[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Warhammer 40,000 General /40kg/

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 401
Thread images: 70

File: 1484268221531.jpg (2MB, 2592x1936px) Image search: [Google]
1484268221531.jpg
2MB, 2592x1936px
Preferred Campaign Rulesets edition

>>51895066

>Rules archive, Use Readium/Kobo for epubs
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQ
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>EZ-read picture-book list builder
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Battlescribe list builder, warts and all
https://battlescribe.net/

>Forge World rules Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
first for tyranids are zerg ripoffs
>>
second for bring back squats
>>
wheeeee
>>
>>51900477
Why is skeletor and a ninja turtle cosplaying as blues brothers?
>>
File: 1456794670.jpg (608KB, 1024x1584px) Image search: [Google]
1456794670.jpg
608KB, 1024x1584px
Reminder that Plastic Sisters Soon™
>>
File: 1479448841386.jpg (233KB, 1200x566px) Image search: [Google]
1479448841386.jpg
233KB, 1200x566px
Fuck, bulk work is exhausting.
>>
>>51900541
not before admech transport
>>
>>51900541
Still gonna buy a 500 point expansion for my Sisters army. I just don't know if I want a squad of HB retributors for sitting on an objective or Penitent Engines to maybe get into close combat with high T opponents.
>>
If I find an email for chinaman and ask for a catalog are they just gonna ignore me?
>>
>>51900522
Not the artist, but I think it's supposed to be Trayzn and Creed.
>>
So the space marine scout models look like shitfaced monkey men so my options are using
Kasrkin or Legion Recon

any other bright ideas?
>>
>tfw taking the stuff I want in either a Grand Host or Black Crusade detachment ends up being 500 over 1500.
Dang it. This is why I like CAD, but the benefits of the formations are enticing.
>>
>>51900631
Headswaps.

I'll use some of all the bare heads that come with Deathwatch kits.
>>
>>51900555

Gluing tiny pieces of plastic together while you sit on a comfy chair must be a fucking nightmare.
>>
What can i make from hunter rocket? I was thinking about making heavy artillery for guard.
>>
undercoating on the sprue y/n?
>>
>>51900718
Chair's not all that comfy.

Biggest issue is the tine chest ammo belts, that need to be individually clipped off and cleaned up.

Kills my eyes, back and grip.
>>
>>51900750
no. even if you wanted to prime before assembling you'd have to do cutting and removing mold lines which would fuck up your priming
>>
>>51900555
I have 120 gaunts, 20 Genestealers, and 15 warriors I put together in like 3 days. Monotony is much preferred to stabbing the shit out of yourself daily
>>
>>51900579

Personally, I'd go with the Retributers. Even though PEs are cool as fuck, they are extremely fragile because they're an open topped rhino and will likely die before doing anything. They're even i3, which means they could even die before they even do anything meaningful in combat.

Also, assembling PEs is the worst.
>>
Cypher is redloss leader of the dreadwing
Lmao
>>
>>51899140
Gonna post it here too since it took so long to write. The writer of "Master of Mankind" himself has stated that do not take anything that happens in the book at face value.

The only time the Emperor refers to the primarchs via numbers is when he is talking to the Custodes, particularly Ra. Now, it is an established fact that people perceive the Emperor as appealing to their own standards. Arkhan Land sees the Emperor as completely machine like, and believes the Emperor has tons of hidden adjustments like himself. The Silent Sisters, due to being nulls, just see a regular man in pain. Regular humans (for example in a Thousand Sons) see the emperor as Primarch-y with regal features. Similar to how he is portrayed in the famous duel picture. The Custodes feel like they are his firstborn. and are obviously a bit threatened and jealous of the Primarchs. The Primarchs are even more "unique creations" than them, stronger, faster and better. Thus it is entirely reasonable that the the custodes perceive the emperor dismissing the Primarchs as just tools, or the Emperor refers to them as tools to satisfy the Custodes. And at the end of the book, the Emperor does call Horus by his name and shows emotion towards him. Also, while I'm at it, I'm gonna disprove some more chaos fanboy wankery:

>the emperor lost to drach'nyen
No. He let drach'nyen impale him to lower his guard. Then teleported away, and sealed drach'nyen into Ra. Why did he do this? Because Daemons can't be killed, they are just banished. Drach'nyen rekt everything in his path from Custodes to Marines, so it would make sense that instead of just banishing him the Emperor decided to seal him into an immortal super-human, tell that superhuman to fuck off into the largest labyrinth in the universe taking drach'nyen with him.

In fact, the Master of Mankind gave the Emperor a massive power boost. Why? He is able to resurrect dead human souls and Ferrus fucking Manus to fight for him.
>>
Cadia is no more
>>
File: yes.jpg (7KB, 219x230px) Image search: [Google]
yes.jpg
7KB, 219x230px
went against Aetaos'Rau'Keres in a 2000 point game

ohgodwhy.jpg
>>
>>51901099
The big bird? Ouch. How many of your dudes were turned into pink horrors by the end of it?
>>
>>51901099
Unless you OK'd that, he can't run it in sub-4000 point games.
>>
>>51901084

what will happen to Kasrkin?

Did they think about it writing this crap?
>>
File: Ork Gargant.jpg (377KB, 1280x1972px) Image search: [Google]
Ork Gargant.jpg
377KB, 1280x1972px
In regards to Titan warfare, is it ever stated how the Imperials are holding the line on Armageddon when there are thousands of Ork Gargants running amok on it's surface versus only a few hundred Imperial Titans?

And is an Ordinatus larger than a Titan or usually smaller?

In the Helsreach book I thought it was odd such an amazingly destructive weapon was smaller than the Titans it fought alongside and dwarfed entirely by the Gargant it was targeting.
>>
>>51900555
I listen to audiobooks, it's my general way to deal with monotonous tasks, I do it at work as well.
>>
File: 1475602500824.png (9KB, 190x159px) Image search: [Google]
1475602500824.png
9KB, 190x159px
>>51901009
>The Silent Sisters, due to being nulls, just see a regular man in pain
>>
File: d4760.gif (39KB, 700x500px) Image search: [Google]
d4760.gif
39KB, 700x500px
>tzeentch is my favorite chaos god
>love playing chaos daemons
>people always think i'm some kind of waacfag when they see me and my army
Fuck this gay Earth.
>>
>>51901084
>>
>>51901310
I know your pain, Tau are my favourite army and I just love the Riptide fluff so much, I have three in my 1000pts army. The model as well, it's just so versatile, I've modeled all of mine in various dynamic poses, like crouching low after deep striking or kneeling to take a shot.

People that don't understand me get butthurt and call me out for WAACing.

Just rude.
>>
>>51901292
Presumably Magnus has seen the Emperor's true self also since they traversed the warp as psychic entities together.
>>
>>51900477
I want to run a kill team of stalkers. What's the best way to represent cheeki breeki artifact hunters? Inquisition warband? Tempestus? R&H?
>>
>>51901462
Oh, I thought you meant Sicarian Ruststalkers until I reread that. I dunno. Probably AdMech Rangers. They even have gasmasks and their job is to scout and collect relics anyways.
>>
File: Ordinatus_in_action.jpg (82KB, 1011x713px) Image search: [Google]
Ordinatus_in_action.jpg
82KB, 1011x713px
>>51901181
They're presumably holding the line because Ork Titan-Class threats are considerably worse man-to-man than Imperial Titans, and the Warhounds, Reavers and Warlord-class titans all have armaments very suited to blowing large holes through giant, slow and unshielded beasts with only a couple guns that can actually hurt the Void Shields on a Titan. The Warhounds are so maneuverable they can practically tap-dance. Also, they're escorted by Skitarii and Secutarii, which are extremely competent at butchering orks and their vehicles in fluff and tabletop. They can often kill Gargants and such with sustained Arc Rifle fire alone, Orks don't exactly shield their electronics.

Ordinatii vary massively, from the Minoris-class which are basically a gun the size of a Warhound, and used as the Admech's superheavy artillery, and have several standard types, to the Majoris, which are constructed bespoke to fight certain threats and named after that planet. I suspect a Minoris could probably handle a Gargant, and they've got a command platform at the back with one dude on it.

If that was THE Ordinatus Armageddon, it should be much larger than the standard Titans, on par with the Imperators. Think it may be a writer scale fuckup as normal, but not read that book.
>>
>>51900852
Yeah, I figure that they'd be the sensible option, my local meta has Space Wolves, Death Guard, Tau, Grey Knights, Orks and maybe Dark Eldar/Harlequins, and I only see the DG being a problem when it comes to really durable units. I kinda felt bad for the guy who just today played his first game with the Orks, knowing they're not exactly a great army.
>>
>>51901310

>love Necron fluff
>"Oh, cool, the Decurion is how they actually organize their armies!"
>the Decurion is filthy cheese
>>
File: 20160604_131908.jpg (280KB, 1580x889px) Image search: [Google]
20160604_131908.jpg
280KB, 1580x889px
next week , battle brothers
>>
>>51901181
>is it ever stated how the Imperials are holding the line on Armageddon when there are thousands of Ork Gargants running amok on it's surface versus only a few hundred Imperial Titans?

Yeah, Ork Gargants are shit.
>>
Gonna post again for the anon asking about the Cadian battlegroup. It's not a great detachment because the core requirements take up about 1000 points and are ridiculous. One is 5 lemans and 1 engiseer and the other is 170 bodies and 3 sentinels. That second option is almost never taken due to price and how long it would take to play. So you're realistically stuck with the first option which limits what else you can take. You're better off using the department as bonus hqs for your CAD since the detachment is 1+ hq as the minimum.
>>
>>51901606
Providing you don't take Deathmarks, Flayed Ones or a C'tan you can field a Decurion without it being one, just as the individual formations. The best part of this is being able to field it as a Decurion if the opponent starts fielding a high-tier list, but holding back a little against lower-end builds.
>>
>>51901635
Meant to reply to >>51901596 dammit.
>>
How do blood angels fare these days? Worse space wolves?
>>
>>51900477
>Its 106 light years to Macragge, we got a full stasis chamber, half a planet of Cadia, its Warp outside and we are wearing carapace.
>Hit it!
>>
>>51900477
Official Tau theme song: https://www.google.com/search?q=beirut+rip+tide&ie=UTF-8&oe=UTF-8&hl=en&client=safari
>>
>>51901679
Whoops
https://m.youtube.com/watch?v=sX7fd8uQles
>>
>>51901650
Solid rules, solid mid-tier army, lack the cheese units/options the vanilla codex has.
>>
File: UNIT1208.jpg (103KB, 448x280px) Image search: [Google]
UNIT1208.jpg
103KB, 448x280px
>>51901313

>dont worry Cadians, The Mordian Iron Guard will cover you
>>
I'm trying to build a Slaanesh daemon army but I have no Fiends, how many should I buy? How many do I need?
>>
>>51901506
Hmm, rangers might be good for Monolith, but not so much for other factions. Mercenaries and Duty could probably be scions.
>>
File: Astra Militarum - 1640pts.jpg (231KB, 900x1045px) Image search: [Google]
Astra Militarum - 1640pts.jpg
231KB, 900x1045px
What should i add or change to 1850 points.
Castellan detach so i can take thunderfires. Coteaz and inquisitor are cheapest hq, also give me protection from alpha strike. Scions so i can quickly return to battlefield via deep strike.
Tech priest joins to thunderfires and gives them prefered from kurov's aquila.
Obvious problems. Coteaz doesn't have powerful unit to join and i don't have anti charge screen in general.
>>
>>51901313
I wanna fuck that kharskin
>>
>>51901907
Drop one Scion squad and put in this.

PCS 30
Infantry Squad 50, Lascannon 20 x3 - 210pts
Conscripts x30 - 90pts

Should equal 1850. Put Coteaz in the Infantry blob, then put the Inquisitor in the Conscript blob. That way both blobs are Stubborn and Coteaz can shoot a bunch of Lasguns and Lascannons at deep striking stuff.

You could also run the Infantry Squads with Autocannons and Grenade Launchers/Flamers for anti-tank and if you run Flamers, for Wall of Death.
>>
When rolling for a scatter for a Deep Strike do I take into the account the Ballistic Skill or any other characteristic of the Terminator?
>>
>>51902159
No.
>>
>>51901310
>>51901372
>>51901596
Just play how you like, don't let them judge you
>>
>>51901606
THIN YOUR PAINTS
you've got staying in the lines down now you gotta THIN
>>
>>51901310
Scatterlazers and hover bikes are my favorite things.I AM SO SICK OF EVERYONE CALLING ME A CHEESE BEARD!!!
>>
File: Dark Eldar - 1490pts.jpg (181KB, 900x1013px) Image search: [Google]
Dark Eldar - 1490pts.jpg
181KB, 900x1013px
Anyone who knows anything about Deldar know how viable this is?
>>
>>51902168
Thanks.
>>
File: alexander-19.jpg (57KB, 620x320px) Image search: [Google]
alexander-19.jpg
57KB, 620x320px
>>51900541
fuck off you fucking nigger! you fucking assholes have broken my heart like 3 times. this time i really thought they will release plastic sisters... but it was just celestine and two friends. not enough ;_; I WANT MORE!!! I DESERVE MORE!!!!!!!!
>>
>>51901372

Well you're asking for it
>>
>>51901907
I only really look at lists from the perspective of how my list would fight it.

While I don't know the exact rules I believe I can safely engage everything but the Scions without worrying about them respawn deep-striking behind me. So naturally expect lots of strength 7 and 8 weaponry on the thunderfire cannons, some long-range anti-tank on that Manticore (Which will have to be 12" or less away from the techpriest to avoid a stun-lock) and for a nice wide infantry screen behind my vehicles to protect against your scions while minimizing their own vulnerability to artillery.

Once I down or stun the Manticore and thunderfires, I'm going to AT the basilisks and then finally the CCS Chimera. My mid-strength weaponry after the thunderfires will target your HQs, and whatever remains of my infantry (NOT expected to last long, but with priests I can at least avoid them running away) will try to whittle down your troops as much as possible without killing them.

So what you need is something to threatan my tanks from the front. A Manticore is not enough; you need something else I'm not alpha striking to shoot my AV-14. Meltavets, Meltascions, a demolisher, a vanquisher (if your desperate), or a couple of Centurians would do it.
>>
After poring over the rules, I have a question.

Dark Angels formations aren't giving the flexibility I need, am I just totally fucked if I take CA Detachment? I can't even find a concrete answer if I still get Grim Resolve with a non-DA specific Formation.
>>
>>51902326
What kind of "flexibility" do you need?
And just fyi yes you still get grim resolve, it's a model rule, the formation rule just affects grim resolve.
>>
>>51901372
Subtle/10
>>
>>51901313
>trazyn flying by with a neon sign

He has truly earned the nickname trollzyn
>>
>>51902371
Well my idea was to take a Knight Oathsworn with the Dangles and have a Techmarine as an HQ to fix it up when needed. I also want to take a Ravenwing Command Squad and a Darkshroud and I can't find a way to do that on the cheap with the list builder I'm using.
>>
>>51902321
Oh I like this a lot. I'm not that anon, but I like this kind of critique of a list. What someone else would do against it. As a semi-new Guard player I would appreciate this kind of input.

These are currently all the models I have built and painted. That's an Imperial Agents Astropath I've allied in.
>>
>>51902436
what is your points limit?
>>
>>51902468
Right now I have a list for exactly 1500.
>>
>>51902482
ah so basically what you're saying is I want to combine all the best formations and squads of the dark angels into a 1500 point list that includes an imperial knight
I'm gonna go with "no"
>>
Would Ogryns, squats, Felinids and such reject gene seed?

And no not asking "would gene seed be used on them" just if it'd be biologically viable.
>>
>>51902513
Prety sure this has been brought up before, but since the geneseed is finicky enough to entire reject the opposite sex of a normal human, I doubt it would work on abhumans
>>
>>51902513
No, Abhumans are genetically far enough from Humans to not be considered pure humans, but still close enough to not be another species, which is why they're allowed citizenship.
>>
>>51901084
>Tyranids salivating
I know it's canon, but I always found it so weird that whatever genetic artisans were at work breeding nids would waste so much biomatter and metabolic chemical energy on developing a long-term digestive system for a creature that was intended to last a week tops. I know that some forms were intended for long-term, independent operations, but these warrior forms shouldn't themselves really have a need to consume, especially since they are intended to be re-consumed. Teeth, sure. Saliva and a throat for digesting? That's pretty pessimistic of the hivemind.
>>
>>51901310

Dont worry,

One day soon when everything is a WAACfag army, nothing will be WAACfag
>>
>>51902506
Since I made no mention of anything Deathwing, nor did I build for it, and I don't include a vehicle of any kind save for some Rhinos for the tactical squads, AND I didn't take any fliers. I don't understand in what way I'm saying that. If I'm saying anything it's "I want to build a DA army that has good synergy with a Knight."

Also I was wrong, the list is 1415.
>>
>>51902553
But they typically don't really have a long-term digestive system. Carnifexes are a different story because they're meant to survive orbital bombardments and exterminatus via hibernation and then re-emerge and fuck shit up afterwards as a contingency plan.
>>
>>51902244
Solid foundation I guess but not enough AT/ap2 weapons.

The archon and incubi unit are shit though, it just wont work.
You deepstrike and you're praying for a good run roll to avoid the templates, you charge in to combat in the hopes you wont be challenged out.
It just won't work.
>>
>>51902553
It's explicitly stated that gaunts don't have an actual digestive system and are most likely fed with nutrient slime produced by another organism. This can be assumed to be true for the vast majority of tyranid organisms with low life expectancy and no need operate independently.

The mouths are decorative.
>>
>>51902652
Tyranids don't have anything decorative. The mouths are a weapon.

Hormagaunts also have digestive systems.
>>
>>51902589
Well, why do you care about grim resolve-related formations? Your ravenwing will probably be jinking anyway. What kind of shooty marines would you want to take in such a list besides the ravenwing and knight?
>>
>>51902652
Their mouths are weapons to be used against their enemies.

The saliva is most likely some kind of low level toxin/contaminant to make their bite more deadly.
>>
>>51902649
Cool, might just keep him cheap then, give him a blaster and stick him with another blasterborn squad in a venom.
>>
>>51902676
They don't. See codex tyranids third edition. There's an autopsy report on a hormagaunt detailing its lack of a digestive system.
>>
>>51902694
I run mine similar but:
Four incubi in a venom, they need a transport.
Upgrade one to a klaivex yo eat challenges your archon doesn't want.
I'd advise a shadow field.
>>
>>51902683
Well, the mandatory Tactical Squads, who aren't exemplary at cutting shit up. But that's about it.

My main concern was someone in a past thread decrying CA detachments, and I wanted to know how fucked I was if I took it.
>>
>>51902707
Read it again.

>Digestive system: None [see Phage Cells]
>Most of the Tyranids examined had amoeba-like cells within their blood, which appeared to serve no purpose. Close examination of these later brought the realization that these cells act as digestive systems.

Also in recent Tyranid fluff, Hormagaunts drain liquids from their kills in order to keep their metabolism going while they continue to operate far ahead of the main body of the swarm. Whether or not this is a retcon or a new adaptation or only true of some particular strains and not others is pretty much up to interpretation since Tyranids are constantly changing.
>>
>>51902676
>Implying norn queens don't care about making their babies look the part
>>
>>51902775
Could you post your list?
>>
>>51902781
They don't. They're cold, calculating bio-computers of utterly alien intelligence that only care about continued survival and propagation of their "race".
>>
File: DA List.png (53KB, 676x980px) Image search: [Google]
DA List.png
53KB, 676x980px
>>51902809
>>
>>51900590
The catalogues can be found online, so if you ask for them by email, they'll probably assume you're an idiot and not reply.
>>
File: 3e3.jpg (84KB, 488x516px) Image search: [Google]
3e3.jpg
84KB, 488x516px
>>51902825
>>
>>51901872
lots, they're great
>>
>>51902777
>It is theorized that Tyranids (at least the advanced ones) feed on a preprocessed liquid which may be absorbed through osmosis within the larger hive vessels.
>>
File: images (8).jpg (27KB, 368x399px) Image search: [Google]
images (8).jpg
27KB, 368x399px
>>51901704
Back due to popular demand:

Reminder that pic related has a sweet melody which suits them perfectly now

https://music.youtube.com/watch?v=IUGzY-ihqWc&feature=share [Open] [Open]

FAQ:
>Dubstep is gay lol?
Dubstep suits many chaotic factions as it is fairly chaotic
Also this song is hardly Dubstep

>I listened to three seconds and I thought it was shit?
No, you are shit. Try lasting longer than you do in bed next time, before giving a review

>If this music isn't to my personal taste, does that mean it is the wrong song for the Night Lords?
No

>ITS NOT METAL I CAN SHAKE MY NECKBEARD TO????
Metal music doesn't suit chaos, this isn't the 80s. The Night Lords have evolved a lot in the last 8-10 years, so get on board or fuck off. Metal only really suits World Eaters, even then, probably Hardcore.

>My Emps Children love the shit metal though!!!
No, your structured music would bore them to death. Please read current fluff, not your 80s shit

>LOL LOOK MY SHIT SONG ABOUT BATS OR LIGHTNING IS FUNNY
*Pat pat* nice original joke, friend

>Does the above point apply for any of my other "funny" song ideas?
Yes.

>I know more about music than you because that is brostep, not dubstep
Doesn't change the fact that it is the correct song for the Night Lords

>Why did you word that first sentence weirdly?
Because people thought they were clever with their spam filter
>>
>>51902835
I cant stay on long, but try using a Ravenwing Strike Force and a Demi-company with three 5 man combat squads with plasma devastator equipped with plasma, plus the 5 man assault squad tax. Put a biker techie on the ravenwing strike force and add a darkshroud as one of the FA taxes and use the elite slot for the command squad. Then add your oathsworn. Doesn't have dedicated transports but who needs them anyway. Alternatively, use a CAD instead of the demi-company to cut down on taxes but lose the 3BS for overwatch, which will mean they fire at 2BS normally.
>>
>>51902970
forgot to add you could probably use the rhinos better with the CAD. So, it's kind of a tradeoff with the formation rules and the points costs for what you're asking, but I'm sure someone else could probably do it better. It's been a while since I played DA or worked with their formations.
>>
How old is "too old" for getting into 40k?
>>
>>51902777
>Also in recent Tyranid fluff, Hormagaunts drain liquids from their kills in order to keep their metabolism
This isn't recent fluff, it's a direct reprinting of 2nd edition fluff ignoring third and fourth edition fluff. I'd chalk it up to "Cruddace is a fucking idiot".
>>
File: 1464816944892.png (44KB, 625x626px) Image search: [Google]
1464816944892.png
44KB, 625x626px
>>51902965
>>
>>51903031
>I'd chalk it up to "Cruddace is a fucking idiot".
Yeah I usually do that with anything from 5th onward but this one made a strange amount of sense for him, which I suddenly understand now given that its from 2nd.
>>
>>51902965
Is this really the same faggot still reposting this or is it just trolls keeping the pasta alive for lulz?
>>
>>51903031
Go ahead, keep saying that.

I'll make sure to remember that next time I update your book.

Hopefully your race won't get killed off when your end times book happens.

Offscreen.
>>
>>51901181

>Orks
>A threat

Pick one.

Armageddon was GW writing a campaign with Orks vs Imperials, but they didn't want to write it as the Orks winning because why would Orks ever win. So they didn't really justify the force imbalance, just tossing in lines about how every world within 1000 light years is sending shit there, and 24 different SM chapters are fighting there etc. Essentially they forgot about it, and nothing's changed since the 3rd ed campaign. That might change with the Ork triumverate, since the Ghaz supplement has Ghaz on Octavius with Orkimedes building a tellyporta that will let Ghaz step back through to Armageddon instantly.
>>
>>51903096
>implying he's allowed anywhere near Tyranids now that Merret and Kirby are gone and Rountree is listening to the fans through the social media outreach team
>implying Genestealer Cults wasn't a hint of what's coming for Tyranids
I've said it a few times, I'll say it again:

People are legitimately going to shit their drawers over the next Tyranid book.
>>
cant wait for them to squat slannesh
>>
File: Death Guard - 1500pts.jpg (212KB, 900x1209px) Image search: [Google]
Death Guard - 1500pts.jpg
212KB, 900x1209px
Dusting of my CSM

Any help?
>>
>>51903068
The giveaway is the idea that hormagaunts operate independently ahead of the rest of the swam. Which is something they couldn't plausibly do post 2nd edition since instinctive behavior became part of tyranid fluff and hormagaunts have always been subject to the most self-destructive type of it.
>>
hi /tg/. Moral question. Any of you guys play in stores with literal invalids? If you do, do you go easy on them? I played a dude at the local GW today; nice guy, but he pulls out Eldar Corsairs. As a sistersfag (yes, we do exist), I shit my pants a little and bring the big guns to bear. Fast forward 30 minutes; he's all but tabled at the end of turn 2. Exorcists punch through venoms like wet noodles. His puny walkers get fucked by dominions. Did I handle this the right way? Was I a dick?
>>
>>51903174
Except even in 3rd edition fluff (still written by Chambers) they operated as part of the vanguard, roaming ahead of the main swarm due to their speed and expendability, and instinctive behaviour was NEVER self-destructive prior to Cruddace, it just meant the horms weren't coordinated. They were like a carpet of fire-and-forget weapons thrown at the enemy to wreak havoc and multiply wildly.
>>
>>51903020
96?
i dunno dude, who cares? it's just a hobby
do what makes you happy
>>
PLASTIC ASPECT WARRIORS AND PHOENIX LORDS WHEN?!?
SOME OF THOSE SCULPTS ARE OVER TWO DECADES OLD!
THEY NEED AN UPDATE!
I WANT PLASTIC, MULTI-PART ASPECT WARRIOR KITS!
>>
>>51903194
unless they're mentally handicapped as well, i'd say go all out on them. as someone with a physical disability, i'd be insulted if someone held back just because my legs are fucked up.
>>
>>51903020
Wherever the intersection of "too old to have fun" and "too immature to like things for reasons outside of public approval" lies.
>>
>>51903020
over 90
>>
File: Stormlord000.png (1MB, 1018x534px) Image search: [Google]
Stormlord000.png
1MB, 1018x534px
What is the best Imperial Guard Super-Heavy Tank and why is it the Stormlord?
>>
>>51903154
Fucking bikes!

REEEEEEEEEEEE!!!

Go be unfluffy somewhere else.
>>
>>51903357
Isn't it capable of holding a bunch of dudes?
>>
>>51903357
> BRRRRRRRRT
> BRRRRRRRRT
> BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRT
>>
>>51903357
I want one, but can't quite justify the cost.
>>
How do Seraphim work for Sisters of Battle? Jump in front of an enemy unit, unload into them with pistols (although you can only fire one bolt pistol right?) and then charge and use hit & run to get out of close combat?
>>
I can't believe Slaanesh is fucking dead.
>>
>>51903468
If you have 2 pistols, you shooot 2 pistols.

Generally, I think they're better off using hand flamers to try and hunt hordes.
>>
>>51903468
>(although you can only fire one bolt pistol right?)
A model with two pistols can fire both in the Shooting phase due to the Gunslinger rule.
>>
>>51903357
>even the treads are a stylization based on the aquilla
Imperium you got a fetish
>>
>tfw wanna play Guard
>tfw want elite infantry force
>tfw it's the only playstyle guard doesn't support.
>>
>>51900477
https://www.youtube.com/watch?v=sSJCHJq8a48
this is kinda cool, but it's only like 6 pages of rules
>>
>>51903417

40 fucking dudes, nigga
>>
>>51903357
It always reminds me of the brain bug from starship troopers.
>>
>>51903519
You can do 9 squads and 3 Tempestus hqs with the 3 elites slots in the am dex. The rest can be vets with carapace and a lord commissar
>>
>>51903531
Yeah, there's not a lot.
>>
>>51903487
>>51903487
Oh, that's cool. I'm definitely gonna take flamers on them but I just thought if I get in range to shoot at them, my opponent is going to charge me in his next turn.
>>
>>51903753
you should be able to do the run part of hit-and-run in the opponent's turn, thereby stopping them from charging after you
>>
Guys I have an idea, when a MC takes a wound we roll on a chart. On a 1-3 it can't shoot, on a 4-5 it can't move. On a 6 it loses a weapon. And on a 7+ obtained by shooting with an AP2 weapon it dies instantly.

Thoughts?
>>
>>51903807
Mc's are far easier to wound than vehicles are.
>>
>>51903769
But on the other hand, if you charge, you'll only have to weather the one unit's overwatch, and then unless you destroy the unit you assault on your turn, you'll be safe from the other enemy units' shooting in their shooting phase.
>>
File: 1456283397823.jpg (82KB, 894x894px) Image search: [Google]
1456283397823.jpg
82KB, 894x894px
>>51903815
>>
>>51903830
Tau and eldar aren't the only ones who have MC's.
>>
>>51903815
...it's their saves that are the problem.
>>
>>51903815
Vehicles have a 33% chance of instantly dying whenever it gets shot
>>
>>51903870
A missile launcher wounds the majority of MC's on a 2 with no saves.
>>
>>51903876
With a melta gun at 6 inches yes. Vehicles are less likely to die in one hit than they ever have been. If you want to nerf tau and eldar, nerf them directly, don't screw tyranids over out of spite.
>>
>>51903877
Not if they have a toe in ruins.
>>
>>51903900

Different anon I totally agree do not nerf Tyranids indirectly. Nids just need a buff. Maybe some new formations and a cheaper GMC. You would think by now GW sees that good rule sets affect how much an army is purchased.

Also, why don't Nids have a formation that let's guants come back on a 4+ like cultist?
>>
File: 64353476435.jpg (62KB, 848x480px) Image search: [Google]
64353476435.jpg
62KB, 848x480px
>>51903900
>Vehicles are less likely to die in one hit than they ever have been
>>
>>51903935
Penetrating hits used to kill a vehicle 50% of the time regardless of ap.
>>
>>51903931
Oh look, another moron who doesn't know his army.

>Endless Swarm
3 broods of Hormagaunts, 2 broods of Termagants, and one brood of Tyranid Warriors. Each time one of the Gaunt broods is destroyed, roll a D6; on a 4+, it goes back into ongoing reserves, with the original number of models, weapons, and upgrades it had when you started. If that one gets destroyed, you can try to put it back into reserves as many times as you can pass the roll.
>>
>>51903923
That's a problem with ruins then isn't it?
>>
File: 1358903097176.jpg (131KB, 1255x1080px) Image search: [Google]
1358903097176.jpg
131KB, 1255x1080px
All my friends hate me for playing Eldar, the memes were true ;_;
>>
>>51903958

I don't play Nids. I never see anyone run that formation as the one Nid player at the shop has only been playing for like a year and his list isn't really strong.
>>
>>51903996
Everyone fucking hates Elves.
>>
Is it true that Tactical Squads are never useful?
>>
>>51903923
I thought the recent FAQ fixed that?
>>
File: Imperial Buddies.png (75KB, 676x2096px) Image search: [Google]
Imperial Buddies.png
75KB, 676x2096px
Am I correct in the assumption that this list is completely legal?
>>
>>51904096
If it's made in buttscribe then you shouldn't need to ask
>>
>>51904058
Q: Some pieces of terrain (woods, ruins, craters, etc.) provide a
cover save to a models even if they are not 25% obscured. Does
this really include large models like Monstrous Creatures?
A: No. Just like Vehicles, Monstrous Creatures and
Gargantuan Creatures are not obscured simply for being
inside terrain such as woods or ruins.
>>
So I'm extremely new to 40k. I'm just wondering about, if I'm running 50 plaguebearers in my tallyband in units of 10 models, how many icons, instruments, and banners should I use?
>>
>>51903194
>I saw what he brought and I brought out the big guns
You tailored your list to his. That's your actual problem.
>>
>>51903953

>Regardless of AP
Which edition was this?
>>
>>51904185
4th. Ap1 just made glancing hits into pens.
>>
>>51904110
It's just The Fierce Eyed's Wolf Guard and a couple allied detachments

Ultra captain, tac squad and dreadnought

Dark Angels Company master , scouts and tac squad

Imperial Guard company command and Vets
>>
>>51903468

90% of the time I use Seraphim with Hand Flamers, there's nothing left to charge.
>>
Would it be terribly retarded to run 6 man tactical squads in Razorbacks instead of 10 man squads in rhinos?
>>
File: mbb.jpg (1MB, 3557x2325px) Image search: [Google]
mbb.jpg
1MB, 3557x2325px
working on a rhino for my brother, finishing up varnish work

pls r8, no h8, no b8
>>
>>51903807
or just make units that aren't creatures which are monstrous and are actually a dude in a vehicle be Vehicles instead of Monstrous Creatures.
>>
>>51904240
Razorback's dakka compensates for 3 bolters and a special weapon guy.
>>
File: IMG_2657.png (172KB, 432x391px) Image search: [Google]
IMG_2657.png
172KB, 432x391px
mfw I try to ask something non spece mahreen related and it's totally passed bye
>>
>>51904291
Was it about some obscure meme faction that nobody plays?
>>
>>51904366
Chaos daemons
>>
>>51904366

Was >>51904148 I'm trying to build my first army and someone recommended tg.
>>
>>51904148
>>51904291

/tg/'s a slow board. Calm the fuck down or leave.
>>
>>51903931
>Also, why don't Nids have a formation that let's guants come back on a 4+ like cultist?
They do but it has a Warrior tax and both warriors and gaunts are nerfed straight to hell compared to the old versions (which were never even OP or close to it) so there's no reason to really take it.
>>
>>51904421
I'm just used to seeing these threads fill fast (I'm coming away from sigmar), so I just got worried it'll get lost in shiny toilet bowl seats.
>>
>>51904290
But how about THIS.

I have a special weapons guy anyway.

So I have TWO special weapons guys.

Or does a Razorback not compensate for 4 boltguns?
>>
I've been getting in to 40k recently (have a decent starting admech army) and I want to start Tau. The problem is I mostly play narrative and casuals with friends. What are some ways I can handicap myself so I don't run them over? Other than the obvious "no riptides"
>>
>>51904450
Reading through this, I was about to say no riptide until I got to the bottom. Make army 80% kroot and then throw some really jacked up bullshit on top?
>>
>>51904280
Looks pretty nice. What chapter is this?
>>
File: images (12).jpg (12KB, 300x225px) Image search: [Google]
images (12).jpg
12KB, 300x225px
>>51903996

>My friends think I'm a cheese mongering gay lord, all because I chose an army predominantly used by cheese mongering gay lords.

Well. You can't say you weren't adequately warned.

Eldar are a severely over represented army in all aspects of the hobby. They dominate the tournament scene, they are easy mode in kill team, and their fluffy list dominate some armies cheese mongering lists. They are almost surpassing Tau in the unpainted/single colour army category.

Do we need to go on?
>>
>>51904473
Are kroot bad? I really like the models so something like that might work
>>
File: literallyunbeatable.jpg (184KB, 900x672px) Image search: [Google]
literallyunbeatable.jpg
184KB, 900x672px
>>51904422
>Implying warriors aren't the best unit
only field warriors
>>
>>51904501
They're less shooty than tau prime, and they're decent at melee
>>
>>51904501
I like em. Even though every time i charge with them they die horribly. Even to fire warriors. But sniper is fun.
>>
>>51903953

Penetrating hits were also harder to come by since there weren't as many high-strength ranged weapons flying around. This is an edition where people didn't used to bother shooting at Monoliths unless they were Tau because the chance of killing one was so low (and phase out was a thing).

It also wasn't a case where 3 glancing hits meant almost any vehicle in the game was dead. Grav also didn't exist, nor was Haywire anywhere near as lethal as it is now.

The MC/Vehicle imbalance has played out over a long time period, but right now, MCs are undeniably better than vehicles.
>>
>>51904096

The Space Yiff bit says it's Unbound, which would make it illegal, since the only detachments you can have in an Unbound army are Formations.

That being said, the Yiff bit looks like it would fit a CAD, in which case it would be completely fine, so long as the Yiff is your Warlord.
>>
File: distributions.png (41KB, 1051x712px) Image search: [Google]
distributions.png
41KB, 1051x712px
>>51904450
>"no riptides"
This isn't good advice. Buttblasted anons will convince you it's unbelievably broken and the single most ridiculously powerful model in the history of the game, but in a tournament setting where Tau is literally ENCOURAGED to bring full if not multiple Riptide Wings and Stormsurges, you end up with results like pic related. Remember, THIS is what happens when Tau brings no-holds-barred maximum cancer to an event, but anon still has the balls to complain about Tau.

"No Riptides" is a meme, plain and simple. If your opponent can't deal with what is literally and objectively a middling unit, then either tell them to pull their head out the ass and take their unpainted models home, or ask them if they're playing with a purposely CRIPPLED list for sympathy points, like they think the one girl at the shop will suck their dick out of pity. I'd tell you to slap them, but Nid players are blatantly masochistic so that's probably what they want.
>>
>>51904526
To be fair Monoliths were also immune to melta and lance weapons back then. Monstrous creatures were also more powerful due to armorbane on all CC attacks.
>>
Finally ordered my pair of Immolators. That puts me to 7.

Feels good, man.

I'm debating getting a suite of multi-meltas next week because they're one of the few weapons I don't actually have. A command squad with 5 MM actually sounds like a decent elite choice.
>>
How much of an asshole would I be to take the Imperial Space Marine in a Kill Team game?
>>
>>51904504
Jesus this is like, worse than Thousand Sons.
>>
File: Astra Militarum - 2000 (1).jpg (485KB, 900x1822px) Image search: [Google]
Astra Militarum - 2000 (1).jpg
485KB, 900x1822px
rate list pls.
>>
>>51904578
>This isn't good advice. Buttblasted anons will convince you it's unbelievably broken and the single most ridiculously powerful model in the history of the game, but in a tournament setting where Tau is literally ENCOURAGED to bring full if not multiple Riptide Wings and Stormsurges, you end up with results like pic related. Remember, THIS is what happens when Tau brings no-holds-barred maximum cancer to an event, but anon still has the balls to complain about Tau.
You realize most of those top Eldar lists are running an allied Riptide Wing, right? Your shitty chart doesn't account for allies.

>If your opponent can't deal with what is literally and objectively a middling unit
Wait... are you just trolling?
>>
Practically speaking, what's better? Better weapons on a solo Libby or a higher Psyker level?
>>
File: tauunar.png (33KB, 939x688px) Image search: [Google]
tauunar.png
33KB, 939x688px
>>51904578
>Remember, THIS is what happens when Tau brings no-holds-barred maximum cancer to an event, but anon still has the balls to complain about Tau.

The Tau'unar Supremecy Suit was banned at LVO. That graph is in no way representative of the no-holds-barred maximum cancer Tau can bring to the table. Here's a graph from Warzone Atlanta, just before the LVO, where the Tau'unar WAS allowed. Note the difference in Tau performance.
>>
>>51902676
>Tyranids don't have anything decorative.

Explain why Tyranids in Shield of Baal decorated their bodies with the skulls and heads of their enemies?

Checkmate.
>>
>>51904578

LVO 2017

Eldar in top 8: 3
Craftworlders in top 8: 1
Tau in top 8: 1
Vanilla space marines in top 8: 0

>HUR DUR TAU AIN'T OP
>>
>>51902600
>Carnifexes are a different story because they're meant to survive orbital bombardments and exterminatus via hibernation and then re-emerge and fuck shit up afterwards as a contingency plan.

That's bullshit since in Shield of Baal a C'tan shard directed its flame at the horde of Tyranids which included a lot of fexes. The fexes melted down and got reduced to ash in moments.

They are not durable enough to survive extermintus.
>>
>>51904148
>>51904418
Only run icons if you're planning on using them to deepstrike, only use instruments if you're planning to put them in to reserves with another units.
I can't remember what the banners do right now but I remember it being more cost effective to buy a 10 point master crafted ap2 power sword if you want to win combats.

The key here is you should use them in synergy with other units, it depends on what the rest of your list is. Prehaps have a few footslogging with icons and the others using instruments to ensure they all come in turn 2 and deepstrike nice and close without scatter.
>>
>>51904578

Do you not know how to read graphs, faggot? The chart you linked shows Tau doing better than everyone but top armies.
>>
>>51904818
It's literally in the Codex that Carnifexes are known to survive Exterminatus, go be a faggot elsewhere Carnac.
>>
File: Knightsof_gryphonne.gif (406KB, 1754x2480px) Image search: [Google]
Knightsof_gryphonne.gif
406KB, 1754x2480px
>>51904479
thanks anon. Knights of Gryphone
>>
>>51904818
Depends what kind of exterminatus.

If they see it coming they can dig down and go to sleep underground while firestorms rage across the world.
>>
File: knights of gryphonne.jpg (14KB, 181x279px) Image search: [Google]
knights of gryphonne.jpg
14KB, 181x279px
>>51904828
oops, wrong pic
>>
>>51904827
That's propaganda. Typical codex wank. You know like the marine codex saying terminators are unstoppable and invincible when in practice they are anything but.
>>
File: Dark Angels - 1850pts.jpg (212KB, 900x1158px) Image search: [Google]
Dark Angels - 1850pts.jpg
212KB, 900x1158px
This is my first attempt at running a tri-wing list. Do I have all of my bases covered, or am I going to get stumped by something? From what I can see, my only weakness is maybe hordes/blobs?
>>
>>51904809
>Tau in top 8: 1
>1
>One
>Unum
Remember, that's ALL it takes for the Riptide to be an unbeatable invincible model that no codex ever has any chance at all to beat ever, at all
All because of one (1) (I) wins.
Until literally every single codex in the game has quadruple the winrate of Tau, Tau will never, ever, EVER be balanced.
>>
>>51904884

The same guy who did the stats that everyone is masturbating angrily over also wrote up this short piece on why people hate Tau.

http://variancehammer.com/2016/06/08/whats-wrong-with-the-tau/

I think it more or less covers the major points of the argument.
>>
>>51903154
Looks good, your havocs might have mobility issues but slow and purposeful should help the stay relevant
>>
File: Blood and Fire.png (1MB, 549x791px) Image search: [Google]
Blood and Fire.png
1MB, 549x791px
Exhibit one.

You see in that picture the aforementioned shard melting a fex. The shard had spent all day melting fexes like they were ants and it some brat with a magnifying glass.
>>
Hey /40kg/ I'm new to 40k and running a Blood Angels army. For the first time today I played against Tau. Now I heard the rumors that Tau was an over powered army and that a common tactic is for them to stand in a corner and light up your army with marker drones and crazy fire power. This was just a friendly game though so I didn't care all that much. What really concerned me though was the player. He sat down for the whole match and just pointed at what he wanted to shoot at. Only time he really moved his units was for JSJ and the only time he measured for anything was for deployment (I guess it will be asked, yes he was grossly overweight so I guess that's why he sat down a lot.)

I mean I am used to seeing fat guys wearing anime shirts at this place I pay at, but this was the first time I seen anyone bring with them an entire package of Kraft Cheese Slices. It got disturbing whenever he did a lot of damage to me. He would eat one of the slices and make weird moaning noises, at one point he even whispered "delicious." I did finally manage to get a Death Company Squad in to take out a Squad of his Fire Warriors and he seemed visibly upset by this and demanded to see the stats that said these guys got 5 attacks on the charge each. Still I lost the match as most of my stronger stuff was taken out turn 1 and I spent too much time trying to delete his marker drones. I may of looked like a dick cause I didn't shake his hand (he never offered his) because at this point he was half way through the cheese slices and his hands were pretty greasy.

Anyways, is my only hope as BA to go toe to toe with Tau is by taking a lot of Grav weapons?
>>
>>51904844
Try to see if you can make something like that from a Lion's Blade instead of CADs and SFs, as lion's blade and the DW/RW have better formation bonuses in general in my opinion. Will require less knights but you don't need two squads
>>
>>51904844
i dislike tacticals with multimelta because they have a hard time to get into range, unless you can make them relentless somehow. The sarge should get a combi-melta to make it count.
is a heavy and a special even allowed on a 9 dude squad?

the company master does not enough for its points, would replace with cheaper librarian.
>>
>>51904909
>Theory 1: Hating Tau Says More About The You Than the Tau
>But calling the Tau overpowered, or ruining the game? There’s really no empirical support for that.
I've read it, believe me.
>>
File: Tyranid warrior 2.png (739KB, 1227x799px) Image search: [Google]
Tyranid warrior 2.png
739KB, 1227x799px
Also posting official art showing Tyranids using trophies as decoration.
>>
>>51904966
urgh.
dont let MrGreaseHands touch your minis!
Pick better opponents in the future
>>
>>51904909
>Tau has an unfun army design and is an army that any average faggot can use well
>But they aren't the problem and aren't ruining the game

That article is spot on but the conclusion that Tau aren't the problem is stupid as fuck when he proves why they're the problem already.
>>
File: Gaunt.png (519KB, 721x632px) Image search: [Google]
Gaunt.png
519KB, 721x632px
>>51904998
This gaunt has tied a human hand to its wrist and attached a human head to its side. Any Tyranid expert care to comment about this behavior?
>>
>>51904909

So Tau aren't fun to play against, and they dunk on everyone but the best players, and yet they're NOT the problem? I guess the solution is for everyone to just suddenly either play Eldar or become the best player in the world? Because Tau aren't the problem?
>>
>>51904938
>one of the most powerful things in the fluff doing something that only it can do
>this is proof that a Carnifex is thin skinned and weak
Okay
>>
>>51904998
Skulls get everywhere in 40k, man, you can't prove that's decorative. The living gun could just be suckin those sweet juices off while it does its job.
>>
Just wondering, if I'm running 50 plaguebearers in my tallyband in units of 10 models, how many icons, instruments, and banners should I use?
>>
>>51905027
What book desu, were the bugs disconnected from their fleet? Nids are shown to have unusual behaviour when disconnected from their fleet.
>>
>>51905021
Yeah, I noticed I wasn't having any fun playing against the Tau guy mentioned here >>51904966 until I actually got some of my guys in combat. granted I only actually managed it at turn 3 and by that point half my guys were gone.
>>
>>51905056

At least two of the squads fully equipped. These will be your two "minimum" troops you can use in any army build and so you at least have two ACTUAL squads to depend on.

If you have the points to fully equip the other 3 squads, you can do so if you want. Or you can leave them naked as simple extra bodies, or you can sprinkle in wargear that you want the bonus for and leave the rest off (probably icon is the best one but I'm not a Nurgle player).
>>
>>51904966
>at one point he even whispered "delicious."

I lol'd. This guy is okay in my book.
>>
>>51905062
i bet they merely emulate some ork or savage human behaviour
>>
There's a topic dedicated to recast minis?
>>
>>51904691

fun/10

Is your shit painted?
>if yes, then:
are you in LA?

All my shit is painted, well above table top... I can do Orks, CSM, IG, or Vanilla SPace Marines
>>
File: The Brick.png (166KB, 543x773px) Image search: [Google]
The Brick.png
166KB, 543x773px
>>51905042
>Cannot survive being clubbed to death (picture related)
>expects me to believe it can survive extermiatus

>>51905062
Shield of Baal.
>>
>>51905117
>after slaying a Carnifex with a lucky blow
Lucky is the keyword there autismo
>>
>>51905075
Should each have a plagueridden?
>>
>>51905117
>after slaying a Carnifex with a lucky blow
Lucky is the keyword there autismo
>>
>>51905021
And the writer is clearly one of those "tournaments are better than casual play, and the real game is in competition" people and doesn't even account for allies in his data as others have said or account for tau players without riptide wings in their list--arguably one of the most broken units and usually what people are actually bitching about when they complain about tau.

A good example of data fuxation is CSM...they suck, but renegades get lumped in and often it's the daemons in the list which carry them.

Sure, though, tau are "middling".
>>
>>51905143
>>51905128
Stop samefagging.
>>
>>51904909
>>51905167
He's basing this off the las Vegas event but don't they run ITC rules?
>>
How many points over 1000 would get me yelled at for a 1k game?
>>
>>51905117
No, it's fine, keep shitposting about how bad tyranids are, your opinion is new and unique.
>>
>>51905193
1001
>>
>>51905183
>>51905117
>after slaying a Carnifex with a lucky blow
Lucky is the keyword there autismo
>>
>>51905193

1
>>
>>51905192
...and? You're not banned from taking an allied riptide wing with your seer council.
>>
>>51905195
>new and unique

If it wasn't, then I wouldn't be getting that much vitriol.
>>
>>51905193

Remove a fucking model or one of your purchased wargear if you're over points or just ask your opponent if he gives a shit or if you can play a 1008 point game or whatever (and then probably have your opponent be under points) because you're a faggot who can't keep it to 1000.
>>
File: Chaos Daemons - 1000pts.jpg (170KB, 900x828px) Image search: [Google]
Chaos Daemons - 1000pts.jpg
170KB, 900x828px
>>51905231
Jeez, I was just wondering. Done.
>>
So I am re-reading the lore in that book.

>Several billion miles from Asphodex, beyond the fury of the wars raging on Lysios and Aeros, the world of Perdita was stirring in its sleep. The prison barges General Dhrost had sent to the far-flung planet had drawn the attention of not just a hungering tendril of Hive Fleet Leviathan, but also a far more ancient enemy. After scuttling their vessels, the Phodian prison wardens had made their escape back in-system, towards the Castellan Belt, leaving their charges to crash-land amid the frozen wastes of Perdita.

The enemy is the Necrons. So...this pretty much confirms that the Necrons are older than the Tyranids. They are far older than the Tyranids.
>>
>>51905225
You know how when someone makes the same joke over and over and at first it's just annoying and later it becomes maddening? ...Or do you have absolutely no idea what I'm talking about? Either way, let's not shit up this general okay?
>>
>>51905214
Most people don't play ITC, I was just wondering if playing a non-standard ruleset would... er, reduce environmental validity?
>>
>>51905291
Dude, this is a 40K general. The more danker the meme/joke the better. You thibk people ever get bored of the armless failure meme? No, they don't. So stop being so sensitive and enjoy it!
>>
>>51905265
Necrons have been in our galaxy for longer, 'nids came from outside our galaxy so no one knows how old they really are.
>>
>>51905265
Why do people do this? Take some off-chance mention in some random book as 100% canon when talking about 40k? The setting where the fluff changes monthly and nothing can be considered set in stone.

But anyways, that passage doesn't even prove anything. It just states that the Necrons were older as enemies. Though I don't think there's anything impossible about the crons being older than the nids. Crons are pretty old.
ultimately they're irrelevant because the big bad will always be chaos. chaos and order are the two constants, everything else is just a player in the status quo
>>
>>51905305
Yes, definitely, as evidenced by the other chart posted where the tau'nar was allowed in play. Lower points tournaments (1500) would also see different results, I think, as tau's good units are relatively inexpensive points-wise.
>>
>>51905325
They do though, dude. Have you been paying attention to the dwindling numbers of posters in here? I think people are pretty tired of "muh dank memes". I'm not mad, just sad the shitposting is really fucking up the possibility of content and this general has gotten objectively worse over time. Whatever gets you off though, I guess
>>
>>51900477
https://www.youtube.com/watch?v=Lt1FrOSYJ4g

>Necron99
>The technology man that carries a gun

GAAAAMES WOOOORKSSHHHHOOOOOOOOOOOOOOPP
>>
>>51905356
>ultimately they're irrelevant because the big bad will always be chaos. chaos and order are the two constants, everything else is just a player in the status quo
but crons are the most order faction
and emps is/was the balance between the two as both extremes are bad
>>
File: 624.jpg (25KB, 443x480px) Image search: [Google]
624.jpg
25KB, 443x480px
>was able to get exactly 1000 points
>asks how many points he's allowed to go over 1000
>>
>>51905401
Everything in 40k is taken from somewhere.
>>
>>51905305

ITC has very different changes from other areas, especially in the Eastern Hemisphere. Such as nerfed Invisibility, nerfed invulnerable re-rolls, and many banned D weapons and titans.

If you look at NOVA, their top results are like 85% Eldar because they don't have enough restrictions against that army.
>>
>>51905402
>but crons are the most order faction
Not necessarily. Don't they want their souls and bodies back or something? Also if we're gonna Sigmar it up Necrons are definitely Death not Order.
>>
>>51905432
sigmar order aint anything like the original order concept from moorcocks concept. Newcrons less then oldcrons too
>>
>>51905432
Objectively newcrons are better good guys than any other faction, they (the silent king) just want everyone else to fuck off so they can find a way to get their bodies back, they don't really give a shit what the lesser races do anymore as long as they don't fuck with them.
>>
>>51905405
Be a rebel, tell him 4 points and take a 5 point upgrade.
>>
>>51905467
> they (the silent king)
You don't get to follow the good parts of newcrons and ignore the iffy parts of newcrons. Silent king may be a bro but he doesn't have any *absolute* control over the crons anymore. The Necrons are on par with the Imperium and Eldar when it comes to how "good" they are.
>>
File: oh gosh.png (28KB, 500x223px) Image search: [Google]
oh gosh.png
28KB, 500x223px
>get some Doom mini figures from a friend
>proxy them as chaos spawn
>realise I should probably get some proper ones
>buy kit with intention to kitbash and convert several with a few spare bits and the left over Sylvan=garden of nurgle parts I have
>instructions for spawn are basically: assemble torso, put on base, attach all the shit you want
>kit has 8 heads and more limbs than an indian god

>mfw

Whats your favorite ever kit /tg/
>>
>>51901872

You don't need any. Take the points you would have spent on fiends and buy more seekers or more SlaaHeralds so you can fish for invisibility.
>>
File: Astra Militarum - 2000pts.jpg (399KB, 900x1729px) Image search: [Google]
Astra Militarum - 2000pts.jpg
399KB, 900x1729px
>>51904691
I like it, but here are my personal twists on it. Just some food for thought. I always like to take inspiration from other people's lists and then combine it with my own idea.

Emperor's Shield is neat, I love the bonus order, but I don't think it has much benefit over a normal Platoon in a CAD. It has more restrictions and lacks objective secured. Not only that, but there is already an order similar to Fire and Advance which is Forwards for the Emperor. It's not as good I admit, but shooting and then running is still ok compared to moving and then shooting.

The Astropath upgrade to a CCS is good, but now that Imperial Agents is out, taking an IA Astropath costs the same amount of points, but he becomes an IC and gets more options and flexibility, so you can hide him in a blob instead of a 5 man unit. I made sure to put the Astropath with the Commissar because then the Commissar won't execute the Primaris Psyker in the other unit. It doesn't really matter if the Astropath perils, he will die anyway.

I love Aegis walls, and I love blobs behind them, but it's also good to be offensive and somewhat mobile. If you castle up that can leave you at a disadvantage. That's why I've put in the 40 blob of Conscripts. That unit can move up the field with the PCS and Vets.

I like Pask a lot in a Punisher and even though you have the order to split fire with his unit, giving his buddy such a ranged weapon puts the unit in a strange inbetween of needing to be close range for Pask, but not at all for the Vanquisher. I left it alone because I figured you already have these built and what not. If you don't have it built, I would rework some things to get either an Executioner, another Punisher or a Demolisher.

Also, adding Lascannons to the Vanquishers help them more with anti-tank. I only had the points for 1, but it's something to consider.
>>
>>51905467
The Silent King also wants to restore hi empire. His empire was the whole galaxy.
>>
>>51905516
Cite one thing that the Necrons did that it evil.
>>
>>51905568
Releasing a death start/borg cube hybrid without being provoked, essentially just "for the lulz"?. Individual Crons want their empire back and will kill everyone if they can.
>>
>>51905568
enslaving humans
>>
>>51905554
Which falls under the "don't give a shit what the lesser races do, as long as they don't fuck with us" type of empire
>>
>>51905589
>death star*
>>
>>51905589
Don't forget the Silent King is planning on genociding a race to give the necrons all proper bodies again
>>
>>51905589
>Releasing a death start/borg cube hybrid without being provoked, essentially just "for the lulz"?

If you mean the World Engine, then it was unleashed in response to repeated attacks by Eldar, Chaos, and human trespassers.
>>
>>51905117
S7 is great, but AP4 is so eh. Anything that AP4 is good against, massed S5 AP- is good enough and much cheaper.

I really hate that about Bullgryns. AP4 is good against nothing that S7 is good against. I don't need Autocannons in close combat. I want some AP3 if the upgrade is 15 points.
>>
>>51903519

>tfw want to play space Marines
>tfw I want to be contrarian so I'll only guard
>>
>>51903815

Math disagrees
>>
>>51903967

Nope, it's a problem with Mac's not having the same rules as vehicles regarding cover (25% obscurity).
>>
>>51905525
Probably the spawn kit, DESU. The GSC kits come with tons of options but spawn are truly ridiculous
>>
>>51905633
And released promptly into the Imperium where it attacked innocent farmers? Yeah. Totally justified reaction, and the Necrons totally don't care about the lesser races if they just don't meddle. Yeah right.

Also it was released to expand a Necron Empire, not as a "response to repeated attacks".
>>
>>51905652
Pretty sure its easier to put a wound on a carnifex, than it is to put a pen onto a dreadnought.

>>51905669
The FAQ fixed that.
>>
File: seer.jpg (133KB, 960x1280px) Image search: [Google]
seer.jpg
133KB, 960x1280px
Can some aesthetically minded individual help me please? Started my shadowseer today (to convert into corsair when forgeworld delivers parts) - prety set on void dragons (red/black) but this staff - ive painted it 3 times now and im just not happy with the colour - suggestions? id like a gradient or something to break it up, but im just not sure.
>>
>>51905716

what are we using? Lascannons? Multi meltas?

and are we applying FNP etc here
>>
>>51905738
Majority of MC's don't have FnP or invun. Most things that damage vehicles have an easier time putting wounds on MC's.
>>
>>51905716
"Fixed". I get it was supposed to be a nerf to tau and eldar, but tyranids got a serious collateral raping. Also I agree it is harder to wound vehicles than MCs
>>
>>51905645
>guard
>contrarian

Nigga please you're still playing a popular Imperial army with a large following

If you wanna be a contrarian play DKoK or better yet, EDT, or play DE like the rest of the faggots.
>>
>>51905728

Bring the green at the top much, much brighter. Ending in green-tinted white if you have to. Stencil spray a confetti pattern about the staff to represent Harlequin style laser effects.
>>
>>51905645
>contrarian faggot
>wants to play guard
Guard players are the exact opposite of contrarian you dip, in fact 9/10 guard players at my lgs unironically shill their faction the most to new players as compared to "what's best" or "what you like," shits obnoxious.
>>
>>51905757

Ah, ignore me. Thinking of GMCs since they have it automatically
>>
>>51904827

One [single] occurance does not make the rule. Are you aware of how much of a faggot you are for trying to make the actions of a special character (old one eye) the norm for the entire unit?
>>
>>51902244
walking incubi/ 10
Give the archon a shadowfield instead of a clone field and he might be able to tank shots while walking up the field with his entourage, but at the end of the day that's still a shitty solution, these guys need a raider. Or lose one incubi and steal one of the other squads venoms instead. But still take the shadowfield anyway

Also seriously recommend equipping at least one of those scourge squads with haywire blasters.
>>
>>51905829
>ur a fag
>>no ur a fag
You guys gonna fuck? I'll watch.

Unrelated--what are you-all's least favorite SM/successor chapter?
>>
>>51905880
I legitimately can't stand ultramarines, just because of how asspull all their Tyranid battles are after Macragge, which was the asspull to end all asspulls
>>
>>51905911
Every win against tyranids is an asspull.
>>
>>51905880

>is triggered by people being called fags

Get off 4chan, you're not ready
>>
>>51904843
>Propoganda for Tyranids
>In the same codex where they got out innovated by a Tau sept world

Try harder next time.
>>
>>51905961
TAU STRONK

TECHNOLOGY FOLDED SIX MILLION TIMES
>>
>>51905961
>out innovated
>by the faction most well known for it's incredibly fast innovation
>>
>>51905880
The ultramarines are the obvious answer, just for being both super bland and super popular. Other than them, probably space wolves. If they pushed the viking aspect more I could get behind them, but Instead they went all in on the wolf shit. On 3 separate occasions I've sw players unironically wearing wolf shirts and fedoras. They're just a magnet for autists with obnoxious fluff
>>
File: wut the zog.jpg (104KB, 512x512px) Image search: [Google]
wut the zog.jpg
104KB, 512x512px
>>51906003

you wot git
>>
>>51905954
>not posting that "heh fresh from reddit kid" pasta
>>
>>51905786

thanks for the suggestion, will brighten it right up and see how it looks, ill try an opposing spiral on it as well (white -> dark green) from bottom and see how we fare,
>>
>>51906003
Over the course of a month, to the point where Hive Fleet Gorgon was losing excess biomass because it had to change biomass so much. Then all of the Tau got wiped by Necrons.
>>
>>51906035

Necrons best faction
>>
Proper "run into the fray with your Tech-Priest and fuck shit up in melee without immediately being killed" AdMech Elite unit when?

I want to try a melee AdMech list, dammit.
>>
>>51904756
A Ta'unar is not a riptide.
>>
>>51905167
People been bitching about riptides longer than riptide wings have been in GW's codex.
>>
File: WP_20170225_19_32_59_Rich.jpg (501KB, 1024x576px) Image search: [Google]
WP_20170225_19_32_59_Rich.jpg
501KB, 1024x576px
The enemies of Mankind faced steadfast and determined enemy /tg/ as they faced my Guard and Dark Angels,friend's Raven Guard and some other forces of the Imperium too. It was brutal anons they had us outnumbered pretty much from turn one but the bloody Guard held on to the last man.
Forces were:
Turn 1
3200pts of my Guard
2500pts of Raven Guard
Later in the game
1000pts of my Dark Angels
500pts of other Guard
And around 2500 more of Assorted Space Marine Chapters
Vs
4000pts Tyranids
2000pts Ynnari
2000pts Grey Knights
2000pts Admech
2000pts Orks
Might do the batrep next thread and finish it tomorrow but what are you sexy anons up to?
>>
Can you make a daemon army that will piss people off?
>>
File: nidtoughness.png (356KB, 823x477px) Image search: [Google]
nidtoughness.png
356KB, 823x477px
>yfw this is the original description of Tyranids resilience by Andy Chambers himself
I literally cannot believe what a fucking scumbag Cruddace is, they modern nids are like paper mache while Tau are running around with shit like the Riptide.
>>
>>51906227
I always look forward to pictures of PB & Jelly Nids. Feel free to do a bat rap
>>
>>51905954
>triggered
No, just enjoying two fags try to play gay chicken together, feels good
>>
>>51906241

what were the similar era necron rules?
>>
>>51906275
Stand back up at the start of each necron turn on a 4+ unless it was killed by a CC attack that ignored saves or by double toughness attacks.
>>
File: 40kraces.jpg (450KB, 800x1179px) Image search: [Google]
40kraces.jpg
450KB, 800x1179px
>>51902436
Why not just take a Ravenwing Strike force with a techmarine on a bike?
The Knight detachment thing is its own formation. The Ravenwing strike force lets you take the Darkshroud, Techmarine (as long as he's on a bike, which he should be anyway) and Command squad as long as you take 1 HQ (chaplain on bike or librarian on bike) and 1 other fast attack (which if you just take a land speeder is only a 50 point tax).
>>
>>51902459
This is a good one. Anti-tank Pask is dangerous but I wouldn't worry about him first turn. Instead, I'd focus the chimera chassis vehicles. Priority starts with company command sqaud, then the veterans, then the platoon commander, then the wyvern. My goal is to kill you're mobility and pin you down. After that I'll target the Leman Russes, starting with the command tanks. So that's AT.

The Conscript blob is a non-issue, since I am also guard and use my regular infantry as the blob instead. At worst, the blobs will converge into a mass-melee of grinding and waste. I would have the advantage in melee though: My infantry-blobs have multiple characters, so I can issue challanges against your conscript priest while shielding my own priest with the sargeants. I will target the infantry squads with my light guns first in an attempt to reduce the Lascannon fire against me. Then I'll switch to the command squads as soon as the chimeras are popped; Their orders make them a massive force multiplier and they NEED to die. Same with the psykers.

My medium guns will target the armoured sentinels or the chimeras, whichever they have better shots on. If they pop a chimera I can switch my AT to the "Cheese Grater" inching it's way towards me.

But ultimately this list has no real weaknesses. It's a bit weak against heavy armor in the opening turn or two, but the shear number of threats from a variety of sources makes target prioritization difficult. To wit, you got anti-tank tanks, anti-tank mechanized, anti-tank infantry, anti-infantry infantry, anti-infantry artillery, anti-infantry tanks, anti-infantry walkers (who, don't forget, can stomp infantry as fearless AV12 death machines). So no matter what I target, you have a redundant means of threatening me. Good Job!
>>
>>51906241
are you sure these arent the eldar mc rules?
>>
File: WP_20170225_15_16_12_Rich.jpg (454KB, 1024x574px) Image search: [Google]
WP_20170225_15_16_12_Rich.jpg
454KB, 1024x574px
>>51906250
What about Avatars too?
>>
>>51906476
Look it's the avatar of grey
>>
>>51906476
All pics are welcome
>>
>>51906227
Oh my god GGA's gone full apocalypse!

Hey, if you got any baneblades, could you demo the Traiter's Bane for a game? I wanna know if the 7" No-Saves blast is worth the flamer sponsons.
>>
>>51906339
Thank you! I was really excited looking forward to your thoughts on it. I have a better idea of what my opponent might target and in what order and what I can do to bait certain units and what not. That's something I always struggle to see, what someone else would think to target. Your insight helps me with where I will place what.

>At worst, the blobs will converge into a mass-melee of grinding and waste
My favorite. I don't have the models at the moment, but I was hoping to drop one Sentinel and something else to potentially max out the Conscript blob.
>>
File: WP_20170225_16_42_21_Rich.jpg (587KB, 1024x576px) Image search: [Google]
WP_20170225_16_42_21_Rich.jpg
587KB, 1024x576px
>>51906492
>>51906501
>>51906250

Took about 75 so I'll throw some out now but I will wait till next thread to start batrep just so much shit happened. Also Soulburst is fucking gay.
>>
>>51906227
Great to see. Finalizing my list for tomorrow. Hopefully someone will be ready to play an 1850 game. There are often people who just show up with like 500-1000 points and aren't ready to play a bigger game.

I'm always blindsided when people want to play lower points, because I never really build lists or anything for lower point values. I should, but I never want to play small games. I just roll with it because there's no one else to play.
>>
>>51906581
do a 2v1, 925x2 vs 1850
doesn't need to be a fluffy alliance and you can ignore one eye open if you want to make it easier
>>
File: slippin guard.jpg (307KB, 1024x576px) Image search: [Google]
slippin guard.jpg
307KB, 1024x576px
>>51906545
GGA I love you and your army, but sometimes you model some things pretty comically.

For instance, this Sergeant slipping backwards, and the Tank Commander trying to stand up to bark orders and then falling down.
>>
>>51905880
I hate the Lamenters.
>>
Dumb question--do you take difficult terrain tests in ruins?
>>
>>51906601
I should try that next time, thanks. I always feel hesitant to push for 1850, but if two people are there ready to play, I would enjoy a 2v1 like that. Good way to meet new people.
>>
>>51906625
Yes
>>
>>51906629
since they do 500 or 1000, make it 2000 rather than 1850, even bigger and better
>>
>>51906610
He's a very unstable Guard and we made jokes the Commander was trying to avoid snipers after his time in 'Nam.
>>
>>51906545
Hey grey guard guy, you wouldn't happen to be in the San Antonio area now would you?
>>
>>51906638
That would be an easier point value to go for. I always have a normal Leman Russ that I rarely use, so I could easily just slap that into the list to make it 2000.
>>
>>51904156
Nah, I made my list ahead of time; I just made sure I had scissors lined up against paper, so to speak. Plus, sometimes list tailoring makes sense; should the Ork player not be able to list tailor against Wraith spam?
>>
>>51906644
My GW store is in Geneva Commons in Illinois so nope. And our store's 25th anniversary was today so apparently we're one of the older ones in the states.
>>
In what situation am I better off using a basic Hellhound over a Bane Wolf? The Chem Cannon has better AP and wounds on a 2+ no matter what, for a whole 5 points more.

The extra range on the Hellhound is a huge boost, but I feel like if I can't fairly easily get into template range of the thing I would really want to murder the fuck out of with the Bane Wolf - ie, heavy melee infantry that threaten my tanks - I'm doing something wrong.

The Hellhound can ID T3 guys, but I don't think that's really who I should be aiming at with it when my others units can pulp up low-T things just fine.
>>
>>51906642
It's cute. It's only ever really addressed in comedy shows or movies how awkward real life can be. In most action movies the commander is inspiring to really drum up the drama for an exciting moment. Only in a comedy movie or show do they really address how sometimes people slip, or stumble, or struggle with words for a moment, or have to pause mid-sentence to politely and quietly burp in their mouth.

So those models to me show the very realistic physical set backs and mishaps that can occur in the heat of the moment.
>>
>>51906691
There really isn't one, the eradicator will do its job better.
>>
>>51906668
Or you ask someone to play a friendly game and play a friendly game. If a guy takes wraith spam to a friendly game and declares it friendly...well now you know who the asshole is.

Alternatively it's okay to say you're testing a competitive list and ask for takers....but this is still basic etiquette.

Not buying from your wording that you didn't "fix" your list though.
>>
>>51906676
Doesn't hurt to try, lots of peoples here ate in central Texas so you never know
>>
>>51906691
It's just a case of "Do you want flexibility or raw power". In most cases I'd tell you to pick flexibility but here you need to think in the broader game: A Hellhound is more flexible in regards to range, but the Bane Wolf is good for monstrous creatures as well as infantry. So pick the Bane (of Ghostkeels) Wolf.

>>51906541
I wouldn't advise it.

Keep in mind your conscript squad, while strong, is dependent on a single character to keep him up. If I kill the priest, then my tiny 20 man blob will kill as many or more conscripts than the 30 will of us. THAT means that a leadership 5 blob rolling on 2D6 leadership...no, not good.

But a Sentinel will never break, moves faster, has a decent ranged gun, and can't be harmed by CCWs.

Also...50 guardsmen! That's a lot of moldlines!
>>
File: WP_20170225_18_18_56_Rich.jpg (525KB, 1024x576px) Image search: [Google]
WP_20170225_18_18_56_Rich.jpg
525KB, 1024x576px
>>51906704
One of my favorites was this because it looks like the Nid is giving the battle robots some encouraging tickles. It's the little moments that make me laugh my ass off.
>>
>>51906676
Wait, GGA, you're from Thrillinois too? Geneva Commons is apparently like 45 minutes from where I live. I'd love to have a game sometime. I also play Guard. I just started playing at the Downer's Grove GW.
>>
>>51906734
Sure, but if you're playing Sisters, and you're playing an Eldar list, how many viable options do you have? How many cheesy options do you have? At 1000 points, you're pretty limited; I brought several tanks, but there are few choices, and I didn't bring Celestine. Maybe if I were playing some book with lots of options, that'd be cheesy, but with Sisters, you're pretty boxed in.
>>
File: Ultramarines - 1550pts.jpg (202KB, 900x1187px) Image search: [Google]
Ultramarines - 1550pts.jpg
202KB, 900x1187px
Does anyone have any suggestions for where I can take this list? I've got 300 points available and I was wondering if I need a method to deliver my Chapter Master?
>>
>>51906771
That is all true. I have a question about challenges, if the Priest is the only character that can accept a challenge, can he still refuse it? It's not like I need his attacks after all, just the unit buffs.
>>
>>51906734
Someone I know does 'friendly' games by loading up a Decurion with as many Scarabs and Wraiths as he can in. He pays his minimum tax on everything else, and then it's Canoptek Harvest all day erry day. Maybe some Doom Scythes if he's feeling particularly 'friendly'.
>>
>>51906776
Yep. And anons make a new bread so I can start batrepping and posting more pics.
>>
>>51906818
Then why play him? Letting someone think that's a friendly list is...sad. It's unlikely he -actually- thinks it is, but why play with him if so? Make him call it what it is.

The other problem is, when you use the cheese against a "friendly" list like that, you become the asshole. Call him out.
>>
>>51906807
Well, everything else is falling from the sky. So I recommend you keep with the theme, anon.

If not, consider a terminator retinue (que angry /tg screaming about how terminators are shit. Yea, I know they are, just trying to shoot for a theme) so you can deep strike them in as well.

Consider some flyers. Something fast to move around the board and support the scattered elements of your objective owning army. If not, then grab some tanks, artillery, or centurions to give yourself a better turn one presence.
>>
>>51904003
My friend runs bids and we've played games were he's had over 10 guant swarms come back and other games where none passed, it can be very hit or miss
>>
File: Tyranids - 3210pts.jpg (418KB, 900x2524px) Image search: [Google]
Tyranids - 3210pts.jpg
418KB, 900x2524px
Post your whole army, in list or actual picture format.
Not pictured: a hierophant
>>
>>51903531
I have one of these and I've never painted it because I have no 40k mates in this state to play with :(

I just want to host a campaign and be comfy damn it.
>>
>>51906934
I ordered one as a birthday present for myself, but I don't know why because none of my friends have time for 40k
>>
>>51906817
He can refuse it, yes. So you can rely on weight of numbers to try to beat my 20 infantrymen+priest down. BUT, you better hope there's not a building, vehicle, or wreck (or just my approach from a weird angle) bottlenecking your blob. Otherwise our buffs cancel each other out and my WS3 will whittle down your WS2.
>>
>>51906986
That is true, I didn't really think of all the ways the buffs could be cancelled. WS2 and LD5 are garbo town.
>>
>>51906773
damn, i can never get over how sexy those robots are. fuck the haters
>>
File: WP_20170225_16_42_16_Rich.jpg (579KB, 1024x574px) Image search: [Google]
WP_20170225_16_42_16_Rich.jpg
579KB, 1024x574px
One more pic to close out this thread anons,I hope you all like.
>>
File: IMG_0898.jpg (51KB, 720x960px) Image search: [Google]
IMG_0898.jpg
51KB, 720x960px
Should I invest in 10 burna boyz and a transport or 5 meganobs and a transport?
Transport is gonna be a big trakk, gun wagon, or any of the av 12 or 13 forgeworld transport vehicles
>>
>>51907086
Depends what the rest of your list looks like. Meganobz are good in something more durable to rush them forward and murder something important. Burnas are probably better for something slower or more shooty that can burn incoming enemies.
>>
>>51907086

5 MANZ will get you a hell of a lot further than 10 Burnas. I finally got my Bullyboyz together yesterday and they were brutal.
>>
What are the most kawaii female human heads that are readily available? I want to make some female Guardsmen, both to trigger neckbeards and because I want some variety in my troops. But they gotta be cute, not like some of the downright terrifying uncanny valley female head sculpts I've seen.
>>
>>51905117

Lucky is the keyword there autismo
>>
>>51906996
To be perfectly fair, most other armies don't have access to our caliber of tarpit. So most of the time your conscript blob will be quite effective. I'm just the type who worries about the flexibility of ground-pounders in an era of mechanized warfare. I would pay good money to see a player try to out-kill all 62 of your infantrymen.
>>
Teach me /40kg/ I am trying to read all the blood Angel formations over from 1d4chan and I am just having a hard time weighing the worth of them all. Or should I just build towards Angel's Blade Strike force?
>>
>>51906301
You also have to be within 2 inches of another necron model of the same type.
>>
>>51907144
Most common ones I see suggested are from statuesque miniatures, since they have an easy 10 head sprue that looks alright.

>trigger neckbeards

Female guard are canon though.
>>
>>51906275
They didn't have any back then.

>>51906301
Not until 3rd ed 40k.
>>
>>51907198
The problem is they aren't wearing proper aquilla helmets. Where is your helmet Guardswoman? Find it! Quickly! The Commissar's coming!
>>
>>51907213
Catachans don't wear helmets. Plenty of other regiments also just get normal hats or other weird stuff.
>>
File: Necrons - 6090pts.jpg (421KB, 900x2923px) Image search: [Google]
Necrons - 6090pts.jpg
421KB, 900x2923px
>>51906928
I also have the forge world sentry pylon
>>
>>51907242
And 5 more praetorians
>>
File: Chaos Daemons - 4890pts.jpg (376KB, 900x2394px) Image search: [Google]
Chaos Daemons - 4890pts.jpg
376KB, 900x2394px
>>51906928
I may have forgotten a few daemons but this is most of them
>>
>>51907198
Yeah, the statuesque ones I've seen before. I'm not the biggest fan of their sculpt but they're still the best ones I've found by an enormous margin, so I guess I'll deal.

>>51907213
Less is more for female armor, don't you know? A helmet just makes them MORE likely to be headshotted.
>>
New bread when?
>>
>>51907511
We need a big strong man to take over.
>>
File: Orks - 10060pts.jpg (1MB, 900x4393px) Image search: [Google]
Orks - 10060pts.jpg
1MB, 900x4393px
>>51906928

Sure, I've always wondered how much I have.
>>
File: 9633567.jpg (96KB, 311x750px) Image search: [Google]
9633567.jpg
96KB, 311x750px
>>51907625
Sounds like we got a WAAAGH on our hands, boys. Alert the sector high commander.
>>
>>51907625
Now, how much of that is painted? If you say 70% or more I will be impressed.
>>
>>51907704

Only things not painted on the list are:

- Stormboyz
- 5 Flash Gitz
- 1 looted wagon
- Burna Bomber
- Dakkajet is about half-way done
- 1 Trukk

There's a Looted Carnifex in there too that's painted, but obviously there's no option for it in there.

Actually come to think of it there's 10 converted Black orcs that I run as Nobz in there too.

I've been collecting since 2007 so I've had plenty of time to paint it up. Currently I'm going back and stripping then repainting some old models I'm not happy with.
>>
>>51907736
You get a golf clap and approving head nods. Well done.
>>
File: IreallyneedsomeRhinos - 3920pts.jpg (352KB, 900x2055px) Image search: [Google]
IreallyneedsomeRhinos - 3920pts.jpg
352KB, 900x2055px
>>51906928
This is disregarding how my dudes are equipped, of course.
>>
File: WP_20170225_12_59_04_Rich.jpg (582KB, 1024x576px) Image search: [Google]
WP_20170225_12_59_04_Rich.jpg
582KB, 1024x576px
Fuck it thread is taking forever to die so might as well get one part of the barrel in for tonight. And thank you /tg/ for giving me the chance to post all of my games here I hope you lads enjoyed watching my Guard in action cause I sure love playing with them. And just to warn you lads I pretty much tanked everything from the opposing army throughout the game so might be a little angry at the fucking-glory-stealing Space Marines but I'm proud my lads held the line as long as they did. To start off the game we used two tables and both sides would have a four foot deep deployment zone and if more people wanted to play they could join in at any time. I was the leader of the Imperium team for that game so I supplied most of the force involved with 8 Leman Russ of various types and a shitload of infantry being brought to the fray. My brave and noble Raven Guard ally (because he actually stood and died with my Guardsman) brought a bunch of assault units and some Grav as well but he can be forgiven since we were outnumbered about 2 to 1 points wise because our other Space Marine player was still in a game and other people hadn't arrived yet. First turn we tried going aggressive with our deployment and immediately regretted that and from then on his with most of our force. My Guard got first blood on a Venomthrope as well because of a glorious battle cannon shell. And if you see Dark Angels throughout the batrep those are mine as well from my first army.
>>
>>51903357
My morkanaught begs to differ. Seriously I won this game. The apocalyptic blast wiped most the gaurd inside it.
>>
>>51901161
Pretty much squatted since plastic Scions
>>
File: 80 Screaming Bird Men - 1830pts.jpg (190KB, 900x908px) Image search: [Google]
80 Screaming Bird Men - 1830pts.jpg
190KB, 900x908px
R8 my list i want to know if this could actually work [/spoler]
>>
GET IN HERE KEEP THIS TRAIN ROLLING
>>51907862
>>51907862
>>51907862
>>
>>51907086
Neither. Don't reward GW for letting Cruddace shit on Orks.
>>
File: Skitarii - 2100pts.jpg (193KB, 900x1089px) Image search: [Google]
Skitarii - 2100pts.jpg
193KB, 900x1089px
>>51906928
relatively new to the game so i dont have a ton of dudes yet
>>
>>51903020
My 40k group varies from a pretty "adult" 15 year old, to a 50 year old

I've seen older playing other wargames/boardgames in my store
>>
>>51900477
what stops me from playing tyranids?
>>
>>51905117
but seriously i play tryanids and if games work shop fucked its fluff (like it has) why should i play it
>>
i didn't think so, tyranids ARE being phased out cuz tau can OUT ADAPT THEM........ HOW DOES THAT MEAN THE IMPERIUM IS SHIT THEN?
>>
I'm sure none of you have a response why tyranids is being def-luffed hard, im not playin tyranids any more because of the revamp of its lore.
>>
you niggers make me sick
>>
>>51902244
You are painfully hurting on anti-MEQ, anti-TEQ, and anti-tank. Our best option for both of the former are disintegrator ravagers. Our best option for the latter is haywire blaster scourge.

Vanilla scourges are a guilty pleasure of mine, and I'd be downright ecstatic if an opponent plopped 35 of them down before me, but in this case, they are doing the venom's job at worse pts/casualty and range both. At least some of them need to deregualte back to another weapon instead of more wings.
Thread posts: 401
Thread images: 70


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.