[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Age of Sigmar General ! /aosg/

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 334
Thread images: 68

File: HuzU0st.jpg (680KB, 1624x1058px) Image search: [Google]
HuzU0st.jpg
680KB, 1624x1058px
Make /aosg/ comfy again Edition

>resources
pastebin.com/qCZb0mvh

>General's Handbook pdf <- the points
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>army builder
scrollbuilder.com

>OP image album
imgur.com/a/fHkqJ

Old thread:
>>51513065
>>
File: 1485961436388.png (170KB, 639x608px) Image search: [Google]
1485961436388.png
170KB, 639x608px
>>51529448
Stormcast A BEST.
Elves A SHIT.
>>
>>51529356
>>51529237
yeah he invalidated all afterlives but those he had control over, save chaos, hence why he sees the reforging process Sigmar and his boys are doing as theft, after all the domain of the souls of the dead is entirely his, he stole it fair and square.
>>
File: C0mhyxCXgAI1jj1.png (275KB, 726x960px) Image search: [Google]
C0mhyxCXgAI1jj1.png
275KB, 726x960px
Unleash your hate, Anons
>>
>>51529448
Is this game good yet?
>>
if you were in charge of designing new models for the Seraphon range, what would you add?
>>
>>51529500
A flying dread saurian
>>
File: 1486080573279.png (332KB, 727x960px) Image search: [Google]
1486080573279.png
332KB, 727x960px
>>51529483
I'm not sure what you expected to come of this.
>>
File: Untitled.png (317KB, 485x1125px) Image search: [Google]
Untitled.png
317KB, 485x1125px
>>51529479
Fucking thread limit.
The realms are infinite so I'm declaring that there are temples to the dead god in cities like excelsis and hammerhal where travellers from the realm of death come and perform the funeral rights of those who have passed on, give death to those who seek it and ensure the restless dead of the many realms find their way to the side of the dead lord.

They wear grey and purple and their temples are often built above vast catacombs, some elaborate, some unofficial.
They don't seek death, they merely see it as the true destination of the living and as such, act to ensure that those who pass on are fit for their journey to the realm of nagash.
They have no real care for the affairs of the living and no real interest in wealth or fame, and as such have been known to act as advisers and confidants to many lords and ladies in the cities of the moral realms.

As a rule they are disturbed by the stormcast eternals, seeing them as deathless perversions of the natural order at best and at worst, reckless destroyers of life who cause the souls of the slain to linger in pain and torment.

They are also fine alchemists and will go from home to home giving health or a peaceful passing to the sick and ill.

Most of their ranks are made up of soldiers who have seen far to many die, or orphans taken from the brink of death and raised in the temples to become monks priests and undertakers.

Generally pretty chill guys who would rather not force death upon any because they think it's bad luck to bring death force the hand of the death gods, but can be played on the table using flagellants for monks and amethyst wizards for high priests.


Have been known to fall into necromancy but as a rule their order feel that the control of the dead is a gift only the god of death himself should have and so they shun the necromancer and the vampire, believing them to be cursed false prophets.
Witch hunters often employ them during times of plague & haunting.
>>
my FLGS is running a 2k team tourney. You and a friend bring 1k lists and pair up. Im bringing my ironjawz and hes planning on ranged, but isn't sure.

I planned on bringing my standard ironjaw list of Boss, Chanter, 2 brute squads, 2 ardboyz in an ironfist for 1k even. Should this be good enough? Or should I do 10 man brute squad and 2 ardboyz with the same heroes, or forego the heroes and do just an ironfist of megabrutes and 2 ardboyz?
>>
>>51529486
Nope, it's still a game for little girls Anon, don't even try it. I wish I could play this amazing WHFB but I'm to young
and 9e is dead because it was a shit with terrible fanbase like WHFB before its dead
>>
>>51529570
God 9th eds fanbase. Never have a met a worse lot of rude condescending self entitled autists. And I work in a fucking game store.
>>
File: 1486080573279.png (508KB, 955x960px) Image search: [Google]
1486080573279.png
508KB, 955x960px
>>51529483
>>
File: 1486080573279.png (301KB, 726x960px) Image search: [Google]
1486080573279.png
301KB, 726x960px
>>51529483
>>
>>51529570
>>51529591
I respected them at first because they were trying to make something, but then nothing came of it, what happened?
>>
>>51529622
Salt, to much salt Anon. They were like cancer, forcing everyone to take part in their necrophilia festival. The worst were store owners - making everything they could to sell as few AoS stuff as possible. It was madness
>>
File: 94738274712.png (512KB, 726x960px) Image search: [Google]
94738274712.png
512KB, 726x960px
>>51529483
>>
>>51529645
.... what!
I get not liking a product but n some level protest can go to far, deliberately sabotaging your own game product is just suicidal, I guess that's what happens when you try to make a game out of hate instead of love
>>
>>51529622
>9622▶
>>>51529570


Did you see their development hierarchy flowchart? Administrative over complication happened.

On top of that they fell into the same trap they denied was a problem, that no one payed for anything that would actually keep the game in a state of development and growth.

A few companies jumped on the band wagon because their sweet gig of leeching of GWs IP had come crashing down, but no one was actively buying anything because most of the people playing 9th ed were using unpainted armies they've had for 20 years.

Don't tell me they pump any money into the hobby, they are the cheapest fucking customers in the store. (or they were until they just gave up and started playing KOW like every other non whiney player)
>>
>>51529668
Also this, they were united by a mutual hatred rather than a mutual love of their game. They didn't like 8th ed enough to play it or support it more, so they just made a fan edition as a rebellion against AOS and then ran out of steam .
>>
>>51529508
>Kroxigor
Some guy on lustria made stalling turtle variants that looked incredible
>Sauropod
Can be equipped with long range siege equipment or an upgraded howdah. Specializes in area denial, causes damage when it dies (like the giants)
>update the fucking saurus warrior
>Gallimimus light cav
Ridden by skinks, exceptionally fast, ranged attacks, can hinder enemy movement
> some kind of shock cav
Saurus knights a shit but I'm not sure what they would be modeled after
>>
>>51529668
I have described my story few threads ago. It was like
>Hi mister seller, I would like to try this new AoS game. What should I buy?
>Nothing - noone is playing AoS here
>But why
>Because noone wants to buy this terrible stuff
>B-but why?
>Because noone is playing here. Listem me man, AoS is like a chess for small kids. If you want to play real game you should try 9e with us
Man, I thought it was just a stupid aosg meme until I found THIS GUY. It was terrible
>>
>>51529671
honestly I was among the salt for a bit but the bitterness wore off and I gave the setting a chance, the only move I truly think was a pure mistake now was axing the tomb kings
>>
>>51529727
I think we all were on some level. I was on board with AOS since I hated the fantasy rules but even i was pissed at the fact that the old fluff, the really cool moorcock stuff was gone. But it's coming back in drips and drabs.
>>
>>51529743
it's not gone, they're just doing something new. The old story is still what it was.
Stories need a shake up or a redo after a couple decades. It wasn't a well handled ending, but I don't blame them for wanting to move on.

The release of AoS was also handled like ass, but it's being handled much better.
>>
File: erase.png (360KB, 726x960px) Image search: [Google]
erase.png
360KB, 726x960px
>>51529474
elves better

>>51529518
>I'm not sure what you expected to come of this.

Right?
>>
File: whatever warscroll you want.png (64KB, 1288x455px) Image search: [Google]
whatever warscroll you want.png
64KB, 1288x455px
https://www.games-workshop.com/resources/PDF/AoS_Errata/warhammer_aos_rules_en.pdf

just in case it comes up at some point later.
>>
File: 220px-Dark_Elves_4_Cover.jpg (295KB, 768x1024px) Image search: [Google]
220px-Dark_Elves_4_Cover.jpg
295KB, 768x1024px
also elves when?
>>
>>51529959
>Le edgy aelf riding a t-rex
WHFB was a mistake
>>
>>51529855
Trust me man the fluff i really missed hadn't seen the light of day in years . I think it didn't help that when AOS dropped i was doing a placement in an ex limestone quarry on the Jurassic coast. All windswept stone, caves and fantasy style overgrown canyons got me thinking about oldschool fantasy stylings.

Didn't stop me jumping into AOS, I just need those little bits of small scale grit that add the setting, and like i said, they're coming. city of secrets was a great start.
>>
File: saurus-starforged.jpg (687KB, 3303x1555px) Image search: [Google]
saurus-starforged.jpg
687KB, 3303x1555px
>>51529500
>>
>>51529959
It was never meant to be taken as seriously as it was, This was around the time when the humour was still here but the players began investing too much in the setting and trying to make it seem serious.
(probably around the time that started happening with alot of things desu.)
>>
>>51530035
Oh Jesus not a 1+ save that's a typo, it should be 4+
>>
File: drake spawn knights.png (1020KB, 1145x763px) Image search: [Google]
drake spawn knights.png
1020KB, 1145x763px
>>51529981
>>51530051
>It was never meant to be taken as seriously as it was, This was around the time when the humour was still here but the players began investing too much in the setting and trying to make it seem serious. (probably around the time that started happening with alot of things desu.)

come on they are sick as fuck

>dark elves should get the best toys
>>
>>51530101
Cool models yeah, but like alot of things in warhammer you just have to accept that they are mental and take that in your stride, which alot of people seem incapable of doing when it comes to the sillier sides of the setting.
(Or they play orcs and make everyone wonder why their parents didn't have them institutionalised when they start WAAAGHing all over the store.)
>>
>>51530187
all of this is true
>>
File: 1483795876965.png (123KB, 570x517px) Image search: [Google]
1483795876965.png
123KB, 570x517px
>>51530187
>they play orcs and make everyone wonder why their parents didn't have them institutionalised when they start WAAAGHing all over the store
Fuck, lost
Also AoS Orruks >>> WH40k Orks
>>
>>51530238
sadly true, I just feel like at this point the settings should be made crossover compatible
>>
>>51530257
I think if GW were to do it it would have to be handled carefully. As I say, People invest alot more in the settings now than 30 years ago and they want serious self contained worlds with strict borders, not the oldschool mad fantasy of the 80s.

What they could do is release something similar to the old realm of chaos books and have the two setting links through the warp again, then allow you to plan gangs and armies in the realm of chaos. Then you can go back to having warriors of chaos with plasma pistols from the gods and lost marines leading bands of holy knights.

It would have to be done extremely tongue in cheek, but man it would be a cool way to add some oldschool style to the settings which have both become very very serious lately.
>>
>>51530366
exactly, remember the tourniment that ended with three people getting holy relics as their prizes to use in WHFB with official licensing allowing them, past the fluff they were a lasgun, a laspistol and an auspex unit
>>
>>51530466
Wasn't there also a campaign where a suit of power armour was basically broken up into many relics? Or are we thinking of the same one? I remember there being a power fist that went to the dark elves, the armour going to the dwarves and the bolt gun going to the empire.
>>
Does someone have a link to the new Tzeentch book?
>>
>>51530517
there was a power fist but I remember a lasgun and an auspex as as well, but more stuff like that would be great especially for chaos players who have lots of overlap potential as it is, honestly with the realms I thought they were going to open it, up to more stuff like that
>>
>>51530257
For me it's not about the setting. I mean lore is important to me but look at the models. Ironjawz and BS look amazing while 40k orks look like a shit. I was thinking about jumping into AoS with Jawz and 40k with Orks SC! and Armoured Assault. You know, I could use minis from both games in one army, make neat conversions etc but holy fuck - when I saw orks IRL I want to cry. They are like plastic blobs from 80s. Their lore is also shit. GW wanted to have a gore comedy but them end with something both unfunny and flat IMO
>>
File: auspex.png (2MB, 1165x981px) Image search: [Google]
auspex.png
2MB, 1165x981px
>>51530466
>auspex unit

SC has those
>>
>>51530611
Again,the problem is time.
When GW started every faction was a parody homage to old school fantasy and 80's new wave fantasy, mixed in with good old british art school punk styling.

40k was the pinnacle of this, literally taking the fantasy setting and sticking it in space for the lols.
People liked it, they were on board with it.
Then they liked it so much they started making their own content, but they were too invested and so it became more serious.
Then that content influenced new players to make everything SUPER serious.

That's how we went from violent but comedic orcs to "not really funny but we're too far in to stop now" orks in 40k.

The new ironjaws have some comedy in them,like painting their armour yellow to pretend they have dead stormcast armour, and desu I think it's a better direction than trying to keep the old school orc style humour alongside the new hyper violent fantasy.
>>
>>51529530
There are cults that worship dead gods. Khaine is dead, yet some aelves still worship him. Cool idea for an army, hole to see what you do with it.
>>
File: chaos.jpg (149KB, 1280x960px) Image search: [Google]
chaos.jpg
149KB, 1280x960px
>>51529448
Guess who got their dorfs in the mail
>>
>>51530710
Cool. ~Maybe the dead god worshippers worship ALL former gods of death since you know, dead gods of death are just doubly dead godish.

Probably nothing except a little back story for a few hinterlands characters.
>>
>>51530729
Good for you, I want to play dwarfs too but I'm waiting for their start collecting
>>
>>51530690
>>51530611
then here is the question, how do we thematically fix orks, because i love the premis of fungal super soldiers gone wild
>>
>>51529532
10 man murder squad is a must. Anything it hits dies.
And why bother to bring any hardboys. Your teammate with ranged shit can sit on objectives. Your job is to charge forward and kill anything in reach before you die.
>>
>>51530059
> What is a sunblood
Y u need special snowflake
>>
>>51530796
>Chaos Dwarfs
>Getting a Start Collecting ever

They better fucking not given how much I paid for them, jesus.
>>
>>51530910
So then bring gore gruntas? Or 2 ten man squads and a 5 man squad? Ten man and 2 five mans?
>>
>>51530875
For me they need more purpose than just destruction for destruction sake. Look, I'm not saying mushroom anarchists aren't fun,but it makes them seem like pointless mooks in narrative terms.

They need a city, A village, a home life. They need to be simple but proud promitives that inhabit the badlands and the mountain valleys in the wilder parts of the world, moving with the seasons and hunting wild beasts. Every now and then they unite or are tricked into waging wore by some great warlord or sorcerer, or a few band together into mercenary groups for a season to bring gold and tales back to their tribes.

Was can totally be their cultural linchpin, But waging war with a purpose, for glory or home or for the promise of a good after life is what gives a solid character base to build humour onto.

once you have that, you can say "hey, this army? They were employed by a lord of the empire to fight the filth of the realm, but not really getting what he meant, they spent their time waging war a nd then tirelessly cleaning every part of the battle field. After many battle they united under the banner of their own leader known as UZZ THE GLEAMING, who leads them across the realms waging war for glory and shining cleanliness. "


They just need some purpose that makes them into actual 3d beings that can have humour injected into their actions and motivations, rather than 2d death monsters with silly names.
>>
>>51530517
It was the old Albion campaign for WHFB.
Dark elves got the right to use new 'magic items' which were a not power armor suit (3+ save that couldn't be modified) a not power fist, and something else.
>>
>>51530729
Some faggot?
>>
>>51530989
That's the one! cheers anon.
>>
>>51530966
Fuck no not gore Gruntas. Ever. Which is sad, as I too love the models.
A 10 Orruk blob, with 2 inch weapons, and two five orruk units with two weapons. You NEED an iron fist to keep them maneuverable. The chanter is there to bluff them, and battle brew megaboss to bluff them when they hit small guys, and to multi charge and force the opponent to make hard choices in combat priority.
>>
>>51531040
Np man
>>
>>51530625
i thought i saw mentioned somewhere that the astral compass just lets the unit come in on any board edge you choose
>>
>>51531112
I heard the same. But I don't know for sure.
>>
>>51530729
What's the fancy red box? Shartter?
>>
>>51531376
Yuh
>>
>>51530948
IDK I just thought it was a cool concept famalam
>>
>>51529709
Those dinos with the bone dome to ram shit?
>>
>>51531635
Pachycephalosaur? I hadn't thought about them although that would be pretty cool

A stegosaurus or dilophosaurus unit would be neat too.

I play storm cast but more seraphon models are high on my wishlist
>>
File: hartha.jpg (118KB, 1776x999px) Image search: [Google]
hartha.jpg
118KB, 1776x999px
>>51529709
Remember that AoP board someone made with a giant lizard covered in skinks? Something like that with a whole skink village on it's back would be cool.
( I have a fucking hard on for war beasts with cool shit on their back because I read too much 80's sci fi and have seen heavy metal too many times.)
>>
>>51529500
well, theyd have to fluff the shit out of it. but more niche ranges. Something super heavy to compete with the big bads of other factions. Dread saurian yeah i know, but damn, there so much potential.
>>51531708
I know it wouldnt happen, but I think that they do need more models, but i dont want stuff that is there for the sake of being there like SE has.
>>
>>51530729
PIC OF SHARTOR ?
>>
File: 090.jpg (2MB, 4032x3024px) Image search: [Google]
090.jpg
2MB, 4032x3024px
>>51532089
Damn beautiful model, and well worth the price
>>
>>51532162
Neat af
>>
>>51529500
more skinks, more magic lasers.
>>
>>51530729
>>51532162
Cool shit anon, good for you.
>>
>>51532260
>>51532206
I'm honestly scared as fuck to even paint it, it's such a god damn beautiful model. I'm going to wait and do this one last.
>>
File: Screenshot_2017-02-03-03-21-02.png (171KB, 1080x1920px) Image search: [Google]
Screenshot_2017-02-03-03-21-02.png
171KB, 1080x1920px
How would this do at 1k level? At 1.5k I'm adding 2x5 blightkings and a harbinger who will be the general cus grear uncleans command isn't amazing
>>
>>51532338
looks strong
>>
>>51529500
A mob of tiny dino's. Like packs of raptors or those lil fuckers from Jurassic Park II. I think the idea of the Seraphon using warbeasts like the salamanders/razordons has a lot of potential.
My fear though, is that the fluff behind any new units might be handled poorly.
Also, has it ever become any clearer on the topic of the armies the Slann are summoning being actual entities? Or just physical projections that are nothing more than fodder and memories?
Another thing, the Slann and elves were able to control magic in its entirety. Are they stuck using Azyr power? I would love to see a Slann buffed with Aqshy power.
>>
>>51532162
>Damn beautiful model, and well worth the price
>he said to himself to prevent uncontrollable vomiting when he realized how much money he paid for various plastic lumps.
>>
File: tax.jpg (95KB, 720x764px) Image search: [Google]
tax.jpg
95KB, 720x764px
>>51532724
pic related anon
>>
>>51532655
>Slann and elves were able to control magic in its entirety. Are they stuck using Azyr power? I would love to see a Slann buffed with Aqshy power.

are the old winds of magic even still part of the official game lore in the current setting? I feel like that whole aspect got ignored completely unless I missed it.
>>
>>51532724
>being this poor
>>
File: yeah okay.jpg (2MB, 3264x2448px) Image search: [Google]
yeah okay.jpg
2MB, 3264x2448px
>>51532894
>says im poor

nice head cannon

even you gota admit those forgeworld prices are stupid though
>>
>>51532947
Not really, unlike GW they actually sculpt the models themselves instead of using CAD now, and the quality is phenomenal. Not every FW model is great, but they are still generally fantastic even at their lowest point.
>>
>>51532889
See? But when a slann uses magic, its almost always magic that doesnt see solely based from Azyr. I think it would have been better to keep the Slann as masters of all magic, but shacking up in the Azyr realm as its base of operations, which still lets them summon armies. The whole "saturated in Azyr but does has plot related abilities" is a weird for me. I get that AoS is still growing, and the whole shtick is that is up to your imagination. But I can see them putting a limit on the realms eventually, when Order brings "order" to the realms. We have hammerfall already. "the first and greatest city." I want novels from there explaining shit. Not a bunch of half-facts like city of secrets had.
>>
>>51532999
alright. consider me convinced.

Now post a pic next week of it all painted up nice to the level such an amazing model deserves to justify what you paid for it.
>>
>>51533073
Nah bruh, I ain't painting this for a while, I have a shit load of the other dwarves to batch paint first
>>
>>51530986
>let's just make them into dindu nuffin WOW orcs with homes and deep personalities
As bad as GW fluff is, I'm glad none of you write for them
>>
>>51533374
I always liked the phrase, "Orcs are a gang of football hooligans whose favourite team is themselves.?
>>
>>51533374
I actually like the noble savages orc thing, but i think it works for warcraft, but not for warhammer
>>
>>51533073
Not him, but I think the material cost for forge world stuff is higher too
>>
>>51530986
they actually do have dwellings and economies, their "Teef" based economy is actually explored, they decay over time, preserving scarcity, orks shed teef over time ensuring nobody is broke, and any ambitious ork just needs to punch a rival to get more teef, a victory against nids is an economic boon, in older fluff they also had wild rickety amusement parks they'd make, they also have a multitude of different squigs that naturally form in their fungal ecology, most of which seem genetically tailored to a use to the orks, from paints, food, pets to fucking hair plugs
>>
>>51533658
thats for 40k. Age of sigmar, all we know is that pigs they ride shit the armor they wear.
>>
>>51532947
>That hat and bracelet
R u a grill?
If so that's nice, but you should probably give the hair on those elves a highlight or a shade, it's kinda flat right now
>>
File: coastcity13[1].jpg (691KB, 1600x1116px) Image search: [Google]
coastcity13[1].jpg
691KB, 1600x1116px
>>51532655
the slann "remember them into being" but in the tome they are described talking and interacting with the slann, the ambiguity there is, are thet created as beings with their own personality and soul? or is it the slann playing pretend with mind puppets like pic related
>>
>>51533743
Oh my God, anon! You can't just *ask* someone if they're a gril!
>>
>>51533658
The orkosystem's still canon in 40k, it's just that it don't come up often since the game's about fighting not home life AND they're xenos
>>51533724
We know more than that. Like how a lot of orcs are prone to hearing their gods in their heads. Usually in the form of some sort of beat
>>
>>51533756
I REALLY wanna make a /pol/ tier joke about that but I'll refrain.
>>51533764
But the colors on the hair of those models are so flat!
>>
>>51533756
See, I hope with more updates they will be a little more direct. These vague statements arent really helping. I remember the bit about a Slann "releasing" some shit into the wilds. Or the time when a summoned warrior had died, and later it had a scar(or am I mistaken?) when they are summoned, are they just energy with all the instructions they need to function? Or do they chill around above sigmars crib waiting to fight?
>>
>>51532338
Why no toads?
>>
Seraphon are daemons formed into existence by the will of the Slann

They take the shape of Lizardmen because their form comes from the memories of the Slan
>>
>>51533953
vague>direct
Direct GW statements are shit/disappointing most of the time.
>>
>>51534547
I bet you liked old cons
>>
>>51530986
This misunderstands what makes Warhammer orca so interesting. While they do have the basics of a society, they are focused almost entirely on destruction and rebuilding. While a human will build a house and let it stand forever, an orc will build a house, have a fight in it, then rebuild it, repeat forever. Their mindset is totally alien to us, the way they see violence and their views are strange to humans.
>>
>>51533724
The battletome has much more. And reef are presumably still currency. At least for the regular orcs still in the world
>>
>>51533962
TOADS
>>
>reef

Ahoy matey
>>
>>51529474

Don't you mean AELVES?
>>
File: 701px-Settra_Rules.jpg (102KB, 701x899px) Image search: [Google]
701px-Settra_Rules.jpg
102KB, 701x899px
>>51529448
I'm assuming Settra's in the Warp somewhere killing Daemons like some sort of Egyptian Doomguy.
>>
>>51530986
I would like to to direct your attention to the Rogue Trader era Ork books, WAAAAAARGH The Orks, Ere We go, and Freebooters. The books provide plenty of information on orkish kulture left out of recent editions. This includes day to day life, settlements, looting and even a slice of life story of a grot! And even though it is 40k, these are greenskins we're talking about here, a good chunk of their behavior and Kulture bridges the gap between the two ip's. Thus it's easy to envision what Orruk life must be like, with obvious differences here and there.
>>
>>51535136
I still think it was a mistake on GW's part not to make the Celestant Prime secretly be Settra. I mean, the hints are all there...
>>
>Hinterlands Realm Master Campaign

>Ran with anons on Tabletop Simulator

By Grugni, who would be down for this? I would love to run it.
>>
>>51534366
This. "Dream" is just the word they use to describe the process. They say the stormcasts are a "different kind of dream" so it's pretty much certain they aren't literally talking about dreams.
>>
>>51535250
Fuck that shit. Settra needs to come back as he was riding a gigantic scorpion construct to kick Nagash's ass. Settra does not serve nigga.
>>
>>51536022
>Settra does not serve nigga.
Except he does
>>
File: HNNNNGG.jpg (689KB, 780x2389px) Image search: [Google]
HNNNNGG.jpg
689KB, 780x2389px
>>51532947
>>
>>51536033
When?
>>
File: IMG_2590.jpg (43KB, 600x620px) Image search: [Google]
IMG_2590.jpg
43KB, 600x620px
Just had a game against a Chaos Force led by Archaon using the store's Daemons of Tzeentch.
Most of ot it was unremarkable, but this fucker here, Jesus Christ, this fucker...
I stuck the Changeling on Archaon to slow him down, as I always do with the most dangerous thing, but at the start of my first turn I had a startled realization, so I had the Changeling amble into Archaon's back, using Formless Horror to replicate the Slayer of Kings and attacking with it. I used two Destiny Dice (two 3s) to guarantee hits, but that turned out to be unnecessary, since the remaining two attacks hit anyway.
On the to-wound rolls I once again picked two Destiny Dice. This time it was my two 6s.
Slayer of Kings activated, instantly removing Archaon from game. 700pts down the drain right at the start of the game with no loss on my side.
Good times.
>>
File: IMG_0797.jpg (491KB, 753x536px) Image search: [Google]
IMG_0797.jpg
491KB, 753x536px
How would you do tyranids in AoS? And what would have to change about their theme/aesthetic in order for them To fit more into a fantasy setting?
>>
>>51529530
What kind of faction are you planning on using for it? Freeguild could work in a sense since they can be used as generic soldiers. Maybe devoted of Sigmar but with proxied models?
>>
>>51536100
Hopefully never.
>>
>>51536056
>4000 points minimum

Yeah, nah.
>>
>>51536117
I wouldn't put Tyranids in AoS. To make them feel like an organic option and not just another '40k faction in AoS' you'd have to change them so much they would hardly be considered Tyranids.
>>
File: 1486077531772.jpg (91KB, 1000x800px) Image search: [Google]
1486077531772.jpg
91KB, 1000x800px
>>51536114
Was the store full ? what was the rest of the list on Archaon side ?
>>
>>51530729
Sooooo jealous rn, hope you keep us updated!
>>
>>51536203
Five or six people, I guess?
Archaon, Sorcerer Lord, 3 Varanguard, 2x10 Chaos Warriors, 20 Marauders and a Hellcannon.
>>
>>51536114
I think I would have just quit right there. Don't even care what people would say. That's straight up bullshit lol.
>>
>>51536117
You don't need the change anything about theme.

When you're fucking around with portals and shit anything could come through.
>>
>>51529500
bring skink cav back!
>>
what is the best looking Stormcast upgrade pack ?

I want to start stormcast but still want to be a special snowflake.
>>
>>51536549
>>
>>51536549
>army of clones
>special snowflake

Pick one
>>
>>51536549
>>51536554
>>
>>51536549
Celestial Warbringers have the far andd away best insignia, but their colorscheme is shit.
>>
>>51536573
White and gold looks pretty cool. Unless there is another color fucking it up.
>>
>>51536647
N/m just saw them.

The fuck were they thinking?
>>
File: IMG_2591.jpg (259KB, 595x529px) Image search: [Google]
IMG_2591.jpg
259KB, 595x529px
>>51536647
>unless there is another color fucking it up
There is.
>>
>>51536558
I like this one the most
>>
>>51536558
These are my favorite but I'm biased since I'm working on an Excelsior army anyway
>>
>>51536114
HAHAHA
That's fucking brutal. That poor bastard. Did he even keep playing after that? Or rage quit
>>
Here's Hinterlands for those who want to play it/take a look at it.
>>
>>51532162
> let me use thread as my own un boxing thread!!1!1!!
Get out.
>>
>>51532999
> QUALITY IS AMAZING GUIS TOTALLY NOT OVERPRICED FW LET ME SUCK YOUR COCK
Brah I buy FW, but even I'm self aware enough to realize the shit is way overpriced. They fact they are all to willing to send you , express mail, a brand new item, even for minor defects or problems, says how much money they are making off this shit.
>>
>>51533743
DID YOU JUST ASSUME MY GENDER?!?!
TRIGGERED REEEEEEEEEEEEEEEEE
>>
never knew anything about fantasy, always been a 40k fanboi
where to i start if i wanna get into some sigmar and frends fluff?
>>
>>51536814
>>51536829
Back to the containment thread.
>>
>>51536839
ressource in the op
>>
>>51536839
Pick an army/faction, make up some cool lore/fluff for you dudes, have fun.
>>
>>51536839
Get the battle tome on the faction you think looks coolest.
Then buy GHB.
Fluff is... ok... right now. The BL novels are pretty middle of the road. The setting is geared like 40k in a decidedly 'your dudes' slant, because the Mortal REALMS are basically infinite
>>
>>51536802
Can't we just add it to the OP?
>>
>>51536845
Nigga this IS the containment thread.
>>
>>51531074
When you say Orruk you mean Brutes or Ardboyz?
>>
>>51536802
how well do you reckon this would work for say, four players?
>>
>>51537197
Im the guy who asked the question originally. He means Brutes. The 10 man squad with spears and 2 5 man squads with double choppas. Which is fine for me as i have 15 more brutes to make. I already own 10 (really 9 as doggo ate one) brutes with double choppas for 1k solo games.
>>
File: 1483722591219.png (4KB, 220x175px) Image search: [Google]
1483722591219.png
4KB, 220x175px
>>51537320
>Doggo ate one

Bad doggo!
>>
>>51536558
Those round sun-shields are the best
>>
>>51537320
Good lord that's a fuckton of money for 1k points.
>>
>>51537797
Try to collect Bloodbound or Stormcast without a starter set. 30 dollar clamshells anyone?
>>
>>51537986
>Gorechosen
>SC!
>The big box

No.
>>
Yo, /aosg/. I have the WD now, so here are some tidbits on the new stormcast stuff, mostly taken from the battle report.
- The Lord-Aquilor's command ability let's him take models with the Vanguard keyword that stand near a table edge and redeploy them to any point at another table edge.
- 3 Vanguard Raptors with Hurricane Crossbows make 27 shots, i.e. 9 per guy. With Longstrike Crossbows they have "tremendous range" and are "the bane of heroes".
- The new gryph-charger cavalry are named Vanguard Palladors. They can apparently run absurd distances due to an ability called Ride the Aetherwinds.
- Only the Vanguard Hunters get the Astral Compass. They also can run and charge.
- One Command Trait causes one unit per turn to pass Scions of the Storm on a 2+.
- No release date for Vanguard Palladors, Vanguard Raptors and Aetherwings.
>>
>>51538345
My point was that their boxes are equally, if not more expensive.
>>
>>51536829
I don't know man, it's a niche hobby and I don't even think about how much they charge given the quality of the product. Besides, this was tax return money I used
>>
>>51529530
Realms are actually finite, the short-story pantheon shows us that, at the edges of each mortal realm, lay a pseudo-chaos waste that marks the ending of that specific realm.
>>
>>51529959
This summer, serving slaanesh. Also, according to a rumormonger we will have duardin this march, so fingers crossed people!
>>
>>51537797
Not really. I wanted a big force of ironjawz. I love their models so it's fine with me
>>
>>51529671
Saddest part? They seem to be doing well in my country. It's also a bit depressing that the ETC jumped straight into the 9th age, seeing as they are the best coordinators for tournaments.
>>
>>51535275
I'd like to, but do we have the Age of Sigmar models in table top simulator already?
>>
>>51537229
Dunno desu, but you can always play a realm-masters campaign
>>
>>51536802
Show me your warbands Anons!
>>
>>51538945
I'm actually working on mine right now, though it is only a stop-gap for this Saturday, where we plan on giving Hinterlands a go at the LGS.
In the long run I have plans to use the seven Kairic Acolythes left over from Silver Tower and the Magister from the support pack as my warband, but for now it's a knight-venator and 3 prosecutors with javelins.
>>
>>51538173
No, the Changeling can't be attacked by the army he's hiding in until he attacks or otherwise does something to a unit from that army.
>>
File: Beastmen.jpg (95KB, 736x882px) Image search: [Google]
Beastmen.jpg
95KB, 736x882px
>>51538945
Posted mine in the last thread, but here are they again:

Felvors Hunting Party

Beastlord Felvor the Reaper

6 Gors
Drok, the foe render of the Gors, armed with dual blades
Khaz, the Gor horn blower. He also wields a crude beastshield
Freg, a regular dual-bladed Gor
Val, another dual-bladed Gor
Mor, a Gor armed with a beastshield
Gorth, he also carries a beastshield into battle

4 Bestigors
Scyus, a Bestigor that proudly brings his axe into battle
Abtoth, he is the bearer of the Brayhorn that rallies the other Bestigors into battle
Luchash, he has taken many heads with his Great axe
Felrak, a savage Bestigor who wants nothing more than to see the prey fear for their lives

1 Ungor
Zel is a small Ungor Raider that is brave enough to follow the hunting party. Armed with a good sense of direction and his bow he is prepared to see the hunt through until the end
>>
>>51536554
This one is the best imo
>>
>>51536114
Is this shit even legal? I thought that Changeling is only supposed to use weapon profile and not an ability. Also, the wording of "The Slayer of King" is speaking specifically about Archaon, who should direct his attacks and stuff to trigger this ability.
>>
>>51538352
>- 3 Vanguard Raptors with Hurricane Crossbows make 27 shots, i.e. 9 per guy. With Longstrike Crossbows they have "tremendous range" and are "the bane of heroes".
I wonder if this makes Judicators obsolete now
>>
>>51539182
Never realized that. The changeling is now no longer an ultra terrifying beast, he's just pretty tough.
>>
>>51539204
They are no longer battleline.

By the way, someone heard you've gotta pay for summoning in AOS in the WHFB thread. Much Lulz ensued.
>>
File: IMG_6900.jpg (1MB, 2040x2044px) Image search: [Google]
IMG_6900.jpg
1MB, 2040x2044px
So who's all going to LVO?
>>
>>51539249
don't mind my brainfart: I wanted to say: they are not battleline (nevermind me, really)
>>
>>51529602
Can't wait for 8th edition desu, everything coming out of the rumors suggests a midway between current 40k and AoS.
>>
>>51539343
I just hope it's not too incestuous. And that we get the supposed new cult of pleasure (morathi being back) this summer, as the rumours say.
>>
>>51539260
I'll be there, I wonder if anyone will be able to recognize me?
>>
File: AUeGAJj.png (624KB, 600x450px) Image search: [Google]
AUeGAJj.png
624KB, 600x450px
>>51533756
>>51533953
>>51534366

you guys didn't read the end times books? The Lizardmen (seraphon) literally left the planet in their pyramid spaceships when it became obvious everyone was doomed.

Not all of them made it off world but there is reason to believe that a space fleet of Seraphon pyramid ships is kicking around in space somewhere.
>>
File: C3r-8w2W8AAI1-t.jpg (289KB, 2048x1536px) Image search: [Google]
C3r-8w2W8AAI1-t.jpg
289KB, 2048x1536px
Dunno if you've seen these already, but these are Duncan's stormcast auxilia.
>>
>>51536056
more than 4000 points, 3 types of the most undercosted by points units in AOS.

and you are proud of this?
>>
>>51538352
I reserve judgment on the brokenness of these things until I see associated matched play points costs.

However I will say I am not optimistic they will be fairly valuated.
>>
>>51539784
>and once again it begins...
>>
>>51539739
Right, and wrong.
They left, they all died except the slann. Dracothian saved the slann. Now its just slann. Im not denying that their pyramid ships dont exist. But it would only exist for however many Slann are still alive. the actual saurus/skinks/kroxigors/dinosaurs are long gone.
>>
>>51539260
>checks calendar: full time professional engineering office job, wife, 6 year old daughter ( >>51532947 fucking morons whose kid stuff did you think it was).

Yeah I won't be doing any road trips for tournaments this year.
>>
>>51539530
Where a Pepe pin so we can recognize you, you may get punched though.
>>
File: 2r475nc.jpg (43KB, 570x321px) Image search: [Google]
2r475nc.jpg
43KB, 570x321px
>>51539804
That wasn't part of the end times books. I assume it must be part of the new Seraphon Battletome fluff.

I think that a fleet of pyramid space ships full of lizard people would have been a cooler way to go with their story but c'est la vie.
>>
>>51539862
>I assume it must be part of the new Seraphon Battletome fluff.
Yes

The Slann have formed a new Lustria high above Azyrheim
>>
>>51539853
Wear*
>>
>>51539751
What rules do they use because that is cool as FUCK
>>
>>51539884
>formed a new Lustria high above Azyrheim

I assume this Azyerheim of which you speak is one of the "mortal realms"? and that they, presumably used their epic toad magic to create a jungle paradise?
>>
>>51539932
Azyr is the realm of heavens, Sigmar's territory and where he holed up when he shut the gates.
>>
>>51539926
I'd probably use either Freeguild Guard, or flagellants.
>>
File: 9493345 (3).png (378KB, 475x467px) Image search: [Google]
9493345 (3).png
378KB, 475x467px
>>51539884
>>51539932

>The Slann have formed a new Lustria high above Azyrheim

Not for long, lizard-thing
>>
File: hinterlandsWIP.jpg (350KB, 3000x1460px) Image search: [Google]
hinterlandsWIP.jpg
350KB, 3000x1460px
Working on my Hinterlands warband, a Vampire searching for a mysterious relic to bring his dead wife back to life along with his retainers and the ghost of said wife, who seems to be haunting him.
>>
File: it begins anew.jpg (214KB, 706x796px) Image search: [Google]
it begins anew.jpg
214KB, 706x796px
>>51539884
>The Slann have formed a new Lustria high above Azyrheim
there's literally nothing stating this, as there's literally nothing detailing the origins and nature of high azyr's constellations the seraphon are and the slann reside in.

NO-THING.
>>
>>51540211
the vampire looks assblasted about all this
>>
>>51539751
>mfw you can make updated chaos marauders using these new Tzeentch kits

Holy shit
>>
>>51540299
His face makes me feel like his war-cry is "MUH WIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIFE"
>>
>>51540328
>ghost blowjob woowoo
>>
>>51539751
>Duncan uses Grey primer when not at work.
>>
File: IMG_0834.jpg (39KB, 300x412px) Image search: [Google]
IMG_0834.jpg
39KB, 300x412px
>>51536366
I suppose this is true. I mean, they could be exactly like daemons and just use the same units in both universes. I just feel certain things might have to be toned down so that they feel like a force that can be reliably defeated by fantasy armies. So, things like artillery that can rupture super heavy tanks and being able to take a barrage of krak missiles to the face like nothing would have to go. they can have the exact same daemons who fight medieval knights and renaissance level state troops Also fight technologically advanced psychic space elves and fanatical cyborgs, and still make it seem natural. I guess toning down the guns and the power level could make nids cross compatible.

One interesting thing would be to see how tyranids adapt to fantasy armies and conditions. I'd love to see how they deal with seraphon or the undead
>>
>>51540273
There have been various times they mentioned the seraphon coming out of portals and that there's jungle on the other side. One of the first novels that featured them talked about this
>>
File: nGWIN7Z[1].jpg (55KB, 1000x750px) Image search: [Google]
nGWIN7Z[1].jpg
55KB, 1000x750px
almost done with the steroid,. mane and a bunch of cleanup to do
>>
File: roidrageTraumaturge.gif (481KB, 384x320px) Image search: [Google]
roidrageTraumaturge.gif
481KB, 384x320px
>>51541149
>>
>>51540675
they come out of portals because hacking and locking portals is part of their endgame; the other side of the portal was a jungle in that story, but it was not a new lustria, just another part of the mortal realms that happened to have a jungle; the chaotics on that side of the portal had no more contacts with seraphon or their magic and continued with their own story.
>>
>>51540211
Are you going to clean up that green stuff?
>>
>>51541363
The Battletome mentions that the Slann have created an area in high Azyr, where lizardmen and dinosaurs roam free. Basically a big wildlife preserve.
>>
>>51541538
post said fluff
>>
What time do preorders go up?
>>
>>51541860
10am GMT
>>
>>51541968
thank you
>>
File: Awesome.gif (2MB, 389x292px) Image search: [Google]
Awesome.gif
2MB, 389x292px
>>51539751
God damn.
>>
>>51541860
the stormcasts?
>>
>>51540543
>>
>>51539862
>Lizarman are aztec
>Post Egypt pyramid

bro...
>>
>>51539758
>He should not be proud to have completely painted his army

yes its strong but I mean why would he not be proud ?

>>51539751
wow nice
>>
>>51543262
>bro...
okay smarty pants find a picture of a flying Aztec pyramid. My 10 second google search didn't find one.
>>
>>51539758
>500 points for a stardrake
>undercosted
Enlighten me as to how hes undercosted
>>
>>51543621
(average damage out per turn divided by points per model)*(statistical damage in per wound received times wounds per model)>same calculation on similar models intended to fill similar roles.

in case you didn't know already the stardrake is most efficient when used against large units of elite infantry.
>>
File: maxresdefault.jpg (62KB, 1280x720px) Image search: [Google]
maxresdefault.jpg
62KB, 1280x720px
>>51543685
>average damage out per turn divided by points per model)*(statistical damage in per wound received times wounds per model)>same calculation on similar models intended to fill similar roles.


average damage out per turn divided by points per model)*(statistical damage in per wound received times wounds per model divided by points per model)>same calculation on similar models intended to fill similar roles.

fixed typo in formula.

if you don't like math fuck you.
>>
Oh God the Mathfaggot is back.
>>
File: 60572.jpg (86KB, 1024x478px) Image search: [Google]
60572.jpg
86KB, 1024x478px
>>51543737
he was here all along
>>
>>51543737
Maybe we could get him and the SC doomsayer guy to somehow kill each other?
>>
For skeletons, do I build them with swords or spears?
>>
>>51543685
>in case you didn't know already the stardrake is most efficient when used against large units of elite infantry.

So he is efficient against something nobody use?
>>
>>51543685
So the implication that he causes an above average damage for his points costs results in the notion that he is undercosted? Therefore by your logic all units within a certain points range should provide identical numbers, otherwise they are under or over costed.

Are you the same anon who vehemently kurnoth swords over scythes? Or that one guy who made an entire excel spreadsheet about similarly costed units and complained that some were better than others?
>>
>>51543735
>give the formula instead of the list of "similar models intended to fill similar roles."

yeah, it isn't undercosted
>>
>>51543955
>Maybe we could get him and the SC doomsayer guy to somehow kill each other?

what if they were the same person? (they are)
>>
File: 1467162660716.png (616KB, 1200x1400px) Image search: [Google]
1467162660716.png
616KB, 1200x1400px
>>51544105
ding ding ding

>vulkite bers3rker ar da most point effic1ent unit in teh g4me!!11

That's why they win EVERY tournament
>>
I love how when anyone even hints at the idea of applying some math based objective analysis to the game the whackadoodles come out of the woodwork to freak out.
>>
>>51544201
Because it never translate to actual use in game. Never.
>>
>>51544218
it isn't supposed to be a perfect representation of the real game. Its supposed to measure certain things to get a set of things to compare between things objectively.

youre supposed to be able to understand what it is and what it isn't and not autistic freak out when you see a math equation.
>>
>>51544201
Not a single of the """"""formulas"""""" include movement and one off abilities that are going to change game.

See the vulkite here >>51544155
>>
>>51544319
read this then get back to me >>51544271
>>
>>51544350
Already read, it's worthless.
nobody freaks out, it's just utterly stupid
>>
>>51544397
>it's just utterly stupid

maybe you're just too utterly stupid to understand it...

everyone gets their own opinion.
>>
File: mathfag.png (382KB, 877x6452px) Image search: [Google]
mathfag.png
382KB, 877x6452px
>>51544426
I've done things for all armies since AoS started, and it's utterly eternally useless.

The guys who's stupid is the one that will take any of this into account and come to tournament to be crushed in RO32
>>
>>51544480
>I've done things for all armies since AoS started, and it's utterly eternally useless.The guys who's stupid is the one that will take any of this into account and come to tournament to be crushed in RO32

you liked my spreadsheed results so much you saved them? Awww you sweetheart.

like I said it isn't a be all end all of anything. And youre right, anyone building a list solely off that data would be a moron.
>>
>>51539182
he can steal spells and weapon profiles but not the weapons special ability
>>
>>51543838
Mathanon What are the most efficient battlelines
>>
>>51544663
*for Chaos?
>>
>>51544663
>What are the most efficient battlelines
alloy this formula >>51543735 to the ones you are considering and go from there. If your options you're picking between have very different movement or bravery characteristics or special rules that the formula doesn't take into account consider those too before you decide.
>>
File: 1484957601429.jpg (99KB, 900x483px) Image search: [Google]
1484957601429.jpg
99KB, 900x483px
>>51536022
>tfw you will never see Settra launch a one-man assault on Chaos, downing Bloodthirsters like Doomguy kills Cyberdemons
>>
File: WarriorBrotherhood.png (203KB, 229x434px) Image search: [Google]
WarriorBrotherhood.png
203KB, 229x434px
>>51544782
no but you'll probably see celestan prime do it
>>
File: 1483903912932.png (2MB, 1393x872px) Image search: [Google]
1483903912932.png
2MB, 1393x872px
>>51536056
My Hobby life will be complete when I get an extremis chamber of
4 Stardrake
40 Dracoth guard
>>
Can Ushabti attack with both their Stone Fists and Ritual Blade-Stave in the same turn or do they have to choose one or the other?

The general rules say that a model attacks with all of its melee weapons in combat but the warscroll says:

"Some units of Ushabti are armed
with two-handed Ritual Blade-staves. Other units of Ushabti carry Great Bows and pummel foes in close combat with blows from their Stone Fists."

If it's the former, are Ushabti confirmed for one of the best Units in the game?
>>
>>51545537
I read this as ritual blades in close combat
OR
Bow at range then stone fist in close combat
>>
>>51545537
Reading comprehension : Zero.

There is literally no doubt possible reading this shit and it's actually worded like that for every ranged unit in the game, moron.
>>
>>51545537
>Can Ushabti attack with both their Stone Fists and Ritual Blade-Stave in the same turn or do they have to choose one or the other?


Either the unit has bows and fists or the unit has two handed staves.

you don't get to have fists and staves

you don't get to have bows and staves

yeah the wording is shitty but it is there. Either they have X or they have Y and Z
>>
I'm trying to make my Tzaangor shamen look something resembling this, where should I start?
>>
>>51545833
a white base coat. that's my go to move for the start of every mini.
>>
>>51544782

This shit triggers me so hard. It would have been so easy to get TK into AoS.

They could have aligned with Order, being the pissed off mummies Sigs could have relied on instead of Nagash (even promising Settra vengeance against Nagash as reward for helping him).

They could also roll with Destruction, basically only caring about protecting their realm and beating the fuck out of VC.

It makes no sense why they wouldn't keep them in the lore.
>>
>>51545613

Thanks for being an insufferable faggot.

I wanted clarification because the basic rules state "Each model in the unit attacks with
all of the melee weapons it is armed with". Considering the warscroll for Ushabti list Stone Fists as a melee weapon, I was only asking for clarification.

But continue being a cunt.
>>
>>51546051
the wording would be key "In return for helping me" Settra would not be seen as a servant and that would please his glorious ego enough to do it
>>
>>51546118

yeah I agree but it could have easily been done. Such is life I suppose.
>>
What do u guys think about this for 1000 pt :

10 x miners + cart
20 x warriors 2 h
10 x Longbeardo2 2h+ shield
Ungrim
Lord on shield with 2h
Belgar
10 xslayers
>>
>>51546635
>Longbeardo 2, Longbeardo Boogaloo
>>
>>51536814
Someone is salty
>>
>>51546111
except if you had the reading comprehension of even a toddle you would see that he isnt armed with in the first place.
>>
File: thumb_C3bBeigWIAAQXLO__1_.jpg (39KB, 400x398px) Image search: [Google]
thumb_C3bBeigWIAAQXLO__1_.jpg
39KB, 400x398px
>>51546051
>order

No fuck you, you would be smited out of existence within hours.
>>
>>51546325
Damn the whfbfags are leaking off their dead thread again
>>
Butthurt TK players tears are tasty.

Egyptian mummies was old world, this is the Age of Sigmar - Settra has been gone for thousands if not millions of years, we have no idea how long Sigmar drifted in space. Either way, he's gone.

All the other characters are playable in AoS but as far as in the lore, they are long dead.
>>
>>51547426
>>51547315
>people who miss the existence of a prominent and uniquely designed faction
>must be WHFB fuckers
I didn't get interested until AOS, but TK were still cool
>>
Why is there so much hate directed towards Stormcasts?

Is it because they are new?
Or a little too close to Space Marines?
Or that they get a lot of love and attention from GW?

Personally I think it's because they are the army that represents the death of WFB. Their existence makes WFB fans really angry so any time they get anything new it's just another excuse to complain about "Stormshits" or whatever.
>>
>>51547465
Relax, if Nagash and the mortarchs are any indications there will eventually be new, even better designed undead models in the future. They probably won't look like TK though.
>>
>>51547523
so be it, I'll miss not-egypt
>>
File: 1486161568238.png (368KB, 483x607px) Image search: [Google]
1486161568238.png
368KB, 483x607px
I unironically think that this model could be a pretty cool prime alternative.
It's sad that the prime is so small and only 360points.
We need either holy construct or a big centerpiece model other than the drake that can't compete
I mean, Khorne is going to have the biggest dragon ever designed by forge-world that will probably be immune to magic while being a board wiper, I think it's time for Stormcast to step up their game.
Literally bigger than a Stormbird.


Extremis Chamber
Vanguard Chamber
Warrior Chamber
Harbinger Chamber
Exemplar chamber

What else could we have that contain Huge fucking models ?
>>
File: 02.02.2017.jpg (50KB, 480x640px) Image search: [Google]
02.02.2017.jpg
50KB, 480x640px
>>51547481
It's because people still wonder why GW is supporting them while they literally represent the company.
The more stormcast, the better, every other race already have lots of models for decades.
>>
Hey guys What point cost is or , would he be for (balance) grombrindal cuz i want to use him in my Dwarfs?
>>
File: khorne.jpg (115KB, 1200x938px) Image search: [Google]
khorne.jpg
115KB, 1200x938px
>>51547903
I would make it 120 points.
Especially since dwarf aren't the best costed unit, they deserve something good that can be included in many lists.

>>51547814
I also taught about roboute as a Prime.
And yeah, the khorne dragon looks good, but I also think it would have been better as a stormcast stardrake.
>>
>>51548040
i too think 120 is good
dwarfs have the batlle lineproblem ;/ only warrior and longbeards( they are aweosme). so in 1000pt its hard for me to make something ver fun.
Last time i was fighting agienst sylvaneth, and they casted 4 forests and teleported lord to me right away , and then show up in forst near me ;/.
>>
>>51541589
>spoonfeed pls ;_;

Fuck off idiot
>>
>>51547426
At least I'll always have Grombrindal.
>>
File: 1483335834852.jpg (333KB, 1080x800px) Image search: [Google]
1483335834852.jpg
333KB, 1080x800px
>>51548130
>liar that doesn't backup his claim.

I already read the whole thing, and there is nothing like that in it, that's why you can't prove anything
>>
>>51547903
If I do try to include him in Matched play I usually end up somewhere between 140-160 if I recall correctly.

120 is too low IMO, he can do a LOT of damage to the enemy popping up and insta-charging. Plus the fact he can come back from the dead...though I wasn't using reserve points for that, and considering the Ring of Immortality (stupidly) needs them, I suppose he would too.
>>
>>51547244

Good luck taking down armies of Sphinxes constantly regenerating and resurrecting, Lightning-nigger.
>>
>>51547814
is that on GW?
>>
>>51548117
Melee should be exactly where your dwarfs want to be (in my experience). Except Retributors, those suck to fight.

If you do want some more mobile-ish stuff for your dorfs, considering you clearly don't mind legacy stuff, consider:
Miners.
Quarrellers + Bugman
Grombrindal
And compendium-version Gyros, which have the Dispossessed keyword and therefore benefit from your buffs.
>>
>>51547426

>Butthurt TK Players

I guarantee you you would be pretty fucking livid if the army you spend the most amount of time, effort, money, and table-top playing time on was just one day eradicated from the entire setting.

I hope one day whomever you play gets the same treatment newfag.
>>
>>51548396

I'm not a poorfag so I could rebuy another army.
>>
>>51548432

>TFW nogf

I see what's going on here.
>>
File: Tomb Kings in AOS.jpg (52KB, 551x255px) Image search: [Google]
Tomb Kings in AOS.jpg
52KB, 551x255px
>>51548396
>eradicated from the entire setting.
>>
>>51548443
>I'm not making any money and my wife is too much of a dumb fat whale to work

Consider suicide man, your life as a Mcdonald slave isn't worth it.
>>
>>51548502

6 figure salary here faggot. Nice projection though.
>>
>>51547814
>The boyscout returns as a heroic version of Darth Vader
not bad
>>
File: 2017-02-04_135653.png (3KB, 293x62px) Image search: [Google]
2017-02-04_135653.png
3KB, 293x62px
>>51548520
>this meme again

please continue famalam my sides are literally in orbit.
>>
File: Intredasting.jpg (47KB, 510x507px) Image search: [Google]
Intredasting.jpg
47KB, 510x507px
>>51548520
>I have a (((GF))) so I cannot buy another army
>muh 6-figures
>>
>>51548396
As a TK player, I'm a little miffed about them vanishing from the lore (though I expect they'll show back up soon enough), but overall I'm stil really pleased with AoS, not least because of how incredibly fucking overpowered they made Necrosphynxes and Warsphynxes in the warscrolls. My circle of friends has been using a points cost system from some tournament for the TKs, and I am consistently wrecking face with a statues + mages build.

I'm actually kind of worried that if they do properly reintroduce TKs it'll come with a nerf to them. Hope that doesn't happen, this is the most fun I've ever had with the game.
>>
Oh boy he next thread in 12 posts can't come soon enough.
It's becoming as shit as the whfb thread from 2012
>>
>>51548714
the nerf will probably come with GHB 2 this summer anyway
>>
>>51548392
>>51546635
what do u think about this (without White D ). doe nice mele dwarfs?
>>
>>51548879
A) It seems a little hero-heavy to me. Or maybe it's better to say the list seems like you haven't made up your mind what you want to do. The melee strength of your dwarfs (again, IMO) comes from their shieldwalls, which your list has none of. If you really wanted to be all melee, two potential lists (for the record I have not tried either yet.):

2 Warden Kings, 240 points (one is general)
2 Runelords, 160 points
10 Longbeards 140 points (Battleline)
10 Longbeards 140 points (Battleline)
20 Ironbreakers 320 points

1000 points

The idea for this list being, Spread your IB out in a long thin line in front, Longbeards behind them on each side, and heroes in the center. Basically Longbeards Grumble for reroll Wounds of 1 w/in 8" and double Command. Warden Kings then put 2 Grudges on unit you want dead, +2 Wound for all Dispossessed against that unit. Runelords put Ancestral Shield and Forgefire on Ironbreaker frontline, giving you 41 attacks (ideally) at 3/2/-1/1 and saves of 4+/4+/6+, with the 6+ applying to mortal wounds and the 4+'s ignoring Rend of -1.
Downside of this list is you pretty much can't move more than 4" at a time or lose your shields. You will be kited to hell and back.
>>
IS THERE A LINK TO THE NEW TZEENTCH BOOK
>>
>>51548879
>>51549343
cont.
Other theory list:

1 Ungrim Ironfist 100 (general)
1 Unforged 100 (as Dragon Slayer)
1 Unforged 100 (as Dragon Slayer)
1 Runelord 80
10 Warriors (Great Weapons) 100 (Battleline)
10 Longbeards (Great Weapons) 140 (Battleline)
10 Slayers 120
10 Slayers 120
10 Slayers 120

980 points

ALTERNATELY
Run the Slayers one unit of 25, 300 points, use the extra 60 to upgrade Warriors to Longbeards, 960 point total.

Basically, Ungrim gives Slayer unit (assume one big unit) +1 Hit and Wound. Runelord gives them Rend -1. Dragon Slayers do 14 attacks at 3/3/-1/1 near Ungrim, rerolling hits of 1. Slayers then do 76 attacks at 2/3/-1/1 near Ungrim and buffed. Obviously, with 1" range that's a pretty unrealistic/ideal situation, but still. Both get +1 to Wound against multi Wound armies also. Everyone gets Mortal Wound on death on a 4+ (Dragon Slayers D3, Slayers 1). Longbeards let everyone reroll Wounds of 1.

Downside to this being, dwarfs are still slow, and now almost all your guys have 6+ saves. Shooting will rip you apart before you get into melee, but once there they'll put a hurting on something.
>>
>>51549344
https://www.games-workshop.com/en-US/Battletome-Disciples-of-Tzeentch-Softback-ENG
>>
>>51549365
For the record my armies usually look more like this:

1 Warden King 120
2 Runelords 160
1 Josef Bugman 100
380 in Leaders

10 Warriors 100
10 Longbeards 140
10 Quarrellers 120
10 Ironbreakers 160
10 Miners 120
620 in Troops

or

1 Warden King 120
1 Runelord 80

30 Warriors 300
10 Longbeards 140

30 Quarrellers 360

Because I am the no-gunpowder dwarf fag, so it's either melee or Quarrellers for me. I don't win much, but I usually have fun.
>>
>>51549380

Where is the scan?
>>
>>51549434
>>51549365
>>51549343
Thx Intresting ideas , tomorrow will try some of thoes ideas
>>
>>51549502
in the link of the OP
>>
File: 20161116_143521.jpg (828KB, 1536x2560px) Image search: [Google]
20161116_143521.jpg
828KB, 1536x2560px
>>51549576
Good luck anon, lemme know how it goes for you.

My Grombrindal is rooting for you!
>>
>>51545833
You'll need either a smoother body or head than the Tzaangor Shaman. Basically something more feminine, like convert up a sorceress with some of the Tzaangor bits.
>>
>>51549610

Which link? I keep looking and cannot find it.
>>
>>51549692
in one of the mega in the ressource
>>
>>51547847
Decade old models in a new game AFTER Stormcast got two releases.

Other armies need major updates to their models. Doesn't matter how many they have it they look like shit.
>>
>>51539804
This is also right and wrong. The seraphon live independently of the slann once brought forth from their minds.
>>
>>51549926

right?

SC have 20 units on the GW store now and another 5 or more on the way.

Bloodbound might have close to that but I don't think so, and seraphon comes close too.

Almost every faction has less than 10 but you have people saying that its great to continue pushing SC releases...

I don't get it but what do I know I like elves and play elf lists.
>>
>>51550140
>I don't get it but what do I know playing the biggest faction with the highest number of new kits.

ftfy
>>
>>51550278
>denying the stuff on the GW site exists
>being this much in denial

sure bud.
>>
>>51550278

every elf unit combined on the GW store is 48 units. Those came from 3 original armies (high, dark, and wood) so for simplicities sake lets say they're divided evenly... that makes 16 per original faction.

ACTUALLY those 48 units are spread across 11 factions now. So again lets assume they were evenly split... that's 4.36 units per faction.

but please tell me more about how they have "so many options".
>>
>>51550140
Of the "Units" the SCE have on the site, only 15 are actual kits Granted arouhd half of them can be used to build other units and only one's a repeat kit, but they only get close to 20 unique kits if you include the easy to build stuff AND the upgrade packs
>>
>>51550016
How? Did a kroxigor shack up with a witch hunter and they killed shit? Nope. They are summoned. The fight/die. They go away. Its all about the Plan. The question is, where do they go to, if they even do? Sure, a warrior might wing a bit harder at an especially ugly chaos guy, but thats about it. Right now, unless there is a careful retcon or more fluff, the idea they are pushing is that its all about the slann.
>>
>>51550441
They need to ditch that "multiple factions" shit. It was a lazy way to make people think the game has more options than it does. There are "factions" that literally have 1 model.
>>
I'm sure that after SCE gets this new book and these new kits, it will be a long time before they get more.

There's going to be a lot of releases for other armies after that.
>>
>>51550510
I counted extremis chamber too and unique units to get to 20 even if that meant the kits that built multiple kinds of units were counted twice.

I did the same for the elf count I did just to be comparing apples to apples.
>>
Am I correct in assuming Pink Horrors (or any Tzeentch demon wizard) summoned by a disciples of Tzeentch list dose not get the extra spell?
>>
>>51550640
what's the kit-kit count?
>>
>>51550662
count it yourself and post it here.

most if not nearly all the elf kits are dual kits so keep that in mind before you go thinking that's going to make it look better for the elves.
>>
>>51550714
or maybe not... I duno. either way I already counted once. so your turn
>>
>>51550527

>Seraphon
>Seraphim
>Highest hierarchy of angels

They are angels summoned by the power of Slann

Lizards confirmed for God's children. Now I'm going to kit them with crusader shields and plate armor
>>
>>51550731
I also counted and am also lazy. So I guess we'll NEVER KNOW
OR particularly care since it REALLY doesn't matter much
>>
>>51550802
true. it changes nothing and proves nothing all is nothing and nothing is nothing always
>>
>>51539926
Per Duncan's twitter, these are citizen-soldiers who use freeguild spearmen rules.
>>
>>51550714
Okay so, different anon.
Assuming I'm counting right, I'm counting dual/triple kits as one kit, counting heroes but not Spire of Dawn or Start Collecting gives us:

33 elf kits (13 dark, 12.5 high, 7.5 wood)
15 Stormcast kits counting Extremis, but not the 2 Easy to Build kits or the 3 Upgrade kits, cause I wasn't sure if that counted.
>>
>>51551303
upgrades don't count since you don't actually get a unit from them.
>>
>>51550441
Wrong, they are all orders and all elves so it's 1 elf faction.

>>51550339
That GW website you speak of tells me elves have 48kits, moron.
>>
>>51551401
That's kinda what I figured, that's why I just listed them seperate.

Also if you throw Storm of Sigmar, SC: SCE, Starter Set, and the SC Battleforce in there that's another 4 for SC I guess? Also idk how many new kits are coming out.

Still, no matter how many will be in update, I think it's safe to say there will still be many more elves than stormcast.
>>
I want to get a shit ton of em4 dwarves, what's the best way to use them in age of sigmar?
>>
>>51551636
the best way is probably to wait for the next book next month
Thread posts: 334
Thread images: 68


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.