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Board Game General /bgg/

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Thread replies: 324
Thread images: 38

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Back from the dead edition

Last thread
>>52272949

Pastebin:
http://pastebin.com/NA2W929q

People talking Ogre in the last thread raises the question, what's the best pre-boom micro game you've played? What's the best <$5 purchase you've gotten? Also old purchases, who's got cool stuff from the 1970s?
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Reminder that modern boardgamers are retarded and plastic pushers without the plastic are just shit.
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>>52336248
>first for shitposting
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>>52335537
>who's got cool stuff from the 1970s?

This is a blast - haven't played it in ages due to time constraints.
>>
>>52330373
Tak is pretty comfy because it feels like a proper tavern game. I put on ambient RPG-style music while I play.
>>
>>52335537
>best pre-boom micro
I own a reprint of Dragon Rage which has enough additional content to no longer classify it as a micro game, I've been wanting to get OGRE but I feel it'll just be too similar to Dragon Rage, and I just missed out on getting the Pocket Edition reprint

I've never played any other pre-boom micros

>old stuff
I own Starship Troopers, it's not too bad for a 70s hex-and-chit game. The Terran unlimited stacking rule is pretty bullshit though
>>
>>52336248
It's funny, people like that only seem to exist online, and, you know, in whatever shitty cities you online people come from. I live in DC and all the plastic fetishists in all our local communities could probably be counted on one hand. So it feels really weird when I get online and see people shilling all these turdbuckets like heavy hitters, as if they're something anyone would ever want to play.
>>
>>52336938
>I own Starship Troopers, it's not too bad for a 70s hex-and-chit game. The Terran unlimited stacking rule is pretty bullshit though

Heavy Nerve Gas for the Win! I've got that game too. And a bunch of the old Micro-Games - Lords of the Under Earth, Death Maze, Intruder, etc. Some were really good, others 'Meh'.
>>
is the Melbanon who asked me (Cave Evil anon) about House of War from three threads ago still around? I've seen the event in Meetup for next Saturday, will you be going to that one?

>>52337000
nice! sadly I don't do 2P that often so I've only played a couple games of the first mission of Starship Troopers, I really dig programmable rulebooks like Starship Troopers, Cave Evil: Warcults and Duel of Ages II though

have you played any of the Dwarfstar micros? I like how most of them are available for PnP, I'll need to get around to doing a quick and dirty job for a few of them to see which ones are worth spending more effort on
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Any good dinosaur-themed board games besides pic related?

Recently rewatched all four Jurassic Park/World movies and I'm kind of on a dino kick.
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Anyone have any experience with Level 99's EXCEED Fighting System card game? There's a Kickstarter out and it looks interesting enough. I've liked other Level 99 stuff lik BattleCON and Pixel Tactics.
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>>52335537

Unfortunately nothing from the 70s, but one of my grandfathers owned pic related which I received when he passed away. Never played it and it's probably in a storage unit somewhere. I'm hoping to get at it once I move in a few months.
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>>52338349
Sweet cover, doubt the game will be as cool though.
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Anyone play fireteam zero?
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>when you see theres a rule in BSG to throw people in the brig
This is just gonna be a big fucking meme game fun time
>>
>>52338102
You have 21 hours left.

www.kickstarter.com/projects/pandasaurus/dinosaur-island-1
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>>52335537
Not my image but we have this Formula 1 game from 1962. It's actually a really great game, all corners have a speed rating and you choose how fast you wanna go (how many spaces you move during your turn). If you exceed the speed rating of the corners you roll dice and might damage your brakes and/or tires, or wreck your car completely depending on how fast you went. On top of that there are action cards that let you take a few extra steps or take a corner at any speed.
>>
>>52340184
What horribly shitty game mechanics!

Play a real car racing game instead: https://en.wikipedia.org/wiki/Racetrack_(game)
>>
>>52340166
looks shit.

Speaking of Kickscammer, the guys who did Mare Nostrum have a new one up:
>https://www.kickstarter.com/projects/617871702/878-vikings-invasions-of-england
What does everyone think?
>>
>>52340265
Looks neat
>>
>group has 6 players
>all the great looking game I want to try are 2-4
Does /bgg/ know this feel?
>>
>Sekigahara arrives
>Expecting relatively small board and components cause the box isn't to big.
>THICK, HUGH, HEAVY AS FUCK BOARD
>MOST OF THE BOX FILLED WITH GARGANTUAN WOODEN BLOCKS
>So much wood in fact it looks like a generous arboretum was harvested to make them.
Yes.
>>
>>52340722
huge even
>>
>>52340722
Offtopic, but is anybody else really tired of games with weeb names?
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>>52340819
>Game is about the battle of sekigahara
You better be a bait post
>>
>>52338102
Subtle shilling is subtle
>>
>>52340158
IIRC if you throw the Admiral in the brig he loses his title... and the nukes.


Would have to look that up.
>>
>>52340897
The word 'offtopic' should have been a clue that I wasn't complaining about this particular game. Have a nice day.
>>
>>52341045
Then why didnt you post it without straight replying, you contributed nothing.
>>
>>52341129
Keep your 'tism in check, bro.
>>
>>52336477
>shitposting
I think it's quite interesting having a quantifiable example of just how much pretty plastic adds to the score of a game.
>>
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>>52341194
Simply epic.

Has anyone played splendor for longer than 15 points? It always feels like it ends too soon
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>>52341216
Better than dragging.
>>
>>52341216
>It always feels like it ends too soon
As it should in any good engine builder race.
>>
>>52340819
I think the opposite, I don't have enough "good" weeb games. Atleast BattleCON looks solid. Then there's that one bluffing game STEEV mentioned which I can't remember the name of. What weeb named games do you keep seeing that you're getting tired of them?
>>
>>52336905
Wasn't the problem with the game that the all the Sauron player had to do was to pile Nazguls on Orodruin?
>>
How much complexity do you guys think you could put into a game so it's playable in a finite amount of time (though could be broken into sessions) and be actually fun?

Like a grand strategy game in which had tactics for battles, engine building for economics, logistics for keeping your army supplied would sound awesome in my opinion but would probably bog down the game too much.

Though it might be possible if you wouldn't have to keep track of too much things and the game had an easy "save" feature.
>>
>>52341638
>tactics for battles, engine building for economics, logistics for keeping your army supplied
That's not impossible, but the mechanics themselves should be abstracted and simplified to make learning the rules and in-game book keeping a lot easier. Or, alternatively, they are so interconnected that you can't lose track of them. E.g: strong economy results in easy logistic decision, a well supplied army results in easier execution of tactical decisions, and winning battles lead towards earning resources to fuel the economy. This main cycle should help move the game forward, even ignoring the specific mechanics of each seperate section (though even those should be easy to keep track of, but not oversimplified).

To answer the main question, the easier and more interconnected the mechanics are, the higher the complexity that you can aim for. If the mechanics are too "stand alone", then the game would be harder to play.
>>
>>52341216
Trust me, an engine builder ending too soon is what needs to happen. Nobody ever had fun playing a game where everyone got everything they wanted completed and everything was perfect. Wanting more, and therefore being challenged, is being human.
>>
I chanced upon someone selling TI3 for 70$, brand new game never played before, he just opened the box to sleeve all the cards and put the components in special plastic trays, but never go to play the game.

Now I know for a fact my gaming group will probably never play it seeing as they can barely finish a game of Kemet.

Now I am already over my boardgaming budget, and I have no idea if I will ever get the play the game, yet I really want to buy it.

Would you say its worth it? I am pretty sure I can re-sell the game for at least the same price.
>>
>>52342092
My poorfag self says no, my greedy have all the things self says yes.
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>>52341552
Don't know - never played with anyone that tried to do that. We always played it out as a grand strategy game with heroes rather than a 'win at all costs' exercise.
>>
>>52342092
Not if you won't play it. Save that money for genuinely hard to find board games.
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>>52338102
No, but there's a really bad one I made the mistake of Kickstarting. Look up Apex Theriopod if you want a laugh - the only deckbuilder designed by spergs for spergs.
>>
>>52341216
It always feels like it ends just at the right moment for me. Anything longer and it'd be a lot more luck-based.
>>
Going to do a first run of Mage Knight with a couple of friends today.

I read the rulebook and watched Ricky Royal's walkthrough, they haven't read the rules or anything.

Should we just start of with playing the tutorial in co-op?
>>
>>52340158
>>52340999
Yeah, the second-in-command becomes the next admiral in that case. Sometimes the second-in-command is also the president. And also a cylon.

It's fun.
>>
>>52342701

Yes. I would have also suggested playing that scenario solo first but the Ricky Royal videos make it easy to understand. I just find that even easy rules might trip me up unless I try them myself.

Good luck, and I hope you set aside 3+ hours for it.
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>>52343027
We will play the first scenario with only 2 Mage Knights, split up and play 2 guys on each character.
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>>52343104

That's probably a pretty good way of doing it. I'd also recommend no PVP for the first time in case you were thinking of trying it.
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>>52338102

Evolution Climate, I guess? Does that count?
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>>52340265
Wow that looks really good. Never played Mare Nostrum, is it good? What else did they do?
>>
>>52344781
Can't speak to anything else they've done, but Mare Nostrum is GREAT. Easily the best Civ-lite game I've played.
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Probably gonna play MoM 2nd edition for the first time this weekend. Not got everything painted but I think I have enough bad guys for 2 of the scenarios.

Pretty excited.
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>>52345454
That is a lot of time to spend painting really bad models for a really bad game.
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>>52345936
Thanks?
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>>52338146
Wondering about this too. I've yet to play BattleCon, but Exceed looks like a simplified version of it that's more portable.
>>
>>52345454

So the only monsters you face in MoM are

>ghouls
>cultists
>shoggoths
>cthonians

?
>>
So is Vast the kind of game that is going to dissappear if I don't get it now? I really want the game, looks great, but I just don't really want to spend the money at the moment. I'm going away to a convention in a couple days and I'd rather save any available bit of cash I have for that, but if I'm not gonna have another chance to grab it, I'll shell out for Vast right now.
>>
>>52346580

Forgot

>nightgaunts
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>>52345936

So bitter.
>>
>>52346580
In that picture alone there are
>zombies
>cultists + cult leaders
>Mi-Go
>Hounds of Tindalos
>Witches
>Maniacs
>Cthonians
>shoggoths

then in 2ed which I also have are
>hunting horrors
>Ghosts
>Star spawn
>deep ones
>deep one hybrids
>Child of Dagon
>Priest of Dagon
>mobs

There are also from current expansions I don't have
>Thralls
>crawling ones
>Byakhee
>Child of the Goat
>Dark Druid
>Dark Young
>Dunwich Horror
>Goat Spawn
>Nightgauts
>Wizard
>>
http://www.google.com/url?q=http%3A%2F%2Falderac.us12.list-manage.com%2Ftrack%2Fclick%3Fu%3D90fcd84e325659dc7354ba17b%26id%3D11bced29a9%26e%3D5f7d7e667f&sa=D&sntz=1&usg=AFQjCNEfR2dCn9G8uPkv73B73gKAXQ79VA

ONLY 2 HOURS LEFT, LETS GO!
>>
>>52348697
https://www.kickstarter.com/projects/alderac/thunderstone-quest-from-aeg/description

ME AM SHIL ME AM WANT STRCHY GOAL
>>
>>52348697
Shit, I'm actually kinda interested on this. I've been playing a lot of Ascension online lately and really want a new deck builder to bite into.
But I really wish I had more time to think this over, I don't wanna impulse fund.
Sell me on it?
>>
>>52340667
Maybe spilt into 2 groups in the same location. A group of 4 and a group of 2 so you can try 2-4 player games
>>
>>52342610
I could not believe how boring a game about giant carnivorous dinosaurs was.

>>52344781
I think they're best know for the 1812: Invasion of Canada and 1775: Rebellion games, but I'm sure they've done more.

>>52345454
Looking good anon, have fun and ignore the jealous haters. Just finished the last scenario from the base game myself, looking forward to the expansions now.
>>
>>52345454
My only complaint here is that your picture isn't quite perfectly focused (thus preventing me from potentially stealing painting techniques). Damn you sir! Damn you I say!

That said, I like the worms, and I'd love to see a better shot of the Mi-go. And I can't remember the name of the tentacle-blobs... Your cultists, zombies, and ghouls look good!
>>
Just bought dragon punch. Did I make a mistake?
>>
>>52348728
While I'd love to get in on Thunderstone, I'm going to have to take a pass on this one. I'm already backing the OGRE miniatures KS, the Exodus 'Event Horizon' KS, and an expansion for the Mutant: Year Zero RPG. And (of course), there's another Space 4x game I don't own...

https://www.kickstarter.com/projects/953146955/empires-of-the-void-ii

So it's a moral imperative that I get in on that one too.
>>
>>52340265

What about this one?

https://www.kickstarter.com/projects/217170560/vikingar-the-conquest-of-the-world-board-game

Both look very cool but I don't wanna get two viking games.
>>
>>52340166
I'll wait for it to come out. It has plenty of funding. I only kickstart expansions of games I already like. If you need kickstarter exclusives for a game to be non-shit, then the game is shit.
>>52340911
Not shilling. I didn't know that was coming out. I hope it's good, but I'm going to wait and see.
>>
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campaign ends in 10 minutes. make sure to cancel your pledge if you backed this pile of garbage.
>>
>>52353428
of all the combat systems to use they use fucking dice rolling
>>
>>52354051
Dice rolling can be great.
Just not how they implemented it.
Honestly can't imagine CitOW without the deice.
>>
>>52354084
Dice rolling as a combat system is just a cop out. Cards are always a better system. Especially in a game with mechs or kaiju. You could easily use card drafting as a way of upgrading or purchasing new powers or equipment
>>
>>52336248
So much this. The current hype for Rising Sun is plain retarded. Minis are great, but no one actually knows if the game itself is a festering turd yet, still everyone and their grandmas are backing it.
>>
>>52355285
>game doesn't come with a rules pdf
It's gonna blow, dude.
>>
>>52355285
>Minis are great
The pics are of resins, the minis in the game will be fucking PVC, there's no reason to buy a game for chunks of PVC.
The only plastic pusher which has ever been justifies in being so is glorious HIPS KD:M.
>>
>>52355330
*justified
>>
>>52355330
Yeah, but KDM has been out for 5 years now and proved to be a solid, immersive game with ridiculous production value and unique evocative art and built a fucking cult status around itself.
CMON is just throwing out some conceptual crap and hoping hype drives it through,
>>
>>52355330
Temptation was there, in the end I decided to get those $100 into 3 KDM expansions instead of Rising Sun.
>>
>>52355527
What's your final tally? I skipped out on any new expansions cause I didn't want to have to spend money on something I wasn't going to get for so long.

I ended up with core and gamblers, plus dragonking, sunstalker, gorm, dung beetle, lion knight, slenderman, and flower knight. Think it gives me a good spread.
>>
>>52355330
>I wanna be part of the mini community
>...But I don't wanna spend any money, learn any real rules, or put any effort into assembling them
Boardgamers, everyone!
>>
>>52355544
$420 total
Black Friday Gold Lantern, Pariah, Nightmare Ram and a couple of pinups. Wish I had more expendable income, I would have loved some more stuff.
>>
>>52335537

>what's the best pre-boom micro game you've played?

Revolt on Antares
>>
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>>52355649

Also loved One World.

(Sadly the other game that came with it, Annihilator, sucked.)
>>
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>>52335537


>who's got cool stuff from the 1970s?
PanzerBlitz
>>
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>>52355798
That's reminds me, here's an update from a week ago of stuff a couple friends are getting rid of
>>
>>52355330
You sound like an expect so maybe you can answer. Serious question, why not use tin instead? Tin is great.
>>
>>52356014
$$$
No one would buy a $2000 KD:M base game.
>>
>>52356014
Expensive to produce, brittle.
>>
>>52356014
Assuming you're being serious. It's way more expensive to do in a large run.
Another factor is weight. If a game has 50 odd metal 28mm minis it will add a bunch of kilos to the shipping total cost which is usually based on weight.
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>spitting flour all over your board game components for a joke in your shitty review

Fucking. Triggered.
>>
>>52356866
It's like Vasel's component drop. They only do it because they know it pisses off fucks like you.
>>
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>>52345936

I only tried it a few times, but I really liked it (first edition though). With the right setting (close to midnight, some horror themed music as background tunes and with good friends of course!) I really got in the spirit of the game. You could actually imagine your characters going insane!

>>52345454

Don't let the haters get to you, you have done some great work here anon! There is nothing more game lifting than playing this type of game with fully painted models, really helps enhance the spirit of the game!
>>
>>52335537
Why does that cat look so pissed off?
Are they playing an inferior game instead of its favorite game?
>>
>>52355285
They have a full play through up with pretty detailed explanations of what's going on in addition to all the details the updates have talked about. Apparently they will release a rules before the campaign ends too but even at this point we're far from blind as to how the game will play.

>>52336248
Just because it's reimplemented doesn't mean it's the same game. There's quite a bit different and refined between the 2 well beyond models.
>>
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>>52356029
>>52356068

On second thought, I figured out the answer. I'm in Russia and it seems like tin miniatures is a thing that doesn't really exist in the West. Too bad.

P.S. Tin isn't really that expensive, I can buy picrelated for $4 retail a piece.
>>
>>52357057
Are you sure it isn't "white metal" rather than straight tin?
>>
>>52335537
Cool stuff from the 1970's?

Now you're talking my language well actually some of my stuff is from the 50's and 60's though, I got everything worthwhile out of the 3m bookshelf collection, probe, and psyche-paths.

A little bit later from I think 82 is Kensington, which is a really solid abstract strategy.
>>
>>52357057
>P.S. Tin isn't really that expensive, I can buy picrelated for $4 retail a piece.
Basically any affordable tin would have to be smelted in China, and are too heavy to ship economically to the Americas. Rail freight doesn't have quite that restriction.
>>
>>52356866
You're implying they play the game more than once
>>
Uh, shit. Are the BSG expansions really out of print? Daybreak is like $100 on eBay.
>>
>>52357082
>Are you sure it isn't "white metal" rather than straight tin?
What's "white metal"? It's definitely not iron or aluminum, that's for sure.

>>52357134
>Basically any affordable tin would have to be smelted in China, and are too heavy to ship economically to the Americas.
Yeah, interesting.
>>
>>52357057
I like the old metal minis too - just seems like the cost these days is prohibitive. I have a ton of the old school 'Ral Partha' era metal minis.

>>52357717
It's FFG - odds are more likely they're simply between print runs.
>>
>>52358431
>>52357057
I actually wanted to do my own minis with tin. If I had a bigger flat to get a CNC for making the molds I probably still would.
>>
How good is Game of Thrones? They have it at the library so you can borrow it for a week.
>>
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Thought Id share this here on board games general. Its a 3d print out of the chapel for my Talisman board game. I got the full set with all the key features like the Bridge, the City, Portal of power and so forth.

Pretty pleased on how it turned out painted and all, and I hope it will lift our games of Talisman just that bit further.
>>
>>52358689
It's really good but as with many games that are heavy on alliances/negotiation you need a group of confident people who go for the win even if they feel behind. It's also best at six players.
>>
Anyone know any good furry/anthro games out there?
I saw 10' To Kill and S.P.A.N.C and they looked fun. Anyone's thoughts on those?
>>
>>52358205
>white metal
It's the generic name for tin-based alloys, pewter being one of the most common. The specific formulation of the alloy is sometimes a trade secret and smelters have their own specific names for specific alloys, so it's easier for people to just call it white metal.
They all have relatively low melting points and different grades of hardness and malleabillity. Lead was sometimes used in the alloy, but was discontinued because of its toxicity. Ral Partha minis had some lead in them, and GW minis were probably lead-free pewter, but still called em just metal or white metal.
>>
>>52355285
Wonder how long til the SJWs come crawling out of the rafters screeching "This is cultural aprropriation!!!!" Some miniskirt kunoichi or foxy spirits with a ton of cleavage woulda been nice to rile them up.
>>
>>52358742
Nice. Did you print it yourself or use something like Shapeways?
>>
>>52359251
That begs the question "Who gives a shit? They're
SJWs..."
>>
Whens the runescape boardgame desu
>>
>>52359251
Someone on the boardgamegeek forum is extremely ruffled over the spider lady monster the seduces enemy units. So far though that's literally just 1 guy sustaining the whole argument and even the females there are calling bullshit on that.
>>
>>52359350
The answer unfortunately is: too many people.
>>
>>52359926
The real answer is: No one that matters.
>>
>>52359251

Nah, SJW's don't care about asians for the most part. They only care if you're white or black.
>>
>>52361405
>he doesn't remember the screeching about Tentacle Bento
In fairness it was mostly outrage about implied rape, but I'm pretty sure tentacle/alien rape is a core component of Japanese culture
>>
>>52361435

Yeah I really don't remember anything about the Tentacle Bento. What was the uproar all about?
>>
>>52360728
You underestimate the power of stupid people in large numbers. Just see the state of current universities.
>>
>>52361435
>>52361468

Oh wait you're actually talking about an actual game. I thought you were talking about a food product, like literally squid tentacle bentos. I was confused for a good solid minute there.
>>
>>52361511
Yeah it got a lot of hate, KS pulled it down, the guys at Sodapop made it anyways. It's a really weak game and one I'd never buy, but I'm glad it exists just for triggering SJWs.
>>
>>52356866
What do you expect from such faggots.
>>
>>52335537
Last thread people were saying that ogre pocket runs for ~$3 but I can't find anything less than $18. Is it OOP or just between print runs?
>>
>>52362925
Probably a mixture. If you live in the UK I have 10 copies of it if you'd like one
>>
>>52362925
Not sure which, but SJG tends to have longer breaks between print runs, the MSRP is $2.95, so if you find a gamestore that has it in stock that's what you should pay. Boardgameprices had a few Canadian stores with it for 3.99 CAD, and BGG marketplace had a few in the EU around that. I didn't find any in the US, but I also only looked 5 minutes for the last anon.

Tangent thought. EVERY ONE OF YOU ANONS SHOULD BE ON BGG. Too many don't wanna make accounts because either the site is too much autism (old format definitely is) or the new pages are too much facebook (they are but being slowly fixed for slightly less whitespace). The marketplace there is really solid, and though people try to sell for full price, you can talk to the users and cut deals a lot of the time. Plus even though this hurts my odds, they have contests all the time for free games, most of them kickstarter, where you generally get a 1:3000-5000 chance of winning. Not great, but still worth 5 minutes of your time. Plus the forums there have better targeted autism than anything in /bgg/ so if you're looking for specific info it's a great place to go.
>>
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Trying to build up a half-decent collection.

Stuff I currently own (too lazy to combine images):
>Star Wars Risk
>CAH
>Pandemic
>Zombicide
>Super Dungeon Explore
>KDM
>Axis & Allies 1942
>Space Hulk
>One Night Werewolf

I like minis, sue me.
>>
>>52363096
I'm in the us but thanks for the offer!

>>52363144
I don't know why I haven't done this yet, but I will now. Thanks!
>>
>>52363323
NORMIE
O
R
M
I
E
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>>52363323
Are you looking for what to get or just collection wagglin? You've got ameritrash, dudes on a map, gateway, crunchy euro, social, miniatures, absolutely disgusting, solo, old stuff, co-ops..... maybe grab an abstract that's appealing, or a 2p that's not as heavy thematic and more about mechanical? Auction game maybe, or economic; you seem to be missing any micro game, and maybe a drafting option to get away from all the stuff you've got with dice.
>>
>>52364291
>micro game
Does that just mean a really small game?
>>
>>52364291
I'm just trying to get a well-rounded collection going, for the purpose of being able to entertain a group of friends or a party or whomever.

Open to suggestions for the categories you mentioned.
>>
>>52365626

Any boardgamecafes nearby to try out some games youd like to try out?
>>
>>52363323

Id love to buy Skulls but the price for it is ridicilous

>30 bucks for bunch of painted coasters

Why Asmodee why
>>
>>52365903
I think one opened up nearby but I've not been to it yet.

Living in North Dakota is far from helpful.
>>
>>52365602
More or less, but there was something of an explosion of them coming to market in the wake of Love Letter a few years back. Definitions vary, but generally you're talking about a short game 5-20 minutes, with very few components, that takes up little to no table space. Older "microgames" like say Ogre/GEV would take up little space, involve only a few components but would take 45-60 minutes or longer. Or you might have a fast playing game (Space Alert/Escape) which took up the entire table. Compare that to something like Deep Sea Adventure, which takes ~20 minutes, is only a small set of cardboard chits, a few meeples, and a pair of dice. Coup (as much as I plead with anons not to buy it) is generally accepted as a micro-game, and lots of people enjoy it.

>>52365626
Gotcha, for simple economic I'd say Splendor is still the best right now for hooking people. It's themeless but the art and components are nice and it gets played a lot wherever I go, just pure distillation of an engine build but it works. More complex would be Power Grid, which is somewhere between economic, auction, and crayon rail train game. Drafting most people love 7 Wonders, but I'm starting to feel like it's approaching Arkham Horror levels of bloat, so I go with Sushi Go (party ed is better) or Medieval Academy, which is simple and light but still quite fun. Abstract I'm not gonna touch because either they're overproduced and not autism enough for anons, or too autism and plain and no visual appeal, so just look up the top 100 on BGG for that category. Auction I really do enjoy the simple bid or drop of For Sale, and it's casual/party friendly.

>>52365947
It's always been overpriced, just before the online pricing changes from ANA it was acceptable to get for $15. It's really not worth it anyways, while it's quite pretty and a nice bluffing game underneath there's better options for simple games, and better options for bluffing games.
>>
>>52365626
>>52363323
>>Axis & Allies 1942
Could have a look at Triumph&Tragedy from GMT Games if you've any interest in a bit heavier WW2 game. 3-player only really, and stickered wooden blocks rather than minis, but the game is fantastic.
>>
>>52366015
Appreciate the recs my guy

>>52366210
I might look into it. I only own a copy of Axis and Allies because my dad gave me his, which is older than I am.
>>
>>52365947
I bought some beer coasters, printed out some skull pictures, and slapped them on the backs of a few coasters. Cost me far less than the actual game.
>>
Just got The Grizzled today. Pretty fun as a filler game. Not sure how often I'll play it though because my collection of "small" games is pretty large.
>>
>>52367669
I didn't even bother getting a set made, I just always grab extra coasters when at the bar and a handful of the crayons they keep for kids. Give em to the gf (or whoever's artistic at the table) and say we need skulls and roses get on it before the booze kicks in.
>>
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>>52336988
>people like that only seem to exist online
This is what I've noticed. For all the insanity over plasicpushers online, I don't really know anyone who gives a shit. I own some plastics games like Rebellion and Descent, but those are incidental to what I really wanted out of the games.

So can you recommend some good chit battle games like Space Empires 4X to me?
>>
>>52367954
>chit, but not hex
Virgin Queen and its predecessor Here I Stand, if you can find the latter at a decent price.
>>
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Is there any good Power Rangers game out there?
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>>52368004
>but not hex
Where did you get that idea?
>>
I want to get Ticket to Ride as a medium'ish game to add to my collection. Played the European version with coworkers and liked by my game store had a lot of variants. Any recommendations for a particular one or are they all more or less the same?
>>
>>52368132
More or less the same, US doesn't have the stations and is a bit lighter, Marklin is a bit heavier and adds passengers. Only thing to make sure of is don't get Nordic unless you know you'll never play with more than 3 people. I always tell people to grab the map they like the look of most, and then if you want to add depth just grab a map pack.
>>
>>52368036
>licensed board game
>good
Looking for the holy grail there anon.
>>
Does me good to see these are still a thing.
>>
>>52368243
Battlestar galactica
>>
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>>52368036
>>
>>52368243
Eh GF9 and FFG can make good ones now and then, just avoid anything licensed and made by Cryptozoic
>>
>>52368075
You only specified chit.
>>
>>52368132
>>52368240
Euro it's a LOT harder to cockblock, whether that makes it better or worse is up to you.
>>
>>52368268
I hate monopoly, is it really good?
>>
>>52366015
>Coup (as much as I plead with anons not to buy it)
Could you explain why you feel this way? I've only seen good things talked about it
>>
>>52368328
It's Monopoly, man. The only halfway decent game in the line is the card game.
>>
>>52368328
They were being sarcastic, please don't buy it. Probably your best bet will be buying some other game and then changing the theme to be power rangers
>>
>>52338146
>>52346353
I've played EXCEED and it'sa more random, more casual BattleCON. As well, effects and cards tend to be simple. As in while a simple BattleCON character is
>this guy has 3 tokens that he can spend in one phase to be stun immune amd spend reflexively to have infinite stunguard (which is not the same)
A simple Exceed character is
>before you attack you can move 1 space
Though gameplay is a bit different. There's discreet turns here, where you can either discard cards to move that many, discard to draw that many, just plain draw one, or play an attack as a one-use "boost", in adition to the optiom of starting a BattleCON style Strike, where you both set a card down and from there it works like BattleCON. You draw a card if you do anything on your turn but Strike at end of turn.
>>
>>52368372
I got to playtest it early at a con when they were just finishing up the KS for it. They didn't even bother to print up a demo/test copy, it was printer paper, and a pile of pennies. Additionally half the table were strangers to each other, so there wasn't any existing dynamic for a social deduction/bluffing game to build off of. When you strip it down to just the game mechanics, it's little more than glorified BS/I doubt it, and that's a game that's existed for decades and doesn't require me to drop down $20 on it. I've heard mainly two responses when I say this

>well the expansion adds a lot and fixes some of the problems with it
Great, so now you're throwing good money after bad, to pump up a game that really at best should be played with a modified poker deck like Euchre, rather than charging me money for a box and a set of cardboard chits
>well that's because you didn't know people
I've heard this argument too, but it didn't stop me from loving Ca$h n Gun$ the first time I played it where EVERYONE at the table were strangers. That's a bluffing game where there's something beyond just I have x "no you don't" gameplay. There's strategy of looking what's in the loot pile, do you push your luck this time, or is it worth it to wait til the next round? What do you collect once you've made it past the shooting phase, is it worth staying in just to shoot the person who's starting to get ahead in paintings and knock her out for good?

Coup really isn't dross, but I obsess about every single cent I spend on gaming, since there was a time when I didn't have any money to spend. It is however a game that doesn't have much to it (like Skull discussed above) and is marketed on that front. You can teach it drunk, you can play it drunk, it works for a variety of crowd sizes, the components are really simple, now go pay 10x what you would for a deck of cards for it. At half price, it's an ok buy, but it's not worth the MSRP or the praise it gets (IMHO)
>>
>>52359251
Never, SJWs don't care about boardgames. They only care aboutmedia they have to put zero effort into experiencing. Which leads to an interesting debate about seeking out obscure stuff that supports your causes and making people care about it vs the burden of being progressive being on the major content producers, but that's not a debate anyone wants to have, they just wanna whine.
>>
>>52368240
>>52368326
Sounds like I'll be just fine with Euro then, thanks.
>>
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What's the consensus on Rex? I was really interested in the Dune board game a while ago.

As you can see, I like war games and games with high interaction and theme. Didn't really like Pandemic because of the whole alpha group leader situation. My group has 4 strategically minded people, but can get two other people who are dirty casuals but generally have a crack.

Big pluses for me are: diceless combat, negotiation and treachery, asymmetric races.

Is it too heavy, however, to play with some more casual friends?
>>
>>52369048
It's not that heavy, really. But it does only REALLY work fantastically at exactly 6, the asymmetry is too dependent on all the moving pieces being there. But there's no game I like better for exactly six at ~2hr playtime.
>>
>>52369048
I played REX 6 players with my gaming group. It was awesome. It took us 5 hours since we also had to learn it in the beginning and set it up from a rabble the game components were.
>>
>>52369165
>>52369295
>Difference between first play and experienced play is THREE HOURS, or +150% of playtime.
>Not heavy
Stoob you're full of shit again.
>>
>>52369557
>since we also had to learn it in the beginning and set it up from a rabble the game components were
>set it up

I'm guessing that means the fiddly combat spinners.
>>
>>52369643
no it has like 200 tokens
>>
Does anyone own the 2008 reprint of Diplomacy? Can you tell me what the seven colors used for all the countries are?
>>
>>52359251
This concern is pretty much a case of "worrying over nothing". The SJWs you're talking about are an extreme minority of usually-white tumblrinas who get off on shitting on other people for having anything to do with a different culture, because they want to make this discussion harder for everybody.

I looked into Rising Sun briefly and didn't see anything that instantly red flags as appropriation or misrepresentation. A Japanese historical scholar or cultural expert would know more than my white, USA ass but if there's anything here that's misrepresenting them, the layperson will not even notice. The designer seems to have taken great care to research their mythology and history insofar as I'm an expert.

>>52368698
A word, if you're wise enough to listen: the SJWs who legitimately don't care about a medium but want to shit on it anyway are rare and loud. Every political or social leaning has an extreme, like a bell curve, and those people tend to be the most zealous and therefore the most loud. Stop letting that get to you and don't let it get in the way of interesting discussion.

Most people aren't educated in these cultural fields enough to even have this discussion beyond a philosophical level, which tends to be colored one way or another by pre-existing political leanings and social background. The most important thing is to remember that as a human, you're wrong about a lot of things, you're probably biased in any instance that gives you a knee-jerk reaction, and it's more productive to slow down and try to have the real conversation.

If someone won't have it, that's on them not you. If they scream and use namecalling and fallacies to ram their opinion down their throat, that individual is a jerk you can safely ignore. But also try not to let that affect the issue. Just keep on keeping on and maybe you'll have a rational conversation with a real human being about it one day.
>>
>>52370126
>response to me, anon #2
I know that, and SJW as its used on /tg/ refers to that loud, stupid, small group. They're also just the loudest, and thus most accessible voice. If i want to have that conversation, I'll have it with those willing to have it. Of course I'm a nobody anon with no real credentials or sway so any discussion i had on it would basically just be for the amusement of those involved.
>>
>>52370190
>it would basically just be for the amusement of those involved
Right, exactly. But why are we here if not for amusement?
>>
>>52370226
Oh! I know this one! To call each other faggots.
>>
>>52369165
>there's no game I like better for yaddayadda
we know, you got shit taste
>>
>>52370126
there's a saying here I'll try to translate
"The loudest baby gets the tit"
so basically loud baby, 5% of the bell curve SJWs will eventually get their way because it's the only way they'll ever shut the fuck up about anything
>>
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>>52370262
>Oh! I know this one! To call each other faggots.
Kek!

Is it recursion if I'm impatiently awaiting the arrival of 'The Arrival'?
>>
Anyone had any experience in doing a PnP of Dune?
>>
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>>52335537
>who's got cool stuff from the 1970s?

But in every soldier's heart in all the Infantry
shines the name, shines the name of Rodger Young!
>>
>>52371029
Half started project on it, took the files on BGG that some anon made using the 2000 miniseries and started getting them into a workable format on gamecrafter, but decided I'd rather have the few refinements of Rex in my edition, and use better art instead of tv/movie stills, so dumped it. It's on the list to do after I finish putting together a new set of mats for Dawn Patrol for the brother in law, build out the ammo crate solution for X-wing storage, and make up some quality Mario Kart track playmats, not sure if I'm gonna do latex or have them screen printed on fabric and then back it myself yet.
>also waiting on STEEV to just murder Herbert with his bare hands so the license frees up
>>
>>52368132
Nordic IMO is the best, but it's a two-player game.
>>
>>52371166
>build out the ammo crate solution for X-wing storage
>make up some quality Mario Kart track playmats
Please keep me up to date on both of these projects. Would be very interested to see what you come up with
>>
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>>52371768
Basing it off pic related I found when trolling through BGG images a while back, but not sure what style of hardware and where I'm getting it from yet, as well as how many trays I want to build out, but I LOATHE the plano-box solution (plastic is ugly and everyone has it already). Link has images of the rest of his work at the top bar
>boardgamegeek.com/image/1694681/star-wars-x-wing-miniatures-game

Mario Kart map will more likely be a latex canvas, I've been able to do a 3'x6' mat over the course of a weekend before. Just gotta get some free time to go buy fabric and tubes of caulk, plus it'd be nice to have the weather warm up and dry out a bit in case I decide to spray paint it instead of doing by hand like I do for aerial maps. Though if I do it as a trench run that'll have to be hand painted, but thinking the first will be a space scene with nebulas as the boundary walls.
>>
Has anyone played arsenal arena combat? What are your thoughts on it and what would you recommend buying? I really want a game with fighting robots and this looks to be the best thing that's in print right now
>>
So what game has the best combat
>>
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are there any decent budget horror/thriller games that can be played alone and with others?
>>
>>52368036
Lord Zeds Revenge is alright, but
It's pretty cheapely made. You're probably better off finding the rules and printing off your own custom board and pieces than buying the original.
>>
>>52372831
Spin the bottle.
>>
>>52372871
You need at least two players for that.
>>
>>52370385
That's not how it works. It takes people sitting down, discussing the issue, formulating a plan, getting people in power organized to their side, showing you have numbers.

The DEA tried to make Kratom a Schedule I drug. e.g. "As dangerous as heroin" without any scientific evidence. The backlash was so populous that they had to open it up to public debate, because ultimately the DEA are federal servants, not overlords. The debate was had, power was organized and they backed down due to the population saying we don't ban things without scientific evidence.

If things are changing that you don't like, it's probably because of a large amount of people doing something rather than a small one. This means that through all the bullshit on both sides, somehow the extreme is getting filtered out for the moderates and minds are being changed.
>>
>>52372980
>minds are being changed
Yeah they are.
I believe people of all genders, orientations and colors should have the same rights and not be subjected to general assholery by the rest of modern society, and I know that no revolution has ever been silent, but I believe that being obnoxious and unreasonable, always looking for the slightest excuse to be offended, throwing tantrums, playing the victim card, then pretending to avoid repercussions because "muh oppresion!" is not the way to move forward in a discussion.
And this post has nothing to do with board games, apologies.
>>
>>52373209
I love how the word 'rights' has been suddenly shifted to mean 'privileges' instead of what it originally meant.
>>
>>52373209
>>52373550
lol! The real need is for people to be able to live their lives the way they want, without being hurt by other people!

As long as what you want to do doesn't hurt others, you have the right to not be interfered with yourself! Lol! It doesn't matter whether this right is given by god or the government, people want it, and will try to take it back if you steal it!
>>
I hate deckbuilders. Recommend me a deckbuilder that will change my mind, /bgg/

Things I hate about the deckbuilders I've seen:

Uninteractivity; Euro-style "sewing circle" gameplay where you feel like you're playing alongside the other players for high score instead of against them.

Abstraction; I can never shake the "i'm collecting numbers to spend on bigger numbers so i can buy even bigger numbers next turn" feeling from deckbuilders.

Goblin Darts; self-explanatory

Learning curve; maybe cause I haven't given any serious effort, when I do play a deckbuilder (i've played thunderstone and mage knight) I look at it like 'what the fuck am i supposed to be doing here.' Things like engine building and knowing what cards I should be buying for a given situation are completely lost on me.

I felt like I could get into thunderstone if I put more work into it. Mage Knight seemed cool in solo play but the sewing circle thing combined with how big it is and I didn't see it working.
>>
>>52373678
What is Goblin Darts?
Valley of the Kings fits all your criteria but being non-abstract. The theme is very obviously painted-on, but for what it's worth, the theme helps the mechanics (ie all sets of a certain type are all masks, all statues, etc. so you can tell at a glance which cards are worth the most VP in the short run).
>>
>>52373678
Have you tried the Realms series yet? Unfortunately, it hits a bunch of your criteria; they're interactive since you're attacking players directly, but the deckbuilding itself is minorly affected by player actions, improved by playing with the top card of the deck face up, and turns are usually "play everything you have" without certain draw cards. Unless the deckbuilder strays from the Dominion base, you probably won't find anything without the Abstraction bit. And I have no idea what Goblin Darts mean.

It's pluses however I feel is they're easy to learn (same color cards can combo off of other same color cards, the more cards of the same color you have in the deck the more they fire their abilities), games can be very quick, and, unless you think apps are a bad thing, their mobile game apps are free so you can play the game before comitting to a purchase. At the very least the app is a very worthwile download if only to try it out.
>>
>>52368243
StarCraft
BSG
War of the Ring
Dune
Sid Maier's Civilization, Spartacus, Gears of War, Doom, Legendary, the Star Trek Star Fleet Battles, LOTR LCG - all ain't half bad from what I hear
>>
>>52372502
For me, StarCraft: TBG.

It's card driven, the battles are done in zones for groups of units. Each zone has a unit limit. When attacking you may attack with 2 more units then this limit.

There are two categories of units: attack units (zerlings, vultures, carriers) and assist units (queens, science vessels, arbiters).

The battle starts by assigning skirmishes - each of the defenders attacking units must be matched by the attackers attacking units. We call them front line units. The attacker assigns which units he will "attack". The rest of the units may by assigned as you wish (as a second or third line of attack - we call them supporting units)

Example. Defender has 3 marines, Attacker 5 zerglings

The attacker assigns 3 zerglings to the 3 marines, and then distributes the other 2 zerglings.

M <- ZZ
M <- ZZ
M <- Z

Another example: 2 ultralisk and a defiler attacks 3 zealots and a templar (assist unit). The attacker assigns the ultralisks to the zealots

Z <- U
Z <- U

Then the defender distributes the supporting units
TZZ <- U
Z <- U

Each attacking support unit gives a +1 attack. Assist units don't give that but they have powerful card that assist the battle.

Like I said the combat is card driven. For each skirmish you may assign one battle card and one assist card. Battle cards have portraits on them, if the card portrait matches the unit the more powerful side of the card is used, if not the less powerful. Assist cards add attacking/defending bonuses, cloaking, splash damage etc.

There's a hand limit, and when you draw cards depends on the orders you execute in the tactical phase (attacking gives you 3 or 5 cards, research gives you 3 cards and allows you to "buy" new cards into your deck, defending gives you 1 card).

The combat system isn't easy to teach but gives a lot of flexibility and sometimes you see crazy shit.

Damn I miss playing that game, should organize a session soon.
>>
>>52373678
Aeon's End is only $33 and is a coop deckbuilder vs a big bad boss motherfucker and you never shuffle your deck. There's real strategy and teamwork. It's pretty rare that more than two or three turns go by without the group interacting.
>>
Any opinions on Warhammer Quest: Adventure Card Game? There is one going somewhat cheap near me.
>>
>>52370416
Game day is here and so is my copy of 'The Arrival'. I'm stoked!
>>
>>52335537
> Also old purchases, who's got cool stuff from the 1970s?

King Oil !

https://en.m.wikipedia.org/wiki/King_Oil
>>
>>52373574
>lol! The real need is for people to be able to live their lives the way they want, without being hurt by other people!
Totally, this is why we should legalize rape, kiddy diddling and cannibalism.

>>52373574
>As long as what you want to do doesn't hurt others,
She was asking for it anyways, don't you dare touch my raping rights!
>>
>>52373678
You sound like an idiot. Why don't you go play some other game that involves punching and kicking instead?
>>
>>52358864
Bump for this
>>
>>52373678
Arctic Scavengers?
>>
>>52375771
Go away, furfags.
>>
>>52373678
Try Tyrants of the Underdark. It's a deckbuilder where the engine you build is used for area control. I dislike most deckbuilders for lack of interaction. Tyrants is all interaction.
>>
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Still working on my Talisman board extras. Fairly pleased on how these two turned out, though the lighting in this photo don't not do the pieces justice.
>>
>>52377416
Sweet! Are you using your own 3d printer?
>>
Are there any good Warhammer 40k board games? If not, are there any good board games that capture the feel of the 40k universe?

>>52377416
Looks really nice
>>
>>52377682
Forbidden Stars is pretty great, but it's going to be extremely hard to find very soon.
>>
>>52345454
So me and a group of 5 did play the game, and you know what it was fun, but I get the feeling the game is either much too easy for what I think of as HP Lovecraft or it doesn't scale the difficulty well to the number of investigators.

The mechanics were fun and my group liked the app integration, it's a fun rpg like as you'd expect and there did feel like real choices to make as to what actions to take on your turn, especially once things started getting hectic - I had been concerned that the game might develop as "move 2 spaces, investigate token" every turn, but this really didn't happen after the first 2 turns of this scenario. We played the scenario "Dearly Departed" so I'll spoiler the rest of my post in case anyone who might play the game doesn't want any of it spoiled.

Obviously, as the scenario picture suggests, the meat of this scenario is zombies but despite 4 spawning on turn 2 and immediately setting upon our investigators they really wound up as being nothing other than a speedbump. Even with 5 players their health still only totalled 5, making them surprisingly easy to kill, my character (Kate Winthrop NOT a fighting character) was able to 1 hit two of them due to some of the attacks being "weapon damage plus successes" which with a machete means 3 successes kills one out right. As well as this they were very noneffective at causing damage, even when 3 or 4 attacked in one turn we rarely took more than 1 or 2 damage, and the same regarding horror checks. Despite this 3 of my idiot friends decided just to barricade themselves into the chapel with the entire left hand side of the outdoor spaces and explore tokens approached. Anyway to cut out a bunch of unneeded description of our bad play and decision making we were left with a maniac trying to bash down the 2x4 barricading the inner door to the chapel and 4 zombies and the zombie horde trying to bash down one of the barricaded side doors as we [cont...]
>>
>>52378061
realised we needed to move the lever outside to unlook the trapdoor. To do this we sent our beefiest character through the door, making use of push to give him the movement to get there and pull the lever, despite all the enemies he
only had to make one evade check vs the zombie horde, which he promptly passed and breezed by to unlock the door, evading felt too easy in this game, mobs habe the highest awareness in the game and they gave "Michael McGlenn" no trouble at all to avoid. This was of course pointless because in that very mythos phase it transpired that we had
been far too slow and hadn't prevented the summoning of whatever was going on and suddenly a maniac with 28 health
crawled out of the trapdoor to us. This clearly hadn't been scaled enough with the investigators, or even with the shotgun
which was findable on the map, and which we had. The shotgun had a base damage of 6, and all the other enemies were still barricaded outside or chasing after
the character outside. This meant we had 4 investigators in a room with a guy who has 28 health, all the investigators can attack twice and basically we
dropped the guy in 2 turns and "won" the game.
This was INCREDIBLY unsatisfying for me, I felt like the game sholuld have punished us for being unable to stop the ritual which bought
the maniac back to life with so much more health than a regular maniac and given us a really hard win condition with this in mind. For some reason killing him closed the portal that had formed in the room too, I presume if we hadn't been in
position to kill him so fast stuff would have started coming out of the portal making it more difficult, but in a 5 player game 28 health is really not survivable, and he seemed to have the same attacks as a regular maniac so wasn't likely to kill us fast either.
>>
>>52378081
In all the scenario didn't feel nearly hard enough, only 2 of our characters became wounded, and took no more damage past that point and none of us at all became insane, despite getting what I felt should have been the game's difficult win condition. The game was fun and I'd like to play it with fewer investigators so that we might have to split up and prioritise better, and maybe the game would have a better difficulty scaling with around 3. I still had a good time, probably 7/10.
>>
>>52377745
>extremely hard to find soon

Dang it anon, why you gotta prey on my disgusting collectors side. I went ahead and placed an order with a seller on BGG. Hopefully he goes through with it cuz it's a really decent price on there. The three phases and deck building aspect really have me interested.

So why is it going to get so rare?
>>
>>52378160
FFG and Games Workshop are splitting so FFG's GW games are going out of print
I think February was actually the last print run for them
>>
>>52378160
GW/FFG broke their license agreement, we don't really know how that's going to affect everything yet, some games will likely come back with a different theme, some might not (FoD was originally designed by GW but 2e/3e have enough changes by FFG they might be able to do it on their own).
>>
>>52378219
>>52378239
Gotcha, then yeah, it's better safe than sorry.

Better get it now while I don't know if I like it than find out later that I do like it when it's 200+ dollars.
>>
>>52377618
>>52377618

Thanks! Its fortunate enough that I have a good friend with a 3d Printer. I got away with a fraction of the cost by simply paying for the prints instead. My friend got to keep the prints and in return he printed a setup for my board.
And though the pictures are pretty clear its a 3d print due to the fine lines, the actual model don't really show that much from an arms length.
>>
>>52378279
If you're tied to the WH40k theme yeah, I think grabbing Forbidden Stars now is a good idea. Since it was developed in house at FFG I get the feeling we'll see a 2e come out in a few years with a TI3 re-theme; but it's like not-Dune, the game will be fine but you'll know it's just not how it should be.
>>
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>>52358431
That feel when there hasn't been a print run of the TI3 expansions for so long it's now up to selling for $500
>>
I stopped buying and following board games related media since early 2015. What have I missed?
>>
>>52378391
FFG is waiting to release TI4: Star Wars Special Edition to reprint them

>>52378477
Lots
>>
>>52378543
like?
>>
>>52378543
>TI4: Star Wars Special Edition
There are no words for how much I do not want this.
>>
>>52378553
Asmodee group bought more labels, ANA/FFG decided to screw over online/bargain shoppers and claim it was for the good of local game stores, BGG overhauled their game pages to look like facebook white space instead of 1990s early internet autism, loads of kickstarters, some good lots bad, GW split with FFG, last week or two GW announcements you'll be able to sell their stuff online again (at least at miniature market), Wheaton looking like a fool, blaming others, watching his show fall apart so let's put it on paid media instead of youtube, SUSD being bigger SJW idiots, Gencon/Essen growing but seeming to hit a plateau last year in size, local/small cons getting more press, Target getting lots of exclusives from major hobby game labels, X-Wing trouncing WH as the biggest miniatures game, Exploding Kittens killing faith in humanity, dozens of reprints.......lots

>>52378603
TI4 was rumored in 2015 as a 10th anny sort of thing, but there were some rumors it'd get a new IP slapped on it. The thinking is instead we got Rebellion, and TI4 is a back burner thing since coffin box games aren't the money maker for FFG anymore.
>>
Is OGRE Designers Edition worth the money? I've played the pocket edition and I've enjoyed it so far, but would like to expand a bit.
>>
>>52378890
I'd say it's worth it if it's in your top 5-10 games, the 6th edition is a full size version without going crazy on it, and sells for 1/6 the price.
>>
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Worth it?
Why?/Why not?
>>
>>52379307
Yes and no. If you're a completionist, it's got a lot of pieces to buy and you're looking at north of $500 (CSI pricing) just for the stuff that's out now, they keep adding at least a quarterly gazette and then a couple expansions each year. It's closest competitor would be Memoir '44, you're looking at a few out of print items, but looking at $400ish there. It's got great customization, and the system is pretty simple but still gives you a good bit of control over your actions. I'd definitely play before you buy though, some people it just doesn't strike right.
>>
>>52379307
I like it, but I'm a sucker for the theme.
The order system is great and allows for a lot more mind games than most similar systems.
Squad building is in a really satisfying middle ground between detail and ease of use.
The d6 combat resolution is probably the weakest element, but that's not a big deal for most of the game's target audience. And I've had strong success with some houerules in that area.
The core box is maybe a little light on unit variety, especially in the vehicles department, but there's more expansions than you can shake a stick at to add whatever you're interested in.

>>52378688
Yeah, there's definitely some visible TI3 DNA in Rebellion.
>>
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roast me
>>
>>52380004
Okay.

>killer bunnies
What the hell Anon
>>
>>52378948
I'm probably going to splurge (against better judgement), but should I try to find a "Kickstarter" copy or just a retail Designer's Edition? I can't find what is exactly in the KS edition; all I know is it comes with promotional stuff.
>>
>>52378688
>SUSD being bigger SJW idiots
You really overreact to this shit. They're not OMGSJWs!!! They're just people who give a shit about being nice to people and approach reviews from all angles of consideration.
>>
>>52381644
Nah, they definitely skew shit in order to fill their agenda and virtue signal.
>>
>>52381644
>>52381702
In fact, SUSD actually lie in order to virtue signal and make their point.

In the Kingdom Death review the reviewer claims in his first attack of the first fight he ripped off the lion genitals.
This is actually impossible because when you run the tutotial fight you put a specific card on top of the Hit Deck. It's further improbable because in order to actually rip the lions balls off you need to roll a 8+ followed by a 10 on a d10 which makes it a really rare event.
>>
>>52381644
I'll admit they aren't as bad as some publications, but he asked what he'd missed since early 2015. There's been a reasonable left shift in the last two years in games news sites.
>>
I guess VTES is never coming back so atleast i have this to look forward to

https://www.kickstarter.com/projects/200664283/princes-gambit-casual-vampire-card-game

seriously, why doesnt FFG just remake it like Netrunner and earn buckaroos
>>
>>52381776
I decided to check up on this because in every thread someone has accused SUSD of something bad, someone has been able to post video counter evidence.

https://www.youtube.com/watch?v=O3VzOayLcYs

You stated "SUSD" does this, however, this review was only done by one of them.

You stated it was said to virtue signal. However, all three points in the video where he talks about lion balls, (again at 16:03), nothing about SJW-ness was mentioned.

It takes 17:45 minutes of game review before he even mentions tits-and-ass, and when he mentions lion balls again it was just an offhanded remark that reinforces his point that he starts with *Sarcastically*"This world is just so horrible no one even puts on clothes." which was that the game does a lot of "this just happens to you now".

It's also not impossible that he actually did this and it's not just a recurring joke. On his character sheet, there are 3 hunts. The first time he played was with his friends who owned the game and they might have just grandfathered him into a current campaign or started after the prologue. I know I did that myself to a friend that wanted to join our campaign. After that it's just luck, which this game is all about anyway.

At 19:30 he talks about how the nudity isn't tasteful, due to how trashily it's handled. That he has no problem with sexiness in the game, but doesn't enjoy sleaziness. He says this for 30 seconds.

The remaining 29 minutes of review are about the gameplay, presentation, and box value. You are nitpicking in the highest degree what ultimately is someone's moderate opinion.

You are abusing the bullshit asymmetry principle. It took me 45 minutes to check on this and write this post. It took you significantly less to spew forth bullshit from your mouth.

This review is the one that convinced me to get KD, despite the no recommendation at the end. Because he was even-handed and thorough in every concern.
>>
>>52382637
>This is actually impossible because when you run the tutotial fight you put a specific card on top of the Hit Deck.
>On his character sheet, there are 3 hunts.
>Literally says it's the first attack of the first fight.
Sperg pls.
>>
>>52382704
No, he says the first scenario. The prologue wasn't considered a scenario by my group either. Basically, you're just revealing how convinced you are that everyone around you who doesn't immediately accept everything you like is an SJW and therefore that makes them dishonest non-comedians.
>>
>>52382727
>Muh semantics.
Typical SJW tactics tbqh SUSDSperg.
>>
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>>52382053
>Requires at least 6 players
>>
>>52382776
You're using a "Gotcha!" moment to invalidate the entire group, the person, the whole review, and also the single statement. When actually only the single statement can be invalidated by that. What he said can easily be a mistake or different way of communicating that he didn't play the prologue, as I already stated.

But you already know this and don't give a shit. All you care about it starting shit in /bgg/.
>>
>>52383261
I mean I could go through the review but unlike you I don't have autism so I just used the most obvious lie.
Which is exactly what it was.

Doofus.
>>
>>52383370
>Didn't go through the review
>Accuses someone of lying with zero context
>Rabidly defends this behavior
>Accuses others of autism
>>
>>52383486
>Actually emotionally invested in youtube reviews.
>defensive because someone questioned your favourite reviewer even though they were totally wrong and lied about it.
wew laddy
e
w


The dude did lie, get over it.
>>
>>52383531
Sure is assumptions in here. I dislike SUSD because they tend to like everything and have so much passion I've bought 3 games now that I hated after their review. And I bought KD and loved it despite the review.

The dude may not have lied. Get over it.
>>
>>52383563
>Literally in a huff because someone questioned your review waifu.
>I actually dislike them!
You seriously need to go outside my man.
>>
>>52383563
>>52383601
look, girls, you're BOTH pretty - Alright?
>>
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>>52383705
>the last time I tried this line the wife backhanded me in the nuts
Still funny
>>
/bgg/ - people argue over someone talking about a game on an internet video

My bf bought me the avalon hill version of cosmic encounter, anything I can replace the cardboard ships with for cheap?
>>
>>52383705
Aww you say that to all the ladies :3
>>
>>52384098
Not avalon hill, mayfair version sorry
>>
I'm looking for some good video reviews. By good I mean professional; actual editing, not just some guy stammering in front of a webcam for 20 minutes.

I've already watched SUSD (aside from the lame attempts at humor, I'd consider them good). Any recommendations? INB4 everything in the pastebin

>>52372502
Advanced Squad Leader (infantry only, no tanks).

>>52373678
Magic: The Gathering. You have the largest card pool ever from which to construct a cube that you can draft from an unlimited number of times.

>>52378477
Legacy. You write things on the board with a sharpie.
>>
>>52384548
Drive thru review isn't too bad
>>
>>52384548
GameNight, it's on the BGG channel, they teach/play then discuss, SDJ specials where they debate what should win. It's Tabletop but instead of b-list web celebrities, it's just plain old nerds and gamers.
>>
>>52355330
>Shitting on plastic pushers
>Shilling KDM
Like clockwork.
>>
>>52384902
The difference being KDM miniatures are actually legit.
>>
>>52384902
I don't even own KD:M, but its miniatures are a lot larger, more detailed due to better quality plastic (as in, painting them doesn't make them look like a polished turd), and the game outside the minis is also great.
>>
>>52356957
At least Tom actually loves games and isn't just a SJW blogshit who seems contractually obligated to make it clear he wishes he could be making videos for any other niche instead.
>>
>>52384963
I'm not dissing Tom here. I have my problems with him, but the component drop isn't one of them.
>>
>>52384548

> Advanced Squad Leader (infantry only, no tank).

Should Starter Pack 1 be able to provide enough material or is it too basic?
>>
>>52359251
Asians aren't POCs, to be a POC nowaday you need to be a loser like blacks, natives and latinos. So they can claim you're shit because of racism and not because you're a loser.

I am mexican, and not a fucking chicano, I was born and live in Mexico. I'm also dark as fuck because my dad has moor blood. Everytime I go on vacations in USA I get bullshit from college-aged service industries faggots because it apparently offends them that I'm not poor and don't need discounts based on my skin color.
>>
>>52385127
>Everytime I go on vacations in USA I get bullshit from college-aged service industries faggots because it apparently offends them that I'm not poor and don't need discounts based on my skin color.
Where the fuck do you go on vacation.
>>
>>52385150
Probably the west coast
>>
>>52385176
I live here and I've never seen that kind of attitude towards POC's.
>>
>>52385077
SP1 has enough battles in it to be great fun. If you want more, then by SP2.
>>
>>52385150
>>52385176
>>52385194
Yup, Commiefornia, Vegas, WA, NY. I also go to Louisiana and Pennsilvania often but those have never given me shit.
Last time I was in LA I rented a MINI and when I went to pick it up the faggot kid at the rental tried to convince me to pick a cheaper vehicle because "there clearly was a mistake on the system".
>>
>>52385377
>Last time I was in LA I rented a MINI and when I went to pick it up the faggot kid at the rental tried to convince me to pick a cheaper vehicle because "there clearly was a mistake on the system".
Naw, he wasn't leftie, he was straight-up racist. California is like 65% communist and everyone else is the worst kind of Republican hick KKK stereotype, there's no middle ground here.
>>
>>52373678
Clank
>>
>>52380004
Casual/10
>>
>>52384670

This. Guy is fairly normal and has some solid opinions.
>>
>>52380004
There's at least a dozen games on your list I own and would gladly play, and a few more I'm not familiar with / haven't played.
>>
What's the deal with the Rising Sun kickstarter and why does it have so much money?
>>
>>52386582
People like minis, people like Japan, people don't mind that the minis are low quality because they're cheap, Lang is a "name" though I'm starting to think he really shouldn't be.
>>
>>52386582
what anon said plus blood rage wasn't a huge letdown for most people and this is supposed to be a spiritual sequel
>>
>>52386582
Are we gonna whine everytime a game makes money on kickstarter?
>>
>>52386725
We didn't whine when KD:M made like 12 megabucks.
>>
>>52386725

Wasn't whining. Just curious when a tabletop game gets into the millions. Good for them. Especially if they deliver a quality product to the ones that back it.
>>
>>52386754
>Especially if they deliver a quality product
The rules aren't available yet apparently so I doubt people will be getting a good game with their minis.
>>
>>52386737
Oh we fucking did, for at least two months there was nothing but shitposting against KDM.
>>
>>52386779
I wasn't here.
I was in /kdmg/
>>
>>52386615
>Lang is a "name" though I'm starting to think he really shouldn't be.
I looked him up the other day after CMoN announced he was gonna be their new exec in charge of development. He's had a couple good games, but I dunno how he went from "ok designer of Ameritrash" to "better than Faiduti, Bauza, Cathala, and Knizia rolled into one person" On the other hand there's only a dozen or so "names" anyhow, so maybe it's just because he's designed more than one game that was a hit.
>>
>>52386615
He's an idea man. His best work is when he co-designs or reimplements. He doesn't have much skill of his own.
>>
>>52387199
He did CitOW on his own, that's pretty decent design, he also needed like 4 other guys to help him with Arcadia Quest tho.
>>
>>52386779
Nah, autismos were just sad that KD was bumping the thread into auto sage so we made our own threads.

You revisionist CUNT.
>>
>>52387295
>>52387199
Seems like an overrated one trick pony... Has he designed anything that's not thematic dudes on a map or LCGs?
>>
>>52387589
He did Xcom, which was pretty decent, though I don't play it regularly so it might not hold up after 15-20 games. Also did some of the alternate characters/powers for the FFG reprint/deluxe edition of LotR: Confrontation, but that was a Knizia design and the deluxe stuff is like a copy/paste expansion. Dudes on a map is clearly his forte, but compare that to Leacock, who clearly is best with co-op, and some of his other designs are merely ok.

I still vote for Bauza as the best designer in the last 5 years or so, he's hit on a lot of designs, even if he is a bit weebish in theme.
>>
>>52387295
Anons maintain that CitOW was designed by committee and everything good about it was basically an accident.
>>
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So I'm having a blast with Mage Knight and I'm wondering, are there any other good Board Games that can be played alone? Doesn't really matter if it's like Mage Knight or not.
>>
>>52387733
If it was, that means Petersen was in on it and I have to immediately report it as the worst game in history. Which reminds me TI3, Starcraft, Armada, and AGoT are all horrible.
>>
>>52387758
https://boardgamegeek.com/thread/1659805/2016-peoples-choice-top-100-solo-games-starting
>>
>>52387776
Oh nice, thank you.
>>
>>52387758
Any co-op can be done solo, there's a see how big your high score can be solo variant for Caverna if my alzheimers isn't kicking in too badly, Onirim is shilled constantly by Zee Garcia as great for solo.
>>
>>52384548
No Pun Included aren't too bad if you can stand the british accents.
>>
>>52387758
You might be interested in getting the Mage Knight expansions too.
I've solo played Friday, Pandemic, Death Angel, Le Havre, Agricola, Thunderstone and Elder Sign.
Friday and Death Angel are my favorite, they have a very little footprint and short setup time, eprfect for a lunch break.
>>
>>52387805
Caverna looks really interesting, I'll keep an eye out for a copy at a decent price. Thanks
>>52388041
Got the Lost Legion expansion coming in the mail. I've heard that's the best one that sort of changes up the game.

And I might just have to get Death Angel. Looks pretty fun and I didn't know it was single player. Looks like it's pretty affordable for now as well.
>>
>>52388380
Death Angel just went out of print, get it while it's still in stock, prices are gonna go waaaay up soon.
Expansions are already stupid expensive, a $4 12 card pack is now listed $30 on amazon.
>>
>>52388537
Well dang, are there any must have expansions or is the base game good enough?
>>
>>52388574
according to people who've played them they're not great
>>
>>52388601
Cool, then that saves me some money. I was going to wait till I got paid next but I suppose I'll pick it up now.

Is 30 bucks the normal price for it or is that a tad bloated?
>>
>>52384902
there is a pretty good reason for that.

least of which is that the game has been out for 5 years and is actually good.

besides that the miniatures are of amazing quality.
>>
>>52388380
Death angel is really good, I highly recommend it. It's oop so the price is going to rocket sometime soon
>>
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Looking for suggestions.

I've got a group of 3-4 players and they'll play almost anything (can't be too rules intensive--they won't prepare/remember shit). Risk and Pandemic were successes, but Nuklear Winter (totally my fault) and Axis & Allies 1941 were too much.

Anything, but another war game. After buying Kemet, I noticed just how many "Risk"-style games I keep introducing and I wanna stray from it.
>>
>>52388797
>Normies group
Jamaica maybe.

Forbidden Desert. Or get something social and simple like Cash and Guns. Could also try looking up a dice game like Roll for the Galaxy if your group likes dice chucking.
>>
>>52388797
What's battletech like? Would you recommend it?

One of my favorite games is Carcassonne and I will always recommend it. Hanabi is also a simple game that is much more challenging than you would think. Zombie Dice is mindless but also really quick and a good filler (I personally prefer Tsuro though). Blokus is a great abstract game (although the original 4 player game has to have 4 people or it's way too imbalanced).
>>
>>52388843
I love Battletech--at least what I've experienced. I can't find anyone who's interested to play against and forcing one of my friends to play is never any fun.

If you can find someone then I would definitely recommend the starter set. It comes with 26 mechs and you only need 4-5 per player. They're not as detailed or big as the old pewter models, but they get the job done.
>>
>>52388750
Just ordered it, came out to 29 dollars including the shipping. It'll be nice to keep on the backlog for when I need a change of pace from Mage Knight.

I'm guessing it's decent with two people as well?
>>
>>52388634
It's not too bad, MSRP was $25. I have the Space Marines and the Missions expansions, and they're alright, they can breathe life back into the game once you've played base for a while. They don't introduce many new mechanics, it's just more of the same goodness on the base game.
>>
>>52389000
Yeah, it's a good coop for 2-4 that will keep everyone engaged and on the edge, since every pllayer has a coordinated decision to make each round.
There's a neat mechanic called Instinct, which requires a player to make a tough decision without informing the other players.
Loads of stressful fun, even if it's not too impressive component wise. It's hard to win too, so some tolerance to ffrustration is required.
>>
>>52389230
Good stuff, and it sounds like I won't be missing out on any major things if I can't afford the expansions when they appreciate like crazy.

between this, Mage Knight, and its expansion, I should have some good stuff to keep me busy when I'm bored for a while.
>>52389299
Oh man, that actually sounds like a lot of fun. I've only played competitive board games with my friends up till now so a co-op game should be really interesting. I'll definitely have to get these sleeved though.
>>
>>52386754
>Just curious when a tabletop game gets into the millions.
'Millions' really isn't that much. Any simple normie game that sells for $20 will make that much after selling 50 thousand copies, which really isn't that much at all.

So it's big for Kickstarter standards but not that big a deal by general boardgame standards.
>>
>>52381644
>They're just people who give a shit about being nice to people*

*people who agree with them unquestioningly
>>
>>52391442
Oh look another shitposting retard.
>>
>>52386773
We have a couple videos now that basically explain pretty much all the rules and how the game plays. The rulebook is coming before the campaign ends apparently though so maybe that'll calm the massive hate boner some people hold around here.
>>
>>52391604
Go to safespace, cuck.
>>
SUSD are literally the best reviewers and anyone who thinks otherwise is literally being contrarian for the sake of it because they want to look cool in /bgg/
>>
>>52392363
>t. SUSD shill-cuck
>>
>>52392321
>>52392379
You keep using that word but I don't tink you know what it means
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