>Battle Point System by GW Warsaw(!?)
This one fit my taste, pool system with summoning house rule.
Dwarf Warriors(4;+1) cost the same as Hammerers(4) and Ironbreakers(4) unless there are 20+ then they cost more.
Quarrellers are (5;+1) and Thunderers are (6;+1).
>Dwarf Warriors(4;+1) cost the same as Hammerers(4) and Ironbreakers(4)
Warriors(4) for 10 models, Hammerers and Ironbreaker are (4) for 5 models, sound reasonable(but not accurate). BTW, Warriors cost (9) for 20 models.
Not sure about Quarrellers and Thunderers thru.
Reminder that all the Skaven named heroes are gone, soon all named characters
>Queek died for this shit
Nothing valuable in there really unless you want the Khorne models, sigmarine's can be bought seperately.
Pick one of the getting started boxes, they are a good saving, especially the lizardman one
I thought of getting the Lizardman one, but I actually dig the new Fyreslayers too. I might be in the minority with that opinion though, I've seen mostly negative things said about their design here and on other places.
From my understanding, they want to get rid of the name of the characters except for few important ones, so that the player and them can create whatever heroes or character they want using whatever model they want.
For example on the Lizardmen\Seraphon Battletome there is this Slann named Zectoka, that I personally don't like, but if someone want to use ita can simply paint him the same way.
I have mixed opinions on this choice, from one part we lose the uniqueness of many heroes, form the other part we have now limitless possibilities for the creation of new characters; and in the end one can simply continue to call that model with the old name and think up a story to how he survived.
From my understanding, they want to get rid of the name of the characters except for few important ones, so that the player and them can create whatever heroes or character they want using whatever model they want.
What? And you couldn't do that before?
inb4 "AoS has no fluff, AoS fluff is shit tier"
I thought the whole point of the Age of Sigmar plot was the forces of order finally getting their shit together and having a chance against chaos. Now its the same shit as end times, with Chaos winning more than they should, having a massive number and terrain advantage, and Archaon is ALREADY jumping back into the fight? And they already have the end written out with Archaon winning and taking Ghal Maraz? Stupid, just stupid. They should have kept the forces of chaos on the defensive like they did in the starter book, not have them go right back to a big scary force closing in on sigmar and his allies. Again.
That's about as good as it gets the rest is like pic related.
>They should have kept the forces of chaos on the defensive like they did in the starter book
Sound stagnant, like the-world-that-was. I think that, most different feature between AoS and WHFB, the former plot line is suppose to progress steadily.
>And they already have the end written out with Archaon winning and taking Ghal Maraz
Avoid anything about Archaon, or we will summon carnac?!
Not that guy, but I think there's a bit of a misunderstanding. What I think he meant, is that characters you make in AoS are, in battle, more interesting than characters you make in WHFB. For example, in WHFB I could take a bretonnian lord and make all sorts of fluff and stuff for him, but in game he would just be some dude swinging a sword around. If AoS did anything right, it was make all heroes interesting to use in battle through abilities and command abilities.
So now we know what's in the space between the realms: fuckoff huge rats.
So what do they make at the Mortuary Factory? Corpses? Do you think they were pissed when it started raining free corpses?
It's clear someone at GW like Archaon, because the amount of jerking off he get's through the roof. There's this part in one of the book where they go on about how Archaon has destroyed all these other universes, but it has no effect on the old setting or the new one. It's pointless. It was just thrown in there so some twatty writer can go "Look how cool and awesome Archaon is. He could beat up a million God-Emperors and shut up, Storm of Chaos never happened."
It's reach the point that Archaon is no longer a mary sue and is now one of those god awful, ultra edgy Sonic the Hedgehog fan characters.
Archaon the Hedgeheg, I guess.
Are you kidding?
In WHFB I had 200 points to customize my vampire lord to exactly what I wanted fluff wise.
She could have been a lahmian seductress super wizard.
Or he could have been a blood knight, with unrivaled martial prowess BEFORE he became an unliving killing machine.
Or the slow, indomitable, inevitable warlord crossing the board who just would not stay dead.
Or the once proud noble falling further and further as he becomes more and more the monster from children's tales.
Vampires these days have the option to take a horse.
Once upon a time they had a whole list of vampiric traits to go with a massive slew of item upgrades that could drastically change the character on the tabletop.
You have a point, but I'm not sure I got my point across well enough. I mean, I played dwarfs in WHFB and I would always give my dwarf lord lots of runes because I liked to have powerful heroes. But in the end, he was nothing more than a beatstick and my points were usually better off being spent elsewhere. In AoS, heroes contribute more to your army as a whole than just being a beatstick. Maybe I'm the only one that feels this way?
I love their lore.
I approve, when AoS started I feared it would be nothing but big names but as I have no intrest in playing I'm not the target audience.
>And they already have the end written out with Archaon winning and taking Ghal Maraz
Wait what? How does that make business sense? Are they addicted to killing off settings now?
I think named characters have been removed so new ones can be added. Major ones still exist. Sigmarines and Firedorfs don't have any named ones. That's it. Everybody else so far has had named ones.
There isn't. There is one picture of Archaon reaching out to Ghal Maraz. In WD it has the description of "Archaon reaches out to Ghal Maraz, but is this the past or the future?".
Nothing has been planned and even if Chaos wins (and remember, Chaos winning has been a staple since 3rd edition WHFB) why does it matter? Game dies, everybody is happy.
In WHFB we knew the end times was going to happen, it was inevitable since the beginning that chaos would win. Now we know the ending of AoS, and its pretty much the same thing but with no chance at coming back. They destroyed the old setting to make this new one, and then kept a very similar storyline. Stormcast eternal Wank? not even close to chaos wank. If anything they created the stormcast eternals just give Archaon a tougher enemy to add to his ridiculous list of victories
>Mentions one hold works with the "Shadowkin" in the Ugulu lands or whatever, and they've learnt to fight clandestine wars from the "Shroudling Kings".
Sounds like Bel'lakor has replaced Malal/Malice as the Anti-Chaos Chaos. Which makes sense, I guess.
As for the rest, it says human, elves and dorfs leave Azyrheim to fight battles as well. So that confirms once again that the analogue of the Empire will return.
Slayers are also mentioned a bit. Slaaneshi Daemons are mentioned.
Thing I don't get is, do they have normal kids? So is it still man dorf + female dorf? It mentions families, but no actual women. But I assume so?
Also, the Grimwrath Berzerker is OP as fuck. 3+ 4+ -1 D3 with 4 attacks each. Plus if he dies, he gets to finish his turn anyway. Plus ONCE PER TURN he can ATTACK TWICE. How the fuck is that fair? He can dish out 24 damage in one go.
Grail Knights and Saurus might shrug it off due to Grail Knights having +1 save (though think it's only if they charge) and Saurus ignore -1 rends.
Also, I hope Forge World give Magma Dragons to Firedorfs. That'd be cool as fuck.
>So is it still man dorf + female dorf?
"Amsaralka was breathtakingly beautiful. He took in her massive shoulders, her strong, heavy miner's arms. Her feet were delightfully huge, and he suspected the toes (he often dreamt of her toes, when life was slow) hidden behind her steel toe-caps to be exquisitely blunt. Her hair was gathered into two tresses, thick as an ogor's golden torcs, and as lustrous. Her face was wide and square, her eyes attractively far apart. She had a broad mouth and full lips, behind which hid white teeth as evenly placed as bricks."
What the fuck!? I don't expect AoS close to attach, but duardins women just too horri...
>It's clear someone at GW like Archaon, because the amount of jerking off he get's through the roof.
He's the big bad, and so needs to be set up as threatening.
>There's this part in one of the book
His own book, go to any book of any faction and you'll see them portrayed positively.
>Archaon has destroyed all these other universes, but it has no effect on the old setting or the new one. It's pointless.
Its effect is to increase his menace and to have him do things since the world was destroyed.
>In WD it has the description of "Archaon reaches out to Ghal Maraz, but is this the past or the future?".
It's obviously the future. Archaon is far more heavily mutated and has never had the opportunity to take up Ghal Maraz since he blew up the old world.
>Sounds like Bel'lakor has replaced Malal/Malice as the Anti-Chaos Chaos. Which makes sense, I guess.
Why would you think that? There's a whole realm dedicated to Shadow stuff that isn't Be'lakor.
mega-bait roflmao, all fucking characters are the exact same in aos, with the exact same command abilities, the luckier ones can choose a weapon or a horse. compare that to the woc gifts/OK big names/vampiric powers/etc. not to mention the fuckload of magic items, both common and army books
Could be worse.
I was 3 boxes in to a new Space Wolf army when GW released the last lot of crap for them. I took one look at the flying dog head, the sleigh, and MURDERFANG and abandoned the idea.
The only way the grew plan has a chance at succeeding is if the lizardmen wipe out the skaven, all the chaos human worshipers, beastmen, orcs, and chaos created monsters. Then they have to get all the humans back into the old world, so no more Cathay, ind, or nippon. Then they got to put all the elves back on ulthuan, and get all the dwarfs back to the worlds edge mountains. Only lizardmen sank to the extreme degree would let that happen, at least chaos sank was expected
Not named as, say, Valkira the Bloody, or Syclla, or Lord Kroak.
The first AoS book says something like "something rises in the Shadowlands" and is next to a picture of what looks like Be'lakor.
I thought when they were hanging on the edge together, they both reached for Ghal Maraz? Also, couldn't it be something he did during the time between worlds. Furthermore, do you think it's beyond GW to go
>Smites Sigmar down
>ahaha I am all powerful!
>picks up Ghal Maraz
>Ghal Maraz does that "if they have any good in them it makes them to the Forging blah blah"
>Archaon remembers why he turned from Sigmar in the first place, realises his mistake
>takes up Ghal Maraz and turns on Chaos
All we know is GW has planned to make AoS a long term thing. What length that means, we don't know. I'm not too fussed, I'm enjoying the stuff that's coming out, the Firedorfs are pretty cool (despite the constant 'hur dur shit models', I think the Magmadroth is pretty sweet) in fluff.
I have nothing to lose by following.
>I have nothing to lose by following.
Everyone has something to lose in anyone supporting this game and GW in general. They need a wake up call and AoS tanking could well be it.
Luckily it's tanking anyway, without your help.
You know I was really hopeful when I heard the first talk of AoS.
I mean, c'mon, free and less complicated rules, it could have been great.
But with GW's piss poor implementation I do have to kinda hope it does flop hard and be the slap to the face GW need to get themselves back on track.
>Pre-order Chaos battletome out of hype, was enjoying the game and my Skaven, eager to see the lore and hoping for new units
>GW pulls this shit.
I'm going to continue to enjoy the game but i don't think i'll be buying any of their books from now on, not like i ever really bought much from them ever
If the dickheads are going to kill my characters, then i'll kill my support. Fuck AoS honestly, the game is fun but the fluff is beyond fucked, i also hope it tanks just to show GW how badly they fucked up.
GW's wake-up call has been ringing for several hours now. Unfortunately it's still sprawled comatose next to the hotel room toilet bowl and has yet to discover that the 'exotic masseuse' it ordered last night has escaped with its wallet, its phone, and its trousers
and also was a man.
They will add non-unique generically named heroes such as the Gaunt summoner you mean. they might be good, but their impact on the world doesn't go beyond the small bit of text in the warscroll.
If GW wants us to care about the lore and make a story worth telling how can they avoid named characters? who are we supposed to recognize as the leaders or figureheads of each race? who does what and why should we care?
It's like having LOTR without Frodo or Gandalf for fucks sake
I haven't bothered with any of the BL stuff but a lot of the new fluff from where I am sitting seems to be focused on WAR, as if the GW studio took that whole 'there is only war' thing to heart.
It seems to be a problem across all of GW and it's infected BL and FW too, they seem to be wanting to focus less on civilian life and the little details that give a setting life in favor of X fought Y at Z.
>Read the Fyreslayrer story collection
>Ur-gold runes spark and blaze in the protagonist\s flesh.
>ANIIIIME MODE ACTIVATED
>He slaughtered the Chaos hordes like they were nothing but chafe
>A stunted unstoppable whirlwind of destruction
Hell, yeah. A unique Dwarfen faction of literal HYPE and ANIME junkies. Finally someone got the Dwarfs right.
Anyways, has the Fyreslayer BT been uploaded yet? Some anon said that he would do it instead of me at the moment of its release. If he didn't, then I would be disappointed. I might have to do it myself. Our Lord and Master Swigmar knows, I am the only one around here who supports him!
>every fucking WHFB miraculously surviving the end of the world.
Yes because feast or famine is the only option you stupid fuck. God forbid they thin down the herd and use that to pour effort into what remains.
Enjoy your nigmos i guess
Leaked WD page.
Vandus and Korghos rivalry is definitely interesting.
Thostos descent through Reforging is also interesting.
Gardus and Bolathrax are also interesting, the first takes a trip through the Garden of Nurgle while the second is overtly talkative about true names of the other Daemons of Nurgle.
Vermanalax is the Verminlord with a plan! Which is turning Ararielle into a Skaven.
>Plan is to turn the goddess of life into a giant walking rat
Skaven are such saturday morning cartoon villains, and I fucking love them for it.
Such a shame they didn't run with that. He could have been a really interesting character.
>Not named as, say, Valkira the Bloody, or Syclla, or Lord Kroak.
His name is the Celestant Prime. His human name is still unknown, but he is a unique named character.
>The first AoS book says something like "something rises in the Shadowlands" and is next to a picture of what looks like Be'lakor.
That's Malerion, aka Malekith, Incarnate of Shadow.
>He and Sigmar both ended the world reaching for Ghal Maraz and falling into the RoC.
>I thought when they were hanging on the edge together, they both reached for Ghal Maraz?
Sigmar had Ghal Maraz. And the Archaon shown reaching for it in the vision is a more evolved form than even the AoS version.
>I guess he's Karl Franz or Valten.
Nope, he was a King in the Mortal Realms. Those niggers were long dead.
>Do you think we'll find out?
>People says that Malerion is Malekith fused with Seraphon, his dragon. Where can I find the source of it?
You'll find it nowhere, it's mere supposition. As far as we know Malerion is simply Malekith after getting brainfucked during the End Times.
Oh, so it's not official? 1d4chan states
>Malerion (formerly Malekith- his name was changed due to copyright issues, also the fact that he fused with his dragon)
but I was looking pretty much everywhere but could not find a thing. Do we have anything more about Malekith and Morathi beside this little blurb in the main book?
How the fuck do you pronounce this shit?
Fired? Fird? Ford?
what the fucking shit, gw?
They both hate each other and only work together because they have common interests
Also Morathi has a retinue of shadow daemons, so she maybe powerful and have an important role when they get round the elves
Also bacchanal means "a wild and drunken celebration", unless they were celebrating while torturing Morathi
>Oh, so it's not official?
First fluff book. Quest for that hammer.
It stats that Malerion is disembodied until its hate gives him a new form. Nothing about a fusion but there that picture near by. Then he found his mother who allied with native Shadow Realm creatures.
Later he went with Tyrion to fuck Slaanesh and ruined with his noncaring alltogether with Nagash and Gorkamorka Sigmars patheon.
That's all we know.
Wonder why there's two variants of the herald of khorne. Can't be that one's on the chariot, that's a separate warscroll below.
Otherwise not seeing any surprises jumping out at me.
Extremely new to this so I apologize if there's an obvious answer.
I have two armies I pulled out of the basement: Orcs and Daemons of Nurgle.
I've made up to 600pts lists using the PPC or PPT or whatever it's called comp.
The Orcs have this insane shit where if they take a Warboss and a Black Orc Big Boss, a big mob of Orcs and some Black Orcs, everything buffs each other.
The Warboss can give everyone +1 attacks, the Big Boss gives the Blacks +1 to hit, the Warboss gives the Big Boss +1 to hit...
The Nurgle army doesn't seem to have anything like that.
> tl;dr How do you make a Nurgle Daemon army killier?
DAT reaperblade holy shit
In Fantasy, this was a Dwarf woman of unimaginable beauty.
But its also canon from the same story Dwarfs find no living thing appealing visually unless drunk, so there's that.
Yes, he swings with both of his weapons every turn. But the numbers just aren't that impressive. It has an identical effect to saying:
> Once per game he can reroll 1's to Wound with his Reaperblade.
Identical average damage output. Just makes the results less consistent; potentially much higher, potentially much worse, normally a very, very minor improvement.
Any one have an opinion on second best getting started box? Obviously Lizardmen is #1
How does it feel knowing that even people who don't play the game think AoS is fucking terrible?
pic related from a thread on /v/ right now
>his new command ability
Too generic, but fitted the theme of Dark Gods. The new ability is really shine, kill enemy general and ascend into daemon prince, or become spawn when killed.
Malekith is a Dark Elf sorcerer with a mask in Marvel. He came out 1 year after Dark Elves were released in WHFB. The problem is, Malekith wasn't mentioned, afaik, in the Dark Elves book.
That's why it's been changed.
Because they've read what is said on /tg/?
How do you not know that 90% of people who moan about AoS never played WHFB in the first place, let alone invested in it.
Before AoS, you'd post a 40k thread, it'd get replies. You post a WHFB thread, it'd be spammed with "HUR DUR 40K IS BEST" posts.
So no, I don't take what /tg/ says seriously, let alone /v/. They go on 1d4chan for their information, they don't read SHIT. Plus it's full of crossboarders and people pop in here, read what is said by the shitposters and then go back and speak it as fact.
Why do you think we get the "Ork weapons work because they think they should work" meme from? Or "Orks don't get infected by plague because Gork and Mork went and kicked Nurgle about until he said he'd stop infecting Orks"?
It's literal memeing at this point. Read bullshit, regurgitate bullshit, perpetuate bullshit, cycle continues.
The fact people are so autistic enough they can't just leave /AoS/ alone just proves my point even further. People are bored, /v/ likes to shitpost a lot, so they come here.
not him but...
That also has NOTHING to do with what he said. Guy said people read shit on here and repeat it elsewhere. This is a fact. This cannot be denied. Yet it means nothing when these people never played WHFB in the first place and repeat opinions on the small minority who did.
not him but, here in the northern part of the netherlands, age of sigmar is infinitely more played then fantasy ever was.. hel i used to be a 40keks player myself, stopped, then came back to tabletop gaming for MAXIMUM OVERDWARFING (never liked the whole wheeling and stuff from fantasy)
>Fireslayer Grimir-Gorku : Trust me, boyo, you going to love this. What you are seeing now is my normal state
>*Activates Ur-Gold rune*
>Grimir-Gorku : This is a super Fyreslayer
>*Activates the second Ur-Gold Rune*
>Grimir-Gorku :....and this is super Fyreslayer who ascended past a super Fyreslayer. You can call it super Fyreslayer two.
>Exalted Chaos Champion: Uh ho Uho ho...shiny....
>Chaos Sorcerer : What you useless transformation. You changed your hair and adopted a glow. So what?
>Grimir-Gorku : Heh....just wait.
>Aelf sage : Has he really found away to surpass an ascended Fyreslayer? Is that possible?!
>Stormcast Eternal : He must be bluffing. What would that make him? Double ascended?
>Grimir-Gorku :AND THIS.
>*Calls out to the third third Ur-Gold Rune. Calls out the Grimnir within*...
>Duafrin Lomh Beard : What is he doing?!
>Grimir-Gorku :....IS TO GO FURTHER BEYOND!
>*The third blazes into life*
Grimir-Gorku : AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>*The blazes of the third rune intensives, enveloping the Fyreslayer in in a ball of fire fiercer than any sun*
>Auric Runefather : No, stop it, Gorku! If you do this now it will drain away all the time you have left in the realms, and I say you need every second as it is!
>Grimnir -Gorku : AHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>Aelf sage : Unreal! How is he generating that much power?!
>Stormcast Eterna; : I..It'stoo much!
>*The ball of fire becomes a pillar of fire*
>Auric Runefather : STOP IT NOW, GORKU!
>*The pillar of fire explode, nearly sending the Champion and Sorcerer flying*
*A godlike figure steps forth from the flames*
*Grimnir-Gorku with the third rune activated has become the Avatar of Grimniir.A stunted giant whose veins are filled with molten fury. Long overflowing fiery hair dances around his shoulders and back, puffed by godlike energies emerging from within
>Exalted Chaos Champion : GOOD! SUCH POWER,. MUCH SHINE! TODAY I TASTE THE BLOOD OF A GOD
>Chaos Sorcerer : Uhhh..i..is this the power of ANI....
>Super Fyreslayer three Gorku : NOW THE FIGHT TRULY BEGINS
Swigmar be praised. A faction outside of Chaos who have mastered the power of
ANIMEEEE! Fyreslayer Battle Tome *tablet edition)http://www.mediafire.com/download/0rlk9g7xqq8m38t/ANIME_DWARFS.epub :
As someone with a passing interest in Warhammer, Age of Sigmar... Looks a lot like 40k.
I always got the impression that Warhammer Fantasy was more grounded while 40k was balls to the wall crazy.
The only arsepain is yours.
Someone thinking of getting into the game should know that they may have a hard time finding people to play with and it not possibly being supported by GW for long.
I'm speaking from experience on the former you faggot.
Unless you have a personality. It took me three games of AoS and now my entire group is on the bandwagon. from no players to fifteen players in three games. The game is great you just have to fight all the negative perceptions people have before they try it thanks to trolls like you.
"You can't rely on anyone playing this, you have to do all the advertising for them."
If I wanted a fucking franchise I'd license a Games Workshop outlet.
There was seventeen Fantasy players in my county. Now there's fourteen who talk about Age like Dawi discussing Druchii.
It all depends.
All you will ever get from /tg/ is a bunch of personal opinions of people getting their favorite hobby ripped from them after decades of spending time and money on it.
Some people adapt, and chose to go with the flow. And some people simply refuse to let go. Most of the time though, you will see the internet hate for GW and all its products has grown even larger with the start of AoS.
And as always, there isn't much of a thinking process behind the haters, they don't need to. Anyone spending 20+ years on a hobby that goes down the shitter has a right to be angry. I was angry to at first!
Now, back to the question at hand. Is it wroth spending money on?
Well, what are you looking for? If you're looking for a hobby which has the miniatures in its focus, where the goal of the game isn't to net-list you're WAAC gameplay to fit the local meta, but instead to simply field cool models you have painted to the best of you're ability. Then AoS is for you. Its that simple, if you know you will be spending 80-90% of the hobby in you're hobby room painting, and like the esthetics of the latest GW releases, you will have a blast with AoS! If you enjoy putting together custom scenarios where the goal of the game isn't who wins, but to enjoy the time spent playing, then again AoS is for you. If you're tired of gaming board games where you field ugly models because they are the better option, and simply want to have fun with friends, yes you know it, AoS is for you!
But... If you want to spend you're nights building cool army lists, discussing the usage and tactics of units, feel the adrenaline pump when you see you're up for a win, go to local tournaments, join you're local gaming club for weekly games... Then AoS isn't for you!
From super anon, the best summary on /tg/ so far.
I could literally have a game putting random miniatures on the table, moving them arbitrarily and when they get in btb have a rock-paper-scissor to determine who wins, and have as much game depth as this Age of Sigmar.
With this I'm not saying it can't be fun, but really, I can't see how you can defend it as a game. "Can be fun" doesn't make it any good or worth of any respect. Fuck, pissing contest are fun for some people.
I look at finances. Getting someone into a game with a limited lifespan seems really dishonest, and currently GW growth has screeched to a halt after it was released while they also can't get enough people to play it at their international convention along with online retail outlets dropping the price of the starter set by up to half to dump stock.
I wouldn't tell anyone NOT to play it, but they should know the good and the bad together.
The good is the freedom to play and great models
except subjectively Archaon, the bad is the fact its not well recieved and people may have a hard time getting groups.
>people who dislike AoS never even played WHFB
Is this what you fanboys have been reduced to? The sheer scale and duration of the anger shows the huge investment people had in WHFB.
Can we stop perpetuating the spiteful lie that not liking AoS is a WAAC thing. Fluffy gamers want actual army building rules and a vague attempt at balance as well. And they also realise not playing to win is rude and unsportsmanlike.
Asur are High Elves.
Druchii are Dark Elves.
Dwarfs lnow the difference. They're racist fucks who attribute the actions of one to the other, but they are aware the two are not the same and that Druchii are always hostile.
Also, the way to get people into roleplaying games is to start a group. Age requires you to be a pitchman selling Perry And Sons Wargame Tonic.
>that not liking AoS is a WAAC thing
>if you're looking for a hobby...
Seriously, what you are talking about?
>everyone gets a trophy.
There are tons of game that everyone gets a trophy.
But we don't know it has a limited lifespan, that's conjecture. It seems more dishonest to me to state conjecture to a newbie as facts.
I thought dwarfs disliked high elves more. Sure, the dark elves started the war with some false flag shenanigans, but then Caledor II was an arrogant dickhead and shaved an ambassador's beard leading to the War of the Beard. They may know druchii are more likely to attack without warning, but they've got more grudges with the asur, and it's the grudges that really matter to the dawi.
>Fluffy gamers want actual army building rules
Unless those rules interfere with the fluffy ideas in their head.
>not playing to win is rude and unsportsmanlike.
I think it's also a lie that fluffy players don't play to win. They don't play stupidly because they don't give a shit, they'll try to win the game with what they've brought. They just won't necessarily bring completely optimised powerlists (because those often end up being netlists in this day and age).
To be honest "WAAC" has become overused, it didn't used to automatically mean "competitive", it used to imply someone that would bend the rules and so on to try to win.
>But we don't know it has a limited lifespan, that's conjecture. It seems more dishonest to me to state conjecture to a newbie as facts.
Nobody said it was truth, it was always stated only as a possibility in this thread.
>I thought dwarfs disliked high elves more. Sure, the dark elves started the war with some false flag shenanigans, but then Caledor II was an arrogant dickhead and shaved an ambassador's beard leading to the War of the Beard. They may know druchii are more likely to attack without warning, but they've got more grudges with the asur, and it's the grudges that really matter to the dawi.
Dwarfs later found out they were manipulated, which is how Grombribdal discovered Malekith broke the oath of friendship. But when something goes in the Book of Grudges, it usually goes against your entire race unless you're a Dwarf where it goes against your entire clan. Because racist. The only thing Dwarfs don't count is Chaos, since they don't use Norscans against the Empire or admit Chaos Dwarfs exist.
But since they know Druchii are worse, they would speak worse of them than Asur. Both would have generic insults against Elfkind as a whole though and they wouldn't mention one without mentioning the other.
>Well, what are you looking for? If you're looking for a hobby which has the miniatures in its focus,
I can hardly see how miniatures would be a selling point for AOS. I admit GW has superior production quality - which means less moldlines and errors, better fitting parts, and the possibility to produce very detailed pieces.
Yet their design is objectively bad. Some people may still like an objectively bad thing, but this doesn't make it any better.
Conceptually, they're clearly trying to establish some very high fantasy flavour with elemental themes and over-the-top weird-punk styles, but they fail miserably. Just think in how many cool ways the idea of "fire dwarves" could be developed, and look at what we got. The other 'original' faction we've seen this far is a rip-off of their own signature Space Marines. And they look ALL THE FUCKING SAME. SIgmarine with bow, sigmarine with stupid spear, sigmarine with stupid sword and tower shield, oh-so-original! The only thing that isn't a variation of the sigmarine-on-foot in the whole army are the winged ones, and ... well, pic related is a Darksider's angel, and it wasn't that much of an original concept even back then. They managed to rip it off and make it less cool in the process.
That's how bad they develop the miniature's concepts, but then they get to the 'sculpting' phase and what do you get? Archers who can't see what shit they're aiming at because there's their stupid WOW-style pauldron in the way (not to mention they're holding the arrow through a ring that will keep it from even shooting). Dwarves that instead of the strong and stocky badasses we're used to have smooth round bubbles of fat, not to mention babydoll limbs flailing around and flat beards. And that's when they're not mirrored, mind you.
Not to mention their prices.
The new AOS models are unimaginative, unoriginal, poorly designed and poorly executed. You can't possibly deny that.
>But I like them
They're still bad.
>it was always stated only as a possibility in this thread
>Getting someone into a game with a limited lifespan seems really dishonest
>Not "that may have a limited lifespan"
Yeah, I know this nitpicking is pointless, but I was bored.
>where the goal of the game isn't to net-list you're WAAC gameplay to fit the local meta, but instead to simply field cool models you have painted to the best of you're ability. Then AoS is for you. Its that simple, if you know you will be spending 80-90% of the hobby in you're hobby room painting, and like the esthetics of the latest GW releases, you will have a blast with AoS! If you enjoy putting together custom scenarios where the goal of the game isn't who wins, but to enjoy the time spent playing, then again AoS is for you. If you're tired of gaming board games where you field ugly models because they are the better option, and simply want to have fun with friends, yes you know it, AoS is for you!
So your point is
>No point values or better defined rules = you can play what you want and play for fun
Then, the 'good' part of the deal is supposed to be
>you can play what you want and play for fun
Which a good game would accomplish by being a good game, not by not having rules.
For example, making each unit so that it has something relevant to add to the gameplay and to synergize well with any other unit, although in different ways. So you can find out which ones you like and make them work together, rather than having to spam the mandatory good units of your faction or to keep in mind what the meta might look like. That would take some remarkable investment in game design, but can be achieved, and without necessarily making it too difficult.
But GW hasn't achieved this, it has only taken the lazy shortcut by just giving up and pretending it's for the best.
You can't possibly commend this line of action. Not seriously, not considerately.
Also: back then if you wanted a non-competitive game you had to find a guy who played a non-competitive list.
Now you have the exact same problem, because it's not like making points disappear will prevent people from spamming the most broken units - actually, intuitively, it does the contrary.
>If you enjoy putting together custom scenarios where the goal of the game isn't who wins, but to enjoy the time spent playing, then again AoS is for you. If you're tired of gaming board games where you field ugly models because they are the better option, and simply want to have fun with friends, yes you know it, AoS is for you!
To be honest, KoW would be better than AoS for any of those.
>For example, making each unit so that it has something relevant to add to the gameplay and to synergize well with any other unit, although in different ways.
I think you're bigging up other games a bit too much. I mean, if we just look at warhammer fantasy 8th edition (which was presumably a good game rules-wise, otherwise we'd have been seeing the same arguments being made as people abandoned it en masse) a bunch of spearmen don't have any major synergy with the bunch of archers behind them beyond "stop the archers getting charged" and "whittle down the unit about to charge the spearmen".
>copy and pasted CAD designs across the entire new range
>which was presumably a good game rules-wise, otherwise we'd have been seeing the same arguments being made as people abandoned it en masse
>a good game
>we'd have been seeing the same arguments being made as people abandoned it en masse
this post is so hilarious, you clearly deserve your pay from GW
>So what do they make at the Mortuary Factory? Corpses? Do you think they were pissed when it started raining free corpses?
God damn Chinese Corpse Factories flooding the market with cheap bodies hows a guy supposed to make a death here?
I'm not saying WHFB was any better at this. I used to play Chaos once, and whenever a new armybook was released I had to look up for that third or fifth of it that could actually be played - I won't say competitively, but at least with a modicum of dignity.
My point is, you can't pretend the lack of points and structure is a virtue of this game. It comes with zero effort,, zero thought and zero profit, as I already stated. It's bad ruleswriting - no, it's worse, it's trying to sell laziness as rules.
Not a friendly reminder, certain brand pay marketing company to "defend" their product, and "attack" competitors.
>My point is, you can't pretend the lack of points and structure is a virtue of this game.
Is the glass half full or half empty? You think of laziness; I find a new way to go. However, I have to remind you, for GW model>game, the ruleset is nothing but to help pushing the sales of model.
You clearly lack the ability to understand the basics of communication.
>>45048409 posted an opinon as a response to a message defending AOS and another attacking it. It was another person's opinion perhaps, but it is nonetheless used as an argument and a response in a discussion.
My answer was not directed at the source of that opinion; my intent was to show what's wrong with it.
Can you get it now?
>The kits of The Old World still out there, why limit youself to the new, (not-so)shiny model?
That has nothing to do with the fact that GW is producing horrible miniatures for AOS at crazy prices, and thus 'artistic value' has to be ruled out of AOS as well as its value as a ruleset.
>Is the glass half full or half empty?
Rules-wise, players are being handed an empty glass and being said with a smile "Are you happy? You can put anything you want in there!" while still being asked to pay for a full glass.
>while still being asked to pay for a full glass.
Not going to lie, at least the rules are free (not the scenarios trough).
But it's still bad considering the players wanted a full glass. Hopefully Alessio Cavatore and Rick Priestley got that covered.
I meant old ones. Also the Mortarchs, the Glottkin and Maggot Lords, and MAYBE Nagash. But he's stretching it.
Archaon is the true shit tier one though. At least Sigmarine heads and shields are good bits, he's nothing.
>horrible miniatures for AOS at crazy prices
And the old kits stay at "reasonable" price to attract certain group of hobbyist. GW pricing policy ain't new.
>Can you get it now?
No, becasue it is the same old things (for 7 months), everyone in /tg/ knew it. Can you say something new?
But anon, according to warseer it was the best edition of warhammer.
Does it matter? When you assume someone get paid by defend GW, I can assumed that you attack GW for living too, becasue that kind of internet marketing exist.
>asked to pay for a full glass
Core rules are free, optional rules are dirt cheap via app, the lores are fucking expensive.
>No, becasue it is the same old things (for 7 months), everyone in /tg/ knew it. Can you say something new?
Well whoever posted this >>45048409 (you I assume, from how much your arse is itching) still used it as a pro-AOS argument, so I guess they either didn't know, didn't care or didn't understand these points I've been raising - which is good a reason to raise them again.
Yes, it says "If you like it X then AOS is good, if you like Y instead it is bad", but still the points pro AOS are debatable, and I debated them. My response is no more redundant than the message I replied to, so stop bitching.
>Better than Mantic Ghouls or anything Warmahordes.
and worse than scibor, avatars of war, kingdom death, and literally any historical miniature company
besides, I think gw is on par with warmahordes if you look at the aos releases. same monopose boring CAD shit
>warmahordes are doing better miniatures than GW
Hard plastic monster kits? Please.
My vote is 6th ed + Ravening Horde.
>scrolls aren't free
Warscroll are free, don't be jerk.
Steampunk will never be okay, so I gotta disagree with you on that.
But they're about neck and neck.
Chaos should be a Gibbering Mouther, not a viking faggot on a horsedragonhydra.
same for me. I was a GW fan, but after they produced the abomination, went to chinaman
boy, it was a blessing, spending the same money (shitton btw, closing on to 1k quids since aos dropped) getting four times the models or more
At least Reynolds tried to give End Times a resolution for every character. He wasn't paid to do that.
He is however paid to tell you Sigmarines aren't Ultramarines. I'd tell you dog shit is gold for a paycheck, and in most fields where you deal with the public you basically do. I don't fault him on that.
It looks like something that jumped outta of a Metal album cover or a comic book.
>so stop bitching.
You admitted that you said nothing new?
I agree that scibor dwarfs are better then GW, but their price ain't much different, 12 Scibor resin vs 10 GW plastic kit for €40.
No, fuck that.
I will not accept Victorian Dwarfs.
Inb4 they already were, Dwarfs were not Steampunk in Fantasy since Steampunk is faux-Victorian and Dwarfs were clearly caught between medieval and Napoleonic.
Just like how Brian Azarello said DC is da best in interviews with Newsarama, then after his employment ended he talked about how shit they are.
You don't tell anyone your employer or their product sucks while still on pay roll.
You try it and see how long your job lasts.
Chaos Dwarfs and normal Dwarfs had steampowered power armor in WHFB.
The AoS Dudarin are bound to be more advanced than the WHFB. So expect Azyr powered runic dreadnaughts and power armor.
It looks like it's out of Brutal Legend. Which might be cool, but it has nothing to do with Warhammer, Archaon or what a good fantasy miniature should look like.
>Random skulls dribbling out of its skin
>Is that chitin, scales, baby skin or what?
>Those ridiculous "Z"-shaped wing-digits
>Blocky, edgy, WOW-esque design
>"If we throw more shit on it it will be MORE DETAILED!"
>Heads worse than any previous incarnation of the Greater Demons
I'd buy Battle Nuns and Doviculus for $60 in a heartbeat.
Their dwarf infantry >GW
>avatars of war,
Their pewter hero are great, plastic kits? 6th ed WHFB kit quaility.
No comments, never touch(!) their products.
>and literally any historical miniature company
Seriously, most of them just as good as 6th ed WHFB kits, but Perry twins rock.
Only scibor have such quaility dwarfs, maybe mominature too, but I can't say anything until my shipment arrived.
Has >>45048409 said anything new? Are they allowed to repeat the same opinion and I am not allowed to reply to point out what's wrong with that opinion?
Are you so desperate to protect your delusional investment in this game that you need to ward off any opinion against it?
And most importantly, you've shifted from saying "You're replying to noone" (which was ridiculous) to saying "This is nothing new", while still refusing to debate my answer like a mature person.
Which you clearly aren't.
How can a summary new? If you a mature person, why you spend your time in a meaningless argument? I'm sorry, but you should spend time in a better place/way, since AoS ain't your cup of tea.
Not to dude you're talking to, but..
It's in several books listed, your lack of ability to find information is NOT an arguement
it's in the skaven army book (Ikit Klaw partially inspired by dwarven steamworks)
It's always been.
And it's certainly the way things are going for the Steamhead faction.
So no matter how butthurt you are that the concept of Steampunk exists, it's not going anywhere :^)
Deal with it, faggot.
>Wulfrik decided he had been hasty naming the sorcerer at the gate as the most loathsome dwarf in creation. The specimen upon the platform was hideous enough to sicken a jackal. His head was squashed and flat, his ears large and mismatched. His nose was a bulbous knot of hairy pimples and his eyebrows were thick enough to be braided. His black beard hung from a sharply pointed chin in oily locks, gaudy combs of diamond and ruby strung through them in the most haphazard way. Behind the rings of his beard, Wulfrik could see the blood-red hue of Khorakk’s torc reflecting in the fiery light of the temple.
>The dwarf thegn hadn’t been so idle as Wulfrik had supposed. Instead of the rich robes of a pampered king, Khorakk was encased in a heavy suit of plate armour which drastically increased both his height and his bulk. There was no fright in the thegn’s eyes when he saw Wulfrik enter the temple, not even surprise, only an amused sort of disgust.
>‘You led them here,’ Khorakk’s slithery voice rasped as he turned towards one of the slavers. Before the slaver could react, Khorakk’s armoured hand reached out and closed about his head. Steam puffed from vents in the armour’s elbow and shoulder as Khorakk crushed the slaver’s head into paste. ‘How inconvenient,’ the thegn said. With a flick of his hand, he sent the slaver’s body pitching into the molten fire beneath the platform.
-From the "Wulfrik" novel.
Google doesn't show you the content of the books, anon.
I am not even a Dwarf fanboy and I read a good portion of their novels about them or feature them (which feature STEAM POWERED POWER ARMOR). What's your excuse? They are really good.
>The dwarf’s armour made him taller than Wulfrik and about as massive as a troll. When the hero’s sword stabbed at him, Khorakk laughed, the blade scarcely scratching the thick marble breastplate.
>‘Where is your bragging now?’ Khorakk growled, pursuing his attack on the northman. The steam-powered arms of his armour gave the dwarf incredible speed, his blade slashing at Wulfrik as though it were crafted from lightning. Only the rage-ridden clumsiness of Khorakk’s attack allowed the hero to defend himself, dodging and weaving his body as the crescent blade sliced at his body. In dodging the blade, however, Wulfrik exposed himself to the dwarf’s other hand, the steel gauntlet that had crushed the slaver’s skull. The metal fingers ripped at him, cutting through his armour as though it were Cathayan silk. Shreds of mail dangled from Khorakk’s hand when Wulfrik squirmed out of the dwarf’s tightening grip. Blood rose to fill the deep gouges the thegn’s talons left across the northman’s chest.
>Wulfrik snarled in pain, staggering back as Khorakk flung the tatters of his armour into one of the fiery canals. The dwarf’s legs spewed jets of steam as he pressed his attack and forced the hero to give ground before him. Khorakk glanced about him to ensure himself that he would not be flanked by the barbarian’s comrades.
More excerpts from the novel about the dwarfen steam power armor.
Also, I just recently read the Thorgrim book as well as Dwarfs, The War of Vengeance and Grudgelore. The only thing that comes close in those books are the Gronti Duraz which are like rune powered Stone Golems. No tech involved. And they don't even get activated because the rune magic required to animate them is waning and there aren't enough Runelords.
Steam Duardin probably build steam armor directly into their skin now. Their beards are steam exhaust pipes.
Their leader punched a Bloodthirster so hard that Khorne got a black eye, but he's dying because there isn't enough steam to keep the Age of Sigmar running.
>Trust us, its not necessarily how you would expect...
At this point there are no expectations other than disappointment since they've proven no plot is too important to drop, no character too popular to axe.
>Archaon VS Sigmarines
>Khorne VS Nurgle VS Alarielle and Sigmarines
>Sigmarines and Fyreslayers VS ???
>Sigmarines and Neferata VS Luxcious
Literally every fucking update. This shit is a motherfucking meme now.
>Vandus vs FREAKING ARCHAON
It's like a japanese child vs a truck. This isn't a battle for the ages. It's bloody murder.
What can the Hammer do against the Grand Marshall of ANIME!?
>This is where we choose whether we keep employing our former artists or give them the door and hire high school graduates
>Few months later
Old WHFB dwarves are sort of based off of Danelaw England and Anglo Saxons, with a little bit of celt thrown in.
They're basically Northern Englishmen, who are quite famous for being miners, dour aledrinkers and never forgetting a slight.
That's an insult to anime. Archaon model is just overdone autism.
Old games even had them with Yorkshire accents. The Dwarfs even further North speak Scots.
So did GW remove the German from Warhammer?
Makes sense, they don't seem to want refugees from Fantasy.
So I found this looking through the Fyreslayer BT. It reminds me of older artwork.
I've not really looked at AoS, I've got some TK's knocking about somewhere but I figured new game so I should start fresh, I can't find the post you're talking about, if it's not too much trouble could you give me a quick pro/con on the armies of Granpapy nurgle? Though if it's a bother and you're busy nae bother.
Seems like the Great Clans themselves no longer exist as an unified clan. They are now individual clans that seem to represent a tradition or ethnicity. I think.
These just seem to be divisions for warfare, each one led by an Engineer, one of them is a tunneling team, one focuses on ratling gunfire, etc.
The 4 Greater clans were never unified, only sometimes working together or hired by one another.
The formations in that image tie into the Skryre teamed battalion thats in the book, involving an Arch-warplock seer and 2-5 of those.
Notice how most of them involve 1 pack of Stormfiends and their minimum unit is 3, and the box of expensive as fuck. Typical Jew dubs goyim workshop trying to make us buy more of the big elite shit
What I mean is that before each of the Great Clans was unified in one clan, with lots of Thrall/Warlord clans in under them.
Now it seems that there are a lot of Clans Skryre, like the ones in the image called Clan Ektrik and Clan Blakkyn.
The image also implies that there are a lot of Skryre Greater Clans.
Hey, I found some preview pictures of the new AoS dwarfs.
There was really nasty edit wars between people who liked Age, who hated Age, and who REALLY hated Age. The word Skub and a quick explanation of all points, using humor in the case of detractiond, really diffuses the situation well.
In general, look at what was the highest point cost in 8e and take more of them. Since you can take absolutely anything you want, you can just plop anything you want on the table without worry about anything but the cost of the model and the time painting it.
Tacticas are really hard to write for because, well, what do you say? "This is pretty good, but there's better" for everything but the best model in the "army"? Even worse, since you can basically take any model from any army, do you say "Don't take this, you can just take a Nagash and Great Unclean one"?
As someone who loves crunching tactics I had absolutely no idea how to do Age and just had to watch it unfold.
I am looking for the AoS "Path of glory", in Pdf format.
does anyone know where it can be found?
Some anon said it could be alright in creating names and champions of chaos, and I'm curios.
The best way to balance would be to theoretically figure out how many basic infantry a model could kill per turn and use that as your basis, adjusting up and down by a few points when considering everything else.
There's the fact that models used to be balanced by having EVERYTHING more or less expensive the better your toys got, but that's a lot more work and requires ample playtesting.
That's why I give props to the 9e guys. They're rebuilding shit from the ground up but trying to fit it as best they can into the existing outline.
Spawn still there, but where is my hellcannon?