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EDH/COMMANDER GENERAL

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Thread replies: 355
Thread images: 88

Holy shit make a thread edition

Previously on /edh/: >>52698243
RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://magiccards.info/

>Thread question
Any new tech from this ridiculously low power set filled with parasitic mechanics for your decks?
>>
>>52720413
>Any new tech from this ridiculously low power set filled with parasitic mechanics for your decks?
No.

There, that was easy.
>>
>>52720413
>Any new tech from this ridiculously low power set filled with parasitic mechanics for your decks?
Does powering up a whole new deck (Haptra) count?

As Foretold seems fun. I want to test out Approach of the Second Sun too, since it's a one-card wincon that rewards you for doing what you should have been doing already (Ramping and drawing extra cards)
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>>52720413
>Any new tech from this ridiculously low power set filled with parasitic mechanics for your decks?
I'm building Hapatra, so there's a few things from this set I'll need. This is the worst set since Born of the Gods imo, and even that set still had more interesting gods than Amonkhet.
>>
What are your personal most cancerous commanders to play against? Not necessarily OP ones, just the type that whenever you see over the table you want to groan before the game is even up. I nominate Oloro, Brago and Leovold - going against either is a tedious uphill battle every single time, and they have the incredible ability to stretch out every single game to unhealthy amounts of time.
>>
http://tappedout.net/mtg-decks/13-04-17-weN-teysa-orzhov-scion/

Any advice on this list? First commander deck ive built so cuts and additions are welcome change
>>
>>52720633
Anything RUG.

I mean yeah I could just combo out because you have no interaction and are running a bunch of dumb six drops but I thought we were here to have fun.

>>52720683
Didn't you post that before? It looks like it's gotten worse.
>>
>>52720715
I posted it but only got one piece of advice to cut Martyrs Bond which I will. I just need solid advice. Its not like its a budget list I dont see whats wrong with it. Its mostly netdecked.
>>
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http://tappedout.net/mtg-decks/karador-v20-1/

Any advice on this? My LGS is slowing starting to get really combo heavy.
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>tfw only one new card for turbocombo Mikaeus in a set about -1/-1 counters
>>
>>52720847
Good, Mikaeus is cancer
>>
>>52720872
>a non blue commander is cancer
>>
>>52720581
>This is the worst set since Born of the Gods
Really? For my part I was far less inspired by AER, where I kind of liked Baral (who's better in someone else's 99), Kari Zev (Who's just plain trash in commander even if she's cool), and Mechanized Production. At least this one has a couple gods that feel like they belong in the 99 and a command zone home run in the form of Haptra, plus a few generically OK cards, and there would probably be more if I was willing to run the eye cancer that is Aftermath (to recap: DFCs are OK, OG Split cards are OK, Motherfucking kamigawa Flip cards are OK, but Aftermath? This is bad enough that I will find something else to run over it).

For that matter, SOI seems kind of similar: Gitrog was a big hit but how much else do I use out of that? Not a whole lot. BFZ block had a lot of staples for Monobrown so it gets a pass (but there wasn't a lot else), and Tarkir block was solid for supporting wedge so then we're back to Theros. We had some high notes, but Amonkhet doesn't seem especially bad to me, just kind of generically filterable down to a small number of playables, which is every Magic set ever.
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>>52720916
>commander that can consistently instant-speed infinite everyone to death on turn 6 minus ramp isn't cancer
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For Rashmi. Having the ability to cast something, especially something big, while keep my land open for responses can be pretty nice.
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>>52720847
post deck pls
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>>52720978
>combo fizzles to instant speed spot removal or any grave hate at all
>and doesn't protect itself with countermagic
>cancer
>>
>>52721013
Just drop a couple reanimate effects and cavern of souls in there
Plus Mikaeus himself aside, a third of your deck is interchangeable combo pieces.
>combo fizzles to instant speed spot removal
Except it doesn't, unless they hit Mike, and he's in the most difficult to kill color.
>grave hate
90% of all grave hate everybody runs is one-time use, which Mike doesn't give two shits about.
>>
>>52720950
I wasn't a huge fan of AER, but I felt like there was still a bunch of interesting EDH goodies in, such as Planar Bridge, Paradox Engine, the cycle of legendaries were mostly pretty good, Aid from the Cowl, Mechanized Production, and Scrap Trawler.

Plus, the masterpieces actually looked good in AER.
>>
>>52720990
that card is going into literally every deck i have with blue in it
>>
>>52721095
>Plus, the masterpieces actually looked good in AER.
You did remind me of a couple AER cards I'd forgotten (Bridge and Engine, at least) but we're going to have to agree to disagree on the Masterpieces. The Kaladesh block ones weren't bad like the BFZ and to a lesser extent OGW ones, but I actually like the heavy thematic elements of the Invocations even if the name and type lines have some readability issues, in part because I feel that they'll be easier to decipher holding the card in person rather than squinting at a screen.
>>
>>52721284
Normal cards > Expeditions > Inventions > literal garbage > Invocations

Fight me
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>>52721284
>like
>Invocations
>>
>>52721348
>>52721429

Maybe they'll look better in real life? Like, actually readable and not like Ancient Mew?
>>
>>52721452
They don't, we've seen videos.
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>>52721348
OG Frame > Futureshifted > Planeshifted > Invocations > Inventions > Various alterations like Miracle and DFC backs > M15 > That aborted 6e design > Expeditions > 8e > Splits & Fuses > Flips > "Force of Will" written in sharpie on a bicycle playing card > Literal Garbage > Aftermath

Bring it.
>>
>>52720633
Of the commanders that I personally have, Jhoira is pretty rough for most people to play against. It's super tuned, though, and a bad player version of it wouldn't be all that hard to beat.
Decks in my group: kaalia, breya, and leovold are degenerates. Oloro storm is fast but just dies to most kinds of interaction.
>>
>>52721348
Expeditions would be good, if the art for most of them weren't ugly as hell. Instead majority of them are LMAO DUDE HEDRONS and even those who aren't like that are dogshit
>>
>>52721466

Ah, well that's a bummer. It'll be funny when the Invocation Force of Will ends up the cheapest one.
>>
>>52721520
Yeah that's why the OGW ones are a little better. I can kind of get behind the Dust Bowl and Strip Mine. But the colored ones? I know you could probably do this with the colorless expeditions too, but try to look up just the art and guess what's what? It's like reading tea leaves or entrails: you might be able to make some sense out of it and discern a pattern, but you're basically just pointing at things and guessing.
>>
Damaged OG border cards > player made alters > professional alters > masterpieces > expeditions > foils > normie cards > printed proxies > invocations
I am an old player and I like cards that have earned their scars
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>>52721556
It is the most expensive one by a ridiculous margin.
>>
>>52717981

http://tappedout.net/mtg-decks/triad-of-fates-bounce-house-1/
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>>52721744
that just seems like such a shitty commander, like why does he have to tap to do all that
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This here's the first draft of a Mardu-colored lifegain deck with Queen Marchesa. You know all the payoffs like Karlov, Aetherflux Reservoir, and some stuff to abuse lifelink, deathtouch etc and some funky monarch play. Anyone who knows some stuff about lifegain decks wanna give it a look?
http://tappedout.net/mtg-decks/queen-lifegain-yeh/
>>
>>52721520
>>52721566

I think the bad ones are actuall in the minority for Expeditions. Sacred Foundry is pretty bad, both Bloodstained Mire and Wooded Foothills are just awful, and Forbidden Orchard is wonky, but I'd definitely play with the rest. The filter lands all look pretty good.
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>>52720828
http://imgur.com/a/lY5Fx
Visual list if you're into that kind of thing.
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>>52720413
>>
>>52721802
I had both Mire and Crypt.

I traded the heck out of them for Azusa, Crucible, Kozilek 1.0, some copies of All Is Dust and a fistfull of value-filler and would do it again in a heartbeat.
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>>52721859

Yeah, I'd make that trade from your end.
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>>52721823
>Custom card that isn't 110% Cancer
>Either features one small but important typo or is worded mostly but not totally correctly (should be either "attacks and isn't blocked" or "Becomes blocked") rather than being impossible to discern the intent of
>Would actually be fairly balanced and potentially interesting.

You win the special olympics that is Custom Card Creation. You still get no prize, but you can feel good about it.
>>
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So last thread I showed my girlfriend (and fellow commander player) the what i played/expected/got comics, and she wanted to make her own.

behold!
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>>52722111
No one cares.
>>
>>52722111
I hope she gets cervical cancer you sycophantic ledditor piece of shit

Here's your (you)
>>
>>52722111

I chuckled, anon. I chuckled.
>>
>>52720413
what mechanic is parasitic in Amonkhet?

Embalm isnt
Exerted isnt
Cycle isnt
Aftermath isnt

Do you know what parasitic means?
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>>52722142
>>52722172
Ouch! someone woke up on the wrong side of the bed.
>>52722181
Thanks anon
>>
>>52722221
Brick counters, -1/-1 counters, Gift of the God-Pharaoh, retroactively Dark Intimations, Cat tribal, Minotaur tribal, Zombie tribal, creature tokens matter, any card that cares about embalm, all of the cycling matters cards.

Do you know what parasitic means?
>>
>>52720413
>New Set Stuff
The green moat is going into my timmy Borboygmos Enraged deck and I plan on buying sever copies of that blue mythic that cast stuff for free

>My Question
Just bought some packs of khans of tarkir and pulled a clever impersonator and a Surrak DragonClaw
How Do I Build around Surrack is it just gruul plus blue or what?
>>
>>52722292
parasitic is a mechanic that will only ever interact with something in its set. Splice is a great example as it requires a specific card type from a specific set that most likely wont be see again due to mechanic/flavor reasons, and wont interact with anything else.
Basically all of the stuff you listed isn't parasitic
>>
>>52722142
i care

wish my gf played magic but all she does is watch makeup videos all day

stupid bitch
>>
>>52722292
Only like... Brick counters counts there. And even that isn't parasitic since they're all self referencing.
Specific synergies with other cards in standard aren't parasitic.
Examples of parasitic design are divinity counters, arcane/spirits matter, spells and abilities that talk about vehicles
>>
>>52722292
>Brick counters
Are self-contained.

>-1/-1 counters
Are not parasitic in the least. You can have one -1/-1 counter card in a deck otherwise devoid of them and unless you're referring to a couple enhancers like Nest of Scarabs or Haptra it will function fine. And if you are referring to those, can you name a NON parasitic mechanic?

>Gift of the God-Pharaoh, retroactively Dark Intimations
Do you know what a mechanic is? Because it's not a card.

>Cat tribal, Minotaur tribal, Zombie tribal
Got me there, tribal lords are kind or parasitic. Good thing that unlike real parasites like Slivers and Allies, most of the generic cats, minotaurs, and zombies work entirely fine on their own.

>creature tokens matter
Can you really call it parasitic when it's such a broad theme? And for that matter, I still think you're unclear on "mechanic". Closer this time though.

The mechanics of Amonkhet are Cycling, Embalm, Exert, and ocular bleeding. A few of those have "Lord" effects that want them, but none of them want, by default, to run with more of their own.
>>
>>52722444
brick counters, aren't even a real mechanic. Just another counter type, even then it does interact with proliferate.
>>
>>52722379
The last time they printed -1/-1 counters as a theme was 2011, cycling was 2009, in particilar minotaur tribal has only ever existed in one other spot in MTG history, while shit like Temmet and Anointer Priest are by definition parasitic.

If you think it's not parasitic because it interacts with a ridiculously small number of cards that care only about its creature type then you're retarded.
>>
>>52722481
>Anointer Priest


You think this is parasitic? A card that interacts with creature tokens?
>>
>>52722292
man theres a lot of replies for such obvious bait
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>>52722444
>divinity counters
Are also self-referencing.
>spells and abilities that talk about vehicles
But not the five or so creatures that reference exerting a creature, cards that talk about zombies, cats, minotaurs, cards that reference other cards specifically by name (literally parasitic, not sure how anyone could argue against that one), or cards that mention embalm or cycling?

>>52722466
I think you're mistaking mechanic with keyword. Virtually any interaction or theme can be a mechanic.

>>52722508
It interacts solely with cards that create tokens. Yes I believe it's parasitic, built for parasitic blocks where token-producing is a theme.

But yeah, go ahead and tell me this isn't parasitic when it does nothing on its own and references an ability that has only been printed thrice.
>>
>>52722588
>divinity counters
Mostly self contained, you're right. I was specifically thinking of That Which was Taken, and also thinking that Oblivion stone used divinity counters instead of fate. Divinity counter comment redacted.

>Small tribe tribal
That's where the idea of parasitic gets a little weird for me. I don't want to dislike tribal cards, but it's about as textbook parasitic as they come. I usually just brush cards like the cat lord off as a standard played Timmy card, but I think you're essentially correct that it isn't a hot mechanic.
>>
>>52722588
>But yeah, go ahead and tell me this isn't parasitic


You will find cards in many different sets from all over magic that produce creature tokens and interact with this card.


That is basically the exact opposite of parasitic.
>>
>>52722588
Also
>Cycling
I overlooked that, hoping that it might be one day evergreen or at least desiduous(?)
>Embalm
I haven't seen cards that reference embalm except cards that do it themselves. That falls under self contained.

You do bring up some great points, though
>>
>>52722743
>You will find cards in many different sets from all over magic that produce creature tokens and interact with this card.
That's how far you've moved the goalposts? Because cards interact with this one it's no longer parasitic?

Are you aware that there are cards that care when you cast spells or play a land, so nothing in the game is parasitic because it can interact with something?

Nevermind that this card triggers when you cycle, that's unimportant because it interacts with Constellation from Theros, and thus isn't parasitic.

>>52722776
I really hope cycling becomes evergreen as it sets the value of a type of mana like Lightning Bolt and Llanowar Elves and can be put on shit cards to produce new value.

I'm pretty sure there were two cards that mention something being embalmed.
>>
>>52722822
I think tokens are about as much a part of the game as creatures and enchantments at this point. I can't think of a set since... Before apocalypse that doesnt have some sort of token generation.
>>
>>52722822
What goalpost? I already listed what parasitic mechanics are, nothing has moved.

Once again, a parasitic mechanic is a mechanic that interacts only with cards from its set.

Splice is parasitic, it only works with arcane cards, and you probably will never see new arcane cards printed due to mechanic/flavor reasons.


You know what you will see printed more of? Cards that produce creature tokens.
>>
>>52722588
>references an ability that has only been printed thrice.

Tokens are literally in every fucking set. There are north of a thousand cards that speak of 'token'.

If 'parasitic' is really as broad as you seem to think, I doubt it's a problem.

Parasitic mechanics are mechanics -- entire mechanics -- that want to be played with more of the same mechanic. "Splice onto Arcane", Slivers, and Allies are the most notable examples. Playing a single Splice/Arcane card basically blanks it. Playing a single Embalm card has, for the most part, no interest in you playing other Embalms. Same goes with cycling cards, exert cards, Creature - Minotaur Cat Zombie cards, or so on. There are some examples of each of those that help or receive help from other _____ cards, but that doesn't make the overarching mechanic parasitic.
>>
>>52722897
Of course you'll continue to ignore all of the parasitic mechanics I've already listed because you can latch onto Anointer Priest, an embalm card that cares flavorfully and mechanically about other embalm cards. But it's not parasitic, because you can cast Giant Growth targeting it.
>>
>>52722942
>too fucking stupid to realize I was talking about Drake Haven in that example
Interesting.
>>
>>52722963
Doesn't care about embalm any more than other soul sisters.
>>
>>52722976
>Drake Haven makes cycling parasitic

Fascinating.
>>
>>52723090
Except that it cares about embalmed creatures more than it cares about any other creature?
>>
>>52723108
And yet it cares exactly as much about Tukatongue Thallid as it does Embalm.
>>
>>52723108
>the card does nothing if you don't run specific cards that it interacts with
>not parasitic
So then Slivers aren't parasitic, right?
>>
>>52723123
Fungus are also parasitic.
>>
I think we might be talking about parasitism as a binary yes/no thing.
It's kind of a spectrum, and it's impossible to completely eliminate parasitic effects without every card becoming vindicate or counterspell.

Also, don't forget that this is /edhg/. Let standard babbies wade through bullshit mechanics and overcosted bears. We'll take the best and most interesting and have real fun with them.
>>
>>52721775
IDK. It's fun, though. There's lots of options, but it works best with a go-wide & ETB effects strategy.

>bounce a token maker, get more tokens
>exile a token, draw 2 cards
>bounce your opponents' stuff for political plays / to fog their biggest guy / to remove +1/+1 counters / to activate an effect you want to activate
>exile your opponents' stuff because it's gross.

It will never be top-tier competitive, but I'm okay with that.
>>
>>52723108
Go ahead and tell me the last time a set was printed that didn't have token producing effects, go ahead. I'll wait.

Not saying that this set doesn't have parasitic mechanics though, cartouche bullshit eats up like 10 cards, and it's at least as parasitic as splice.

Beyond that there are desert matters cards and stupid fucking shit like gift of the god emperor.

This set IS parasitic, you just suck at coming up with examples.
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>>52720413
>Any new tech from this ridiculously low power set filled with parasitic mechanics for your decks?

He draws cards like Oracle, but doesn't ramp me.
>>
I want to take the bait as well.

>>52722588
>cards that mention embalm or cycling
1 card in total, Sacred Excavation? The embalm "lords" reward all tokens, and the cycling "lords" just mention it for clarity, they trigger off all cards you discard. Creating tokens and discarding cards are both basic keyword actions, _every_ set has _multiple_ cards that do it. Maybe you're retarded enough to think that Forests are parasitic because you can't spend Green mana on White mana costs, but nobody else uses your autistic definition. There's a few parasitic cards, but coming after the set with fucking energy counters it's basically non-existent.

http://mtg.gamepedia.com/Mechanic#Parasitic
>>
>>52723245
Clearly you aren't playing it in the right deck, then.

>elves
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>>52723149
>Tukatongue Thallid
>Fungus are also parasitic.

>Behold! Look at how much I care about running with others of my kind! Clearly I shouldn't be run just as a 1/1 that gets a second life, that could never happen. All my abilities scream to be used for the benefit of other fungi and benefit from other fungi themselves!
>>
>>52722963
lets look at the other mechanics then

>Exerted
self contained freeze on creatures and requires nothing else. Interacts with vigilance and untap effects

Cards that care about "when you exert" are indeed parasitic, but the 2? cards that have that, also can exert themselves, making it self contained.

>Cycle
once again self contained effect. Interacts with basically anything that interacts with drawing and discarding effects.

>embalm
self contained on creatures, very similar to unearth. interacts with anything that involves tokens, or ETB.

Once again, anything that says "when you embalm" would be parasitic, but as far as I can tell there is nothing like that.
>>
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>>52722111
>>
>>52722508
Parasitic means it isn't backwards compatible at all. Energy in KLD/AER is parasitic because nothing, for the most part, is compatible. You can do proliferate things but still parasitic.

Caring about tokens is not parasitic. Caring about when something is embalmed would be. Even Embalmer's Tools or whatever isn't because it reduces stuff like Haunted Dead and Scrapheap Scrounger.
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>>52723259
I'm not even sorry for liking different things.
>>
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>>52723344
That's what I'm gonna do with it too.
>>
>>52723297
Not him but as I said >>52723228
The set does have parasitic mechanics.
I think the embalm/discard/cycle theme is well done though.
>>
>>52723377
jesus fucking christ, that formatting and flavor text are awful.
>>
>>52723413
I didn't make it, I just shitpost with it.
>>
>>52723265
I think that was a joke at the expense of fungi in general, anon.
>>
>>52723379
desert matter cards and the other stuff listed arent mechanics.

They are cards, cards arent mechanics.
>>
>>52723707
>They are cards, cards arent mechanics.
Alright, what's your definition of mechanic then?
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>>52723707
>desert matters isn't a mechanic
>>
>>52723799
Not him, but a mechanic is repeated over at least a few cards. Keywords and ability words are absolutely mechanics. the "Pay for benefit when you cycle or discard" effects? A little dubious because they hook into a more prominent mechanic, but Wizards has keyworded things for less (See: Epic, Sweep) and they have a very strong mechanical tie. Discard matters? That's even more dubious, since cards that care about you discarding or having few-ish cards in hand are difficult to talk about as a unit since they approach it from different angles (discard outlets, madness, etc.) and the overarching label can contain several other mechanics or parts of them. It's more of a theme. Gift of the God Pharaoh/Gates of the afterlife isn't a mechanic: It's literally one directly referenced card. And you can talk about the mechanical effects of the card, for which you may use the term "card mechanic" but it's kind of pointless to talk about something like that as though it were a more broadly extant mechanic. It's like the Urzatron or Kaldra: Parasitic by definition but hardly worth discussing in the same light as -1/-1 counters, Exert. or even Cartouches/Trials for which there's at least a cycle.
>>
Does anybody else fucking hate ETBs and how they've basically become Wizards' pet mechanic with only 2 seldom seen, sorcery speed cards able to prevent it repeatedly?
>>
>>52723799
basically keywords/abilities

Otherwise the definition would be too broad. If someone asked me "what are the mechanics of amonkhet"

I would say exert, cycle, embalm, and aftermath.

I wouldnt include specific card interactions like the deserts or gift of the god emperor especially if we are discussing "parasitism" in the set as those make up a tiny minority of the cards
>>
>>52724141
My little brother has a roon deck that has swapped into brago at times, i have felt the force of ETB abuse face-first

ETB's are fine until abused, and they can be abused indefinitely. the issue is when you create something like deadeye navigator and break every etb into insane levels
>>
>>52724141
Fellow Oldfag detected. Yeah, things are looking a little Legions-y aren't they? ETB and Morph had to cover for spells in a set with only one card type. Back then it was... Still tediously obnoxious, but at least it wasn't just like what they did every set. I'm not sure if the Theros-and-on babies would even notice if non-creatures took a break, they're used to getting all their spell effects with a pair of feet to go with.
>>
>>52724141
Do we what, hate when a spell resolves and it has an effect on the game? Can't say that I do.
Not everything should be able to be prevented with creature kill spells.
>>
>>52724194
I just want a normal answer against it all. All nonwhite decks have is Torpor Orb, which is a 1-of in EDH, plus it only affects creatures and stuff like Spine of Ish Sah remains unchecked.
>>
>>52724194
Think of them as sorceries allow you to respond before degeneracy happens.
>>
>>52724228
It happening once isn't the problem. Being able to bounce your creature repeatedly or reanimate it repeatedly or flicker it repeatedly is what spawns degeneracy. There's always one woefully undercosted component in the machine. When I look at something like Brago I can't help it but think that it shouldn't be a free ability.
>>52724290
>1 color is able to respond to etbs (counterspells)
>this is somehow healthy for the game
>>
>>52724228
Having ETB everywhere muddies card type identities. Look back, and you see a picture where card types play in distinct ways: Creatures come out summoning sick and then from the point you untap with them on they do their thing until killed. Enchantments come out and change the rules. Enchant ____ cards (a subset of enchantments) come out and glue themselves to something, modifying it. In some way global enchantments are "Enchant Everything" Artifacts are a little muddier but they're always colorless and care about tapped-ness: some tap or tap/sacrifice to use their powers, others have a continuous global effect (like global enchantments) but turn off if they're tapped. Instants, interrupts and sorceries, meanwhile, are similar to each other except for cast timing: when they resolve, something happens right away and then it's gone.

Some blurring of these lines is good. I don't think that ETB effects (which are largely creatures that lead with being an instant/sorcery) should go away or anything, but when every creature and it's brother has one it kind of steals the point of instants and sorcieries. IMO creatures with ETB should be about as common as Instants/Sorceries that just make tokens. Present, but recognizable as something at least a little special when they come.
>>
>>52724376
imo the biggest problem with creature ETBs stealing space from instants and sorceries is creatures that have ETBs that are already instants and sorceries. Also, creatures with flash.
>>
>>52724147
>basically keywords/abilities
What if someone asked you about the set mechanics of Kaladesh? Would you not mention Energy Counters? What about Tribal in Lorwyn, or Snow in Coldsnap? Split Cards, Hybrid Mana, Phyrexian Mana?

If someone said "The Brick Mechanic" or "The Cartouche Mechanic", do you find that phrase confusing or misleading?

I don't really have a stance, other than that it's not a properly defined term, and people use it for all kinds of stuff, so arguing that something "isn't a mechanic" is kind of dumb to me. I mean, I don't think anyone calls Gates to the Afterlife a mechanic, but anything where multiple cares share a somewhat unique mechanical commonality probably can and will be labeled as such. (To the point that it's second nature to me to refer to mechanics as anything rules-oriented about a card, and flavor as anything, well, about it's flavor.)
>>
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Boros players, what is your go to suite of "I don't wanna choke" cards in the colors?
>>
>>52724785
Explain what you mean and I might be able to help.
>>
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>>52724785
Not really related to your question, but is there any better feeling than killing some voltron faggot with deflecting palm/boros fury shield?
>>
>>52724841
Card draw, man. How do you refill your hand without sacrificing what you already have in it to Wheels?
>>
>>52724973
You add a 3rd color you idiot
>>
>>52724785
Every wheel and blood moon. Ive gotten turn 1 wins with solring, signet bloodmoon and have knocked people out of the game with turn 1-3 wof.
>>
>>52724973
You play your whole hand and THEN cast the wheel you dummy
>>
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>>52724906
How about blowing out some simic combo player using these?
>"I cast Enter the infinite."
>they reach for the top of their deck, as if nobody has a counter
>"No."

>>52724973
Uhhh.

I mean, if you really don't want to discard your cards to a wheel, put Ignorant Bliss on an Isochron Scepter and run wheels.

Or just wheel when you don't have anything left in hand that you want to play.

p.s. you're running colors that have access to recursion for just about anything you could want to bring back. Don't give a fuck, just run past in flames.
>>
>>52721921

Thank
>>
What are the best decks/cards I can use with Tooth and Nail? I want something with some strong spice to it to change things up.
>>
>>52725226
Avenger of Zendikar + Craterhoof Behemoth = gg most games.
>>
>>52724906
I watched this blow out a Prossh player the other night. He Prossh'd with a Purphoros out for like 20 (it was late game). Someone Deflecting Palm'd the damage into his face, killing him. Was pretty glorious.
>>
>>52725263
Wouldn't that only reflect one instance of Purphuros's trigger?
>>
>>52725296
Yes, yes it would.
/tg/ is just bad at MTG.
>>
>>52725263
Was he at 2 life? Because palm only works on the first triggered ability of purph. At best if there were four other players in the game he is getting hit for 8.

You should go tell him he actually won and you are all tards that don't know the rules.
>>
>>52724973
I'm curious. Have people tried Cathartic Reunion or Tormenting Voice for their draw power in red decks?
>>
>>52725263
No need to tell lies on the internet.
>>
>>52725240
I'm looking for something more combo-y, but thank you for the suggestion.
>>
>>52725325
Huh. We missed that they're all separate triggers. It was pretty late, which probably explains it. Shame. I'll let him know about the ruling next time I see him. Was a good story, shame it didn't actually work.
>>
>>52725226
There's a lot of two creature combos that instantly win the game, so pick your poison.
>>
>>52725226
Mike + Trike
DEN + Palinchron
Kiki Combo
The list goes on
>>
>>52724973
>>52724785
I play Mind's Eye and Loreseeker's Stone
>>
>egypt plane
>still no legendary sphinx lord
m-maybe in Hour of Devastation...
>>
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What has the postman brought you lately, /edhg/?
>>
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>>52725694
The postman didn't bring me shit.

This, however, is what I got after buying a buddy's collection and sorting stuff out from my own.

>Scion of the Ur-Dragon stuff
>>
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>>52725694
>>52725997
>jhoira stuff
>>
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>>52725694
>>52725997
>Vorel of the Hull Clade stuff
>>
>>52726035
>Benefactor's Draught

I really want to use this with Master Warcraft, but sadly that requires Naya.
>>
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>>52722111
>>
>>52725548
There are six fucking legendary sphinxes, and if you don't think isperia is a Lord I can't help you.
>>
Alright boys, here's my deck painstakingly and autistically arranged in custom categories. How'd I do? I still need a Force and a Snapcaster but otherwise I'm pretty happy with it.
http://tappedout.net/mtg-decks/but-thenwhich-meanswhich-leads-toexactly/
>>
>>52726150
This is my problem with MW. His ability seems really cool but a deck based around him is a snoozefest of "RAMP RAMP RAMP" and then either win or fizzle on the first casting.
>>
>>52725327
>have people tried to use card filtering as card draw?

Holy fuck, go look up what card advantage is.
>>
>>52722111
>>
>>52726560
virtual card advantage
>>
>>52726532

My LGS runs a lot of land hate, so actually the more ramp the better I can recover to be honest.
>>
>>52726614
you should just expect the last image whenever someone mentions kaalia. Also, MoC is mysteriously absent.
>>
Do i build silas+tana combat damage matters or BU Sygg aggro? Any spicy tech for either?
>>
>>52720847
>>52720996
Seconding this, I have the $20 meme from way back and would love to make Big Mike good
>>
>>52726742
>Also, MoC is mysteriously absent.
I probably should have superimposed him on the nuke but my MS Paint skills are only so-so and he's actually a fairly recent addition to the list (Which still has a waifu angel tribal backbone but thanks to those two being in from day one has always been about infinitely more effective than I had thought it would be.)
>>
>>52722111
at least post templates
>>
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Can i chose to put Iname in the command zone instead of exile, and will i still get the effect?
>>
>>52726917
has to die and go to the graveyard. not the same as exile and the command zone.
>>
>>52726978
He dies, goes to the GY ,and then you may exile. When he'd hit exile, you can command zone him instead.
>>
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>>52722111
someone stop the fun train.
>>
Is the anon who posted the played/expected/got for Triad of Fates still around? I need that list.
>>
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Anybody Have a Surrak Dragonclaw list just bought some Khans packs and pulled Him and a Clever Impersonator. My Question With Surrak is is it Gruul + Blue or is it just value train based off creatures?
>>
>>52722292
>Brick counters
literally just another random counter type, no different than any other really
>-1/-1 counters
what the fuck are you talking about those are all over the place in magic
> Zombie tribal
nigga are you retarded thats like THE most supported tribe in magic
>creature tokens matter
populate is literally an entire mechanic built around that
>all of the cycling matters cards
there are a ton of cycling card in magic, what are you talking about

you are a gigantic retard
>>
>>52724973
I run some variations of the following:
mentor of the meek
wheel of fortune
reforge the soul
inheritance
land tax
scroll rack
trading post
skullclamp
mind's eye
loreseeker's stone
staff of nin

Mentor of the meek and skullclamp are obviously for more token oriented builds. Land tax and scroll rack is a pretty sweet combo. Trading post is pretty slow but has a lot of utility.

Recently I've been considering some of the clue token makers as well, like bygone bishop and tamiyo's journal.
>>
>>52721480

>m15 above 8th edition

Jesus Christ how much more wrong can you get?
>>
>>52723245

This guy is super rad
>>
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>>52727049
Got a list?
>>
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>>52727445
>>52723245
Yeah this snek dude is amazing, still figuring out where to put him tho.
>>
>>52727560
i feel like if i put him in my rishkar it would be a waste of space. While drawing creatures from the top would be incredible, the whole "cast for any mana" is kind of dumb since its mono green...
>>
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Rebuilding a General Tazri deck for a mid power level Commander scene I discovered at a local store. It makes me feel like such a Timmy as I construct it and do practice draws.

>The thought of a Kicked Rite of Replication on Zada when certain Allies are out on the field
>>
>>52727374
I can second land tax. That card is pure grade A++ value town.
>I'm going to grab lands because the ramp player has more lands than me.
>I'll cast cathartic reunion, pitching two lands I don't need?

>someone makes you discard n cards
>discard your lands first


>>52727741
bruh

the reveal + cast from the top is what you want from this card in rishkar. He finds you creatures & lets you see the top card of your library, which means you can shuffle it away if you don't want to draw it.
>>
>>52728108
>which means you can shuffle it away if you don't want to draw it.
wait what. you mean with Mirri's guile or library?
>>
What are some essential Orzhov spells? Cards that are essential powerhouses. They dont have to be B/W strictly so things like Austere Command count.
>>
>>52728403
Either-or? There's shuffling effects in green. Most of them find lands.
>>
>>52720413
The O-Ring with cycling is probably almost always a strict upgrade to O-Ring. Only relevent thing is not being able to hit it with Sun Titan.

Everyone knows Gideon's Intervention and new Nissa are really good. Only cards I saw for my decks in the set. There was that inverse Hardened Scales Vizier that is braindead easy to abuse with Mike/Persist.
>>
>>52728453
Vindicate and its friends Utter End and Anguished Unmaking. All three are nearly universal answers. They're spot removal, but they're pretty much the best spot removal there is.

Austere and Wrath are probably the big two for white. Black has Toxic Deluge, BSZ, Decree of Pain, and Damnation which have utility as sweepers in various circumstances. It also has Phyrexian Arena and Necropotence, which are even stronger in Commander than they were in 60 card formats. Also, if you don't run YawgWin, why not? Budget can be an answer, but you should ask yourself.
>>
What cards can help support and synergise with him? Really want to put him in a deck once Amonkhet comes out his ability seems powerful but other then Xathrid Necromancer I dont see much cheap zombie creators that arent focused around tribal zombies. Army of the Damned just costs way too much mana.
>>
>>52728859
Infinite with Gravecrawler and Phyrexian Altar for the win.
>>
>>52728453
Merciless Eviction hoses anyone who's going off and gives you a turn to handle it
>>
>>52729027
Thank you. Thankfully i have those two cards in collection already and since Wayward is an uncommon ill be sure to find him at prelease
>>
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>>52722111
>>
>>52729168
Zur is the most that guy commander along with Leovold
>>
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>>52727049
>>52722111
>>
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https://www.mtggoldfish.com/deck/617480#paper
so is this good enough to get me beat up?
>>
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>>52729168
>>52729204

>My face when looking into Zur builds a few months back

I never really noticed how many Enchantments are 3 CMC or less.
>>
I started to play edh online now since some of my decks use cards from other constructed decks and I am too lazy to switch them around. Plus a lot of my playgroup moved away/stopped playing so I don't even get that many chances to play in paper. I built an azami deck and holy shit do people not like that. I don't understand all the hate for blue decks. Is it the counterspells? I have a few but I almost never use them on other peoples' stuff unless they are about to win, I only use them to protect my cards. I also don't see how counterspells are that different than spot removal. Sometimes people only attack me/my permanents, completely ignoring everyone else in the game.

I just like to draw cards, I don't understand
>>
>>52729325
>anime poster who likes bad anime girls also likes playing autistic commanders
No surprises here
>>
>>52729366
gonna have to post your list, son
>>
a really long time ago someone played a bruna deck that would one turn kill you. he played armageddon then bruna then with boots commander damaged all of us for lethal using some sort of infect ability...i forgot what it was but fuck that was insane
>>
>>52729403
corrupted conscience
>>
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>>52729398
>>52729366
here is my decklist
>>
>>52729391

Never built Zur, just looked him up to see what his whole deal was.

Also, I don't even know who that girl is: I have a different waifu entirely.
>>
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>>52720413
Embalmer's Tools are going straight into my Grim-Grin. With Phyrexian Altar or Rooftop Storm and Gravecrawler, you can mill the entire table.

I'd also like to pick up a Death's Majesty. Since people were bitching about her supposedly low power level, I expect they'll be selling them for cheap for a while after the set is out until someone shows off how good she is.
>>
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how do you make the choice between your favorite card with sic art and one that's strictly better?
>>
>>52729853
Bound isn't strictly better. Those are different effects entirely.
>>
>>52729853
I think I'd rather play Victimize than either.
>>
>>52720413
Gideon is bullshit and needs to be in every white deck.
>>
>>52730016
>Posting in the wrong format

Shut the fuck up
>>
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>>52730016
Don't hate on my gideon tribal edh deck, bruh.
>>
>>52729832
Deaths Majesty is pretty good for EDH and Standard. People tend to look at cards through a "if its not amazing then its shit" lens. Shes better then average and pretty value.
>>
>>52729832
The new Lili seems very good for EDH. She's similar to Daretti in that her + puts cards into your GY and her - Reanimates them. I'm still waiting on a Lili whos + is either Cabal Therapy or Thoughtseize though.
>>
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>last game of the night
>guy decides to have a rule where everyone can pick 1 card to have in your opening hand
>playing Slobad
>choose Metalworker, slam that shit turn 1
>draw into Planar Bridge turn 2
>tap Metalworker to make horrifying amounts of mana
>cheat out Blightsteel with Bridge and cast Greaves from my hand

What in God's name were they thinking with Metalworker
>>
>>52730380
>I'm still waiting on a Lili whos + is either Cabal Therapy or Thoughtseize though.
This will never happen
>>
>>52730504
>What in god's name were they thinking with a free t1 tutor
>>
>>52730537
That too. Game was over as soon as they decided that.
>>
My group is getting TOO COMFORTABLE with slamming creatures without fear of disruption.

I should probably build control, but I have no idea who to build. Talrand? Azami? Dralnu?
>>
>>52721058

My favorite thing was mike dropping a late game Rise of the Dark Realms and getting BTFO by Hallowed Moonlight
>>
>>52730580
Talrand or Baral counterspells tribal with some gross blue shit.

Like, for Talrand, proteus staff so that you can turn a drake into Ulamog or It That Betrays. Be sure to include a Coat of Arms so that your drakes get stupidly huge.
>>
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>>52726867
>>52722111
>>
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>>52722111
>>
>>52720413
The throne will be nice in my krenko deck
As foretold is just good
And might put the pyramid of the pantheon in breya.
>>
>>52730225
I figure she isn't great for standard since she often won't be reanimating targets of 5cmc or higher.

She is likely just going to be a shitty token producer.
>>
For 5 color decks, could you make the case of replacing a sol ring with another land if you want to make sure you have a well rounded mana base?
>>
>>52730963
The two do completely different things, so it's more of a case of the Sol ring should be the worst card in your deck for it to be the next cut.

Fixing=//=Ramp
>>
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>>52722111

Turns out most RBW planeswalkers buff the shit out of your creatures.
>>
>>52730225
Being good in Standard is the worst thing that can happen to something you want to grab cheaply for EDH. You have to hope it's a sleeper hit and you can get it before it spikes.
>>
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>>52722111
>>
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>>52731598
Fixed.
>>
I'm interested in making some kind of Knight Tribal deck, but I'm having trouble picking a Commander
Rafiq is a Legendary Knight, but I feel like I'd get targeted immediately just putting him on the table and I'd like to run Haakon as a Stealth Commander in the 99
Tazri lets me play whatever however, and there is some synergy with Knights and Allys. Again, seems a high target
Queen Marchesa could be fun just for flavor reasons
Alesha might be good as alot of Knights have 2 power
Saskia or Sidar Kondo and Vial Smasher could be a beating too. they both give me access to pretty much any good Knight.
>>
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>tfw you have 6$ and go to your LGS
>tfw you buy 4 50¢ rares and a pack of 40 uncommons for 4$
>tfw you pull this out of the uncommons

good god my luck never ceases to amaze me.
>>
http://tappedout.net/mtg-decks/nicol-bolas-back-in-the-game/

I need so much help... Can anyone suggest cuts and substitutions and tell me all the ways I've completely fucked up? Yes, I'm aware my land count is criminally low, that's why I'm asking.
>>
>>52727560
He's going straight into seton for me, even if he ian't a druid. Chaining together 5 mana elves off the top of my library sounds like a dream.
>>
>>52732025
fuckin' sweet
>>
I'm trying to find every plausibly relevant card for mass-discard Neheb before I start planning, have I missed anything?
http://tappedout.net/mtg-decks/spitball-neheb-the-worthy/

Basic gameplan is to empty everyone's hand with #discard cards (also Rix Maadi, Rotting Rats and General), then just suck a lot less than your opponents because you planned for it. I'm a bit wary that other people will either be able to answer all the repeatable discard, or just kill me with whatever they manage to get into play and that I won't be able to finish the game quickly enough.
>>
So I am building a wincon-less Thada Adel deck, as once advised on /edh/ and it seems to be mighty fun and just not-competitive enough to fly under the radar.

What I am wondering is:
>if I should play more countermagic - so far I only have around 4 pieces
>whether I should play Quicken shenanigans
>as well as what do you guys think of my manabase and acceleration and what is good mana acceleration for this kind of deck
>any spicy tech I am missing?

http://tappedout.net/mtg-decks/mono-u-heist-of-the-century/
>>
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Has any of you brewed some nice zombie tribal / flavor deck out of this?
I was about to start brewing one, but then I've realized that it's not blue / black multicolor.
>>
>>52731676
Kek
>>
>>52733126
Sadly, Ludevic doesn't lend himself to zombie tribal at all. He doesn't really fit his own flavor. The card's name makes it look like it should care about zombies, but WotC kinda fucked that one up. The fact that there's no black on him at all is astounding as well. If you wanted to pull Ludevic zombie tribal, you'd need to use a different partner.
>>
>>52733167
At least we have them.
>>
Can the Mikaeus dude post up his deck
>>
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I want to make a Mimeoplasm Mill deck but I've run into a few problems and could use a hand. I'd really like to run a wheel-based hand fuckery type deal where I just make everyone discard all the cards until I can Mimeoplasm my way to the bank, but I'm running into a few issues:

>The Mimeoplasm is a combo deck in disguise. I tried to build it just as BUG goodstuff value town but that was horribly ineffective since I had to divide my resources between casting mimeoplasm early with various combos, and actually creating a playable deck. I worry that if I don't go straight reanimator combo, my resources are going to be spread too thin. The other option is infect, and while I have a lot of good things I could run, I don't know how fun the deck is going to be if I go down that route.

>To mitigate this, I'm taking apart my Lazav wheels, deals, and reanimator deck to incorporate it into the madness. But the biggest weakness with my Lazav deck was splitting resources between mill, which was very effective when it worked, and removal to make sure my shit doesn't get pushed in. Throwing in an extra colour seems like this problem is only going to get worse.

>Finally, assuming I get everything worked out, I have a ton of mass reanimation that isn't getting used anywhere and I'm wondering if it's possible to even use that jazz. In theory, I want to tormod's someone or steal their best shit with Mimeoplasm/deathrite shaman, and then pull everything back, but this seems too esoteric to be effective.

What do you guys think? I'm honestly pretty lost.
>>
>>52731598
>what I expected: a children's book
>what I got: a table for four
???
>>
>>52733955
I think he means people would think he's cool but has no friends because he plays Atraxa.
>>
>>52733986
I like Atraxa, I mainboard a plenty of stuff to BTFO her with
>>
>>52733167
That's because they literally just slapped his name on an unrelated card
>>
>>52726742
I will never not hate WotC for printing MoC. The whole card reads like a 5yo designed it.
>>
>>52724973
You skullclamp my boy
>>
>>52730753
List?
>>
Why don't people like playing against Atraxa? is she just too predictable or something?
>>
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>>52724906
What about countering a split second spell by morphing pic related?
>>
>>52734894
As someone who has been put in a pod multiple times with at least 2 atraxia decks, the decks themselves aren't predictable, but the players are.
>>
>>52734894
Mainly because most people that play her always does either Superfriends or Infect.
>>
>>52734913
Can you actually morph a creature with a split second spell on the stack? I thought that was precisely the thing split second was supposed to prevent. Does morph work differently because it doesn't have the traditional "cost: effect" layout?
>>
>>52734894
She would be a good commander entirely without proliferate thanks to her keyword soup and 4c voltron support.
She would be a good commander entirely without her keyword soup thanks to proliferate having synergy with practically everything and her being the overwhelmingly strongest source of proliferate in the game.
Free proliferate would've been a good enough build-around if it only affected +1/+1 counters when you have access to green and white.
Free proliferate would've been a good enough build-around if it only affected planeswalkers when you have access to 57 of the 81 planeswalkers that exist.

The problem is that she has ALL of the above, making her value absolutely absurd in all but the most cutthroat of metas.
>>
>>52735016
Morph is explicitly a special action that doesn't use the stack rather than an activated ability. You still get priority to flip it even when your opponent casts a split-second spell.
>>
I have 20 decks and I don't need a single card from Amonkhet. How is that even possible?
>>
>>52735049
I never knew that. Thanks for the explanation.
>>
>>52734099
This. Even if you have no 1/1 package skullclamp is still worth it. I run it in my gisela angel tribal and it does plenty of work just catching boardwipes. The key is to attach it to the biggest threat you have, but not your commander (unless you plan on putting your commander in the graveyard).
>>
>>52735066
Not a single go wide deck that wants Anointed Procession, Harvest Season, Dusk // Dawn or Throne of the God-Pharaoh? Not a single draw-go deck that wants As Foretold or Pull from Tomorrow? Not a single creature heavy deck that wants Vizier of the Menagerie? Not a single ETB/copy deck that wants Vizier of Many Faces? Not a single group slug deck that wants Harsh Mentor? Your manabases are so immaculate that the cycling lands are redundant?

Really, man?
>>
>>52733563
Mimeoplasm really wants to be surgical with the reanimating, so stuff like Buried Alive or Life's Finale are going to do much more for you than wheel effects. Sidisi might be a better choice if you want to cast a crazy Living Death or Rise of the Dark Realms.
Also you want to either focus on reanimating your stuff or everyone else's. You have overlap cards, obviously, but then you don't want to have an Entomb and an Ink Eyes in hand when it could have been a Dread Return or something.
>>
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>>52735247
I like those cards, but I don't need them.
>>
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so im in the process of putting to get a rashmi deck with the basic idea of ramping and cheating out huge creatures and stuff like that. aside from just giant eldrazi what other massive game ending shit can i put into this deck? seems like simic doesnt really have a lof of big threats or way to use all the mana it generates
>>
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>>52735722
Simic has plenty of big stuff for the insane mana you generate. I'd put in clone spells! Progenitor mimic, gigantoplasm, etc. Not only will you diversify every game you have, but If you include mirror gallery and clone rashimi,you will get multiple triggers off your first spell (?) (Maybe? )

Also if you want to win with your leftover mana, helix pinnacle.

Also, soothsaying is good

Have fun building ug!
>>
Today I played a 3-player commander with Talrand and Baral at the table. I was Baral.

I didn't knew being the fun police was, well, so fun.
>>
>>52735722
TFW I really want to replace Jori-En with rashmi because its the same deck but better, but I can't bear to lose my favourite colour.
>>
>>52735722
You need topdeck manipulation and as for the threats, there's eldrazi titans, praetors, Arcanis for example. Lot of the good threats are colourless anyway.
I would include flash enablers, like Yeva, Leyline and maybe Vedalken Orrery, which isn't a good card really.
>>
>>52735722
Do you have a top? That thing + my dear Rashmi is the most fun thing ever. She's my go-to casual commander.
>>
>>52729508
Fuck you
>>
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>>52733563

Honestly, as far as mill goes, good luck!
I haven't had any success with mimeo milling opponents.

My slime mime deck transformed into self mill/ hard loot. I packed the deck with smallish creatures with some combination of flying/shroud/hexproof/unblockable/infect creatures (preferably with protection and evasion) and huge 12/12 shitters I exile for the +1/+1s.

I never get focused as all I'm doing is decking myself. Mortal combat and lavatory maniac are in there as well
>>
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>>52725087
Nothing gets my cock harder than BTFO'ing blue players.
>>
>>52736381
use boil, same effect and cost but instant speed
>>
>>52735722
That sounds like the opposite of what a Rashmi deck should be, she's all about cheap instants/flash to cast on your opponent's turns for that sick card advantage. You should consider Kruphix, Maelstrom Wanderer or Animar instead.
>>
>>52736503
> implying I'm not running both
>>
anyone have a list for the jin-git eldrazi we were talking about a few threads ago?
>>
>>52736381
In response: counterspell
>>
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Which is the best general for elfball?
>>
>>52736617
You play mana rocks and Eldrazi.
>>
>>52736656
Stop using Elfball to refer to Elf tribal, they aren't the same thing.

But you want Ezuri, having the wincon in the command zone is important.
>>
>>52733563
Mimeoplasm can very easily be a "Group BUG" deck. Lots of opponents like being milled, since they can play with their gave yards too, and once you've Dredged enough you'll have easy access to enough answers to deal with any players who look like threats to the whole table. Ideally you pick the most outlandish and fun ways to self mill, like Mirror Mad Phantasm, or Windfalls. Everyone likes drawing cards, right? Maybe reanimate a couple of easily dealt with dudes like Sheoldred or Vorinclex to give the impression that you're trying to win but you're just bad at it.

Then you sacrifice Lord of Extinction or one of his numerous friends to Jarad and dome everyone for 100.

Jarad was such a consistent and ez wincon when you're playing at a table that you've settled into durdling complacency that I took him out of my deck. YMMV.
>>
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>>52736632
'no'
>>
>>52736754
In response dispel
>>
>>52736709
I want elfball to cast a giant fireball and kill everyone. it must be gr or rug or something with gr
>>
>>52735247
Most of those are cards that you'd add, but end up cutting because there are much better cards you could put in their place.
>>
>>52736803
>fireball
Just use hurricane/squall line
>>
>>52736787
Guttural Response.
>>
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>>52736787
>>52736787

youve activated my trap card
>>
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>>52736787
REEEEE
>>
>>52736886
>>52736894
>>52736900
> anti-bluemind
>>
>>52736900
>>52736894
>>52736858
I'm never out of responses
>>
>>52736934
But you are out of mana. Gruul ramp wins again.
>>
>>52736934
this is gay pls stop
>>
>>52736617
Literally just take a kozilek/enmy/ully list, put augur man in the zone and the previous commanfer in the 99, swap 20 of your lands for islands, replace 3-8 of your rocks with rocks that tap for blue or any color (maybe put in some of those new utility lands that can make colored mana if you put in generic mana, you know the drill), and get some of the general good blue cards like rhystic, remora, maybe cyclonic rift, and the blue artifact support like grand architect, vedalken archmage, padeem etc.

There, you now have a jin-jammawham augur man list.
>>
>>52736974
>using a shit non terese nielse version
Kill yourself
>>52736971
Who needs mana?
>>
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>>52736934
>>52736971
>>52736974
I'm mostly curious about how all of these counterspells are being played in the first place
>>
>>52737016
>>using a shit non terese nielse version
That's the point, now stop
>>
>>52737037
I'm a temur player building up storm count obviously
>>
>>52737037
That didn't even resolved boy
>>
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>>52737064
and forgot pic
>>
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>>52736381
>>52736934
>>52736974
>>52737016
>>52737037
>>52737092

DANCE PUPPETS, DANCE!
>>
Anybody have some really fine tuned BG Glissa decklists to share? I'm looking for some inspiration.
>>
>>52720413
What is the best commander for an angel tribal deck? I want a deck full of waifus
>inb4 Kaalia
has to be an angel
>>
>>52737263
Gisela best of girlnight
>>
>>52737103
kaervak makes me want to build a rakdos reanimator

just cheat big mean rakdos creatures into play

that's what my deck would be
>>
>>52736726
You're a genius. That's exactly what I want to build and I have everything you'd need for it. Thanks anon, I'm hype. I think the issue is that I needed something to do while I was self milling the first time I built it, and I wanted to use discard as a kind of control, when really I should be playing legacy reanimator early game and consuming abboration/lord of extinction late game. I could always just tutor up traumatize, chump someone and filter through their yard for easy targets too.
>>
>>52737263
Either old gisela or aurelia I'd say.
>>
>>52726614
you're a retard for expecting anything other than what you got
>>
>>52737530
Old Gisela a best. You can run Voltron, you can aggro all over their face, you can even play politics by getting folks to murder each other.
>>
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>>52737263
>Not runing kaalia
>>
So, Daxos enchantments or Ayli Cleric shenanigans? I need more BW in my life
>>
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>>52738699
>not building the literal best UW commander
>>
>>52738731
Can you read?
>>
>>52738731
Senpai, he meant Orzhov
>>
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>>52726614
>>52738246

>running kaalia
>>
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how boring is he?
>>
>>52735049
I asked a judge about this just a few days ago. Unsurprisingly tg is bad at magic so no you can't cheat split second with morph.
Even if you could morph the creature for some reason you can't put the ability on the stack while split second is on it.
>>
>>52738771
>>52738814
Not him, but UW is probably more interesting than BW as far as Daxos is concerned.
>>
>>52738847
That judge is wrong
>>
>>52738865
Anon asked for BW.
>>
>>52738842
Ridiculously, for everyone at the table.
>>
>>52738847
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=393874
Tell that judge he needs to learn the rules.
>>
>>52738847
Wrong.
>>
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was thinking about building a Karlov deck, what has your experience with him been like?
>>
>>52738842
he can go off pretty reliably.
youre constantly drawing and because of this you constantly have counter spells.
yeah its annoying for everyone else
>>
>>52738892
Strange, why is morph considered a special action?
>>
>>52738926
Because Morph would be useless if it used the stack. You would declare activation, and your opponent could Shock in response no matter what the creature actually was.
>>
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>>52738897
Don't forget him.
>>
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>>52738847
Incorrect.
>>
>>52738246
Kaalia a shit and it paints a huge target on your back. That and if anything kills her, your plan is shot.
>>
>>52738976
This. She'll get removed the second you play her unless you're in a 1v1 game. In which case, she'll be removed the second you pass turn.
>>
>>52738897
I've played a bit of him. It's not hard to get the counters, but he frequently gets removed once he starts getting big if you don't protect him. I know I hardly ever used him as removal tho, usually its just commander damage. If you are thinking removal over voltron then Triad of Fates might be better for you. As far as I am concerned orzhov is more fun for taxing people, and for that I would suggest Kambal, Consul of Allocation.
>>
>>52738842
Your gameplan is dropping cheap evasive dudes, drawing into time walks and chaining them together, all that while having access to counterspell backup to guarantee you'll go off.
>>
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Mizzix or Melek for Izzet spellslinging shenanigans?
>>
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Hey guys,
I'm new to Commander and I want to have pic related as my commander and the rules are confusing.
Does he count only as a white creature and therefore I can be only monowhite or because of the manacost in the rule text can I have WBG deck?
>>
>>52739000
Pretty much. She's the exact opposite of unassuming but dangerous. The moment people see her, they know your plan. It pretty much renders her a non-factor in most games and most people that play her pack little to no backup plans or contingencies.
>>
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>>52739086
Mizzix Dragonstorm.
>>
>>52739096
Hey, buddy.
He counts as a White / Black / Green creatue because of the color identity rules.

Mana symbols in the rules text and mana cost that are not reminder text change the color identity of the commander.

The only other thing that changes color identity, IIRC, is the color indicator on the backside of transform cards. Archangel Avacyn, for example is a White / Red commander, because the color indicator on the back of the card is red.
>>
>>52739096
Actual in game color identity, yes it is mono white. But for in commander rules, it is considered to be abzan because of the hybrid mana symbols.
>>
>>52739086
I think Mizzix is probably more competitive, but I love my Melek deck. Melek costs so much that if you cast him and he gets removed you probably won't be able to cast him for the rest of the game, since you'll have to hold up mana to stop swingy plays while protecting him. Mizzix comes down earlier and holds value even if she gets removed as long as you get some experience counters.
>>
>>52739187
>>52739213
Thanks guys, that's a relief, I was not sure if that loyalty rule applied to commanders too.
>>
>>52738880
BW is honestly such a boring color combo
>>
>kill a jeleva player's jeleva
>she recasts it and exiles more spells this time

wtf i thought it was supposed to be a bad thing to have your commander die
>>
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>>52739288
i will fucking murder you
>>
>>52739096
any color symbol counts towards color identity in commander so that guy can have black, green, and white in the deck. honestly though if you plan on doing a counters deck ghave is better
>>
>>52739288
desu most BW commanders are kind of boring. The only fun ones have activated abilities, like Teysa or Triad of Fates.
>>52739320
That's a really bad example, if it's supposed to be exciting.
>>
>>52721823
That mana will dissapear after the declare blockers step. Are you sure that's what you intended?
>>
why is this general trying to hard to force the triad of the fates meme these days? i have not really followed edhg in like 2 months but back then the consensus was that triad was a pretty awful commander
>>
>>52737263
If you want boros angel commanders, Aurelia, Gisela, Archangel Avacyn, and Basandra all fit the bill.
>>
>>52739383
It's just one guy(me) posting about it. I like Triad. They're an interesting take on an Orzhov commander. They're not particularly good, but they're very fun to play at a less competitive table.
>>
>>52724141
I'll take ETB over Morph any day of the week. They tried to make it a thing and they wiffed on all but 2 or 3 creatures. Even the legendary that interacted with it was barely useful. Ixidor flipped something up for 3, whoo hoo. The effects weren't abusable, barely repeatable, pretty much no good support and only one was good enough to be splashed.

At least ETBs have effective counters: Hate Bears, Split Second, Torpor Orb
>>
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>>52722111
Probably should've used the limes black man.
>>
>>52738847
>Unsurprisingly tg is bad at magic
Holy fuck, irony like this is hard to find
>>
http://tappedout.net/mtg-decks/15-04-17-UcZ-jarad/

tow to make more competitive?
>>
>>52739537
You'll want a suite of black tutors
>Vampiric
>Demonic
>Buried Alive
>Entomb

>Reanimation spells
>Animate Dead
>Reanimate
>Exhume
ect.

Lord of Extinction
>>
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I'm thinking of building a pic related deck with some sort of tribal focus.

Avatars would be the obvious choice but there aren't that many interesting creatures of that type really.

What other creature type that is not completely overused (elves, humans, warriors, etc) would make for an interesting deck?
>>
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>>52739061
>"Then I would suggest Kambal"
>Kambal is outclassed by Oloro
>mfw Oloro is the best orzhov taxing commander
>>
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how is he?
>>
>>52739763
My favorite combo commander, has a dank synergy with doomsday and can be used to generate fantastic card advantage. You also get to use some hella jank cards with him. By far one of my favorite commanders that I've piloted; can't recommend him enough. Just don't do anything queer like goblin tribal.
>>
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>>52739763
As a commander I have no idea. I tried to run him as a part of the 99 in my Alesha deck, but the fucker just keeps milling my lands and other noncreature cards.
>>
>>52739820
What are the best grenzo combos?
>>
>>52739867
Kiki-jiki + Zealous
Animate dead + Worldgorger Dragon
Ashnod's Altar + Nim Deathmantle + Murderous Redcap
Priest of Urabrask + Flameshadow Conjuring + Sac outlet + Grenzo + Soldevi Digger
Other various jank ass 5 card combos that I occasionally stumble upon from time to time.
>>
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>>52739716
>best
>being susceptible to Boil
>>
>>52738699
Daxos Zombie enchantments
>>
>>52740075
>boil
>relevant against 3c
>>
>>52721723
And it's dropping by a ridiculous margin.
>>
>>52729228
>goblin game

this is simply not worth 7 mana, even if it "might be fun"
>>
>>52739679
Legends? Legend tribal with a 5 color general could be tons of janky fun.
>>
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>>52740272
>he uses guildgates
>>
>>52740431
Even in a tuned manabase, you're only looking at shocks, ABUR duals and a couple of basics. That's like 15-25% of all lands. At that point, Ruination would cause more harm while still being advantageous for the angry red mage.
>>
NEW

>>52740665
>>52740665
>>52740665
>>
>>52739498
How does Split Second stop ETBs?
>Torpor Orb
A sorcery speed symmetrical permanent that everybody can see from a mile away, god forbid they play some artifact removal since you can only run 1 in the whole deck
>>
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>>52738842
Watching someone swear off the format because of him was fairly entertaining.
>>
>>52740371
Good idea anon, hadn't even thought about this.
>>
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>>52740075
>Swapping Kambal for Oloro
>Implying I'm even running any blue mana sources
>Implying I'll cast him
>>
>>52738842
I find Edric to be probably the most interesting Simic general. Kaseto is probably more fun to play but really janky and inconsistent (though quite decent in 1v1), and all others are variants of +1/+1 counter degeneracy or fast infinite combo bullshit which are both broken as fuck and extremely repetitive to play.

captcha butt brown
>>
>>52726917
Iirc if you exile out of grave you can choose to send to CMD zone
>>
>>52739679
This is an interesting question anon. The issue I think is that most 5c tribes already have decent lords available as commanders that you'd prefer running over Karona. Also a big, difficult to surmount problem with Karona is that many players have sac outlets that can simply remove her on their turn if she ever starts becoming a threat.

Slivers have like 3 good generals in 5c so that's out of question.
Elementals are probably better headed with Horde of Notions.
Allies? Although you'd probably consider running Tazri as your general and Karona in the 99 then.
Shaman tribal could potentially work, but I have no idea what shamans outside of red and green are worth bothering with.
Maybe Myr? They are plentiful and don't have a general of their own. Very color light too, so even your manabase can be quite budget for a 5c deck.
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