>>44853258 Start out lighthearted and make things fucking dark by the end. Ramp that shit up. Make them engage in stealth and little kid adventures at first, but before long they're involved in bloody war and cutthroat alien politics with monsters that used to be their families.
>>44853316 >>44853373 >Be a fat nerd with no girlfriend >Get morphing powers >Take some DNA somehow from the hottest girl in class >This is gonna be so good >But DNA isn't responsible for your diet, exercise, or grooming habits >Morph into the fat and ugly version of the hottest girl in class
>>44853445 I'd assume people who momentarily felt a bit odd wouldn't assume that person now has the ability to literally turn into them much in the same way that someone acting strange isn't going to be suspected of having space slugs controlling their body.
>>44853403 Whatever got the morphing power would have to be intelligent enough for thoughtspeak.
Even if a monkey randomly got the power to morph, they wouldn't be able to use it. They have to be told how to acquire creatures, and monkey aren't smart enough to make the necessary mental state to morph.
>>44853334 You could keep to cannon. There's a bit later on where the main cast has a morphing cube recovered from the invaders or something, and uses it to turn a bunch of disabled kids into throw-away soldiers to boost their numbers. Your party could pick flaws for their human side, blindness, deafness, limb disorders, weak hearts, etc., then suddenly these seemingly magical people show up, let you turn into animals, maybe even aliens for a short while and you can Live without that flaw for a while?
Oh wait, they want us to do what now?
Start out with testing things out, seeing what they can get away with, but then slowly give them the info about the war going on silently around them. About how that kind nurse who's been acting strangely lately might have a slug wrapped around her brain. About how they did this so that they could have a slightly better chance in their insurgency against a much more technologically advanced alien culture that has a BIG foothold in their home town.
Gradually work your way to the last scene that those characters had; being gunned down after the aliens feel they have the means and force to reveal themselves and enslave humanity by conquest. Your party needs to save/dodge/hide/feign death, but they'll have the chance to turn the tide of the battle once the ship has moved on; no one expects there to be any more "andelite bandits" than the ones they're already dealing with in space.
After the war is over, if the story in-game doesn't diverge from cannon, there'll be other yerk bases to hunt down, the after-years for a time-skip of their training and developments as adults before, (probably also cannon) the Yerks return, possibly having finally taken the Andelite Homeworld and returning for more.
>>44854022 >battle Hork'Bajir if possible. Big, blades all over, agile, armored to a certain degree, can infiltrate enemy forces in some situations, etc. Aquatic battles'd be nifty as some kind of huge cephalopod, but I dunno how possible it'd be to go Get that morph.
Time traveling to get dinosaur forms would be awesome though.
Condor for traveling, doubles as combat if needs be, though geese for long distance.
>>44853462 >>44853475 >>44854163 >The Government Is somewhat infested, but that was more of a local problem than a national/global one at the story's start and mainstay. It'd get worse and worse as you went along, but there'd be a good start for an investigative group looking into a possible cult of personality forming around a few specific Controllers who were set to work their way up the ranks of human society and institutions.
>>44854665 There was at least one future-set book in which Jake had to work his way around a Yeerk conquered Earth, and showed Andalites among the controlled. The very last novel of the series ended with the survivors of the main cast ramming a modified, upgraded Blade Ship which was being commanded by some warped entity that the Yeerks had met up with.
Even the Elemist's long-term game plan seemed to involve the Yeerks Winning, taking over Human, Andelite and so forth and making their way across the Galaxy before finding a very similar species that had resolved its issues through Symbiosis instead of Parasitism and would guide the Yeerks forward in a new path.
>>44854250 >Its very good. Simplified a bit, because its made for kids, but you can tell the author is writing for children because she wants to, not because her writing isn't good enough for adult fiction. It has excellent character development, and an engaging story. I'm really enjoying it, even more so than when I was a kid. >she >tfw Applegate wrote the large minority of books
>>44854929 Childrens books are good because when you sit down to simplify a hard issue, you don't know if the children will understand the common simplified version. So actual work has to be put into simplifying it.
The simplification also means that issues could be written out. The downside is that childrens books are purchased by adults, so there is real crap in there because its bought for somebody else.
>>44855747 It's impolite, verging on being considered taboo or outright immoral, to acquire morphs of other sapients. It's why Ax's human morph is a blend of all of the gang. They let him take a bit, he lego'd them together to get his human guise. Elfangor did that too when he became Alan Fangor.
>>44855791 > It's why Ax's human morph is a blend of all of the gang. They let him take a bit, he lego'd them together to get his human guise. Elfangor did that too when he became Alan Fangor. >your teammate's form is the genetic child of all team members ... Sometimes you shouldn't consider such things in depth.
>>44853316 I think after so many nights of crying yourself to a 2 hour sleep following a secret guerrilla war against body snatchers and watching yourself and your friends get dismembered, you eventually just lose your libido.
For all their general stupidity (not to mention Visser 3's Saturday Villain Cartoon antics), the yeerks pull off a frighteningly well-planned invasion, so far as YA literature goes. They are subtle, methodical yet flexible, and know how to mark their targets. We know for a fact that the yeerks have had some of the top brass infected pretty early on in the game, and when they realized the Animorphs are upping the pressure (forcing them to kick into high gear faster than they'd assumed they would have to), they are still able to take over large amounts of military personnel pretty quickly.
Odds are good that by the time the FBI knows about yeerks, it's because they're all infested by them.
>>44853334 >>44853357 The least "canonically disturbing" version is to play Auxiliary Animorphs in the period between their "getting founded" and being fed into the meat grinder in the final battle. It's implied that they've engaged in several operations that aren't described in detail in the books - these could be a rich bed for adventures that may very well be canonical. It also gives a nice framework to the campaign, and just the right atmosphere of doom and despair that fits an Applegate story (kind of like with those videogames based on a film, where you know the character you're playing is going to die before it even starts, but you still want to know how they went about it).
That is, of course, assuming that your players are the types who'd derive some kind of enjoyment from playing a gang of crippled children trying to make the best of their time before their inevitable demise. Roleplaying wise, this is some sadistic shit, since the characters are probably the happiest and most hopeful they've ever been in their lives, but the PLAYERS know it's a countdown until the final mission, where they're all getting microwaved as a distraction. But inbetween, who knows how much fun they can have?
>>44856366 Of course, you can also diverge from the canon. Say a bunch of them survived the battle. Say a few went rogue before it (remember that many of the Auxiliaries didn't want to participate, causing Jake to get Alex to berate them because DAMMIT WE GAVE YOU SUPERPOWERS SO YOU CAN DIE FOR THE CAUSE, NOT ENJOY THE CHILDHOOD YOU'VE BEEN DENIED). Knowing the Animorphs series and its deconstruction of stories about both childhood heroics and child soldiers, this itself might form the basis for an entire campaign, as the characters deal with the consequences of their going AWOL: hunted down by the military (or, far scarier, by an angry Jake), tried for their crimes, their actions brought into the public light and casting them as cowards and traitors before the whole of humanity...
To twist the knife even further, maybe say that because of their refusal to participate in the battle, some other main character died ("All for the want of a nail", etc.), other than Rachel. Make them suffer the consequences for THAT (worst case scenario: Tobias dies, Rachel lives. Survive THAT vengeance).
Or you can just replace the Animorphs with a bunch of other kids, although you would have to do some deep thinking about who exactly they are since, with one exception, the members of the Animorphs have all been picked for the job by Ellimist for pretty specific reasons. I don't imagine there's another boy out there who's the son of the host of a Visser, or half-andalite.
>>44856438 Jake: Brother of Tom, host of a high ranking yeerk Marco: Son of the host of Visser 1 Cassie: Immune to the effects of time-travel, which Ellimist has predicted would come-in useful Tobias: Son of Elfangor Ax: Brother of Elfangor Rachel: If you take the Ellimist's word for it, was just there by chance. A common fan theory is that he was lying and chose her deliberately because he knew what a bloodthirster she could be. None of the other to-be Animorphs had the potential to achieve such brutality, and someone had to.
>>44856519 >Deep down they are losing the war badly Highly ambiguous, and one of the brilliant points of the plot at large. Throughout the vast majority of the series, we are essentially seeing things through the eyes of the andalites, whom we perceive to be the absolute good guys to the yeerks evil parasitic monsters.
Then, you begin reading more and more deeply into it, and moral grey areas begin to pop up. The andalites, those "absolute good guys", are socially primitive to extreme, practically a warlord-ran feudal system, who engage in some highly morally questionable practices (such as the euthanasia of the physically disabled, or casual use of WMDs). Even worse, it becomes quickly very evident that the andalites are FLAGRANTLY lying to outsiders about their nature as a society. They talk big about honor and nobility but in practice, they got cloaked assassins ready to take out targets with sniper rifles. Perhaps the scariest part, if you read into the subtext, is that naive children like Ax are so certain of their civilization's pacifism despite all evidence to the contrary. Some fans, in fact, have deduced that andalite society at large engages in constant historical revisionism on a RACEWIDE scale. It's the only way to explain how a culture which has all the hallmarks of what could only evolve from a brutal warrior society can produce members who not only think it is honorable, but PACIFISTIC. They claim that it's just the war against the yeerks that made them like this but the war (which we're first led to believe has lasted for centuries) barely lasted for 50 years, yet andalite society possesses a warrior mentality that can't not be older than that.
Personally, I think it's not entirely unlikely that the reason the andalite homework might be as sparsely populated as it is at the moment as that at some point in the not so distant past, the andalites warred so badly among themselves they KILLED EVERYONE, THEN ERASED THEM FROM THE HISTORY BOOKS.
>>44856592 Conversely, the yeerks, whom we're first led to believe are monsters to the last, are revealed to be several things besides that. For once, they're revealed to be pitiful. This is a sentient species who, in their natural form, are practically immobile and insensate. "Taking over" other beings (it is revealed that, in fact, they do not have to "take over" at all: they could exist as symbiotes, and it is likely that in their distant past, have) is their only way to get stuff like legs, hands, mouths and eyes. They're not even naturally evolved: they were originally created as, basically, a prank by a sadistic god. Their existence was DESIGNED to be hellish and force them to do things that other beings would find reprehensible in order to deal with it. Crayak was all but counting on some "noble" species considering the yeerks to be monsters and going to war with them.
Then there's the background to the war itself, which the andalites see no need to inform their naive human allies of. The yeerks didn't just show up one day as a terrible galactic threat. Before the andalites made first contact, they were a peaceful, stone age culture (using Gedd hosts, whom they shared a symbiotic relationship with: the Gedd's body, for the yeerk's intelligence). Then, the andalites uplifted them, providing them with technology and knowledge, and regaling them with stories about the galaxy... until some yeerks began asking whether THEY could go see the galaxy.
Then the andalites went "Urrr, yeah, right, about that... Uhh... no. We don't think so. No way. Fucking unterandaliten disgusting slugs."
The andalites blockaded the yeerk homeworld to be on the safe side and when some yeerks finally managed to use a stolen andalite ship to escape, the andalites went apeshit and began a campaign of glassing planets and releasing bioweapons on potential host species.
>>44856641 Then there's the war situation. andalites try to paint the situation as a bug war of sorts, where they, the noble few, stand against an infinite tide of yeerk monsters, but once again, they're only giving the half of the truth that serves them right. Yes, yeerks reproduce very fast - BUT THEIR HOST SPECIES DON'T. And the hosts reproduce even more slowly when the andalites are killing them from orbit or genophaging their asses before the salarians made it cool. In fact, if you look at all of the available information and pick the hints from the dialogue and setting construction, you'll actually find out something incredible: THE YEERKS ARE FIGHTING A GUERRILLA WAR. They're fighting it real good, but it's still a guerrilla war. Or rather, the yeerks are ISIS whereas the andalites are the United States Armed Forces. One on one, there is no class of ship or weapon whose andalite version isn't laughably superior (also, the yeerk versions are all essentially stolen and retrofitted andalite tech), and even with their relatively poor industrial capability the andalites are still beating the yeerks when it comes to numbers, at least when it comes to major strategic assets. It is true that the yeerks can build faster - that's why they have more bug fighters, but they simply do not have the facilities necessary to build large numbers of capital ships. At the moment, even with the damage caused by the war, the andalites still have more DomeShips than the andalites have the equivalent (Bladeships), and the two are hilariously unmatched (Applegate has mentioned at one point that a bladeship is about the size of a large commercial jet liner. That's smaller than some human battleships. Meanwhile, DomeShips carry planet-killing main guns and shields that WITHSTAND SEVERAL SHOTS FROM THAT).
>>44856747 Which, by the way, brings us back to the issue of andalite historical revisionism and propaganda. The details are simply not consistent.
The entire war lasted less than 50 years. With their industrial capacity, and knowing the size of their "Empire" (a few dozen worlds, only a scant few of them containing major colonies), it is simply INCONCEIVABLE that the andalites could've built many capital ships throughout it, especially if we're supposed to believe that their pacifism means they've had to completely design and make up and invent and test new classes before building them.
In other words, the andalites had a sizeable fleet of planet killing warships just... Waiting, BY COINCIDENCE, AHEM, AHEM, by the time the yeerk war started. Peculiar, for a race of pacifists.
To summarize: the andalites know that they're dealing with kids and they know that kids are impressionable (quite possibly, because they've made an artform out of officially lying to them back home). They deliberately presented themselves to the Animorphs as the heroic defenders of the universe in a cheesy, galactic war Good Vs. Evil scenario whereas in fact, they are AT BEST a party threatened by their own careless actions attempting to help another civilization in a fight that is both far smaller in scale and in time than they claim it to be. At worst, they are the aggressors in a war of genocide against a race they've annoyed into becoming a sort of threat, as well as a race of arrogant, militaristic, imperialistic barbarians. The war revolves around a relatively tiny number of worlds (of which Earth is not the main battlefield), involves less than a hundred capital ships between both sides, and on a galactic scale is insignificant.
Parallels to the Iraq war and/or Afghanistan are... interesting (BTW, in my language "yeerk" and "Iraq" is pronounced the same).
In one of the earliest Animorphs threads on /tg/ I participated in we discussed what Iron Age andalite armed forces would look and behave like. As a race of centaurs fighting other centaurs they don't have infantry in the traditional sense. Would they all fight like knights or would they fight like mounted archers or would there still be our kind of dileneations based on income with the lords being able to outfit themselves as knight analogues and the common soldier a light cavalryman?
>>44856826 >Parallels to the Iraq war and/or Afghanistan are... interesting (BTW, in my language "yeerk" and "Iraq" is pronounced the same). Also, the fact that one side possesses massive technological superiority and firepower, and the other side is using weapons that either used to belong to the first one or were fabricated from trash based on "as close as they could get to the original design"+pragmatic modifications (e.g. bug fighters possessing cloaking devices by default, which is something andalite fighters CAN have but normally don't... At least if you're willing to take the andalites' word for it. It's quite possible that they believe in the klingon definition of honorable combat).
>>44854639 >Time traveling to get dinosaur forms would be awesome though. You can't. Remember, they all had a T-rex morph when they time traveled, but didn't keep it when they returned to their own time.
>>44854706 That was a backup plan, actually. The Ellimist's primary plan was to use the Animorphs to win, as noted by how he stacked the deck to a ridiculous degree with them. But the whole Yeerk thing was just a sideshow for Ellimist and Crayak as a whole.
>>44856330 >the yeerks pull off a frighteningly well-planned invasion It was Visser One's plan, anon. That's why it worked.
>>44854605 >There's a bit later on where the main cast has a morphing cube recovered from the invaders or something, and uses it to turn a bunch of disabled kids into throw-away soldiers to boost their numbers. Your party could pick flaws for their human side, blindness, deafness, limb disorders, weak hearts, etc., then suddenly these seemingly magical people show up, let you turn into animals, maybe even aliens for a short while and you can Live without that flaw for a while?
Jesus Christ, I did not remember that part of the books.
>>44856826 >>44856747 >>44856641 The biggest thing is that the Andalites is lying about their tech advantage. Sure, its fucking huge, but the Yeerks have the industrial output and tech level to have actual space battles and battlefronts.
>In other words, the andalites had a sizeable fleet of planet killing warships just... Leftover from the previous wars? Or the leaders realized they needed a reserve in case there was a actual outer space alien invasion?
>>44856968 It's mentioned that Andalite arms are actually quite delicate, even feeble, which is why their Shredder weapons and similar are so light, because they don't have the strength to lift them otherwise. The tail, by contrast, is all massive muscle.
Of course, Andalite evolution was meddled with by the Ellimist in the distant past anyway.
>>44857004 >Leftover from the previous wars? Or the leaders realized they needed a reserve in case there was a actual outer space alien invasion?
Nobody keeps 40-50 planet killers (a purely offensive capability, BTW) "in reserve", certainly not a race of pacifists. Their fighters? Sure, I buy that they may've originally been intended for exploration (which could explain their robustness and general capabilities, which have nothing to do with what we'd call a "fighter" and almost everything with what we'd call "a cross between a polar research vessel and a Coast Guard patrol boat"), but the DomeShips are far too much. Those weren't just built for war, they were meant for a terrible, apocalyptic, xenocidal total war.
>leftover from the previous war My point exactly. Ax claims that the andalites used to be sunshine-and-bunnies pacifists. Reality shows that, sometime in the recent past, they've engaged in an offensive war on a horrific scale. It's not even like the DomeShips were buried underground and had to be reactivated, Spear of Adun style. They were READY in the days right before the yeerk war started. Not active, but ready to go on a fairly short notice. Trained crew was available, systems were in good repair, etc.
>The biggest thing is that the Andalites is lying about their tech advantage.
While the andalites may not possess many technological "gamechangers" on the yeerks (with the exception of morphing and the quantum virus), they ARE technologically superior. For once, they're the ones who invented all that technology in the first place - yeerk versions are just very serviceable knockoffs. Not to belittle yeerk capabilities by any means, but while they could improve upon existing designs it's unlikely they could make up entirely new ones. Second, all andalite hardware demonstrates capabilities far in excess of their yeerk counterparts. Their ships are bigger, their cannons are INFINITELY more destructive, their shields can take more damage, etc.
>>44857109 >Nobody keeps 40-50 planet killers So there is SPACE WAR Space War ends You have 50 planet killers leftover. Do you decommission them, or do you maintain them since they are first class work that needs to be maintained?
>>44857109 In other words, while it's not a "bullets vs. lasers" situation, where each side uses a completely different "level" of technology, the andalites quite clearly have a serious advantage in here. Consider a war between the US and North Korea. Both would be using missiles, airplanes and submarines but the North Korean versions of each would be thirty years out of date while the American ones would be very near the top of the line.
Also, the andalites show a capacity for destruction on a strategic level the yeerks do not seem to have. We know both sides make use of artillery and tactical missile strikes (since the andalites had set up point-defense platforms on the battlefields of Leera which targeted fast flying objects as assumed artillery rounds) but only the andalite fighters can double as bombers/carry warheads, which bug fighters cannot.
Also, and this is worth repeating, andalite capital ships' main guns make holes in moons.
>>44857109 >My point exactly. Ax claims that the andalites used to be sunshine-and-bunnies pacifists. Anon, you see the Andalites pre-Ellimist in the Ellimist Chronicles. You also notice the "bundle of energy" that their brains run on when Tobias morphs into an Andalite, similar to a dolphin morph.
They've been hardened by war, but the core is still there, as noted by how the military caste is very effectively overruled by the majority of the Andalite civilian population at the conclusion of the Earth conflict (where Ax issues a challenge to the Andalite commander on the grounds that the wider Andalite population would not support glassing Earth, and he was right).
>>44857219 >Dolphins as a measure of compassion Just because they're gleeful and hyperactive doesn't mean they're not bastards. Dolphins gleefully, hyperactively murder their own offspring for shit and giggles and rape everything that smells female, and unlike most animals they ARE probably intelligent enough to know they don't have to. They just find rape fun.
>>44857234 >Or so claims the andalite military caste. Nigga what, it's in the fucking books. Ax issues a challenge, it has to go to the civilian population for a vote, and they OVERWHELMINGLY support Ax. And post-war, the Andalite tourists who show up on Earth to see the sights are very much towards the "sunshine and bunnies" type.
>>44857248 It's the "happy play" sensation. Hang on, I'll grab the quote.
Ah, yes, I wasn't accurate with the dolphin comparison:
And then I recognized the Andalite mind. Yes, it was all the things I'd imagined it would be. Confident. Alert. Poised for combat. But there was another element that took me off guard. Something bubbling happily away beneath the rationality. Nothing giddy like a dolphin's playfulness. Something less simple. Optimism. That was it. Intense optimism. <Man! I had no idea.> I turned my head toward Ax. His eyes were smiling, the way they do. <Keep in mind that you are experiencing instinct. The Andalite mind in its untrained state. Our culture teaches us to temper and control our optimism, to give equal value to realism. We have become, regrettably, a race of warriors. But that is in response to necessity. Down deeper, beneath that, I believe we are a peaceful species, in love with learning, not combat. But to learn - and to fight - you must be joyful. I think an ancient Andalite inscribed that on a shormitor.>
>>44857219 >Anon, you see the Andalites pre-Ellimist in the Ellimist Chronicles. You also notice the "bundle of energy" that their brains run on when Tobias morphs into an Andalite, similar to a dolphin morph. You see andalites in an extremely primitively state probably comparable to homo heidelbergensis. There's a lot of time between the Elimist's andalite vacation and their Iron Age and then their modern period.
Can we all just agree that the andalites represent an extremely cynical deconstruction of America IN SPACE, and the yeerks are a stand-in for Afghans? The whole situation with the controller paranoia even mirrors the American terrorist scares. "Anyone could be a terrorist! We MUST be vigilant at all times!"
I don't care if the series was written pre-9/11, call it prophetic.
>>44857325 Controller paranoia and guerrilla warfare only seems to exist on Earth, by and large. For the majority of the war, going on in space, it's direct combat even when the fight reaches the surface of planets, such as Leera.
>>44857276 Not the grimdark cynical anon, but that natural optimism instinct doesn't really negate the possibility of them having fought some really nasty wars recently. There's definitely a lot of inconsistencies in the Andalites' narrative, whether that's due to something grimdark or to bad writing, I couldn't speculate.
>>44857311 >I had encountered intelligence in a morph before. But there was something new here. New for me, at least. The orca was aware. Of me. Of something, someone directing its behavior. >It knew, in some incomplete, simplistic way, that it was being controlled. ><Let's go, big boy,> I said. >No answer from the orca, of course. But that cool, appraising intelligence, though it was devoid of memory of learning, empty of all knowledge except the knowledge encoded as instinct, that intelligence watched me.
>>44857415 Tobias had to do this on several occasions, not only turning into himself, but also morphing into the original, un-injured and un-plastic'd body of a voluntary host that'd claimed to be part of the pacifist movement among the Yeerks.
>>44857415 On the bright side, when Cassie is trying to morph a whale and is running out of energy, risking that she won't succeed and won't survive, she can feel the whale's mind and will actively supporting her from the other side of the in-progress morph, letting her finish the morph into a whale in time and save the day.
>>44857325 They mirror the cold war more. Which side is Soviet and which side is USA isn't important, what is important is that Earth is a satellite state. Its fucked in the long term unless the war ends.
I think Afhganistan might be right. Or Iran. Or South Korea.
>>44857510 >Making Out is a series of young adult novels by authors K. A. Applegate and Michael Grant >The books dealt with several difficult topics (such as the death of a parent, molestation, divorce, disability, drugs, and alcohol) jesus. At the least she figured out she can write Grimdark science fiction instead of teenage smut
>>44858353 I don't know that a dolphin morph would be very good for travel. They all usually seem to have serious problems keeping its mind under control. The first time they tried it they wound up losing an hour of morph time playing around until Tobias got them back on track, and even after they knew what to expect they still had a habit of losing time.
There's an easier explanation for the Domeships. They're the Andelites garden variety large spaceships. Hence the domes. They're almost like mobile colonies. And the Z-Space drives to get around require such psychotically high amounts of energy to work that you have so much avaliable from even a small power plant excess that large scale weapons aren't hard to use. Plus you're defending what amounts to a mobile ecosystem, so it figures you'd guard it jealously, just in case. Andalite science being so advance makes the entire thing a fairly easy thing to do.
>>44858736 They functionally are mobile colonies, because they let the Andalites move about the galaxy to explore. The main reason they're so large, though, is because the Andalite race were prey animals (eye stalks to see predators from different locations, tail to defend themselves) who lived in herds until the Ellimist came along and advanced some of them, at which point they began to form their civilisation, but they all suffer from extreme claustrophobia. Hence, they aspire to make their ships and quarters as big as possible, in order to have the most space inside to roam around in. Even their smallest fighters are larger than a school bus in terms of available space to move around in.
So to compensate for the massive size of the ships, they have similarly massive power plants, to keep everything running. The big guns on a Dome ship are the same as on a small fighter in type, they just have a lot more power packed behind them because of how XBOX HUEG the Andalites make their ships.
>>44853445 Probably because the animals have scent markers to identify them. Moving up to an animal AS that animal would be like somsone walking up to you with your face. Our brains are built to notice the slight differences in faces that make up our unique faces; animal brains are built the same for scent.
>>44854639 >dinosaur forms You'd suffocate upon morphing, and the lack of oxygen would make it really hard to morph back in time.
>>44858859 >You'd suffocate upon morphing, and the lack of oxygen would make it really hard to morph back in time. Not to mention that things acquired in a Sario Rip don't hold together outside of the rip. It's a stable time loop.
>>44858736 >>44858857 That is not how weapons work, and even if you could make them work like that, a race of enlightened scientist-philosophers would realize that it's stupid and dangerous. You don't mount a planet killer on a colony ship. The whole "carry a piece of our world with us" and prey animal thing is valid, just irrelevant. Andalites need a big ship to travel in, true, but that's the same whether it's a colony ship on a warship. It's just that it carries weapons on a scale that makes no sense for the former.
>>44859131 Why would they need shields like that in the first place if they've never gone to war before? Do they have a habit of driving their colony ships into suns? Yes, yes, space is filled with meteorites and dust but a shield like that is so overkill no intelligent race would use it. It's not a matter of culture, it's a matter of basic logic. The energy expenditure of a shield like that cannot be economical compared to its supposed function.
Face it, anon. The andalites built warships, they built many of them, and they built them for furious attack. They were not a peaceful race, and now they're lying about it. Moreover, all of this is completely in-line, thematically, with the rest of the series AND with Applegate's writing. This, for a change, is not a case of /tg/ trying to force grimdark down the throat of an innocent setting. This a story which, in the text itself, started with child soldiers and PTSD and went downhill in child friendliness. Is it that hard to believe it would feature a race of two faced, self righteous space Nazis?
>>44859269 >Why would they need shields like that in the first place if they've never gone to war before? What do you think happens if you hit a comet, in space? Or you leave FTL in a astroid field by accident?
>>44858971 >a race of enlightened scientist-philosophers would realize that it's stupid and dangerous. A race of enlightened scientist-philosophers, if they were truly rational, would require every citizen to be trained in the art of war with every school bus outfitted with an anti-aircraft cannon. Being highly militarized and ready to fuck shit up when it's necessary is not mutually exclusive to being enlightened-philosophers.
In fact, I'd go so far as to say that "pacifistic scientist-philosophers" is an oxymoron.
There's a big gap between 'gone to war before', and 'bloodthirsty totalitarian history-editing galactic warlord hyporcrites' that anon's pushing. >overkill They have the technology. >economical See above. Morphing technology and hyperspace and pistol sized disintergrators alone suggest a race pretty damn far up the tech tree. >not a peaceful race Contradicted by whatsisface whinging about how the high council expects all their soldiers to be scientists and poets as well as fighters.
This is anon taking a setting that HAD grimdark in it and trying to turn the ambiguous knob hard to full retard.
>>44859300 That's not something that any civilization advanced enough to have spaceships will ever have to consider. Do you have any idea what the odds are of hitting something like that in space? Something that you can sense from literally millions of miles away, that is so big and so slow and requires so little effort to dodge that you can literally let modern day autopilot systems on probes manage it?
And "asteroid fields"? Do you know how dense these are in real life? (which is to say, "not at all?)
Animorphs is fine and dandy, but if you're going to be making science claims, at the very least open a harder science fiction book. I'm not asking you to learn astronomy for this argument, but at least get acquainted with some basics.
>>44859588 Its not even that hard to justify. Shields are a backup system for space exploration. Since Light is as fast as it is, sun pulses is a problem. Navigation not working due stuff is a problem. Would you rather the shield just fix everything, or risk the ship?
I am also not sure if its suppose to be a finer speculation of what sentient herbivores turns into. Andaliths seems extremely scared of there existing Hunters. Contrast to Humans where we have turned the entire planet into OUR animal zoo. Did the books ever have Andaliths interact with EQUALS, in space?
>>44859663 >herbivores Based on Andalite eating habits I'd be very surprised if they stomped on you the feet wouldn't start to eat you. Their "herbivore" tendencies could also be part of this white washing of their history. "Oh yes, we've always been peaceful herbivores. Pay no attention to how our feet can eat things indiscriminately and we have a sword on our tails."
>>44859887 Oh, I was supporting your grimderp. Campaign ideas, though. My favorite part of the entire series was Star Trek adventures with young Elfangor, and all the bizarre aliens they encounter. Like the battle with the living asteroids. No deities meddling, no foul play, they're just in a space opera asteroid thicket that starts eating fighters, because space is huge and weird things happen.
>>44857109 The United States and Russia both have enough nukes in reserve to kill 40 or 50 planets quite died in reserve. Now, neither has the delivery systems to put so much as a firecracker anywhere outside the local system, but they still have the warheads to do the damage.
>>44860121 A Yeerk campaign would be sweet. A team of operatives with a portable Kandrona traveling around the world taking out teams of Animorphs, crashed Andalites, independent Hork-Bajir colonies, anti-Yeerks in high places, and Yeerk Resistance cells. Swapping hosts all over the place, having to give up most morph-capable hosts to your higher-ups, keeping a stable of humans for different situations.
>>44860086 That is stupidly false, MAD as a function of literal destruction of our planet's biosphere is outside of our nuclear capabilities. The closest it ever got was a conveniently truncated Mutually Assured Destruction (of our respective contiguous governments). Both the USSR and America had plans on the books to fight and win a nuclear war. MAD is propaganda.
>>44859735 I think it came up with slugs and Ax's feet, and he found it rather unpleasant. That said, herbivores can stomach a bit of meat but not digest it well, and carnivores can stomach a bit of vegetation but not necessarily digest it well.
>>44860954 >implying the elder-gods aren't subhuman intelligences Functionally, there is no difference between a truly alien hyperintelligent mind, and a non-sapient subhuman one. You can't communicate with either in a meaningful manner, and the if the alien mind is truly alien, you can't hope to understand its thought processes and logic, nor can it do so with yours.
>>44860121 There's a blog out there I read through a while back where the two authors go through and recap all the books. One of the things I'd forgotten about was how funny it is whenever we get to see glimpses of the yeerk "middle management". Like sure, there are plenty of yeerks doing espionage and geurilla warfare shit, but for every one of those there's someone stuck on desk duty hoping that they don't have to deal with one of Visser 3's tantrums today. It 's gotta be boring for both the Yeerk and the host, and I'd guess more than a few ended up broing it up.
>>44856330 If the yeerks had their shit together and swapped Visser 1 and 3's assignments, the animorphs would've lost.
>>44861112 You're talking about Cinnamon BunZAH. Wonderful blog. The two (the girl especially, forgot her name) also write pretty great fanfiction, ranging from fascinating explorations of the setting to really heartwarming to eye wateringly hilarious.
The ones about Visser 3's "home life" are fucking amazing. Him and all of his kittens.
>>44857019 Yeah, if that's the case, then lances or mounted archery would be out of the question, since they both require too much strength. My best guess for what they'd use in their hands pre-gun would probably be either entangling weapons (to trip/impede enemies and make them more vulnerable to tail strikes) or light slashing weapons (since the damage dealt is less dependent on strength)
>>44860121 I'd run a suicide mission where a Yeerk and his host decide to sabotage a Yeerk operation. The human knows that he'll die if he's discovered or caught at any stage. The Yeerk knows they'll die if they succeed because it will mean that they won't have access to a pool anymore.
>>44857532 I'd personally go for "you're taking the place of the main animorphs", just for the variety in the kinds of sessions you could run. By the time the auxiliaries come in it's pretty much open warfare, and that cuts out the "secret war" feel that a lot of the series is built on.
>>44857016 Yeah, that could be a good way to open a session. You'd see it in the books, too, with how they had to keep sneaking into the zoo, or when Tobias had to interrupt a dolphin show by grabbing onto one mid-flight.
As a kid I always liked the goofy cold-opens and weird filler books; you could have fun with those for "breather" sessions between major quests, like discrediting a Controller celebrity or dealing with the Helmacrons.
If you wanted to go more serious, you could work in a "David" arc, or do a riff on that time Cassie had to perform brain surgery.
I made a thread last night about the same thing. Still wondering what the best system would be, few people seem to have answered that. I'll be reading GURPS soon, and Savage World as well. I would be willing to GM an animorphs campaign. Looking for players, as I don't know enough people to pull it off. Add me on skype if you're interested. robustescapist. Time zone PST, free weekday evenings, and potentially weekends. Let me know if you have any ideas.
>>44861914 >what the best system would be Always a bad question. Answer is always GURPS if you want unsatisfyingly crunchy, Fate if you want unsatisfyingly fluffy, find a system suited to the type of adventure (cloak and dagger Yeerk pool raiding, rising to the top of the FBI as controllers suspense, manipulating teams of Animorphs as Crayak) and modify the rules accordingly.
>>44861971 >and if not they would still be stone age barbarians Would they? I kinda doubt it. Yes, he boosted their advancement by centuries, but I'm sure that they wouldn't be stuck in the state that the Ellimist found them in, millennia ago.
>>44862549 How about this one? https://en.wikipedia.org/wiki/Portia_(genus) Hyper-intelligent by spider standards and attacks other spiders in their webs by sneaking up on them or luring them into traps.
>>44862549 If I remember correctly, the spider morph wasn't really fearful, just very aware. PTSD still occurred after Marco was eaten by a bird, and had to morph out in its gullet. I imagine after being an Animorph for long enough, things like being afraid of spiders would just seem irrelevant.
>>44862834 The distinction in behavior between jumping spiders and normal spiders is what gives it away. Also trapdoor spiders. Web spinners are super scared. Jumpers is most likely super scared too, but smart and strong enough to setup a ambush so it can masturbate over being smart.
>>44862835 >>44862869 Once you're stuck in a morph, you can't just use the blue box to regain morphing powers. Tobias only got them back thanks to Ellimist fuckery, and part of the price was that hawk was still his default form.
He could have always just gotten himself stuck as a human, but that would mean giving up his ability to fight with the others. Also as the series goes on it's pretty clear he doesn't want to be human again.
>>44862977 >Tobias gets powers back >morphs into human form for undercover shit >gets in a room with Visser 3 or somebody like that >casually reveals that Elfangor is actually Tobias' father >Tobias doesn't break cover at all >not because he's a good actor or anything >but because he's spent so much time as a hawk, he's forgotten how to properly emote as a human Being Tobias is suffering.
>>44862977 Makes sense. The books weren't terribly clear on that. Or I missed it because of editing issues with the ebooks. >>44862892 He could very well have an extended lifespan because of Ellimist fuckery. I don't think the books really mention it much, but that's my headcanon.
I love the character development in these books, it's a large part of what makes them so good
>Jake goes from natural leader to battle commander. Knows strengths and weaknesses of all of his friends, forces himself to be able to send them into dangerous situations or even sacrifice them if necessary >Cassie, a person who loves all living things has to come to terms with the horrors of war, and sacrificing lives for the greater good. >Rachel is fucking battle mad, and thrives in combat. Becomes the most bloodthirsty, has the least qualms about killing people. >Marcos role in the group is to be the joker, but is simultaneously the most ruthless and realistic. Joker on the outside, bit is inwardly bitter, knowing he and his friends may very well die horribly. >Ax learns his race is not the perfect race he thought they were, also trapped millions of miles away from home, in war. >Tobias
Every member of the Animorphs has nearly died dozens of times. Seen atrocities most people never dream about. Constant flow of bad dreams, severe PTSD from all the shit theyve gone through. Not even in highshool. Have to shoulder the fate of the entire world, and their species. Sacrifice their morals for the greater good.
>>44863606 Not the same anon, but it's considered common knowledge among the fanbase. I'm not actually sure if it's true or not, I just accepted it as a fact. Sounds in line with what we know about Applegate.
>Jake hasn't had his Bar Mitvah and Rachel may've not had yet her period when both were forced into a war with alien body snatchers
>>44863606 There are a few good indicators. Jake mentions not making the cut for junior high basketball. He also doesnt go to the same school as his brother Tom, who is a highschooler. Rachel mentions one of here friends 12th (or 13th, she cant remember) birthday. I believe in the final book, Jake says he was 13 when the war started, and he has been fighting for 3 years.
>>44863678 Megamorphs (either 2 or 3, being a long time since I Iast argued about this on the internet) reveals Jake and Rachel are both Jewish (though it is TECHNICALLY only confirmed Rachel's father is Jewish, so it possible, though uncertain, that she might only be culturally Jewish as opposed to fully by the religion. Jake's the whole package, though)
>>44863735 More of a discussion than an argument. Nobody seems angry. What exactly do Megamorphs entail? My library didn't have them, and I'm in the middle of re reading the series, at book 38 right now.
>>44863110 >I think there was that one weird book where Jake wakes up in a future where the Yeerks won and we see that he's survived by trapping himself in his Ax morph. Not that he would try that now, with just his urn of Rachel to look at anyway.
>>44864025 Good to hear! Didnt get a request, unless you're the guy who sent one last night. You can also add my steam, Scapist, avatar is Spider Jerusalem. Heading out for a bit, so wont be able to accept contacts/talk until I get back
>>44864254 >>44864175 And it's not like they had the ability to transform into worms, either, the worms had the ability to turn into them after they were eaten. Everyone with worm powers was a worm-run emulation.
I remember reading most of these and liking them but I think the best Applegate series was the Everworld or whatever it was called that had them go to the mythology world... and I missed the 2nd to last book from the end so the ending was super weird.
>>44864391 >earth is about to get hit by an asteroid, we put together an ark from a space shuttle and send it out of the solar system >ark gets picked up by crazy alien spaceship, one of the last crazy things they find are piles of worms >worm piles eat someone, then learn to reconstitute themselves as that person memories included >at one point a kid begs a worm person to let her eat him so he can have worm powers too
>>44863251 Reminder that at the end of the series, Jake is a literal living legend, a mash-up of Big Boss with the fame of George Washington on a galactic scale, coupled with Commander Shepard and probably half a dozen others. The only non-Andalite Prince, and actual andalites are willing to become trapped in morph in order to serve under his command.
He would trade it all in a heartbeat just for one more moment with Rachel. ;_;7
>>44865012 She died as well as any character in that series could hope to die: a graphical, painful, meaningless death, while being lied to about it to save face for a being that couldn't give less of a shit.
>>44866200 for shits and giggles (and those of us who haven't read the books in over a decade literally [god I feel old]) why don't you anons have a time of it and list all the ways Tobias gets fucked over? I never actually learned how he got stuck as a hawk, for instance. I did read the bit where he was starving and Rachel catches him eating roadkill.
>>44866319 >Sired by an Andalite chimera who disappears for Ellimist adventures >Mom goes blind >Ends up living with divorced aunt/uncle who each want the other to take him >Natural dweeb >Gets swirlied all the time
>>44866319 >Tobias has no parents, is shuttled across the country every few months/years between an aunt and an uncle who dont give a shit about him >Animorphs get morphing powers >Tobias loves morphing a red tailed hawk, as it gives him a sense of freedom away from his shitty life >First mission at the Yeerk pool, Tobias morphed earlier than the rest of the group because he was flying around, passes 2 hour time limit, stuck in morph >Its speculated he did it on purpose >Tobias stuck in hawk form, has to get used to eating small animals to sustain himself, lives in the forest. Has no morphing powers, so cant participate in missions >The Ellimist tells Tobias he can give him his human body back if he rescues some Hork Bajir >Tobias does, but the Ellimist gives him morphin powers in his hawk body, and lets him aquire human body, but only as a morph. If he remains in human body, stuck as a human forever, no morphing powers >Chooses to remain as a hawk >Has just as much terrible shit happen to him as other animorphs, but stuck as a hawk. >Gets Rachel to be his girlfriend, but cant be human, so things are weird >Volunteers to be a POW, gets tortured, almost goes insane >Some shit happens to Rachel, who he cares about (havent gotten that far in the books, so not sure what exactly) >Tl;dr being Tobias fucking sucks
I think it had something to do with the Yeerks trying to track down the morphing cube, and a buffalo accidentally gained the morphing power and got a human morph. So they were dealing with hiding the cube and this strange buffalo-turned-human that seemed to be capable of learning on some level the more it morphed back and forth between the two (largely by instinct and lots of coaxing by Cassie).
At one point an ant crawled over the cube and Cassie brushed it off. Then the ant started morphing into her and was immediately driven insane by the vast gulf between existence as an ant and existence as a human being. Trapped in a sort of ant-human hybrid state like something out of The Fly, it started screaming and trying to kill Cassie before ultimately morphing back and being stepped on by her.
>>44867232 >Book 3 they morph termites and almost lose themselves in the hivemind >Book 6 Jake lets an alien starve to death while jacked into his brain and has a vision of a dark god upon a throne >Book 28? Ax almost nukes the kids' hometown >second-to-last book: Jake becomes the villain
>>44868165 >>44868184 Seriously. If someone were to rewrite animorphs to flow better, have better vocabulary, and to cut out the constant episodic information dumps, it'd be in the top 10 of all sci-fi series.
>>44868222 Agreed. It really is an amazing series. It has so much potential, which is part of the reason I want to run an RPG campaign based on it. More Animorphs is always a good thing. I'm almost at the point of searching for decent fanfiction.
>>44868538 I'm new to GMing but have run a few successful sessions recently, and haven't had any complaints from my players. Running a quest sounds fun, but I haven't written much in a few years, and I wouldn't want to make just another poorly written quest. I think perspective shift would be easiest
>>44868973 I think one half was girly sunshine and butterflies and makeup Rachel (Rachel before the Animorphs), while the other was RIP AND TEAR BLOOD FOR THE BLOOD GOD Rachel (Rachel in battle and after the Animorphs)
I think the latter was getting ready to kill the former for good for "being weak"
>>44868973 Fused back to normal Rachel; the idea was that each was half of her (one was a bloodthirsty maniac, the other was more 'girly' and fashion-conscious. Even some of her brain function was split; Bad Rachel couldn't plan for shit but Nice Rachel could think ahead like a normal person).
>>44863251 I always thought Rachel's arc was kind of the polar opposite of Cassie.
On the surface, when she's at school, or when she's practicing for gymnastics, she's like this glitzy, glamorous little Blondie that everyone wants to get with.
But deep down inside, she's actually a sadistic, violent person. Deep down inside, she IS, in a lot of ways a "bad" person, and she's sort of coming to grips with it.
She knows they're at war, and she knows the controllers fighting them are only doing it against their will, but she's inherently cruel and savage, and she takes a great deal of satisfaction when inflicting pain on them.
In all of the "Rachel" stories, she kind of has this moral, gray-area residing within her where she knows she was born for war and destruction, and it horrifies her, because she's actually beginning to enjoy everything that's come her way.
>Be Rachel >Come across a Yeerk/Human pair who are living in kinda-sort of harmony >They can survive for so without kadrona rays because they cannibalize other Yeerks >This disgusts the Animorphs, but they agree to let him live, since he's technically doing a lot of their work for them >The next morning, there's a news story going on about how that Yeerk/Human's house burned down and there were no survivors >Everyone knows Rachel did it >No one says a fucking thing
Man, bringing up all these memories makes me realize Animorphs was hard as fuck.
>Book starts in media res >They're all in their battle forms fighting a bunch of Hork Bajir >Cassie tears open a Hork Bajir's throat >They narrowly escape once again >Cassie's home eating dinner now >Pretty normal convo >She's pretty much forgotten all about this morning >Being in this war means you have to learn to separate yourself from it all >There's something stuck in her teeth >It's the Hork Bajir's throat >She has an emotional breakdown
Animorphs really deserves a role-playing system. So much potential for powerful, character driven story arcs.
>>44869814 >Animorphs really deserves a role-playing system. So much potential for powerful, character driven story arcs. For sure. I really love the character progression, and gritty realism in the series. It seems like a ridiculous premise at first, but as it goes on, you really get to know the characters and their troubles. It all feels very real and believable. Not just a group of kids fighting evil and saving the day all the time with no consequence.
>that time they forced a kid who abused his morphing powers to turn into a rat forever and left him on a deserted island to live out his days >Tobias gets tortured >near death experiences, and horrific injuries on almost every mission >characters suffer from nightmares and barely manage to keep from breaking down >Marco accepting that he may have to kill his own mother, and is convinced that he did, for a time
>>44870146 Well to be fair, Tobias has flown into hork bajir faces and clawed them. Since that was his base form, he probably did that again and just made sure to take from it at the same time. Or he asked one of the friendly ones later.
>>44870310 Yeah, it was pretty brutal. Not to mention that Rachel and Axe listened to him begging, pleasing, and crying for the two hours it took for him to remain trapped in morph. They did what they thought they had to do, being unable to bring themselves to kill him.
>>44870348 Nope. He couldn't. He was in rat-morph, they trapped him in a glass jar. Problem: if he tries to demorph, he'll be cut to shreds by the breaking glass. They wait two hours to trap him in modelock, then put him on a deserted island (which as I remember was just a sandbar)
Many months later, as the war with the Yeerks was nearing its end, David escaped the island through the intervention of the extra-dimensional being Crayak. Crayak made a deal with David: if David could persuade Rachel to abandon her friends and serve him, then Crayak would restore David to his human form. To accomplish this, David recruited two henchmen, used Crayak's influence to capture Rachel and Cassie, and then wove a story about being able to command other rats. Unfortunately for him, Rachel saw through this ruse and refused to submit to either David or Crayak himself. Crayak abandoned David and withdrew, leaving him still trapped in the rat body and facing the mercies of his worst enemy. Unwilling to continue living as a rat, David begged Rachel to kill him. Rachel's decision, and David's final fate, were never revealed.
>>44870673 I think he certainly could have. I mean, his life fucking sucked. His dad was a controller, and he had no home of his own, + the Yeerks knew who he was. Problem was, they couldn't risk information about them getting out. One slip of information and theyre dead. Plus David had shown on more than one occasion that he would sell them out to save his own skin. Forcing him to stay in morph, killing him, or holding him prisoner somewhere remote as a human were pretty much the only options.
>>44870310 It's cruel, and honestly the animorphs handled the whole situation badly, but on the other hand, he pretty gleefully tried to kill them all. The interesting thing is that one of the running themes in that trilogy was that he would only try and kill them in animal form, because they weren't "really" people then. He barely even seemed to understand why the others treated Tobias as an equal, or why they were so upset when they thought he was dead. It's an interesting contrast with how they can't kill him as a rat because they still see him as human.
David got a raw deal (his life went down the shitter fast through no fault of his own), but there's a lot of indications he's just an out-and-out sociopath.
As far as fucked up decisions, how about letting that entire race of broccoli growing crab aliens in the past die--deliberately sabotaging the bomb that was going to destroy the incoming asteroid and not even telling the aliens--because that was the asteroid that was going to wipe out the dinosaurs?
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