the setting you're playing.

There are rules for weight already existing as well.

Hell, we're running a All Guardsmen Party creation except with Drow escaping a sack of our city. Food/water, cackling disease (no joke on lvl 2), pursuit, infighting are all present and horrible. Sanity is definitely gonna make an appearance soon as well.

Not sure why you complain about the system and then later go "people doesn't use X and Y." Seems to me that the problem is rather the people you play with.
>>
>>52814487
Surprise rounds ARE functionally different if you assume them to be like old editions. In 5e, sections of any number of groups can potentially be surprised, and anyone who IS surprised can roll high enough initiative so that they can react via their reaction to the situation at hand.
>>
>>52814962
It would depend on the angle you're trying to go seeing as Gargoyles are stated as evil to their stony cores. Having a fly speed might require some tuning unless you want it to be buddy-buddy with Aarakocra at the soft-ban table.

The natural ac is appropriate and the rock camo is appropriate; however, I'm a little perplexed as to why a Gargoyle would have a bonus to Wisdom. I'm assuming you're trying to play up the "peering down from the church edges" type deal?
>>
>>52815027
People assume not using them is the problem and then bitch when we do.
>>
>>52811848
>Half-Orc Battlemaster
>Same height
>Better shape
I'd gladly change desu
>>
>>52814992
Hard to come by how? Not being able to wear it, or always requiring extra cost/effort to tailor it properly?
>>52815015
That is, petrification? Makes sense, I can't think of any effects right now that petrifies the target into a pillar of salt.

So
+2 CON, +1 WIS
Walk/Fly Speed 30ft.
Natural AC of 14
Advantage when attempting to Hide or use Stealth among rocky surfaces
Immunity to Petrifications

Any suggestions for innate spellcasting or something else that can emerge/happen as you reach higher levels?
>>
>>52811848
>Firbolg
>Primeval Guardian Ranger

We're all trees now.
>>
>>52814962
I think a 13+Con armor class would be both thematic, and be more mechanically unique/identifiable. Plus, directly making it a calculation cuts off all the min-maxers and "misunderstandings" of how AC works in 5e.
Also, not all, or even most, Gargoyles are winged, i don't see the need for it, and free flight is cancer anyway.
>>
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>>52814778
That isn't a bad idea. Currently, the PC's small starting village got burnt to the ground by a band of Dragonborn raiders carrying a flag they don't know.

They plan to go to this place the Dryad queen rules as its the nearest place to find possibly gain mounts for their long journey ahead. They thought they could work out a deal with her.

I'd figure she wouldn't hold animals in such low regard as to be mounts that they would have to do something important for her in order to obtain a few.

Clearing out bandits seems fine. Could probably reapply that to have similar Dragonborn donning the same flag held up in local caves, trafficking wildlife and cutting down the forest for lumber?
>>
>>52815114
So what you're suggesting is replacing DEX with CON for AC bonuses?
As for the matter of gargoyles not having wings, I suppose the race could be called 'grotesque' and be split into 'winged' and 'feral' ones, similar to tieflings. I feel like enough people think of gargoyles as having wings for it to be odd/missing out otherwise.
>>
>>52815177
Main way to illustrate the difference in view is have her tell the group, even if they get her aid, that the beast they are using are to be treated with respect. Anything less than that will lead to making an enemy of her.
>>
>>52815051
So the main problem is a lack of proper communication, got it.
>>
>>52815262
Considering she has a "hive-mind" with the animals from her forest, she would definitely know if they mistreat them.

Good idea.
>>
Does throwing 3 orcs at four 2nd level PCs equal a 600 XP and thus hard encounter?
>>
>>52815352
Yes.
Note that it still awards 300 total xp to the party.
>>
>>52815405
That's really weird and not very intuitive.
>>
>>52815454
The only thing you need to worry about for the PC's is what the stat blocks say. The multipliers are for telling you how hard it will be.
>>
>>52815454
It's the difference between 4 on 4 and 1 on 4 in terms of encounter difficulty. It gets harder to fight four guys at once instead of being four guys fighting four guys, so it's proportionally harder. Read over the Building Encounters section on 82 of the DMG.
>>
You know how people say no d&d is better than bad d&d? They're right. I'm doing a session I found on roll20 and want to jump off a bridge.
>>
>>52814677
>a monstrosity has entered the forest and created a lair, and all the subjects are too scared to go near (which by nature of hive mind, I guess that means the queen is too scared to go near) please tell the icky thing to leave or kill it
>a powerful, beautiful, majestical unicorn resides in a nearby gave and refuses to join the Queens court. Turns out the unicorn is a huge asshole, but also makes some good points about not being a mind slave
>some druids have moved in and are trying just a little too hard to be respectful... they're wearing plants and making a big deal about nature culture being so interesting and charming and they're always asking what genus you are and if that's an offensive question... please go to the valley nearby and (clear out cave, start up nightclub, etc etc) then tell the druids about it so they'll leave
>the forest has an old folk's home, where giant animate plants are sent when their minds start to go. We haven't heard from the dryad nurses in some time, please make sure the ancient treants and shambling mounds didn't tear them apart
>the queen is sick! Why might this be? Turns out half the forest got flattened by some meteorological event. Party gets there, finds a pod has crash landed
>the creeks, ponds, and rivers will no longer be subject to the tyranny of the greenies, and are rebelling unless you can quench their dissatisfaction
>the queen's aunt is coming to visit, and shes bringing her own forest with her. This is causing havoc to the local environment. Be dears and wipe out her bestial servants without auntie noticing, or they'll eat all the dryads
>>
>>52815506
Bad session is wasting 4-5 hours to a stressful situation. That is pure torture.
>>
>>52815550
rolling around with a paladin that goes around putting his sword to people's throats and attempting to cut off people's hands is pretty irritating
>>
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>>52815597
>rolling around with a paladin that goes around putting his sword to people's throats and attempting to cut off people's hands is pretty irritating

Why is it that every paladin is now played as nothing more than a harder hitting fighter? Where did it all go so wrong and is it too much to ask for a paladin to actually have some back bone and stand for ideals other than "DEUS VULT BECAUSE I VAGUELY BELIEVE HE'S EVIL!"
>>
Can you ready your action gained from Action Surge?
>>
>>52815775
Yes.
>>
>>52815801
Thanks, man the Swashbuckler/Battle Master Multiclass is really good.
>>
Does anyone have k ow where I can get a plot for a one shot ?
>>
>>52815856
There's a dozen modules out there for such a thing; what do you have specifically in mind?
>>
New thread >>52815971
>>
>>52815775
Huh, maybe my dream of a Thief X/ Fighter 2 could work out.
>>
>>52815681
Most people aren't intelligent enough to actually have a coherent ideal.
>>
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>>52811243
>5e in shit tier
>4e in bad tier
>fucking 3.5 in ok tier
>3.5
>ok, ever
Thread posts: 374
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