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EDH/COMMANDER GENERAL

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Thread replies: 326
Thread images: 44

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"Oh, sorry about that tutor you played" edition

PREVIOUSLY ON /edh/:
>>52529912
RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://magiccards.info/


>Thread question
Plan on using anything in Amonkhet?
>>
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>>52544151
YOU BITCH I was literally about to post a new thread, but it's alright, you're a cool guy.

Also:
>tfw you hit Dragon Mage out of someone's deck with your Lazav-jank-o-tron
>>
People playing shit decks and then taking about powerlevels ruin Magic.
>>
>>52544151
>Plan on using anything in Amonkhet?
So far? BG infect -1/-1 counter tribal is looking nice, but nothing for my existing decks
>>
>>52544379
>people who use tiers to justify their Magic ability ruin Magic
Fixed that for you
>>
>>52544411
>people who play Magic ruin Magic
There, fixed it for you too. No one gets this right anymore.
>>
>>52544208
> Lazav as a dragon mage clone

Top wew that's spicy

>>52544386
Black enchantment that gives you scarabs looks really fun.
>>
>>52544411
>people who use tiers to justify their Magic ability ruin Magic
These are unrelated concepts, how did you arrive at that conclusion?
>>
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>play Liliana
>turn takes forever
>no combos
>just have to be careful with interactions and timing
>also have to tutor for the correct answer to threats
>tfw people hate me

I'm sorry I'm not just tutoring for the same card every game and actually have to think about what I'm doing.
>>
>>52544507
>Black enchantment that gives you scarabs looks really fun.
Yeah, that got me started. Goes infinite with Blowfly Infestation and Flourishing Defenses and with black you can have a nice tutor package, transmute if nothing else.

Not sure who right now commands BG counters.dec though. Nath?
>>
>>52544805
>uninteractive black deck
>you guys just understand how complicated my color that can literally only do graveyard things is
>>
>>52544859
>uninteractive

Farm from it, man. I make sure to have answers where and when I can because I play the long game.
>>
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>>52544933

>Someone plays an enchantment
>>
>>52544961
i run scour from existence
other run karn
>>
>>52544991
>I run a one-of seven drop removal spell
Jesus.
>>
>>52544961

>O-stone
>Ugin
>Kharn
>scour
>discard effects
>Praetor's grasp
>Bitter Ordeal
>other players

If I need to deal with it, there's a good chance someone else does, too, so I let them. I run a very discard heavy deck and frequently force players into top deck mode because of Lili's +2. It also depends on the enchantment. For example, I answered a Necropotence for 20 with a Mindslicer.
>>
>>52545037

Not that guy but running black takes what it can gets.

I have a Mono-B Geth killspells.dec deck and it struggles with enchantments.

>Opponent unassailable by his creatures
>Grafdigger's Cage prevents me from just reanimate milling him out
>Sitting on a Crypt Ghast, two cabal coffers and a Nirkana Revenant.
>Last ditch effort is casting Curse of the Cabal, popping elixir, tutoring for it and doing it again.
>Literally the only way I can deal with that
>If he had Leyline of Sanctity I'd be fucked

If you say a black deck has reliable enchanment removal they're lying for the most part. They have it, sure. But sure as hell isn't reliable.
>>
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Any tips on how to quickly get lands on my hand/ battlefield in mono B ?

I want to get my old Ob Nixilis, the Fallen commander back to use.
>>
>>52545150
>I rely on others to have answers
>except I force them to discard their hand so they have no answers
Enjoy the Food Chain.
>>
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>>52545150

Ah, Theory: The Gathering.

Well, in that case I always have a counterspell.

Or perhaps, I've already won.
>>
>>52545179

I really don't like your attitude, the guy has a deck and a playgroup so he would know if the deck had some fatal flaw that prevented it from ever winning, you're just doing theorycraft to justify your preconceived conclusion that mono black decks aren't interactive
>>
>>52545157
Actually if you're trying to mill Grafdigger's Cage upgrades your deck because you can just repeatedly target and resolve the ability on the same card.

Are you retarded?
>>
>>52545210

>Creature cards can't enter the battlefield from graveyards or libraries.

He had no artifacts in his graveyard. Fuck's sake anon.

>Turn 1 Grafdigger's Cage
>Mono-B killspells.dec
>Expecting spot artifact removal
>Geth costs 4BB
>>
>>52545204
I don't give a fuck what you like.

Black has issues interacting with artifacts, enchantments, instants, sorceries, wide boards, and their main strategies can be easily hated out by cards like RiP.

People probably hate the anon because he plays crap that although it can be easily shut down with a single tutor, there's no interesting way to push against dumb graveyard shenanigans while letting that player stay in the game. Then he slows the game to a crawl with discard shenanigans and tutors.
>>
>>52545259
Oh sorry I didn't know Grafdigger's Cage read "If an ability would have a creature enter the battlefield from a graveyard, counter that ability."

Oh wait it doesn't.
>>
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>>52545300

Oh, I see what you're saying.

Could've been less rude about it though. Jeez.
>>
>>52545276

Just hold on a moment, what benefit is there to readers of this post? Are you trying to make the original Liliana player feel bad? What purpose does this post serve? It seems like you're just spreading bad vibes because you're a bad person
>>
>>52545165
Burnish Hart, Terrain Generator, Esper Panorama, Evolving Wilds, Ghost Quarter, Grixis Panorama,Myriad Landscape, Terramorphic Expanse, Warped Landscape,Drownyard Temple, Ghost Town.
>>
>>52545358
No one cares when you offer polite criticism.
>>
>>52545358

That guy has been making sure no fun is ever had in edhgenerals for a while now.
>>
>>52545165
Fetch lands and Myriad landscape
Burnished Hart
Walking Atlas
>>
>TFW your Dragon Mage was copied and passed around so many times you've only got three cards left in your deck but you've built up so many zombies from Want Not you win anyways
>>
>>52545380
I'm replying to this shitty blogpost >>52544805 about how cruel his playgroup is for not wanting to play against his uninteractive no-wincon mass discard deck with multiple tutors in it because it probably drags games on for hours.
>>
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>>52545165

Beseech the Queen. Good stuff. I also suggest running a Thespian's Stage if you have fancy lands that you would like to have two of. People always forget it.

I have two full pages full of these suckers. Not to mention they're in like half of my decks. So helpful.
>>
amonkhet seems underwhelming so far.

maybe one of the gods we haven't seen yet if they're any good, but the blue and red ones seem kinda uninteresting.
>>
>>52545522
The blue one makes the red one look interesting. I'd like to figure out some way to exploit the land bounce.
>>
>>52545555
it's giving me some serious kamigawa moonfolk vibes
>>
>>52545555
Land Equilibrium obviously.
>>
>>52545522
Hopefully we get a multicolored brown waifu legend out of it. But yeah, disappointing so far.
>>
>>52545573
>>52545555
>>52545522

They do seem to be designed more for standard more than edh, compared to the theros gods anyway

The blue one's land bounce is cute though, hopefully the other colors are more interesting
>>
>>52545614
with the theros gods, most of the time you'd want a deck that was themed around just one of them to get the devotion up and running. i think the amonkhet gods are supposed to function well with multiple in the same deck. i wouldn't be surprised if a duo of ally-colored gods had conditions and abilities that function well together.
>>
Looking for some advice on a Sidisi deck I'm building. Could any fa/tg/uys help a brotha out?
>>
>>52545819
Which Sidisi?
>>
>>52545825
sultai sidisi: mill yourself and have light zombie tribal

mono-b sidisi: tutor for combos/artifact aetherflux storm

or do something wacky, they're both really good and pretty versatile
>>
>>52545819
Yeah, read the OP and follow the links to get recommendations on popular cards and manabase.
>>
>>52545901
>>52545825
Woops, forgot to link my list.

http://tappedout.net/mtg-decks/the-lich-king-and-master-of-zombies/
>>
>>52545958
>dumb zombie tribal
>feat. Archaeomancr
>with only four instants and ten sorceries
>>
>>52545380
stop larping as the /edhg/ post monitor faggot
>>
>>52546006
not the builder of the deck, but i imagine the thought process was "gets back living death after a massive reanimation"
>>
>>52545958
corpse connoisseur, twisted abomination, unholy grotto, attrition, mind slash, GRAVEBORN MUSE, gravecrawler, oversold cemetery, fleshbag maurader, grave titan, gray merhcant of asphodel, kalitas traitor of ghet, relentless dead, painful quandry, oppression, bottomless pit, necrogen mists, waste not, Urborg Tomb of Yawgamoth + Filth
>>
>>52546051
There are less dumb ways of doing that.
>>
>>52545958
tutors are pretty good. you can run mystical tutor and demonic tutor for traumatize and living death.
>>
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All right, /edhg/. I need your help.

I am building a Kruphix deck that is filled with the stupidest, biggest, most mana-intensive cards. What are your suggestions?
>>
>>52546167
greenwarden of murasa is a pet card of mine. it would go well in the deck i think.
>>
>>52546213
http://gatherer.wizards.com/Pages/Search/Default.aspx?sort=cmc-&color=%20@([U]|[G])
>>
>>52546213
Searching Cockatrice for cards CMC10 or higher (up to 20) and in your colors. Noteworthy items:
Time Stretch, Omniscience, Eternal Dominion, Worldspine Wurm, Krosan Cloudscraper (pretty dumb), Enter the Infinite, Sway of the Stars, Primal Surge.
>>
>>52544528
It's self evident in your explanation. People often talk about tiers to sound knowledgeable instead of actually playing magic, and it's extra insufferable on the internet when it's all hypothetical imaginary cardboard. Not to say all discussion is like that, but people in that niche are truly worse than Hitler.
>>
>>52546213
why not just play jhoira?
>>
>>52546411
X-spells and big green
>>
>>52546222
Or just E. Wit, Skullwinder, Regrowth, Nostalgic Dreams.

You know, the normal things.
>>
>>52546456
eternal witness was already in his list. skullwinder is pretty neat too, though.
>>
>>52546213

Expropriate, tooth and nail, eldrazi, enter the infinite, omniscience, worldspine wurm, rite of replication, Vorinclex, Jin gitaxias

And then you have X spells, Genesis wave, blue sun's zenith, curse of the swine, gelatinous Genesis, distorting wake and so on
>>
>>52546456

Regrowth and nostalgic dreams don't combo with living death like archaeomancer does

You don't need a high number of instants and sorceries for achaeomancer to be good, just important instants and sorceries such as reanimate and living death
>>
>>52546559
still though, nostalgic dreams and regrowth would be pretty good in the deck.
>>
>>52546559
They're indispensable in any combo deck, Archaeomancer is a bad four drop.
>>
>>52546295
Isn't Sway of the Stars banned?
>>
>>52546579

I agree, I didn't mean to say they were bad choices, I'm just defending archaeomancer

>>52546610

Archaeomancer is fantastic friendo, one of the best blue creatures
>>
>>52546610
The fick you smoking? Archeomancer is probably best at what it does.
>>
>>52546814

Well I mean it's clearly worse than eternal witness but I still think it's great, the main advantage over Regrowth/nostalgic dreams is that it's cloneable, flickerable, and sac/reanimate able

In some decks that makes it way better, other decks will just want the mana efficiency of Regrowth
>>
>>52546437
How big are we talking?
>>
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>>52546853
>>
>>52546853
myojin of life's web, worldspine wurm, archetype of endurance, genesis wave, hurricane, etc.
>>
>>52545390
>>52545415
>>52545445

thanks for the helpfull suggestions
will definitely add some of that cards to my list.
>>
Having trouble deciding between my next Commander. Options are as follows:

Jhoira with standard big fatties and Izzet spell funtimes
Lazav Mill to have a little more politics and fun at the table instead of bringing a competitive dick-beat deck.
Or Meren, to bring that competitive dickbeating with Renimation and forced sacrifice shenanigans.
>>
>>52545424

No infinite combo doesn't mean no wincon, champ. My wincon is play the long game until I hit an emblem, after which point the game quickly swings in my favor. I've won many games, and I'm not calling them cruel. However, most of the time I need to be careful about my plays because I can't over extend my graveyard due to potential hate unless I know I can remove it early.

>>52545179

If someone has 2 answers in their hand, and I force them to discard one, they have to think about how much they want to destroy my shit vs holding it for the inevitable food chain. My deck is set up in such a way that it rarely hurts when I lose something.

>>52545191

Theorycfafting sure, but also experience. I'm also not saying I always have an answer, but my commander does force difficult choices once I start using her discard.
>>
>>52546978

Not really a fan of jhoira, suspend doesn't interest me. Both those other ideas sound cool though

>Lazav
Pros:
-hexproof commanders are fun, nice to be able to rely on them to a greater extent
-Lazav makes good use of mill, and has good colors for more usage of mill with stuff like reanimate/animate dead to make milling your opponents into a form of card advantage for your deck. This is a way of avoiding the main issue of mill which is that it tends to benefit your opponents to fill their gy, and actually milling everybody to death isn't a realistic strategy. Milling some good cretaures and stealing those creatures IS a workable strategy though
Cons
-his mana cost is actually a severe drawback, sol ring and mana crypt can't help you with it, any inconsitency in your mana can really slow you down
-even with a proactive plan, mill can still be really bad, especially against a daretti deck or a meren deck

>meren
Pros
-value so hard, lots of easy combos like meren + Sakura tribe elder and meren + Shriekmaw
-well rounded color combo in terms of removal, ramp, card draw, and recursion
Cons
-gy hate is a bitch
>>
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"i swing with scion, paying two mana to make it nicol bolas. discard your hand.

i swing with scion, paying two mana to make it dragon tyrant, pump it once. 21 commander damage.

hey man, thanks for helping me test my 5-color good stuff 1v1 commander deck."
>>
>>52546630
Probably. Didn't check for that.
>>
>>52547139
That seems like a fun commander, except for all the awkward shuffling you'd have to do.
>>
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Which commander best represents Broly?
>>
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>>52547240
What an easy question.
>>
>>52546983
>my wincon is a planeswalker ult
/tg/ everyone.
>>
>>52547272
Anon that's clearly Nappa
>>
>>52547282

You'd be surprised how often it happens, especially once the grind has begun.
>>
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>>52546213
>What are your suggestions?
Mentally preparing Yourself to lose and lose often
But also Hydra omnivore and pump spells
>>
>>52547139
>1v1 commander deck
>Commander damage
>Falling victim to this incredibly bad strat
I don't think the problem is your friend, friend.
https://m.youtube.com/watch?v=rF_qmKcw-LY
Sounds like some shit the professor would make
God damn this deck tech is absolutely atrocious!
>>
>>52547316
>You'd be surprised how often it happens when everyone else is playing goat tribal
>>
Is multiplayer EDH the worst format ever created?
>>
>>52547406

It certainly has the worst general thread
>>
>>52547431
yeah these people are garbage scrubs. it's kind of embarrassing honestly. how do you think this much about a game and still be bad at it? Sad!
>>
>>52547090
Thanks for the reply. Yeah, without running things like Tormad's or Bojuka bog, filling a lot of different commander's decks can be really bad, I'm on the fence about making it because I already have a dick-beating deck with Oona, and this would form a nice middle ground to run some 'Will of the council' cards, or in general politicking about the table instead of Comboing with Oona, or smashing faces with Rakdos.
>>
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>>52547240
Best I could do
Admittedly not that great
Maybe trunks
>>
>>52547406
I'm pretty sure Frontier is the worst format.
>>
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>>52546874
>>
>>52547452
that doesn't count, I mean formats that people actually play
>>
>>52547452

I have a lot of fun whenever I play frontier, I enjoy it more than standard or modern
>>
>>52547437

I was thinking more of assholes like you
>>
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>>52547406
Yes it's a format designed for fun which puts it in stark contrast with magic itself
Thankfully doomsday, hermit druid and food chain desks all keep those shitty casuals in check.
>>
>>52547502
There's the entire rest of the internet to be your hugbox.
>>
>>52547502
I understand, but I rarely go on this board or spend any time in this general.

>>52547512
I don't even mind casuals, it's more that the format takes so goddamn long and there's so much to keep track of. Nobody in my playgroup will stay focused because they play cards like Hive Mind (without winning the game) that just cause stupid shit to happen.
>>
>>52547537
>I don't even mind casuals
>They don't try to win the game
Hey anon I know it's hard to admit but you hate casuals
>>
>>52547576
Probably
>>
>>52547537
.I understand, but I rarely go on this board or spend any time in this general.
Which is exactly the problem. There are always trendy big-dick-swinging cross-posters who don't give a shit about commander, but like to act like assholes for no real reason. I don't care if you talk about magic, but coming here to ramble and jerk yourself off is just rude, there's modern general for that.
>>
>>52547664
I apologize, I'll just lurk and comment to be helpful.
>>
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>>52547681
Thanks anon, we really do appreciate it. Have some spicy secret tech in return.
>>
>>52547664
>someone told me my deck sucks so they must be a crossposter
What a baby.
>>
>>52547778

Seems like you're actively trying to make this thread worse
>>
>>52547822
Criticism is intended to improve the quality of the thread, your complaints are on the tone which is inconsequential. Grow a backbone.
>>
>>52547869
>>52547778
>>52547526
>>52547387

really enlightening criticism from a valued poster
>>
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>>52547927
Close.
>>
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Post your favorite tri-color cards that aren't commanders
>>
>>52547982
>phoneposting
>>
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>Plan on using anything in Amonkhet?

So far only Rhona's monument seems very appealing for the Xenagos deck I'm building.
>>
>>52548115
does Xenagos God get a discount from both that and the Red God Monument?
>>
>>52548132

Why wouldn't he?
>>
>>52548132
Yes.
>>
>>52548206
>>52548202

For some reason, his enchantment/devotion clause makes me think otherwise.
>>
>>52548248

His devotion text says he's not "a creature" if you lack devotion, it doesn't say anything about whether he's a "creature card" and by extension, a "creature spell", that is determined by his type line
>>
>>52546213
Little tip: Go with Eldrazi, then fill the rest with UG Goodstuff. Go with X mana cost cards, not high costing shit. Run mana dorks up the ass. Temper your Timmy desires and run only 10 huge cards (shit costing more than your commander). Don't rely on Kruphix to cast big spells, but to be able to cast more of your good spells and draw power. Each <> is one less U spent on something that isn't a cantrip,

And counterspells. For the love of GOD run counterspells and removal.
>>
>>52548115
can i target the creature i casted so garruks packleader works with most creatures?
>>
>>52548413

No, the ability triggers before the creature resolves, so you'll have to choose the legal target from the creatures you already have in play
>>
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>>52544208
I thought commander was mono colored decks? How do you have a multi-mana planeswalker?
>>
>>52548468
oh, you sad sad sack of dinosaur bones

of course you can have a multicolor commander
>>
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>>52548524
>oh, you sad sad sack of dinosaur bones

Yeah I am sad. Its been years since I played EDH, and I was thinking about getting back into it.

Bought a Ob Nixilis of the black oath 2014 holiday pack from my game store for super cheap.

Anything i should know coming back to the format?
>>
>>52548624
Replace Ob Nixilis with Chainer or Sheoldred, and you'll have a fun time with the deck.
>>
>>52548624
It's largely the same rules you apparently just didn't understand them when you started.
>>
>>52546213
Just make a X cost tribal deck
>>
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Tips for a Zur stax deck? need some hatebears style enchants+the usual (ie arbiter, minscensor)
>>
>>52546213
It's best to do X spells. I run ramp, counters, cards like Zendikar resurgent and Vorinclex. And X spells. Blue/Green suns zenith, stroke of genius, and lots of green hydras
>>
>>52548785
Don't. Zur is exspensive and you'll get at most 10 uses out of it before everyone stops playing with you. That is unless you're in a high power/shop meta where people don't care or have no choice.
>>
>>52548624
Buy one of the 2013 or 2015 precons, that will give you a better starting point imo, monoX decks tend to end up pretty boring and unimaginative, black in particular always ends up being Big Black Mana with profane command/exsanguinate or recurring gary/kokusho to win
>>
>>52548842
what makes it expensive?
most lists ive seen dont have any cards more than, like $30.stuff like Greater Auramancy, land tax, and solitary confinement
>>
>>52548460
what about flashing in another creature to boost one that just came into play? going about yeva drawgo bear tribal.
>>
>>52546213
http://tappedout.net/mtg-decks/kruphix-hydras-3/
here, have mine.
>>
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trying to figure out the most cmc effective RU cards I can find, any suggestions?
>>
>>52550292
Izzet charm
>>
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So I'm really itching to build a Gruul deck
I've been set on Thromok for a while now but looking at edhrec is sort of turning me off because he's definitely NO FUN ALLOWED for anyone else when it seems extremely easy to Fling him for 9596823 damage.
I don't want to fuck anyone over completely so I'm looking at other Gruul commanders, does anyone else have some experience with Thromok or I'm leaning towards Xenagod?
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>>52550370
So just don't fling him? You know you could use him to eat shit as nature intended
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>>52547289
We need a drawfag to make that happen.
maybe have one other Partner commander be Vegeta.
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>>52550370
xenagos is a lot like thromok in the sense that he also tends to one-shot players (unless you specifically avoid those interactions, in which case you might as well build ruric or something)
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>>52550370
Thromok's best tech is warstorm surge, fling and chandra's ignition stuff.

But you can also focus more on amassing a token army, saccing it to Thromok, and then using protection and evasion to kill people with thromok attacking. Thromok is a commander built for one-shotting though, so I'd honestly stick to that. Also, you can see the one-shot coming from a mile away, so it's not like you suddenly combo of out of nowhere, you need a lot of board and setup first.
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>>52550370
There are also Atarkas and "Poor man's Marath" the hate seed. Thromok is not no fun allowed imo, even flinging him needs a lot of set up and can be interacted with.
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>>52547927
I'm sorry your sad excuses for posts didn't get any upboats
Here
Have a (you)
>>
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>>52550729
>Partner for Bruse as Nappa
>Short
>Widows peek
>Excessive force

you don't even need to alter much
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Guys, guys guys.

What if, now hear me out guys.

What if the Blue god is actually a half-decent stax commander.

Why? Well, since it isn't in your hand, you don't have to worry about it fucking up your count when you play it. You can use the ability after a stax-lock to bounce your now useless lands for extra cards in your hand. If you had 4 cards in your hand, the turn after you play it, all you need to do is draw for turn, bounce a land and draw a card, then this bitch is online and swinging t5.

I think people are too busy going "m-muh theros" to realize that both of these gods are going to have very powerful duel decks, particularly low CMC madness voltron jackal. It's just they aren't as splashy as the Theros gods, and thematically, their mechanics allow you to pass a trial, to earn their devotion, otherwise they're apathetic sacks of shit, which is actually kinda neat.

Guys. GUYS. That's all I've got my dudes. Stay righteous.
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>>52547477
That's just because no one's bothered to try and play the format seriously yet
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>>52545958
I spent a decent amount of time tuning this while keeping it budget. It works pretty well as a light combo and zombie tribal deck.
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>>52551414
Forgot link.
http://tappedout.net/mtg-decks/02-04-17-sidisi-brood-tyrant-edh/
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In your opinion, what is the most fun UG commander? I don't mean most effective or strongest, just the one that enables fun stuff or keeps a game lively.
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>>52545394
Except the people who asked for criticism? Go hide in the corner edgeman
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>>52547374
of the 5 or 6 games we played, i only lost once. but he did that every since game. that exact same thing. wouldn't doing the same thing over and over again get boring?
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>>52551425
>>52551414
Things I'd want to see considered
>Havengul Lich
>Genesis
>Ashnod's Altar or Phyrexian Altar
>Gutter Grime
>Rise of the Dark Realms
>3 more Mana Rocks/Dorks

Lich and Genesis are essentially both alternate repeat recursions to Gravespawn. Genesis in particular makes starting the value train a lot less likely to fuck up.

The mana altars really open up big combo turns, especially when combined with dementia.

You do not know how INSANE gutter Grime can get with the likes of this until you've tried it. Since Sidisi can access large portions of her deck, or even all of it, just test it out a bit and watch what you can do with Dementia and...

Rise is expensive, yes. If you were going more competitive it wouldn't be worthy, but then neither would Sidisi. But depending on how you look at it, it's a Living Death that doesn't wipe all your tokens or a legit wincon if you've had a chance to mill the opposition a little.

The combination of all these can just randomly fire these sick turns using the mana altars to successfully loop Rise, repeating all ETB and Death triggers in the deck (since you'll mill yourself to hell by the end of this), building up to 50/50 oozes or so and using those to Altar of Dementia the world for several thousand. Or just win if you can grant haste. It's a nice alternate endgame to the scratch damage plan
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>>52551349
>monoblue stax with a bad commander
So I assume you don't play stax? The commander has nothing to do with stax, it's just a bad beater. Only way that shit's useful is through Sunder and blue Patron does it way better anyway.
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>>52551516


oh great, more graveyard hate
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>>52551555
Not the person you replied to but

>Gutter grime
You just reminded me I have a foil gutter grime somewhere. Might be really fun in commander. I'll throw it into my Sidisi deck next time I play.
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>>52551565
>has nothing to do with stax
Come on anon, it's card draw on a stick, and sure sunder is the primary option, but your winter orb/static orb plays really nicely with it and Fatespinner will also put in work. If it had white, it'd be pretty darn stronk, and in the 99 of GAAIV or Brago it's going to cause some headaches.

Is it the optimal choice? Not really, but it's far from the garbage water it's implied to be.
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>>52551425
>>52551414
>>52551555
Cuts I'd make...

>2 land
>Kozilek
>Ancient Excavation
>Necromancy
>Splendid Reclamation
>Kodama's Reach
>Dance of the Dead
>Sultai Charm

The single-use revivals (with the exception of based animate) are better done by repeatables. Loam will dredge you, but Splendid? Let the land rot if you can get mana altars. Similarly why run Kodama's in Sidisi here? If I needed the mana I'd rather run Wood Elves that could be sacrificed or easily recurred. Excavation doesn't count as mill and I don't think the basiccycling is going to be that huge.

Then we come to Kozilek. If you've got instant reanimation (and you do) the window to bring Kozilek back is super-tempting, but IMO it's a trap. You use your graveyard as hand 2.0 when you're milling and recurring this much, you don't want to risk it being shuffled back in an uncontrollable manner. I used to run good old Gaea's Blessing in my Sidisi deck, but I found that it did more harm than good, and I can't help but feeling except in the semi-rare case where you can Necromancy or Gravespawn him to the field that Kozilek would be the same. If my 'yard is thin on creatures I don't want that in the deck gumming up the zombie train. It it's not I'd rather Living Death. If you really fear not winning when you've milled yourself 100% out, run Elixir of Immortality, you're guaranteed to see it and the regrowth or, should all else fail, dread return eternal witness to fire it off.
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>>52551861
>revivals (with the exception of based animate)
Which is to say that DREAD RETURN 100% deserves its slot and Animate is the best of the rest.
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>>52546213

stupid and big you say?
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>>52551992
>Cards that do nothing without prior playgroup agreement

Just play one of the titans if you're going Eldrazi.
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Anyone else think the color identity rules need to go? Mono color decks are inherently disadvantaged and make so many possible cool commanders useless.
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>>52547139
If i turned him into a dragon with double strike, could i turn him into a different one at some point after the first strike so that it would attak the 2ed time as a different dragon?
Could i attack with a double strike, as it attaks on the 1st strike, change it to something else and then after damage is asigned change it to a different dragon with double strike so that it continues to the 2ed strike?
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>>52547240
Uril the mist stalker.
Attach a million auras for the max power
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>>52552176
If you're worried about cEDH, out of the ~20 most viable commanders, the ones that are REALLY competitive, Monoblue and Monogreen are each represented twice and Monoblack once. That's not bad.

If you're not worried about cEDH because you're not a fucking moron, yeah monocolor decks can take a little more tuning but they are perfectly viable

The onlt change I feel the color identity rules deserve is something to make Hybrid permissive such as "When determining a card's color identity during deck construction, hybrid mana symbols may be treated as either or both of the colors they represent"

But that would still be clunkier right now so even floating it I'm not sure I can support it.
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>>52552237
i wish. no, he turns into a copy of the dragon you pull, losing his ability to shapeshift in the process until it wears off at end of turn.
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Should I build Seton combostax or finish Thromok.dec? I wanna play dumb green shit but making cuts for Thromok is a nightmare.
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>>52544151
>Plan on using anything in Amonkhet?
Nothing's really blown me away yet, but I guess this could probably pull some weight in my Hanna deck at least.
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>>52552367
Between the cycling and the flash I do really like this card.
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>>52544151
Archfiend of Ifnir

It seems like a great addition to my Glissa and Gitrog decks.
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>>52552278
>If you're worried about cEDH, out of the ~20 most viable commanders, the ones that are REALLY competitive, Monoblue and Monogreen are each represented twice and Monoblack once. That's not bad.
>20 most viable commanders
>31 color combinations (5 mono, 10 bi, 10 tri, 5 nephilim, WUBRG)
>5 Monocolored commanders still make the cut
That's pretty honorable
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>>52551687
I'm just saying that there's better monoblue commanders for the strategy. It's not completely useless, but it's still subpar option
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>>52552601
And that's not even mentioning deretti stax
Which is solidly tier 2
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>>52551861
The only reason I kept Kozilek around was for the combo with it and Mesmeric Orb, but there are better alternatives anyway.
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>>52552732
lol that reminds me

>some dude on xmage keeps playing daretti stax
>always gets some really explosive hands and people generally quit out after a few turns because its too annoying
>starts complaining in all chat that people are witchhunting him because of his deck but its just that no one gives a fuck and doesnt want to deal with a stax deck in a casual format.
>hes always complaining

funny shit
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Anyone run gideon?
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>>52552886
woah hoah thats not too bad
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>>52551349
>low cmc madness voltron jackal
Is not a deck. There is no decent voltron deck in the format.

I've been saying the bird is an okay Land Equilibrium commander though. But he's no Teferi.
>>
that black trial...
edict effect for 2cmc and has a natural recursion effect? what the fuck?
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>>52552296
Surely it's like haste.
If a creature uses haste to attack byt loses haste while in combat it doesn't matter.
Same with double strike right?
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>>52552886
How does legendary rule work for planeswankers?

Can i mirror gallery all Gideons?
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>>52552886
>can get emblem on turn 3

>emblem works with ANY gideon planeswalker
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>>52553121
I would think, but according to the internet, the planewalker rule and legend rules are two diffrent things so mirror gallery doesn't effect it.
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>>52553103
if scion kept the ability after it transforms it would work, but it loses it when it does. if you really want to give it double strike, you can always make it Atarka one turn and then Teneb the next turn to reanimate Atarka.
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>>52552367
Zedruu can regift this. Might try it there.
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>>52552237
>>52553103
702.4b If at least one attacking or blocking creature has first strike (see rule 702.7) or double strike as the combat damage step begins, the only creatures that assign combat damage in that step are those with first strike or double strike. After that step, instead of proceeding to the end of combat step, the phase gets a second combat damage step. The only creatures that assign combat damage in that step are the remaining attackers and blockers that had neither first strike nor double strike as the first combat damage step began, as well as the remaining attackers and blockers that currently have double strike. After that step, the phase proceeds to the end of combat step.
702.4c Removing double strike from a creature during the first combat damage step will stop it from assigning combat damage in the second combat damage step.
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What do you think of a mono black gonti edh with discard as a main mechanic and blinking gonti as a secondary mechanic?
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>>52552886
Someone with better card knowledge then me.

Is there any way to run a Gideon based deck commander is flip gideon, with the goal of the deck to tutor out this gideon and get its emblem asap..
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>>52553280
It's terrible obviously.
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>>52553305
There is one planeswalker tutor but sure why not.
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>>52553305
Call the Gatewatch, Planar Portal and Planar Bridge to tutor for new Gideon.
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>>52552176
>anyone else upset their pet garbage commander can't be used with 1 other card that's the only synergy it has?
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>>52553332
is that necessarily a bad thing? most gonti decks ive seen focus only on the blink mechanic
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>>52553422
No, making an awful deck is fine but why ask for criticism if it's fucking awful and you already know it?
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>>52553422
gonti is fun enough as-is, you're playing all of your opponent's decks against them. just focus on that and you'll have a good time with him.
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>>52552886
Is it just me, or is this stupid good for the cost?
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>>52553572
yeah, its a 3 mana platinum angel. They remove gideon, just play another one for 3 mana, you still have the emblem.

The kicker is, any gideon card works, so ally of zendikar which is already heavily played in standard can also become platinum angel.
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>>52553572
It's very tempting as a 4/4 beater for 3 that can do a Platinum Angel impression, but since Planeswalkers can be attacked and face burned he's actually kind of fragile. I have a feeling he might be a thing in formats that can run multiple copies (Grabbing emblem off the first and protecting later versions). I feel like he's mostly fair at 3, perhaps a little pushed, not stupid good.
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is there a jank avacyn or one that lasts one turn? all i see is cards that protect creatures. i need insurance for my non-lands
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>>52553625
boros charm?
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>>52553572
The effect is fairly trash actually. There are too many evasive fliers in Standard and no pillowfort cards.
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>>52553597
Bruh, new gid emblem is terrible. I can think of very few situations it would ever be used. The card itself is fine with just the first two modes, but let me walk you through how this works:

You play Gideon and use his emblem, congrats, you have accomplished nothing until you would have hit 0 hit points. Once you do hit 0 hit points, assuming you still have a Gideon out, they just have to attack it. They don't need specific removal for the Walker, it's not even as good as Platinum angel because of that, they can even remove it by attacking it with other creatures in the same attack step. The Gideon ult at best says you have a number of extra hit points equal to the loyalty counters on Gideon's you control.
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>>52553696
he's probably alright as just a 3 mana 4/4 that can fog a creature instead of attacking if he wants. i wouldn't play him in edh, but he's decent in 60-card formats
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>>52553727
He's competing with better, cheaper cards that have more utility in Standard. In Modern he just gets Decayed.
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>>52553708
You do realize platinum angel is just, if not more vulnerable? It can be destroyed by both artifact removal, and creature removal.


In EDH, the emblem is limited by the fact you can only have X gideons.

In standard Gideon Ally of Zendikar is already played heavily, this card now makes Ally a platinum angel also.
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>>52553695
forgot about Heroic Intervention. Boros would work fine if it wasn't red
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Give me the most jankiest, rube goldberg machine combo you can think of involving as many artifacts as possible, i want to play pic related tutoring a piece a turn while my clueless opponents think i'm tutoring up jank only to surprise them with the combo, i want to enjoy that stupid look on their faces.
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>>52553837
I don't know anon the "exile all cards everyone brought to the game" combo is probably the jankiest.
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>>52553837
Was working on a group hug Padeem deck. You play Anvil of Bogardan and then mill with cards like Iron Maiden and Viseling out. You can also combo out with Leveler + Laboratory Maniac or Timesifter. Use Platinum Angel and/or Glacial Chasm for protection.
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>>52553837
Well, the basic Rube Goldberg Noncreature Artifact combo (available to monoblue) would be Stations -- that's 4 cards. Let's see if we can do better.

Obviously your first trick should be Darksteel Forge, but that's not jank.

Omen Machine + Crumbling Sanctuary. Players are now immune to both damage and mill. You can control casts with Scroll Rack, Lantern of Insight, Codex Shredder, Ghoulcaller's Bell, Knowledge Vault, Millikin, Ornate Kanzashi, Pyxis of Pandemonium, Vexing Arcanix, Wand of Denial, and so on to get you cards you want and deny them to your enemies.

Of course, you need to actually win in the mess you've made of reality. Decimator Web threatens two viable kills (Poison and non-damage loss of life) but it's super slow so get out your Voltaic Key and Clock of Omens to help
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>>52554059
As a side note, it's not pure tutorable but this would very much be the place for slamming Nix (not counterspell, Nix) on an Isochron Scepter.
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>>52554059
You only actually listed one combo and it doesn't do anything.
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>>52553457
hm true.

Still newish to EDH. Is discard just not good in this format?
If it is, what are the better generals for it? Flip Lil? Caocao?
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>>52554059
Eh, it's good, but it basically just locks the table, makes me cheat in cards and doesn't do anything else
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>>52554203
Just do whatever you want dude. There are only like five competitive decks so don't worry about powerlevel if you don't have to.
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>>52554203
Nath, make the hands of your opponents constantly free at instant speed
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>>52554262
Here's the pic for normal sized humans
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>>52554262
Did you save and repost a thumbnail?
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>>52553804
You can reduce someone to 0 without artifact or creature removal. If they already had what they needed to take you to 0 then they also have what it takes to remove Gideon.
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>>52554262
>>52554276
>at instant speed
Do you have brain problems?
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>>52548928
Top "no-fun so edgy" decks run all the dual lands, Timetwister, Chains of Meph, Nether Void or other expensive cards like that.

And yes, nobody wants to play against it. Built Brago (the $3500 list with duals and everything else) and nobody wants to play that deck. All tier ones are meant so that nobody else can play.
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>>52554455
>Brago
>tier 1
Don't kid yourself.
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>>52554310
thing is gideon is a key piece in standard decks that run heart of kiran, which basically means you can't attack on t3 when the emblem is out. and anguished unmaking is probably the only reliable instant speed card that can remove him. edh is different, of course
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>>52552326
Finish Thromok. Swinging for nine trillion damage is always the right answer.
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>>52544151
I FUCKING LOVE DRAGON MAGE
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Is it playable in Xenagod? I'd be willing to give it a shot if nothing else.
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>>52554492
I hadn't meant to call it tier 1 at all. I was referencing a deck that wasn't even tier 1 and how cancerous it already is. My bad.
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>>52554500
I was speaking about EDH of course, since this is the EDH thread. In standard the emblem isn't necessarily going to be the first thing you do with him, but it will give you a few extra hp when you are in the backpedal and it's much more relevant there.
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>>52554185
>it doesn't do anything.
It DOES Nothing. Subtle difference

Omen Machine + Crumbling Sanctuary + Null Brooch + Torpor Orb + Unwinding Clock + Any mana rock(s) that tap for at least 2 (Sol Ring?). Only Devout Chaplain and World Breaker can really stop you now -- A pinnacle of durdling and you are king durdle

If you're one of those people who likes to actually perform actions, Gonti's Aether Heart + Glassblower's Puzzleknot + Relic of Progenitus + Mirror of Fate + Servo Schematic + Trading Post + Rings of Brighthearth + Voltaic Key + Scorched Ruins + Mycosynth Lattice

The basic engine is Rings, Key, Ruins, Lattice. Lattice makes Ruins an artifact. Key can untap lattice-ized ruins for 1, copied to untap itself for another 2, while ruins taps for 4. You now have the infinite mana needed to execute everything else as well as infinite artifact untaps.

Your goal is infinite turns through Gonti's Aether Heart + Glassblower's Puzzleknot to produce 8 energy, then Mirror of Fate to recover the Heart (and Puzzleknot and other replayed pieces, exiled with the relic). To get the mirror back, since you can't have it mirror itself, you use servo schematic and trading post. Play servo schematic, get a creature. Sac it for a card, get another creature. Sac a creature, get Schematic back. Sac a creature, get mirror back. Since you get a card every time you loop this you can also use the same effect (again, abusing voltaic key to do this multiple times a turn) to draw the library Mirror leaves you with ensuring you have all needed cards at all times. You'll also accumulate servos since you only need two a turn and can make quite a lot more than that (12?), so that can be the ultimate kill condition at the end of your infinite turn engine: Finite servo beatdown.
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>>52554598
Oh wait. It says "all other creatures." Fuck you Wizards.
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>>52552141
>6/15/2010: In a casual game, the cards you cast from outside the game come from your personal collection. In a sanctioned event, those cards must come from your sideboard. Note that you can’t cast cards from exile this way; exile is a zone in the game.
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>>52544151
>Plan on using anything in Amonkhet?
No, and I already fucking hate the guts out of nu-Gideon. I still loathe planeswalkers as a card type, and up until now at least consoled in the fact that I can ignore them if I just promptly punch their players to death. Then comes this guy with a stupid "hey don't forget me and all my me-s too!" sign for FREE just so Atraxa superfriends can be even more annoying and sigh-worthy to play against than ever before.
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>>52554667
Meant to reply to >>52553837 as well because new rube goldberg machine.
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>>52554598
I was about to say he combo'd with Kiki-Jiki but yeah, legendary and all that.

Unplayable.
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>>52554693
http://mtgcommander.net/rules.php

>Abilities which refer to other cards owned outside the game (Wishes, Spawnsire, Research, Ring of Ma'ruf) do not function in Commander without prior agreement on their scope from the playgroup.
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>>52554739
How is he not infinite creatures and infinite combat phases with Kiki Jiki?
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>>52554789
guy saw that it was mythic and assumed he was legendary or something like that
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>>52554739
what?


The dude isnt legendary
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>>52554739
How isn't it infinite combats/creatures with Kiki?
>Play it with Kiki out.
>Make a clone of it.
>Swing with first one, get another combat, untap Kiki.
>Make another clone, swing with first clone, untap original and Kiki.
>Get another combat, make another clone, etc.
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>>52554809
This.

I thought it was a name.
>>
Anyone has a superfriends decklist? I feel like playing a superfriends commander.
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>>52554848
It is infinite. That guy is illiterate.
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>>52555096
>Hey do you have one of the most popular, boring, hate worthy deck lists that's almost impossible to fuck up?
"No."
>>
>>52554598
Oh baby that's going in Godo for even more over the top winmore shit
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>>52555096

No

Atraxa superfriends is cancer, do not play it.
>>
>can't decide what to build

SHIT

I have a burning desire to win off LabMan because I know it would piss off my group, but I just don't know, because Azami seems kinda boring
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>>52555159
>>52555193

Wait, it is really that bad? I mean, it looked fun to me.
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>>52555195

Just play literally anything that's UB and jam in Doomsday and LabMan
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>>52555215
I say go for it, unless your playgroup doesn't want to play with it.

its a pretty strong archtype that can quickly become overbearing though.
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>>52555215
its not bad its good. its just annoying and everyone plays it. just like oloro
>>
Anyone build a 4color lands deck? Is it spicy?
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>>52555215

>Tutor for doubling season
>Play Doubling season
>If it's countered/gets removed: Lose
>If it doesn't get countered/removed: Win

Literally every Superfriends game
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>>52555215
Is sitting there activating the same walkers abilities over and over again amd hoping you draw doubling season so you can win fun?
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>>52555224
We're pretty competitive actually, we encourage each other to be as much of an asshole as possible. We find it fun, somehow.

I didn't even think about Atraxa, they guy that played it last FNM was using Child of Alara, but the Atraxa decklist seems even better.
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>>52555234
i built a 4 color lands destruction deck with the gay commanders and it was hilarious
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>>52555269
I say go for it then.

plenty of combo's and infinites.
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>>52555220
I have always wanted to build Dralnu...
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>>52555215
It's just boring, expensive, uninspired and shitty to play against. Unremovable emblems instantly whenever you cast the stupidest card type in Magic, all of which read "Win the game in an elaborate way".

It's like a deck filled with indestructible hexproof enchantments with a giant price tag. You'll win, but you won't like it.
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>>52545165
Thawing glaciers and ghost town
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>>52544805
>complains about play group
>admit that your turns take forever
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>>52555315

There you go.

Dralnu is actually a very good place for LabMan anyway.
>>
>>52555358
What, from being able to Flashback any nonpermanent?
>>
>>52555318
>You'll win, but you won't like it.
Typically that won't even happen. You just get focused when you play superfriends, since just attacking destroys your wincons. Your friends have to have downs or you have to play doubling season to win.

It's literally doubling season the deck.
>>
How do you build expensive decks?

I have a lot of expensive cards, and things that should be better, but whenever I try to build one, I always wind up making a budget deck with a fancy card or two haphazardly shoved in. I'm building mono B OG Drana if that helps at all.
>>
>>52550370
Angry omnath landfall.dec
You're welcome
>>
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Tell me why Protein Hulk is still banned. Why.
>>
>>52555426
Take your budget deck, check your expensive cards and tell yourself "this card is way better than this cheap card."
>>
>>52555395

Ye
>>
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>>52555426
What in the actual fuck did I just watch?
>>
>>52555426

Just buy original dual lands

BAM

Expensive deck, no thought required.
>>
>>52553868
What combo is that??
>>
>>52555426
Honestly "espensive decks" is something that just sort of happens when you play a deck with lots of fast mana and tutors.

If the expensive cards you have aren't stuff like imperial seal and mana crypt then the decks you have will just turn out like you said. A normal token deck with doubling season and cradle, etc.

Expensive decks are expensive because the cards they run are good in all formats, so if you just want the decks to be pricy then you have to go five color, all ABUR duals and fetches, shocks, foil unhinged basics, Tabernacle, workshop. With 5c your deck gets expensive without trying.
>>
>>52555487
I have no fucking idea anon. It's not what I meant to post, I couldn't possibly describe what that was. Something something nurgle and slaanesh?

>>52555472
Well, I guess my problem is more specific. I have a lot of expensive high CMC cards that I can't cram into one deck without making it a top-heavy pile of jank. I was tempted to build kruphix just to shove all that jazz in there, but I know it's going to be dead draw city.
>>
>>52555426
How about trying to build a good deck instead of a shitty deck?
>>
>>52546213
Ornithopter
>>
>>52555458
I actually don't know why. Is it some particular combo or just too much value in reanimation decks?
>>
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>>52555555
Ok first of CHECK THAT SHIT MY DUDE DAMN SON

but seriously you can do the same shit with boonweaver
>>
>>52555588
>>52555458
Because Sheldon played a game with it and someone else cloned it and he lost.
>>
>>52555555
Chek'd. I wish I knew as well. I keep getting excited when I see it because I like to play Meren so the reanimator value might be a big factor. Though with all the other stupid bullshit out there it's not like it's breaking anything more than any other combo cards.
>>
>>52555533
>lot of expensive high CMC
Oh, I see, we have different definitions of expensive. The only things that come close to being expensive and having a CMC of more than 5 are things that people collect regardless of their playability. For the most part that's angels and dragons, so you should rock kaalia.

Or be more clear by what you mean by expensive. Is it just 10$ stuff most people would call cheap, or like 30+?
>>
>>52555612
Yo stright up this shit makes me so mad
>>
>>52555555
I CHECK

Also, nigga, that's waaay too much value.
>>
>>52555649
I play Boonweaver Karador and they are really just the same thing. Is it really the fear of it being cloned and going off?
>>
>>52555619
It's a 1 card combo that wins the game hella early with shit like flash.

This is one of the cards actually banned for power reasons, Sheldor made no mistake here.
>>
>>52555682
How many cards do you need on that combo, my dear anon?
>>
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>>52555555
Checked

I'm building a pic related deck and I need a way to pillow fort myself somehow in mono red. I already have:
Crawlspace
Platinum Emperion
Platinum Angel
Silent Arbiter

Suggestions?
>>
>>52555710
2. Boonweaver and a sack outlet. Same way youd need flashhulk or hulk sacoutlet
>>
>>52555626
>The only things that come close to being expensive and having a CMC of more than 5 are things that people collect regardless of their playability
This is exactly the problem. For example, I have a Mana Crypt, Demonic Tutor, all the Praetors and fancy Eldrazi, SDT, Asceticism, like three full FTV sets, Blightsteel, Phyrexian Obliterator, various swords of X and Y, along with a fucktillion other foil things I can't remember off the top of my head.

I started collecting magic before I started playing EDH so I have a giant pile of fancy things that fit nicely into my 10 EDH decks, but I can't seem to find the right combination of things to incorporate.
>>
>>52555697
I must concede the point there, but why this card particularly? Aren't Tier 1 decks like turn 1/2 at most? Is it because the price point isn't something astronomical or was it just "That one's a bastard and I'm looking at it right now and others come later"?
>>
>>52555753
Hulk wins turn 0 with flash though. I feel strongly that you havent seen flash hulk.
>>
>>52555769
>Aren't Tier 1 decks like turn 1/2 at most

No, you should also learn a bit more about the competitive scene. While turn 1/2 wins do happen, they are rare, and don't happen through disruption. Turn 4 is much more common for fast combo decks.
Funny enough with enough stax and disruption in games cEDH can start to go as long as normal EDH games, ending near turn 9 or 10.
>>
Could anyone point me towards a list of budget alternatives to a purphoros/norin impact tremors edh deck.

I'm leaning towards this list
https://www.mtggoldfish.com/articles/budget-commander-purphoros-god-of-the-forge-53

Can anyone recommend must-have cards?
>>
>>52555788
>Pulling t0 in EDH

Flash-Hulk is incredibly powerful but its actual benchmark would more likely lie in the 3-4 range of Tier 1 Competitive EDH Combos like Tazri Food Chain. There are a number of combos that can fire turn 1 (and a few turn 0) with magical christmasland hands.

The problem with hulk is that it's both a combo engine and nutters value. The RC doesn't like either of those elements and seems to hate green doing fun things (Prime Time, Sylvan Primordial), so Hulk is banned
>>
>>52555869
I really should learn more about it, for sure. I own a LGS but the crowd around here are mostly still high school kids because the town is equidistant from larger population centers like Minneapolis and Sioux Falls SD so they gravitate there instead. So the one time someone built an honest competitive deck by the cEDH scene standards it was averaging turn 2/3 because nobody had the disruption or lockdown to stop it and they stopped playing it fast.

I do have a lot to learn I'm sure. Not being a cunt about it, either. Just looking at it for the first time in any real depth.
>>
>>52555555
wasted sexts
>>
What are all the glimpse of nature effects in the game? I'm making a jank combo deck, so I want to ideally be drawing at least 2 per creature spell so I don't brick
>>
>>52556886
Primordial Sage, Soul of the Harvest, Lifecrafter's Bestiary (With recurring G to pay for it), Recycle... that's all I've got off the top of my head.
>>
>>52556886
Zendikar resurgent, primordial sage, lifecrafters bestiary
>>
>>52556886
Glimpse, primordial sage, zendikar resurgent
>>
>>52556933
>>52556943
>>52556958
Sweet, thanks, I'm building Animar artifact creatures combo.
>>
>>52555733
Sun Droplet, my nigga

>>52555887
Wayfarer's Bauble looks a bit out of place there. Not bad, but I find it more useful in multicolor decks for fixing.

Any thoughts on my Alesha deck? It's not particularly competitive, but it's a lot of fun, and it does win memorably on occasion. My local meta is really combo-heavy, so it's nice to be able to stop things from happening.
http://www.mtgfanatic.com/decks/viewdeck.aspx?id=177075
>>
>>52546983
Maybe people hate you out of the game because you run high threat cards like Ugin and Karn and you make EDH games even longer. Just a thought.
>>
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Did someone say Atraxa?
>>
>>52558917
Fuck that's cool.
>>
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What are some fun wincons for a Marchesa, the Black Rose deck? I've tried to avoid things like Kiki-Jiki+Zealous Conscripts because I find them boring and they don't go over well with my playgroup. I don't mind winning with tokens, but I've tried to build the deck with things to "out-value" my opponents like Reef Worm, Chasm Skulker and Noosegraf Mob, who all make good use of Marchesa's reanimation abilities.

My playgroup is pretty casual myself included, but I still feel like my deck is pretty bad. I won a game recently by casting Bearer of the Heavens and blowing up all permanents and then reanimating my creatures with Marchesa. The game was a long-winded one but a few people still seemed upset with the way I won. Taking everyone's creatures with a card like Insurrection, giving them +1/+1 counters with dethrone, sacrificing them and bringing them back to me with Marchesa also garners a lot of hate, so I've replaced insurrection with Molten Primordial, which is a bit nicer.

Any suggestions are appreciated.
>>
>>52558917
>it also works on your opponent's turn
Man I love this.
>>
>>52558917
Does Jhoira's timebug work on this?
Because I think it does
>>
>>52559339
Yes, as does Timecrafting.
>>
>>52559055
I think your playgroup is just salty and can't handle a loss, especially if it's losing to a hardcast 8cmc creature
>>
>>52559055
Outvalue your opponents with better effects like Mulldrifter/River Kelpie, Fleshbag Marauder/Merciless Executioner, Grave Pact/Dictate of Erebos, Nevermaker/Flayer of the Hatebound etc. Tokens don't reanimate through Marchesa's effect so only use them if they're really strong, like Wurmcoil Engine. When your opponents start to run out of gas and if your regular creatures aren't enough, beat them down with Grimgrin, Thraximundar or a fat Yahenni.

Keep your opponents from going out of control while you're setting up by packing multiple board wipes, at the very least Blasphemous Act, Toxic Deluge, Cyclonic Rift and Nevinyrral's Disk. Packing a couple of counterspells is optional but can help stop the absolutely worst offenders that your other removal can't hit, and trading one for one isn't so bad when you have repeated creature ETBs that give you value. Arcane Denial, Counterspell, Countersquall, Negate and Swan Song are among the best, and if you want even more there's Remand, Memory Lapse, Muddle the Mixture, Counterflux and Disallow.

Finally, to prevent your deck from breaking whenever Marchesa gets hit by removal more than once, get some reanimation so that your game plan of "abuse ETB and sacrifice stuff" still functions. Focus on reanimation with bonus sacrifice like Dread Return and Victimize, then on stuff that gives haste for instant dethrone like Grave Upheaval and Torrent of Souls, finally stuff that can target enemy graveyards like Animate Dead and Beacon of Unrest to get some spicy +1/+1 counter interaction from G/W (Juniper Order Ranger gives me a raging boner every time I see it).
>>
>>52559055
Also, remind your friends that permanently taking over creatures with Marchesa is a 3-card combo minimum and removing any single piece on cast is enough to stop it from happening. Also remind them that you can't take over enemy commanders permanently since they can be taken to the command zone once they hit the graveyard, so the interaction is even less unfair than Control Magic, it's closer to Bribery or Animate Dead. I can understand people groaning about MLD wins because they're usually "resolve? ok I win", but winning through Insurrection is not unfair whatsoever because there are so many ways to interact with it.
>>
>>52558917

How expensive is this going to be?
>>
>>52559832
it's a good mythic. go google.
>>
>>52559832
if its usable in standard, modern or above probably quite a bit.
>>
>>52559832
I doubt there will be cards to abuse it in Standard so probably $6 because of the casual crowd.

The jank deck it could exist in in Modern can't exist because of Death's Shadow so I wouldn't worry about it being too expensive.
>>
Is there a card that lets you draw a card whenever a creature etb's or something along those lines, not on cast.
>>
>>52560248
Definitely not. Not like there's any resources like Gatherer for us to search through.
>>
>>52560355
I'm not forcing you to answer anon.
>>
>>52560396
Faster than you could've written either of those posts you could found a list of every single card that draws cards when a creature enters.
>>
>>52559055
Sounds like your friends are salt monsters. What I do to make my group angry is ripping all their cards away with Nath, using grave pact and the erebos flavored alternate I kill all their creatures and then play contamination so they never make more mana because I am the only one in black. After that it is seven or eight turns of being eaten alive by 1/1 shit elves.
>>
>>52560248
There's Glimpse of Nature, Dire Undercurrents, Elemental Bond, Garruk's Packleader, Mentor of the Meek, Soul of the Harvest, Temur Ascendancy, and no doubt plenty of little combos that would have the same sort of effect.
>>
If I mill infinite gyre into a graveyard can i play an instant to exile the entire graveyard or would his ability go off first?
>>
>>52561730
Learn how to play.
>>
>>52561730
Mill effect puts Ulamog in graveyard.
Ulamog trigger will be put on stack when the effect is finished resolving.
Everyone gets priority to cast instants/flash spells or activate abilities before the Ulamog ability resolves.
Abilities/spells that are put on the stack after the Ulamog trigger will resolve first because of the way the stack works: first in, last out.

The stack is incredibly simple, and you should really learn how priority works.
>>
>>52559055
IMHO it's hard to avoid some infinite combos in marchesa if you stick with the counters theme. When stuff like persist and undying get involved with other counter synergies it goes off.

That being said I fill my deck with utility creatures and just beat on motherfuckers, when people start worrying about life totals being low then you finish them with Gary/kokopuffs/Flayer of the Hatebound.

Here is my decklist, you can probably get some ideas from it. It's not budget but it is casual, I don't even have half the combos that should be in there because I like to win with beats when it is so hard to remove your board.

http://tappedout.net/mtg-decks/10-10-16-marchesa-the-black-rose/
>>
>>52562003
Please teach my group this, as I have tried to teach them the stack and how instant speed actually works and they just whiff every time
>>
>>52562770
>>52562770
>>52562770
New thread
Thread posts: 326
Thread images: 44


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