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Age of Sigmar General /aosg/

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Thread replies: 337
Thread images: 86

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Where All Da Elf Wimmin At? edition

>resources
pastebin.com/qCZb0mvh

>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>army builder
scrollbuilder.com

>Current Rumors
http://www.tga.community/forums/topic/217-the-rumour-thread/

Old thread:
>>52060366
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M O O N C L A N
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Part of me feels like ye olde elves are going to be progressively replaced by armies similar to the Sylvaneth, in that there will be not!elves that share a history with ye olde elves, but aren't actually them, or are evolved forms of them. Like, we have Sylvaneth as the "new" wood elves, eventually Malerion's shadow elves will be a thing and act as the "new" dark elves, as well as Tyrion and Teclis' light elves that will take the place as the "new" high elves. I don't think GW will actively shun the usage of the OG elves, but it's difficult for me to see them getting any real support.

But at the same time, they have been dotting OG elves here and there, such as the elf characters in the Warhammer Quest games, and the Scourge Privateers making an appearance in City of Secrets. I can only assume the reason for that is GW isn't done with them *just yet*. Whether the same can be said a few years from now or not? Who knows?

Basically, elves are in a weird spot, and I can see them going in either direction. Personally, I'd like to see some Wanderer action, but my Stormcast and Death are enough to occupy me for the time being.
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who dis nikka?????
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>>52078460
It Nagash.

The real thing that I find interesting is who one might tease with a defaced Nagash.
>>
>>52078160
>>52078451
God, I fucking hate Elves and their fans so much.
>>
>>52078488
Would be amazing. Need more Settra in my life.
>>
>>52078488
If it was that, and they brought out redesigned Tomb Kings, I would be pleasantly surprised, to say the least. I may even but an army for this game.
>>
>>52078460
It's got the same hat things that Nagash's hat has, but the nasal cavity there in the skull is off. I think it's death related but not sure what it would be
>>
>>52078488
Hnggg
>>
Lord of Chaos or Lord of Chaos on Daemonic Mount for a 1000 point STD list?
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>>52078460
Well, I think we see a Dank Aelves but I wish you deathfags something Nagash-related or maybe even a new death faction
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>>52078681
Are you mostly infantry or cavalry? Ideally you want your Lord to be able to keep pace with the bulk of your troops to better buff them. Alternatively, if you're primarily infantry-based, having a mounted general can be good for grabbing objectives.
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Death needs more shit before they start adding stuff to the other alliances
Fuck elves and fuck order
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Archaon is now and forever replaced with Seto Kaiba. How do you feel about this?
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Oh, and Dorghar is now the Blue Eyes Ultimate Dragon.
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>>52078860
It's 50/50

At this point, basic list is two 10 man Warrior units, a 5 man Knight unit and a Sorcerer

If I get the foot dude, I can afford another 200 points of stuff, if I get the mounted guy my options are more limited down to 160
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>>52079002
What.
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>>52079024
ITS TIME
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>>52079002
>>52079024
I'd call that an improvement.
Especially if he gets a rule to use extra points to buy back wounds.
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>>52079024
Well memed, would play trap card again
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>>52079002
ANIME
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>>52078550
>God, I fucking hate Elves and their fans so much.
still bitter about them being OP in WHFB? or was there someone you met in real life in particular who played them that you didn't like?
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>>52079048
TO DUEL!
https://www.youtube.com/watch?v=SFkdcQgNJHo
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>>52078460
NASAL CAVITY IS SOMETHING LIKE A MORGHAST HARBINGER, DEATH CONFIRMED
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>>52079064
Did you just summon a bunch of daemons in one turn?
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>>52079288
Yeah? So?
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>>52079309
That's against the General's Handbook!
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Is there any reason I shouldn't run 3x30 handgunners in my empire list
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>>52079321
SCREW THE HANDBOOK, I PLAY UNBOUND
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>>52079374
>I play Unbound
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>>52079374
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>>52078451
>I don't think GW will actively shun the usage of the OG elves, but it's difficult for me to see them getting any real support.

as much as it would be awesome for the old lines of elves to see updates I think you're 100% right about that being unlikely.

you nailed it about the new "evolved" elves probably being the focus moving forward.

although the fact that the Tenebrael Shard from Silver Tower looks exactly like a male Witch Elf does leave open the door for some hope.
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Might dip my toe into AoS. I've had my eye on Slaanesh for a while. I like the idea of being a fast glass cannon and some of the abilities sound fun, like Keeper of Secret's Dark Temptations.

So two questions. One, is this army a good starting point as a Daemon Cohort (+40 points not shown)? And two, how likely is it that a Slaanesh Start Collecting set will be released soon?
>>
How big are the shields of the Sigmarines, and could an Ironjawz Megaboss comfortably hold one to convert him to a Black Orruk Large Leader?
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>>52079746
Do you realize how big Megabosses are?
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>>52079817
Yes, but I don't know how big Sigmarines are. I've only played with rats and orruks.

The shield looks big for the human dude, so I was wondering if it'd be too small for da boss.
>>
How good are beasts of Nurgle?
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>>52079836
Liberators are something like a 1,5cm higher than clanrats
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>>52078460
It looks like a cardboard tile for a game.

I have a feeling it will be for a death themed warhammer quest game. Although that would be pretty soon after the last one, even if the last one was all made from existing models.
>>
>>52079144
Hating elves irrationally is a meme.
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>>52079879
How about a shield from a Venerable Dreadnought from 40k? Is that the size I should aim for?
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>>52080281
Well, fuck me running - I'm not playing 40k m8. I wish I could help you but I can't. Liberator's shild is not this huge - it's only a little bit wider than spireguard shield
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>>52080303
Damn. Thanks though, at least I know not to waste my time with Lib shields.
>>
>>52080315
Okay, I managed to dig out one of my liberators - shield is ~2,6cm long and ~1,4cm wide.
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>>52076283
Well, so the good list for vanguard games with objectives should look like this? With additional two boxes of Brutes and box of Ardboys it will not be as budget as I wanted but I can always buy SC! + two boxes of Arboys to run 4 units of them

Allegiance: Destruction

Leaders
Orruk Warchanter (80)
- General
Orruk Megaboss (140)

Units
Battleline
10 x Orruk Ardboys (180)
- 4x Pair of Choppas or Smashas
- 2x Choppa or Smasha & Shields
- 4x Big Choppas
- Ironjawz Battleline
10 x Orruk Ardboys (180)
- 4x Pair of Choppas or Smashas
- 2x Choppa or Smasha & Shields
- 4x Big Choppas
- Ironjawz Battleline
5 x Orruk Brutes (180)
- Pair of Brute Choppas
- 1x Gore Choppa
- Ironjawz Battleline
5 x Orruk Brutes (180)
- Pair of Brute Choppas
- 1x Gore Choppa
- Ironjawz Battleline

Battalions
Ironfist (60)

Total: 1000/1000
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>>52078160
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>>52080798
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>>52080817
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>>52080838
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>>52080854
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>>52080870
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>>52080881
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>>52080895
>>
>>52080723
- Don't mix weapons on the 'ard boys. Not for any practical reasons, but because you'll get annoyed by that very quickly. I speak from experience.
- Why is the warchanter your general?
- Give your brute bosses the klaw+smasha.
- Relics and traits?
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>>52080911
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>>52080926
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>>52080937
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fuck this gay aelf faggotry

lets get some sweaty naked muscled duardin in here to counter it!
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>>52080949
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>>52080953
>>
Reminder to never mention Elves in these threads, because they start spamming their nonsence
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>>52080959

>>52080953
>sweaty naked muscled duardin

that would be a hilarious awesome subject for the next op
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>>52080964
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>>52080953
What the fuck is that?!?
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>>52080953
I agree, this needs to be countered by something more tasteful.
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>>52080975
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>>52080972

there is more but I think I have satisfied the thread OP request.
>>
>>52080921
>Don't mix weapons on the 'ard boys. Not for any practical reasons, but because you'll get annoyed by that very quickly. I speak from experience
What about shields? Are they even useful?
>Why is the warchanter your general?
Missclick
>Relics and traits?
I'm toying with points and cash right now so it's not a "serious" list right now. Which one would you recommend if I'm gonna run 4x ardboys?
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>>52080980
It's sheer ballbusting testosterone raisin' manliness. What's the matter? You don't see it when you look in the mirror?
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>>52081012
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>>52081026
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>>52081041
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>>52081076
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>>52080953
>fuck this gay aelf faggotrylets get some sweaty naked muscled duardin in here to counter it!

>calls pictures of attractive female elves gay
>insists hoarding mostly naked sweaty male midget pics is not gay
>does not even realize the level of ironic going on

more power to you man. You're awesome and your fyreslayers rock.
>>
We know who has the best thighs but what about boobs_______?
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>>52081096
That's the joke.
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>>52081114
>That's the joke
it is a great joke. I like it very much
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>>52081114
>>
>>52081105
Ghurk Glottkin
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>>52081096
Yeah im pretty sure he is very well aware of the irony and that was the joke
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>>52081105
>>
Is it better to summon a Bloodthirster or start in play with it?
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>>52081035
someone should post this on TGA and time how long it takes for the mods to ban them. They get super touchy about their SC over there.
>>
Ah yes so this is the AoS fanbase
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>>52081183
>Ah yes so this is the AoS fanbase
so long as it confirms whatever preconceived notions you had then I say run with it. gota make the most of those sorts of opportunities
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>>52081105
>best thighs

Who?
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>>52081183
No, this is 4chan.
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>>52081183
It's 1 AM m8 - it's a shitposting time
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>>52081209
>>52081105

her?
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>>52081209
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>>52081292
#not_an_elf
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>>52081105
Although I guess having a corset is cheating.
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>>52081394
Welp, it would be great to run an army of 3rd party nearly nsfw models but I would also feel like an idiot
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Is a Pyrofane Cult a good thing to shoot for if i'm starting AoS? very tentatively interested and swarming people with fireball cultists seems like good fun
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Where can I get medieval helmet bits to convert my stormcast eternals? Im looking for either a 15th century armet or crusade great helm look
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>>52080986
You called OwO???? 8=======€>
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>>52081695
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>>52081714
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>>52081746
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>>52081769
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>>52081782
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>>52081861
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>>52081105
6>2
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>>52081880
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>>52081058
>>52081035
>>52081018
>>52080986
Absolute cancer
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>>52082187
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>>52082404
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>>52082187
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Realtalk, how good are Beastmen? I rather like their rules, especially the Warherds, but if I'm going to pick up a third army I want to make sure it's worth a goddamn.
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R8?
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>>52079002
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>>52083527
They are a horde army with very little in the way of defense and die in droves to shooting and bravery. Their main wizard is pretty poor with his spell sucking it bad with a very high casting value and used to summon a monster, which you still need to set aside summoning points.

That's the brayherds though. It's all the gor races.

Then there's the warherds. Which is all your minotaurs, which kick ass. They are absolutely brutal, but there isn't much variety in them.

Hopefully the brayherds at least get a points reduction a la fyreslayers in GHB2
>>
>>52083928
But brayherds are very fast. They get bonuses to running and pile-in moves, as well as being able to run AND charge in the same turn.

Gors and ungors should not be taken unless they are in large units of at least 30 ro 40. Bestigors are fine in only 10 man squads.

Try taking the wildstalker brayherd battalion
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We fight one, even if we are only but the thinnest whisper of a dream. FOR THE LADY!!
>>
>>52083737
For 1500 pts, this is what i would run

Allegiance: Chaos

Leaders
Beastlord (80)
- General
- Great Axe
- Trait: Cunning Deceiver
- Artefact: Chaos Talisman
Great Bray Shaman (100)
- Artefact: Crown of Conquest

Battleline
30 x Gors (240)
- Gor Blade & Beastshield
20 x Gors (160)
- Gor Blade & Beastshield
20 x Gors (160)
- Gor Blade & Beastshield
10 x Ungor Raiders (80)
- Brayherd Battleline
10 x Ungor Raiders (80)
- Brayherd Battleline
10 x Ungor Raiders (80)
- Brayherd Battleline
10 x Ungor Raiders (80)
- Brayherd Battleline

Units
10 x Bestigors (140)
10 x Bestigors (140)

Battalions
Wildstalker Brayherd (140)

Total: 1480/1500

With being able to do inspiring presence twice (crown of conquest, and the beastlords CA is meh), that would help, because battleshock will be your greatest enemy. On top of that being able to move on to the table in your first turn from any table edge gives you some positional advantage. Cunning deceiver grants you some additional first turn defense.

Beastmen are an uphill battle in this game, so you need every minor advantage you can get. When you move to 2000 pts, then look into getting the banner bearer and maxing out your units of gors then maybe a chariot or 2.
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>>52084323
This is what I would do at 2000 pts.

Allegiance: Chaos

Leaders
Beastlord (80)
- General
- Great Axe
- Trait: Cunning Deceiver
- Artefact: Chaos Talisman
Great Bray Shaman (100)
- Artefact: Crown of Conquest
Wargor Standard Bearer (80)

Battleline
30 x Gors (240)
- Gor Blade & Beastshield
30 x Gors (240)
- Gor Blade & Beastshield
30 x Gors (240)
- Gor Blade & Beastshield
20 x Ungor Raiders (160)
- Brayherd Battleline
20 x Ungor Raiders (160)
- Brayherd Battleline
10 x Ungor Raiders (80)
- Brayherd Battleline
10 x Ungor Raiders (80)
- Brayherd Battleline

Units
10 x Bestigors (140)
10 x Bestigors (140)
1 x Tuskgor Chariots (60)
1 x Tuskgor Chariots (60)

Battalions
Wildstalker Brayherd (140)

Total: 2000/2000

Again, brayherds are a horde army.
>>
>>52084366
Or this, if you want a big monster to be a retard magnet for your enemy.

Allegiance: Chaos

Leaders
Beastlord (80)
- General
- Great Axe
- Trait: Cunning Deceiver
- Artefact: Chaos Talisman
Great Bray Shaman (100)
- Artefact: Crown of Conquest
Wargor Standard Bearer (80)

Battleline
30 x Gors (240)
- Gor Blade & Beastshield
30 x Gors (240)
- Gor Blade & Beastshield
30 x Gors (240)
- Gor Blade & Beastshield
10 x Ungor Raiders (80)
- Brayherd Battleline
10 x Ungor Raiders (80)
- Brayherd Battleline
10 x Ungor Raiders (80)
- Brayherd Battleline
10 x Ungor Raiders (80)
- Brayherd Battleline
10 x Ungors (60)
- Maul & Half Shield

Units
10 x Bestigors (140)
10 x Bestigors (140)

Behemoths
Ghorgon (220)

Battalions
Wildstalker Brayherd (140)

Total: 2000/2000

You break the brayherds allegiance, but its no big deal because you still have all the battlelines you need. The ghorgon is a big scary monster that hopefully will draw a lot of enemy fire and keep it off of your gors and bestigors
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>>52084446
Ok, last beastmen list, lol.

After tweaking it and studying some stuff (you got me fantasizing about a beastmen list, damn you). This is what I ultimately decided I would do. I went with the cygor because it could provide some much needed magic defense and still be that retard magnet. Again the battalion provides some positional advantage, and If I had the choice on first turn, I would let my opponent go first, let him take some shots at the cygor, then on my turn, bring my entire army, and have a go. That's a lot of beastmen up in his grill on the first turn. Even if I get force to take first in the round im still up there. Cunning deciever helps with that crucial first round of enemy shooting and combats.

Again, my beastlord and shaman both providing inspiring presence, put those on the gors. Ungor raiders keep small because battleshock. Bestigors don't need to be big to be effective.

Don't expect your heros to survive the battle, so that's why i gave the lord the great axe, because a shield wouldn't do much for him. The shaman is pretty much meant to roll out shield and mortal wounds.
>>
I have absolutely, 100% no idea what I'm doing other than glancing over the rules and reading some warscrolls. Is this a totally shit starting list Y/N (considering it's pure Beastmen; if the faction itself is shit then how is it compared to other Beastmen lists?). Some friends and I are planning to start and picked 1000 pts to build toward at first.

>Great Bray Shaman (general) 100 points
>3 Bullgors (great axes) 180 points
>10 Bestigors (horn, banner) 140 points
>10 Bestigors (horn, banner) 140 points
>Tuskgor Chariot 60 points
>Tuskgor Chariot 60 points
>20 Ungor Raiders (horn, banner) 160 points
>20 Ungor Raiders (horn, banner) 160 points

Also am I missing something or can Beastmen no longer take Marks of Chaos?
>>
>>52085057
>>52084446
>>52084366
>>52084323

kek I didn't even realize you guys were posting Beastmen stuff when I posted this:
>>52085131
That's what I get for not reading the thread

I'll read your lists, thanks for posting them
>>
>>52085131
>>52085151
Here's 1000 pts

Allegiance: Chaos

Leaders
Beastlord (80)
- General
- Great Axe
- Trait: Cunning Deceiver
- Artefact: Chaos Runeblade

Battleline
30 x Gors (240)
- Gor Blade & Beastshield
30 x Gors (240)
- Gor Blade & Beastshield
20 x Ungor Raiders (160)
- Brayherd Battleline
10 x Ungor Raiders (80)
- Brayherd Battleline

Units
10 x Bestigors (140)
1 x Tuskgor Chariots (60)

Total: 1000/1000

That should give you a start for working up to the bigger lists I did above.
>>
>>52085180

>102 models

W-well then.
>>
>>52085378
Dude, beastmen is a horde army. They are really only effective this way.
>>
>>52085378
If you see this across the table, force battleshock and put pressure on the general. The horde starts bailing as soon as they lose momentum.
>>
>>52085441

Tbh I thought 60 models would qualify as a horde but apparently not.
>>
>>52085637
No, 60 models is a high numbers army. 100 models is a horde.

Grots, skaven verminus, those are also horde armies
>>
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>>52081596
anyone?
>>
>>52086223
Sounds like Devoted of Sigmar, but just converting and painting everything with a fire theme.

Or do Fyreslayers, which is pretty much fire dwarves.
>>
>>52086223
You pay a lot in battalion taxes, but the benefits seem solid. Toss in a Chicken and have some fun at 2k.
>>
>>52085131

Take more bullgors. Use gors as chaff and bullgors and bestigors to fuck things up. Take the bullgors with dual axes. The amount of attacks is insane and with blood greed you'll be putting out a couple of extra attacks per round. Also take gors with double hand weapons as the shield is a minimal benefit and you can throw mystic shield on them if you really want to. The goal with beastmen is to outnumber, outmaneuver, and out-hit your opponent to the point where you simply drown them in buckets of attack dice. The ghorgon is a decent monster but by no means the best and razor gors can be deceptively effective in small units. Use them to hunt skirmishers, wizards, and artillery. Chariots can hit hard too. Ungors are shit but if you have enough of them they can make what essentially amounts to a reliable nuisance to backlines and artillery. Also, doom bulls are superior to beast lords in terms of raw killing power
>>
Anyone have the stormhost prosecutors and knight venator.

looking at them for conversion sand wondering is there much of a difference in size?
>>
>>52086456
It can be done. I can take a pic of it if you want. Only the backpack/wings and the arms are problematic.
>>
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>>52078160

>People still think Elves will be updated
>>
If the lore doesn't have any direct relation to playing the game, why do so many people get hung up on it?
>>
>>52086399

Thanks, anon. Appreciate the advice.
>>
>>52086627
Because the hobby is more than just the game you play, you invest so much time making the army that, at least in my experience, it is natural that you want to come up with a minor backstory or character for your overpriced plastic men. The story, or at least the setting, helps with that.

But AoS seems to be getting a more clear setting so if we give it some time it'll definitely get there I hope.
>>
>>52086654
No problem. Beastmen have been give. The shaft for the last two editions and AoS didn't make them much better. Hopefully we get a proper new battle tome because they are still currently an underpowered faction. You can win with them but have to pull every trick out of the book you can to do well.

I've also heard good things about Tzanngors but haven't played with or against them enough to give a good assessment
>>
>>52087115
I'm just hoping that in the next Nurgle release we can get some pestigors.
>>
>>52087115
Tzaangor are great! they require at least a unit ot 20 and a nearby arcanite hero to really bring their a game. But when they do they are pretty damn scary.
>>
>>52081352

Well, duh, she's a goddess.
>>
>>52081292
>she will never crush your head with her thighs
why live

almost makes me want to roll sylvaneth, buy her figurine, fuck up the modelling and paint job and then throw her into the trash while I cry at myself for being shit
>>
I think the khorgorath model would actually be pretty cool if it didn't have all those skulls embedded in its skin
>>
>>52087552
>Khorne
>Not having skulls embedded into the skin
>>
>>52087615
It could have a head made out of skulls instead.
Just a suggestion.
>>
>>52087299
I doubt it. Tzaangors were a replacement for chaos warriors for Tzeentch, because he got none in his book. Putrid Blightkings are your Tzaangors.
>>
>>52087621
Its head is the single worst thing about the model. To this day I have no idea what the fuck is going on there.
>>
>>52087552
It would be cool if its left hand didn't look like a vagoo with tentacle and instead a cool looking gauntlet.
>>
>>52082180

That's AoS in a nutshell
>>
>>52081008
Bump this out of spam
>>
>>52087763
Probably supposed to be a random collection of bones, so the presence of that jaw thing is more than a little strange to me.

They could've just made it out of skulls! That would've been easy, I think. But then again, maybe they were afraid of making it look too ridiculous, which I think is a reasonable fear.

>>52087781
Maybe just have the arm taper off into a spine or something?
>>
This azyr app is confusing as fuck to me
trying to build my arcanites list and I can't add a Lord of change, how do I go about doing that?
>>
>>52081008
> 4 x Hardboyz
Nigga you dumb.
Hardboyz without at least a to hit bluff struggle to take down anything with greater than a 5+.
You need MOAR brutes. Or a 10 Ork murder squad. Or something
>>
>>52087978
Not have an arcanites list.
I'm not joking - LoC is a Tzeentch unit, but it's a Daemon, so you're going to have to build a straight Chaos list if you want to use him in an Arcanite army.
>>
>>52088147
Arcanites of Tzeentch as an army doesn't really exist right? You can just have Disciples of Tzeentch allegiance if you everyone in your army has the Tzeentch keyword.
>>
>>52088292
Correct. There is only a tzeentch allegiance. The guy was just jonesing you
>>
>Random guy: "I cant wait to swear my allegiance to Death!"
JUST
>>
>>52088348
Also I prefer Disciples of Tzeentch style battletomes over Bonesplitter/Raider style stuff. Might be difficult to do those kind of books for every faction though.
>>
>>52080953

I really don't get this. Because I absolutely adore Slayers. But Fyreslayers just don't do it for me. Their aesthetic just seems wrong.
>>
>>52088428
I like slayers too.but only when they're the exception to the normal dwarven style. When they're the majority it loses its luster
>>
>>52088494

Yeah I suspect that's it. I like the contrast.

Speaking of which, Steamheads when? They're the one faction that I'm genuinely interested in seeing what GW does with.
>>
>>52088383
They can do things in such a way that can make sense. They could do it with mortal humans and do an empire/bret thing. Elves are obvious, but if they plan to again make dark elves and high elves not friends again, might be hard to justify.

Greenskins is an easy book to combine I think. But they need to buff greenskin models. Regular Orruks with 1 wound blow. But for a book, they can combine bonesplittaz, greenskins, and ironjawz. They all fuck around in the realm of beasts mostly anyways.
>>
Trying to squeeze in some chaos warhounds into my brass stampede list.. warscroll says min 5 to a unit but generals handbook is min 10 for 80 pts?

The warscroll on their purchase page is min 5 too, did they get updated somewhere or is GHB wrong?
>>
>>52088853
GHB has some different MIN sizes, such as Dracothian Guard being MIN 1 regularily, but MIN 2 in the GHB.
GHB takes precedence.
>>
new death faction when

ghosts or skellies pls
>>
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>>52078460
Mfw order is getting a new undead/construct army, possibly with Settra
>>
>>52089394
>implying Settra won't join Destruction, because fuck you
>>
>>52088853
warscroll =/= GBH. 5 minimum to field a unit, 10 minimum to field them in matched play.

Same is true for executioners or black guard for instance.
>>
>>52089461
Knowing gw, they'll find some way to piss everyone off
>>
So Shar'Tor's model shows a trampled fyreslayer helmet on the base. Does this mean that there is a rivalry between Chaos Dwarves and Fyreslayers I suppose?
>>
>>52084185
First time I saw Bretonnia I though, whats the point in NotFrance when i can play NotGermany with guns and now that their gone I miss them
>>
>>52090740
That's pretty much what happened with TK.
No one gave a shit about these sandnigger undead for a decade.
Never saw them played or knew someone that collected them.

But suddenly every fag misses them...
>>
Whats better at 1k points, nurgle daemons or mortals?
>>
WHO WILL BE TRIUMPHANT?
>>
>>52090839
Fantasy fags didn't give a shit about them. New blood Normies who actually love Egyptian stuff now are seeing what they are missing when they see TK enthusiasts show off their awesome mummy army and want them too.
>>
>>52090839
>tomb kings get released
>popular choice among beginners
>vampire gets updated and get better rules
>tomb kings get ignored
>10 years of negligence pass
>tomb kings get updated
>popular again
>vampire counts get updated and get better rules again

gee, I wonder what was really up with the tomb kings range not being successful, or the beastmen, or bretonnia or the sisters of battle for that matter.
>>
>>52090983
had nothing to do with them breaking the game with under-costed units. NOTHING
>>
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>>52090932
ONLY THE FLATCHEST
>>
>>52091000
Normies want to win, but their first priority when army picking is rule of cool and a lot of people legitimately love Egyptian stuff. Whites especially. That's something whites have been fascinated with that traces back to the Ancient Greeks
>>
>>52091060
what is this race bait noise?

you sure it doesn't go something like

>im new to AoS
>I want to win
>TK is winning
>I always liked Egypt stuff anyways
>$1000 ebay credit card later
>TK is the best I love Egypt Mummies!
>>
>>52091060
>but their first priority when army picking is rule of cool
rule of cool is used to discard the various armies until a few tasteful remains
the decisive factors are viability and cost
>>
>>52091000
I think you confuse how hardcore normies are. You think someone who just starts the hobby is buying his shit from eBay for scalpler prices? No, they go into a shop and bring home some miniatures that look cool.
Also, this huge increase of Tomb Kings bias is also confirmation bias on your part. And please don't quite tournaments for Tomb Kings, tournaments are for hardcore players, not some normies who picks up a miniature game

>>52091116
>I'm new to AoS
>I'm a hardcore follower of tournaments

That's where you go wrong, new players are not that engaged yet.
>>
>>52091116
I mean it's true, Euros/whites have always loved Egypt. Not saying they are the only race demographic that loves Egyptian stuff, but when the majority of your market is white nerds and white Normies who played Magic The Gathering once, you wanna go with something that they are familiar with and genuinely are a fan of
>>
>>52081105
It's common knowledge that elf bitches are sexiest on average, but there's always one stacked human chick that makes all the elf men go hrrrrrrrng.
Who is the Jaina proudmoore of AoS?
>>
>>52091169
In Europe we have a high interest in a lot of ancient history and related stuff. Romans, Greeks, Egyptian you name it. Historic films like Kingdom of Heaven, Alexanders and their like perform better in Europe than in the US.
>>
>>52091128
So what is it?
New players don't buy tomb kings because they aren't sold in shops. New players don't buy ebay scalper prices. Therefore TK players aren't new players and they are old players hopping on the power bandwagon waving the "I like Egypt stuff" flag for cover.

OR

New players are playing TK because why? and how? they aren't finding out about it in stores, they aren't watching tournament results. They aren't buying the models retail... Also I think there might be a lot of 40K crossover players who might be new to AoS but are savvy enough to know how to pick out a winning army.
>>
>>52091128
Not the other anon, but you're ignoring how the community actually interacts: more often than not there's a branching communication system that ends up with the farthest ramifications receiving derived or recycled informations or opinions coming from the hardcores.
the cases where normies get into the game without having a connection with the community are quite marginal given the recruitment methods.
>>
>>52091201
Everything performs better outside of NA, because we have less population than everywhere else. Doesn't mean we don't all love the same shit
>>
>>52091236
Black guys are the biggest weebs on the planet.

>afro samurai
>wu tang clan
>black dynamite
>boondocks
The list goes on
>>
>>52091221
What kind of evidence do you even have of this massive influx of new TK players? And I'm not talking some anecdotal evidence like 'Pete at your FLGS started TK."
>>52091223
True, but a lot of normies are not on the internet arguing about Warhammer. Fora and other stuff are only frequented by a small part of the total playerbase (based on my experienced working at a publisher for a large MMORPG)
>>52091231
Those filmed did better in comparison. Historic films often perform lower than hoped/expected in the states and better in Europe.
>>
>>52091236
Why is it that retards love AoS?
>>
>>52087115
Tzaangors are roughly equivalent to Chaos Warriors, trading some durability for Beastmen speed and more offense.
>>
>>52091201
Which is why it baffles me that TK weren't even given a chance in the new setting. I firmly believe they will get relaunched honestly.
>>
>>52091322
>What kind of evidence do you even have of this massive influx of new TK players?

I didn't realize that was in question. You make a good point though. Maybe there isn't a "massive" influx of new TK players. If there isn't it is a mute point. It is for all intents and purposes a pointless discussion either way. I don't personally care if there are or are not a lot of new players playing TK.

My point was to comment that new TK players are not likely to be "new to warhammer world" players.
>>
Whats better at 1k points, nurgle daemons or mortals?
>>
>>52090839
It's just the bandwagon effect and shafted crybabies at it's finest, no surprise. And this comes from death only player waiting for this fucking faction to get some love outside the flesh eaters.
Don't get me wrong, I like KT and flesh eaters but I want my fucking skellies and spoopy units to get some fucking love and not some meme """"new"""" army or more order shit
>>
>>52091578
Well, it's not like geedubs will give a single fuck what some fat tard with the whole army build has to cry on the internet, they allow kt armies to play and that's enough for them. If the kt line didn't give enough return for the investment, it got canceled and that's it and moved on to other new stuff. I don't think they will release anything kt related again
>>
Is the Shadows over Hammerhal story in the resources files? I have no interest in the game but so in the lore.
>>
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/Real Skaven hours/

like dis shit if u in blight city waiting for ur update

WHO THE FUCK UP??
>>
>>52090990
This.

Been a long time TK player. Every time TK got updated VC wasn't far behind and they always came with better rules often bordering on OP. 8th is the worst offender, where they took every disadvantage that TK had for supposedly being an undead army and completely ignored these same disadvantages for VC. What's sad is that the early 8th ed army books were pretty balanced and then VC came along and started the whole power creep.

Long story short, GW always made TK inferior to VC crunchwise
>>
>>52091995
Good.
>>
>>52091995
I don't understand why they did this, Vampires getting such blatant favoritism while also being boring acsthetically when compared to Tomb Kings
>>
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>Still no Start Collecting! Fyreslayers

Reeeee
>>
Issues with using square bases? I've got enough from my old WHFB force - don't give a shit either way aesthetically, but will it cause any issues with measuring etc?
>>
>>52081394
... Are you trying to say that Isabella Von Carstein is third party?
>>
>>52091544
A lot of Death players do build "Tomb Kings" armies because they get things like ridiculous buffs to skeleton warriors that make them rape incarnate. Especially the newer, "haha what is fun" types. Timmy/spikes is what I think the Magic fags call them.
>>
>>52091438
Because even they're able to see how shit Fantasy's playerbase actually was, so jumped ship to the first available game that the fantasy faggots hated and was GW.
>>
>>52091188
Alarielle.

Can't have her unless you're a tree.

T H I C C as fuk tho
>>
>>52092664
I have an impressive wood though.
>>
>>52091438
Because those based retards started playing AoS to piss off fantasy grognards and watch them nitpick and shit on whfb so hard and call it AoS lmao
>>
>>52092446
I assume you meant to link >>52081540 ?
>>
>>52092045

What was suppose to separate VC from TK is that VC was mainly hero driven, with shit core and decent support but with near-unstoppable vampires who could also cast spells.

TK was always meant to play as the more 'disciplined' of the Undead armies, so while skeletons were nothing to write home about, in the presence of a Tomb King or Prince they go from total shit to surprisingly deadly when used in the correct way.

In 8th they added too many powerful units for VC, and coupled it with the fact that Zombies can Skeletons could march (but TK couldn't do so under any circumstances without the assistance of a spell, which would force a TK player to use Power Dice simply to get a regular movement that EVERY SINGLE OTHER FUCKING ARMY could do at no penalty).

The penalty for losing a Hierphant was always MUCH more devastating to a TK player than a VC player. You also have to consider that killing a vampire is significantly more difficult than killing a lowly liche priest.

TK in the right hands was always dangerous as fuck, but you had to be incredibly precise and outplay your opponent consistently to pull out even minor victories. The only armies who had it worse were Beastmen, Brettonia, and Wood Elves prior to their army book.

In short, playing TK took skill. Playing VC didn't. So for newer players, VC was always more attractive. It's a damn shame considering some of GW's best models came from the TK range (Sphinx dual-kit, Ushabti, Necro Knights, Casket of Souls, etc.).
>>
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>>52078460
dank ælves
>>
>>52091721
you could apply the same to sisters of battle, and look how well the new miniatures sold (to the point it is rumored they will make the long awaited codex, RUMORED)
tomb kings looks cool, and death really needs some more love. if not, might as well shoved it into the other allegiances
>>
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Can anyone let me know if pic related is remotely close to how Skaven should set up? I prefer a clan skryre theme but we aren't playing nearly enough points to field 900pt infantry.

I will be playing in a week with some friends and am happy to mod anything if I need to sacrifice some clan rats or something to build another unit.

This is as best as I figure off the top of my head, aside from modding some clan rats into warp drill teams for popping up to the sides or behind the elves.
>>
>look into AoS
>all these great orc models and factions
>sphess Orks are basically being left to die on the vine

Really makes me think

You think they are trying to get ork players to migrate over?
>>
Good Seraphon on 1500 pk.?
>>
>>52093281
Not really. Just about all of the 40k factions are on an update freeze. They appear to be holding off any codex updates until 8th, and will probably do what they did with AoS by releasing a line-wide update at once, then release new codexes like they're doing with th battletomes.
>>
So I got me a Slambo because he's the greatest chaos warrior ever.

Now I wanna play AoS but I have no idea how armybuilding works.

Should I just get the slaves to darkness start collecting box?
>>
>>52088087
Yeah, I know. As I said I wanted to keep it budget but ordinary I would run 2x brutes to make funny things with mega-boss and 2x ardboyz to guard objectives etc.
>>
>>52093680
That, or a lord on Daemonic steed and a box of Knights.
>>
>>52093680
www.scrollbuilder.com
>>
>>52093680
Slaves to Darkness SC is pretty great. Definitely a good buy.

Armybuilding is pretty simple. For 1000 points or less, you need one unit with the "leader" tag, and two units with the "battleline" tag. 1000-2000 you need one leader and three battleline, and 2000-2500 you need four battleline.

Slaves to Darkness SC gives you a set of Chaos Warriors, which are always battleline, and a set of Chaos Knights, who count as battleline as long as you don't go outside Slaves to Darkness.
>>
>>52092384
>Not even GW wants people to start collecting Fyreslayers
>>
>>52093680
Well, Slambo is not working with any other model so you can buy everything StD related. SC! box is a good choose - IIRC it gives you 600 points in models
>>
>>52093680
Get slaves to darkness, then get the general's handbook. It's cheap and considered an essential for army building of any type, because it provides additional rules and relics and warlord traits and such. And narrative campaigning ideas.
>>
>>52093813
They obviously want to keep the fact that Vulkite Berserkers are op secret.
>>
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>>52093870

>$180 for a single full unit
>>
>>52093870
They almost outed the secret on stream yesterday, when one of the players used a large unit of Vulkite Berserkers in conjuntion with Sisters of the Thorn. The stormcast couldn't touch them all game.
>>
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>>52091800
Squeak
>>
>>52093813
>mfw no difference price wise between starting a FW Chaos Dorf army and a Fyreslayer Army

WHY
>>
>>52093747
>>52093751
>>52093793
>>52093823
>>52093837

Thanks!
>>
>>52093908

Vulkites with sling shields are more points efficient than Phoenix guard or liberators IF they're above 20 models and IF they haven't charged.
The other downside is lmao 4" foot slogging

Tl;dr viable alternative order tank blob unit if you want to spend twice as much $ for about the same results
>>
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rate my 2000 point free peoples list
>>
Should I play beastmen or Soulblight next lads?
I've been wanting to run a celtic inspired brayherd list for ages but I've also want to do an Elite Soulblight army for just as long, doubly so after getting TW Warhammer and it reigniting my love for old VC's.
>>
>finally got the FEC battletome
>all that lore

Man, these guys are awesome and cute
>tfw no brettonia costumes for them
>>
>>52095297
On a related note, am I allowed to use dragon blades as blood knights (proper paintjob included) in a GW store?
>>
>>52092384
I wonder if Fyreslayers will ever get a pass again and get new units.

Could at least have like firedrake doggos or cavalry or SOMETHING other than X flavour berserker.
>>
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Chaos marauders of nurgle. Now I have about 1000 points of nurgle mortals.
>>
>>52095542
No idea why you're replying to my post like you're me (don't mean to sound like a cunt here anon). Ask the store manager, mine is fine with it as long as I do a bit of conversion work. I swap the heads and throw on some death banners and shit like that all over them.
>>
>>52092384
Easily the ugliest most bland miniture line in the entirety of gw
>>
>>52095779
The problem is the disgusting ginger orange color scheme. Fuckers could look like Spartans and be awesome if they chose better colors
>>
>>52095569
Nice one anon
>>
>>52095569
What models for the conversions?
>>
>>52095849
They look Awesome when Blue, like Frost Dwarves.
>>
>>52095865
Thanks.

>>52095882
Starter set bloodreavers with ogor gutplates for shields, and various other nurgle bits.
>>
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>>52078160
Tank Engine faction when?
>>
>Chaos can be corrupted into becoming a Sigmarine if they get hit by the warhammer

that's fucking evil man
>>
>>52097605
>Chaos can be uncorrupted into becoming a Sigmarine if they get hit by the warhammer
fixed it for you
>>
Hey guys. Need some help. Wanna get into the game, but none of the armies quite do it for me. I wanna play, but I don't have an army I want to play. What do?
>>
>>52098069
This is where im at too
Waiting for death to get some actual units
>>
What is the point cost of a giant?
>>
>>52098309
180
>>
>>
>>52098069
Don't force yourself to buy an army that you dislike. You'll end up hating the game based on that alone, honestly. If you really want to play but don't like the armies you see, just keep doing research and looking at paint schemes/conversions until you find something that tickles your fancy. As much as we talk games, the hobby is a huge side of it and if you dislike the models/fluff/playstyle you'll just be unhappy with the money spent.

That said, there's honestly just a huge dearth of models and playstyles to choose from that I find it hard to believe you can't find a single army that is pleasing to you. You'll find it, anon.
>>
>>52098069
Check aos28 and start a warband convert some shit into what you really want to field, check other peoples shit for inspiration. Start small heavy on flavour.
>>
Which is better to make? Sepulchral Stalkers or Necropolis Knights? Also list the pros and cons of each please.
>>
>>52098876
Back to 40k with you kiddo
>>
>>52095569
Gorgeous conversions!
>>
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>>52078160
has anybody here tried "age of fantasy" to play with sigmar models? results?
>>
Question-if I equip a unit with two weapons do I double the attacks? I'm talking specifically about Bullgors. If I equip them with two axes at 3 attacks each, does that mean they make 6 attacks each?
>>
>>52098943
wat
>>
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Anons, I got a problem! Someone claimed that, the Sword of Unholy Power can summon any DEATH unit w/o any restriction(hello, Nagash in base contact); instead of cast a summoning spell already exist. What to do?
>>
>>52099168
It's the one-page rules. I am resoundingly meh about the game system. I find it way too oversimplified, and not one-page. I tried their 40k ruleset and was pretty damn unimpressed. It was just a very dull game. Looking at their non-aos rules, it looks to be about on the same level.
>>
>>52099699
Tell him he's a fuckwit and be more confident that you can actually read and he can't.
>>
>>52099699
"Is there a 'Summon Nagash' spell for you to cast available?"

There, done.

Also did he reserve Nagash's value in reinforcement points?
>>
>>52099699
Resize your image. 5.91 megabytes is too big to load.

Then tell that guy that "a spell that summons models with the DEATH keyword" means that no, he can't summon Nagash, because there's no "summon Nagash" spell. If there's no spell to summon a unit, it cannot be brought onto the table with the Sword of Unholy Power. That is the RAW. And if he says "but it doesn't say what the spell is", tell him to look at his warscrolls and find the spells with "summon" in their name.

For the rest of the thread: yes, there are people that dumb. I try not to game with one every week.
>>
>>52098337
Any limit on number?
>>
>>52099699
"cast a spell that summons models with the DEATH keyword"

There's the clincher. It would have to be a warscroll that has the "sommon this unit" ability for Death wizards, AND you would need to have the points reserved as per standard rules for summoning, which is what this is.
>>
>>52099821
1-1 behemoth

So you can only have as many as your behemoth allowance at whatever points level you do
>>
>>52099765
>he can't
English ain't our 1st language, haha.

>>52099770
>Nagash's value in reinforcement points?
Blood Knights, anywhere on battlefield. That's brutal!

>>52099818
>5.91 megabytes is too big
Sorry.

>no spell to summon a unit, it cannot be brought onto the table
He(or they) claim that sword cast a bound spell or something...

>>52099824
>"cast a spell that summons models with the DEATH keyword"
Thx, but English ain't our 1st language, hope that i can explain this for them.
>>
>>52099210
Its like the first question in the faq, lol
>>
>>52099210
No, the benefit you get for doubling weapons is listed in the warscroll. You get to reroll hit rolls of 1.
>>
>>52099168
Sure, because anyone who read age of sigmar's 4 pages of rules was sure to think "there's too many pages".

I don't get why this was necessary, at all
>>
>>52089394
>Settra coming back
Shut up and take my money
>>
Is there anyone who would be kind enough to tell me the playstyles of the different armies. I'm not really concerned with what's competitive, I'd just like to know how they all play so I can figure out what might be fun and fit my style. Trying to decide what to get into and nothing seems enjoyable, but that could be because I don't really know anything so I figured I'd ask.

Ideally I'd like something that required unit synergy and allowed for some depth of thought and tactics playing an important role. I'm not trying to meme, but sometimes it does feel like every army either just wants to rush down the middle or shower the enemy with arrows at a distance with just about nothing in between.
>>
>>52101802
Better that you start with what playstyles you like and go from there.

There's alot of variety abd space for narrative forging, but the battleline restrictions fuck up my fluff sometimes tis a bit ass.
>>
>>52102155

Well, are there any armies that rely on unit synergy and have flexible tactics? Most armies I've seen appear rather monobuild.
>>
How important is keyword synergy? Looking at Death and Elves does the fact they are broken into a million little pieces fuck things up?
>>
Who's the most pirate like race in AOS?
>>
>>52101802

Hmm well lets start with the opposite

The most "run down the field and charge" armies are probably Khorne Bloodbound (although they're the most synergy dependent army in the game), Ironjawz and beastclaws. Destruction in general, although bonesplittas weirdly enough aren't necessarily pure melee or shooty.

Stormcast and sylvaneth have a ton of movement shenanigans and buffs. Neither have to necessarily be shooting skewed.

Death is magic heavy, relatively, and isn't necessarily just deathball up middle


Objectives in the generals handbook tend to outweigh pure mid field slaughter for winning games, so if you play those missions you won't be bored.

Any play style, allegiance or race you're interested in?
>>
>>52102235

There are certain battalions and buffs that only effect certain key words but for death it's not a huge deal generally

Aelves it mostly just affects who counts as battleline

>>52102260

scourge privateers, literally dark elf pirates.
>>
>>52102235
Elves are kinda fucked because their Hero abilities and some of their spells tend to only benefit the units within their mini-faction (Dragon Princes only synergize with other Orders Draconis units, for example).

Death, however, is much more equal across the Grand Alliance (the Vampire Lord command ability works just as well with other Soulblight units as it does Deathrattle), although there is sometimes more synergy within the factions than without.
>>
>>52102267

Well, I'm a bit of a history buff, and I wanted to try and do something along the lines of primitive "combined arms" namely a coordinated action by artillery, cavalry, and infantry.

As far as models go I'm leaning towards order, and Elves seem kind of interesting. Though they don't seem very impressive and I would have to do something with conversion so as not to have to deal with their Dildo hats.

A pike square protecting a ranged element with cavalry in the wings and a few artillery pieces would be nice, though I can do without the artillery if I have too.

Before you propose it, I do not care for freehold.
>>
>>52102400

>I don't care for free guilds

Rules or models?

Models I don't blame you but rules wise they're perfectly good for what you describe.

Just use your preferred historical 3rd party models, free guilds are as varied in culture as the imperial guard are in 40k.

Other option strangely enough is dwarves with whatever cavalry you like. Remember, you can mix stuff within a grand alliance with zero penalty beyond not being able to claim pure allegiance (which only matters with stormcast and sylvaneth in order)
>>
>>52102260
Scourge privateers. They are literally elf pirates
>>
>>52102439

Models.

How are the rules incidentally?
>>
On a scale of one to ten, how badly would this get raped?

Allegiance: Order

Leaders
Anointed (80)
Anointed (80)

Battleline
5 x Silver Helms (140)
5 x Silver Helms (140)
20 x Glade Guard (240)
20 x Glade Guard (240)
20 x Glade Guard (240)
10 x Phoenix Guard (200)
10 x Phoenix Guard (200)
10 x Phoenix Guard (200)

War Machines
High Elf Repeater Bolt Thrower (120)
High Elf Repeater Bolt Thrower (120)

Total: 2000/2000

Basic plan would be to make bastardized wannabe tercio with the phoenix guard out in front of the glade guard forming a block three ranks deep. One block stays to guard the artillery two blocks advance and the silver helps move up the flank.
>>
>>52102761
>104~ models at 2000 points

You have my respect, anon.
>>
>>52102787

No seriously, how stupid would this be?
>>
>>52102462

Very effective, they can do combined melee ranged like none other. Add in Collegiate Arcanum and some Ironweld Arsenal and you have a deadly pike and shot tercio

>>52102761

Eh/10
>>
>>52102178
unit synergy (as opposed to buff and keyword) comes in at list building and is seen with unit useage on the table.

Maybe you have some cav that gets bonuses on the charge and some
light cav support that bot harrass and tie up units away from your main footline. They can continously retreat at use movement to support your other units, dwarves for instance might have some ironbreakers shield waling for some irondrakes that double their shooting if they dont move, but as most pitched battles are objective based every unit type will have roles it excels at, numbers to hold, power to open up etc..

the synergy is there use some proxies and play some mock battles.

or check out something you like the character of and build a smal warband and see what tactics you can pull

straight up slaves to darkness can gve you a good opening feel with solid cav and troops and a punchy hero etc.
>>
>>52102178
Or the spire of dawn set grab that and see the different styles of elves vs stuff that skaven have that can shoot into their own ranks.
>>
>>52102235
>How important is keyword synergy?
Keyword synergy is the backbone of many armies across all four grand alliances
>>
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In 10 man units of Tzaangors, optimal set up would be: 4 greatwepons, 2x mutans with dual blades, 2x sword 'n board for soaking wounds, horn and banner?
>>
top rule for aos

>never fucking play elves
>never fucking play ironjawz
>>
What's so wrong with ironjawz? I can see the issue with elves but the big orks seem pretty sweet!
>>
>>52099210
It's even in the Hints&Tips section in every battletome or campain book.
>>
>>52099896
What's your first language?

>He(or they) claim that sword cast a bound spell or something...
No. This item doesn't create a spell.
I uses one of the spells all death wizards know to summon new units. If it were an alround spell there would have to be a range or something.
>>
Bad news anons, this week preorder are mk 3 power armour and tartaros terminator; and next week are sister of silence and legio custodes. No AOS release in sight yet...
>>
>>52104253
NEXT MONTH
>>
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>mfw Space Marines will be Sigmarised with 8e
Fuck yeah, finally decent models to play with. Saltfags gonna hate but at least I can now jump into second hobby
>>
>>52104253
Dead game
>>
>>52104574
kill yourself, 1d4 fag
>>
>>52104615
But why? Current SM models look like a shit - same 40k orks. I just hope factions will be granted with as good models as we see in AoS
>>
>>52104742
both factions*
>>
>FEC battletome is filled with too much lore
why
>>
>>52104773
>too much lore

Get the fuck out.

Rules are available online, for free.

You buy the book for the lore.
>>
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>>52104773
>battletome is filled with too much lore
What kind of retarded bait is it?
>>
>>52104574
fug is dat pic from
>>
>>52104574
This porn gif? SAUCE
>>
>>52105067
>>52105034
Her name is Stacey-donovan but I don't know the movie's name. Start an /r/ thread or look by yourself
>>
>>52097199
> a bunch of snap fit models
> next to a fucking Imperial Knight
Just.... why
>>
Fluffwise does it make sense to play skaven and nurgle demons? I am new to AoS
>>
>>52105110
Only for Pestilens.
>>
>>52104585
Which is why they've gotten 3 releases for every 40k release the last two months?
>>
>>52105110
Go with Pestilens - they are working well with Nurgle not only fluffwise but also have Nurgle keyword
>>
>>52105131
Have skaven always teamed up with chaos? Is Chaos the reason for their paranoia and backstabbing?
>>
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>>52105179
They're Chaos Ratmen so yeah - they team up with Chaos well
>>
>>52105179
Skaven have and always and will always be part of chaos. Their unique thing was however that they were outside of the normal power hierarchy is their own thing. They never worshipped one of the 4 but always just their own god (who also has multiple aspects)

In addition, consider their close relationship with Warpstone which in the Old World was literally SOLID CHAOS.
>>
>>52105247
That's why I like Chaos Dwarfs, the fact that they seem to have their own society that isn't just retarded VIKING burn everything down
>>
Hey, I'm looking to get into AoS and haven't bought the handbook yet. Are Skaven Eshin a thing still? I can't find points for them anywhere.
>>
>>52105329
They are 'a thing' but not something you'd want to run a mono-force because:

A: Their models are mostly old
B: There is no advantage to it over running a mixed Skaven/Chaos force
C: They are not that amazing stats-wise anyway.

A&B are the most important reason by the way. C is debatable IMO
>>
What is it with the recent skaven hype
>>
>>52105349
Where can I find points for them? Keep in mind I'm just a casual wargamer that only really plays with friends.
>>
>>52105378
Go to OP post and download a GHB from mega link
>>
>>52105393
But thats illegal
>>
>>52105369
>Recent
Skaven have always been very popular, based on the anecdotal evidence we have from former studio members and my own experience.
>>
Should I get the physical or app version of the general's handbook?

What's the difference?
>>
>>52105407
No if you are not sharing your file with other people, you dummy. You can download it and try if you like it. If yes, just buy the original one. That's what I have done
>>
>>52105427
Buy a physical copy. The mega link is illegal anyways
>>
>>52105427
The app version adds the info to your app and adds some functionality to the 'my battle' feature. Such as adding the battleplans in the dropdown menu and allowing you to have your traits and artifacts available for quick reference. It's not that worthwhile but if prefer digital is the better product of course.
>>
I purchased the app instead. Thanks for the recommendation.

>tfw no skelly or ghost army
>>
>>52105711
>>52105711
>>52105711
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