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Scion/Stormtrooper creation thread
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You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 83
Thread images: 2
File: Tempestus_Scions.jpg (243 KB, 859x1116) Image search: [iqdb] [SauceNao] [Google]
Tempestus_Scions.jpg
243 KB, 859x1116
Let us create the most badass fighting force in the Imperium!

https://1d4chan.org/wiki/Stormtrooper_Company_Creation_Tables

Company Type d10
>>
Rolled 6 (1d10)

>>45360365
>>
>>45360411
Grenadiers: Elite troops taken from veterans of a planet's existing regiments.

Training World predominant terrain d100
>>
Rolled 40 (1d100)

>>45360427
>>
>>45360438
Desert

Specialization d10
>>
Rolled 10 (1d10)

>>45360462
>>
>>45360617
Stealth Operations

Special Tactics (d100)
>>
Rolled 75 (1d100)

>>45360761
>>
>>45360786
Demolitions

Special Equipment (d100)
>>
Rolled 52 (1d100)

>>45360801
>>
>>45360836
Blessed Wargear

Company Leadership (1d10)
>>
Rolled 4 (1d10)

>>45360857
>>
>>45360884
Commissar


Company size d10
>>
>>45360801
>>45360761
>>45360427
>>45360462

Did /tg/ just create the LDRG in space?
>>
>>45360954
LDRG?
>>
Rolled 10 (1d10)

>>45360932
>>
>>45361065
Massive 800-1000

Company renown d10
>>
>>45361009
https://en.wikipedia.org/wiki/Long_Range_Desert_Group
LRDG
my bad.
>>
Rolled 7 (1d10)

>>45361086
>>
>>45361133
Well Known

Company demeanor (1d100)
>>
Rolled 67 (1d100)

>>45361158
>>
>>45361207
Heroic (Guardsmen actually look up to them.)

Company Friends (d100)
>>
Rolled 88 (1d100)

>>45361235
>>
Rolled 27 (1d100)

>>45361235
Heres hoping Knight House.
>>
>>45361280
Navis Nobilite (Navigators)

1d100 for enemies
>>
>>45361324
Maybe that's why Guardsmen look up to them. Because of their close ties to the Navigators they always have access to a fast voidship to get them to a crisis zone. So Guardsmen are always getting saved by the timely arrival of these fellows when times like dire, and they sneak in to blow up enemy fortifications that allow the regular Guards or PDF to actually get the real glory of battle.
>>
Rolled 13 (1d100)

>>45361324
>>
Rolled 85 (1d100)

>>45361324
>>
>>45361373
Orks

Ok let's fluff these guys out!
>>
>>45361417
>>45361324
>>45361235
>>45361158
>>45361086
>>45360932
>>45360857
>>45360801
>>45360761
>>45360462
>>45360427
Elite Tacticool desert grenadiers who are allies with the Navis Noblite and are stealthy.

So these chaps show up fast, have good naval support, blow shit up, come from the desert, and are Heroic as fuck despite being operators who operate operationally. Like Seal Team 6.

Just to be different I vote for something like the Persian Immortals - an elite army of faceless men, one dies another takes his place, so they appear to never be defeated. Their enemies are the barbaric (greek) Ork hordes.
>>
>>45361497
I'd prefer them to be WWII British, but that works too.
>>
>>45361497
>one names, another one takes his place
Let's be fair, literally nobody that these guys would fight would give a fuck about that. They wouldn't be wasted on attrition warfare or really obvious/demoralising hit and run tactics, but rather for wrecking shit without being seen.
>>
>>45361497
Let's roll up a Guard regiment - if they're taken from an existing regiment, maybe it'd be cool to fluff them out as working together.
>>
>>45361816
https://1d4chan.org/wiki/Imperial_Guard_Regiment_Creation_Tables

Regiment Classification 1d10
>>
Rolled 3 (1d10)

>>45361863
>>
>>45361883
Imperial Guard: A true regiment, drilled and competent in their service.

Recruitment Criteria d100
>>
Rolled 46 (1d100)

>>45361925
>>
Rolled 80 (1d100)

>>45361925
>>
>>45361937
Tribespeople: All you have to do is teach them which way the gun points.

Nature of Recruitment d10
>>
Rolled 1 (1d10)

>>45361959
>>
>>45361593
Seconding WWII British.
https://en.wikipedia.org/wiki/St_Nazaire_Raid
Is pretty much the kind of op these guys would go on.
>>
>>45361982
Well apparently our homeworld is tribal, so that's out.
>>
>>45361977
Punishment/Redemption/Recycling: Recruits are gathered from the dregs of society.

Home World (d100)
>>
>>45361959
That's interesting - so they're the most elite of these tribespeople, turned into a stormtrooper regiment.
>>
Rolled 71 (1d100)

>>45362015
>>
>>45362008
Not really, the british had the ghurkas recruited into their army, and they are basically tribals initially.
>>
>>45362057
Civilized World: Soft as clay before the firing of the kiln; war is their crucible.

Home World Predominant Terrain d100
>>
Rolled 36 (1d100)

>>45362122
>>
>>45362122
How can there be tribals in a civilized world?
>>
>>45362138
We got desert again, do you want a re-roll?
>>
Rolled 98 (1d100)

>>45362162
Yeah, okay
>>
>>45362071
what?
they were semi settled nepalis.

the "gurkhas" the british started their regiments with were tribals, but from another part of the himalayan foothills.
>>
>>45362182
Agriworld: Sturdy, hard-working types, glad to be off the farm.

Regiment Core Units (d100)
>>
Rolled 22 (1d100)

>>45362206
>>
>>45362219
Infantry Regiment

Specialization (d10)
>>
>>45362194
The point stands that you can take tribals and make them into a scary ass killing force who like tanna.

The heros a commisar, prime british-style commander material.
>>
Rolled 5 (1d10)

>>45362243
>>
>>45362256
Trench Warfare

Loyalty Rating (d10)
>>
Rolled 9 (1d10)

>>45362278
>>
>>45362162
The fact that we got desert again was perfect though - the Stormtroopers expertise would make sense.
>>
>>45362288
Unorthodox: Serve the Emperor in ways frowned upon by most in the Administratum.

Special Equipment (d100)
>>
Rolled 49 (1d100)

>>45362314
>>
>>45362314
>Unorthodox
Aka, they are a bunch of nutters.
>>
>>45362332
Rare Heavy Weapon

Regiment Creed (d100)

>>45362304
Perhaps we can combine the desert and agri world?
>>
Rolled 11 (1d100)

>>45362392
>>
>>45362412
For The Homeworld: This regiment's mission is to demonstrate the skill and steel of the homeworld to the rest of the Imperium.


Regiment Friends (d100)
>>
Rolled 46 (1d100)

>>45362421
That would be our scions, right?

Still, rolling
>>
>>45362392
>Rare Heavy Weapon

Multi melta?
>>
>>45362456
Adepta Sororitas
And our scion bros

Enemies 1d100
>>
Rolled 73 (1d100)

>>45362499
>>
>>45362509
Daemon Prince/Daemon/other specific disciple of Chaos
>>
So, time to fluff it up now?
>>
>>45362595
yep
>>
So we've got unorthodox tribals that somehow still got on the good side of sisters, with their own stormtrooper regiment.

I'm guessing the stormtroopers take advantage of charging, tactic-less tribal guardsmen to set up ambushes and sneak attacks while the enemy are distracted. It's not seen as using the guardsmen, since they legitimately do lesson casualties by striking down the enemy with their superior weapons and skills, giving a chance for the tribal guardsmen to put their numbers and limited training to good use.
>>
File: Tanith_Scout.jpg (19 KB, 250x358) Image search: [iqdb] [SauceNao] [Google]
Tanith_Scout.jpg
19 KB, 250x358
>>45362891
>tribal guardsmen

Tribal doesnt have to mean dumb anon.
>>
>>45362934
The Tanith were Celts, and I'm honestly not sure if what level of tech they were at.

Either way, I find the contrast between the Stormtroopers and the IG they're recruited from a lot more fun than 'they're both sneeki breeki.'
>>
>>45362457
Plasma cannon bro.
>>
>>45361497
Elite Desert Tactical who show up to help? Did we just make the Diamond Dogs?
>>
>>45360427
Aren't the scions trained on the scjola progenium, a scion shouldn't be recruited from veterans ( although that would make much more sense!)?!
>>
>>45364102
Some guard regiments have higher ranking veterans like grenadiers, or the worlds they recruit from are able to raise their own stormtroopers to fight alongside their regiments. It's not an exclusively Schola Progenium thing like with the Tempestus Scions - who are organized into their own distinct regiments in their own little organization that's distinct from Guardsmen.

Basically, it's the best way GW could have let the new Scions fluff meld in with the old stormtrooper fluff without breaking either of the two.
>>
>>45364162
Not quite. Put simply storm troopers/scions and grenadiers are different things. Storm troopers were never the same as grenadiers, even before they became scions they were centrally trained and controlled, not directly part of any regiment. Grenadiers are and were the line guardsmen equivalent of storm troopers, equipped and to some extent trained like storm troopers but used to fight directly alongside guardsmen instead of as auxiliaries.

To put it this way lets say you wanted to be a soldier who uses a hotshot lasgun and wears carapace armour, there are four ways to do that.
1. Buy your own shit or have someone buy it for you because you work for an inqusitor or rogue trader or something.
2. Be an orphan taken in by the Schola and become a storm trooper/scion.
3. Be a guardsman who is a cut above the rest and pulled from his unit to be placed in an elite grenadier company or regiment (akin to Krieg Grenadiers or Cadian Kasrkin).
4. Be a skilled man who has been sponsored to join the Schola by an inquisitor so you can be trained alongside teenagers despite being a 20-50 year old man. Get some nice gear and be sent to serve your inquisitor.

While a grenadier might be on par with a tempestus scion they aren't quite the same thing.
>>
>>45364425
BUt why would you train orphans to be scions if you have a endless stream of battle hardened veterans that you can uplift as scions.
>>
>>45364754
It's not a definite source of recruits? Lots of regiments would rather keep their vets if they can, and there can be only so many IG vets since a regiment has only so many men in it, and only so many survive to be good enough to be considered veteran. And regiments don't often stick around in one place after a campaign.
Thread replies: 83
Thread images: 2
Thread DB ID: 511609



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