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/btg/ BattleTech General

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ilClan Ghost Bear qt3.14 edition

The /btg/ is dead - long live the /btg/!

Old thread: >>51566431

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5
NEW! - Against the Bot pastebin updated link:
http://bg.battletech.com/forums/index.php/topic,40948.0.html
NEW! - Mediafire link for the most current AtB rule set: http://www.mediafire.com/file/dyjdl62htdpbfgy/rules_2.30.xls

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (Still getting worked on & now has 10735 pics!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord server, etc.) Last updated 2017-02-04!
http://pastebin.com/uFwvhVhE
>>
Da Bears!
>>
>>51591822
>tfw you will never be her bondsman that she converts to the way of the Clans
>>
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Sorry for repost.

>>51590061
>>51590265

Well, the aim is to give both the mech and the background the same sort of aesthetic feel, though I can add colour filter layers for the background later on.

Originally intended to imitate Alex' later concepts, what with the black and white background and the stark contrast to the coloured mech as the centerpiece.

On a different note; Muninn, sent you an email.
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>>51591822
>>51591895
>clanners
>trashborn in particular
>>
>>51592233
Those trashborn get the best tech in the end anon.

And at least they're not the memeborn.
>>
New and returning to the game. Speaking of Clans, how are the Nova Cats doing?

I was thinking of putting together an unconventional trinary for them. What aerospace fighters might they favor?
>>
>>51592305
>Speaking of Clans, how are the Nova Cats doing?
Oh, sorry, they've been literally massacred to the last by the dracs and ghost bears.
Unfortunately for you, the current round of writers is clinically incapable of maintaining an erection except when writing about war crimes and atrocities
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>>51592389
To be fair, the Spirit Cats have been on their quest to "find a new home and save their clan from annihilation" since 2002. Their crazy visions just proved right this time.
>>
>>51591808
The Thanatos art is coming along really well. The mixture of the background and mech is looking more congruous.
>>
>>51592870
Oops. I meant here...
>>51591995
Still good work though.
>>
>>51592389
What about the ones that followed the Republic of the Sphere?
I don't see how ALL the Cats could be wiped out. The DCMS sucks and they've handled the Bears before.

>>51592434
>Spirit Cats
Ok things have changed.
>>
>>51592389
Why were the Cats even killed again? Wasn't it because they started some utterly retarded rebellion for basically no reason?
>>
>>51593174
The cats were killed because they first protected the person being hunted by the inbred space slanty-mozlem hierarchy of the Draconis Cockpine and then siding with that person in hopes of stopping the inbred retardation that the Durrconis Combine is known for.

So basically the Nova Cats were genocided (even the civilians were fucking chemically castrated by the subhuman combine) because the Dracs felt like committing genocide once again.

They should have known better than to try and enlighten space jap-arabs.
>>
>>51593174
They stayed loyal to the Dragon when the rebels overthrew the Kurita line. The rebels backed by Warlord Sakamoto won and put a puppet on the throne. The Nova Cats having tied their chariot to Katana and the other losers were annihilated by the new regime.

So basically they did the opposite of rebel.

But of you want to blame someone, blame that literal faggot Katana for thinking she could win with only the support of half a clan and a military district that was more ruin and paper than industry.
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>>51593174
>>51593225
>>51593298
>Of the military forces of the Nova Cats, there is little to say. None of them survived. The regiments of the DCMS were ruthless in tracking down every last Star and Point and showing no mercy to the defeated warriors. The sole cluster that managed to escape the Combine’s retribution made the mistake of crossing the border into the Rasalhague Dominion. Hailing the garrison at Rubigen, Star Colonel Yusuf Rosse requested asylum for his demoralized and exhausted warriors. Rather than answer them, the Bears mercilessly destroyed the incoming DropShips, and followed that up by seizing the Cats’ JumpShip and spacing the crew.

yes, standing by the dragon will ensure the survival of the cat
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>>51593315
>The Nova Cat civilians fared a little better than the warriors. At least they got to keep their lives. With no one to protect them, the civilian castes were rounded up and subjected to forced sterilization before being scattered across the Combine as members of the Unproductive class. Many committed suicide rather than face such a fate. Men, women, and children alike suffered at the hands of the DCMS and the people of the Combine—to their eternal shame—permitted and even encouraged it. The Coordinator never once spoke out against such treatment. In a few short decades, there will likely be no one left who can claim to have once been a proud Nova Cat.

Nice visions, Severen.
>>
>>51593174
Because CGL decided that they needed to make the Dark Age more grimdark and edgy, God only knows why
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>>51593573
This is the truly correct answer. BattleTech's always had a hard dark edge to it, but too much Game of Thrones and Grimdark dollar envy led to the bland, sadistic side of the force.
>>
Are they ever gonna reprint the intro set? I'd buy it but I ain't being jewed out of it for $300 on ebay
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>>51593710

>always

haha what
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>>51593946
Possibly but the Alpha Strike box is up the pipe first so expect that before another Intro Box run.
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>>51583694
Actually fielded a Mars for the first time last week.
Here's a brief summary of how it went.
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>>51595046
>What is Amaris
>what are the Succession Wars
>what is Smoke Jaguar

Do you even Battletech, nigga?
>>
>>51595342

All those where opposed by the pure and noble good guys though.
>>
Are nova cats alien creatures or genetically engineered from Terran stock?

If the latter, from what breed of big cat did they probably spring?
>>
>>51595342
All shades of grey.
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>>51595513
From Sarna:
>The Nova Cat[1], namesake of Clan Nova Cat, is described as a sleek, black-furred, ruthless predator. Its native world is Dagda.

Native to Dagda, so alien.
>>
>>51594492
Is that a real bear or some nut in a costume, because if it's real that's dangerous as hell. Reminds me of that nut and his girlfriend who wanted to study bears and prove they were safe and got eaten and they made a documentary with his old footage.
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>>51595766
Real, but it's trained. So a lot safer than a wild one, but anything that big with those claws and teeth will never be too safe. A trained bear is safer than a trained big cat at any rate.
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>>51595766
I'd bet either a prop or a stuffed bear. Most likely the former
>>
>Looking at the megamek github
>someone has been working on adding augmentations to infantry
>tau wraiths and zombies by next release
>vtol and scuba infantry too
>bueno.jpeg

Branths when?
>>
>>51595112
So, it performed roughly on par with the average LRM Carrier?
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The Ultimate Warrior will show you who will blow out!

(the answer is everything is the Ultimate Warrior)
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>>51597005
So which one of the BT factions is the Ultimate Warrior? I propose the Lyran Commonwealth: big, strong, knows only a few moves, runs out of steam really quickly, but still wins.

Other proposals:

>DC: The Great Muta, possibly managed by Mr Fuji for even more heel power
>FS: Hulk Hogan, natch
>FWL: someone who never gets a push
>CC: Reno Riggins or Dale Wolfe or another of those jobbers who got crushed without getting any offence in on WWF Superstars of Wrestling
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>>51597326
But which one would call their forces to "step into a slim jim?" That is a need-to-know information!
>>
Ultimate Warrior is the Clans. Runs in, squashes, runs out. Screams out incoherent nonsense that normal people barely understand. Has fans despite that just based on him being a steroid bloated freak.
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>>51597445
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>>51597622
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>>51597642
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>>51597674
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>>51597005
Pretty sure in Battletech, Ultimate Warrior is the name of the long-running TV show about The Bounty Hunter. Or maybe that was the Immortal Warrior.
>>
>>51597919

http://www.sarna.net/wiki/Immortal_Warrior
>>
>>51597919

That's the Immortal Warrior. We're making fun of wrestlers and Battletech. The future of the 80s indeed!
>>
>>51592955
Right now I think there's three Nova Cats? Combine Nova Cats, who are almost entirely gone with a few dropships worth of survivors missing presumed FWL-bound, Republic Nova Cats, presumably integrated into the Republic, and Spirit Cats, who left the Republic, teamed up with some of the Sharks, and formed a nuFWL member state.
>>
Running a 3025 campaign

Going to have my players take a contract from the DC to take back Csesztreg III from Oberon Confederation Pirates. Since they're pirates, contract calls for exterminating them with extreme prejudice.

In actuallity, the Op For is political prisoners who revolted and managed to take over. (Csesztreg III is a Kuritan gulag planet with heavy metal contaminated drinking water where political prinsoners are sent to die from mining/heavy metal poisoning)

What are some ways I could have my players find out who the op-for really is, since communication with the "pirates" would be forbidden.
>>
>>51598354
The Cats in the Combine were completely wiped out.
The Cats in the Republic went Spirit mode or died.

The only "unaccounted for" Cats anymore are those two clusters of Zeta Galaxy that took off before the Jihad and were never heard from again.
>>
Speaking of bandit kingdoms, anyone have any good ones to share? I am acutely feeling the shortage after the clan invasion and could use some new ones
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>>51599019
>or died
Not necessarily. All we know is that not every NC descendant became a SC
>>
>>51598773

How skilled are these political prisoners?

Will your players be encrypting their comms?

The easiest way would be having the prisoners find their freq and break into the comm net, although that might lead to them discounting the information as a psyop.

There's also the old standby of surrendering to mercs in the hopes of getting off planet in exchange for work or a life.

Or interrogating a prisoner for information.

Or a non-drac intelligence agency leaks them the info so that they'll be motivated to fuck over the Combine.
>>
>>51599100
They aren't organized, they aren't Nova Cats. The turned their backs on the ways of the Clans.
>>
>>51599039

>take any human outlaw or renegade group
>now in SPACE

in my little campagin I used your standard eighty-style punk cutthroat space pirates who somehow managed to brick the K-F drives over some planet

then it turned out the planet was extremely lush and ruch

that was 80 years ago, they have built out a neat little wretched hive since
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>>51591995
Responded from my personal email, so the sender address will be different fyi.

Thanatos lookin' sharp.

>>51592305
The only real organized group of Nova Cat survivors is the Spirit Cat enclave in the FWL. There are some MIA, led by Mystic Kisho iirc, and some in the Republic whose status is unknown behind the wall, again iirc.

>>51596671
>WoBM infantry

I need more WoB images than my old sigs on this comp
>>
>>51599039
>The original pirate havens of Grim's Oberon, Redjack's boys, Circinus, Antallos, Astrokazy and Tortuga
>In order, destroyed by Clan Wolf in Invasion, scattered but reformed at Star's End (I don't know their final fate), Regulated with extreme prejudice at the end of Jihad, Destroyed by Snow Ravens at beginning of Jihad, became a civilized world in the new FWL, and destroyed by Randis

The good pirate havens are dead and gone. Just small bands plus whoever is out in the barrens are left.
>>
>>51599283
I mean...going legit enough to join the FWL is basically living the dream.
>>
https://benhrome.wordpress.com/2017/02/06/dominus-rising/

>WoB was supposed to be the 3250 evil guys

Seems interesting, too bad to see this completely scraped
>>
>>51599102
Some of the prisoners could be Rasalhauge seperatists with combat experience

I like the idea of the Lyrans passing them info, it used to be their planet after all. Maybe I'll do this if the players don't figure it out.

Just really trying to avoid the op-for simplying radioing them before/during a battle to spill the beans. Looking for something more subtle.
>>
>>51599039
I used this extremely nasty polygamist cult that raids for slaves (women for the higher ranks and men to sell to the Marians or occasionally their own use), that sends out it's vast numbers of unwanted sons in massive infantry attacks, since they're short on tanks and mechs.
The PCs ended up taking a very black and very dirty contract to glass their entire civilization with employer-provided nukes, but they'd make a great addition to other campaigns
>>
>>51599335
>Canon end to Sword and Blake
>Finally know how Uncle Chandy died
>The new bounty hunter and his team of misfits was really MD's

Easily the best info out of there that's likely true.

But fuck, this just makes me miss Herb and Ben. What was Ben's reason for leaving again? That everyone was dragging their feet on the DA?
>>
>>51599335
>Benny shits the bed once again
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>>51599432
So basically that periphery orgy cult from 1E the comstar boys visit except even crazier.
>>
>>51599335
>shortly before Herb was pushed out of the LD position
>pushed

Guess Randall and Loren couldn't stand the focus being one someone other than the CC, eh?

Or maybe Herb didn't get checks cause Loren needed a new bathroom?
>>
>>51598773
Intel from unarmed civilians on-site.
Administrative records at the starport.
Gulag security that the ISF doesn't realize is still alive.
>>
>>51599532
Think of basically any real-life polygamist cult, but with slave raiding and sending their 'lost boys' out for human wave attacks rather than just forcing them into exile
>>
>>51592305
IIRC they preferred light aerospace fighters.
>>
>>51599343
The "pirates" can be radioing to each other in the open, before they know the players have arrived. The players can listen in to figure out where the "pirate" forces are, and maybe recognize some of them as political enemies of the Combine who disappeared from public life.
>>
>>51599335
I'm glad, honestly. The blakists were good in the jihad, but YET ANOTHER "lol sekret shadow army and muh hidden worlds" plot would be fucking lame and boring
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>>51599512
Grog pandering, basically. TPTB keeps delaying his work, giving preference to old shit (1st and 2nd Succession Wars) or simply nothing
>>
>>51599841
It would really be the same plot. We knew from way back to Fall of Terra that the Blakists had Deep Periphery bases that the Jihad never accounted for. So it would be lame and boring in the same way WWII was the lame and boring sequel to WWI, I suppose...
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>>51599913
Blakists don't really need any secret armies at this point though, the Republic of the Sphere seems more than enough.
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>>51599913

gib more blakists pls senpai
>>
>>51599343

How smart are your players?

Do they understand SIGINT? ELINT? HUMINT?

Do they know what those are?

How do they do intelligence or surveillance, or do they just murderhobo facefuck with mechs?

Their tactics will allow you to figure out how to proceed with leaving clues for them if you don't want to go the foreign spook or open comms route.
>>
>>51599841
IMO the WoB should be lurking in the shadows, a known threat that makes some pinpoint strikes and a much larger number of random terror actions, occasionally getting into big battle for mysterious reasons, and people are working to track them down but in turn are getting killed off as they get close.

What I would really like to see is an "Age of Expansion" (perhaps partly motivated by the shadow of said Blakists) where the Houses and Periphery are settled a little bit and can start exploring into all the space around the IS. The problem with the Dark Age giving everyone some breathing room is that that breathing room wasn't really fleshed out adequately. It would be neat to see some actual timeline focus on border skirmishes, house units racing against periphery ones to claim worlds, mercs sabotaging settlement operations on the down-low, the Periphery getting a chance to shine a little more due to proximity, and various other things that are focused on the small-scale that grogs seem to love so much without going full retard "INDUSTRIALMECHS AND 3025 SHADS ONLY BIG ARMIES ARE BAD REEEE"
>>
>>51599932
That'd be neat. Too bad Arthur SD never became the sword in the stone.
>>
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So, due to Ral Partha fucking up an order, I've given 15 Harpy protomechs by my FLGS.

Any ideas on what Clan I should paint these buggers up as? I don't have a Clan force, so I'm open to any suggestions.
>>
>>51600121
Harpy is basically Hell's Horses exclusive unless you want to do them up as a Reaving-era Homeworld Clan.
>>
>>51599335

>it's a my self-insert character is responsible for single-handedly saving a faction episode

Meh.

>>51599841

>3250 plot would be cut and pasted from the Jihad

And thus, the cycle would be complete.
>>
>>51599335
>ben rome's medron blake adventure
No thanks mate
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>>51600191
Never knew he had such a hard-on for Berith, dang.
>>
>>51600191
We know that a bunch of Blakists survived and disappeared, so it was inevitable they returned unless we wanted something that made the Wolverines thing look like some minor sideref in 1st ed Periphery.

The real issue is whether or not it was (still is?) intended to be Blakists and nothing but Blakists all over again -- essentially a refight of the Jihad -- OR they were just supposed to be one element stirring the shit in a larger shitshow. I could handle "return of the Blakists" much better than I could "return of the entire bloody Jihad."
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>>51600257
He got real upset when everyone compared his original profile picture to Lando. But it's just so right.
>>
>>51600257

The character is literally named for him.

I'm still chuckling over the fact that the big product he would have been working on and was anticipated by the fanbase turned out to be just another cut-and-paste job, like HB: HK and TR: 3150 though.

I know I joked a lot that he sold his soul to write one good book in Wars of Reavings but I didn't expect it to be so true.

I guess we can look forward to more faction-pandering in the writing now. I think Kit is the most senior freelancer they have now.

So ilClan is going to be the Magistracy discovering they secretly harboured Wolverine survivors and then taking over the entire IS in a single decisive campaign now, isn't it? With one of the de Summersville self-insert characters leading the charge...
>>
>>51600368
>The character is literally named for him.

How so?
>>
>>51600172
Fair enough, HH it is.
>>
>>51600368
Freelancers don't call the shots. Adrian Gideon is the new assistant line dev now. I have no idea what he likes, since he doesn't really post in a faction sense on the OF. Makes it hard to say what's going down in the future.
>>
>>51600308
>We know that a bunch of Blakists survived and disappeared
I always hated how they did that. With this new info, we do get to see why CGL did it that way, but I have to say it was a shitty plot decision
>>
>>51600368
>I think Kit is the most senior freelancer they have now.

Just fucking hire the /btg/RO team already Randall. Or make Xotl line dev and them his minions.
>>
>>51600308

>OR they were just supposed to be one element stirring the shit in a larger shitshow.

That sums up a lot of what they did in the early part of the Jihad. So yeah, Jihad 2.0, basically.
>>
>>51600384

Ben H Rome.

BEritH EMORy.

It was stated directly by both Herb and Ben on the OF, FWIW.

>>51600398

They don't have a permanant stable of writers and more and quite a lot of the freelancers they have are faction partisans of one stripe or another.
>>
>>51599335

I just want everything retconned, purged and rewritted from the ground up after the Great Refusal.

And Mech Commander 3
>>
>>51600466
>Ben H Rome.
>BEritH EMORy.
>It was stated directly by both Herb and Ben on the OF, FWIW.

Man, what a fuckboy.
>>
>>51600405
Blakists have been the old robes since forever. You really can't stomp them out. Even when the Republic swallowed up Comstar inside their borders, all the old adepts and such still work for them. It just becomes a new infestation.

The only people who could completely replace them are the Clans who run their own HPG's. I'd take Blakists and Comstar shenanigans forever before I see the network run by the Space Jews. The clans aren't even that good at it. It's not like they've fixed the stuff in their own territories since Gray Monday.
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>>51600482

I don't really give a shit about characters who are self-inserts but do nothing of note otherwise, like professor Herb and what-not.

When they are extra-special darlings like Berith and Magistracy Colonel Kit de Summersville they can fuck right off though. BT doesn't need Elmionsters.
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>>51600499
Having seeds of blakism and occasional terrorists starting shit? Sure. Like twenty regiments worth of guys, several warships and a magic superweapon all escaping and disappearing? No thanks
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>>51600632
That kind of happens when you let the phone company run the biggest deep space exploration operation since the Star League. Not like it's new either. It precipitated the Clan Invasion.
>>
>>51600499

>The clans aren't even that good at it. It's not like they've fixed the stuff in their own territories since Gray Monday.

Not like the magical boy wonder managed a cure either though. It's a bit of an outside context problem at this stage.
>>
>>51600632
Deal with it, heretic.
>>
I rather liked Ben's outline.
>>
>>51600630
>Magistracy Colonel Kit de Summersville
Wait what the fuck, he actually has a straight up self-insert? Let me guess, he's described as amazing and commands one of their best regiments?
>>
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Wrasslin
>>
Messing around with Meklab and Megamek atm. Got some questions:

- I tried arming my infantry with inferno SRM launchers and inferno grenade launchers. But when I attack vehicles I don't see any of the crits I usually get with inferno weapons. Is this a bug?
- I learned that missile launchers can't be used in an anti-mek swarm attack, are there any support weapons that can?
- Techmanual says that "many" heavy BA designs can't ride vehicles or swarm mechs due to weight. Is there a specific cutoff?
- I'm trying to make a VTOL transport for BA. If I make it an omni it says that it can carry one squad of BA. Is there a way to carry more than one squad at once, or carry BA on a non-omni VTOL?
-How the heck do you fit inside a quad-shaped suit of BA?
>>
>>51600744
>Not like the magical boy wonder managed a cure either though

He did though. If you read Target of Opportunity, you find the reason people can't fix stuff is not because they can't purge the virus from an HPG, but because they no longer know how to tune the HPG's by hand. They rely on the automatic Star League era protocols. The problem is he really doesn't understand it either. He got lucky on Wyatt.

But the 3025 Comstar boys knew how.

Also, you find that hundreds and hundreds of HPG cores are straight up fried and that each one must be handmade and tuned on Terra for a specific location. So from a raw material perspective, it might take decades even once a solution is found to completely restore the grid.
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>>51600782

Canonised self-insert (rich, high-ranking especially considering the Magistracy he's from, and important enough to train on Outreach with the Dragoons, something otherwise reserved for heads of state and the Kell Hounds) and the fairly large, well-equipped merc command there is probably a canonisation of his home unit.

Oh and BTW in the Merc Update book for the Jihad the Leathal Injection beat up on a full Capellan regiment and get rebuilt even bigger and better with more high-tech equipment straight off the Victoria lines.
>>
>>51600475
But the Jihad was the greatest era of BattleTech
>>
>>51601066

>warhammer wannabe everyone fighting everyone for no reason
>random mustache twirling evil major villain popping up
>devlin stone

thems batchall words
>>
>>51601066
I love the Word of Blake so if you remove Devlin Stone then I have to agree.

Unless Stone IS a Blakist plant, in which case he's fine.
>>
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>>51600958
>>
>>51601118

Joked with a friend the other day that Devlin Stone is actually a counter-Blakist plant by the fake Thomas Marik developed as a secret plan due to Halas's diverging ideals from the Master. It's Blakists all the way down.
>>
>>51600475

I feel that way about the Fourth Succession War. Seems like a mistake, despite it's lesson in hubris.
>>
>>51600475
Move the break back a bit to remove sheng and I'm with you on this
>>
>>51601241
>Joked with a friend the other day that Devlin Stone is actually a counter-Blakist plant by the fake Thomas Marik developed as a secret plan due to Halas's diverging ideals from the Master. It's Blakists all the way down.

This would actually be fucking awesome
>>
>>51600782
More MoC sue bullshit. Magic regiments out of nowhere, insert characters, patron writers, etc.
>>
Devlin Stone is the best <faction leader> in the game simply because every other faction leader is terrible at best.
>>
>>51601066
True
>>
>>51601528
But the best faction leader is Fake Thomas.

Rousette-Mariks are traitors, and Alys is a faithless harlot.
>>
>>51600958

Too bad they were destroyed in the Victoria War with the Federated Suns.
>>
>>51601246
>>51601332

The difference between a history-driving event and the man behind it and pure wankery is slight but noticable. Hanse Davion and his conquetsts were interesting and well written, you could totally fill the balance finally tipping and understanding the events leading up to it, the diplomatic moves, the loyal servants etc.

The capellans getting their shit together for absolutely no reason was just pure wankery on the other hand. Especially when the St. Ives fags and their butt buddies could have EASILY toppled them at any moment. Candance fucking THREATENED that lame art of war reference in his fucking slant eyed snake face about it. And then they just magically fix their shit produce an army of mechs and "double digit growth" and and reconquer all their shit effortlessly,

>>51601528

We cant have flawed individuals or someone restrained by their culture and state machinery anymore, so we can only get hyper-competent assholes who randomly go absolutely, pantsu-on-head retarded for no reason at all.

>victor decides to brood again and again instead of using his numerous tools and options for anything
>katherine goes lolevil when she literally could have just ASKED his brother to abdicade and play soldier
>what the fuck did you expect from the mariks of all people
>devlin fucking stone and his space socialist canada

I'm going to be nice and not even talk about later eras
>>
>>51601584
Gotta agree. I've never liked the Mariks particularly, but no one deserves the Roussets.
>>
>>51601585

So the time is perfect for them to rise from the ashes with a Wolf name and go forth to glory?
>>
>>51601584
>Rousette-Mariks are traitors, and Alys is a faithless harlot.

Mah nigga
>>
>>51601778
She really is a cunt. What settled it for me was that bitchy communique she sent Corrine.
>>
>>51601801
>She really is a cunt. What settled it for me was that bitchy communique she sent Corrine.

What was it?
>>
Hey /btg/, I'm starting to cook up some sort of power armour system based loosely on how battletech handles mechs. That is to say, hit locations, internal crits, armour and structure pips. As it stands I'm still in the concept stage, but I was wondering if anyone had the proposed autocannon fixes one of the trips had posted like a year ago? Just for more inspiration. Does anyone have any idea what I'm on about?
>>
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>>51600782
>Wait what the fuck, he actually has a straight up self-insert?


Yeah, he does.

His avatar is the CO of the 1st Canopian Light Horse, the oldest continually-active regiment in the MoC. His Mary Sue (one of only two direct Sues in modern BattleTech, the other being Bertram Habeas) comes out of nowhere and is suddenly the CO of the regiment from 3064 all the way to the end of the Jihad era (~3085). While he's the CO, the regiment never loses a fight. It also goes from ~50% upgraded equipment all the way to 100%, and from Veteran to Elite between 3064 and 3067 without actually engaging in combat at all, being assigned as Capellan liaisons on Brighton.

Basically, Kit's a jackass. I have nothing against the occasional self-insert; that's a time-honored prerogative of a writer, and frankly, everybody wants to be canonized. Hell, I have my own canonization as a result of winning a Bloodname at GenCon. Battle Pope has a WoB Precentor named after him as a result of creating complete and utter insanity at tables he attends. You know what our inserts do? They exist. That's it. So I have *everything* against making the self-insert a tremendous Mary Sue (using the actual definition of the term) who's better than literally everybody else in a faction which is specifically written as being hostile to a person characterized as Kit is.

I wish the MoC could get a patron writer who wanted the faction to go through hard times and come out the other side, rather than just win everything forever. Sadly, much like every other faction with a patron writer at CGL, that's not looking like it'll be the case for as long as CGL holds the license.
>>
>>51601854
That's legitimately worse than Actual Medron Pryde
>>
>>51601904

No goddamn kidding. I wish Herb had fired him during one of his half-dozen bans from the OF for deliberately antagonizing people and then hiding behind his yellow Battlemaster when people got mad because they were being antagonized.

>>51601841

Here. Please don't imply I'm a trip.

New AC-2
Mass: 2
Crits: 2
Ammo: 45
Damage: 2
Heat: 1
Minimum Range: 3

UAC/2: 3 tons, same other stats as regular AC/2

AC/5:
Mass: 4 tons
Crits: 3
Ammo 20
Damage: 5
Heat: 1
Minimum Range: 2

UAC/5: 5 tons, same other stats as regular AC/5

AC/10,
Mass: 11 tons
Crits: 6

UAC/10
Mass: 12 tons
Crits: 7

LB-10X
Mass: 10 tons
Crits: 6
>>
>>51591822

>oh look, lt. Dana Murphy
>Battletech
>didn't read thread, but someone should have gotten it....
>>
>>51602064
What about LBX-2 and 5?
>>
>>51602064
He probably gives herb blowjobs while wearing that actual fucking magistracy uniform that he owns
>>
>>51602151

He's got fucking what now?
>>
>>51602064
Sorry, didn't mean to offend. Thank you.
>>
>>51602064

>No goddamn kidding. I wish Herb had fired him during one of his half-dozen bans from the OF for deliberately antagonizing people and then hiding behind his yellow Battlemaster when people got mad because they were being antagonized.

There was a time about four years ago on the OF where implicit site policy went from "this is for all fans of the game" to "this site is only for Beemers and friends."

Kit is far from the only person to have benefitted from that.
>>
>>51601841
/btg/ doesn't have tripfag cancer

We have awesome namefags
>>
>>51601607

>Hanse Davion and his conquests were interesting and well written

But that he was able to cripple the Confederation as he did sets the precedence for the ass backwards events that would follow, like Xin Sheng.

One man undoing a nation as Justin did was something that shouldn't have likely happened.
>>
>>51601854
>in a faction which is specifically written as being hostile to a person characterized as Kit is.

Explain?

Also, what insanity did BattlePope create?
>>
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>>51602119

I hadn't finalized stats for them; I was leaning towards something like the following

LB-2X
Mass: 1.5 tons
Crits: 2
Same other stats as regular AC/2

LB-5X
Mass: 4.5 tons
Crits:3

Unfortunately, I don't really want half-ton masses on weapons. However, I also feel that a 50% weight reduction on the LB2 (2 tons to 1 ton) is too much, even for "lightened materials". And in general, I don't want to go below 2 crits for a ballistic weapon system at a bare minimum, because I rationalize it as "1 crit for the ammo feeding and chambering system, and 1 crit for the barrel and extraction system". So I'm sort of stuck at the low end of the spectrum. I'm not happy with the stats no matte HOW I stat them, so I just mostly ignore them and hope they go away.

>>51602169

He meant *exactly* what he said. Pic EXTREMELY related (GenCon 2009).
>>
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>>51602268
fucking christ
>>
>>51602326

What? The autocannon stats he posted aren't all that terrible.
>>
>>51602216

The events leading up the actualy succession war were great, the war itself was great, lots of intrigue and action from both sides and it was entirely plausible. A larger and more advanced nation diplomatically isolating and trashing its neighbor. Hanse himself was a extremely ambititous and flawed man, like Alexander or Napoleon.

The sheng was just pure wankery. National unity, technology and supplies appearing from thin air and their stronger, hostile nations just allowing it.

I give that to you that the whole justin thing inlcuding and up to boning a princess and turning her with his dick was waaaaay too much. Also, it always irked me, even as a kid if they have a mole in that deep AND they are able to raid Sian, why the Feds never put together a long range assault to capture the Liao royal family and high command and decapitate their empire in a single strike? Then they could force a lopsided peace treaty, appoint puppets or whatever and preserve their strength for fucking up the Kuritas or whatever.

I could take pretty much whatever with a good leadup and writing, except this magically propping up. It destroys any sense of continuity and weight.
>>
>>51602353

>hostile nations just allowing it.

Which can happen in real life.

Besides, most of the nations in question either didn't care or were too busy with internal disputes.

Also my issue is with the Capellans being too ignorant to recognize that their military was being sabotaged.

They should have known something was up.
>>
>>51602064
>>51602268
My problem with these stats is that the AC/2 and especially LBX-2 seem too boatable to me, to the detriment of larger ACs. Like, ten LBX-2s weigh the same as a GR or -20, get about the ammo/ton as a 20, and are massively longer ranged. Plus it's better at sandblasting because you're getting a better pellet hit ratio most of the time
>>
>>51602236
I assume the key aspect is "he's a man".

And BattlePope's responsible for the Nuclear Urbie, IIRC.
>>
>>51601854

>the faction to go through hard times and come out the other side

For all the talk of the Confederation experiencing none of that, I notice they haven't been coming out of things since the end of the Clan Invasion.

I thought they were the anti-sue faction till Xin Sheng to be honest.
>>
>>51601854
>suddenly the CO of the regiment from 3064 all the way to the end of the Jihad era (~3085). While he's the CO, the regiment never loses a fight. It also goes from ~50% upgraded equipment all the way to 100%, and from Veteran to Elite between 3064 and 3067 without actually engaging in combat at all, being assigned as Capellan liaisons on Brighton.

That's small beer, NEA. I never thought I'd accuse you of being a giant sperglord about something other than megamek, but here we are.
>>
>>51602552

Guerrero was only a partial success. Victory in the St Ives War took a long time, it required political shenigans with the SL and then the use of Periphery allies, and in the end was a negotiated peace. Operation Celestial Vengeance was pyrrhic victory as it allowed the WoB to knife them in the back, costing them worlds they wouldn't get back for decades. The Victoria War ended with them losing a commonality capital and factory world, despite a net gain of border worlds. The Capellan Crusades were a mixed bag.

The CC didn't really get on top of things until it started kicking everyone's ass in the DA. With another Mad Liao at the helm though, and a good old square-jawed Davion hero coming back into town, I doubt this success will last very long.
>>
>>51602388

>Also my issue is with the Capellans being too ignorant to recognize that their military was being sabotaged.

By the 3020s the CC was an absolute shithole, a festering pile of insanity, sabotage, treachery and backstabbing trickling down from Max himself. Its funny but you can actually argue that Justing KEPT the thing from falling apart for years. Like, what if Romano pulled off that hit on Quintus and they get Interdicted? Or Max comes up with some retarded brainfart of an offensive plan? Its an outright miracle they survived.


>Besides, most of the nations in question either didn't care or were too busy with internal disputes.

Candance literally told that she had the spies and plans in place to topple le art of war at any moment and Hanse wouldnt hesitate to do so. Guess she lived to regret her decision when her realm got annexed, huh?

Also, it makes zero sense for the FedComs or the FWLs at the time to let the capellans just rebuild and make alliances with the periphery states. Even minor forces could just keep them trashed and unable to rebuild, there are options beside total war, its not like they hadnt done it for centuries.
>>
>>51601854
Yo NEA, if you're still here I'd like your input. I'm making two aerospace binaries, one second line and one solahma. It's a mix of omnifighters and SLDF fighters.
The advice I got last thread was to group them by speed, but I'm not sure if omnis in solahma would fit.

Secondline:
>Alpha - 2 Sulla Prime, 2 Sulla-C, 2 Avar Prime, 2 Batu Prime, 2 THK-63 Tomahawk
>Bravo - 2 Jagatai A, 2 Kirghiz-A, 2 Turk Prime, 2 Sulla Prime, 2 IRN-SD1 Ironsides
Solahma:
>Alpha - 2 HCT-213B Hellcat II, 2 TRN-3T Trident, 2 HMR-HD Hammerhead, 2 SWF-606 Swift, 2 SPD-502 Spad
>Bravo - 2 GTH-500 Gotha, 2 ZRO-114 Zero, 2 RGU-133E Rogue, 2 RPR-100 Rapier , 2 AHB-443 Ahab

Sorted by just speed here. Can't really determine which stars for 2Line and solahma:
>Alpha - 2 Sulla-C, 2 Avar Prime, 2 Batu Prime, 2 SWF-606 Swift, 2 TRN-3T Trident
>Bravo - 2 Sulla Prime, 2 Sulla Prime, 2 THK-63 Tomahawk, 2 Turk Prime, 2 HCT-213B Hellcat II
>Alpha - 2 Jagatai A, 2 HMR-HD Hammerhead, 2 SPD-502 Spad, 2 RGU-133E Rogue, 2 IRN-SD1 Ironsides
>Bravo - 2 Kirghiz-A, 2 GTH-500 Gotha, 2 AHB-443 Ahab, 2 ZRO-114 Zero, 2 RPR-100 Rapier

Thoughts?
>>
>>51602618
The FWL seems unable to challenge the CapCon in any capacity in the 3050s and 3060s. It's funny. Even when the Cappies play economic games with League companies that fuck them over the League companies just go with it and don't hit back politically or economically in any way.
>>
>>51602618

>FedComs or the FWLs

The latter didn't care as the Confederation couldn't threaten their might, and the former was too busy with petty power struggles and the Clan threat to really care.

> Even minor forces could just keep them trashed

I don't see how.
>>
>>51602618
>and make alliances with the periphery states.
Alliances which never made much sense in the first place, and didn't even really do much beyond take losses so that capfags could say "see, it wasn't a flawless curbstomp"
>>
>>51602673
To be fair, a 3060s confrontation with the FWL would probably be NO BRAKES ON THE THERA TRAIN, and the CC can't be allowed to lose, can they?
>>
>>51602782
But even their companies take it lying down? lol
>>
>>51602673

Maybe the Word had something to do with that?

From what I gathered, they were favorable to the Capellans given they managed their HPG stations.
>>
>>51602795
The FWL's companies are trying to play Shadowrun in BattleTech. They probably didn't notice.
>>
>>51602683
>>51602673

Well thats just another flaw in the writing, the FWL might as well not exist at all, the civil war shtick is getting really boring. They managed to achieve fuck all, they even managed to lose that one time they fought the clans in the great refusal.

Also, either the FWL or the FedComs would have been able to absolutely CRUSH the CC after that trashing they gave before. I'm absolutely sure even their reserves could easily take them down a notch. When Hanse and Theodore are talking about a possible armistice aganist the clans, he even talks about reserving the right to smack Romano around if she does something dumb and Theodore agrees. That alone implies they had the ability even during the darkest days of clan invasion to do so.

>I don't see how.

By landing giant robots on their planets who go "pew pew"
>>
>>51602838
The FWL was the Word's base. The Blakists had their thumbs in every pie, it seems. And they seemed to regret ever showing favor to the Cappies, so I don't know.
>>
>>51602875
>the civil war shtick is getting really boring.
It's lazy flanderization.
>>
>>51602684

You know what would have been plausible? The capellans launching an attack, throwing everything in and actually managing to fully conquer a periphery state while the others are distracted with the clans. They might have even given tacit approval, hoping the crazy yellows will keep themselves busy. But they actually done it and they are a serious galactic condender again revitalizing their nation again etc.
>>
>>51602875

>By landing giant robots on their planets who go "pew pew"

But that could escalate into raiding that would have proved a distraction from the Clans or the imminent Civil War.
>>
>>51602951
>You know what would have been plausible? The capellans launching an attack, throwing everything in and actually managing to fully conquer a periphery state while the others are distracted with the clans
Prior to xin sheng they couldn't have pulled that off. They could have maybe hit the MoC and taken some territory, but that would just bring the taurians in, and the CC straight couldn't take on both of them together in the 50s, and hitting the taurians would be vastly worse and bring the MoC in. Plus St.Ives would immediately start snacking on their ass and would make huge gains, since they'd have to gather up literally all of their decent troops to even try, and that lets St.Ives run wild. Hell, it would probably tip Candice over the edge into launching that coup.
>>
>>51603030

Or it could escalate into the capellans getting annexed seeing how the vastly superior FWL is not fighting anyone and all of its neighbors sans capellans are fighting someone else.

Thats literally the entire point. The CC wasnt even a contender at that point, it was a beaten wreck and suddenly they recieved magic.
>>
>>51602951
The problem is there's not really a periphery state right behind them, just all that Fronc open space at the time. Attacking the Taurians would put them on the Suns border with big supply lines, and the same for the FWL and the MoC. Probably not a bad idea to go for the MoC though. Unlike the backend of the Capellan March which has loads of important places with lots of troops, as long as you steer clear of Andurien, it's just independent backwaters all the way to the Rim Commonality.
>>
>>51602562

Wait, so just actually listing the salient points of an argument is enough to make you a sperg now? I thought better of you, /btg/.

>>51602436
>too boatable

Agreed, but those are the tonnages that make individual mountings of those weapons actually make sense. There's an argument to be made that single-location high-damage should be a rare and precious thing, and that's what makes their heavier weight worthwhile even if you can boat a ton of lighter weapons (see also: swayback vs hunchback debate), but that'll ultimately come down to preference and playstyle.

>>51602504

We shared the nuclear Urbie, actually. I did the mini, and we collaborated on the stat sheet. Presenting it to Herb was my idea, but he's the one who actually did it.

>>51602628
>Ker-Aerospace

Before you start with speed, I'd suggest starting with "role". Divide the Star into a 4-plane squadron and a 6-plane squadron (since that's how the squadron rules work for Clan Aero), and assign each of those a role, such as "dogfighting" or "DropShip-killing". Then, making sure to try to pick closely-matching speeds, assign fighters which are good at those roles to a squadron. See what's left over.

My preferences on that would be something like:

>Ground Attack: x2 Hammerhead, x2 Ironsides
>DropShip-killing: x2 Rapier, x2 Ahab, Jagatai As, Kirghizs
>Dogfighting: All Sullas, all Batus, x2 Hellcat II, Spads, Zeros, Tomahawks
>Interception: All Avars, x2 Swift, x2 Trident

So, for example, you have 4 SLDF-era ground-attack birds. Pair them with 4 dogfighters and maybe 2 Interceptors to escort them to and from the target, and if those dogfighters have any cluster weapons to help suppress air defense vehicles, that's even better. There's 1 solhama Squadron.

You have 4 SLDF-era DropShip killers. Pair them up with dogfighters and interceptors for the same reason.

Role first. Then speed.

>character limit. Let me know if you need more detail.
>>
>>51603119

> would put them on the Suns border with big supply lines

Well guess fucking what they already border them bigtime.

Cant decide if this is trolling or stupid now.
>>
>>51603077
Considering how much of the FWL is old Capellan territory taken in the Succession Wars, annexing them would have been pretty cool.
>>
>>51602877
>Capellans get two Manei Domini divisions from St. Jamais somehow for reasons
>>
>>51602607

>Guerrero was only a partial success.

Well, if you want to define "partial" as "going of flawlessly with literally dozens of AFFS units forgetting to fight" then sure.
>>
>>51603077

I believe it's mentioned that FedCom had no desire for the Capellans to be annexed by the League, as they actually sabotaged the Andurien-Canopian invasion on at least one world during that particular conflict.

Also, I'm not sure the League would want anything to do with annexing the Confederation as it likely would have been a very bloody affair that the League had little to gain from.

They already have enough problematic provinces within their borders and I don't think Thomas was willing to risk his position as Captain General or the League's newfound cohesion by trying to add more.
>>
>>51603143
Neither. You're the one that can't spot how close Kathil, New Syrtis and Panpour are to the only two Taurian systems actually worth conquering. No way in hell would Hasek let that opportunity slip by if the Capellans launched a big campaign. Not to mention, even if they were successful, it would double the border they have to hold with the Suns at a time they couldn't really hold any of their borders.

Compare that to the FWL who has fucking nobody out MoC way. Who's gonna stop them, the Watermael militia?
>>
>>51603169

>"going of flawlessly with literally dozens of AFFS units forgetting to fight"

Most of which were stranded and without means of leaving as their Lyran "allies" made off with their dropships.

The attacking Capellans could have easily forced a surrender.
>>
>>51603163
>from St. Jamais somehow for reasons

He was banging crazy Kali. Don't ask.
>>
The FWL doesn't even need to land mechs, they could literally just roll through the Cappies with a third of their fleet and bomb anything that looked threatening til it glowed.
>>
>write up trilogy or series
>for some unearthly reason Romano declares war on a Periphery state
>all the other powers are lmaoing at the capellans life "well atleast they will be occupying themselves with something now"
>war conducted by absolute morons, a retread of the succession war, many whisper its just their way of national suicide, just to end it all
>young princeling Sun-Tzu decides to make a change and save his future throne before everything falls apart
>takes command, grows into an excellent field commander and strategist but a poor mech fighter
>through books he grows as a man and a leader
>somehow manages to lead the capellans to a complete and total victory
>gloriously returns to Sian
>the peoples spirit is high
>deposes his mother and sister
>he enacts reforms now


But nah, space magic instead. Its the writers have completely missed the point of an underdog or why people liked the capellans. I could lterally see some dour suit coming up with bullshit about the "dynamically growing chinese market" so they went with this shit.
>>
>>51602951
They don't border anyone they could actually take, is the issue.
(Well, if HBS-land was brought into canon, they could maybe take *that*)
>>
>>51603250

No, there are worlds the Capellans actually captured without combat even though RCTs were deployed there because nobody bothered to check. And while Katrina did screw her forces, there were a bunch of planets the CapCon wound up with that had RCTs nearby that did nothing.

I can only assume those AFFS units were deafened and stunned by XIN SHENG XIN SHEN XIN SHENG 24/7.
>>
>>51603261
But where did St. jamais even get MD augments?
>>
>>51603244
>>51603244
>Compare that to the FWL who has fucking nobody out MoC way. Who's gonna stop them, the Watermael militia?
8th Orloff Grenadiers
>>
>>51603495
Scourge of the Periphery, bitches.

Which, in that era, includes the Confederation.
>>
>>51603495
Welp, MoC's fucked.
>>
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>>51603495
No wonder the MAF minded its business during the Succession Wars.
>>
>>51603495
I'm not actually sure they'd be worth much in an actual fight. They almost feel like some of the WW II SS "anti-partisan" units. They're really good at burning down villages and murdering prisioners and children, but in a fight with a foe who they don't greatly outnumber, they get wrecked
>>
>>51603566
Considering their proposed opposition, I don't think you're right.
>>
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What is likely the most common SLDF era Heavy Mech in the Sphere aside from the Archer?
>>
>>51603628
Thud, I'd wager. Followed by the MAD, the Rifleman, Crud, then the rest in whatever ratios.
>>
>>51603628
>>51603660

Catalyst wants everyone to be miserable, so most likely it's the Crud.
>>
I've got a Crusader and an Assassin.

What else should I round out my Mediocre Lance with?
>>
>>51603706
Rifleman and whitworth
>>
>>51603628
Thunderbolts, Crusaders, Warhammers, Riflemen and Marauders
>>
>>51603706
Blackjack? Shad?
>>
>>51603558
>>51603537
>>51603495
>>51603592
As an aside, I don't know why the 8th is getting some love lately, but keep up the good work anons.

>>51603566
They lose a battalion to a full regiment of Blakist-backed pirates
They beat the 8th Regulan Hussars
They get beaten by Daoshen himself with the Red fucking Lancers and friends

There's never been much info on their unit composition - I've always figured they had a mix of lights and heavies/assaults based on their Orloff Grenadier heritage combined with their posting to the periphery near a factory that makes good lights.
>>
>>51603706
You need some direct fire. A Vindicator would do well here. Then a Shadow Hawk to round things out.
>>
>>51603706
Striker and Blackjack
>>
>>51600790
what game is this?
>>
>>51604278

The new HBS Battletech game.
>>
>>51604179
>Striker
Ooh, I didn't think to suggest an assault.
>>
>>51600827
>How the heck do you fit inside a quad-shaped suit of BA?

The same way you fit inside a Volkswagen. You pilot them, not wear them.
>>
>>51600827

>-How the heck do you fit inside a quad-shaped suit of BA?

In he case of the Fenrir, Sloth and Infiltrator, I believe it's said they're operated like miniature tanks and mechs rather than worn.
>>
>>51604484
>>51604501
Except you lay prone in them, rather than sit upright.
>>
>>51600790
Why does it say CENTER TORSO DESTROYED on top of CT DESTROYED? That's like saying your penis is in my butt and we're having sex.
>>
>>51604534

One notification for CT armor destroyed and one notification for CT internal structure destroyed most likely.
>>
>>51602179
>There was a time about four years ago on the OF where implicit site policy went from "this is for all fans of the game" to "this site is only for Beemers and friends."
>There was a time about four years ago on the OF
>There was a time
>was

AK is still fully empowered take random dumps on peoples heads, Kit still has responsibilities, and there's still a secret administration forum where the in crowd can violate the rules while bitching about people violating the rules.

The OF is a microcosm of Catalyst, which is to say it's a toxic environment with an admittedly beautiful kitchen and porch.
>>
>>51603138
I think I got you. Here's what I put together with your suggestions for role and speed.

Second Line:
>Alpha - 2 Jagatai A (6/9), 2 Kirghiz-A (5/8), 2 Sulla Prime (9/14), 2 Avar (10/15), 2 GTH-500 Gotha (5/8)
>Bravo - 2 Sulla Prime (9/14), 2 Sulla-C (9/14), 2 Turk Prime (7/11), 2 Batu Prime (9/14), 2 RGU-133E Rogue (7/11)
Solahma:
>Alpha - 2 HMR-HD Hammerhead (7/11), 2 IRN-SD1 Ironsides (6/9), 2 ZRO-114 Zero (6/9), 2 SPD-502 Spad (7/11), 2 TRN-3T Trident (12/18)
>Bravo - 2 RPR-100 Rapier (6/9), 2 AHB-443 Ahab (5/8), 2 HCT-213B Hellcat II (7/11), 2 THK-63 Tomahawk (8/12), 2 SWF-606 Swift (13/21)

Ker-Aerospace?
>>
>>51604484
>>51604501
Which makes "No IS protos" fucking dumb, but whatever, not like sense is a thing in this franchise.
>>
>>51604713
Holy fuck are you me? I mean I don't like Protos much but goddamn, if you can make a quad BA balance (and I'm pretty sure bipedal Assault BA also have "cockpits" since there is no way limbs are fitting in and controlling those limbs) then you can make a Proto balance without needing to use the pilots brain as a gyro replacement.
>>
>>51604749
Don't need to be the same person to see that that's dumb as hell.
>>
>>51604624
>it's a toxic environment with an admittedly beautiful kitchen and porch.

So basically, high school with a homey vibe.
>>
>>51604713

I thought most factions in the Sphere didn't want them due to the nature of their construction and the Sphere's general dislike of anything under 20 tons?
>>
>>51604297
thanks
>>
>>51604905
The argument previously has been about whether the IS is even capable of building a proto-type unit.

They ought, by rights, be perfectly capable of making a version of protos. Whether they want to or not is another matter.
>>
>>51604534
center torso destroyed is probably the death message.
>>
Protomechs just have a really different design philosophy.

I'd expect to see something more like superheavy battle armor.
>>
>>51605071
Can't remember, but do Protos use fusion engines or are they battery powered like BA?
>>
>>51604624

4 years ago was about when it became noticeable. 2015 was when it kicked into high gear.

>>51604713

Those BA cockpits are a hell of a lot roomier than Proto cockpits, anon. ASF phenotypes are like 5" tall, rail thin, and get into Proto cockpis like pic related. WoB had to cut the arms and legs off pilots and hard-wire them to get around it.
>>
>>51605089

Fusion engines.
>>
>>51605106
I thought so. That would be the killer there between superheavy BA and IS-Protos. BA are powered by batteries. If you start saying 'these are OK with engines but these are not' it starts raising all kinds of wtf-ery amongst players and testers.
>>
>>51605178

Protos in general do that.

There's an extremely narrow niche where they actually represent a better use of training and resources than either new, better-designed BA or cheap lights, and that's just for Clan tech and ideology.

For the IS, there's that and vehicles and greater ethical issues with their use because hardwired limbless pilots who'll die in 10 years or less or children who'll die in 10 years or less are the only option even if they have the tech to build them and can kludge together a VDNI control system.
>>
>>51605178
It's really more of an RPG level difference.

Protos having fusion engines means that their weapons are full size mech weapons powered by the engine.

Assault BA using heavy energy weapons don't actually get very many shots out of them. One of those MPL fenrirs gets a grand total of 12 shots before the battery is dead. But by not having a fusion engine they have a lot more room inside than a proto does.
>>
>>51605097
Yes, because the WoB was using Clan protos made for those ASF types. Of all the issue with making IS protos, cockpits would be the biggest non factor, since they would just make ones with bigger cockpits like the ultraheavy protos use. They'd be heavier and harder to use with lighter protos, but lighter protos tend to suck anyway.

Anyways we all know the real technical bogeyman of BT is why mechs aren't chucking MG ammo bins as grenades.
>>
>>51599876
It wouldn't be CGL if they weren't fucking up
>>
>>51605097
>How does a Quad BA have a roomier cockpit than a Proto that weighs more? That makes... I don't even. I mean I know that's the case but... ow my brain.
>>
>>51605424
Because the fusion engine takes up most of the internal volume of the protomech. While BA runs off some car batteries which have pretty limited endurance.

As a note, part of why omnis carry BA is that they have external power ports for the BA to hook up to.
>>
>>51605453
I guess they treat BA batteries like ICE/FCE fuel then? Omitted for fun/streamlining's sake? Cause I can't ever recall playing a game where the BA's batteries ran dead.
>>
>>51592389
Lost it at 'clinically incapable'. You owe me a left and right torso, Erection Doctor anon.
>>
>>51605568
Just like how you don't track ammo on BA except for missiles. And BA typically are capable of about 24 hours of operation even on standard power packs, though they can carry more, so it's not the kind of thing that would be an issue for the scope of most BT games even if you did track it, much like fuel for vehicles.
>>
>>51605789
They can carry more if they have weight for mission equipment. Generally stock BA doesn't.
>>
>>51605789

However, this lack of record keeping can have amusing side-effects, such as allowing BA and infantry units to use the rapid-fire machine guns rules with ridiculous results. Ever seen a BA squad crank out 72 damage in a turn?
>>
>>51605097
How do they even pilot it crammed in like that?
>>
>>51605238
I've never bought the "ethical issues" side. We're talking about a universe in which the most restrained House has a kill count in the trillions. The Dracs killed an entire world with katanas, for fuck's sake.
>>
>>51605850
They're literally mind controlled, using the Clan's version of neural implant tech.
>>
>>51605865
People who are willing to genocide other people sometimes still care about how they treat their own soldiers. Especially when those soldiers are ultimately the ones with the power.
>>
i know there are a lot of Mechs with an IS name and a Clan name - are there any mechs used by, say, the Bears and the Wolves, that have a different name in each Clan? Or between Homeworld Clans and Spheroid Clans?
>>
>>51605833
The power packs BA use for their main power are different from the various and sundry other power packs for weapons and equipment though. They're built in and weigh 25kg and use 1 slot, and provide about 10(IS) to 12 (Clan) hours of power.

But the point of stock BA not using them is very true, I don't think a single canon BA mounts an extra power pack. 24 hours is plenty of time, especially since you usually wouldn't be in constant operation either.
>>
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>>51605850

The Protomech is operated as an extension of the users body, hence how they seem to overcome their lack of Gyros.

Apparently the EI system allows them to function like this.

It also leads to severe issues later however, as some Protomech pilots come to associate their machine as their actual body, or something along those lines.
>>
>>51606120
The IS/Clan name is simply because when the Clans showed up the great houses didn't have any real intel on them. Within the Clans this isn't much of an issue, especially since traditionally don't do much in the way of subterfuge, when you make a new mech you pretty much trot it out and scream it's name and try and kick somebody's ass in a trial to show them how awesome it and thus you and your Clan are.

Closest I can think is that the Fenris/Ice Ferret was originally named the Wolf Hunter when the Ice Hellions, but after the Wolves beat them up and took the factory they renamed it Ice Ferret, said critter being the natural predator of Ice Hellions.

On the IS side, the Wolf Trap is actually a Fedcom reporting name, the actual name of the mech is Tora. The Mauler is similar but trickier, the original model debuted as the Daboku, with the Fedcom calling it the Mauler, after the poor performance in 3039 LAW reworked it with more new tech and officially re-designated the successive models as the Mauler to try and distance it from the Daboku's poor rep in the DCMS.
>>
>>51606270
The Daboku actually has three incarnation, if you go apocryphal: Linesman, Daboku, Mauler. In German BT, the Linesman was a Cappie machine that lost the government contract to the Cataphract, and was traded to the Dracs via the Kapetyn Accords.
>>
>>51602179
Hell with them, I remember I got a 'final warning' on those forums when I was a newbie just for politely pointing out Re-Engineered lasers were shit.
>>
>>51605257

Because there's literally not enough internal volume to do thingsn any other way. And this is with clan-grade materials so everything is lighter and more compact than the IS can manage.
>>
>>51606596
It took years of people pointing that out for them to be errataed into being merely mediocre. Meanwhile, the asshat who created them took advantage of being one of the Chosen Few to vent on anyone who mentioned it, then have the thread disappeared.
>>
>>51606596

Fun fact: they actually changed the rules at that time to permaban a bunch of people who didn't have enough warnings to go after normally. It used to take 6 warnings in 12 months to get banned, but there were people they couldn't get rid of any other way.

Alex Knight was literally so buttmad he made the mods and admins do that. Note when Stormfury suddenly stopped posting.
>>
>>51606809
haha imagine being so shit you can't just prove him wrong so you have to get him banned instead
>>
>>51606809
real talk - why does Alex have such apparent power over proceedings over there?
>>
>>51606884

Well, it's not just him so much as it's a core of the mods and their friends. Alex is just a part of the larger program.

The site is extremely cliquish, and they promote heavily from within based on how popular people are with the favoured pack rather than on how valuable their opinions and work are.

Like MadCap and Roosterboy would regularly and politely get get rekt by other posters for royally fucking things up continuity-wise, but because they're in the in-crowd everyone else's posts would get deleted and they'd be made to look right at the end of it. And then both get handed writing contracts by CGL where, surprise surpsie, they get to canonise a bunch of poorly researched bullshit that makes no sense.

There were a few attempts to say "Are you fucking serious?" about it all over the years but nobody involved was neutral enough to do anything about it. The closest they ever came was when Herb slapped gag order on all the authors for like six blissful months one time. And he had to do that because the mod staff were so shit.

Just before Herb "stepped down" there were a bunch of angst FedSuns threads where he was called out, belittled, and personally attacked. The posters doing that were from the in crowd so the mods just disappeared those posts. They couldn't ban Herb for obvious reasons but I sure as shit wouldn't want to be around after that either, and that was coming on top of years of that sort of stuff.
>>
>>51606998
It's just insane to me that there could be more of an "in-crowd" than the Line Dev himself. And Ben, his protege.
>>
>>51606809
Wow. That....is pretty shit thing to do, after getting a final warning for being civil like I was raised to, I just stopped posting there.

I'm glad I did, love you /btg.
>>
>>51606998

Cliquish to the point of being some kind of Blakist MD Human centipede?

Alex being the last one in that technological abomination nightmare fuel.
>>
>>51607015

In any sane universe the mod staff would have shut that nonsense down by pointing out that Herb wasn'tto blame for the plotlines they were bitching about because they pre-dated his tenure as a writer, much less line developer.

That they can't even get something so basic as solidarity for the line dev right, on the official Catalyst board, just goes to show how deeply disfunctional the whole thing is.

And it's actually gotten *worse* since then, not better. Most days they have less users post there than do here, and the bulk of those have Beemers. All the posters who provided value there have either been run off by the clique or permabanned under the new rules. There's not enough new blood coming in either, those get run off pretty damn fast too.
>>
>>51607154
So at what point do we unofficially take control of the IP and start producing content in spite of CGL? I'd be down to re-write the SW era stuff, but I get the feeling that anyone who tried would probably get flamed to high hell or it would take forever because you'd have to crowdsource/strawpoll everything to make everyone happy, which usually leads to a shitty final product.

So do we stick with personal AUs? I feel like CGL will never feel the pressure if we don't, as fans, start displaying our dissent with our own products. We might even get inside help with it if we show we can do well on our own.
>>
>>51607154

Definitely makes me worry about the future of the series.
>>
The only people I've had problems with are Weirdo and cray. Both of them are pricks that are 100% sure their knowledge is infallible.
>>
>>51607217

It'd take a -long- time to get shit sorted out, but it could potentially be great. Like a proper fan AU, or a universe where things like regiments don't just poof in and out because reasons and back fact-checking. Could start by unfucking 3025-3050 stuff.
>>
I vote for AUs shaped around important points in history where outcomes are decided via fan voting or crazy ass battles like the Monte Diablo fanevent.
>>
>>51607249

Kinda like how White Wolf reset the series canon for shit like VtM (though I don't know how good the reset product was).
>>
>>51607154
>>51607217

Honestly I get the feeling the reason they pull most of that shit is that the game is in its death throes. They haven't got the resources to chase the people they'd need to, the skills to make really great product again, or the willingness to admit that they've fucked up that would be required to even start down that path again.

In the mean time they can all jockey to be shit king of fuck mountain.

The video game coming out this year will get them some old grognards they can placate with 3rd and 4th SW product to stay afloat a little while longer and that's really all. Reading between the lines, ilClan got moved even further back in the pipeline to make more room for that sort of product as it was and will need to be re-written completely without Ben Rome any way.

>>51607234

Cray will back down if you produce the quotes and/or maths but gets very precious with his Belters. Weirdo is just a dipshit. He's also the most professional of the mod staff.
>>
>>51607249
Actually to do it right you'd have to start post-Exodus and possibly even comb over the Reunification Wars and Amaris Coup to make sure you get things square for the Succession Wars. It depends on how much you want to care about continuity.

What I'd do is revamp the Era Report series into a fully contained rulebook/setting guide that covers all the tech and rules and whatnot from that time period, and gives you plenty of fluff to read without going overboard. Because sometimes, too much fluff is a bad thing. We don't need to know about every planet in every system in every faction because GMs and players might want places they can "playground" in that have no strings attached, for their own AU projects, and welcoming that would make a lot of people happy.

What this does is let people focus on whatever era they choose by supporting them all equally, and providing a skeleton to work with that doesn't NEED to be fleshed out more but can, at the player's discretion. Boom, done.
>>
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Okay /btg/, I need your tasteful opinions. Which of these two looks better?

Thanatos original concept has a smaller cockpit (which helps reinforce the feel of a bulky, heavy weight mech) but the Living Legends iteration has a larger, more open cockpit for better visibility (but admittedly it's larger size does make the rest of the mech seem smaller in comparison.)
>>
>>51607599
Left. I'd also remove the lower side windows as well, since they don't really do much except make the cockpit structurally weaker, and MWO (I know you're trying to reference Alex's stuff a bit) tended to opt for smaller cockpit glass, which makes sense from a realism standpoint. But, either way, keep them or lose them, the left looks better to me.

Shame you never fixed the perspective on the lasers though.
>>
>>51607599

I'd opt for the smaller cockpit of the OG Thanatos.
>>
>>51607626
>>51607632
Smaller cockpit it is.

Also I can still fix the lasers perspective. Their components on a separate layers to the armour plating.
>>
>>51607671
Don't mean to come across as priggish about it, so sorry if I did. I really like that we have another artist, and you've got me thinking about trying my hand sometime.
>>
>>51607698
Nah, it's good that there's other people who can notice my mistakes when I can't.

When you stare at something for dozens of hours, you start getting used to the mistakes you've made and can't seem to find them anymore.
>>
>>51607703
Well I look forward to seeing one of the six or seven other designs you've sketched get finished. Would also be nice to have one of our own do a few pieces for the TRO. Plog is great but he's not "our guy", as it were.
>>
>>51594492
>>51594492
Ghost Bears have six limbs.
>>
>>51607893

The other two are inside her.
>>
>>51607217
Well, Muninn is getting there slowly...
>>
>>51607893

Not any more, anon. That got retconned because they're BEARS, and even alien space "bears" that evolved in an entirely different manner on another planet that are described as having six limbs can only be allowed to have four under CGL.
>>
>>51607599
Right
>>
>>51607217
I think we're halfway there already. We already make our own software, miniatures, and terrain. Frankly, the story as written right now is enough to tell a million stories, and lends itself well to campaign AU spin-offs.
>>
>>51607217
Would this require an online database like a wiki to display various fan made AUs? I'd be down with that. Although all in all that would be a metric fudge-ton of work.
>>
>>51607154
>And it's actually gotten *worse* since then, not better. Most days they have less users post there than do here, and the bulk of those have Beemers. All the posters who provided value there have either been run off by the clique or permabanned under the new rules. There's not enough new blood coming in either, those get run off pretty damn fast too.

I can't speak for the forums entirely, but I know that people here have griped about the OF for as long as we've had threads on /tg/, maybe longer, but I've never dealt with shit on stuff like BTU or the like.

Personally, I don't use the forums as much anymore because while it's a great tool for new players to get pointers and tips, it's still a corporate web site, meaning that they can enforce their "Family friendly" content, no matter how many "Shits" or "Fucks" they sneak into their sourcebooks. Granted, it helps to keep a chain on abusive posters, but it also makes me feel like I'm walking on eggshells whenever I'm in there.

As far as the writers having their say without a line dev, I think that the storyline should be put on hold and focus be put on making stuff to draw new players into the game. The Succession Wars books have been great so far, and seeing products that aim exclusively at new/limited players who've only bought the intro box and don't plan to expand past that, like some sort of a campaign pack that can be used with only the contents from the Battletech / AlphaStrike starter boxes. Sword and Dragon was close... but screwed the pooch by requiring people to get pewters for stuff like the Longbow, Hornet, and Wolfhound first. Alternately, maybe something similar to the Alpha Strike packs, but instead, have plastics packaged with scenario packs, Map packs, and/or mini-campaigns.

New Maps and new map packs... That'd be nice to see. Go back to the cardstock paper maps and make Compilation 3. Game aids that people want.
>>
>>51608855

I would say that where Sword and Dragon really screwed the pooch was with it being a "bridging" product from the intro box to TW level that has rules more complex than TW-level for all the Prototype gear.

Like seriously. Great move, eggheads. Let's encourage people to try a new ruleset by bludgeoning them with an obtuse set of rules for equipment that was only fielded for a year or so that's poorly explained. Surely that will convince starting players to stick with the game and make the move to Tournament-level rules.
>>
>>51607599
Left.
No attachment to LL, but MW4 was my begrudged only-option for many years.
Still, my tastes are more in line with what I'd see in the TRO.
>>
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>>51608909
>ncourage people to try a new ruleset by bludgeoning them with an obtuse set of rules for equipment that was only fielded for a year or so that's poorly explained.

A little of column A, a little of column B, I think.

I will grant, though... Those rules would have been nicer in something targeted at the more experienced players with a 3025 boner. Tough to accuse the tech of being OP when it's that gimped.

I took some of it and started working on a set of cards for just such an occasion though. Thought it'd be cool for spicing up a SW-era match if they were randomly drawn to allow for limited scope customization before a match.
>>
>>51607599

Left. Not a fan of the big sheets-o'-glass cockpits MWO seems to favor
>>
>>51608909
(Samefagging >>51608970)

I think my biggest issue with the product is not something new to catalyst... but is a holdover to the way of thinking of the FASA days. Too many of the staff run the game as insular groups with a GM/Players dynamic, so they most often make campaigns/modules that are made to pit a player force against a bunch of OpFor Mooks. This campaign book almost addressed the problem by having two separate player forces face off in a final match, but still missed the mark with each of two said forces trundling off to fight so-and-so force, instead of having teams belonging to each player duke it out.

Now, I know there's the whole issue with player on side A loses a match against player on side B, and now is permanently at a disadvantage and on a slippery slope to annihilation, but that's something that experienced devs and playtesters should be able to find a way around in order to make the kind of game that players want to play.

Especially handy would be a campaign book that acts as the GM itself, and would only need to be governed as you would a pickup game at an LGS.
>>
>>51609161

Fox's Teeth campaign was EZ Mode due to unit selection options and Dracs were hard mode thanks to the same too.
>>
>>51596841
A very expensive LRM Carrier.
Though LRM carriers don't get to sit immobile afterwards and light everything it can hit on fire with it's only remaining laser for 20 turns.
>>
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>>51609455
At least they're maintaining the status quo?
>>
>>51606809
Are you serious?

When they permaban someone why don't they delete their account like other forums do?

Are there any examples of Stormfurt (or someone else) wrecking one of the chosen in a debate that wasn't deleted?
>>
>>51606998
>And then both get handed writing contracts by CGL where, surprise surpsie, they get to canonise a bunch of poorly researched bullshit that makes no sense.
Examples? Particularly for Roosterboy.
>>
>>51603384
I remember in one of the books the Cappies showed up and were like "Hey Victor, it sure would be a shame if someone were to flank you. If only you could let someone occupy this planet and watch your back so you don't have to use your own forces....."
>>
>>51610224

>Examples?

For MadCap, have a look at the Objectives series some time.

>>51610199

Lets them present the illusion that the other person gave up because of epic-level butthurt or never had a point any way. Same reason they do all the thread deletions and stuff.
>>
>>51610226
Yes, that was in Endgame. Tikonov needed to be garrisoned, and for whatever reason (I believe it was because Victor's remaining troops were either "we're here to kill/capture Katherine, nothing else" or too battered to hold the world against a counterattack that was *maybe* coming), Victor decides to accept Sun Tzu's offer to help fight Katherine with Warrior House, who then refuse to fight with the Blackwind Lancers because the Dai Da Chis plan to betray them. Victor then decides the smartest moves is to garrison the Warrior House on Tikonov, because obviously a Warrior House would refuse to do that. Literally no one in the room offers an objection. Surprise of all fucking surprises, they betray Victor, who just shrugs it off saying they'd take the world back after beating Katherine. Then he abdicates at the end of the book.

The exchange includes this gem of a quote:
"The Great One has spent five years avoiding any overt assistance to your sister, including efforts to prevent her accession as First Lord of the Star League. You are being very close-minded, Victor Davion."

Fuck Loren Coleman and his shitty fanboyism.
>>
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>>51606809
>>51606998
>>51607015
>>51607154
>>51607217
>>51607249
>>51607317
Say I won the lottery and bought the IP. Could start the fluff over from scratch and fire everyone at CGL.

Who would /btg/ recommend I hire from here to write for the game?

And what would we call our company? BattleTech General?
>>
>>51610396
First off hire the people in here who know their shit and aren't super biased, and the writers that hang in here who actually listen to feedback.
So most of the namefags.
>>
>>51610396
>Who would /btg/ recommend I hire from here to write for the game?
The artists here, from pencil-bro to everybody else. They have the heart of this game. You want differing styles of art for the books to make it seem as multigenerational as possible.
Also you need a few grogs from my era (1985+) to help better integrate old animu art with the fantastic stuff we have coming out from bro-artists we have now.
Accountants. Damn good accountants.
Someone to as a legacy find some way to give back pay to old guys that didn't get paid because bad behavior.

>And what would we call our company? BattleTech General?
Crunk Gear Incorporated
>>
>>51610396
I know there's also a lot of people in CGL/PGI who aren't shit and are just trying to keep BT alive/make a decent MW game, so I don' think firing everyone is the answer. I'd say some sort of faction bias test would be in order.
>>
I want to try using quadmechs, for a 3055+ Heavy lance, which ones would you suggest?
>>
>>51606884
He probably doesn't. He's just wildly disliked here, and people start assuming shit to go with that. For example, how would any of us know that he issued some kind of decree to change the mod rules, and why does anyone think that he, a freelancer, would even be able to do it in the first place? But someone posts here that yeah, that totally happened, and everyone goes "yeah, that guy's a dick, so it must be true".

It just comes down to the fact that the OF mods do everything in secret, so no one knows when freelancers get warned/banned (just like when no one knows any other poster gets warned/banned). For some reason that's turned into assuming they're immune. They probably do get more leeway than others, but at the same time, NEA has already said Kit has eaten a few temp bans; I'll bet Alex has had the same, but again, the process is all opaque so we never see when/if justice gets done. People tend to assume the worst in that case.
>>
>>51595076
Check when is the last time you heard anybody from CGL mentioned an Alpha Strike Box Set? It's vaporware..
>>
>>51610396
>Could start the fluff over from scratch
Horrible idea. The fluff is bad but there are people who like it. Better create a time of peace to fix everything and start the new era after the peace ends.

>>51610449
>Also you need a few grogs from my era (1985+)
No, terrible idea. it would be Battletech an infinite circle jerk of old fluff.

>to help better integrate old animu
Also terrible. Better scrap the old art, they look terrible
>>
>>51610560

It's not that he specifically has the power, anon. It's that a certain group of posters (he and Kit are the most visible, really) get away with all sorts of shit nobody else can. Like for the amount of problems both he and Kit have caused, they should have either been dismissed from their positions, banned, or both. Any non-Beemer poster would have been. Like I say, the only time Kit was noticeably constrained was when Herb gagged them all.

This is what makes "screenshots or it didn't happen" such a pain in the ass. It's impossible to tell what's going to get modded ahead of time, so the only way to spot the pattern is to be in threads where it happens.

At the end of the day there's a lot that *could* be done to make the forums a useful resource or worthwhile place to be again but they're happy with the way it is and have put in a lot of effort to make it that way.
>>
>>51610560
Well that's why I asked, seems kinda dubious
>>
>>51610540
The barghest is the only good quad.
>>
>>51607300
Ben didn't write any of ilClan, he was the project developer, he was to bring it all together/direct it. But he didn't write any of it. He probably did timelines/chapter outlines that were then written from, but I haven't heard anything suggesting that he is not allowing CGL to use any of that or contesting what others had written being used.
>>
>>51610690
I have to be honest and say I've never seen that general pattern of constant assholery with Alex. He tends to get heated over some very particular thread like RE Lasers, then everything ends when the thread is closed and posts get deleted, but that's not very often. I get that he's done things that make him memorable and easy to mock (like Jellico's Levaithan post or MadCaps anime love), but I just don't see him as a constant problem.

Kit on the other hand? Yeah, I'll totally give you that. His posting is constant low-level trollery towards people who don't walk the line, and he seems to get away with it all the time. I beleive that he's had a ban or three, but yeah, between his fanwank material and his trolling, I don't see why he's still around.

But it seems you tend to need to go nuclear to be outright fired, like Gravedigger or ColBosch did.
>>
>>51604624
>with an admittedly beautiful kitchen and porch.

ZING
>>
>>51609161
That's the intent behind upcoming TP; Vega 3039. Except the "experienced devs and playtesters" bit, I could only wish for either of those.
>>
>>51610795
>ColBosch

What happened to him exactly? When I used to go on the OF I'd talk to him all the time.
>>
>>51610838
He's made numerous references to being fired. I actually think I saw the post on the OF that caused it: I was online that night. Can't remember the content because I didn't think to screenshot it and it's been years, but he made a post on the OF saying the fans were all scum or the like. I can't remember his reasons for saying so.

So yeah, no proof, sorry. But I always assumed that was it.
>>
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>>51610647
>Also terrible. Better scrap the old art, they look terrible
I can't see what you see. Some of the old art is fantastic.
>>
>>51610795

Alex does a lot of whining about how badly the FedSuns gets shat on in the lore and is generally pretty bad with tabletop stuff as well. RE lasers are the most obvious point but he's literally insisted that SHS+Heat-Dissipating Armour is superior protection to DHS+Ferro and a bunch of other things like that in the past.

It's why I don't understand why they've given Alex such a role with the AS development stuff. He clearly doesn't understand how the game is played, why have him as part of your playtesting and rules-creation staff?

>>51610838

I think he got fed up with their bullshit and called them on it. There was a period where he would needle them at every opportunity, but he's mostly the poster child for Stockholm Syndrome now.
>>
>>51610939

>SHS+Heat-Dissipating Armour is superior protection to DHS+Ferro

Better for protection and for venting heat, I mean.
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Trenchbucket
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>>51611202
I kid.
>>
>>51611202
You may kid about the old Macross fighter, but your work is really good.
>>
We might as well get a jump on things.
New thread.
>>51611720
>>
>>51611935
Why? You dumb cunt. At least let us hit bump limit.
>>
>>51610795
>it seems you tend to need to go nuclear to be outright fired, like Gravedigger or ColBosch did.
I think Gravedigger was one of the ones I liked. What happened with him?
>>
>>51611367
Thank you, I've got all kinds of silly bonus stuff for the 3025 and 3050 release. Cover, an OST, a Goliath, little more polish and soon™
>>
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>>51612724
I have nothing else to say about your considerable talent so I will use Jackie Chan.
>implying anyone can name five mechs that are not Jackie CHan
>>
>>51606130
>It also leads to severe issues later however, as some Protomech pilots come to associate their machine as their actual body, or something along those lines.
This is actually fairly plausible. There have been experiments where people put on glasses that flip everything they see upside down. It only takes about two weeks for their brains to get used to this, after which they function normally.

So if you hook up someone into a protomech on a daily basis using a funky cybernetic interface that replaces their perceived body with another one, the pilots that don't die in combat are going to become increasingly disconnected from "normal" reality.

>"I think, and my thoughts cross the barrier into the synapses of the machine—just as the good doctor intended. But what I cannot shake, and what hints at things to come, is that thoughts cross back. In my dreams the sensibility of the machine invades the periphery of my consciousness. Dark. Rigid. Cold. Alien. Evolution is at work here, but just what is evolving remains to be seen."
>>
>>51607599

Its still not as highly contrasted as the background. It stands out cause it doesn't look like its in the same lighting as the room its in.

Its missing the deeper shadows and stark florescent lighting. Feet especially, and there's no shadow of it on the floor which is also jarring.

Same goes for the texture. The room has these dark wary marks all over but the mech only has a slightly cloudy texture too it.

As for the design, it think for a combat vehicle it's retarded to have a window on it either way, so i guess the smaller looks best if you want to stick to the glass cockpit design.
>>
>>51606130
Protomechs seem like a cool idea, but why do all of them look so retarded? Its a major disappointment. How could you even want to get in one of those things knowing everyone is laughing their ass off at you?
>>
>>51610647

Honestly its better to just restart the fluff than keep trying to beat existing fluff into a new shape. Yeah people would be upset but there's no other way to fix it unless there is some sort of massive in universe upheaval.

Battletech fluff is just based on too many flawed and difficult to make good concepts.
>>
>>51615761
The scientest caste wanted to get cheap revenge on the pilots. Officially, the scorn of the foe is supposed to invigorate the pilot with a desire to prove himself.
>>
>>51615982
I guess but what about the poor commanders of these things? The best you can do is hope they all explode.
>>
>>51615893
Nah. Just needs a few things beaten into shape really. Retcon some force numbers and locations. "Missing regiments? No, those regiments never existed in the first place." "These guys just sat on their ass while their world was being invaded? No sir, they were stationed somewhere else."

Retcon down the population numbers drastically. Most worlds only get talked about like they've got a starport and one or two cities in the first place.

Tear out the 3039 fuckery by the root.

Then here's the most important one. Move forward in the timeline and be sure you have good factchecking if you do a historical.

That solves pretty much all the major issues that aren't people whining about plot points.
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