Whelp, last thread got deleted, probably cause we were trying to world build in a fetish thread
But I liked the idea so lets continue
What we have so far
>Space opera setting, a general mishmash of soft scifi/space tropes, first contact was a while ago and it's been long enough since then so lots of races have intermingled, particularly on major trading hubs and space stations.
The Little people of the setting, absolutely tiny compared to most other races, about the size of a hand. Despite this extremely dense, to the point they have very little to fear from accidentally getting stepped on, a side effect of evolving on the densest known homeworld. Often living along side other races in their own cities tucked away in the walls and floors alongside other races, think The Littles
>Space elves [need name]
Blue space elves, hellenistic/ancient greek theme with a fairly ridgedly defined caste system: warriors, artisans, merchants, etc.. Caste is denoted by silvery chest tattoos, with additional tattoos added for noteworthy deeds/honors/promotions
>Plant folks [need name]
Space dryads/alraunes. Use tree ships/plant based tech, like having large spaces full of soil to relax in
>Avians [need name]
Not much done, come from a very low G homeworld
>Insectiods [need name]
Paradoxically both loners among their own kind and very fond of other races, no matter what planet you go too, there's always going to be a giant bug person there doing odd jobs just so it can be around other races
>Squidfolk/merfolks [need name]
Not much done, wear "wetsuits" when out of the water
Hadn't come up
though admittedly the greentext/writefaging that spawned this setting implied shenanigans involving humanXgiantess space elf were fairly common
Sex is probably possible, though potentially awkward/relying on creativity to make things work
Breeding, I'd say no, but if we want to go full soft scifi, maybe?
I'd still prefer the "hybrids" to be of one race or the other, just with a few traits of the other parent if that's the case
Honestly i was testing the water to see if this was an actual idea or just a lazy way to fluff out an erp setting or talk about fetishes. I was hoping for the first cause i honestly like the idea of humans being dense little balls of bastard that can stand being stepped on by mountains. Also it doesn't have to be magical realm if they can as this would open up the idea of half giants and the like or perhaps explaining the idea of 15ft tall angels with birdlike wings having visited earth during christ times etc.
Honestly, you are everything wrong with any world building thread. Trying to justify yourself only makes it worse, and only works as a self-delusion so that you continue in your set behavior.
How about having the insecticide be a species of over-enthusiastic tinker/otaku types? The reason they don't like others of their own kind is because each and every one holds their own opinions and achievements to be superior, while they idolize the other races and can't get enough of their science and pop culture. Maybe they're much smaller than the other giant species, coming to only knee or waist height on them, while still seeming rather big to Humans.
Yeah, pretty much, but with more alien races than just "giant human"
Though admittedly most of the other races are just "giant plant/bird/fish/insect humanoid"
>Also it doesn't have to be magical realm if they can as this would open up the idea of half giants and the like or perhaps explaining the idea of 15ft tall angels with birdlike wings having visited earth during christ times etc.
Eh, it has it's roots in a magical realm if that's a deal breaker, but I do like the idea without it
Personally I just like world building and enjoy any excuse to do so
The question of if the avians were bird people or winged humaniods was brought up, but it didn't go anywhere.
You got an idea for them?
And also the size difference I had in mind was humans roughly the size of one of the larger race's hands and generally what was assumed in the last thread.
I personally would prefer that cause I like humanity being scifi The Littles but also tough bastards as you put it.
But we were intentionally leaving it vague, with the aliens being somewhere between 3 stories tall for humans to humans being the size of their hand
>Just have them be like a head or two shorter than the aliens.
Nah, I like Macross level size difference, plus the whole "humanity living in the walls of a giant's space station" appeals to me
>I can not proof read today
>The reason they don't like others of their own kind is because each and every one holds their own opinions and achievements to be superior, while they idolize the other races and can't get enough of their science and pop culture. Maybe they're much smaller than the other giant species, coming to only knee or waist height on them, while still seeming rather big to Humans.
Oh, this I like, plus if they're a race of mechanics and engineers it would give other races a reason to want them around
And them being smaller means some of the same advantages humanity has (small size, easier to get to places that need repairing, need less resources) with a bit fewer disadvantages (still big enough to use "normal sized" tools without a mech)
Your dogmatism and fearmongering is sad. Just because something requires unspecified undetailed sex to happen for something else to exist doesn't inherently make it magical realm no matter the components
Honestly like the idea they're more bird than humanoid perhaps almost entirely so. Low low grav world but dense atmosphere means thet can almost glide forever only occasionally flapping. Perhaps they feed like whales using airborne forms of plankton or smaller species of flyers. I'm not sure how birthing would be handled though you'd have to somehow make a nest or some sort of pouch for the child/egg to sit in. Maybe the egg hatches internally. Apparently we can't discuss this though because "waaaah boogeyman scawwy!" Guy will apparently throw a fit.
If we're dealing with low grav and soft sci perhaps make the squid people just that almost entirely squidy but with some sort of containment field to keep a perfect sphere of water safe and grav pads to float it.
Another question would be that while they're a lot less dense and therefore super light but how fragile are they? Do falls crack bones or are they somehow super stronger? If they're flesh is super thinky packed could a tiny dense muscle punch from a human pop their skin like a waterballoon?
Do the avians NEED to be avian? In that world you described a marsupial glider could work quite well, birthing a live baby that crawls into the mothers pouch even if they're in mid-glide.
I like the idea of the Avians being very philosophical and religious, though I'm not quite a fan of them being the inspiration for angels in Human history. Perhaps they have an ascetic-warrior ruling class, like a shogunate style government composed of different paladin orders.
I suppose so. Anything with sufficiently big wing span, light body, and proper diet to make whatever passes for a brain would work. Flying kangaroos in space australia might be a cool thing to build off of.
>Your dogmatism and fearmongering is sad. Just because something requires unspecified undetailed sex to happen for something else to exist doesn't inherently make it magical realm no matter the components
>Honestly like the idea they're more bird than humanoid perhaps almost entirely so. Low low grav world but dense atmosphere means thet can almost glide forever only occasionally flapping. Perhaps they feed like whales using airborne forms of plankton or smaller species of flyers. I'm not sure how birthing would be handled though you'd have to somehow make a nest or some sort of pouch for the child/egg to sit in. Maybe the egg hatches internally. Apparently we can't discuss this though because "waaaah boogeyman scawwy!" Guy will apparently throw a fit.
Well unless they're on a gas giant they probably have somewhere to land and raise their young, plus if they ever want to get off world they'll need some infrastructure
>If we're dealing with low grav and soft sci perhaps make the squid people just that almost entirely squidy but with some sort of containment field to keep a perfect sphere of water safe and grav pads to float it.
Possibly, I did like the idea of them being semi amphibious, but more on the aquatic side
A suit seems like a better option for interacting with other races than a bubble of water to me though
Having water filled ships and hyper oxygenate the water is an option for air breathing guests though (and one that technically works for humans, albeit with problems)
>Another question would be that while they're a lot less dense and therefore super light but how fragile are they?
Eh, I was thinking durable enough that when abstracted to mechanics a level one alien will have the same HP as a human
>Do falls crack bones or are they somehow super stronger?
>If they're flesh is super thinky packed could a tiny dense muscle punch from a human pop their skin like a waterballoon?
Depends on tastes I'd say, you can get odd flyers as long as they have a sensible shape
Though I would prefer them to be somewhat humanoid, at least enough that there can be standard tools/won't need too special accommodations in cosmopolitan stations
But if everyone else wants more alien aliens instead of space opera aliens, I'm fine with that
I pretty much agree with everything you said, not too fond of the "aliens responsible for religion" idea, but love the idea of philosophical bird people like the Chozo
They see themselves as enlightened peacekeepers amongst the cosmos, and in large part they are, though they are somewhat prone to being somewhat prideful in nature and having holier-than-thou attitudes. Their systems government and religion are one in the same, with thousands upon thousands of temples and orders scattered across the galaxy, all organized into a simple but rigid hierarchy that deals with both physical and spiritual matters swiftly and surely.
I like it. They truly believe their ability to see the world from on high is a perspective only they can achieve and appreciate making them aim for greater and greater knowledge which in turn means better tech allowing them to firmly seat themselves as the universal governing agent as they truly believe only they can lead all races to a better tomorrow. From basic sheriff types all the way to grand judge and jury they'd have a hand in it. At least in their territory.
I wrote some of the others, and I'm hoping we'll get something good out of this too, I like the idea, even as more than just fetish but I'd just be happy with some decent fluff to plug into a system
Every populated planet in the galaxy has at least a few Avian temples/embassies, and on the major planets most large cities will have one all to itself.
While the Avians respect the cultural differences and autonomy of different species for the most part, they have the reputation of being good-intentioned meddlers in the affairs of the "less enlightened."
They are not the most technologically advanced race in the cosmos, as their ascetic, ultra-religious culture views many pieces of technology as frivolous or unnecessary.
The insectoids are incredibly technologically inclined however, and are renowned for reverse engineering, adapting and improving the scientific advancements of their host races. This, and their fangirlish adolation of the bigger folk make them especially welcome in their adoptive cultures.
They do however don't like Humans that much, as the Humans have begun encroaching on their role as the small, technologically-inclined, "cute" race.
Throw away idea - all Insectoids are female.
I feel we're leaving the giants behind here suddenly even though they're what started this. i always fancied the idea that giants like being useful. They understand that yes its their world but them being so big is a serious nuisance to us humans despite the fact they can't actually harm us unless intended. Perhaps they're pretty humanitarian going from world to world helping build things with their size. This would also explain why they'd let us build in their ships and city walls and make general accommodations to our safety rather than scoffing at us and saying we should just watch where they're going or suffer the minor inconvenience of being stepped on.
Like the avians, A bit iffy on the insectiods only because I like the idea of them being every race's (sometimes unwanted) friend except their own
Fine with them being all female, they are insects after all
Well considering the base idea was all of the races are giants except humans, it may be better to try to flesh out the alien races then how humans being tiny would affect relations with them
Given what we said of the avians so far I do think that description would sort of fit how they regard humanity though (humanitarian but condescending)
I like the insectoid idea. Every spaceport has an insectoid travel agency/s so they can take you around town and show you all the haunts and places of interest they KNOW your species like and maybe, just maybe, they can be close to you and maybe smell ya a bit and take a sock as a souvenir and you can tell them how awesome earth is and make them an honorary human, yeaaaah. They will absolutely sell you their tech for cheap then call you later to hangout and do human shit like play wargame such as football, no not that football REAL football.
They would be every race's friend, and their unbridled enthusiasm for alien technology and culture may sometimes cause them to be seen as clingy and trying too hard to impress their host races. I had just thought that since Humans were also smaller than the giant species, technologically proficient and somewhat reliant on the kindness of their larger alien allies that there might be some friction there.
If the idea doesn't jive, no worries!
Fuck you! Human females are best! They aren't all blocky and hard. Also they evolved for sex! they got these things called breast that human males go to "clubs" and pay exorbitant amounts just to SEE them let alone have a chance to touch one!
Well if are going with small enough to be held in my hand sized humanity, there wouldn't really be much competition other than for a very fine, delicate work, things like electronics or heavily miniaturize components, the insectiods I was thinking would handle more heavy machinery.
Like a car repair man versus the computer repair man, they feel similar but different niches
Well we are still spitting out ideas and that's just the interpretation I took
I just figured due to their size humanity would handle a lot of small components which would usually be stuff like electronics while larger machinery would have to be someone else doing it. Which leaves plenty of room for another tech race
>Heavily tribal society. Not unfriendly, but livelier than you'd like from something that size, being noticeably larger than even the other giant races.
Big fans of the old Godzilla movies.
Here's a question I hadn't considered: how long ago was Humanity's first contact with the giant aliens of the galaxy? For some reason I was imagining that Humanity was a real newcomer to the cosmic stage, but if they've been living and interacting with these different species for a while a lot of the bumps and hiccups will have worked themselves out already. If this is the case, then I might imagine the Humans and Insectoids being rather comfortable working together once the space dust has settled, if theyre both "small" tech-based races.
you know, most planets that support giant humanoids will probably be low-gravity worlds. Planets with shorter humanoids will probably be high gravity worlds.
Think of it like this: On earth, elephants can hurt themselves by sitting down too fast. Cat's are small enough that they can fall any height and not die (they don't fall fast enough at terminal velocity to hurt themselves if only they land correctly. They do some times sustain injuries, but the effect gets greater the smaller you go. Mice can be thrown out of air planes, and tiny bugs wouldn't be harmed by the fall even if it was a vacuum. A New York City fire department did a study on cat's being injured by falling off of buildings to confirm this).
This also means that, outside of their native environment people wont be able to adapt well. The giants would be prone to injury and would be a lot less agile on an earth like planet.
Earthlings would be mighty mice on the giants low-grav planet, but we probably wouldn't be able to harm the giants if they were as big as pic related. Not without a "pistol" that was larger than our whole body. We'd be like spiders. Able to lift 10x our own body weight, but just as easy to squish by those giants.
I know you're doing a soft-science setting, but I thought this little bit of info might give yall something to think about.
Maybe we're the pop culture factory race. Maybe the others never developed television in the way we did. Maybe our movies that crazy over the top shit for our satisfaction are considered an actual representation of who we are simply because the other races only considered that sort of thing to be for their own legends like their pantheons and their creation. Make us truly bigger than life and maybe only the insectoids don't understand what they are.
I think I just find this a bit SoD breaking, like it made sense in Macross because the aliens have no culture due to being an artificial race, here it just makes them sound a bit stupid
No not actually taller. Just that we seem like grand people who's history is so amazing we've made many many animated stories and even filmed some of them. Then we hop of the transport and all they get us little ol' me which is pretty boring.
I just dislike it because it screams HYF in a setting that really doesn't need it, it just seems unnecessary wanking for the sake of wanking.
What does it bring to the table?
If humanities schtick is already they are the little people, they don't need to be cultural juggernauts on top of it unless you just want to make a setting all about humanity
They were really discussed so there wasn't a decision made
Oh, well that doesn't really change my answer
It's good as a one note joke like for maybe an insect otaku NPC but what's the point of having it afterwards?
And why would you have every race see it the same way?
It's humorous but not really good to make a major part of a setting
My feeling is that >>45202274 and >45202387 are what the Insectoid's "Human Otaku" would say about Humanity when they inevitably argued with their sisters about who's host species was better.
The truth of the matter is that the Insectoids make such claims about ANY species that they latch onto, convinced that they alone among all their sisters is correct.
If we can build easily portable weapons usable by infantry that can take out a fucking tank, or shoot through a concrete wall, we can build easily portable weapons usable by infantry that can hurt an organic creature multiple times our size, especially with future space magic in the mix.
I can see this. We'd swinging retard huge swords cause the gravity would be lower or we could haul around anchorable cannons or some shit. Though i can also see this being game breaking.
you know that the giant in that pic is many many times larger than a tank right?
Future Space magic? Sure! Whatever. I acknowledged in my very first post that I was aware you're making a soft-science setting. I guess you don't even want to read about how this stuff would work in real life though. Yikes. Sorry!
I'm sorry, what? Do you think that just because something is big, then it's invulnerable? Because if they're that big, then they're on a planet with a much lower gravity, meaning they're not going to be as dense as something on our planet, meaning they're not going to be as tough as a tank.
But no, keep stroking your cock, I'm sure you know SOOOO much more than us...
Buildings are also much bigger than a tank (and not nearly as dense), and yet it takes quite a bit more fire power than what a whole infantry platoon carries to bring a building down without controlled detonation.
But I guess It was an ego thing? I mean, you know. The part where I posted relevant links that supported the info I was spreading? That was me taking credit for some one else so I could show I was smarter than internet strangers? Ok. Cool. I guess you're right?
Just calm down bro.
Sorry. I wasn't trying to argue anything. Just laying out the science.You can make any kind of scifi you want.
>expecting me to take a TV Tropes link seriously on a scientific topic
>Implying I don't already know how the fucking square cube law works
Giant aliums in power armor are gonna be tough to fight with man portable weaponry. But without heavy armor? I don't even want to know what a 23rd century terran recoilless rifle would do to a mass of flesh that large.
>>expecting me to take a TV Tropes link seriously on a scientific topic
so... now you're making an ad hominem attack? If you know what the square cube law is, then you wont find anything actually wrong about the tvtropes article.
Also, a 23rd century recoilless rifle? Those weapons stopped being man portable like 30 years ago, hence the switch to guided missiles.
But I've kinda already said like 3 times now. I KNOW this is a soft scifi thread. It's not like I'm saying you HAVE to acknowledge the real science. Pick and choose whatever you want!
This is like all those times when people want to argue that FTL doesn't result in time travel. In your scifi, it doesn't have to! Go ahead! FTL is a perfectly accepted break from reality. The thread STARTED by stating it was soft-scifi, so it's basically already acknowledging that every thing is space-magic. But don't go saying Reality is the one that got it wrong!
>Those weapons stopped being man portable like 30 years ago
Don't run your mouth if you don't know the subject.
Regarding the Culture thing, it's just because we have a bigger population to produce them. A planet with 1 billion inhabitants is going to produce more TV, radio, anime, and other entertainment bits than one with a population of 100 million.
Besides, you're also forgetting our corporations. You can bet that future Gopogle and Facebook are going to want to put servers on every planet and give each one access to our unregulated internet.
And India has a bigger population in America but Bollywood movies aren't culturally dominating over here
Just because you produce a lot of cultural output doesn't mean it will be appealing to another culture, the marketing of such a thing is a lot more complex than that
Now I've already said why don't like that idea, it assumes they don't really have any major cultural forces their own, not to mention the size difference would actually mean humanity would have a disadvantage when it came to multicultural shows
I'm going to repeat I think this would work for a one off NPC but having it be humanity's thing would not work in the setting
He does have a point though, at least as far as the corporations go, they'd be doing the exact same thing and would already be situated in the galactic economy
Not if they had a directed economy, or if they had cultural reasons to make smaller more mobile business enterprises. They could have something setup like Rogue Traders, where individuals and small dynasties are very powerful, but they don't amass the sprawl and influence of a corporation.
Also, did we ever settle on why humans were valuable in this scenario? I liked the psionic thing that was referenced.
>Also, did we ever settle on why humans were valuable in this scenario? I liked the psionic thing that was referenced.
No, not outside of fetish greentexts at least a, I was sort of assuming we were useful for miniaturization/electronic manufacturing and repair, also tech support/anything that would need an overseer on a computer. But our biggest advantage wasn't what service we could supply, but rather how cheap are labor was, and human would be nowhere near the food water or air another alien would, and while we were mostly worthless for normal sized manual labor without mechs, anything that could be done from a computer would save a lot of space given how small our computers would be
For the record, I do like the idea of Humanity being media moguls, telecommunication specialists or perhaps professional gossips.
What I didn't want to lose was the dynamic of the Insectoids fangirling over all the galaxy's races more or less equally by having them focus their adoration solely on Humanity. I really liked the idea of having them be everyone's overenthusiastic, sometimes annoying techy kid sisters.
So what exactly is it that makes you think that "we probably wouldn't be able to harm the giants if they were as big as pic related. Not without a "pistol" that was larger than our whole body"? Because just saying 'SQUARE CUBE LAW SQUARE CUBE LAW' isn't actually an argument.
I did like the Psionic lock out thing. Makes Humans good hires for races that can be hurt with it, they'd want bodyguards who can't be disabled by thinking too hard at them.
What started out as dressed up fetish development is turning into serious world building and game rule development. Never change /tg/.
Some of those green texts and that pastebin story were pretty hot though.
From the greentext stories, I liked the earnest efforts of the humans landing them in sexy situations that only escalated as they went on.
From the pastebin story I enjoyed the cute flirtatious advances of the giant gal and some of the teasing was hot (even if there was no payoff).
The world building in both were not done too heavyhanded but said just enough. Also enjoyed any parts in either story that had chest related shenanigans.
This sounds nice. Humans should just have general immunity (or at least significantly reduced effects) from some of the negative effects that larger races might experience to balance out some of the height and strength difference stuff. Also, would the giant races be smarter on average because bigger brains?
I don't wanna get super deep into it but its how densely packed and how well connected the nerves are combined in general with how they communicate that determines intelligence. Humpback whales and elephants have much larger brains than us and they are definitely no where near as intelligent and only the elephant pass the mirror test.
>This sounds nice. Humans should just have general immunity (or at least significantly reduced effects) from some of the negative effects that larger races might experience to balance out some of the height and strength difference stuff.
Yeah, general immunity would allow them to be useful for negotiations and the like, but due to the size disparity wouldn't make them ZOMG OP KILLERZ
>Also, would the giant races be smarter on average because bigger brains?
No, see: >>45205246
>giant elves, harpies, plantgirls, squidgirls and spidergirls and tiny little humans eking out an existence in the crevices of their civilization
So this is just Karbo's Feylara thingy in space?
>Humanity will be seen as inherently lesser species simply because they're literally smaller and weaker than vermin.
Not really, as already pointed out humans are as durable as the larger races because density/space opera technobabble bullshit reasons
Plus vore wasn't even mentioned until you brought it up and no matter how much you push it I don't think your fetish would fit in the setting vorefag
Anyone got other ideas?
We've got a good outline for humanity, the avians, space elves, insectiods, and a bit on the plant people
Anyone ideas for the aquatic race(s) or other races/details you want covered?
We also need to think of names for these things
Do you know anything about cannibalism? Moreover, opportunism is only one factor in diet. Assuming a Hobbsian world, and realpolitik to follow, consuming sapient life forms is going to be forbidden by and large unless you've got a hegemony that can do what it wants without recompense.
That's not what we're talking about. If you want to build that, go find a thread and build that.
Without going into the topic of "waifus", what guild of Ravnica would you join?
I thought it was because they were rooted, or something like that? Having tiny people who you employ to run most of the ship might actually save them money since they can make smaller ships now.
SPACE AZTECS. Seriously, make everything based on the Aztec mythology. Have them have literal god-kings based on actual Aztec gods (whether it be power from technology or magic stuff).
Make them humanoid in nature, but covered in feathers and, wing-like arms capable of flight, and a bird like head (think a hawk or eagle like shape, almost reptilian or raptor like).
Going back to the theme of Aztecs, possibly make them into a warrior race, sacrificing people to their god-kings (or simply gods, if that's the route they should go). Give them the might is right philosophy. If you need an actual sci-fi reference for the ideology, think the Klingons.
Shit man. I need this race now.
What if all the lesser insects are male (ie drones, workers, in essence peasants) and all of the females are in higher positions? Not unlike colonies of ants or bee hives, maybe the females could be in very VERY few numbers. Perhaps even make them psychically active and have the females the only strong willed (or take it a step farther, only sentient?) gender of the race?
Shit man, how do i play this game?
>I thought it was because they were rooted, or something like that? Having tiny people who you employ to run most of the ship might actually save them money since they can make smaller ships now.
That makes sense, too. Maybe the plants are the strongest teeps, but I like psionics being pervasive for everyone but humanity.
It was really just a basic idea, but I had thought that, using octopi as a base, you could have a race of big, jolly merchants and tradesmen who enjoy the finer things in life, pursuing new foods, entertainments and toys to spend their space-bucks on.
They're good at most trades and hobbies, collecting various skills and experiences over the course of their long lives, and are expert multi-taskers, what with all the tentacles.
>Having tiny people who you employ to run most of the ship might actually save them money since they can make smaller ships now.
The idea was they can uproot themselves but they prefer to be rooted. But that is actually an extremely good idea, I like it
Eh, we're already going for philosophical, humanitarian, and "enlightened" but a bit condescending for them, Space aztects don't really fit
Well that's disappointing. Are they at least done well?
Just throwing ideas around. After all, if the idea is they're winged men, then Bird-people favouring the more animal-like appearances should still be on the table.
>a race of big, jolly merchants and tradesmen who enjoy the finer things in life, pursuing new foods, entertainments and toys to spend their space-bucks on.
Oh, yeah I like that idea big friendly merchants are always a fun thing
I'm sorta thinking of an aquatic, multi armed version of the roving clans from endless legends now, at least appearance wise
They were called bird people at first but the current idea is more bird than person
The problem is that the Insectoids don't have a culture of their own because they don't respect one another's ideas or opinions on anything. Making them all females that reproduce asexually ensures that they can actually remain a viable species while still hating each other.
Thinking about it a little more, what about basing it on the Thanagarian type of appearance but less human and more bird. Possibly make their wings into their arms, and give them jet packs and future-y looking Aztec power armour with jet packs and metal wings for vacuum environment combat stuff.
Just throwing ideas around.
What if instead of seeing it as each individual, each hive is a hivemind and they all share thoughts with their queen?
I'm trying to piece together why exactly this thread is so horrible.
It's a split between really, really dumb stuff, and really, really, really, really boring ideas that are basically the really, really dumb stuff but dipped into a bucket of bleach in a bizarre attempt at sanitizing it.
If anything, it's the latter group that probably need to just roll over and die, because their attempts at taking the stupid stuff seriously are just awful. Like they've got only half of their brain working.
>Thanagarian type of appearance but less human and more bird
Honestly if you're going to go that route, why not just have them be out and out human expy's and have them venerate a particular bird / birds in general and pattern their equipment after that. You could go with an Egyptian thing with masks and the like.
>Not unlike colonies of ants or bee hives, maybe the females could be in very VERY few numbers.
I thought it was the other way around for bees and ants, many many females but only a few males (and those usually don't live too long)
>Thinking about it a little more, what about basing it on the Thanagarian type of appearance but less human and more bird. Possibly make their wings into their arms, and give them jet packs and future-y looking Aztec power armour with jet packs and metal wings for vacuum environment combat stuff.
That actually sounds pretty good for a full on space opera setting, no reason we can't have more than one avian race right?
>What if instead of seeing it as each individual, each hive is a hivemind and they all share thoughts with their queen?
Could work, been done before a lot but that doesn't mean it's a bad idea, which probably have to get away from the "loners among their own kind but tries to be everyone else's best friend" idea, unless maybe you want to make the queens the otakus
But it IS a fetish setting, the only reason this thread even exists is for someone to shoehorn their giantess and monstergirl fetishes into every aspect of a setting. To deny that is inane.
>everyone is a giantess
>every species is just [animal] + girl
>loners among their own kind and very fond of other races
What is your goal?
What are you even doing? Do you have any direction at all?
It seems like you're actively trying to steer this away from serving any function outside of a meaningless exercise of accepting any and all ideas, regardless of whether they actually contribute anything interesting.
No style, no practical use, it's just a setting being built for the sake of a setting. At least Catastrophe had some style it stuck too, even though that style was counterproductive towards any actual game.
My only issue with that idea is the Egyptian thing. I feel like Egyptians mythology has been overdone to the point of feeling almost generic. Aztecs were fucking crazy in all regards and, if I recall correctly, certain kinds of birds grab their prey and pull them high into the air and drop them to kill them. Perhaps this aspect of birds being fucking metal could work into Aztec-like sacrificing rituals?
>I thought it was the other way around for bees and ants, many many females but only a few males
I don't actually know a lot about bees. If there are more females than males, then perhaps the hivemind could work off mind control?
Perhaps the insects' queen lives for a cliched amount of thousands and thousands of years, over the period of time her mental abilities eventually weaken. Over her lifespan, she'll eventually birth another queen and from that point until her death she imparts the new queen with their hive's history, wisdom, and whatever else seems important for a queen to know. Then once the baby queen grows large and strong enough to surpass the old queen's mental power, she burrows inside of her mother and eats her from the inside out.
I'm not married to the Egyptian thing, the Thanagarians just always reminded me of them so that's why I brought it up. The Aztec angle does present some fun opportunities for lore and the like, so I'm okay with going that route.
Not necessarily. I don't think that serves the setting, but if something like that /was/ included it might make more sense to play up humans as better natural multitaskers.
You could do nature / nurture with that, too, due to the caste system we've referenced. Aliens are unitaskers, more single task oriented, because their social-caste structure rewards / emphasizes that.
The guys who write The Titan Empire played it totally straight, for sci-fi purposes and not fetish purposes.
Two of the human characters were abducted from and used as food at an Insectoid ceremony (where Titans were also present and expected to take part in the consumption of the human delicacies). They only survived because the exmilitary earthling human concealed a knife and had just enough energy (after all of the sedative drugs) to slit the throat of the Titan that tried to eat him. When the incident made it to the Titan media it was instrumental in the campaign for Human citizenship in the Empire.
That could work, one somewhat warlike space egyptian/aztect bird people, one "peaceful" but controlling race of more avian sapients at odds with each other politically
>it's just a setting being built for the sake of a setting.
Yes? That's pretty much it exactly. I like world building, it's fun. And even if the end product is it usable I can take some of the ideas and adjust them for another setting that I can run at a later date
>I feel like Egyptians mythology has been overdone to the point of feeling almost generic.
A valid point, I like the Egyptian look just for the atheistic though, is looking someone Egyptian fine as long as they're mostly aztec religion wise?
>Perhaps the insects' queen lives for a cliched amount of thousands and thousands of years, over the period of time her mental abilities eventually weaken. Over her lifespan, she'll eventually birth another queen and from that point until her death she imparts the new queen with their hive's history, wisdom, and whatever else seems important for a queen to know. Then once the baby queen grows large and strong enough to surpass the old queen's mental power, she burrows inside of her mother and eats her from the inside out.
Workable, but I'm still fond of the idea of pretty much every station having a lone bug person or three that is fascinated by the other race's culture
>>I feel like Egyptians mythology has been overdone to the point of feeling almost generic.
>A valid point, I like the Egyptian look just for the atheistic though, is looking someone Egyptian fine as long as they're mostly aztec religion wise?
Same boat on jiving on the Egyptian aesthetic, however if you check out some of the Aztec religious paraphenalia and trappings you may be pleasantly surprised.
They do more jungle animals than north african, obviously, but there are similarities in how they structure their ceremonial dress.
>I'm still fond of the idea of pretty much every station having a lone bug person or three that is fascinated by the other race's culture
I am too. It's not often you get a race of bug-aliens that isn't evil, disgusting, or disgustingly evil. It's also not often that you get a race of bug-aliens that isn't a hivemind. The idea of a race of tinker-otaku insectoids that hate each other and love everyone else is definitely something I'm going to take from this thread and use myself.
>The Titan Empire
>look it up
>first thing I get is this
3/10, your bait is weak but you made me waste my time.
Admittedly don't know much about the Aztec mythology, was real big into Egyptian though when I was little (mostly due to age of mythology and a bunch of world mythology books that come to think of it tended to skip the Americas), I'll have to read up on it
You pretty much summarizes why I liked them too, it's an interesting take
I just googled it and all I could find was a clash of clans clone so I figured if it was a legit sci-fi series it was probably a fairly poor one
>lone bug person or three that is fascinated by the other race's culture
That could still be a thing. What if (read for science fiction technobabble?) each hive were genetically encoded with their hive's mental imprint and so they can 'hear' their queen's will millions of trillions of light years away.
On top of that, having that feature stapled into them then could allow for some of the "only science, no ethics" type factions to want to abduct one of these queens to understand how this ability of theirs works.
What I wrote above could work for your angle. Possibly this species could be scattered across the galaxy as we know it, with their drones dotting across the galaxy. Allowing the drones to be on their own but still have them connected to the hivemind would simulate individuality. Each colony could be around one per every 4000 systems (maybe less) and each be quite unique and as hateful with each other as they are unique.
>A valid point, I like the Egyptian look just for the atheistic though, is looking someone Egyptian fine as long as they're mostly aztec religion wise?
Pic related as power armour built more for bird-shaped humanoids doesn't make your naughty bits glow with awe?
>expecting writers to be able to into visual art
DX Machina's renders are cringey, I know, but the writing is basically the best you can expect from the genre AND is incredibly relevant to this thread. Read the chapter I posted like a short story. Or if you want some frame of reference read Physics, Exile, or Nomad from the beginning.
One option that I was considering was that in the distant past, the Insectoids actually had a queen and may have been a hivemind, or at least had a very closely-knit society. they were very technologically advanced, but their last great science project backfired catastrophically and destroyed their homeworld and their queen along with it.
With their homeworld, queen and hivemind gone, all Insectoids instinctually hate and blame each other for their loss, forcing them to focus their scientific skills and affections onto other races.
Things I like so far:
>the bugs are halfway between giant and human size.
>Bugs work as mechanics and tinkerers because they can fit in small spaces.
>Aztec/Mayan imagery and themes for the birds.
>The squids are these jovial exosuit-wearing bastards that are always trying to sell you shit.
So are you OP or just some dude championing the thread's idea?
Also, assuming you're the OP, do you have any hivemind races in your world? I feel like every good sci-fi needs something of everything in it ,especially hiveminds since it's the polar opposite of us.
On another note which also assumes you're OP, are you planning to do anything table-toppy with this?
Personally, I find it to be super boring and retarded one hat species style of worldbuilding that leaves exactly one personality available to the whole fucking species.
You're claiming "fun" as a shield to prevent criticism. Now, all that does is make it clear that you haven't actually thought this through and have no intention of doing so.
So, why are you getting upset when people correctly identify what you're doing as meaningless and nothing more than training in how to mismanage a setting until it's a bloated trainwreck? Your "fun" is, without mincing words, stupid, and rather than understanding that and seeing how you might improve the process, you revel in just how stupid you can be.
It's really a simple choice, of either stop putting on airs and simply wear your dunce hats, or fix your process.
Sadly, without even waiting for you response, I have a feeling that you're simply going to choose the third option, of continuing on this path and becoming a joke for all those around you.
I sorta like >>45207050's idea better, but that's just me
>Pic related as power armour built more for bird-shaped humanoids doesn't make your naughty bits glow with awe?
Wouldn't quite put it like that, but yeah you've sold me on it
I'm the op not him, but there isn't really a race filling the hive mind role so far, you have an idea for one or do you think the insects should be one?
I'm not against either but I just like the otaku insect idea
>On another note which also assumes you're OP, are you planning to do anything table-toppy with this?
At the moment? No, mostly just using this as an ideas thread, if you want to use some or all of the ideas here, or even want to put your own spin on it, go ahead
While that is a valid point, I was thinking more these would be the default, like how when you think elves you think aloof, it varies from individual to individual but that's the default so to speak
And now that I'm thinking on it more, it does make them a bit one note, you have a suggestion to make them more varied?
The way I see it, they were a hivemind that only had one hat until recently. With the loss of the 'true' queen keeping the species psychically locked down, they're free to pursue their own interests.
They tend to throw themselves into their work, what that work is depends on the individual insect.
Not the OP actually, just >>45206882, doing a little brainstorming. I suppose that the way I worded my post might have made it seem like I was.
I can see your point, but the Insectoids might have a deep-seated drive to ingratiate themselves into other species if they destroyed their own people. The premise is really only a foundation on which to build further. It isn't all there is to the species.
That's a good way of handling it I think, would give them a reason to be like that as well as for them going off in their own direction
The otaku thing is mostly just because that's what they've always done, but now they are making their own choices and developing in different directions
>I can see your point, but the Insectoids might have a deep-seated drive to ingratiate themselves into other species if they destroyed their own people. The premise is really only a foundation on which to build further. It isn't all there is to the species.
That works aswell
The second post you linked is me. I also said >>45206725.
I stand my the idea that if you have a problem with someone's stuff, explain why and let them defend their idea. Without criticism we can't make something better.
That being said, please point out any flaws you see in my shit beyond it being boring. I'd like to know what you think could spice up the ideas or whatever man. Just quit being a lamer.
Are you keeping record of what's been decided on, or letting the thread pass as it goes?
>Are you keeping record of what's been decided on, or letting the thread pass as it goes?
A bit of both but more so the latter actually, I making notes of specific ideas I like but most of the broad strokes I'm just committing to memory
>That being said, please point out any flaws you see in my shit beyond it being boring.
Well, at least you recognize that much.
Hopefully you'll one day realize that your single-minded efforts but without any fruitful direction are the reason they're so dull.
Really, what's your goal? If it's to waste your time you're certainly going to be winning every prize in that category, but have you considered actually being constructive, rather than just acting the part?
Or is there something else you're hoping to accomplish? It doesn't seem like making a playable or novel setting is high on your list of priorities, so what exactly is your invisible goal that you're so keen on hiding?
Should we start guessing?
>The way I see it, they were a hivemind that only had one hat until recently
By that logic, they should individually be hyperspecialized if they formed a highly advanced and sapient hivemind. Also, how do you "lose" a hivemind?
>With the loss of the 'true' queen keeping the species psychically locked down,
If one individual was able to "lock down" an ENTIRE FUCKING SPECIES, I don't expect the rest of them to even be as capable as animals. The whole race should've starved to death from inaction if ALL the thinking was done by a single fucking individual.
Not only is it clear you're just using this as an excuse to justify boring writing, but it's not very well thought out at all.
Calm down, so maybe we should add in some bits from Sword of the Stars.
Maybe the original Queen was closer to 40K's Emperor. Big in size, influence, and psionic ability. Everyone had to work for her.
But she's dead now. And so are all the ones who were aiming to replace them. Their 'Empire' is shattered, you're just running into the individuals of it now.
Individuals might not be the best word for it. How about independent operators? Now that the huge government they had to listen to is gone, they're free to pursue their own goals with abandon.
>Everything about that picture
The chapter I posted has nothing to do with that picture. The picture is actually from one of the spin-off stories.
There's a lot of fanservice in Titan, but to claim that one image somehow summarizes the entire setting is foolish.
Much like this thread, Titan started as a vehicle for fetishes, and rather quickly became a lot more serious when the writers realized its potential for interesting storytelling and worldbuilding.
If you went this route, you could have the Insectoids forming into small colonies or collectives working together, some of these being centered around a specific host species or particularly charismatic or capable person. In this way, the Insectoids don't hate each other on an individual basis, but could possibly hate other insectoids that don't belong to their own group.
>please point out any flaws you see in my shit beyond it being boring
Not him, but there's really nothing holding all these different ideas together beyond "giantess space waifu wat do". The ideas being pitched are meandering, shallow, and have no really driving base concept behind them (again, beyond "giantesses are muh fetish").
Any setting worth anything has a driving force behind. A central theme to build off. The only one this one has is someone's fetish material.
>some of these being centered around a specific host species or particularly charismatic or capable person.
Ooh, I like that, could end up with cults of personality really easy
I seen pretty much his exact same posts before, he either has the worlds most autistic hateboner for world building or is a troll who specializes in attacking brainstorming threads
Just ignore him, you can find many of his posts word for word in archived world building threads
Admittedly it has just become a threat of sci-fi races ideas, but I'm pretty fine with that, I mostly made this thread to see what interesting ideas could come off of the original thought
I don't really care so much about making a definite setting as I do about making ideas for setting
Wow there cowboy. The shit he was responding to was specifically the sci-fi Aztec Bird People stuff, which is the stuff I suggested.
The blatant fetish stuff I'm not getting behind or trying to defend.
It's not hate, it's a question.
I like to understand things, and from what I understand, you guys are being utterly ineffectual in your professed purpose.
So, it's either you explain the direction you intend to take this, or admit you're aimless and are simply wasting your time by being stupid but pretentious, or reveal the secret, sinister purpose behind all of this.
I believe the proper American term might be "shooting the shit"? A lot of these ideas are good starting points.
I for one have already stolen stuff and used it for a game I'm running right now. It's helped me, so it's a good thread for that.
Well, from where I stood ( and I'm not everyone in this thread ) I was trying to give some decent ideas of space races that fit the bill of OP's list.
Just thought it could be cool. I skipped over the fetish stuff.
>psionic hive mind
They didn't arbitrarily have it one day, they've always had it and they've always been a species of hive minds, one hive mind in particular just won and subsumed the others
>It's not hate, it's a question
Your wording and actions make me doubt that but giving you the benefit of the doubt, as I've said before there isn't really a goal of the world building for world building's sake, spitting out interesting ideas and seeing how they'd work together or own their own.
And all things considered, it seems to be succeeding pretty well at that goal
>The shit he was responding to was specifically the sci-fi Aztec Bird People stuff
And I'm referring to everything in this thread. Your shit specifically is boring because it's not only just a direct rip of a different game, but it's the lazy as shit [RANDOM FANTASY RACE] + [POOR CARICATURE OF ANCIENT CULTURE] that's too fucking common and /tg/ seems to think is novel.
I guess it depends on how deep you want to go with it. I mean, I didn't mean to rip it off, only to borrow the interesting shit and turn it into something cool.
Also which game did I rip off?
By your own admittance, you guys are just aimless and dull, attached to this idea with neither the noble purpose of trying to be productive nor some nefarious ulterior motive.
You are just guys who genuinely think this idea isn't a throwaway mindfart. You branded yourselves with these ideas, and you somehow don't feel sheepishly ashamed to be associated with them. Perhaps even proud.
Great. Carry on.
In all honesty, if being dull and putting so much effort into wasting your time are your only vices, then that's fine.
Though, I think I might've actually had more respect for you if you revealed your secret scheme.
>I didn't mean to rip it off
What I meant to say was that I didn't mean for the race to directly rip off the Aztecs, simply use a lot of their distinct culture as a baseline to build upon.
And, once again, I saw avian in OP's list and thought that it could be cool to have literal Eagle Knights.
Speaking of the Plant people, what's their deal? Why are they in space? What do they trade for or need that has them traveling the space lanes?
Nah, I can see why you'd think it would look cool. Besides, it's helping pin things down. You'll get more to work with if you help out.
We still have a few things to do.
>Name the main species
There are more in the galaxy, but these are the ones who really push themselves
>Name and Methods of space travel
>Type of Economy and trade goods
The underwater people were mentioned as good merchants. Are they just hyper capitalists, or loners in the galactic cosmos who go all out?
>Coloration and noticeable fashion accessories
Having plumes and leaves probably changes what they wear to a great extreme
Don't remember much of Starbound, I dropped the game when I realized it was going to be shit, but I thought they were mostly for the Aztec aesthetics
Never really discussed them, you get ideas?
Same here, see ya in the morning
Those are good things to answer tomorrow
Maybe the plant people are Humanity's client race? I can't think of anything they could make that wouldn't clash in some way with their nature thing, so maybe they're the only ones humans trust 100% of the time? Humans would get an inexpensive bodyguard and they'd get to go to other planets.
Maybe their reproduction works on a queen of the hill type of system where the queen releases pheremones that keep the workers from reproducing. Once they became capable of surviving without the hive, the optimal strategy was to get far away from any other bugs to maximize their own chances of becoming a queen.
>The BBEG is another human and you have to fight him on someone's back like in the spongebob movie
Nah but i can imagine 2 jacked dudes with john carter syndrome having an epic fight that no one wants to get in the way of with the backdrop being its actually hilarious due to their size like the antman train fight.
That's why I'm saying about the queens. Naturally, they would live in a hive with only one queen, and if the queen died, the chemical signals would turn one of the workers into the new queen. It was a stable system for most of their history because the workers were all closely related and loners were likely to die if they left the hive, but once they had the option of living among other species the evolutionary pressures completely inverted as the loners could quite happily survive among aliens and have a much better chance of reproducing than the ones who stayed with the hive.
This thread has had 210 posts without straying particularly far into fetishbait.
Just posting to say good job, everyone.
For some reason I can imagine that it's pretty easy for Humans to get into space, so much so that it surprises the other species somewhat. The only other species with as high a percentage of its population traveling the cosmos are the fat octopus traders and the Avian paladins.
>Is there an order or laws about who goes into space?
I wasn't really thinking there would be one, outside of maybe something like a no fly list
>How easy is it to do so?
I figured it'd be about the same as hopping on a plane and in system, longer trips would be more like sea voyages though
I can't be arsed to dig it up on my computer since i'm already in bed but google "/tg/ earth is a heavy world." It shows how we're basically in the upper echelons for high gravity worlds but still able to achieve space flight using conventional means. Something like how using the most fuel efficient nozzle, fuel, materials, aerodynamics, and weight management we can achieve orbit using 94% fuel which leaves us just BARELY enough for maneuvers and reentry. Any higher gravity or any denser atmosphere and it just wouldn't be possible. We are the space capable heavyworlders of conventional rocket science.
That's another good point, many of our worlds would be unusable for other races not just because the gavity would crush them but also because they couldn't get out without something other than rockets
Which reminds me, anyone got ideas for FTL?
No idea why but i always imagined FTL like water.
It begins with creating a tube connecting here and there out of the fabric of reality or whatever. You compress the middle of the tube but leave the furthest ends flared. You enter the tube and because space time is now like a funnel you "shrink" into it.
Now here's where it gets soft sci rather than hard sci: space funnels into it like water into a funnel. The fun bit? Water and space don't like being compressed it makes them gain speed and pressure do to the back pressure being constantly focused into a smaller area. While your "small" ship rides this compressed space the tube itself contracts making the distance between 2 points shorter while simultaneously making you move faster than the compressed space you're riding would normally allow and making the trip shorter overall. When you pop out the other end you're riding a secondary flare outwards decompressing the flowing space bringing you back to normal size. In my shit theory you wouldn't really feel any crazy speed but a gentle motion forward for a second then you're where you wanted to be and the tube is smaller than atomic scale so objects in the path of your flight shouldn't hinder you.
Nooo it started in a fetish bait thread but if you check it out the actual conversation stayed relatively pure amidst the fetish poster in the fetish thread. We made this thread to continue in the same scheme of "lets actually fluff this shit into a legit non-ERP setting" we even had one of our first posts be a check to make sure this wasn't purely ERP shit. Hell we even got most of the idiots claiming this was fetish no matter what because it happens to be a universe of size differences to fuck off.
Why not all of them?
The plant people can open psyonic wormholes, but have a hard time in them.
Humans use the miniaturization system to make even more size jokes.
Avians have wormholes. The system that makes them is usually prettied up and ornate like. Features the highest security.
Actually, it sounds like most people are just calling it pointless/boring. It's not bad because it's fetishy, it's bad because it's nothing else.
So far, you've taken something dumb, and turned it into something overly complex and dull, which might actually be worse.
I don't even know what faggy other thread you're talking about, but this one us clearly fetish bullshit. It has no other creative drive beyond making an inexplicable space fantasy setting that falls apart with any sort of scrutiny, all centered around your shitty giantess fetish.
Using the LEL IT'S SPACE MAGIC U NERD XDDDD excuse is a pretty awful method of worldbuilding, especially when you're trying to come up with a rational explanation and default to SPESS MAJICKS because you're unable to strung together a coherent thought.
>what is their relationship to Humanity?
See, this is part of the problem. Despite being the size of insects, every single alien species out there is STILL determined to orbit humanity's collective microdick like the bad parody of itself Mass Effect turned into. Why is a species that needs specialized equipment just to not get crushed underfoot so important to so many people?
>every single alien species out there is STILL determined to orbit humanity's collective microdick like the bad parody of itself Mass Effect turned into.
I do agree that that is definitely something to avoid, but I haven't got the impression that is happening so far. Most of the stuff we talked about how one race regards another applies equally to all (avian's superiority complex, insect's otakuness, ect). We haven't really nailed down the exact relationship between various races, much less between them and humanity, well except for that "humanity are cultural juggernauts" idea, but I'm just regarding that because I don't like it.
If something does look to be problematic could you be specific?
Back from work, lets see
>>Name the main species
I'm absolutely shit at this, we could use avaians/insectiods and say that's what the translation devices translate them to/they're actual names aren't that easy to pronounce, but thats a bit cheap in my opinion and would raise the question of how the translations work
>>Name and Methods of space travel
Like I said, bad at names, but I've always been fond of using rapid "short ranged" teleportation for a way of cheating lightspeed
>>Type of Economy and trade goods
Space bucks [again, need better name], good would depend on race, but things like plantpeople producing agricultural products seems self evident
>The underwater people were mentioned as good merchants. Are they just hyper capitalists, or loners in the galactic cosmos who go all out?
I was thinking somewhat like a mix of rogue traders and seminomadic merchant camps, each ship/fleet is owned by one clan and they travel from place to place buying and selling whatever will bring a profit
>>Coloration and noticeable fashion accessories
>Having plumes and leaves probably changes what they wear to a great extreme
Well, there's the idea about lowcut stuff for elves, but for the avians I kinda like the idea their dress looks vaguely religious
I'm actually drawing a blank for the plantfolk though, they may not be big on clothes depending on how much of them contains chlorophyll
Previous OP here. I will admit it started as fetish bait. Kind of surprised you guys did something with it.
I like the traveling colony idea.
Is there a government on the home world the clans would rather ditch?
Do they share planets with other aliens often since they can just claim the oceans?
>Is there a government on the home world the clans would rather ditch?
Eh, I'd say no, but that's just personal preference, if you lean heavily on the rogue trader aspect most of them may technically be working for their government to some degree, like being officially sanctioned to broker diplomatic trading deals (but limited to what they can carry on board)
But on a whole I just like the idea of them being semi nomadic traders (or at least the ones that leave their territory most often)
>Do they share planets with other aliens often since they can just claim the oceans?
Hadn't considered that, but I like it, planet bound ones probably have huge ocean vessels
I am not Viper. I will not kill myself.
They probably need a planet or two with a stable population to keep churning out medicines and stuff. Add in the Quarian thing about doing good for the group.
It would also explain why'd they join up with interplanetary murderhobos. Even if they lose money on the initial deal, they can still aim for reaping the rewards of making medicines and other breakthroughs.
Well don't they have the Hellenistic caste thing?
Or do you think it needs expansion/a different idea?
Eh, I'm about to go to bed so I probably won't be able to suggest much for the next couple of hours, but if you got any ideas I'd love to hear them
The guy who suggested the Hellenistic idea said he'd rather have it go to the elves but wouldn't complain either way, but after that the conversation continued with it being the elves's things
The birds were either philosophical and humanitarian, if a little condescending to those who wouldn't follow their guidance or aztecs in space depending on which version you went with
>High and Mighty
Still makes me laugh. But I'm wonder if they proselytize with the other races.
I just think we need a few items they want from each other. While there would always be people who want to meet aliums, governments and companies who pay for the ships will need a return on their investment.
>I just think we need a few items they want from each other. While there would always be people who want to meet aliums, governments and companies who pay for the ships will need a return on their investment.
Well if nothing else the squids probably trade a little bit of everything, the insects probably trade some heavy machinery, humans electronics/miniaturized components, not sure about the others, you could always have plantfolk trade plant products if you want to be a bit cliche
I could see the birds focusing on the material sciences. Being limited to the super low gravity worlds must actually be hard on the species, and their armor doubles as a walking assistant tool.
Still leaves the elves.
>I could see the birds focusing on the material sciences. Being limited to the super low gravity worlds must actually be hard on the species, and their armor doubles as a walking assistant tool.
I know there are some interesting things you can do with the material sciences in zero g, don't know if it applies to low g
Elves... Art? Service industry?
But that gets a bit too close to Asari for my tastes, though if they have the caste system their artisan caste could be famous for high quality luxury goods
Could have a market on the galactic equivalent of Gucci and the like.
Worst case, they might have one of the bigger populations in the galaxy/system. Plenty of people amongst them that need goods.
Yeah. The birds are the ones really limited to certain planets. So they need to be careful how they build their houses and buildings.
The Aztec/Egyptian thing could also be used to hide 'power armor'. Not exactly meant to overpower walls and soldiers, but just to stand up in 'high' gravity.
>The Aztec/Egyptian thing could also be used to hide 'power armor'. Not exactly meant to overpower walls and soldiers, but just to stand up in 'high' gravity.
I get the feeling a lot of races use powered suits and mechanical aids (Avian's "high g" suits, squid's wetsuits, human mechs so they can do normal jobs) because the no one quite matches in their preferred environment
Assuming rough technological parity, human navies would outperfom other species by a good margin. Shrinking the crew quarters and life support leaves a lot of extra space for equipment and power generation.
>So would there be a number of Human PMCs?
I see a lot of mechanized human forces, where other races would be using powered armor, we'd be using mechs and able to slap on a lot more armor, guns, and muscles onto them
I wouldn't be surprised if PMCs were common
>Would Giant warships rely more on AI?
Depends on how common AIs are and what you mean by AI
Most would heavily use computerized networks just cause that's how the tech would go, but "people" AIs could go either way
>tfw living space station life
>heading back to human tiny dorms
>accidentally get off at wrong stop on tinytram due to being new crew
>giant tomboy daughter of some other giant-race crewmate spots you as they're walking down the hall
>scoops you up and looks around
>no adults around to scold her, she grins mischievously and pockets you, running home
Not really, I assumed roughly the standard of the setting, but we haven't determined that either
Also, think it could go for a new thread or has the discussion slowed down enough now that we've got the races outlined that we shouldn't bother?
Shit posting isn't on topic, goes out of it's way to try and change the topic, will avoid containing specific complaints, often contains personal insults and usually comes in several posts at a time with all of them being off topic and/or contrarian for the sake of being contrarian
He may have meant to but he was forgetting his sage a bit more than half the time
Kinda funny actually
But whatever, I got some good ideas from the thread so I'm happy with how it turned out
Still got a few posts, any last minute details you want to spitball ideas for?
Eh, fair enough, like I said up thread I mostly made this to discus ideas, actually making a setting wasn't the goal
I do particularly like the ideas for the insects, squids, and the whole "tiny race with normal sized ship/stations that they just cram more stuff in" bit
That last one makes sense once you think of it but most settings were there's a size difference in races usually just goes smaller species = smaller ship
>That last one makes sense once you think of it
Not really. You don't want a ship so big it can't properly function due to there just being plain old too much stuff. On top of that a fleet of smaller ships would be more versatile, have more firepower, and couldn't be potentially taken out with one well placed shot.
You're pretty much wrong in every regard here
>You don't want a ship so big it can't properly function due to there just being plain old too much stuff.
That's an engineering problem then, depending on what exactly the problem is the answer could be as simple as "slightly widen the crew area for more maintenance personnel" or "Put less of component X on board and add a few more of component Y to support other functions"
>On top of that a fleet of smaller ships would be more versatile, have more firepower, and couldn't be potentially taken out with one well placed shot.
This one really depends on the cost/benefit of various things, such as whether or not this universe's FTL works better the larger the engine or if energy shielding/weapons scale up in size well enough that multiple tiny ships would actually have less firepower/durability or if X component needs to be Y size at minimum and if you bump up components A, B, and C a few sizes you get a better cost per whatever, and that's disregarding things not simply limited to ship design such as things lilke in the event you're race is the odd one out AND trade is easy there's also the added benefit of being able to use standardized parts made by other races with minimal retooling
But all that relies on setting details we never hashed out, so feel free to make assumptions as to why it won't work while I make assumptions as to why it would
If your engine is the size of a small city it's gonna be a bitch to keep functioning and there's too much that could go wrong when your ship is big enough for breakdown in communications to be an actual problem.
>If your engine is the size of a small city it's gonna be a bitch to keep functioning
Depends on complexity, what maintenance involves, and what tools/machinery is used for said maintenance.
Honestly I have trouble buying keeping a starship engine running doesn't involve the uses of specialized drones/power armor (if only due to the heat/radiation it would probably give off) or completely shutting it down, ideally in a dock
and there's too much that could go wrong when your ship is big enough for breakdown in communications to be an actual problem.
That would depend on the ship's communication network and how much is automated, as well as if increasing the size of systems involves increasing the complexity of the control system. For example, you'll need more people to keep the engine maintained if you make the ship bigger but you won't need more people to steer it, and likewise you'll need more people to aim the guns if you tack on more, but if every gunner has a monitor telling everyone to focus fire on that ship is as simple as a mass IM to who ever all is in command of each battery of guns
Alright, why don't we try focusing on an aspect of human/giant xenos relations we haven't thought out yet? Such as the nature of combat and warfare between ultra dense humans and their gigantic counterparts.
One thing that occurred to me when thinking about scenarios of physical contact between the two radically different body densities is how easily alien flesh and skin tears in comparison to our own. In other words when a human and an alien collide it will almost always be the alien's bodily structure that starts to break first, hence the reason we can survive being stomped on without injury. If you think about, a barefoot xeno standing on a human would be about as fun for them as stepping on a d4 is for us. Thus, a human body propelled at sufficient velocity towards an alien's would be perfectly capable of piercing it's soft tissues without killing the human. So basically one of the first combat roles for humans in a mixed race fighting unit I can think of is, well, as specialty ammunition of sorts. Either thrown by hand or fired from a launcher of some sort such human soldiers could be hurled at a target, which they then physically penetrate and proceed to claw their way out of like explosive bullets from hell.
I know it sounds ridiculously bloody enough to be something out of grindhouse horror flick, but if you think about it makes sense. Humans are tiny targets to these aliens, and would be all but impossible to hit if they were flying around like John Carter, which would allow them to quickly close the distance. Nothing man portable to us that doesn't rely on fuckloads of thermobaric explosives is going to cause enough damage to them to kill them because bullets simply don't make big enough holes, but we can pass through their flesh like tissue paper if we hit them with enough speed. And thanks to our tolerance for high gravity we can endure the g forces generated from rapid acceleration that are unthinkable to other species.
Even if it does make logical sense given the setting, humans as ammunition is just a bit too out there for my SoD, I could by humans going all Shadow of the Colossus on an alien, even using some sort of jump jet/powered armor with flight, but getting shot as ammunition from anything just seems too odd
Also consider how cost effective it is having a soldier who can be deployed in such a manner as opposed to producing missiles with equivalent target tracking abilities. The soldier needs only be trained and equipped with arms and armor once, and can be fired at targets repeatedly, while a rocket the size of a man are extremely expensive and can only be used once.
So the way I see it, Humans would be equipped with an exoskeleton with integrated jet packs and a pair of oversized chain swords, for maximum rip and tear, and launched at high speed towards a target. The humans then fly straight into what they're trying to kill, and proceed to claw their way out causing massive tissue and organ damage to the enemy alien. Bloody, but nothing if not effective.
On the giant homeworld actual omnidimensional thrust packs like the astronauts use for spacewalks might have enough kick to give us actual in atmo maneuverability. Give us a big ass sword, some decent impact absorbing armor, strap the thrust pack on our backs and launch us out of a tube. It'd be like bee's carrying razor blades just big enough to cut your tendons or do some serious flesh wounds. Of course the better option will always be some sort of highly mobile vehicle since gravity won't be working against us and those tend to be able to carry bigger boomsticks and the like. Hell a railgun that could shoot down nuke or fuck up a ship at sea could just as easily be used to snipe giant heads off their comparably large body profile.
Pretty much what I said >>45250797, using humans as ammunition seems too over the top
But I do agree getting power armor and going all rip and tear is likely
>might have enough kick to give us actual in atmo maneuverabilit
Good point, a powered armor with flight capabilities would be a lot easier in a lower g environment, and even a small blade in the right place can do a lot of damage
I know it sounds over the top, and I will admit it is, but it struck me as the logical conclusion of trying to use tiny weapons to kill giant things quickly. A small blade in the right place certainly is effective, but keep in mind we are talking about literal mountains of living tissue we're dealing with here.
I totally think a less extreme example of this principle would be using super manueuverable flying power armor to zip around a target faster than it can track you, though. You could have these super fast guys go stab and slice giants in very critical spots, even if it is a less effective means of bringing down aliens than simply going THROUGH them. Perhaps humanity could employ both tactics?
>, but keep in mind we are talking about literal mountains of living tissue we're dealing with here.
Well, if humans are roughly hand sized that's still big enough a sword in the right place will mess someone up
>I totally think a less extreme example of this principle would be using super manueuverable flying power armor to zip around a target faster than it can track you, though. You could have these super fast guys go stab and slice giants in very critical spots, even if it is a less effective means of bringing down aliens than simply going THROUGH them. Perhaps humanity could employ both tactics?
Possibly, I do prefer them just zipping around though, but I'm repeating my self
And odds are you will find some crazy bastard willing to be ammo