>>44962107 Gonna go with Chris Perkins. His live games aren't indicative of his actual GMing style. I read his column regularly back when he had one on the WotC website and it made it clear he was a dream DM.
>>44962107 Why should I care? Who are these people? Actually, I take that back. I don't wanna know what random strangers /tg/ has decided are the devil this week. Seriously, what the fuck is wrong with you people? You gossip worse than old ladies in church.
They are two prominent DMs on youtube, the guy on the left is Chris Perkins, a designer and editor for WotC who runs the Penny Arcade Expo gamese, right is Mathew Mercer, who DMs for Geek and Sundry. I don't think OP is trying to demonize either, they both have their different styles and I would gladly play a game either one was running; if forced to pick I'd go with Perkins, he seems a bit more laid back.
Can they co-DM together? 'Cause I think Perkins without a group who only care about dick jokes and Mercer with someone as creative as Perkins to bounce ideas off of would put together some great stuff.
Matt Mercer because >Can do bretty gud voices and is great at roleplaying in general. >Very easy going, allowed one of his major villains to be ended by rays of sunlight in the shape of dicks without making a fuss. In fact, he loved it. >Great at setting things up, he even got a fucking PF gunslinger to work in D&D. >Is just a nice guy over all.
>>44964024 I want to see Matt actually run something that has a coherent narrative, and isn't just a series of improv scenes and small vignettes of story that don't connect to eachother at all other than sharing the same cast of NPCs.
And I want to see Chris DM something that isn't 4 fucktards who have been playing for almost a decade and still have no idea how to read a character sheet.
>>44964208 Matt's narrative isn't the worst. It's the go to way of running a game for the average DM. Everyone seems to be having fun. Also, if their last session is anything to go on, it looks like he's giving his party something big and challenging to deal with for once so that's a plus. For Perkins though, god do I feel for the guy. He's definitely resigned himself to what he has now since it works out ok, but you can tell he'd be thrilled to work with some intrigue and create some quests where he doesn't have to hand hold throughout it.
>>44964384 >It's the go to way of running a game for the average DM. I really can't believe this, because it's just so fucking bad. If that's the average D&D game, then holy fuck am I glad I'm not the "average DM".
>>44964384 >Matt's narrative isn't the worst. It's the go to way of running a game for the average DM. Everyone seems to be having fun. No, I get that it's A way of doing things, it's just so...I dunno, lazy and boring? Like, half the little self-contained stories the groups go on are just these dumb little "We're gonna spend a session on your backstory and then move on" things, and never once has there been an actual driving force over the whole campaign.
I'm not saying the players shouldn't be having fun, I get why it works. I'm just saying it's the laziest way of doing things, and results in a re-telling of the campaign that is pretty fucking stupid.
>For Perkins though, god do I feel for the guy. He's definitely resigned himself to what he has now since it works out ok, but you can tell he'd be thrilled to work with some intrigue and create some quests where he doesn't have to hand hold throughout it. Not only that, but watch his last two PAX games and you can tell he's just given up. He's not in control of anything, it's just WotC paying for everything and saying "Yeah, we're gonna need you to shoehorn our properties into this marketing opportunity. So we need Drizz't to show up in this game, since we're pushing that now." and that kinda shit.
The big props they get commissioned make the game LOOK like work went into it, but without them he's just pushing a bunch of scraps of paper around a table and pretending it's fun when it's clearly not what he wants to be doing.
>>44964432 Well, I didn't say it was good lol, but it isn't awful. It's an easy way for most guys to run a game and it's easy for players to follow along. I wouldn't enjoy running games like that and I don't, but I still enjoy watching him play with his group.
>>44964563 I think you're mistaking opinions for facts, Not all DM's or campaigns need >Muh epik BBEG/world catastrophe. He is a great player narrative DM who lets his campaign be more about the players just do what they want, which is have fun
Critical Role is probably the best video representation of table top rpg playing because they have actual actors so its more like watching live improv
>>44964563 That was such a cringe to watch. "Oh cool is that Drizzt Do'Urden?" "That's soo amazing do we get to battle against him in the setting of Faerûn?" "We all can now with this new setting book available at all good bookstores and online on our website."
>>44964563 >No, I get that it's A way of doing things, it's just so...I dunno, lazy and boring?
That's fair, yeah. I think the word "safe" fits too. Lazy, but safe. It's not complex, there's tracks to follow, finishing one quest nets one result then you move on to the next one that will pop up shortly. He's putting on a show for a whole audience, so maybe that has something to do with it, but I'm hoping the whole dragon reveal is a step in the right direction. I've felt like they've been pretty disconnected from anything major since they got the horn then just had it locked away forever.
>>44964777 >I've felt like they've been pretty disconnected from anything major since they got the horn then just had it locked away forever.
The reason it felt like that is because the streamed part of the campaign started basically right at them heading underground to eventually get the Horn. But when you look at it, you realize that was just another unconnected, forgotten vignette, that wasn't designed to come up again.
Level 15 seems like a really bad time to finally be introducing some kind of motivation other than "You know this plot hook from your backstory".
>>44964849 Level 15 is typically the point where you start to introduce new elements like city building or interdimensional travel. As often around that point the campaign would have wrapped itself up.
>>44965032 Yeah, that's my point. We picked up watching these guys at level 10, and it's pretty clear that they will continue to be just as amazed at what they see on their character sheet as they would be at level 1.
Which is why it's weird when you have a player at such a high power level have absolutely no concept of just how powerful they are with respect to the world.
>>44964563 >but without them he's just pushing a bunch of scraps of paper around a table and pretending it's fun when it's clearly not what he wants to be doing. What? He was clearly stoked about that session. At the beginning of it he even made a point that imagination is more important than props.
>>44965386 I've been a DM for a very long time. I know what it looks like when someone despises what they're running because they wish they could be doing something actually interesting or unique or engaging.
>>44962107 Aw, perkins, hands down. I mean, I'm going from the acquisitions incorporated games, which aren't representative of his true style, but he has that fake oppositional DM attitude that only he can pull off without looking like a tosser and it makes me think he'd have a much more 1e-2e playstyle
>>44965365 I can be called upon to work at any time between 8am and midnight, 7 days a week. I get my schedule a week in advance, but it makes scheduling weekly anythings a literal hell. My other friends have even worse schedules thanks to school, retardation or being a McD wage slave/manager.
>>44963837 Don't make me choose between perkins and Wil! His DMing style isn't terrible, his game is just shit. His biggest failing is what a shitty player he is, and he wouldn't be playing.
I don't dislike Matt, either, but I feel like he has all the symptoms of someone who only plays 5e. The whole Critical Role campaign seems neutered in a way that only good players can fix. Perkins and Wil could both DM to cardboard and, with Perkins at least, the cardboard would become invested enough to become interesting.
>>44966191 >>44966104 >>44966179 >This is like the whole letsplay/streamer cancer, fuck that. Practice your hobbies with your friends instead of fostering cults of personality around dorks with youtube channels.
I wasn't very clear, sorry. I meant to say that this was my reason for not being able to practice my hobby with my friends. I get my tabletop fix from PnP videos on Youtube.
>>44962107 given i have no idea who either of those gimboids are, i'd ask which edition they are running, and what splatbooks they approve of, that is as good a measure of them as any other i can come up with without relying on the opinions of others
>>44965192 Hah, nah, fuck you, it's literally pronounced DND. I'm not even that guy, but that's how I've always done it and how my lgs does flyers and event signage. And what's the point of an forcing an acronym in the age of swype if it requires switching to alternate symbols and caps changes. Not everyone is going through the extra effort just so we can fool people into thinking we're at a keyboard because you have arbitrary autism.
>>44966216 the Critical Role campaign started off in Pathfinder because Matt's a huge PF/3.5 fan but they swapped over to 5e because he had 8 non-expert players and 5e is way simplier and easier to track.
>>44964432 Can I get a stream of you DMing please, for comparison purposes? I've been DMing since 2e, and have introduced dozens upon dozens of players of all different backgrounds and "geekiness" levels, and I think Matt does an amazing job with the players he has.
So please, everyone calling him a shit DM, could we get vids of your DM style for comparison?
>>44967516 I also do not know who they are, and I also would choose the guy on the right, but mostly because that particular combination of cueball and eyebrows creeps me out and I couldn't stand staring at it for several hours.
>>44973778 It was the half elf Druid and the gnome cleric who made them dick shaped. That isn't to say the gnome bard wouldn't have done something similar since he seems to shit on beds, give himself magic third nipples, use magic to enhance his penis and other shit like that.
>>44974065 Well, the "Why not" depend on the "how". I don't know wich version of the game they were playing and with what house rules, but in D&D 3.5 at least you would need to use some extra effort in one way or another to make the sunlight ray take the shape of Dicks, as I remember.
Than the "why not" would be because it's possibly more costly or risky, and I would expect a reason for it (even if perharps the most obvious reason is simple of trying to humilate the villain).
However, if for one reason or another it wasn't more costly in any way of effort of risk, than I guess "why not?" applies.
>>44977628 >>44977607 I don't believe that story for a second. Orion was a minmaxing munchkin too invested in his own pet character to let him be hurt - up to and including abandoning combat - and intentionally stealing the thunder of other players when they were obviously meant to do something. Plus his RP choices got really out of hand in his last few sessions, mostly because he doesn't have Taliesin's rapport with Marisha that allows them to basically fall all over each other at the drop of a hat, or Sam's reputation as the lewd but charming jokester. Though I will say I hate Trinket the most. He's mostly useless, and either he gets left behind and Laura sobs about it or he gets taken and it's always a huge hassle. >>44974293 The actual answer is that Mercer has been doing this thing with the group (which has actually been going for like 3 years, only streaming since last summer I think) where if you land the final blow on some important enemy (like the aforementioned vampire, one of a pair of BBEGs) you get to describe exactly how you want them to die. He always asks "How do you want to do this?" which is their trigger word, basically. They blasted him with a druid-casted cleric-enhanced Sunlight spell, and the cleric said that the rays of sunlight should look like dicks. The cleric, of course, is played by the most innocent-looking woman in the group, Ashley Johnson.
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