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/CofD/ &/wodg/ Chronicles of Darkness and World of Darkness

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Previous Thread: >>51794968
>Pastebin:
http://pastebin.com/xrKUUi0A
>News
http://theonyxpath.com/release-roundup-january-2017/
https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/
This week's Monday Meeting Notes:
http://theonyxpath.com/cough-back-in-hack-the-saddle-cough-cough-again-monday-meeting-notes/
>Question
How do Hunters deal with Lunacy/delirium?
>>
FIRST FOR MAGE SUPREMACY
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I'm trying to figure out what resonance this NPC would have about himself/his magic. If its not clear he uses a portal generator and the lightning calculator merit to murder local politicians.
I'm still trying to get a grasp on the resonance system in general so any advice there is also appreciated.
>>
>>51807355

RED TALON PRIDE
GAIA WIDE
PREPARE THE GENOCIDE
>>
WEREFAGS GET OUT

YOU DO NOT BELONG HERE
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>>51807432

Already marked you babe

With my piss
>>
>>51807355
>How do Hunters deal with Lunacy/delirium?

There's like an entire chapter on the subject in the Hunter book on spirits.
>>
>>51807355
Okay, how about making Unmaking Spells deal aggravated damage instead of destroying the target outright? That'll make a nice progression: 3 dots for bashing, 4 dots for lethal, 5 dots for aggravated and will prevent all Masters taking Praxis Unmaking Spell for killing everything outright.
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Most people are picking legacies that give them mana free access to their favorite arcanum outside of their tower's arcanum right? RIGHT?
>>
>>51807558

Who wouldn't want a third Ruling Arcanum?
>>
>>51807533
You can already do that with unraveling magic with +1 Reach and a Mana.

Your "solution" doesn't solve the scariest aspect of awakened magic. Spell factors. You can deal deal aggravated damage, to everybody in a building with one spell.

Facing a Master is supposed to be a terrifying proposition.
>>
>>51807564
>>51807558
>>51807564

>Not maxing out Time/Gnosis first

what are you lads doing
>>
>>51807558
>>51807564
What!? Aren't you tempted by double Ruling? You can get up to three Experiences for that.
>>
I know it's a stupid question,but how many flaws can a character have?Can they have unlimited flaws as long as they gain 7 points from them?
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>>51807324
That's going to make some lazy mages.

They just gave every mage a better version of that generic attack your pattern spell?

Mages should be killing each other with mind bending displays of their arcana, not an attack roll vs success.

1e anon is disappoint.
>>
>>51807698
Welcome to Awakening 2E

Where Masters just don't give a fuck
>>
What is a good way to use the Daksha in a Mage group? They sound way too... odd to include without accusations of being a "that guy" or entering magical realm territory.
>>
>>51807661
>You can already do that with unraveling magic with +1 Reach and a Mana.
That's the point.

>Your "solution" doesn't solve the scariest aspect of awakened magic. Spell factors. You can deal deal aggravated damage, to everybody in a building with one spell.
At Arcana 5 you are going to need a lot of Reach for that.

>Facing a Master is supposed to be a terrifying proposition.
It still going to be. Master is going to inflict 4 aggravated damage at turn, instantly, without any preparation. Push that up a little bit, and you still going to turn most of things into ashes.
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>>51807564
>>51807676
>>51807692

What's your favorite Path and Third ruling arcana? What's the synergy?
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>>51807742
Now I understand the bitterness old mages have for new.
Muh themes.
>>
>>51807763
A master can virtually ensure an exceptional success with any spell in the arcana they've mastered. Overreaching becomes less of an issue as your Gnosis grows and you can just throw mana at all your problems.
>>
>>51807763
>At Arcana 5 you are going to need a lot of Reach for that

Not really. No, not really.
>>
>>51807815
The imago can be anything you want the crunch is still "target motherfucker dies".
>>
>>51807779
Acanthus and Prime
>>
>>51807846
To illustrate; you'll be needing a total of 3; one for making it affect line of sight, one for instant casting and one for Advanced Scale.
>>
>>51807846
Okay, but that exceptional success isn't going to be "you die, no save" thing.
>>
>>51807779
Thyrsus and Fate. I go around making pacts with a bunch of spirits and summon them when I need their help.
>>
>>51807743
A PC who bailed when things got too weird? It will always be creepy otherwise. Can your players handle eugenics? Soft eugenics would work better, but it's still creepy.
>>
>>51807779
>What's your favorite Path
They all are boring shit.
>>
>>51807951
*Tremere approved*
>>
>>51807925
>3 Reach

Not an issue from my experience.
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>>51807355
>>51807412
>>51807456
Yifftacular
>>
>>51807925
And an additional reach for aggravated damage. You could save a reach by using a 'warding gesture' spell walk into the middle of the building and cast the spell around yourself.
>>
>>51807993
Mine neither; I was arguing in favour of Masters as they are currently. 3 Reach is easy for any halfway competent Master.
>>
Well I don't think any of one would want to join the Daksha. But there is a sizable Indian population in the city and I figure that as the legacy is from there mages would bring it over to America.
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>>51807908
This complete obliteration single target won't cause as much collateral damage as I'd like. It's a cool spell for a Time mage because it's going back in time and deleting someone as a baby or seducing his mom before his dad.

Each mages I delete you spell should have themes and do a slightly different effect imo. I know about imagos it doesn't add collateral damage.

Like in Ascension you could make a satellite that focuses the suns rays and Matter mages can make self replicating nano bots that devour their target on the atomic level.

Some magics are better for single target assassination and others for crowds. And that theme should be preserved among the arcanum.
>>
>>51807932
No but it'll be able to refund all mana spent on the spell. Which is amazing especially with reach effects and mitigating paradox.
>>
>>51808105
woops >>51807942
>>
>>51808125

Most everyone is going to disagree with your assessment, Anon.
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>>51807951

>Somebody didn't get his favorite schools paired together.
>>
>>51808105
Well, Daksha specialize in the following:
Studying Atlantean remains. Their attainments allow Postcognition and Divination. They can be crystal-waving academics.
Eugenics. They'd be messing with fertility clinics, encourage family planning, creating breeding cults or going all supervillain and putting sterilising drugs in the water supply.
>>
>>51808125
Unmaking isn't used predominantly as Avada Kedavra killing spells. There are other, more pragmatic usages.
>>
>>51808105
Hahahaha, no.

The Daksha were actually formed in 1891 by a young Obrimos named Kurt Eisler from Germany, who was fascinated with Western Interpretations of Hinduism, and returned with some crock-of-shit story about an Atlantean Archmage who predicted the future rise of Atlantis, and could see the cyclical nature of human evolution, and who grants the Daksha the bodies that exist at the pinacle of it.

That German dude then took 7 British, German or American Mystagogues, and travelled to India where they formed the ashram in Madas, taking the role of the Dhyanis, the Archmaster leaders of the Order (who haven't been seen in in 79 years, since before WW2).

So really, while they might play up their mystical heritage, the Daksha were formed by some German guy misunderstanding Hinduism (or finding the truth behind it, if you ask the Daksha), and gathering a bunch of other Europeans to form a Legacy with him.
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>>51807915
What do you do with Prime? Are you making steven universe shields?

>>51807939
What sort of spirits do you make pacts with, what can they do for you. Does your ST let you pick specific ones?
>>
>>51808237
addendum.
Also, in 2ed they belong to Mysterium and Guardians. They can reclaim Mysteries from Sleepers while being UNBELIEVABLY smug about it.
>>
If you had to fit all the OWOD cosmologies and backstories together, how would you do it?
>>
>>51808262
The Daksha don't "belong" to anyone.
They are staunch Mystagogues, but members of their Legacy join, or can be found in all other Diamond Orders.

It's important to actually read the sections on the Legacy Anon, rather than just listening to /tg/'s Echo Chamber.
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>>51808187
>weasel words
Those left behind by 2e haven't been consulted.

I'm not saying remove it or do that aggravating damage fiasco I'm saying everyone having the same type of spell is lazy and goes against what makes Mage so fun.
>>
>>51808245
To be fair, after so many years they might have spread over more of India. Especially since they "adopt" Awakened children. That's why I chose not to nitpick, but yours is really good.
>>
>>51808282
One cosmology is right, everything else is a bunch of made-up shit.
>>
>>51808282
By killing myself first.
>>
>>51808291
>rather than just listening to /tg/'s Echo Chamber
Eh, DaveB himself said it on the OP forums. Daksha are Mysterium and Guardians Legacy.
>>
>>51808245
> 1 german and 7 whites in India
Still sounds like an Indian Legacy even if the founders weren't. I mean they're still around, means that the native Indian mages had to join and help the legacy grow.
>>
Okay, so how can one Master protect himself against other Master's Praxis Unmaking spell? Or this is mexican stand-off and first one to fire wins?
>>
>>51808326
>>51808291
My source:
http://forum.theonyxpath.com/forum/main-category/main-forum/the-new-world-of-darkness/mage-the-awakening/929259-upcoming-2e-legacies?p=929344#post929344
>>
>>51807779
Magistos and Prime.
>>
>>51808326
Huh, okay. Well they can still join from other Orders, it's just less easy.

>>51808327
There's no indication of that, Anon.
Just because a Legacy sets up shop in one country doesn't mean they can only recruit people from that country.
Furthermore, they were all white, so odds are they would likely try to draw people from their own countries to them, as well as recruiting locals.
The Daksha are not an "Indian" legacy, such a claim would be derided and sneered at even by the Daksha themselves.

I mean, they backed the Nazis in WW2 because of their shared beliefs in racial superiority and human evolution. Pretty difficult to do that if they only spent time in India.
>>
>>51808411
>Huh, okay. Well they can still join from other Orders, it's just less easy.
Yup. Never said they couldn't, it's just that saying they're this and that is shorter than saying they're this and that but also anything else, but less often.
>>
>>51808105
>>51808411
You could cut through all the trouble and just introduce Thread Cutters.

Heh, get it? Cut?
>>
>>51808411
Isn't the sample character a young Indian mage and not a white holdover from British colonization?
>>
>>51808254
>What do with prime

Anti-magic zones, syphon other people's mana and keep it in an extra mana pool for shits and giggles. You literally do magic that controls magic. Artifact is becoming a huge problem, draw all its energy out, problem solved. Don't wanna have to deal with that particular cult who has been chasing you and hurling lightning at your ass, null magic zone. Time 5/ Prime 5 unmake a mage completely having them be awakened but unable to ever cast a spell.
>>
>>51808528
Given 125 years of operation as a Legacy, I would certainly assume that the Legacy includes Indian Mages, however to label it an "Indian" Legacy because of that fact is fairly pointless.

For over 55 years now the Daksha have spread across the world in the aftermath of their failure with the Third Reich. They are a global organisation, with global reach. Not some Indian-Centric Legacy which occasionally exports members to the rest of the world.
>>
>>51808330
Councilia exist in part for this reason. To contain and prevent fallout from megalomaniacal masters murdering each other.

You know how people keep harping on about how paranoid mages are? This is why. A reasonable cabal will go to great lengths to minimize unnecessary sympathy and ward each other from magical influence.

Also it's suboptimal to use Praxis as a Master. You should be designing and using your own Rotes.
>>
>>51808621
You didn't answer the question.
>>
>>51808639
Yes, it's a Mexican stand off. Most of the time, that is.

Is this really so hard to understand? Masters are easily the most terrifying thing a player can be. It only gets worse when you include the Archmasters.
>>
Does anyone have the OP image without text?
>>
>>51808330
Option 1: Maintain Veiling so he can't find you
Option 2: Counterspelling
Option 3: Practice of Shielding
Option 4: A pre-emptive strike
Option 5: Be friends with a Time Mage, get them to retcon the spell after your death
>>
>>51808601
>Time 5/ Prime 5 unmake a mage completely having them be awakened but unable to ever cast a spell.
That's archmastery there's literally no way around that.
>>
>>51808330

There are many ways. It's far easier for a mage to defend himself against another mage, compared to the other supernaturals that are nothing more than lawn chair fodder.
>>
>>51808686
How would Shielding help here? Technically?
>>
>>51808686
This

the group I play with, which includes a Fenris werewolf and a Bruja Vamp, were always complaining that I made a Time mage instead of a Forces or Matter. Now that after 5 sessions I have saved the group 3 separate times they have started to see.

Damn its good to be awakened.
>>
>>51808700
No, you literally find all the moments in time, when he would cast a spell and preemptively drain all of his power.
>>
>>51808713
Practice of Shielding protects against any unwanted application of the Arcanum under its purview, forcing a Clash of Wills between the individuals attempting to manifest their spells.

As a Master, it would be quite easy to cast that with an Indefinite Duration, and Advanced Potency for a +5 to your contested roll.

Of course that only works if you're trying to work under equivalent principles though, so Life v Life, or Mind v Mind, or Death v Death, and so forth.

But then again, we're getting into bullshit white room stuff, so it's not infeasible for the Master to have that for a large number of spells, given that it's only 2 dots.
>>
>>51808747
Impossible, Temporal Sympathy now only works with specific Time spells, such as Temporal Summoning and Postcognition.
>>
Serious question.
Why is there always such a shitfest around white wolf/onyx path games?
>>
lol

Only Mages can reliably defend against other Mages and their Unmaking shit.

Fucking Mage Supremacy.
>>
>>51808775
1. Because of the politics written in from the start
2. Because of the subject matter which can get edgy
3. Because some people take it far too seriously
4. Because some people don't take it seriously enough
5. Because it's a universe that involve various factions, which are not "equivalent" provoking people take take sides and imagining ludicrous fucking bullshit, irrelevant comic book "Batman v.s. Wolverine" style fights
6. Because the rules are frequently quite inspecific, causing contention in their application, comprehension, and the possibility for significant abuse
7. Because shitposting is fun
>>
>>51808749

Prime can defend against all of the Arcana, I believe.
>>
All these posts about Unmaking spells. How long from chargen until you get there? Not the shortest route, the most common route. Fifty sessions? A hundred?
>>
>>51808790
It does seem a bit funny that only Mages stand a chance at surviving the angst of a pissed off Master.
>>
>>51808858
Assuming you take all merit dots in Gnosis and 3 dots in an Arcanum, that's 18 Experiences to increas Gnosis by 2, and the Arcanum by 2.

Given the fact you can put all of your beats, including Arcane and Mundane towards it, and assuming a rate of 2 Experiences (10 beats) per session by being a rampant beat whore, that's 9 sessions.
>>
>>51808882
Alright, that's the shortest route, but is that common in real play? How do people usually do it? Also, are there training times associated with raising those traits?
>>
>>51808882
With a more reasonable rate of gain of Experiences, say about 7 per session, instead that would be about 13 sessions.

Which would be 1 for completing the session, 2 for fulfilling your short term Aspirations, resolve a Condition for 1, make headway on your Obsession for 1, take an Exceptional failure for 1, and have a dramatic scene for 1.

Totally achievable.
>>
>>51808882
I usually take 12-16 sessions when I try to go fast Mastery. I don't like doing it because you'll be deficient in a lot of other areas.
>>
>>51808925
I'll tell you when I see someone reach it.
Most of my current players want to diversify to start with, however my previous group wanted to go hard, or go home and get to the higher Arcana as soon as possible.

Personally in the game I'm playing, I just want to save for a little bit and see what I could potentially buy in a session or two's time when this current story is resolved sup notanautomaton, perhaps Gnosis 3. Perhaps some Rotes. Perhaps some Merits.
>>
>>51808839
Only through Universal Counterspell I'm afraid.

Prime's Practice of Shielding is the spell Wards and Sigils, which increases Withstand, which an exceptional success blows straight past.

If you wanted a proper "clash of wills" shield, that would only apply to Prime spells.
>>
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You guys are making me hate Awakening.

Mage was a mistake.
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>>51809075
>Taking seriously anything said in /wodg/
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>>51808996
This

Badass Master duels would require both Mages to have similar build layouts. Otherwise it's the stereotypical Mexican stand off.

This isn't always the case, however.

>Greedo shot first
>>
>>51808604
It started in India.
They rely on a veneer of Hindu mythology and religious practices to sell their Legacy to others. If the India Diaspora didn't include mages from this legacy, how on earth did they spread to other continents?
>>
>>51808996
Universal Counterspell would be very efficient when used to defend against an Unmaking finger o' doom attack, Anon.

Prime Mages are the anti-Mages, ain't no way around them.
>>
>>51809126

I can hate what I want, damn it!

Especially when Mages are this fucking retarded.
>>
>>51808996
High base stats work as well. So do specific shields.I'd probably houserule that most shields defend against unmaking as they are a barrier to taking damage.
>>
>>51809213
If you read it, the usual drawing factor for new Mages is either the incredible sex, or their alleged formation by an Oracle, and his bevy of Archmasters.

Apparently.

>How on earth did they spread to other continents?
The normal way, boats or Space magic.
I should also hasten to add, this is the 19th century, not the 9th.
In 1891, when the Legacy was founded, India was under the control of the British Empire, with Queen Victoria having been declared the Empress of India only 15 years prior, and continued in that position for 10 years after its formation.
>>
>>51808996
I'm fairly certain that the Practice of Shielding can defend against an Exceptional Success Unmaking attack.

It's just that other supernaturals don't have this luxury.
>>
>>51809126
Are you implying that Masters aren't capable of disintegrating their lesser with total ease?
>>
>>51809345
It can, just not in the form of Withstand, which is what Prime's universal protection version does.

Which is why you'll want the Shielding of the specific Arcanum used offensive to have protection.
>>
>>51809407
Or just use Universal Counterspell instead.
>>
>>51809461
That works, however it takes up your action, and requires you to be in Mage Sight.
So you'd better have some friends to gang-pile him while you try and keep him locked down.
And pray you don't fail.
>>
>>51809486
That's a bit of an exaggeration.

It's not as difficult as you make it out to be, Anon.
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How on earth is a changeling anywhere near the other splats in terms of power?

>Munch goblin druit
>Glamour fades revealing sanic like form
>force enemy to fall in love with feet
>>
>>51809486

You don't need to be in Mage Sight for Universal Counterspell to work properly.
>>
>>51809523
Really?
Opposed Gnosis + Arcanum tests, and if you fail even one you die?
Not really.
>>
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>>51809560
Yes, you do.

Universal Counterspell merely lets you counter any Awakened spell, and spend a point of Mana to clash with the lowest requisite Arcanum in the spell, rather than the primary.
>>
>>51809576
It depends entirely on the Mage in question.

I was also referring more to the "gang-pile" thing.

>>51809630
I think you're confusing the two counterspells.
>>
>>51809407
A prime apprentice can counterspell without requiring knowledge of the arcana being used which implies it doesn't require you to have the same arcana to do so.
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>>51809539
>That image...

What in the actual fuck.

Also, in an upcoming game, I want my Hunter team to be dealing with the machinations of an Earthbound Demon, and one of them to end up carrying it's requiery as their signiture weapon, and to begin to have 'faith' in it in a manner of speaking, without ever realizing they are basically coming it's bitch.

Advice on how I can play this to keep it going, and disuade anyone from figuring it out. Generally the first thing a group does is try and find out anything sinister about an item, especially a relic weapon, and we will have a newly awakened Mage on the team because something something owed one player a favor.
>>
>>51809486

It's almost like you think Counterspell doesn't work the way it's supposed to.
>>
>>51809539
>>force enemy to fall in love with feet
Honestly that sounds like top tier trolling. The only way a mage can do it better is doing it resource efficiently.
>>
>>51809652
There's one counterspell, and a prime attainment that modifies it. You can't counterspell if you can't see them forming the spell, and without active mage sight that's impossible.

>>51809668
A reasonable interpretion. I'd personally still suggest not to go with that though, and ask a dev.

>>51809733
Pray tell how does it work that I'm missing then?
You spend your instant action in a hope to counter the enemy's spell leaving both of you without an action.
At best you have a chance to stop their spell going off, leaving both of you with no action, and your comrades free to attack them without fear of active reprisal.
At worst you waste your action, and their Unmaking spell kills you.
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>>51809539
Changeling is about being raped by pic related which has your father's voice for some reason for a thousand years and this rape was so traumatic that it defines who you are forever.

Could you tell that a SJW wrote it?
>>
>>51809847
That's Lost
Dreaming is about how you are really a fairy for real, everyone is just too mundane to see it.
>>
>>51809833

Why would a Master vs Master duel require Counterspelling of any kind to begin with? Shielding is a far better alternative.
>>
>>51809949
We were discussing how to approach the situation if you didn't have similar Arcana, and thus couldn't use Shielding against one another.

In which case, any Mage with Mastery in Prime could just keep attempting to counterspell the other's spells over and over.
>>
>>51809985
>Prime Mage spams Counterspell
>Fight goes nowhere
>Laughing Obrimos

It's not hard to troll other Mages when Prime is involved.
>>
>>51808925

The way i handle it player start the game with gnosis 1 and max arcanum at 2.

The games are set with 3 time skips. Between those time skips (about 5 years) they can raise arcanum up to 3. Then time skip for up to 4 and then up to 5.

Thats how i do it because i find otherwise the game is a mess to run.
>>
>>51809847
Unimaginative, bland, managed to take something horrific and turn it into something bland. Poor taste. I can see that.
>>
>>51809940
Dream is about infantilization, lets not beat around the bush.
>>
>>51809985

I fail to see how that makes Counterspell useless in a 1v1 fight? Why was it even implemented if not for this exact situation?
>>
>>51810269
It's not useless in a 1v1 fight, it just at best turns the fight into a stalemate until either the other Mage stops trying to cast, or something else changes the situation.
>>
>>51809985
Yes and they do when they need too.
>>
>>51808282
>What is Consensual Reality
>>
All this talk about Awakening has got me thinking.

Why do the other supernaturals even exist when Masters can just stare them dead?
>>
>>51809075
>not sure if Barneyfag
>>
>>51810503
Why do all the other countries exist when nuclear states can just nuke them dead?
>>
>>51810503
Most of the other supernaturals

A) Outnumber Mages
B) Have patrons in the Ascension War

For example its hinted an Archmaster of Death created vampires [who were originally fictional] because fucking vampires man.
>>
>>51810503
>Why do Middle Eastern countries exist when Trump could just nuke them
>>
>>51810503

Masters have Master-level problems, they don't have time to be genociding shit willy-nilly.
>>
>>51810539
A) Quality beats quantity
B) Masters aren't Archmages
>>
>>51810539

I think you are confusing ascension with awakening anon
>>
>>51810539

>Archmaster of Death created vampires

I wouldn't repeat this, as it's a solid example of just how much more powerful Awakening is compared to the rest, and will just piss off the various splatfags, most notably the vampfags.
>>
>>51810615
The Ascension War is a thing in Awakening too though; it's a thing Archmasters and other Imperial-level dudes do and use everyone else for.
>>
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>>51810637
Vampfags have always been jealous about being second best outside of sales.
>>
Were there to be a cWoD 'Living City', would the general preference be

A) 1 game line (eg, vampire, mage etc) with factions and subtypes organized regionally

-eg Lancea Sanctum have significant influence in the CBD district, the Carthians have many agents organizing the subway sytems etc

B) Several game lines, sorted regionally by supernatural type and then by faction and subtype

C) each player freely selects from any game line of the it's most recent publication
>>
>>51810664
They were third best in owod behind Werewolves.
>>
>>51810503
This question is even more aggravating in oWoD.

All it took was 5 dots in two Spheres to kill a single Antediluvian. So why doesn't the Technocratic Union just fucking annihilate them all?
Because plot. Oh, the disgusting fucking metaplot.

Elricsson is only going to make it worse.
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>>51810503
When SHTF vampires can turn most of the humans into vamps.
Werewolves can bite and turn the remainers.
Mages can't really turn most of the country into mages. They're not like changelings that get turned into Sonic's footpets.

And recharging is easy for a vampire. I don't remember how Werewolves get their spirit mana back, but mages need to meditate for days or suck some Prime dick for a refill.
>>
>>51810721
Uh, there aren't stats for Antediluvians anon-kun.
>>
>>51810739
No, but its canon the Technocracy killed Ravnos.
>>
>>51810739
Yeah, which is why it was so fucking hilarious.
>>
>>51810733

Quality beats quantity. Especially when Mages don't even need to leave their Sanctums to kill them all.
>>
>>51810733
these days they can do oblations, though only periodically
>>
>>51810519
WOW gnome, apparently.
http://zimtower.deviantart.com/art/Crystal-Face-of-Disapproval-206842871
I was confused as well, especially given it being the picture in that Howard Stern video
>>
>>51810547
You cannot sit there and deny that nuking Saudi Arabia would solve a lot of shit.
>>
>>51810666
We ought to make this ourselves.
>>
>>51810666
Cool picture, Anon.
>>
>>51810503
Because they got bigger fish to fry. Vampires, werewolves, demons, true fae, swedish dracula aren't the true enemies of mankind. The exarchs are, if you really want to change the world you need to ascend and fight the tyrants on equal footing.
>>
>>51810765
Yes, because doing two things, after it's been fighting an entire sept/army of werewolves and fera, demons, its own childer, an army of Kueijin and three of their Antediluvian-equivalents is a great feat. They dropped multiple spirit nukes and focused sunlight AFTER all of that had been going on for 3 days straight, and even then, there's implication that it NOPE'D away with Chimerstry 10.
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>>51810785
Eh, mages deplete all their mana and can't reload fast enough to stop the swarm of a continent out for mageblood. And the mage that went off his arcana path to get 2 dots in Space will always be weaker than his rival that stuck to becoming a fast Master.

The more fantastic shit that happens the more disbelief, and eventually mankind will learn to disbelieve the magical barriers, the tripwires, the fantastic beasts.

It would be a pyrrhic victory but a victory.
>>
>>51811009
don't know what it originally is, but it makes for a good Geist

>>51811002
I've been setting one up, but am a little limited in inhabiting the locations with too many NPC's and plotlines without knowing which supernaturals may be involved. The balance between player-driven events vs written events is also up in the air for the players to set.
>>
>>51810966
I mean, nobody can deny it would probably solve problems. But usage of nuclear weapons on another, ostensibly civilized country is going to lead to so many more problems that Saudi Arabia will look like a small termite problem in comparison.
>>
>>51810785
well, Space mages specifically don't
>>
>>51811036

Sorry. Ravnos was shit. This has been done to death so many times before.
>>
>>51811036
Literally the only part of that I've ever heard was fighting three Kuei-jin, the rest I can only assume you made up.
>>
>>51811038
Not sure if you're talking Ascension or Awakening.

If it's Ascension, the answer is quite simple: Mages win in an all-out war.

If it's Awakening, I mostly agree with everything you said minus the thing about refueling.
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>>51810785
You need visual contact if you aren't a Space cadet. Otherwise you just don't have the reach.
>>
>>51811082

No, Ravnos fought a good few others. Yet, it still wasn't impressive enough to take down the non-Archmage Mages.
>>
>>51811091
I'm going to drop this present conversation and ask where you keep getting these weird pictures.
>>
>>51807779
Acanthus and Mind or Space.
>>
>>51811036
>implication

More so an optional detriment. I wasn't really impressed by how they handled the Week of Nightmares.
>>
>>51811048
The easiest and sane solution is to make it all about 1 splat, using the occasional 'it looks like and acts like, but does not require me to know the full rules of another splat' NPC.
And don't be afraid to limit the other slats if you use them. A single Mummy, Demon or Promethean is fine. 1-5 changelings hidden away works well. A sungle Krewe of Geists. Two packs of wolves, one forsaken and one pure. Two cabal of mages, one Dimond and one Seer, at least one coven of vampires.

If we are going to do a collaborative group effort, then things get tricky.
>>
>>51810733
>Werewolves can bite and turn the remainers.

That have never been the case in either cWOD or CofD.

Like mages, werewolves are born, not created.
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>>51811089
I don't have a firm background in the lore of Ascension yet, but if things go really bad due to mages, then the Deep State government begins propagandizing the populace to the existence of consensual reality.

Then they begin to change reality again because reality is within the mind, Winston.

>Yellowstone triggered into erupting.
Citizens we've experienced a terrorist attack, Yellowstone isn't due for an eruption for another ten thousand years.
>Mage makes the San Andreas fault move thirty feet.
Citizens this is impossible, the San Andreas fault moves in the opposite direction! And they 1984 reality into whatever shape they like.
>Matter mage's solar deathbeam satellite.
A mass of spacejunk, who outside of the world governments has the capital to send a satellite into space.
>Gryphons and megalodons start sinking all sea traffic.
Impossible! We have the fossil record.

Etc.

Eventually when the cat is out of the bag about reality, magic gets fucky. Correct any glaring flaws.
>>
>>51811176
I wasn't either. I prefer the concept of the cyclical Gehenna from 1e, but...
>>
>>51811287
There's concepts of using the bite in Forsaken 2e to usher in the First Change, but it's not transmitting the disease. This concept is also being used for the Bite in the new LARP version of Apocalypse, which is roughly the same concept of biting Kinfolk who haven't/won't change in order to force them to.
>>
>>51811124
You still have two other anons who want to know the answer to my question.

>>51811142
What way do you combine the third ruling arcana into your main path?

>>51811089
Are Oblations really a go from zero mana to full after doing a set of squats?
>>
>>51811339
>There's concepts of using the bite

If by "concepts," you mean houserules.

In neither the Forsaken or Apocalypse ttrpg's does a werewolf's bite create new werewolves.
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What's the best way to do a zombie outbreak, of town to city scale, in cWoD? Necromancy, dark tech(bio)mancy, vampire fuckery, ect? I want to have my characters bagged and wake up in another city, or town, in a Racoon City type scenario. I just want to do it within the cWoD setting.

I might even make it some giant chess game with there being dozens to hundreds of captured Hunters, as something old just thinning the herd and having some fun, and a few of its favored creatures running around as truly dangerous encounters.
>>
>>51811276
that is, to my mind the overall best approach for many reasons, but it hardly works for a game if it's not what people want to do
>>
>>51807779
>What's your favorite Path and Third ruling arcana?

Obrimos with Mind.
>>
>>51811388
Okay, I am misremebering about Forsaken (I can't find it in the WB chapter, I may be thinking about a fluff bit from Forsaken 1e), but the new LARP material is written with a 'bite' mechanic that makes werewolves. It starts on page 365. Note how I said LARP rules, not TT rules.
>>
Would a pack in forsaken get in any political problem for taking a Magath (a fusion of 2 spirits) as a Totem? My players took a liking to Wise-lost from the predators book.
>>
>>51811392
the plague in VmtB was cult vampires spreading a blood disease
There would be many ways to do it such that the best way would really depend on your purposes.
>>
>>51811404
Agreed. Background details ot cross splat stuff doesn't need to come up unless it's what the players are interested in
>>
I'm running a homebrew heavy Mage the Ascension spy thriller type game set in the pacific rim. Anyone interested?

https://forums.sufficientvelocity.com/threads/pacific-rim-not-that-one-mage-the-ascension-homebrew-recruiting.36237/#post-7919900

The forum's just for organizing. We'll actually be playing on Discord and Rolz.
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Uh, well... fuck. Er, this works.
>>
So I've been looking at developing some Blood Potency house rules, particularly for a game for a number of people who like a lot of the Anne Rice concepts. I'm debating how to handle the 'drink a lot of blood from a high powered vampire, get more power when Embraced' aspect of it, since I plan on running a generational game of Ancient Rome/Dark Ages/Victorian Age/Modern Age type setup.

Any thoughts on how to translate 'blood drank from someone of higher BP than you' into a standard BP increase?
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>>51812156

And this is an oddly even take on an issue I expected to be treated with a more liberal view.
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>>51812156
Oh joy, more sexwriting. YAY nuWW YOU ARE DOING GOD'S WORK THANKS SWEDRACULA I NEED MORE ASS-RAPE STIFFNESS.
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>>51812189

Best end. I don't know Mage; did I just joined the Technocracy? Who/what was Gabriel and this 'troupe'? What faction are the Muslim mages, and hot-til-uses-menstrual-blood-for-magic?

This one was written far better, and felt far more mature and even in execution, than We Eat Blood.
>>
>>51812223
Dont feel bad, the Technocracy are the good guys after all.
>>
>>51812223
>There is no "Magic" only Hyper-Tech
Yep. Welcome to the winning side, Anon.
Welcome to safety, security, and stability.
Welcome back to rationality.
>>
>>51812195

So... let's keep things sexless, but keep all the blood, gore, riptearkill, and horror? Fair enough. If that's how you feel. I can appreciate some sex, personally. It adds spice.
>>
>>51812189

Was that written by a fucking feminazi?
>>
>>51812244
There's tasteful FTB ways to do it. I don't care to read full descriptions of sex in general unless I'm explicitly reading for fap material. And I don't care to really mix fap material with my gaming hobby.
>>
>>51812242

...In one ending I could side with a woman with blood dripping down her inner thighs as she used the power of nature, and in another I could call what basically seem to be evil Harlequin's to tear everyone apart and die.
>>
>>51812281

I can respect that. I just think that a setting that describes how fingers sink into eyesockets, people melt screaming, ect, can be as descriptive about anything. Didn't come across as particularly jarring. It even made what is clearly the 'dark' faction have some level of allure... until the whole getting torn apart bit.
>>
>>51812283
Disguinst Reality Deviants.
It's instances like this which lend credence for the instatement of the pogrom...
But ultimately, this war will be won with words, not weapons.
Prepare Room 101, we have another guest.
>>
>>51812189
Does WW enjoy hating on men?

Whoever wrote that agitates me far more than Zak.
>>
>>51812303
And I can get where you're coming from too. Sorry, it's been a very long day (RL argument about author perceptions and using RPGs as a soapbox for your own issues with a friend) and these games just have been non-stop in the various fora I go to.
>>
>>51812334
Dude thats just Islam being Islam.
>>
>>51812334
WW gets off on being the oppressed class of society, and in the current day that means portraying men as patriarchal rapists.
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>>51812310

So for a Mage newbie, that is the Technocracy? Or another faction? That particular story seemed to assume a level of familiarity that We Eat Blood didn't.

>Image related

It was because of none of that. It was because your menstrual friend was fucking creepy and I don't want to live in the woods, chanting in Arabic. Enjoy Greece. You are fucking Mages, act like it, you have as much to fear from the war as I have an ant nest outside. I'm going for a Latte.
>>
>>51812260
>>51812334

This. >>51812349

That shit happens. It's just showing all sides; the same character is just remembering a bad event. She can choose to be a card carrying insane liberal for the rest of the story, if the player so chooses. The writer is just even handed.
>>
>>51812343

It's cool, bro. We Eat Blood and the dickgirl t-heehee shit pissed me off, so it can piss me off too. It might just be the fact a pretty girl getting fingerbanged is inherently a nice mental image. It also educated me that sex can be a focus for Mages, which is interesting. Like I said, total Mage newblood.
>>
>>51812310
>But ultimately, this war will be won with words, not weapons.

No that there's anything wrong with weapons...

The only good reality deviant, is a dead reality deviant.

#TheTechnocracyAreHeroes
>>
>>51812451
No big. And you should look up the Cult of Ecstasy. Their whole schtick as a Tradition in Ascension is sex, drugs and rock and roll as magical foci.
>>
>>51812402
Truthfully?
They're users of Magic just like the traditions, except they wrap it up in technology and gadgets, and hyper-science, and have convinced the public (and themselves) that Magic isn't real.

Created in the Dark Ages, they were built to protect mankind from the horrible shit that goes bump in the night, but with massive growth and power has come the same corrupting influence that turns many Mages into horrendous douchebags. Except in this case it becomes a "greater good" dealie, where they're happy with performing horrific crimes against mankind in order to protect it from Chaos.

Ultimately, they seek to solidify reality between commonly understood scientific principles, uplift mankind, settle the cosmos and ensure everyone is happy and wants for nothing. But mankind and the supernatural (and possibly even the universe) fights it, making it that much harder for them to save the world.

Basically think Men in Black + Super-Science who hate "magic" and want to reprogram Mages into joining the side of rationality. Their commitment to science blinds most of them to many unfortunate truths. However they are also very happy to redefine what is true to suit their purposes.
>>
>>51812494
Oh please Iteration-X, many of these deviants are merely poorly informed humans, betrayed by those who found them. Forced down a path which will lead to the destruction of themselves and everything they love and cherish.

Properly re-educated and freed from the haze which constricts their rational minds, they can learn how to serve mankind, and even grasp the principles of Enlightened Science.

#NewWorldOrderBestWorldOrder
>>
>>51812567

Well, in a World of Darkness, they have my vote. Especially if the End Times are postponed indefinitely.

I was a Demon fan who was more on the Redeemer side of things, but it could be a while until they redefine Fallen for OWoD.
>>
>>51812696

Well, the major problem with the Technocracy is that they're really sucking at the whole "uplift Mankind" thing at the moment because it's far easier to just clamp down on authority, especially since you can always use Reality Deviant hunting as an excuse. This can and will bite them in the ass, especially with no End Times.

The greatest challenge for a true believer Technocrat is, on a meta level, keeping things Static without risking everything going stagnant.
>>
>Have a really good idea for a Forsaken campaign

>but also have a really good idea for an Apocalypse campaign and like the setting more

Fucking hell why did I decide to ST.
>>
>>51811548
That's up to you, fampai. There's nothing to say they would or wouldn't, so unless the other packs in their area have a problem with Magath, it's probably fine.
>>
>>51812283
I'm pretty sure, from playing, that:
Gabriel is Gabriel is a Cult of Ecstacy gone Nephandi
Rikke is New World Order, or maybe Iteration-X
Merlinde is Verbena, Blood and bodily fluids schtick - She was literally using a magic period.
I'm not sure what the Twins were, though - Maybe Celestial Chorus? Or Taftani, but I felt they were Council of 9.
>>
>>51812402
>That particular story seemed to assume a level of familiarity that We Eat Blood didn't.
Not really, Mages are just a bit more secretive and cautious than Vampires.

Kindred can fall back on the fact that the Blood Bond keeps you in line, and also the fact that you're forced into a side by your Embrace. The world of the day is also lost to you. Basically, "we're all you have."

Mages don't have that - A Mage can really just fall in and pretend to be a normal person if it suits them, and they can lay low. Mages also don't have the security offered to them by institutions like the Camarilla and Sabbat. The Traditions are scattered and hunted, and the Technocracy is paranoid beyond belief (especially in a post-Avatar-Storm universe).

In Vampire, your character is a known quantity. Your Clan and Sire enforce a certain level of alliegence, as well as certain traits. None of that is guarunteed in Mage. So nobody is going to tell you too much until you're cemented on their side - i.e. You're stuck with them in the Traditions Ending with the Technocrats after your blood. In the Nephandi and Technocrat endings, you've literally fucked over/killed all the others too hard for you to go back.
>>
>>51807695
>I know it's a stupid question,but how many flaws can a character have?Can they have unlimited flaws as long as they gain 7 points from them?

Yup. You can have a single 7-point flaw, or you can have seven 1-point flaws, or any varition inbetween, so long as the total stays under 7 points.

Mind you, the Storyteller can choose to let you take more flaws than that, but on the condition that you won't recieve any merit points for picking additional flaws that go beyond the 7-point limit.
>>
>>51814492
So long as the total doesn't go past 7 points, I meant.
>>
>>51814191

I meant more that in Vampire/We Eat Blood you start out as a Caitiff thinblood who proceeds to learn shit for the majority of the adventure, having stuff explain in text-message monolog and exposition.

In Mage, you only get the characters and shades of their motivations, and spheres, but no one even once names a Tradition/Group.

For a somewhat-versed Vampire player, I already knew most of what wasn't new in WEB, but even if I had never touched anything WW I might have gotten on fine.

As someone who has only stuck a toe into Mage, I actually only even recognized the Technocracy in any way, and even then I was in no way sure they really are and not some other fringe group. I actually fell into Gabriel's trap the first time through naivety. Maybe that was the point.
>>
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>>51813343
>Fucking hell why did I decide to ST.

If you have really good ideas for both settings but like Apocalypse more, then just run with Apocalypse, doofus.
>>
>>51814812
cwod's system is kind of shit i can see why you'd be hesitant. Lets be honest forsaken is weaker but it has better polish with the revision.
>>
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Does anyone have the transparent .png of the words in OP's picture? I want to make a few new pictures for general.

Or you could just tell me what font it's using, that's good too.
>>
>>51811324

>I prefer the concept of the cyclical Gehenna from 1e, but...

Please tell me more about this.

How does a cyclical Gehenna work out exactly?
>>
>>51815018
Caine eats his all of his kids, then tries again?
>>
>>51811324

Wasn't too happy with the relative ease in which the Union took town the Ravnos Antediluvian. No Archmages were involved.
>>
>>51815018
>How does a cyclical Gehenna work out exactly?

The most powerful cainites (3rd Gen) inevitably seem to go mad and end up dying after rising from the earth, and the weakest surviving cainites (thinbloods, caitiff, etc.) who have greater skills in creating disciplines and whatnot end up gaining more and more power as their blood stabilizes extremely rapidly after the death of the 3rd Gens, quickly bringing them up to Methuselah or Antedeluvian levels of power. Basically, an enhanced version of the stuff that made 13th Gen vampires count as thinblooded in the Dark Ages, but as regular vamps in the Modern Age: blood slowly gains more potency no matter what, meaning thinblooded won't remain thinblooded forever, provided they live long enough.

Anyway, those new super-boosted vampires then create new childer of their own, and end up becoming founders of new clans.

Wait another few thousand years until the vampires have managed to get the blood thinned out again, and boom, cycle repeats.

In Beckett's Jyhad Diary, the Laibon (African Kindred) claim to be averting this process by sharing blood inbetween old and young generations: while this weakens the Elders' generation slightly and strengthens the younglings' generation equally slightly, it also means that their Elders don't suffer from the same kind of derangements and megalomania that seem to grip most of the Western Methuselahs and Antedeluvians.

They've got a theory that "thinning the blood" through voluntary sharing and allowing younglings to raise their generation is both healthy and wise, because "old blood" that stays unchanged inside of vampire for millennia makes them go insane, the sort of madness we see in... well, nearly all of the Antedeluvians in canon.

They also claim that the Assamite's new Dur-an-Ki ritual, the one that lets them lower their generation without straight-up diablerie, is a bastardised version of the Laibon's youngling blood-sharing ways.
>>
>>51815214

If Technocratic archmages were involved, and they quickly and easily prevailed over the antis, the entire cWOD setting would crumble.

Apparently, all Technocratic archmages were at an important retreat or on vacation because... reasons... and metaplot!
>>
>>51815279
>Elders don't suffer from the same kind of derangements and megalomania

What a crappy vampire setting...
>>
Requesting:

Tales of the Dark Eras
Beast Ready Made Characters
Cursed Necropolis: Rio
>>
>>51815298
>What a crappy vampire setting...

Relax anon, it just means they suffer from *different* kinds of derangements.
>>
>>51815279

>Beckett's Jyhad Diary

I just googled and it was some kind of kickstarter project that's supposed to deliver in June this year? They on schedule for that?
>>
>>51815314

Let's see if CofD's A Thousand Years of Night does justice to elder vampires.

I'm not very confident after the recent unremarkable spoilers about flashbacks and crappy Secrets of the Covenants.
>>
>>51815312
>kickstarter project

Yep. It's basically a better version of the whole "Gehenna" scenario, following a known vampire scholar (Beckett) as he travels around the world, searching for clues on Gehenna.

It's meant to give various story-hooks to players, in case they want to play in a proper Gehenna-esque setting, or if they want to help avert Gehenna. Basically, there are *tons* of ways in which Gehenna can occur (and some ways in which it can be stopped), and that's what the book will focus on.

It's also going to feature Beckett's backstory, and one chapter will have focus on Christof, the protagonist from "Vampire the Masquerade: Redemption". It's already featuring locales and referencing characters from "Vampire the Masquerade: Bloodlines".

Stuff like the Santa Monica pier, the refurbished Ocean House Hotel (Beckett claims it smells strongly of blood), the "New Asylum" nightclub, Nines Rodriguez, and insight into how Los Angeles fared after Lacroix kicked the bucket.
>>
>>51815365
Weird, I can swear I clicked your number... Oh well, this is the anon it was meant for: >>51815326
>>
>>51815365

>one chapter will have focus on Christof,

Oh no.

I love Redemption, I really do, but I don't think anything good can come from this. Will they be going with the high humanity ending, where he turns Anezka so she doesn't die without Vukodlak's blood?

>>51815374

No, no, it was me, I just deleted the old post because I forgot to put a question mark on my last sentence.
>>
>>51815379
>No, no, it was me, I just deleted the old post because I forgot to put a question mark on my last sentence.

Oh, fair enough!

>>51815379
>Oh no.
>I love Redemption, I really do, but I don't think anything good can come from this. Will they be going with the high humanity ending, where he turns Anezka so she doesn't die without Vukodlak's blood?

Considering the Clanbooks have already hinted that he embraced Anezka (he was seen in the company of a beautiful woman thought by some to be Tzimisce), and thus has High Humanity since Anezka only lives in the High-Humanity ending?

Most probably, yes.
>>
If DaveB is reading, when might we see the release of the Signs of Sorcery or the Mage FAQ and other promised extras like the antagonist and legacies material?

Also, sorry about all the Zak S. drama. I imagine that morale among many of WW developers and authors is quite low, to say nothing of the impact on DavidH.
>>
>>51815285

When will people learn that Archmages just don't give a fuck.
>>
>>51815432
>Zak S. drama
I haven't heard about that, what happened?
>>
In Mage 2e, shouldn't the Primary Factor for the Prime 5 spell Blasphemy be Duration, not Potency?

A default 1 turn magic dead zone doesn't make any sense.
>>
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>>51815525
You missed out on the fun anon.

Short version; this faggot is a giant ass faggot who cant write for shit and is now part of the one world of darkness team.
>>
>>51815525
>Zak S. drama

Read the last few threads, and as well as those on the OPP forums and rpg.net.

https://forum.rpg.net/showthread.php?798530-Vampire-the-Masquerade-Prelude-We-eat-blood-and-all-our-friends-are-dead

http://forum.theonyxpath.com/forum/general/off-topic/1050412-white-wolf-hires-zak-smith-im-out
>>
>>51815535
Oh and he makes people cry or some shit.
>>
>>51815432
>If DaveB is reading

I don't believe Dave posts here any more.
>>
>>51815535
He harasses freelancers? Fuck that guy. Being a freelancer always seemed stressful to me. You're either mediocre enough to fly under the radar, bad enough that everyone hates and mocks you, or good enough that everyone loves you until you screw up and your fans eat you alive.
>>
>>51815589
What, since last week?
>>
>>51815589
I could have sworn I saw him post here around the middle of last week.
>>
>>51815616
>>51815622

I hope I'm wrong about Dave leaving.

If he's still here, he certainly no longer posts with the same volume or regularity.

Maybe he's too modest to get involved in all the Mage supremacy discussions.
>>
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>>51815407

Yeah, but it was fairly vague, and I like it that way.
>>
*cricket noises*
>>
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>>51816142

I AM THE LECHER BITCH
AND I WEAR THE X OF CASTIGATION

https://www.youtube.com/watch?v=v-PEoU0FjzE
>>
>>51816142
https://www.youtube.com/watch?v=op7fRsvWowA
>>
Could the crickets please come back.

I would rather insects than fucking vampfags and werefags pissing all over the thread.

No, I am not a magefag. Don't be absurd.
>>
fucking changlingfags
>>
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>>51816225

What's wrong with Bloodlines, anon?
>>
>>51816254
>What's wrong with Bloodlines

No Mages
>>
>>51816254
It fell apart at the end and needs a fanpatch to be good.
>>
>>51816254
>>51816275

Not enough lawn chairs
>>
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>>51816275

Wasn't there a Nephandi in the game though?
>>
>>51811380
Well, my Acanthus focuses on social play mainly, and Mind just ties right into it. Good first impression with mind, some time magic to figure out exactly what to say, and fate to make things go my way.
>>
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>>51811124
>Mages can kill all da world
>right from their sofaz xD

>actually only space mages can do that
>...
>Don't talk to me or my wife's son every again

Spotted the first mage to be captured alive and kept chained up inside a barrel of salt.
>>
>>51816514

This comment is just full of stupid
>>
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>>51816514
Yeah, a whole Path dedicated to killing things whilst inside their whore dens. 1/5th of the Awakened population, not including all the other Mages that also took Space as their third Ruling Arcanum or just for plain pragmatic reasons.

Mages clearly aren't strong, right Anon-kun?
>>
Why do magefags get so triggered is it because their line is the least popular of the big 3?
>>
>>51816663
Unfortunately the least popular is Werewolf.
>>
>>51816672
Because who likes werewolves?
They deserve no love.
>>
>>51816672
I feel like thats untrue
>>
I have no knowledge of Ascension. What is the Avatar Storm?
>>
>>51816767

A big fucking storm
>>
>>51816767
It rained for like 2 weeks straight
>>
>>51812244

I don't need to read "And then he put his finger in my vajayay ten times and I orgasmed" in my games, fade to black or equivalent is enough. I'm not a prude, I'm a married man and before that I was somewhat of a whoremonger, but when I sit down to play a game I don't need to see a panting pink-haired fat 45-year old writing down porn in my mind.
>>
>>51812334

Muslim immigrants rape massively more than white men, it's just real.
>>
>>51816816
>panting pink-haired fat 45-year old

Just your average feminist
>>
>>51812451

Honestly, if I was a lifemage I'd just spend the days creating new exciting lifeforms to fuck. I mean, you could just magic away the refractory-period, make yourself and your newly created partner-thing look however you wanted, increase sensation and fuck all day.
>>
>>51816861
>this is possible
I refuse to believe that there are any other sort of mage if this is a thing you can do. Like fuck being an archmage is worthless compared to that. No one would ever reach that level because they would be too busy fucking their waifu
>>
>>51816882
Archmages don't stick their dick in waifus.

They stick their dicks in reality itself.
>>
>>51816901
Doesn't sound as satisfying
>>
>>51816905
Mages can fuck waifus

Archmages can fuck the literal definition of waifu

Think about that
>>
>>51816882

You might need to be dot5-life to do that exactly as described, but when you're there you're good to go. Now that's a motivation if I ever saw one.
>>
>>51816882

Combine it with mind and you can give your newly created whatever-thing the personality and intelligence of your exact choosing as well.
>>
>>51816922
>>51816933
wtf I love mage now
>>
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>>51816922
>>51816933

But keep it away from other Mages. Or else they might dispel your waifu forever.

Mwaahahahaa.
>>
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>>51816936

Yeah, you could literally sit at the Demesne playing vidya while your newly created subservient super-busty lamia-waifu slithers away to get you a beer, because you designed her body and mind, she's 100% yours. And that's just one evening, the next could be you as a horse fucking a centaur, whatever you want. Damn, I want to be a life mage now.
>>
>>51816962
You'd need mind as well I think.
>>
>>51816962

It must suck to havea shared Demesne with your cabal if one if a life mage.

Every night
>*NEIGH* *NEIGHHH* HRRHHHNNHHH *BAM* *BAM* *BAM* OOooohhoOOHh
>CAN YOU KEEP IT DOWN ATLANTUS, FOR FUCKS SAKE! I-im having super fun with my corpses or whatever as well ;(

Ok, I'll stop shitting up the therad now
>>
Can I give myself a vagina with Life?
>>
2nd ed Mage no longer requires life to transform yourself into something that is under the Arcana's purview. Death 4 is all you need to turn into a 2d shadow.
>>
>>51816998
Death was already stated to be a special case for that. Everything ends, even the living. It makes sense.

You need Life for everything else.
>>
>>51816995
You just want one?
>>
>>51809847
Making an awfully fancy strawman aren't you? Sure Lost is about trauma, but the point is for the character to learn to not let the trauma define them, not the other way around. Unless you and your group make a tragic character where that is the case. Not to mention the entire power scale is meant to serve as a dark mirror that reminds you while you may be getting more powerful you're also becoming less human and more like the thing that took you in the first place.
>>
>>51807355

Man, Kinfolk really is the creepiest thing, because of the fucking incitement to beastiality. Like, I didn't think it was so bad until the book made it clear that KINFOLK CAN BE ANIMALS TOO.

Just think about that shit. People are shapeshifting into wolves to fuck non-sapient wolves.
>>
>>51812402

Good riddance, you fucking rapefugees. Say hello to Assad for me!

Seriously, what the fuck is this? They're putting this shit in games now?
>>
>>51812244

Oddly, Japanese anime seems to capture the sensuality better without actual sex. Kara no Kyoukai is basically Japanese WoD, and there's very, very little sex but a lot of terribly violent and dark material.

It's about a war of ideals between a Mage and Sleeper for the soul of one woman.

Like, there's a rape scene in one of the seven movies, but it's not played for eroticism. Other than that, no sex.
>>
>>51816767

It's shards of Avatars. When you send Sleepers through the Storm, the Sleepers awaken. In the canonical ending of Mage, when the shards burst through the Shroud, EVERYONE ON EARTH AWAKENS after the PCs defeat Voormas.

The PCs become immune to the Avatar Storm after they learn how to cast the spell Holy Union, which reunites their Avatars with Psychopomps. Basically, the PCs become more-than-human sorcerer-kings for the last age.
>>
>>51817825

Not only that, it's naturally the antagonist of the setting that wants to limit immigration :^)
>>
>>51818010

All hail the Technocracy!
>>
>>51818010
>Technocracy
>Antagonists
Got something mixed up. Technocrats are heroes that defend reality against the nephandi-corrupted council of nine and other reality terrorists
>>
>>51818036

Yes, but the intended antagonist at least.
>>
I find it disturbing the number of Anons who appear to be into bestiality.

If you saw behind the Lie of reality and gained cosmic power, I would hope that most would do more than try to think about new and more unusual furries to screw.
>>
>>51818083
I would say that Nephandi are the true intended anatagonist, since there is no real way to cease being one when you have entered the Caul. Technocrats can at least join the Traditions (and vice-versa) and even 1st Edition had figures like John Courage that were more sympathetic
>>
>>51818266
>I would hope that most would do more than try to think about new and more unusual furries to screw
No reason not to screw new and more unusual furries while you are looking for the Mysteries, anon.
>>
>>51818327

I thought Changeling and Werewolf, and maybe Beast, were the preferred furry gamelines.

Since when has Mage become the game for furries?
>>
>>51818266
Furries are truly cancer
>>
>>51815640
Nah, I post all the time, I just don't use my trip.

Also, Mage Supremacy chat bores me,
>>
>>51818367
Since you could assume any bestial form with Life magic, i.e. always?
>>
>>51818367
When I found out that mages can make perfect waifus
>>
>>51818266
Hey man they're just experiments.

It's all for the sake of knowledge I swear!
>>
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Heirarch's Pregnant. How will this screw us over?
>>
>>51818266

I'm not really a furry, but if I could fuck a not-horse that I created, then why not, might be fun when I'm bored of banging models I've created. Not really interested in going out in a barn and fuckign a horse though.
>>
>>51818376

Imagine you are bored. You've created fucked every !filmstar during the last year or so. You see a monstergirl-thread here on /tg/. Why not just create a centaur and try something fresh? It's just keeping it interesting.
>>
So, quick question. Hedgespinning in 2e.
I want to make some armor, and a battle axe for my Viking Inspired Ice dragon changeling.

I could probably turn my Dire Bear pelt into some armor that might even grant me bonus strength or something like that (because strength of the bear! And that who Viking Berserker thing of beleveing thew draw power from the bears they killed.)

The Axe though, might be interesting because I think I'm about to go into battle against a bunch of Pandorans (I'm lending aid to a bunch of Hobo, milksop, pilgrims I think they are called Promethean). What sort of weapon can I forge from that? What would the mein be?
>>
>>51819275

Excuse me, this is a Thyrsus thread where we discuss what kind of creature we plan to fuck next, would you kindly leave?
>>
>>51818716
We will manage.
>>
What would be best for erp
vampire?
>>
>>51820433
Hunter
>fucking your hunts into submission
>>
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>>51817786
>Man, Kinfolk really is the creepiest thing, because of the fucking incitement to beastiality. Like, I didn't think it was so bad until the book made it clear that KINFOLK CAN BE ANIMALS TOO.
>Just think about that shit. People are shapeshifting into wolves to fuck non-sapient wolves.

Yeah, animal Kinfolk have always been a bit "squicky", but that's true even to most of the werewolves themselves in canon, at least in WtA.

In fact, the majority of Garou outright refuse to mate with wolves, viewing it as pure bestiality in this modern day and age. They'll accept random kinfolk born to lupus parents, but fucking a wolf themselves? Nope, most refuse to do that.

Some of the more pragmatic garou (there's usually a few in every tribe) reluctantly agree to do it, because they think that the potential reward (the birth of a new werewolf) is enough for them to swallow their disgust and get it over with and NEVER think about again.

And finally, there's the folks who have no problem with the concept of fucking animals, like the Red Talons, who have no human kinfolk *at all* and are basically "ON ALL LEVELS EXCEPT SPIRITUAL, I AM A WOLF".

Either way, all the tribes value their lupus kin, not because they necessarily want to fuck them, but because without animal kin, the tribes would literally die out.
>>
>>51820611
>accept random kinfolk born to lupus parents

Random *GAROU* I meant, derp.
>>
>>51820611
The one on the left is hotter in every way
>>
>>51820611

I honestly don't see the problem with fucking a wolf if you are in wolf-form. Just think about bewbs and stick your pee-pee in the hole.
>>
>>51820433
>What would be best for erp

Hrm.

I'd have to say vampire. It's already got loads of sexual tones and themes, some obvious, and some more subtle... you can also more easily explore stuff like domination, enslavement, the loss of loves ones, the finding of new love, and so on.

Plus, in V20 it's canon that a lot of vampires have sex now. It used to be a "lolol, only mortals or wannabe-mortals do that, lolol" thing, but in the 20th Anniversary that's been tossed out the window: plenty of vampires fuck each other or mortals (or animals, or whatever the fuck they want to fuck), and plenty of vampires *don't*.
>>
>>51818380
>DaveB
>I post all the time, I just don't use my trip.

Sneaky, Dave, very sneaky.

>Also, Mage Supremacy chat bores me,

I can appreciate that.
>>
>>51818380
How true is it from your point of view seems like white room theory crafting most times. Still seems better than the opp forums.
>>
>>51818716
This sounds like a "your" problem, not a "my" problem. Have fun, just remember, since you mages think your gods, and she's a god among gods, your going to need a really good plan.
>>
>>51820159
Well that topic has died off, let's get back to something more intellectually stimulating.

What I need a story, an symbol, and a physical object. I will have the story of how I slaughtered my foes and rescued someone. I will have the axe, but what about the symbol. The muttered last words of my fallen foes? The light dimming from their eyes? The last flickering flames from their extinguished heart fires?

And seriously what would the axe I forge from this be like?
>>
>>51818719
>I'm not really a furry, but if I could fuck a not-horse that I created, then why not,

If you need to carve out a special "horse exception" to your apparent beastiality preferences, you've already gone way too far.

I'm generally ambivalent on the whole "mage supremacy" issue, but I certainly do not consider the purported ability to screw *anything* one of the big perks of near limitless, cosmic reality-bending power.

In fact, much of the discussion is disturbing. It was usually limited to Changeling, but its spread to Mage is unwelcome to many.
>>
>>51817786
If fucking animals messes you up just think there are people who actually eat them.
>>
>>51821123

It's not really an 'attracted to horses'-thing as much as it is a 'why not'-thing given basically unlimited power in fucking anything anytime.
>>
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>>51821192

I mean, wouldn't you fuck this given the chance?
>>
>>51821140
>If fucking animals messes you up just think there are people who actually eat them.

Damn straight. I'm a god damned evolved omnivore.

If you compare basic nutrition and culinary expectations across history and cultures with bestiality, you are no doubt part of the problem.
>>
>>51821218
>wouldn't you fuck this given the chance?

No, I would not.

If you're given great reality-altering power, maybe you should get out there and meet some quality human women (and without using the Arcana to commit rape). In any event, with such power, horse-fucking would not be on the agenda.
>>
>>51821192
>It's not really an 'attracted to horses'-thing as much as it is a 'why not'-thing

Do really need to ask why you shouldn't fuck horses?

I knew WW fans could sometimes be strange or a little socially backward, but I now realize this barely scratches the surface of how screwed-up many truly are.
>>
>>51821313
Not that anon.

Say why, so this conversation can actually go somewhere.
>>
>>51821264

Why would I meet women when I can study in my demesne and relieve urges on either created women that are far more beautiful than any I could meet, or when I tire of that, any other creature I'm curious about, and while doing this actually studying while having fun, since it's practicing?
>>
>>51821218

Eh no, I prefer to take girls from the front, and with a centauroid body you can't hold them from behind, kiss their neck, grope them, etc. thanks to the horse end putting too much distance between you and them.

Depending on the height difference, you are also using a stool to fuck her. It eliminates the potential of doggy-style which is good fun and for a good number of girls is like an easy access route to hitting her g-spot.

SO no, I would not want to fuck that, though she is cute.
>>
>>51821313

It's not really a horse though, it's a thing you've created that looks like a horse. And it was just an example of unlimited possibility. Are you telling we you would fuck Salma Hayek in her prime if you could? Well, as a life-mage, that's a possibility every night. The rest is just extra possibilites.
>>
>>51821391

Well, you can be a centaur as well, my point is that nothing is limiting you sexually as a Thyrsus-mage.
>>
>>51821391

Your *only* problem with fucking a horse is some logistical difficulties?

This thread unfortunately explains why some people not only bought, but also apparently enjoyed, Changing Breeds.
>>
>>51821413

Would I fuck an actual woman who looked like Selma Hayek in her prime? Absolutely.

Would I fuck a woman who looked like Selma Hayek in her prime, except the lower half of her body was a horse. Fuck No.
>>
>>51821438
Yes, be amazed. May your mind expand from sheer dumbfoundedness.
>>
>>51821313

I'm a married man with a healthy, normal circle of friends, I don't do anything more strange than penis-in-vagina with my wife at the moment, not even oral-sex (don't ask why), so I'm far from screwed-up. BUT if I would imagine myself having the possibility of literally creating any creature I wanted that would DO anything I wanted, no shape or form, human or otherwise being limited to me or my new partner (that is basically mindless, or with mind-arcana actually genuinly willing), you'd bet your ass I'd do a lot of weird shit, especially when any possible damage or disease could be healed in an instant.
>>
>>51821434

I'd rather fuck like a human though, there are more potential positions and options available, while quadruped are pretty limited to mounting from behind.
>>
>>51821438

A centaur, not a horse. There is a key difference here; its roughly half-human and has sapience. And even then I don't want to fuck it. I do think the one in that picture is cute but she doesn't get my groins-blood a-flowing.

If it was a male centaur on female human I wouldn't mind as much....
>>
>>51821491

But after you did that a hundred times with a hundred different women, maybe you'd be up for something different just for fun, it's not like it would taint your soul or anything (it's not even bestiality since it's not even really an animal, technically, if you are worried about religious consequences).
>>
>>51807355

That is a cute image. It made me realize that Werewolves from both games, in wolf form at least, would probably bundle up together a lot especially in colder regions. IIRC a lot of Garou and Forsaken are all based in more northern climates anyway?

I can definitely see a Lupus hopping in bed and snuggling up close to their packmates so they stay warm, not understanding why the Homids might have some reservations about having a wolf in their bed.
>>
>>51821530
>>51821491

Also, it's your creation and imagination, put the vagina anywhere you want.
>>
>>51821530

Oh undoubtedly, if I was an old (at least approaching a century) mage with infinite cosmic power who had done everything possible with human women, i'd probably move onto spirits or hybrids like centaurs, or probably even nailing changing breeds and uratha.
>>
W:tA and furry gamers

In 2005, W:tA was nominated as the 'furriest RPG in existence' by an informal study at RPGnet. Ethan Skemp, then line editor for Werewolf, replied by saying: "God damn it." He then later went on to say that Werewolf could not be a furry roleplaying game "because werewolves don't have breasts," implying he associated "furry" with furverts.
In the sequel to Werewolf, Werewolf: the Forsaken (or WtF), most of the elements that made it appealing to the furry fandom were removed. This included changing many aspects of the game; rather than fight against corporate (and mainly human) opression, the main opponents now come from the spirit world, which is described as a Darwinistic nightmare; all werewolves are derived from human stock, to focus on the "human comes to grips with monstrous urges" aspect of werewolf lore; and the focus is now local, with a more realistic (and uncertain) pack mentality.

Further, the primary non-spirit antagonists of werewolves in the new game are the Pure Tribes; where as the player-characters are Forsaken, a minority among werewolves, the Pure Tribes did not "betray Father Wolf" in the past, and believe themselves to be the "true" werewolves. Ironically, the mother of all werewolves has condemned the Pure Tribes, with the Pure Tribes responding by no longer venerating their creator. The Pure Tribes are depicted as merciless horrors, alternating between violating their own oaths of harmony and enacting rites of gruesome penance. The archetypal Pure Tribe werewolves described in the book have such lurid titles as "Fire-Touched Deacon" and "Elder Man-Eater."
>>
>>51821614

(con't)

Without actual quotes and specification of the sources involved, the "WtF is less furry than WtA on purpose" statement can be dismissed as rumor. Many players, among them furries, believe that WtF was a welcome nerf of the incredibly high-violence high-drama cinematic world of WtA. That said, the great majority of WtF playing furries seems to indeed come to the conclusion that W: the Apocalypse just was a lot more fun to play than W: the Forsaken. The same has also been said countless times by non-furries - as has the opposite. Basically, WtF is a very debatable topic, and rumor freely mingles with fact in most discussions about it.
Some comparisons have been made to (Vampire: the Requiem), as the new Werewolf has a much more local focus and is geared towards personal tragedy and noble sacrifice. Ethan Skemp would later go on record as saying that it was the appeal of WtA to the furry fandom that fueled the changes in WtF. Reactions among the fans of Werewolf have been mixed; it should be noted that many non-furry Werewolf fans prefer Werewolf: The Forsaken, or consider the game equal to its predecessor.

Ironically, though the game's setting is less friendly to furry fandom, its spirit world is technically much more anthropomorphic than the previous edition; everything has a spirit, even locations, domestic appliances, and concepts like "greed" and "friendship."
>>
>>51821795
>>
>>51807779
Moros and Time. Entropy all up in this bitch.
>>
>>51818380

how do we know this is the real DaveB and not some imposter?
>>
>>51808282
They're all wrong, it was actually aliens.
>>
>>51811637
I've been meaning to do a campaign based on exactly that cult. I still can't find players though.

>>51811392
Make it so that the cultists won and it's up to the player's to deal with the aftermath.
>zombies everywhere
>complete anarchy and chaos
>cultists are still in the city
>mages or something sealed the city
>vamps from all factions either fleeing the city or on full damage control
>nosy hunters are also investigating what the fuck is going on
>are you bad enough dudes to make it through the night?
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